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  1. Default Power of The Polearm : An Aran Guide



    ARAN GUIDE

    A guide to Aran skill placement, with multiple builds for multiple play styles and preferences.
    This guide is meant for the based off the skill changes in the Akyrum patch.

    I won't tell you what to put your points to at each level, I shouldn't need to hold your hand as you level your character.

    Later on after finishing the builds, I shall add places to train for those who don't know where to level.

    First Job:
    Spoiler


    Second Job:
    Spoiler


    Third Job:

    Spoiler


    Fourth Job:

    Spoiler


    Phew I think this is a pretty okay guide to the revamp. :P
    I hope it is decent enough to be an actual guide x_x

    I shall fix it up more and more and make it look all fancy :)
    Last edited by TeknoForce; 2012-02-01 at 08:11 PM.

  2. Default Re: Power of The Polearm : An Aran Guide


    Reserved just in case. :)

  3. Default Re: Power of The Polearm : An Aran Guide


    In order to get fenir and judgement later on you HAVE to get max combo Smash
    making the first job build

    Double Swing - MAX (20)
    Combo Ability - MAX (10)
    Combat Step - MAX (5)
    Polearm Booster - 16
    Combo Smash - MAX (10)

    Other than that, great guide

  4. Default Re: Power of The Polearm : An Aran Guide


    Yay im a derp!

  5. Default Re: Power of The Polearm : An Aran Guide


    That is why I gave the options to max it in first job or 2nd job. I put that in the comments, and part of of Choice A in the 2nd job build. :o And thanks ^___^

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