Just did some testing for curiosity's sake. Maybe you'll find it useful, though you probably wont, but hey who knows...
1) the 20% ignore PDR from atomic hammer does affect all skills (we already knew that, feels nice to confirm that for myself though.)
-Range: 8499-9999 on 10% PDR mob. Theoretical max of 8999, hit for 9050ish quite a few times. Used a non cubed gun, no worries about ignore def on the gun.
2) Even in 4th job, max siege mode is still 100% damage. When not in tank form of course.
-Same range on 10% PDR mob. Theoretical max of 9999*.92*1.5= 13798 and theoretical avg of 9250*.92*1.35= 11488.5 with 100% damage siege mode from 3rd job. My damage matched this almost exactly.
3) In tank mode, siege mode gets the 1.3x multiplier. (nothing new here either)
4) Siege mode 2 (hidden) 4th job skill does not fit in anywhere. It's not a usable skill in 4th job as far as I'm aware. And the damage it's supposed to output... well... It's neither my prototype siege mode damage nor my tank form siege mode damage.
5) Tank mode's basic attack fires 6 shots per push. It has a delay of well... I don't really know. This is my main 1 v 1 skill against single mobs.
-After trying to time it using my ipod's stopwatch function (lol, 1 hand holding down the fire key, 1 hand clicking the stop button every new set of 6 I see...) It looks like the delay between each group of 6 hits is around 450ms at faster 3. Obviously this needs more detailed experimentation.
---Going to zero PDR mobs from this point---
(1000/450)*100*6*(1+.35*.25)=1450%/sec lol. (obviously this is with JUST tank mode's basic attack, no other factors.... no one uses only this)
((the .35 * .25 is the average crit rate time the natural crit rate of tank mode's basic attack.))
I'm curious if this 1450%/sec is close to what you'd get, Joe... if you were to test your model of just tank mode's basic attack.
I want to make sure we're working on the same page here.
Edit:
Alternatively, I calculated laser blast at (1000/1470)*360*3*(1+.35*.05)= 747.5%/sec Per mob.
Note that I'm using the chaos %s. I should really look up the new ones to see the changes... uh brb...
edit2:
Tank form boosted to 120% :O
So...
(1000/450)*120*6*(1+.35*.25)=1740%/sec just using basic tank mode.
Laser blast bumped up to 500% :O
(1000/1470)*500*3*(1+.35*.05)= 1038%/sec per mob.
Care to tell me if we match up numbers or am I way off on something?
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