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  1. Default [1.2.155] New Time Temple mobs!



    시간의 눈
    Level: 80
    HP: 24000
    MP: 300
    EXP: 850
    Physical Attack: 350
    Physical Defense: 650
    Magic Attack: 410
    Magic Defense: 450
    Avoid: 30
    Speed: -40
    KB: 2800



    --------------------------------------



    추억의 사제
    Level: 91
    HP: 41000
    MP: 195
    EXP: 1900
    Physical Attack: 400
    Physical Defense: 650
    Magic Attack: 460
    Magic Defense: 670
    Avoid: 37
    Speed: -70
    KB: 4000

    Elements: strong to poison, strong to lightning


    --------------------------------------



    추억의 신관
    Level: 94
    HP: 45000
    MP: 200
    EXP: 2200
    Physical Attack: 420
    Physical Defense: 660
    Magic Attack: 510
    Magic Defense: 720
    Avoid: 37
    Speed: -60
    KB: 4000

    Elements: strong to poison, strong to lightning


    --------------------------------------



    추억의 수호병
    Level: 98
    HP: 53000
    MP: 200
    EXP: 2600
    Physical Attack: 460
    Physical Defense: 870
    Magic Attack: 525
    Magic Defense: 530
    Avoid: 37
    Speed: -60
    KB: 5000

    Elements: strong to poison, strong to lightning


    --------------------------------------



    추억의 수호대장
    Level: 101
    HP: 59000
    MP: 200
    EXP: 3100
    Physical Attack: 500
    Physical Defense: 910
    Magic Attack: 545
    Magic Defense: 540
    Avoid: 37
    Speed: -50
    KB: 5000

    Elements: strong to poison, strong to lightning


    --------------------------------------



    후회의 사제
    Level: 106
    HP: 71000
    MP: 200
    EXP: 3350
    Physical Attack: 520
    Physical Defense: 690
    Magic Attack: 560
    Magic Defense: 750
    Avoid: 37
    Speed: -70
    KB: 6000

    Elements: strong to ice, weak to fire, weak to lightning


    --------------------------------------



    후회의 신관
    Level: 109
    HP: 79000
    MP: 250
    EXP: 3600
    Physical Attack: 530
    Physical Defense: 700
    Magic Attack: 600
    Magic Defense: 800
    Avoid: 38
    Speed: -60
    KB: 7000

    Elements: strong to ice, weak to fire, weak to lightning


    --------------------------------------



    후회의 수호병
    Level: 113
    HP: 90000
    MP: 260
    EXP: 4500
    Physical Attack: 560
    Physical Defense: 940
    Magic Attack: 638
    Magic Defense: 570
    Avoid: 39
    Speed: -60
    KB: 8000

    Elements: strong to ice, weak to fire, weak to lightning


    --------------------------------------



    후회의 수호대장
    Level: 116
    HP: 99000
    MP: 270
    EXP: 4960
    Physical Attack: 575
    Physical Defense: 990
    Magic Attack: 655
    Magic Defense: 590
    Avoid: 40
    Speed: -50
    KB: 8000

    Elements: strong to ice, weak to fire, weak to lightning


    --------------------------------------



    망각의 사제
    Level: 121
    HP: 115000
    MP: 300
    EXP: 5750
    Physical Attack: 605
    Physical Defense: 740
    Magic Attack: 685
    Magic Defense: 870
    Avoid: 41
    Speed: -70
    KB: 9000

    Elements: strong to fire, weak to poison


    --------------------------------------



    망각의 신관
    Level: 124
    HP: 123000
    MP: 320
    EXP: 6150
    Physical Attack: 620
    Physical Defense: 760
    Magic Attack: 700
    Magic Defense: 910
    Avoid: 43
    Speed: -60
    KB: 9000

    Elements: strong to fire, weak to poison


    --------------------------------------



    망각의 수호병
    Level: 128
    HP: 133000
    MP: 340
    EXP: 6670
    Physical Attack: 635
    Physical Defense: 1030
    Magic Attack: 715
    Magic Defense: 630
    Avoid: 45
    Speed: -60
    KB: 10000

    Elements: strong to fire, weak to poison


    --------------------------------------



    망각의 수호대장
    Level: 131
    HP: 141000
    MP: 360
    EXP: 7060
    Physical Attack: 645
    Physical Defense: 1060
    Magic Attack: 725
    Magic Defense: 680
    Avoid: 47
    Speed: -50
    KB: 10000

    Elements: strong to fire, weak to poison


    --------------------------------------



    도도
    Level: 121
    HP: 5900000
    MP: 2000
    EXP: 20850
    Physical Attack: 630
    Physical Defense: 950
    Magic Attack: 715
    Magic Defense: 1050
    Avoid: 42
    Speed: -70
    KB: 10000
    Boss: 1

    Skills: 129, Defense up
    Elements: strong to fire, strong to ice, strong to lightning, strong to poison


    --------------------------------------



    릴리노흐
    Level: 131
    HP: 7600000
    MP: 2500
    EXP: 26850
    Physical Attack: 665
    Physical Defense: 1020
    Magic Attack: 735
    Magic Defense: 1110
    Avoid: 47
    Speed: -20
    KB: 13000
    Boss: 1

    Skills: HP/MP regen, 145
    Elements: strong to ice, weak to lightning


    --------------------------------------



    라이카
    Level: 141
    HP: 9300000
    MP: 3000
    EXP: 32865
    Physical Attack: 675
    Physical Defense: 1100
    Magic Attack: 755
    Magic Defense: 1170
    Avoid: 49
    Speed: -50
    KB: 15000
    Boss: 1

    Skills: Attack up, Psycho, HP/MP regen
    Elements: strong to fire, weak to poison


    --------------------------------------



    미니던전_투명몬스터
    Level: 10
    HP: 20
    MP: 10
    Physical Attack: 10
    Physical Defense: 10
    Magic Attack: 10
    Magic Defense: 10
    Avoid: 1
    KB: 10
    Boss: 1

    Revives into: 미니던전_요원상자


    --------------------------------------



    미니던전_요원상자
    Level: 10
    HP: 20
    MP: 10
    Physical Attack: 10
    Physical Defense: 10
    Magic Attack: 10
    Magic Defense: 10
    Avoid: 1
    KB: 10
    Boss: 1



    --------------------------------------

  2. Default


    Could you check what happened with the Amoria map? They said they fixed it.

  3. Default


    They did move stuff around in Amoria, but I'm too busy dealing with the mobs here. Some of them should have weaknesses and they're not coming out in my script. Hmm....

    EDIT: Fixed. Okay, now to look at Amoria...


  4. Default


    I assume the whale, unicorn and bull are some kind of bosses / mini bosses right? If those were regular mobs it'd be insane o_O (Edit: woops missed the 'Boss : 1' part, nvm)

    And also finally some lightning and poison weak mobs, haven't seen those in a long time :D

  5. Default


    any chance to get the maps, and what spawns on what map? The usefulness of this will be somewhat determined by where they are.

    Not that GMS would get it for a while (if ever).

    Edit: Assuming that KMS even gets it <.<

  6. Default


    Slightly disappointed that most of the trainable mobs are just recolors of each other. Hopefully they'll make some more monster designs though.

  7. Default


    I actually like the fact that none of these monsters are holy weak, seems like an attempt to stop the extreme training advantage of bishops... Although it's not nice for paladins.

  8. Proton
    IGN: Taivor
    Server: Bera
    Level: 131
    Job: Ice/Lightning Arch Mage
    Guild: I DONT PLAY ANYMORE

    Default


    holy sdfghsdfhjshjsfd

    the mask guys are super hot. do want.
    Last edited by Ryan; 2008-07-03 at 11:09 AM.

  9. Default


    Oh my... Skelegons have been replaced. xD

    I want to hear from people in kMST, these are the first non-boss mobs to have over 100 thousand HP, and "Holy Hammer"/Sanctuary is suppose to have a nice effect on them.

    Hmmm, no Holy Weak. Wonder if the Bishop Bandwagon'll die down. o_o
    Last edited by Hazzy; 2008-07-03 at 12:21 PM.

  10. Default


    Just because they're not holy weak doesn't mean that bishop's can't train. Skelegons are still incredibly fast for bishop players. These maps just allow for more people to train and at better rates other than skelegons.

  11. Default


    Wow. cool.
    Is there anything that related to the maps in the data?
    Last edited by koolk; 2008-07-03 at 12:47 PM.

  12. Default


    I really do hope they make more monsters. Sure having stronger monsters is nice, but recoloring them is not.

    By the way, anyone notice the different expressions on the Ghost's faces?

  13. Default


    yah

    Also, maybe mages will be able to train with their other skills now :(

  14. Default


    Woohoo, not just no holy weaks, a ton of resistances as well. Always nice to see reassurances that mages and paladins are always well thought of when new high level stuff comes.

  15. Proton
    IGN: HSforKradia
    Server: Kradia
    Level: 17x
    Job: Bishop
    Guild: Bliss
    Alliance: Dynesty

    Default


    After looking at some pictures on Insoya, the spawn rate doesn't look so high. Wonder if this new place can really be considered a new training spot for higher levels.

    Like any other MMO, expansions are inevitable. Lets hope we see more out of Time Temple in the future.

  16. Default


    Wow, lots of Meteo-friendly mobs, good news for F/P Arch Mages :D. Any images of the maps that they spawn in?

  17. Default


    wow this all looks so exciting!
    i'm about ready to remake my archmage xDD

  18. Default


    I think it's a little... disappointing. I mean, one of those monsters has about 40k more HP than Skeles and only gives out 2k more EXP. That means you could kill 3 skeles and get more for it.

    Edit: Hehe... My mistake, meant HP not EXP.
    Last edited by Cactuar; 2008-07-03 at 03:12 PM.


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