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  1. Default


    If you look again at 1:17, you can see he does below the damage cap but in range of his Brave Slash damage so it's impossible to be doing 4000%.

    You can also observe Panic inducing Blind in this video, showing that Heroes can induce Chance Attack, giving them another advantage over Paladins at bosses, since Paladins generally will never have advantage, if only to have disadvantage(s).

  2. Default


    The PvP and PvE variables are kept separate. Since most people right now only care about PvE, I'm not doing anything that concerns PvP for the moment.

  3. Default


    So finishers deal normal damage now. Well, it's safe to say that Brave Slash is still stronger on 1-4 mobs. On 5-6 though, we should be using Coma. I was also already aware Chance Attack would work, but the question now is if Panic's duration is lowered on bosses or if the effect (-20% accuracy) is reduced.

  4. Default


    Duration is 15s on bosses.

  5. Default


    And Paladins go back to suck-tier in a flaaahhhhsh.

  6. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default


    That's not necessarily a bad thing since they take significantly less damage than the other warriors.


    Speaking of sound effects, is it possible to see if Charged Blow has a new one to go with its new animation, or is that information not in the .wz files?

  7. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    ohboyherewego.jpg

  8. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    All 3 are ridiculous compared to other classes now. Absolutely ridiculous. B> that for every other class.

  9. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default


    Well, we already had that argument earlier in the thread. I doubt that a single comment from me will restart it.


  10. Default


    Better if tonight. C:

  11. Default


    So next week I guess, better be good.

  12. Default


    Extraction updated again. It now includes images and animation effects from new skills added.

    EDIT: Now skill changes also show differences in regards to Final Attack. Check Dark Impale.

  13. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    How much damage does vampire do now?


  14. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    But wasn't it changed in jump? That DB soloing empress was doing like 70k non-crits with it.

  15. Default


    Nope. I really don't like to cover UA skills. Lemme see if I can add them without my scripts blowing up...

    Skill Changes

  16. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default


    can't see the UA skills, but i am pretty sure i read here somewhere they are still like they were in chaos update.

  17. Default


    UA skills are in the Adventurer Beginner thinger

  18. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default


    But then how was he hitting 70k+? D: The patch notes mention the damage was fixed, i assumed that means it was increased. Guess not, but that only brings up more questions.

  19.  

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