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  1. Default KMST 1.2.422 - Dual Blade, Golden Temple, Hilla


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    Nexon thought they would be nice and provide us all with a piece of source code. Let's all delight in their fine belated valentine's day gift!

    Character


    (PvE) Skill Changes


    Item


    NPC

  2. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Mob


    Mob (Changed)


    Quest


    Map


  3. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Dual Blade changes seem nice, 200% damage per hit of Final Blow now and Blade Fury hits 8 things. *refreshes page*

  4. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Chains of Hell still useless as ever I see.

  5. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    what are those lock? under cs

  6. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Oh wow. Fiel just posted this up 5 minutes before I woke up...

  7. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Black Owl Mount. Kinda cool!

  8. Won't Be Coming Back Male

    IGN: Biades4hire
    Server: Windia
    Level: 19x
    Job: Dual Blade

    Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Phantom blow DOUBLED in damage?
    LF> damage cap increase :(

  9. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Is that a DB hat with Zhelm stats? I am so gonna remake me DB.

  10. Won't Be Coming Back Male

    IGN: Biades4hire
    Server: Windia
    Level: 19x
    Job: Dual Blade

    Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    It's a hot time reward.

  11. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    I know, just wanted to make sure.

  12. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Am I the only one that liked the concept of Monster Bomb? :(

  13. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    The change on blade fury was exactly what I wanted, the rest is not even needed.

    I loved the idea of the skill, but it is really only remotely useful for a really, really weak character, and that is stretching it.

  14. Won't Be Coming Back Male

    IGN: Biades4hire
    Server: Windia
    Level: 19x
    Job: Dual Blade

    Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    What happens if we already have the explorer mounts?
    Do we get both?

  15. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Hilla's* a boss now finally?

  16. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Seeing as they are equips, I'd guess so.

  17. Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Look like Balrog PQ's NPC scripts.

  18. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    I want this helmet, and I don't care that it only get's tier 2 potential.

  19. Venus Fly Gay Male
    IGN: CalmSonata
    Server: YMardiaCK
    Level: 200
    Job: Phantom
    Guild: Kinetic/Ceremonials
    Alliance: Southperu
    Farm: GagaVille
    California

    Default Re: KMST 1.2.422 - Dual Blade, Golden Temple, New Superboss


    Nerfed Ossyria monsters? Didn't they just buff them all like a patch or two ago?

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