Results 1 to 12 of 12
  1. Default KMST 1.2.435 - [Luminous] Legend Skill Tables


    Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter!

    How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion!

    -----

    For Luminous skill tables, go here

    Credit: JoeTang for translations

    Aran (I)
    Aran (II)
    Aran (III)
    Aran (IV)
    Evan (I) (10-20)
    Evan (II) (20-30)
    Evan (III) (30-40)
    Evan (IV) (40-50)
    Evan (V) (50-60)
    Evan (VI) (60-80)
    Evan (VII) (80-100)
    Evan (VIII) (100-120)
    Evan (IX) (120-160)
    Evan (X) (160-200)
    Mercedes (I)
    Mercedes (II)
    Mercedes (III)
    Mercedes (IV)
    Phantom (I)
    Phantom (II)
    Phantom (III)
    Phantom (IV)
    Last edited by Fiel; 2012-06-26 at 11:57 AM.

  2. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    phantom is really going down ...

  3. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    May I ask: where is the cooltime for Talent of Phantom Thief skill?

  4. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    cooldown is probably applied when switching the skills

  5. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    'Looks at Blaze'

    Wait what. Did they remove the mobbing attribute again?

    I'm so confused, (due to a lack of Persim Berries) that skill seems to change all the time.

  6. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    yeah, it lost mobbing it seems so o.o

  7. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    Wait for JoeTang to fix some of the bugs on his side. Joe you reading? Or we'll just wait for your fix.

    Hadriel

  8. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    IMO they killed Phantom with the cooldown. Like any class they introduce it overpowered so people start playing it, then nerf it. I rather had them nerf the damage output then put a cooldown on switching skills :(.
    I.e. using crash and switching back during PB is impossible. I guess they're trying to force people to party-up.

  9. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    It should be fixed soon.

    I feel it undermined a lot of other jobs. You could switch out Threaten, Dispel, Magic Crash, Continual Aiming etc. at any time. Phantoms do more than enough damage as it is.

  10. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    Mhm but 30 seconds.. Come on.... Besides, you can still do 3-4 at the same time. And only crash/combo bugs me tbh.

  11. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    Cheers Joe.

    Hadriel

  12. Default Re: KMST 1.2.435 - [Luminous] Legend Skill Tables


    Unpacking everything again now. Expect something in the next hour or two.

  13.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •