Battlemage (I)
Triple Blow
Description Quickly attacks multiple enemies 3 times in a row.
Animations: Effect, Hit1, Hit0, Hit2
Max Level: 20
The Finisher
Description Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.
Max Level: 10
Teleport
Description Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Max Level: 15
Dark Aura
Description You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
Animations: Effect, Special, Affected
Max Level: 20
Triple BlowDescription Quickly attacks multiple enemies 3 times in a row.
Animations: Effect, Hit1, Hit0, Hit2
Max Level: 20
| 1 | MP Cost: 10, Damage: 86%, Max Attacks: 3, Max Monsters Hit: 6 |
| 2 | MP Cost: 11, Damage: 87%, Max Attacks: 3, Max Monsters Hit: 6 |
| 3 | MP Cost: 11, Damage: 88%, Max Attacks: 3, Max Monsters Hit: 6 |
| 4 | MP Cost: 12, Damage: 89%, Max Attacks: 3, Max Monsters Hit: 6 |
| 5 | MP Cost: 12, Damage: 90%, Max Attacks: 3, Max Monsters Hit: 6 |
| 6 | MP Cost: 13, Damage: 91%, Max Attacks: 3, Max Monsters Hit: 6 |
| 7 | MP Cost: 13, Damage: 92%, Max Attacks: 3, Max Monsters Hit: 6 |
| 8 | MP Cost: 14, Damage: 93%, Max Attacks: 3, Max Monsters Hit: 6 |
| 9 | MP Cost: 14, Damage: 94%, Max Attacks: 3, Max Monsters Hit: 6 |
| 10 | MP Cost: 15, Damage: 95%, Max Attacks: 3, Max Monsters Hit: 6 |
| 11 | MP Cost: 15, Damage: 96%, Max Attacks: 3, Max Monsters Hit: 6 |
| 12 | MP Cost: 16, Damage: 97%, Max Attacks: 3, Max Monsters Hit: 6 |
| 13 | MP Cost: 16, Damage: 98%, Max Attacks: 3, Max Monsters Hit: 6 |
| 14 | MP Cost: 17, Damage: 99%, Max Attacks: 3, Max Monsters Hit: 6 |
| 15 | MP Cost: 17, Damage: 100%, Max Attacks: 3, Max Monsters Hit: 6 |
| 16 | MP Cost: 18, Damage: 101%, Max Attacks: 3, Max Monsters Hit: 6 |
| 17 | MP Cost: 18, Damage: 102%, Max Attacks: 3, Max Monsters Hit: 6 |
| 18 | MP Cost: 19, Damage: 103%, Max Attacks: 3, Max Monsters Hit: 6 |
| 19 | MP Cost: 19, Damage: 104%, Max Attacks: 3, Max Monsters Hit: 6 |
| 20 | MP Cost: 20, Damage: 105%, Max Attacks: 3, Max Monsters Hit: 6 |
The FinisherDescription Inflicts damage on enemies in front of you by firing a ray of light in the shape of a saw wheel. Can only be used after a Blow type skill. Deals more damage when used alongside a high level Blow type skill.
Max Level: 10
| 1 | MP Cost: 21, Damage: 268%, Max Mobs Hit: 6, Enemy Defense Ignored: 2% |
| 2 | MP Cost: 22, Damage: 276%, Max Mobs Hit: 6, Enemy Defense Ignored: 4% |
| 3 | MP Cost: 23, Damage: 284%, Max Mobs Hit: 6, Enemy Defense Ignored: 6% |
| 4 | MP Cost: 24, Damage: 292%, Max Mobs Hit: 6, Enemy Defense Ignored: 8% |
| 5 | MP Cost: 25, Damage: 300%, Max Mobs Hit: 6, Enemy Defense Ignored: 10% |
| 6 | MP Cost: 26, Damage: 308%, Max Mobs Hit: 6, Enemy Defense Ignored: 12% |
| 7 | MP Cost: 27, Damage: 316%, Max Mobs Hit: 6, Enemy Defense Ignored: 14% |
| 8 | MP Cost: 28, Damage: 324%, Max Mobs Hit: 6, Enemy Defense Ignored: 16% |
| 9 | MP Cost: 29, Damage: 332%, Max Mobs Hit: 6, Enemy Defense Ignored: 18% |
| 10 | MP Cost: 30, Damage: 340%, Max Mobs Hit: 6, Enemy Defense Ignored: 20% |
TeleportDescription Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Max Level: 15
| 1 | MP Cost: 50, Range: 130 |
| 2 | MP Cost: 48, Range: 132 |
| 3 | MP Cost: 46, Range: 132 |
| 4 | MP Cost: 44, Range: 134 |
| 5 | MP Cost: 42, Range: 134 |
| 6 | MP Cost: 40, Range: 136 |
| 7 | MP Cost: 38, Range: 136 |
| 8 | MP Cost: 36, Range: 138 |
| 9 | MP Cost: 34, Range: 138 |
| 10 | MP Cost: 32, Range: 140 |
| 11 | MP Cost: 30, Range: 140 |
| 12 | MP Cost: 28, Range: 142 |
| 13 | MP Cost: 26, Range: 142 |
| 14 | MP Cost: 24, Range: 144 |
| 15 | MP Cost: 22, Range: 144 |
Dark AuraDescription You emanate a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
Animations: Effect, Special, Affected
Max Level: 20
| 1 | MP Cost: 15, Damage Done: +1% |
| 2 | MP Cost: 15, Damage Done: +1% |
| 3 | MP Cost: 15, Damage Done: +2% |
| 4 | MP Cost: 15, Damage Done: +2% |
| 5 | MP Cost: 15, Damage Done: +3% |
| 6 | MP Cost: 20, Damage Done: +3% |
| 7 | MP Cost: 20, Damage Done: +4% |
| 8 | MP Cost: 20, Damage Done: +4% |
| 9 | MP Cost: 20, Damage Done: +5% |
| 10 | MP Cost: 20, Damage Done: +5% |
| 11 | MP Cost: 25, Damage Done: +6% |
| 12 | MP Cost: 25, Damage Done: +6% |
| 13 | MP Cost: 25, Damage Done: +7% |
| 14 | MP Cost: 25, Damage Done: +7% |
| 15 | MP Cost: 25, Damage Done: +8% |
| 16 | MP Cost: 30, Damage Done: +8% |
| 17 | MP Cost: 30, Damage Done: +9% |
| 18 | MP Cost: 30, Damage Done: +9% |
| 19 | MP Cost: 30, Damage Done: +10% |
| 20 | MP Cost: 30, Damage Done: +10% |
Battlemage (II)
Staff Mastery
Description Increases Staff Mastery, Magic Attack, and Critical Hit Rate.
Max Level: 20
Quad Blow
Description Quickly deals 4 attacks on multiple enemies.\nRequired Skill: #cTriple Blow lv. 20#
Animations: Hit0, Hit1, Effect
Max Level: 20
Dark Chain
Description A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.
Animations: Mob, Effect, Hit0
Max Level: 20
Blue Aura
Description You emanate a bright blue aura that absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
Animations: Special, Effect, Affected
Max Level: 20
Yellow Aura
Description You emanate a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
Animations: Affected, Effect, Special
Max Level: 20
Blood Drain
Description Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.
Animations: Effect
Max Level: 20
Staff Boost
Description Doubles the attack speed of your weapon. Must have a staff equipped.\nRequired Skill: #cStaff Mastery Lv. 5#
Animations: Effect
Max Level: 20
Staff MasteryDescription Increases Staff Mastery, Magic Attack, and Critical Hit Rate.
Max Level: 20
| 1 | Staff Mastery: +12%, Magic ATT: +1, Critical Hit Rate: +2% |
| 2 | Staff Mastery: +14%, Magic ATT: +1, Critical Hit Rate: +4% |
| 3 | Staff Mastery: +16%, Magic ATT: +2, Critical Hit Rate: +6% |
| 4 | Staff Mastery: +18%, Magic ATT: +2, Critical Hit Rate: +8% |
| 5 | Staff Mastery: +20%, Magic ATT: +3, Critical Hit Rate: +10% |
| 6 | Staff Mastery: +22%, Magic ATT: +3, Critical Hit Rate: +12% |
| 7 | Staff Mastery: +24%, Magic ATT: +4, Critical Hit Rate: +14% |
| 8 | Staff Mastery: +26%, Magic ATT: +4, Critical Hit Rate: +16% |
| 9 | Staff Mastery: +28%, Magic ATT: +5, Critical Hit Rate: +18% |
| 10 | Staff Mastery: +30%, Magic ATT: +5, Critical Hit Rate: +20% |
| 11 | Staff Mastery: +32%, Magic ATT: +6, Critical Hit Rate: +22% |
| 12 | Staff Mastery: +34%, Magic ATT: +6, Critical Hit Rate: +24% |
| 13 | Staff Mastery: +36%, Magic ATT: +7, Critical Hit Rate: +26% |
| 14 | Staff Mastery: +38%, Magic ATT: +7, Critical Hit Rate: +28% |
| 15 | Staff Mastery: +40%, Magic ATT: +8, Critical Hit Rate: +30% |
| 16 | Staff Mastery: +42%, Magic ATT: +8, Critical Hit Rate: +32% |
| 17 | Staff Mastery: +44%, Magic ATT: +9, Critical Hit Rate: +34% |
| 18 | Staff Mastery: +46%, Magic ATT: +9, Critical Hit Rate: +36% |
| 19 | Staff Mastery: +48%, Magic ATT: +10, Critical Hit Rate: +38% |
| 20 | Staff Mastery: +50%, Magic ATT: +10, Critical Hit Rate: +40% |
Quad BlowDescription Quickly deals 4 attacks on multiple enemies.\nRequired Skill: #cTriple Blow lv. 20#
Animations: Hit0, Hit1, Effect
Max Level: 20
| 1 | MP Cost: 20, Damage: 91%, Max Attacks: 4, Max Monsters Hit: 6 |
| 2 | MP Cost: 21, Damage: 92%, Max Attacks: 4, Max Monsters Hit: 6 |
| 3 | MP Cost: 21, Damage: 93%, Max Attacks: 4, Max Monsters Hit: 6 |
| 4 | MP Cost: 22, Damage: 94%, Max Attacks: 4, Max Monsters Hit: 6 |
| 5 | MP Cost: 22, Damage: 95%, Max Attacks: 4, Max Monsters Hit: 6 |
| 6 | MP Cost: 23, Damage: 96%, Max Attacks: 4, Max Monsters Hit: 6 |
| 7 | MP Cost: 23, Damage: 97%, Max Attacks: 4, Max Monsters Hit: 6 |
| 8 | MP Cost: 24, Damage: 98%, Max Attacks: 4, Max Monsters Hit: 6 |
| 9 | MP Cost: 24, Damage: 99%, Max Attacks: 4, Max Monsters Hit: 6 |
| 10 | MP Cost: 25, Damage: 100%, Max Attacks: 4, Max Monsters Hit: 6 |
| 11 | MP Cost: 25, Damage: 101%, Max Attacks: 4, Max Monsters Hit: 6 |
| 12 | MP Cost: 26, Damage: 102%, Max Attacks: 4, Max Monsters Hit: 6 |
| 13 | MP Cost: 26, Damage: 103%, Max Attacks: 4, Max Monsters Hit: 6 |
| 14 | MP Cost: 27, Damage: 104%, Max Attacks: 4, Max Monsters Hit: 6 |
| 15 | MP Cost: 27, Damage: 105%, Max Attacks: 4, Max Monsters Hit: 6 |
| 16 | MP Cost: 28, Damage: 106%, Max Attacks: 4, Max Monsters Hit: 6 |
| 17 | MP Cost: 28, Damage: 107%, Max Attacks: 4, Max Monsters Hit: 6 |
| 18 | MP Cost: 29, Damage: 108%, Max Attacks: 4, Max Monsters Hit: 6 |
| 19 | MP Cost: 29, Damage: 109%, Max Attacks: 4, Max Monsters Hit: 6 |
| 20 | MP Cost: 30, Damage: 110%, Max Attacks: 4, Max Monsters Hit: 6 |
Dark ChainDescription A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.
Animations: Mob, Effect, Hit0
Max Level: 20
| 1 | MP Cost: 12, Damage: 177%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 2 | MP Cost: 12, Damage: 184%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 3 | MP Cost: 14, Damage: 191%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 4 | MP Cost: 14, Damage: 198%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 5 | MP Cost: 16, Damage: 205%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 6 | MP Cost: 16, Damage: 212%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 7 | MP Cost: 18, Damage: 219%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 8 | MP Cost: 18, Damage: 226%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 9 | MP Cost: 20, Damage: 233%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 10 | MP Cost: 20, Damage: 240%, Max Monsters Hit: 6, Knock Down Duration: 3 sec |
| 11 | MP Cost: 22, Damage: 247%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 12 | MP Cost: 22, Damage: 254%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 13 | MP Cost: 24, Damage: 261%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 14 | MP Cost: 24, Damage: 268%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 15 | MP Cost: 26, Damage: 275%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 16 | MP Cost: 26, Damage: 282%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 17 | MP Cost: 28, Damage: 289%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 18 | MP Cost: 28, Damage: 296%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 19 | MP Cost: 30, Damage: 303%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
| 20 | MP Cost: 30, Damage: 310%, Max Monsters Hit: 6, Knock Down Duration: 4 sec |
Blue AuraDescription You emanate a bright blue aura that absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
Animations: Special, Effect, Affected
Max Level: 20
| 1 | MP Cost: 24, 11% of the damage received by a party member is distributed, with 39% of that absorbed |
| 2 | MP Cost: 24, 12% of the damage received by a party member is distributed, with 38% of that absorbed |
| 3 | MP Cost: 26, 13% of the damage received by a party member is distributed, with 37% of that absorbed |
| 4 | MP Cost: 26, 14% of the damage received by a party member is distributed, with 36% of that absorbed |
| 5 | MP Cost: 28, 15% of the damage received by a party member is distributed, with 35% of that absorbed |
| 6 | MP Cost: 28, 16% of the damage received by a party member is distributed, with 34% of that absorbed |
| 7 | MP Cost: 30, 17% of the damage received by a party member is distributed, with 33% of that absorbed |
| 8 | MP Cost: 30, 18% of the damage received by a party member is distributed, with 32% of that absorbed |
| 9 | MP Cost: 32, 19% of the damage received by a party member is distributed, with 31% of that absorbed |
| 10 | MP Cost: 32, 20% of the damage received by a party member is distributed, with 30% of that absorbed |
| 11 | MP Cost: 34, 21% of the damage received by a party member is distributed, with 29% of that absorbed |
| 12 | MP Cost: 34, 22% of the damage received by a party member is distributed, with 28% of that absorbed |
| 13 | MP Cost: 36, 23% of the damage received by a party member is distributed, with 27% of that absorbed |
| 14 | MP Cost: 36, 24% of the damage received by a party member is distributed, with 26% of that absorbed |
| 15 | MP Cost: 38, 25% of the damage received by a party member is distributed, with 25% of that absorbed |
| 16 | MP Cost: 38, 26% of the damage received by a party member is distributed, with 24% of that absorbed |
| 17 | MP Cost: 40, 27% of the damage received by a party member is distributed, with 23% of that absorbed |
| 18 | MP Cost: 40, 28% of the damage received by a party member is distributed, with 22% of that absorbed |
| 19 | MP Cost: 42, 29% of the damage received by a party member is distributed, with 21% of that absorbed |
| 20 | MP Cost: 42, 30% of the damage received by a party member is distributed, with 20% of that absorbed |
Yellow AuraDescription You emanate a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Cannot be used simultaneously with other auras.
Animations: Affected, Effect, Special
Max Level: 20
| 1 | MP Cost: 12, Movement Speed: +1, Attack Speed: +1 step |
| 2 | MP Cost: 12, Movement Speed: +2, Attack Speed: +1 step |
| 3 | MP Cost: 12, Movement Speed: +3, Attack Speed: +1 step |
| 4 | MP Cost: 12, Movement Speed: +4, Attack Speed: +1 step |
| 5 | MP Cost: 12, Movement Speed: +5, Attack Speed: +1 step |
| 6 | MP Cost: 14, Movement Speed: +6, Attack Speed: +1 step |
| 7 | MP Cost: 14, Movement Speed: +7, Attack Speed: +1 step |
| 8 | MP Cost: 14, Movement Speed: +8, Attack Speed: +1 step |
| 9 | MP Cost: 14, Movement Speed: +9, Attack Speed: +1 step |
| 10 | MP Cost: 14, Movement Speed: +10, Attack Speed: +1 step |
| 11 | MP Cost: 16, Movement Speed: +11, Attack Speed: +1 step |
| 12 | MP Cost: 16, Movement Speed: +12, Attack Speed: +1 step |
| 13 | MP Cost: 16, Movement Speed: +13, Attack Speed: +1 step |
| 14 | MP Cost: 16, Movement Speed: +14, Attack Speed: +1 step |
| 15 | MP Cost: 16, Movement Speed: +15, Attack Speed: +1 step |
| 16 | MP Cost: 18, Movement Speed: +16, Attack Speed: +1 step |
| 17 | MP Cost: 18, Movement Speed: +17, Attack Speed: +1 step |
| 18 | MP Cost: 18, Movement Speed: +18, Attack Speed: +1 step |
| 19 | MP Cost: 18, Movement Speed: +19, Attack Speed: +1 step |
| 20 | MP Cost: 18, Movement Speed: +20, Attack Speed: +1 step |
Blood DrainDescription Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.
Animations: Effect
Max Level: 20
| 1 | MP Cost: 30, Duration: 63 sec, recovers HP equivalent to 1% of the damage you do |
| 2 | MP Cost: 30, Duration: 66 sec, recovers HP equivalent to 1% of the damage you do |
| 3 | MP Cost: 34, Duration: 69 sec, recovers HP equivalent to 1% of the damage you do |
| 4 | MP Cost: 34, Duration: 72 sec, recovers HP equivalent to 1% of the damage you do |
| 5 | MP Cost: 38, Duration: 75 sec, recovers HP equivalent to 2% of the damage you do |
| 6 | MP Cost: 38, Duration: 78 sec, recovers HP equivalent to 2% of the damage you do |
| 7 | MP Cost: 42, Duration: 81 sec, recovers HP equivalent to 2% of the damage you do |
| 8 | MP Cost: 42, Duration: 84 sec, recovers HP equivalent to 2% of the damage you do |
| 9 | MP Cost: 46, Duration: 87 sec, recovers HP equivalent to 3% of the damage you do |
| 10 | MP Cost: 46, Duration: 90 sec, recovers HP equivalent to 3% of the damage you do |
| 11 | MP Cost: 50, Duration: 93 sec, recovers HP equivalent to 3% of the damage you do |
| 12 | MP Cost: 50, Duration: 96 sec, recovers HP equivalent to 3% of the damage you do |
| 13 | MP Cost: 54, Duration: 99 sec, recovers HP equivalent to 4% of the damage you do |
| 14 | MP Cost: 54, Duration: 102 sec, recovers HP equivalent to 4% of the damage you do |
| 15 | MP Cost: 58, Duration: 105 sec, recovers HP equivalent to 4% of the damage you do |
| 16 | MP Cost: 58, Duration: 108 sec, recovers HP equivalent to 4% of the damage you do |
| 17 | MP Cost: 62, Duration: 111 sec, recovers HP equivalent to 5% of the damage you do |
| 18 | MP Cost: 62, Duration: 114 sec, recovers HP equivalent to 5% of the damage you do |
| 19 | MP Cost: 66, Duration: 117 sec, recovers HP equivalent to 5% of the damage you do |
| 20 | MP Cost: 66, Duration: 120 sec, recovers HP equivalent to 5% of the damage you do |
Staff BoostDescription Doubles the attack speed of your weapon. Must have a staff equipped.\nRequired Skill: #cStaff Mastery Lv. 5#
Animations: Effect
Max Level: 20
| 1 | MP Cost: 58, Duration: 33 sec |
| 2 | MP Cost: 56, Duration: 36 sec |
| 3 | MP Cost: 54, Duration: 39 sec |
| 4 | MP Cost: 52, Duration: 42 sec |
| 5 | MP Cost: 50, Duration: 45 sec |
| 6 | MP Cost: 48, Duration: 48 sec |
| 7 | MP Cost: 46, Duration: 51 sec |
| 8 | MP Cost: 44, Duration: 54 sec |
| 9 | MP Cost: 42, Duration: 57 sec |
| 10 | MP Cost: 40, Duration: 60 sec |
| 11 | MP Cost: 38, Duration: 63 sec |
| 12 | MP Cost: 36, Duration: 66 sec |
| 13 | MP Cost: 34, Duration: 69 sec |
| 14 | MP Cost: 32, Duration: 72 sec |
| 15 | MP Cost: 30, Duration: 75 sec |
| 16 | MP Cost: 28, Duration: 78 sec |
| 17 | MP Cost: 26, Duration: 81 sec |
| 18 | MP Cost: 24, Duration: 84 sec |
| 19 | MP Cost: 22, Duration: 87 sec |
| 20 | MP Cost: 20, Duration: 90 sec |
Battlemage (III)
Advanced Blue Aura
Description Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.\nRequired Skill: #cBlue Aura Lv. 20#
Animations: Effect, Affected, Special
Max Level: 20
Battle Mastery
Description You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.
Max Level: 20
Quintuple Blow
Description Quickly deals 5 attacks on multiple enemies.\nRequired Skill: #cQuad Blow Lv. 20#
Animations: Hit0, Effect
Max Level: 20
Dark Shock
Description Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.
Animations: Effect, Hit0
Max Level: 20
Conversion
Description Consumes MP to rapidly increase your Max HP for a fixed period of time.
Animations: Effect
Max Level: 10
Body Boost
Description Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras. \nRequired Skill: Dark Aura Lv. 10, Blue Aura Lv, 10, Yellow Aura Lv. 10.
Max Level: 20
Summon Reaper Buff
Description Has a chance to summon a Reaper when you attacka monster. The Reaper will attack nearby monsters when summoned.
Animations: Summonstand, Summonattack1, Hit0, Summondie, Effect, Summonmove, Summonsummoned
Max Level: 20
Teleport Mastery
Description When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 15#
Animations: Effect, Hit0, Mob
Max Level: 10
Advanced Dark Chain
Description Pulls enemies towards you using an even stronger dark chain. Pulled enemies take damange and have a chance to be Knocked Down. \nRequired Skill: #Dark Chain lv. 20#
Animations: Mob, Hit0, Effect
Max Level: 20
Advanced Blue AuraDescription Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.\nRequired Skill: #cBlue Aura Lv. 20#
Animations: Effect, Affected, Special
Max Level: 20
| 1 | Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +3%\nPassive Effects - Abnormal Status Resistance: +1%, Elemenatal Resistance: +1% |
| 2 | Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%\nPassive Effects - Abnormal Status Resistance: +2%, Elemenatal Resistance: +2% |
| 3 | Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +9%\nPassive Effects - Abnormal Status Resistance: +3%, Elemenatal Resistance: +3% |
| 4 | Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%\nPassive Effects - Abnormal Status Resistance: +4%, Elemenatal Resistance: +4% |
| 5 | Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +15%\nPassive Effects - Abnormal Status Resistance: +5%, Elemenatal Resistance: +5% |
| 6 | Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%\nPassive Effects - Abnormal Status Resistance: +6%, Elemenatal Resistance: +6% |
| 7 | Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +21%\nPassive Effects - Abnormal Status Resistance: +7%, Elemenatal Resistance: +7% |
| 8 | Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%\nPassive Effects - Abnormal Status Resistance: +8%, Elemenatal Resistance: +8% |
| 9 | Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +27%\nPassive Effects - Abnormal Status Resistance: +9%, Elemenatal Resistance: +9% |
| 10 | Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%\nPassive Effects - Abnormal Status Resistance: +10%, Elemenatal Resistance: +10% |
| 11 | Active Effects - MP Cost: 54, absorbs 14% of the distributed damage, Defense: +33%\nPassive Effects - Abnormal Status Resistance: +11%, Elemenatal Resistance: +11% |
| 12 | Active Effects - MP Cost: 54, absorbs 14% of the distributed damage, Defense: +36%\nPassive Effects - Abnormal Status Resistance: +12%, Elemenatal Resistance: +12% |
| 13 | Active Effects - MP Cost: 56, absorbs 13% of the distributed damage, Defense: +39%\nPassive Effects - Abnormal Status Resistance: +13%, Elemenatal Resistance: +13% |
| 14 | Active Effects - MP Cost: 56, absorbs 13% of the distributed damage, Defense: +42%\nPassive Effects - Abnormal Status Resistance: +14%, Elemenatal Resistance: +14% |
| 15 | Active Effects - MP Cost: 58, absorbs 12% of the distributed damage, Defense: +45%\nPassive Effects - Abnormal Status Resistance: +15%, Elemenatal Resistance: +15% |
| 16 | Active Effects - MP Cost: 58, absorbs 12% of the distributed damage, Defense: +48%\nPassive Effects - Abnormal Status Resistance: +16%, Elemenatal Resistance: +16% |
| 17 | Active Effects - MP Cost: 60, absorbs 11% of the distributed damage, Defense: +51%\nPassive Effects - Abnormal Status Resistance: +17%, Elemenatal Resistance: +17% |
| 18 | Active Effects - MP Cost: 60, absorbs 11% of the distributed damage, Defense: +54%\nPassive Effects - Abnormal Status Resistance: +18%, Elemenatal Resistance: +18% |
| 19 | Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +57%\nPassive Effects - Abnormal Status Resistance: +19%, Elemenatal Resistance: +19% |
| 20 | Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +60%\nPassive Effects - Abnormal Status Resistance: +20%, Elemenatal Resistance: +20% |
Battle MasteryDescription You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.
Max Level: 20
| 1 | Damage: 11%, Minimum Critical Damage: +1% |
| 2 | Damage: 12%, Minimum Critical Damage: +2% |
| 3 | Damage: 13%, Minimum Critical Damage: +3% |
| 4 | Damage: 14%, Minimum Critical Damage: +4% |
| 5 | Damage: 15%, Minimum Critical Damage: +5% |
| 6 | Damage: 16%, Minimum Critical Damage: +6% |
| 7 | Damage: 17%, Minimum Critical Damage: +7% |
| 8 | Damage: 18%, Minimum Critical Damage: +8% |
| 9 | Damage: 19%, Minimum Critical Damage: +9% |
| 10 | Damage: 20%, Minimum Critical Damage: +10% |
| 11 | Damage: 21%, Minimum Critical Damage: +11% |
| 12 | Damage: 22%, Minimum Critical Damage: +12% |
| 13 | Damage: 23%, Minimum Critical Damage: +13% |
| 14 | Damage: 24%, Minimum Critical Damage: +14% |
| 15 | Damage: 25%, Minimum Critical Damage: +15% |
| 16 | Damage: 26%, Minimum Critical Damage: +16% |
| 17 | Damage: 27%, Minimum Critical Damage: +17% |
| 18 | Damage: 28%, Minimum Critical Damage: +18% |
| 19 | Damage: 29%, Minimum Critical Damage: +19% |
| 20 | Damage: 30%, Minimum Critical Damage: +20% |
Quintuple BlowDescription Quickly deals 5 attacks on multiple enemies.\nRequired Skill: #cQuad Blow Lv. 20#
Animations: Hit0, Effect
Max Level: 20
| 1 | MP Cost: 30, Damage: 96%, Max Attacks: 5, Max Monsters Hit: 6 |
| 2 | MP Cost: 30, Damage: 97%, Max Attacks: 5, Max Monsters Hit: 6 |
| 3 | MP Cost: 30, Damage: 98%, Max Attacks: 5, Max Monsters Hit: 6 |
| 4 | MP Cost: 30, Damage: 99%, Max Attacks: 5, Max Monsters Hit: 6 |
| 5 | MP Cost: 30, Damage: 100%, Max Attacks: 5, Max Monsters Hit: 6 |
| 6 | MP Cost: 34, Damage: 101%, Max Attacks: 5, Max Monsters Hit: 6 |
| 7 | MP Cost: 34, Damage: 102%, Max Attacks: 5, Max Monsters Hit: 6 |
| 8 | MP Cost: 34, Damage: 103%, Max Attacks: 5, Max Monsters Hit: 6 |
| 9 | MP Cost: 34, Damage: 104%, Max Attacks: 5, Max Monsters Hit: 6 |
| 10 | MP Cost: 34, Damage: 105%, Max Attacks: 5, Max Monsters Hit: 6 |
| 11 | MP Cost: 38, Damage: 106%, Max Attacks: 5, Max Monsters Hit: 6 |
| 12 | MP Cost: 38, Damage: 107%, Max Attacks: 5, Max Monsters Hit: 6 |
| 13 | MP Cost: 38, Damage: 108%, Max Attacks: 5, Max Monsters Hit: 6 |
| 14 | MP Cost: 38, Damage: 109%, Max Attacks: 5, Max Monsters Hit: 6 |
| 15 | MP Cost: 38, Damage: 110%, Max Attacks: 5, Max Monsters Hit: 6 |
| 16 | MP Cost: 42, Damage: 111%, Max Attacks: 5, Max Monsters Hit: 6 |
| 17 | MP Cost: 42, Damage: 112%, Max Attacks: 5, Max Monsters Hit: 6 |
| 18 | MP Cost: 42, Damage: 113%, Max Attacks: 5, Max Monsters Hit: 6 |
| 19 | MP Cost: 42, Damage: 114%, Max Attacks: 5, Max Monsters Hit: 6 |
| 20 | MP Cost: 42, Damage: 115%, Max Attacks: 5, Max Monsters Hit: 6 |
Dark ShockDescription Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.
Animations: Effect, Hit0
Max Level: 20
| 1 | MP Cost: 25, Damage: 848% Max Monsters Hit: 6, Additional Critical Hit Rate: 5%, Cooldown: 15 sec |
| 2 | MP Cost: 25, Damage: 856% Max Monsters Hit: 6, Additional Critical Hit Rate: 6%, Cooldown: 14 sec |
| 3 | MP Cost: 25, Damage: 864% Max Monsters Hit: 6, Additional Critical Hit Rate: 6%, Cooldown: 14 sec |
| 4 | MP Cost: 25, Damage: 872% Max Monsters Hit: 6, Additional Critical Hit Rate: 7%, Cooldown: 13 sec |
| 5 | MP Cost: 30, Damage: 880% Max Monsters Hit: 6, Additional Critical Hit Rate: 7%, Cooldown: 13 sec |
| 6 | MP Cost: 30, Damage: 888% Max Monsters Hit: 6, Additional Critical Hit Rate: 8%, Cooldown: 12 sec |
| 7 | MP Cost: 30, Damage: 896% Max Monsters Hit: 6, Additional Critical Hit Rate: 8%, Cooldown: 12 sec |
| 8 | MP Cost: 30, Damage: 904% Max Monsters Hit: 6, Additional Critical Hit Rate: 9%, Cooldown: 11 sec |
| 9 | MP Cost: 35, Damage: 912% Max Monsters Hit: 6, Additional Critical Hit Rate: 9%, Cooldown: 11 sec |
| 10 | MP Cost: 35, Damage: 920% Max Monsters Hit: 6, Additional Critical Hit Rate: 10%, Cooldown: 10 sec |
| 11 | MP Cost: 35, Damage: 928% Max Monsters Hit: 6, Additional Critical Hit Rate: 10%, Cooldown: 10 sec |
| 12 | MP Cost: 35, Damage: 936% Max Monsters Hit: 6, Additional Critical Hit Rate: 11%, Cooldown: 9 sec |
| 13 | MP Cost: 40, Damage: 944% Max Monsters Hit: 6, Additional Critical Hit Rate: 11%, Cooldown: 9 sec |
| 14 | MP Cost: 40, Damage: 952% Max Monsters Hit: 6, Additional Critical Hit Rate: 12%, Cooldown: 8 sec |
| 15 | MP Cost: 40, Damage: 960% Max Monsters Hit: 6, Additional Critical Hit Rate: 12%, Cooldown: 8 sec |
| 16 | MP Cost: 40, Damage: 968% Max Monsters Hit: 6, Additional Critical Hit Rate: 13%, Cooldown: 7 sec |
| 17 | MP Cost: 45, Damage: 976% Max Monsters Hit: 6, Additional Critical Hit Rate: 13%, Cooldown: 7 sec |
| 18 | MP Cost: 45, Damage: 984% Max Monsters Hit: 6, Additional Critical Hit Rate: 14%, Cooldown: 6 sec |
| 19 | MP Cost: 45, Damage: 992% Max Monsters Hit: 6, Additional Critical Hit Rate: 14%, Cooldown: 6 sec |
| 20 | MP Cost: 45, Damage: 1000% Max Monsters Hit: 6, Additional Critical Hit Rate: 15%, Cooldown: 5 sec |
ConversionDescription Consumes MP to rapidly increase your Max HP for a fixed period of time.
Animations: Effect
Max Level: 10
| 1 | MP Cost: 1900, MaxHP +64%, Duration: 54 sec |
| 2 | MP Cost: 1800, MaxHP +68%, Duration: 58 sec |
| 3 | MP Cost: 1700, MaxHP +72%, Duration: 62 sec |
| 4 | MP Cost: 1600, MaxHP +76%, Duration: 66 sec |
| 5 | MP Cost: 1500, MaxHP +80%, Duration: 70 sec |
| 6 | MP Cost: 1400, MaxHP +84%, Duration: 74 sec |
| 7 | MP Cost: 1300, MaxHP +88%, Duration: 78 sec |
| 8 | MP Cost: 1200, MaxHP +92%, Duration: 82 sec |
| 9 | MP Cost: 1100, MaxHP +96%, Duration: 86 sec |
| 10 | MP Cost: 1000, MaxHP +100%, Duration: 90 sec |
Body BoostDescription Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras. \nRequired Skill: Dark Aura Lv. 10, Blue Aura Lv, 10, Yellow Aura Lv. 10.
Max Level: 20
| 1 | MP Cost: 52, Cooldown: 180 sec\n- Dark Aura: Attack +2% for 60 sec\n- Yellow Aura: Speed +2 for 60 sec, Attack Speed +2, 2% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 2 | MP Cost: 54, Cooldown: 174 sec\n- Dark Aura: Attack +4% for 60 sec\n- Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 4% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 3 | MP Cost: 56, Cooldown: 174 sec\n- Dark Aura: Attack +6% for 60 sec\n- Yellow Aura: Speed +6 for 60 sec, Attack Speed +2, 6% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 4 | MP Cost: 58, Cooldown: 168 sec\n- Dark Aura: Attack +8% for 60 sec\n- Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 8% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 5 | MP Cost: 60, Cooldown: 168 sec\n- Dark Aura: Attack +10% for 60 sec\n- Yellow Aura: Speed +10 for 60 sec, Attack Speed +2, 10% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 6 | MP Cost: 62, Cooldown: 162 sec\n- Dark Aura: Attack +12% for 60 sec\n- Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 12% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 7 | MP Cost: 64, Cooldown: 162 sec\n- Dark Aura: Attack +14% for 60 sec\n- Yellow Aura: Speed +14 for 60 sec, Attack Speed +2, 14% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 8 | MP Cost: 66, Cooldown: 156 sec\n- Dark Aura: Attack +16% for 60 sec\n- Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 16% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 9 | MP Cost: 68, Cooldown: 156 sec\n- Dark Aura: Attack +18% for 60 sec\n- Yellow Aura: Speed +18 for 60 sec, Attack Speed +2, 18% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 10 | MP Cost: 70, Cooldown: 150 sec\n- Dark Aura: Attack +20% for 60 sec\n- Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 20% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 11 | MP Cost: 72, Cooldown: 150 sec\n- Dark Aura: Attack +22% for 60 sec\n- Yellow Aura: Speed +22 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 12 | MP Cost: 74, Cooldown: 144 sec\n- Dark Aura: Attack +24% for 60 sec\n- Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 13 | MP Cost: 76, Cooldown: 144 sec\n- Dark Aura: Attack +26% for 60 sec\n- Yellow Aura: Speed +26 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 14 | MP Cost: 78, Cooldown: 138 sec\n- Dark Aura: Attack +28% for 60 sec\n- Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 15 | MP Cost: 80, Cooldown: 138 sec\n- Dark Aura: Attack +30% for 60 sec\n- Yellow Aura: Speed +30 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 16 | MP Cost: 82, Cooldown: 132 sec\n- Dark Aura: Attack +32% for 60 sec\n- Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 17 | MP Cost: 84, Cooldown: 132 sec\n- Dark Aura: Attack +34% for 60 sec\n- Yellow Aura: Speed +34 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 18 | MP Cost: 86, Cooldown: 126 sec\n- Dark Aura: Attack +36% for 60 sec\n- Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 19 | MP Cost: 88, Cooldown: 126 sec\n- Dark Aura: Attack +38% for 60 sec\n- Yellow Aura: Speed +38 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
| 20 | MP Cost: 90, Cooldown: 120 sec\n- Dark Aura: Attack +40% for 60 sec\n- Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec |
Summon Reaper BuffDescription Has a chance to summon a Reaper when you attacka monster. The Reaper will attack nearby monsters when summoned.
Animations: Summonstand, Summonattack1, Hit0, Summondie, Effect, Summonmove, Summonsummoned
Max Level: 20
| 1 | MP Cost: 45, Summon Chance: 1%, Buff Duration: 63 sec\n- Reaper's Damage: 205%\n- Reaper Duration: 10 sec |
| 2 | MP Cost: 45, Summon Chance: 1%, Buff Duration: 66 sec\n- Reaper's Damage: 210%\n- Reaper Duration: 11 sec |
| 3 | MP Cost: 45, Summon Chance: 2%, Buff Duration: 69 sec\n- Reaper's Damage: 215%\n- Reaper Duration: 11 sec |
| 4 | MP Cost: 45, Summon Chance: 2%, Buff Duration: 72 sec\n- Reaper's Damage: 220%\n- Reaper Duration: 12 sec |
| 5 | MP Cost: 45, Summon Chance: 3%, Buff Duration: 75 sec\n- Reaper's Damage: 225%\n- Reaper Duration: 12 sec |
| 6 | MP Cost: 60, Summon Chance: 3%, Buff Duration: 78 sec\n- Reaper's Damage: 230%\n- Reaper Duration: 13 sec |
| 7 | MP Cost: 60, Summon Chance: 4%, Buff Duration: 81 sec\n- Reaper's Damage: 235%\n- Reaper Duration: 13 sec |
| 8 | MP Cost: 60, Summon Chance: 4%, Buff Duration: 84 sec\n- Reaper's Damage: 240%\n- Reaper Duration: 14 sec |
| 9 | MP Cost: 60, Summon Chance: 5%, Buff Duration: 87 sec\n- Reaper's Damage: 245%\n- Reaper Duration: 14 sec |
| 10 | MP Cost: 60, Summon Chance: 5%, Buff Duration: 90 sec\n- Reaper's Damage: 250%\n- Reaper Duration: 15 sec |
| 11 | MP Cost: 75, Summon Chance: 6%, Buff Duration: 93 sec\n- Reaper's Damage: 255%\n- Reaper Duration: 15 sec |
| 12 | MP Cost: 75, Summon Chance: 6%, Buff Duration: 96 sec\n- Reaper's Damage: 260%\n- Reaper Duration: 16 sec |
| 13 | MP Cost: 75, Summon Chance: 7%, Buff Duration: 99 sec\n- Reaper's Damage: 265%\n- Reaper Duration: 16 sec |
| 14 | MP Cost: 75, Summon Chance: 7%, Buff Duration: 102 sec\n- Reaper's Damage: 270%\n- Reaper Duration: 17 sec |
| 15 | MP Cost: 75, Summon Chance: 8%, Buff Duration: 105 sec\n- Reaper's Damage: 275%\n- Reaper Duration: 17 sec |
| 16 | MP Cost: 90, Summon Chance: 8%, Buff Duration: 108 sec\n- Reaper's Damage: 280%\n- Reaper Duration: 18 sec |
| 17 | MP Cost: 90, Summon Chance: 9%, Buff Duration: 111 sec\n- Reaper's Damage: 285%\n- Reaper Duration: 18 sec |
| 18 | MP Cost: 90, Summon Chance: 9%, Buff Duration: 114 sec\n- Reaper's Damage: 290%\n- Reaper Duration: 19 sec |
| 19 | MP Cost: 90, Summon Chance: 10%, Buff Duration: 117 sec\n- Reaper's Damage: 295%\n- Reaper Duration: 19 sec |
| 20 | MP Cost: 90, Summon Chance: 10%, Buff Duration: 120 sec\n- Reaper's Damage: 300%\n- Reaper Duration: 20 sec |
Teleport MasteryDescription When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 15#
Animations: Effect, Hit0, Mob
Max Level: 10
| 1 | MP Cost: 2, Damage: 210%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2 |
| 2 | MP Cost: 4, Damage: 220%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4 |
| 3 | MP Cost: 6, Damage: 230%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6 |
| 4 | MP Cost: 8, Damage: 240%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8 |
| 5 | MP Cost: 10, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10 |
| 6 | MP Cost: 12, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12 |
| 7 | MP Cost: 14, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14 |
| 8 | MP Cost: 16, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16 |
| 9 | MP Cost: 18, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18 |
| 10 | MP Cost: 20, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20 |
Advanced Dark ChainDescription Pulls enemies towards you using an even stronger dark chain. Pulled enemies take damange and have a chance to be Knocked Down. \nRequired Skill: #Dark Chain lv. 20#
Animations: Mob, Hit0, Effect
Max Level: 20
| 1 | MP Cost: 32, Damage: 315%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 2 | MP Cost: 32, Damage: 320%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 3 | MP Cost: 32, Damage: 325%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 4 | MP Cost: 32, Damage: 330%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 5 | MP Cost: 32, Damage: 335%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 6 | MP Cost: 34, Damage: 340%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 7 | MP Cost: 34, Damage: 345%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 8 | MP Cost: 34, Damage: 350%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 9 | MP Cost: 34, Damage: 355%, Max Monsters Hit: 7, Knock Down Duration: 4 sec |
| 10 | MP Cost: 34, Damage: 360%, Max Monsters Hit: 7, Knock Down Duration: 5 sec |
| 11 | MP Cost: 36, Damage: 365%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 12 | MP Cost: 36, Damage: 370%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 13 | MP Cost: 36, Damage: 375%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 14 | MP Cost: 36, Damage: 380%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 15 | MP Cost: 36, Damage: 385%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 16 | MP Cost: 38, Damage: 390%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 17 | MP Cost: 38, Damage: 395%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 18 | MP Cost: 38, Damage: 400%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 19 | MP Cost: 38, Damage: 405%, Max Monsters Hit: 8, Knock Down Duration: 5 sec |
| 20 | MP Cost: 38, Damage: 410%, Max Monsters Hit: 8, Knock Down Duration: 6 sec |
Battlemage (IV)
Advanced Dark Aura
Description Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.\nRequired Skill: #cDark Aura Lv. 20#
Animations: Effect, Hit0, Affected, Special
Max Level: 30
Advanced Yellow Aura
Description Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.\nRequired Skill: #cYellow Aura Lv. 20#
Animations: Effect, Special, Affected
Max Level: 30
Energize
Description You've become energized, increasing your Max HP and DEF!
Max Level: 10
Finishing Blow
Description Quickly deals 6 attacks on multiple enemies.\nRequired Skill: #cQuintuple Blow Lv. 20#
Animations: Effect, Hit4, Hit5, Hit2, Hit3, Hit0, Hit1
Max Level: 30
Twister Spin
Description You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.
Animations: Effect, Finish, Hit0, Special
Max Level: 30
Dark Genesis
Description Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.
Animations: Effect, Mob, Hit1, Tile2, Tile0, Tile1, Hit0, Effect0
Max Level: 30
Stance
Description With great concentration, you hold your ground when struck, resisting knock-back effects.
Animations: Effect, Special
Max Level: 30
Party Shield
Description Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.\n#cCooldown: 7 min#
Animations: Special0, Effect0, Finish0
Max Level: 20
Maple Warrior
Description Increases the stats of all party members.
Animations: Affected, Effect
Max Level: 30
Hero's Will
Description Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: Effect
Max Level: 5
Advanced Dark AuraDescription Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.\nRequired Skill: #cDark Aura Lv. 20#
Animations: Effect, Hit0, Affected, Special
Max Level: 30
| 1 | Active Effects - MP Cost: 35, +11%, continuously deals 42% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +1. |
| 2 | Active Effects - MP Cost: 35, +11%, continuously deals 44% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +2. |
| 3 | Active Effects - MP Cost: 35, +11%, continuously deals 46% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +3. |
| 4 | Active Effects - MP Cost: 35, +12%, continuously deals 48% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +4. |
| 5 | Active Effects - MP Cost: 35, +12%, continuously deals 50% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +5. |
| 6 | Active Effects - MP Cost: 40, +12%, continuously deals 52% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +6. |
| 7 | Active Effects - MP Cost: 40, +13%, continuously deals 54% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +7. |
| 8 | Active Effects - MP Cost: 40, +13%, continuously deals 56% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +8. |
| 9 | Active Effects - MP Cost: 40, +13%, continuously deals 58% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +9. |
| 10 | Active Effects - MP Cost: 40, +14%, continuously deals 60% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +10. |
| 11 | Active Effects - MP Cost: 45, +14%, continuously deals 62% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +11. |
| 12 | Active Effects - MP Cost: 45, +14%, continuously deals 64% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +12. |
| 13 | Active Effects - MP Cost: 45, +15%, continuously deals 66% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +13. |
| 14 | Active Effects - MP Cost: 45, +15%, continuously deals 68% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +14. |
| 15 | Active Effects - MP Cost: 45, +15%, continuously deals 70% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +15. |
| 16 | Active Effects - MP Cost: 50, +16%, continuously deals 72% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +16. |
| 17 | Active Effects - MP Cost: 50, +16%, continuously deals 74% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +17. |
| 18 | Active Effects - MP Cost: 50, +16%, continuously deals 76% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +18. |
| 19 | Active Effects - MP Cost: 50, +17%, continuously deals 78% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +19. |
| 20 | Active Effects - MP Cost: 50, +17%, continuously deals 80% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +20. |
| 21 | Active Effects - MP Cost: 55, +17%, continuously deals 82% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +21. |
| 22 | Active Effects - MP Cost: 55, +18%, continuously deals 84% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +22. |
| 23 | Active Effects - MP Cost: 55, +18%, continuously deals 86% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +23. |
| 24 | Active Effects - MP Cost: 55, +18%, continuously deals 88% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +24. |
| 25 | Active Effects - MP Cost: 55, +19%, continuously deals 90% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +25. |
| 26 | Active Effects - MP Cost: 60, +19%, continuously deals 92% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +26. |
| 27 | Active Effects - MP Cost: 60, +19%, continuously deals 94% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +27. |
| 28 | Active Effects - MP Cost: 60, +20%, continuously deals 96% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +28. |
| 29 | Active Effects - MP Cost: 60, +20%, continuously deals 98% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +29. |
| 30 | Active Effects - MP Cost: 60, +20%, continuously deals 100% per sec to nearby enemies when using Dark Aura\nPassive Effects - Magic Attack: +30. |
Advanced Yellow AuraDescription Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.\nRequired Skill: #cYellow Aura Lv. 20#
Animations: Effect, Special, Affected
Max Level: 30
| 1 | Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --1\nPassive Effects - Dodge Chance: +6% |
| 2 | Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --2\nPassive Effects - Dodge Chance: +6% |
| 3 | Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --3\nPassive Effects - Dodge Chance: +7% |
| 4 | Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --4\nPassive Effects - Dodge Chance: +7% |
| 5 | Active Effects - MP Cost: 25, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --5\nPassive Effects - Dodge Chance: +8% |
| 6 | Active Effects - MP Cost: 30, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --6\nPassive Effects - Dodge Chance: +8% |
| 7 | Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --7\nPassive Effects - Dodge Chance: +9% |
| 8 | Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --8\nPassive Effects - Dodge Chance: +9% |
| 9 | Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --9\nPassive Effects - Dodge Chance: +10% |
| 10 | Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --10\nPassive Effects - Dodge Chance: +10% |
| 11 | Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --11\nPassive Effects - Dodge Chance: +11% |
| 12 | Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --12\nPassive Effects - Dodge Chance: +11% |
| 13 | Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --13\nPassive Effects - Dodge Chance: +12% |
| 14 | Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --14\nPassive Effects - Dodge Chance: +12% |
| 15 | Active Effects - MP Cost: 35, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --15\nPassive Effects - Dodge Chance: +13% |
| 16 | Active Effects - MP Cost: 40, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --16\nPassive Effects - Dodge Chance: +13% |
| 17 | Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --17\nPassive Effects - Dodge Chance: +14% |
| 18 | Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --18\nPassive Effects - Dodge Chance: +14% |
| 19 | Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --19\nPassive Effects - Dodge Chance: +15% |
| 20 | Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --20\nPassive Effects - Dodge Chance: +15% |
| 21 | Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --21\nPassive Effects - Dodge Chance: +16% |
| 22 | Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --22\nPassive Effects - Dodge Chance: +16% |
| 23 | Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --23\nPassive Effects - Dodge Chance: +17% |
| 24 | Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --24\nPassive Effects - Dodge Chance: +17% |
| 25 | Active Effects - MP Cost: 45, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --25\nPassive Effects - Dodge Chance: +18% |
| 26 | Active Effects - MP Cost: 50, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --26\nPassive Effects - Dodge Chance: +18% |
| 27 | Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --27\nPassive Effects - Dodge Chance: +19% |
| 28 | Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --28\nPassive Effects - Dodge Chance: +19% |
| 29 | Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --29\nPassive Effects - Dodge Chance: +20% |
| 30 | Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --30\nPassive Effects - Dodge Chance: +20% |
EnergizeDescription You've become energized, increasing your Max HP and DEF!
Max Level: 10
| 1 | Max HP: +2%, Weapon DEF: +15%, Magic DEF: +15%. |
| 2 | Max HP: +4%, Weapon DEF: +30%, Magic DEF: +30%. |
| 3 | Max HP: +6%, Weapon DEF: +45%, Magic DEF: +45%. |
| 4 | Max HP: +8%, Weapon DEF: +60%, Magic DEF: +60%. |
| 5 | Max HP: +10%, Weapon DEF: +75%, Magic DEF: +75%. |
| 6 | Max HP: +12%, Weapon DEF: +90%, Magic DEF: +90%. |
| 7 | Max HP: +14%, Weapon DEF: +105%, Magic DEF: +105%. |
| 8 | Max HP: +16%, Weapon DEF: +120%, Magic DEF: +120%. |
| 9 | Max HP: +18%, Weapon DEF: +135%, Magic DEF: +135%. |
| 10 | Max HP: +20%, Weapon DEF: +150%, Magic DEF: +150%. |
Finishing BlowDescription Quickly deals 6 attacks on multiple enemies.\nRequired Skill: #cQuintuple Blow Lv. 20#
Animations: Effect, Hit4, Hit5, Hit2, Hit3, Hit0, Hit1
Max Level: 30
| 1 | MP Cost: 48, Damage: 101%, Max Attacks: 6, Max Monsters Hit: 6 |
| 2 | MP Cost: 48, Damage: 102%, Max Attacks: 6, Max Monsters Hit: 6 |
| 3 | MP Cost: 48, Damage: 103%, Max Attacks: 6, Max Monsters Hit: 6 |
| 4 | MP Cost: 48, Damage: 104%, Max Attacks: 6, Max Monsters Hit: 6 |
| 5 | MP Cost: 48, Damage: 105%, Max Attacks: 6, Max Monsters Hit: 6 |
| 6 | MP Cost: 51, Damage: 106%, Max Attacks: 6, Max Monsters Hit: 6 |
| 7 | MP Cost: 51, Damage: 107%, Max Attacks: 6, Max Monsters Hit: 6 |
| 8 | MP Cost: 51, Damage: 108%, Max Attacks: 6, Max Monsters Hit: 6 |
| 9 | MP Cost: 51, Damage: 109%, Max Attacks: 6, Max Monsters Hit: 6 |
| 10 | MP Cost: 51, Damage: 110%, Max Attacks: 6, Max Monsters Hit: 6 |
| 11 | MP Cost: 54, Damage: 111%, Max Attacks: 6, Max Monsters Hit: 6 |
| 12 | MP Cost: 54, Damage: 112%, Max Attacks: 6, Max Monsters Hit: 6 |
| 13 | MP Cost: 54, Damage: 113%, Max Attacks: 6, Max Monsters Hit: 6 |
| 14 | MP Cost: 54, Damage: 114%, Max Attacks: 6, Max Monsters Hit: 6 |
| 15 | MP Cost: 54, Damage: 115%, Max Attacks: 6, Max Monsters Hit: 6 |
| 16 | MP Cost: 57, Damage: 116%, Max Attacks: 6, Max Monsters Hit: 6 |
| 17 | MP Cost: 57, Damage: 117%, Max Attacks: 6, Max Monsters Hit: 6 |
| 18 | MP Cost: 57, Damage: 118%, Max Attacks: 6, Max Monsters Hit: 6 |
| 19 | MP Cost: 57, Damage: 119%, Max Attacks: 6, Max Monsters Hit: 6 |
| 20 | MP Cost: 57, Damage: 120%, Max Attacks: 6, Max Monsters Hit: 6 |
| 21 | MP Cost: 60, Damage: 121%, Max Attacks: 6, Max Monsters Hit: 6 |
| 22 | MP Cost: 60, Damage: 122%, Max Attacks: 6, Max Monsters Hit: 6 |
| 23 | MP Cost: 60, Damage: 123%, Max Attacks: 6, Max Monsters Hit: 6 |
| 24 | MP Cost: 60, Damage: 124%, Max Attacks: 6, Max Monsters Hit: 6 |
| 25 | MP Cost: 60, Damage: 125%, Max Attacks: 6, Max Monsters Hit: 6 |
| 26 | MP Cost: 63, Damage: 126%, Max Attacks: 6, Max Monsters Hit: 6 |
| 27 | MP Cost: 63, Damage: 127%, Max Attacks: 6, Max Monsters Hit: 6 |
| 28 | MP Cost: 63, Damage: 128%, Max Attacks: 6, Max Monsters Hit: 6 |
| 29 | MP Cost: 63, Damage: 129%, Max Attacks: 6, Max Monsters Hit: 6 |
| 30 | MP Cost: 63, Damage: 130%, Max Attacks: 6, Max Monsters Hit: 6 |
Twister SpinDescription You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown.
Animations: Effect, Finish, Hit0, Special
Max Level: 30
| 1 | MP Cost: 70, Damage: 565%, Duration: 10 sec, Cooldown: 60 sec |
| 2 | MP Cost: 70, Damage: 580%, Duration: 10 sec, Cooldown: 60 sec |
| 3 | MP Cost: 70, Damage: 595%, Duration: 10 sec, Cooldown: 58 sec |
| 4 | MP Cost: 70, Damage: 610%, Duration: 10 sec, Cooldown: 58 sec |
| 5 | MP Cost: 70, Damage: 625%, Duration: 10 sec, Cooldown: 58 sec |
| 6 | MP Cost: 80, Damage: 640%, Duration: 12 sec, Cooldown: 56 sec |
| 7 | MP Cost: 80, Damage: 655%, Duration: 12 sec, Cooldown: 56 sec |
| 8 | MP Cost: 80, Damage: 670%, Duration: 12 sec, Cooldown: 56 sec |
| 9 | MP Cost: 80, Damage: 685%, Duration: 12 sec, Cooldown: 54 sec |
| 10 | MP Cost: 80, Damage: 700%, Duration: 12 sec, Cooldown: 54 sec |
| 11 | MP Cost: 90, Damage: 715%, Duration: 12 sec, Cooldown: 54 sec |
| 12 | MP Cost: 90, Damage: 730%, Duration: 14 sec, Cooldown: 52 sec |
| 13 | MP Cost: 90, Damage: 745%, Duration: 14 sec, Cooldown: 52 sec |
| 14 | MP Cost: 90, Damage: 760%, Duration: 14 sec, Cooldown: 52 sec |
| 15 | MP Cost: 90, Damage: 775%, Duration: 14 sec, Cooldown: 50 sec |
| 16 | MP Cost: 100, Damage: 790%, Duration: 14 sec, Cooldown: 50 sec |
| 17 | MP Cost: 100, Damage: 805%, Duration: 14 sec, Cooldown: 50 sec |
| 18 | MP Cost: 100, Damage: 820%, Duration: 16 sec, Cooldown: 48 sec |
| 19 | MP Cost: 100, Damage: 835%, Duration: 16 sec, Cooldown: 48 sec |
| 20 | MP Cost: 100, Damage: 850%, Duration: 16 sec, Cooldown: 48 sec |
| 21 | MP Cost: 110, Damage: 865%, Duration: 16 sec, Cooldown: 46 sec |
| 22 | MP Cost: 110, Damage: 880%, Duration: 16 sec, Cooldown: 46 sec |
| 23 | MP Cost: 110, Damage: 895%, Duration: 16 sec, Cooldown: 46 sec |
| 24 | MP Cost: 110, Damage: 910%, Duration: 18 sec, Cooldown: 44 sec |
| 25 | MP Cost: 110, Damage: 925%, Duration: 18 sec, Cooldown: 44 sec |
| 26 | MP Cost: 120, Damage: 940%, Duration: 18 sec, Cooldown: 44 sec |
| 27 | MP Cost: 120, Damage: 955%, Duration: 18 sec, Cooldown: 42 sec |
| 28 | MP Cost: 120, Damage: 970%, Duration: 18 sec, Cooldown: 42 sec |
| 29 | MP Cost: 120, Damage: 985%, Duration: 18 sec, Cooldown: 42 sec |
| 30 | MP Cost: 120, Damage: 1000%, Duration: 20 sec, Cooldown: 40 sec |
Dark GenesisDescription Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.
Animations: Effect, Mob, Hit1, Tile2, Tile0, Tile1, Hit0, Effect0
Max Level: 30
| 1 | Active Effects - MP Cost: 300, Damage: 1220%, Max Monsters Hit: 15, Stun Chance: 32%, Stun Duration: 2 seconds, Cooldown: 60 seconds.\nPassive Effects - Dark Shock Damage: +2% |
| 2 | Active Effects - MP Cost: 300, Damage: 1240%, Max Monsters Hit: 15, Stun Chance: 34%, Stun Duration: 2 seconds, Cooldown: 58 seconds.\nPassive Effects - Dark Shock Damage: +4% |
| 3 | Active Effects - MP Cost: 300, Damage: 1260%, Max Monsters Hit: 15, Stun Chance: 36%, Stun Duration: 2 seconds, Cooldown: 58 seconds.\nPassive Effects - Dark Shock Damage: +6% |
| 4 | Active Effects - MP Cost: 300, Damage: 1280%, Max Monsters Hit: 15, Stun Chance: 38%, Stun Duration: 2 seconds, Cooldown: 56 seconds.\nPassive Effects - Dark Shock Damage: +8% |
| 5 | Active Effects - MP Cost: 300, Damage: 1300%, Max Monsters Hit: 15, Stun Chance: 40%, Stun Duration: 2 seconds, Cooldown: 56 seconds.\nPassive Effects - Dark Shock Damage: +10% |
| 6 | Active Effects - MP Cost: 300, Damage: 1320%, Max Monsters Hit: 15, Stun Chance: 42%, Stun Duration: 2 seconds, Cooldown: 54 seconds.\nPassive Effects - Dark Shock Damage: +12% |
| 7 | Active Effects - MP Cost: 300, Damage: 1340%, Max Monsters Hit: 15, Stun Chance: 44%, Stun Duration: 2 seconds, Cooldown: 54 seconds.\nPassive Effects - Dark Shock Damage: +14% |
| 8 | Active Effects - MP Cost: 300, Damage: 1360%, Max Monsters Hit: 15, Stun Chance: 46%, Stun Duration: 2 seconds, Cooldown: 52 seconds.\nPassive Effects - Dark Shock Damage: +16% |
| 9 | Active Effects - MP Cost: 300, Damage: 1380%, Max Monsters Hit: 15, Stun Chance: 48%, Stun Duration: 2 seconds, Cooldown: 52 seconds.\nPassive Effects - Dark Shock Damage: +18% |
| 10 | Active Effects - MP Cost: 300, Damage: 1400%, Max Monsters Hit: 15, Stun Chance: 50%, Stun Duration: 2 seconds, Cooldown: 50 seconds.\nPassive Effects - Dark Shock Damage: +20% |
| 11 | Active Effects - MP Cost: 300, Damage: 1420%, Max Monsters Hit: 15, Stun Chance: 52%, Stun Duration: 3 seconds, Cooldown: 50 seconds.\nPassive Effects - Dark Shock Damage: +22% |
| 12 | Active Effects - MP Cost: 300, Damage: 1440%, Max Monsters Hit: 15, Stun Chance: 54%, Stun Duration: 3 seconds, Cooldown: 48 seconds.\nPassive Effects - Dark Shock Damage: +24% |
| 13 | Active Effects - MP Cost: 300, Damage: 1460%, Max Monsters Hit: 15, Stun Chance: 56%, Stun Duration: 3 seconds, Cooldown: 48 seconds.\nPassive Effects - Dark Shock Damage: +26% |
| 14 | Active Effects - MP Cost: 300, Damage: 1480%, Max Monsters Hit: 15, Stun Chance: 58%, Stun Duration: 3 seconds, Cooldown: 46 seconds.\nPassive Effects - Dark Shock Damage: +28% |
| 15 | Active Effects - MP Cost: 300, Damage: 1500%, Max Monsters Hit: 15, Stun Chance: 60%, Stun Duration: 3 seconds, Cooldown: 46 seconds.\nPassive Effects - Dark Shock Damage: +30% |
| 16 | Active Effects - MP Cost: 300, Damage: 1520%, Max Monsters Hit: 15, Stun Chance: 62%, Stun Duration: 3 seconds, Cooldown: 44 seconds.\nPassive Effects - Dark Shock Damage: +32% |
| 17 | Active Effects - MP Cost: 300, Damage: 1540%, Max Monsters Hit: 15, Stun Chance: 64%, Stun Duration: 3 seconds, Cooldown: 44 seconds.\nPassive Effects - Dark Shock Damage: +34% |
| 18 | Active Effects - MP Cost: 300, Damage: 1560%, Max Monsters Hit: 15, Stun Chance: 66%, Stun Duration: 3 seconds, Cooldown: 42 seconds.\nPassive Effects - Dark Shock Damage: +36% |
| 19 | Active Effects - MP Cost: 300, Damage: 1580%, Max Monsters Hit: 15, Stun Chance: 68%, Stun Duration: 3 seconds, Cooldown: 42 seconds.\nPassive Effects - Dark Shock Damage: +38% |
| 20 | Active Effects - MP Cost: 300, Damage: 1600%, Max Monsters Hit: 15, Stun Chance: 70%, Stun Duration: 3 seconds, Cooldown: 40 seconds.\nPassive Effects - Dark Shock Damage: +40% |
| 21 | Active Effects - MP Cost: 300, Damage: 1620%, Max Monsters Hit: 15, Stun Chance: 72%, Stun Duration: 4 seconds, Cooldown: 40 seconds.\nPassive Effects - Dark Shock Damage: +42% |
| 22 | Active Effects - MP Cost: 300, Damage: 1640%, Max Monsters Hit: 15, Stun Chance: 74%, Stun Duration: 4 seconds, Cooldown: 38 seconds.\nPassive Effects - Dark Shock Damage: +44% |
| 23 | Active Effects - MP Cost: 300, Damage: 1660%, Max Monsters Hit: 15, Stun Chance: 76%, Stun Duration: 4 seconds, Cooldown: 38 seconds.\nPassive Effects - Dark Shock Damage: +46% |
| 24 | Active Effects - MP Cost: 300, Damage: 1680%, Max Monsters Hit: 15, Stun Chance: 78%, Stun Duration: 4 seconds, Cooldown: 36 seconds.\nPassive Effects - Dark Shock Damage: +48% |
| 25 | Active Effects - MP Cost: 300, Damage: 1700%, Max Monsters Hit: 15, Stun Chance: 80%, Stun Duration: 4 seconds, Cooldown: 36 seconds.\nPassive Effects - Dark Shock Damage: +50% |
| 26 | Active Effects - MP Cost: 300, Damage: 1720%, Max Monsters Hit: 15, Stun Chance: 82%, Stun Duration: 4 seconds, Cooldown: 34 seconds.\nPassive Effects - Dark Shock Damage: +52% |
| 27 | Active Effects - MP Cost: 300, Damage: 1740%, Max Monsters Hit: 15, Stun Chance: 84%, Stun Duration: 4 seconds, Cooldown: 34 seconds.\nPassive Effects - Dark Shock Damage: +54% |
| 28 | Active Effects - MP Cost: 300, Damage: 1760%, Max Monsters Hit: 15, Stun Chance: 86%, Stun Duration: 4 seconds, Cooldown: 32 seconds.\nPassive Effects - Dark Shock Damage: +56% |
| 29 | Active Effects - MP Cost: 300, Damage: 1780%, Max Monsters Hit: 15, Stun Chance: 88%, Stun Duration: 4 seconds, Cooldown: 32 seconds.\nPassive Effects - Dark Shock Damage: +58% |
| 30 | Active Effects - MP Cost: 300, Damage: 1800%, Max Monsters Hit: 15, Stun Chance: 90%, Stun Duration: 4 seconds, Cooldown: 30 seconds.\nPassive Effects - Dark Shock Damage: +60% |
StanceDescription With great concentration, you hold your ground when struck, resisting knock-back effects.
Animations: Effect, Special
Max Level: 30
| 1 | MP Cost: 30, Knock-back Resist Chance: 32%, Duration: 10 sec |
| 2 | MP Cost: 30, Knock-back Resist Chance: 34%, Duration: 20 sec |
| 3 | MP Cost: 30, Knock-back Resist Chance: 36%, Duration: 30 sec |
| 4 | MP Cost: 30, Knock-back Resist Chance: 38%, Duration: 40 sec |
| 5 | MP Cost: 35, Knock-back Resist Chance: 40%, Duration: 50 sec |
| 6 | MP Cost: 35, Knock-back Resist Chance: 42%, Duration: 60 sec |
| 7 | MP Cost: 35, Knock-back Resist Chance: 44%, Duration: 70 sec |
| 8 | MP Cost: 35, Knock-back Resist Chance: 46%, Duration: 80 sec |
| 9 | MP Cost: 35, Knock-back Resist Chance: 48%, Duration: 90 sec |
| 10 | MP Cost: 40, Knock-back Resist Chance: 50%, Duration: 100 sec |
| 11 | MP Cost: 40, Knock-back Resist Chance: 52%, Duration: 110 sec |
| 12 | MP Cost: 40, Knock-back Resist Chance: 54%, Duration: 120 sec |
| 13 | MP Cost: 40, Knock-back Resist Chance: 56%, Duration: 130 sec |
| 14 | MP Cost: 40, Knock-back Resist Chance: 58%, Duration: 140 sec |
| 15 | MP Cost: 45, Knock-back Resist Chance: 60%, Duration: 150 sec |
| 16 | MP Cost: 45, Knock-back Resist Chance: 62%, Duration: 160 sec |
| 17 | MP Cost: 45, Knock-back Resist Chance: 64%, Duration: 170 sec |
| 18 | MP Cost: 45, Knock-back Resist Chance: 66%, Duration: 180 sec |
| 19 | MP Cost: 45, Knock-back Resist Chance: 68%, Duration: 190 sec |
| 20 | MP Cost: 50, Knock-back Resist Chance: 70%, Duration: 200 sec |
| 21 | MP Cost: 50, Knock-back Resist Chance: 72%, Duration: 210 sec |
| 22 | MP Cost: 50, Knock-back Resist Chance: 74%, Duration: 220 sec |
| 23 | MP Cost: 50, Knock-back Resist Chance: 76%, Duration: 230 sec |
| 24 | MP Cost: 50, Knock-back Resist Chance: 78%, Duration: 240 sec |
| 25 | MP Cost: 55, Knock-back Resist Chance: 80%, Duration: 250 sec |
| 26 | MP Cost: 55, Knock-back Resist Chance: 82%, Duration: 260 sec |
| 27 | MP Cost: 55, Knock-back Resist Chance: 84%, Duration: 270 sec |
| 28 | MP Cost: 55, Knock-back Resist Chance: 86%, Duration: 280 sec |
| 29 | MP Cost: 55, Knock-back Resist Chance: 88%, Duration: 290 sec |
| 30 | MP Cost: 60, Knock-back Resist Chance: 90%, Duration: 300 sec |
Party ShieldDescription Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.\n#cCooldown: 7 min#
Animations: Special0, Effect0, Finish0
Max Level: 20
| 1 | MP Cost: 66, Duration: 11 sec |
| 2 | MP Cost: 66, Duration: 12 sec |
| 3 | MP Cost: 66, Duration: 13 sec |
| 4 | MP Cost: 66, Duration: 14 sec |
| 5 | MP Cost: 66, Duration: 15 sec |
| 6 | MP Cost: 70, Duration: 16 sec |
| 7 | MP Cost: 70, Duration: 17 sec |
| 8 | MP Cost: 70, Duration: 18 sec |
| 9 | MP Cost: 70, Duration: 19 sec |
| 10 | MP Cost: 70, Duration: 20 sec |
| 11 | MP Cost: 74, Duration: 21 sec |
| 12 | MP Cost: 74, Duration: 22 sec |
| 13 | MP Cost: 74, Duration: 23 sec |
| 14 | MP Cost: 74, Duration: 24 sec |
| 15 | MP Cost: 74, Duration: 25 sec |
| 16 | MP Cost: 78, Duration: 26 sec |
| 17 | MP Cost: 78, Duration: 27 sec |
| 18 | MP Cost: 78, Duration: 28 sec |
| 19 | MP Cost: 78, Duration: 29 sec |
| 20 | MP Cost: 78, Duration: 30 sec |
Maple WarriorDescription Increases the stats of all party members.
Animations: Affected, Effect
Max Level: 30
| 1 | MP Cost: 10, All Stats: +1%, Duration: 30 sec |
| 2 | MP Cost: 10, All Stats: +1%, Duration: 60 sec |
| 3 | MP Cost: 10, All Stats: +2%, Duration: 90 sec |
| 4 | MP Cost: 10, All Stats: +2%, Duration: 120 sec |
| 5 | MP Cost: 20, All Stats: +3%, Duration: 150 sec |
| 6 | MP Cost: 20, All Stats: +3%, Duration: 180 sec |
| 7 | MP Cost: 20, All Stats: +4%, Duration: 210 sec |
| 8 | MP Cost: 20, All Stats: +4%, Duration: 240 sec |
| 9 | MP Cost: 20, All Stats: +5%, Duration: 270 sec |
| 10 | MP Cost: 30, All Stats: +5%, Duration: 300 sec |
| 11 | MP Cost: 30, All Stats: +6%, Duration: 330 sec |
| 12 | MP Cost: 30, All Stats: +6%, Duration: 360 sec |
| 13 | MP Cost: 30, All Stats: +7%, Duration: 390 sec |
| 14 | MP Cost: 30, All Stats: +7%, Duration: 420 sec |
| 15 | MP Cost: 40, All Stats: +8%, Duration: 450 sec |
| 16 | MP Cost: 40, All Stats: +8%, Duration: 480 sec |
| 17 | MP Cost: 40, All Stats: +9%, Duration: 510 sec |
| 18 | MP Cost: 40, All Stats: +9%, Duration: 540 sec |
| 19 | MP Cost: 40, All Stats: +10%, Duration: 570 sec |
| 20 | MP Cost: 50, All Stats: +10%, Duration: 600 sec |
| 21 | MP Cost: 50, All Stats: +11%, Duration: 630 sec |
| 22 | MP Cost: 50, All Stats: +11%, Duration: 660 sec |
| 23 | MP Cost: 50, All Stats: +12%, Duration: 690 sec |
| 24 | MP Cost: 50, All Stats: +12%, Duration: 720 sec |
| 25 | MP Cost: 60, All Stats: +13%, Duration: 750 sec |
| 26 | MP Cost: 60, All Stats: +13%, Duration: 780 sec |
| 27 | MP Cost: 60, All Stats: +14%, Duration: 810 sec |
| 28 | MP Cost: 60, All Stats: +14%, Duration: 840 sec |
| 29 | MP Cost: 60, All Stats: +15%, Duration: 870 sec |
| 30 | MP Cost: 70, All Stats: +15%, Duration: 900 sec |
Hero's WillDescription Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: Effect
Max Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
Wild Hunter (I)
Triple Shot
Description Quickly fires three consecutive arrows.
Animations: Hit0, Effect, Ball
Max Level: 20
Jaguar Rider
Description Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Avoidability, and Movement Speed increases.
Animations: Special0, Effect, Special
Max Level: 15
Jag Jump
Description Your Jaguar double jumps a set distance.
Animations: Effect
Max Level: 10
Crossbow Booster
Description Doubles the attack speed of your weapon. Must have a Crossbow equipped.
Animations: Effect
Max Level: 20
Triple ShotDescription Quickly fires three consecutive arrows.
Animations: Hit0, Effect, Ball
Max Level: 20
| 1 | MP Cost: 5, Damage: 71% |
| 2 | MP Cost: 6, Damage: 72% |
| 3 | MP Cost: 6, Damage: 73% |
| 4 | MP Cost: 7, Damage: 74% |
| 5 | MP Cost: 7, Damage: 75% |
| 6 | MP Cost: 8, Damage: 76% |
| 7 | MP Cost: 8, Damage: 77% |
| 8 | MP Cost: 9, Damage: 78% |
| 9 | MP Cost: 9, Damage: 79% |
| 10 | MP Cost: 10, Damage: 80% |
| 11 | MP Cost: 10, Damage: 81% |
| 12 | MP Cost: 11, Damage: 82% |
| 13 | MP Cost: 11, Damage: 83% |
| 14 | MP Cost: 12, Damage: 84% |
| 15 | MP Cost: 12, Damage: 85% |
| 16 | MP Cost: 13, Damage: 86% |
| 17 | MP Cost: 13, Damage: 87% |
| 18 | MP Cost: 14, Damage: 88% |
| 19 | MP Cost: 14, Damage: 89% |
| 20 | MP Cost: 15, Damage: 90% |
Jaguar RiderDescription Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Avoidability, and Movement Speed increases.
Animations: Special0, Effect, Special
Max Level: 15
| 1 | MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Avoidability+ 10, Movement Speed: +60 |
| 2 | MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Avoidability+ 20, Movement Speed: +60 |
| 3 | MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Avoidability+ 30, Movement Speed: +60 |
| 4 | MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Avoidability+ 40, Movement Speed: +60 |
| 5 | MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Avoidability+ 50, Movement Speed: +60 |
| 6 | MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Avoidability+ 60, Movement Speed: +60 |
| 7 | MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Avoidability+ 70, Movement Speed: +60 |
| 8 | MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Avoidability+ 80, Movement Speed: +60 |
| 9 | MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Avoidability+ 90, Movement Speed: +60 |
| 10 | MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Avoidability+ 100, Movement Speed: +60 |
| 11 | MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Avoidability+ 110, Movement Speed: +60 |
| 12 | MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Avoidability+ 120, Movement Speed: +60 |
| 13 | MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Avoidability+ 130, Movement Speed: +60 |
| 14 | MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Avoidability+ 140, Movement Speed: +60 |
| 15 | MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Avoidability+ 150, Movement Speed: +60 |
Jag JumpDescription Your Jaguar double jumps a set distance.
Animations: Effect
Max Level: 10
| 1 | MP Cost: 28, jumps a a certain distance |
| 2 | MP Cost: 26, jumps a a certain distance |
| 3 | MP Cost: 24, jumps a a certain distance |
| 4 | MP Cost: 22, jumps a a certain distance |
| 5 | MP Cost: 20, jumps a a certain distance |
| 6 | MP Cost: 18, jumps a a certain distance |
| 7 | MP Cost: 16, jumps a a certain distance |
| 8 | MP Cost: 14, jumps a a certain distance |
| 9 | MP Cost: 12, jumps a a certain distance |
| 10 | MP Cost: 10, jumps a a certain distance |
Crossbow BoosterDescription Doubles the attack speed of your weapon. Must have a Crossbow equipped.
Animations: Effect
Max Level: 20
| 1 | MP Cost: 30, Duration: 10 sec |
| 2 | MP Cost: 29, Duration: 20 sec |
| 3 | MP Cost: 28, Duration: 30 sec |
| 4 | MP Cost: 27, Duration: 40 sec |
| 5 | MP Cost: 26, Duration: 50 sec |
| 6 | MP Cost: 25, Duration: 60 sec |
| 7 | MP Cost: 24, Duration: 70 sec |
| 8 | MP Cost: 23, Duration: 80 sec |
| 9 | MP Cost: 22, Duration: 90 sec |
| 10 | MP Cost: 21, Duration: 100 sec |
| 11 | MP Cost: 20, Duration: 110 sec |
| 12 | MP Cost: 19, Duration: 120 sec |
| 13 | MP Cost: 18, Duration: 130 sec |
| 14 | MP Cost: 17, Duration: 140 sec |
| 15 | MP Cost: 16, Duration: 150 sec |
| 16 | MP Cost: 15, Duration: 160 sec |
| 17 | MP Cost: 14, Duration: 170 sec |
| 18 | MP Cost: 13, Duration: 180 sec |
| 19 | MP Cost: 12, Duration: 190 sec |
| 20 | MP Cost: 11, Duration: 200 sec |
Wild Hunter (II)
Crossbow Mastery
Description Increases the weapon mastery and accuracy of Crossbows.
Max Level: 20
Final Attack
Description Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#
Animations: Hit0
Max Level: 20
Ricochet
Description Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.
Animations: Mob, Hit0, Ball, Effect
Max Level: 20
Jaguar Rawr
Description Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
Animations: Hit0, Effect, Mob
Max Level: 20
Soul Arrow: Crossbow
Description Allows you to use your Crossbow without spending ammo for a fixed amount of time.
Animations: Effect, Ball
Max Level: 10
It's Raining Mines
Description You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.
Animations: Effect, Effect0, Special
Max Level: 20
Jaguar-oshi
Description Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out tohit and damage multiple enemies or swallow the enemy to buff you. [Cooldown: 30 sec]
Animations: Repeat
Max Level: 20
Jaguar-oshi
Description Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out tohit and damage multiple enemies or swallow the enemy to buff you. [Cooldown: 30 sec]
Animations: Effect
Max Level: 20
Jaguar-oshi
Description Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out tohit and damage multiple enemies or swallow the enemy to buff you. [Cooldown: 30 sec]
Animations: Hit0, Hit1, Ball
Max Level: 20
It's Raining Mines(hidden self-destruct)
Description You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.
Animations: Summondie, Summonsummoned, Summonattack1, Summonstand, Hit0
Max Level: 20
Crossbow MasteryDescription Increases the weapon mastery and accuracy of Crossbows.
Max Level: 20
| 1 | Crossbow Mastery: + 12%, Accuracy: +3 |
| 2 | Crossbow Mastery: + 14%, Accuracy: +6 |
| 3 | Crossbow Mastery: + 16%, Accuracy: +9 |
| 4 | Crossbow Mastery: + 18%, Accuracy: +12 |
| 5 | Crossbow Mastery: + 20%, Accuracy: +15 |
| 6 | Crossbow Mastery: + 22%, Accuracy: +18 |
| 7 | Crossbow Mastery: + 24%, Accuracy: +21 |
| 8 | Crossbow Mastery: + 26%, Accuracy: +24 |
| 9 | Crossbow Mastery: + 28%, Accuracy: +27 |
| 10 | Crossbow Mastery: + 30%, Accuracy: +30 |
| 11 | Crossbow Mastery: + 32%, Accuracy: +33 |
| 12 | Crossbow Mastery: + 34%, Accuracy: +36 |
| 13 | Crossbow Mastery: + 36%, Accuracy: +39 |
| 14 | Crossbow Mastery: + 38%, Accuracy: +42 |
| 15 | Crossbow Mastery: + 40%, Accuracy: +45 |
| 16 | Crossbow Mastery: + 42%, Accuracy: +48 |
| 17 | Crossbow Mastery: + 44%, Accuracy: +51 |
| 18 | Crossbow Mastery: + 46%, Accuracy: +54 |
| 19 | Crossbow Mastery: + 48%, Accuracy: +57 |
| 20 | Crossbow Mastery: + 50%, Accuracy: +60 |
Final AttackDescription Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#
Animations: Hit0
Max Level: 20
| 1 | Proc Rate: 2%, Damage: 100% |
| 2 | Proc Rate: 4%, Damage: 105% |
| 3 | Proc Rate: 6%, Damage: 105% |
| 4 | Proc Rate: 8%, Damage: 110% |
| 5 | Proc Rate: 10%, Damage: 110% |
| 6 | Proc Rate: 12%, Damage: 115% |
| 7 | Proc Rate: 14%, Damage: 115% |
| 8 | Proc Rate: 16%, Damage: 120% |
| 9 | Proc Rate: 18%, Damage: 120% |
| 10 | Proc Rate: 20%, Damage: 125% |
| 11 | Proc Rate: 22%, Damage: 125% |
| 12 | Proc Rate: 24%, Damage: 130% |
| 13 | Proc Rate: 26%, Damage: 130% |
| 14 | Proc Rate: 28%, Damage: 135% |
| 15 | Proc Rate: 30%, Damage: 135% |
| 16 | Proc Rate: 32%, Damage: 140% |
| 17 | Proc Rate: 34%, Damage: 140% |
| 18 | Proc Rate: 36%, Damage: 145% |
| 19 | Proc Rate: 38%, Damage: 145% |
| 20 | Proc Rate: 40%, Damage: 150% |
RicochetDescription Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.
Animations: Mob, Hit0, Ball, Effect
Max Level: 20
| 1 | MP Cost: 14, Damage: 253% on up to 6 enemies, Stun Duration: 2 sec, Stun Chance: 22% |
| 2 | MP Cost: 15, Damage: 256% on up to 6 enemies, Stun Duration: 2 sec, Stun Chance: 24% |
| 3 | MP Cost: 15, Damage: 259% on up to 6 enemies, Stun Duration: 2 sec, Stun Chance: 26% |
| 4 | MP Cost: 16, Damage: 262% on up to 6 enemies, Stun Duration: 2 sec, Stun Chance: 28% |
| 5 | MP Cost: 16, Damage: 265% on up to 6 enemies, Stun Duration: 3 sec, Stun Chance: 30% |
| 6 | MP Cost: 17, Damage: 268% on up to 6 enemies, Stun Duration: 3 sec, Stun Chance: 32% |
| 7 | MP Cost: 17, Damage: 271% on up to 6 enemies, Stun Duration: 3 sec, Stun Chance: 34% |
| 8 | MP Cost: 18, Damage: 274% on up to 6 enemies, Stun Duration: 3 sec, Stun Chance: 36% |
| 9 | MP Cost: 18, Damage: 277% on up to 6 enemies, Stun Duration: 3 sec, Stun Chance: 38% |
| 10 | MP Cost: 19, Damage: 280% on up to 6 enemies, Stun Duration: 4 sec, Stun Chance: 40% |
| 11 | MP Cost: 19, Damage: 283% on up to 6 enemies, Stun Duration: 4 sec, Stun Chance: 42% |
| 12 | MP Cost: 20, Damage: 286% on up to 6 enemies, Stun Duration: 4 sec, Stun Chance: 44% |
| 13 | MP Cost: 20, Damage: 289% on up to 6 enemies, Stun Duration: 4 sec, Stun Chance: 46% |
| 14 | MP Cost: 21, Damage: 292% on up to 6 enemies, Stun Duration: 4 sec, Stun Chance: 48% |
| 15 | MP Cost: 21, Damage: 295% on up to 6 enemies, Stun Duration: 5 sec, Stun Chance: 50% |
| 16 | MP Cost: 22, Damage: 298% on up to 6 enemies, Stun Duration: 5 sec, Stun Chance: 52% |
| 17 | MP Cost: 22, Damage: 301% on up to 6 enemies, Stun Duration: 5 sec, Stun Chance: 54% |
| 18 | MP Cost: 23, Damage: 304% on up to 6 enemies, Stun Duration: 5 sec, Stun Chance: 56% |
| 19 | MP Cost: 23, Damage: 307% on up to 6 enemies, Stun Duration: 5 sec, Stun Chance: 58% |
| 20 | MP Cost: 24, Damage: 310% on up to 6 enemies, Stun Duration: 6 sec, Stun Chance: 60% |
Jaguar RawrDescription Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
Animations: Hit0, Effect, Mob
Max Level: 20
| 1 | MP Cost: 11, Damage: 154%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 2 | MP Cost: 11, Damage: 158%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 3 | MP Cost: 11, Damage: 162%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 4 | MP Cost: 11, Damage: 166%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 5 | MP Cost: 11, Damage: 170%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 6 | MP Cost: 11, Damage: 174%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 7 | MP Cost: 11, Damage: 178%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 8 | MP Cost: 11, Damage: 182%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 9 | MP Cost: 11, Damage: 186%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 10 | MP Cost: 11, Damage: 190%, Max Monsters Hit: 6, Stun Duration: 3 sec |
| 11 | MP Cost: 18, Damage: 194%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 12 | MP Cost: 18, Damage: 198%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 13 | MP Cost: 18, Damage: 202%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 14 | MP Cost: 18, Damage: 206%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 15 | MP Cost: 18, Damage: 210%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 16 | MP Cost: 18, Damage: 214%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 17 | MP Cost: 18, Damage: 218%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 18 | MP Cost: 18, Damage: 222%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 19 | MP Cost: 18, Damage: 226%, Max Monsters Hit: 6, Stun Duration: 4 sec |
| 20 | MP Cost: 18, Damage: 230%, Max Monsters Hit: 6, Stun Duration: 4 sec |
Soul Arrow: CrossbowDescription Allows you to use your Crossbow without spending ammo for a fixed amount of time.
Animations: Effect, Ball
Max Level: 10
| 1 | MP Cost: 15, Duration: 30 sec |
| 2 | MP Cost: 15, Duration: 60 sec |
| 3 | MP Cost: 15, Duration: 90 sec |
| 4 | MP Cost: 15, Duration: 120 sec |
| 5 | MP Cost: 15, Duration: 150 sec |
| 6 | MP Cost: 20, Duration: 180 sec |
| 7 | MP Cost: 20, Duration: 210 sec |
| 8 | MP Cost: 20, Duration: 240 sec |
| 9 | MP Cost: 20, Duration: 270 sec |
| 10 | MP Cost: 20, Duration: 300 sec |
It's Raining MinesDescription You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.
Animations: Effect, Effect0, Special
Max Level: 20
| 1 | MP Cost: 15, Mine Damage: 185%, Duration: 43 sec |
| 2 | MP Cost: 15, Mine Damage: 190%, Duration: 46 sec |
| 3 | MP Cost: 15, Mine Damage: 195%, Duration: 49 sec |
| 4 | MP Cost: 18, Mine Damage: 200%, Duration: 52 sec |
| 5 | MP Cost: 18, Mine Damage: 205%, Duration: 55 sec |
| 6 | MP Cost: 18, Mine Damage: 210%, Duration: 58 sec |
| 7 | MP Cost: 18, Mine Damage: 215%, Duration: 61 sec |
| 8 | MP Cost: 21, Mine Damage: 220%, Duration: 64 sec |
| 9 | MP Cost: 21, Mine Damage: 225%, Duration: 67 sec |
| 10 | MP Cost: 21, Mine Damage: 230%, Duration: 70 sec |
| 11 | MP Cost: 21, Mine Damage: 235%, Duration: 73 sec |
| 12 | MP Cost: 24, Mine Damage: 240%, Duration: 76 sec |
| 13 | MP Cost: 24, Mine Damage: 245%, Duration: 79 sec |
| 14 | MP Cost: 24, Mine Damage: 250%, Duration: 82 sec |
| 15 | MP Cost: 24, Mine Damage: 255%, Duration: 85 sec |
| 16 | MP Cost: 27, Mine Damage: 260%, Duration: 88 sec |
| 17 | MP Cost: 27, Mine Damage: 265%, Duration: 91 sec |
| 18 | MP Cost: 27, Mine Damage: 270%, Duration: 94 sec |
| 19 | MP Cost: 27, Mine Damage: 275%, Duration: 97 sec |
| 20 | MP Cost: 30, Mine Damage: 280%, Duration: 100 sec |
Jaguar-oshiDescription Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out tohit and damage multiple enemies or swallow the enemy to buff you. [Cooldown: 30 sec]
Animations: Repeat
Max Level: 20
| 1 | MP Cost: 11, Damage (when spit): 420%, Max Monsters Hit: 6, Buff Duration (when swallowed): 25 sec |
| 2 | MP Cost: 11, Damage (when spit): 440%, Max Monsters Hit: 6, Buff Duration (when swallowed): 30 sec |
| 3 | MP Cost: 11, Damage (when spit): 460%, Max Monsters Hit: 6, Buff Duration (when swallowed): 35 sec |
| 4 | MP Cost: 11, Damage (when spit): 480%, Max Monsters Hit: 6, Buff Duration (when swallowed): 40 sec |
| 5 | MP Cost: 13, Damage (when spit): 500%, Max Monsters Hit: 6, Buff Duration (when swallowed): 45 sec |
| 6 | MP Cost: 13, Damage (when spit): 520%, Max Monsters Hit: 6, Buff Duration (when swallowed): 50 sec |
| 7 | MP Cost: 13, Damage (when spit): 540%, Max Monsters Hit: 6, Buff Duration (when swallowed): 55 sec |
| 8 | MP Cost: 13, Damage (when spit): 560%, Max Monsters Hit: 6, Buff Duration (when swallowed): 60 sec |
| 9 | MP Cost: 13, Damage (when spit): 580%, Max Monsters Hit: 6, Buff Duration (when swallowed): 65 sec |
| 10 | MP Cost: 15, Damage (when spit): 600%, Max Monsters Hit: 6, Buff Duration (when swallowed): 70 sec |
| 11 | MP Cost: 15, Damage (when spit): 620%, Max Monsters Hit: 6, Buff Duration (when swallowed): 75 sec |
| 12 | MP Cost: 15, Damage (when spit): 640%, Max Monsters Hit: 6, Buff Duration (when swallowed): 80 sec |
| 13 | MP Cost: 15, Damage (when spit): 660%, Max Monsters Hit: 6, Buff Duration (when swallowed): 85 sec |
| 14 | MP Cost: 15, Damage (when spit): 680%, Max Monsters Hit: 6, Buff Duration (when swallowed): 90 sec |
| 15 | MP Cost: 17, Damage (when spit): 700%, Max Monsters Hit: 6, Buff Duration (when swallowed): 95 sec |
| 16 | MP Cost: 17, Damage (when spit): 720%, Max Monsters Hit: 6, Buff Duration (when swallowed): 100 sec |
| 17 | MP Cost: 17, Damage (when spit): 740%, Max Monsters Hit: 6, Buff Duration (when swallowed): 105 sec |
| 18 | MP Cost: 17, Damage (when spit): 760%, Max Monsters Hit: 6, Buff Duration (when swallowed): 110 sec |
| 19 | MP Cost: 17, Damage (when spit): 780%, Max Monsters Hit: 6, Buff Duration (when swallowed): 115 sec |
| 20 | MP Cost: 19, Damage (when spit): 800%, Max Monsters Hit: 6, Buff Duration (when swallowed): 120 sec |
Jaguar-oshiDescription Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out tohit and damage multiple enemies or swallow the enemy to buff you. [Cooldown: 30 sec]
Animations: Effect
Max Level: 20
| 1 | Jaguar-oshi Digested Dummy Skill |
| 2 | Jaguar-oshi Digested Dummy Skill |
| 3 | Jaguar-oshi Digested Dummy Skill |
| 4 | Jaguar-oshi Digested Dummy Skill |
| 5 | Jaguar-oshi Digested Dummy Skill |
| 6 | Jaguar-oshi Digested Dummy Skill |
| 7 | Jaguar-oshi Digested Dummy Skill |
| 8 | Jaguar-oshi Digested Dummy Skill |
| 9 | Jaguar-oshi Digested Dummy Skill |
| 10 | Jaguar-oshi Digested Dummy Skill |
| 11 | Jaguar-oshi Digested Dummy Skill |
| 12 | Jaguar-oshi Digested Dummy Skill |
| 13 | Jaguar-oshi Digested Dummy Skill |
| 14 | Jaguar-oshi Digested Dummy Skill |
| 15 | Jaguar-oshi Digested Dummy Skill |
| 16 | Jaguar-oshi Digested Dummy Skill |
| 17 | Jaguar-oshi Digested Dummy Skill |
| 18 | Jaguar-oshi Digested Dummy Skill |
| 19 | Jaguar-oshi Digested Dummy Skill |
| 20 | Jaguar-oshi Digested Dummy Skill |
Jaguar-oshiDescription Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out tohit and damage multiple enemies or swallow the enemy to buff you. [Cooldown: 30 sec]
Animations: Hit0, Hit1, Ball
Max Level: 20
| 1 | Jaguar-oshi Attack Dummy Skill |
| 2 | Jaguar-oshi Attack Dummy Skill |
| 3 | Jaguar-oshi Attack Dummy Skill |
| 4 | Jaguar-oshi Attack Dummy Skill |
| 5 | Jaguar-oshi Attack Dummy Skill |
| 6 | Jaguar-oshi Attack Dummy Skill |
| 7 | Jaguar-oshi Attack Dummy Skill |
| 8 | Jaguar-oshi Attack Dummy Skill |
| 9 | Jaguar-oshi Attack Dummy Skill |
| 10 | Jaguar-oshi Attack Dummy Skill |
| 11 | Jaguar-oshi Attack Dummy Skill |
| 12 | Jaguar-oshi Attack Dummy Skill |
| 13 | Jaguar-oshi Attack Dummy Skill |
| 14 | Jaguar-oshi Attack Dummy Skill |
| 15 | Jaguar-oshi Attack Dummy Skill |
| 16 | Jaguar-oshi Attack Dummy Skill |
| 17 | Jaguar-oshi Attack Dummy Skill |
| 18 | Jaguar-oshi Attack Dummy Skill |
| 19 | Jaguar-oshi Attack Dummy Skill |
| 20 | Jaguar-oshi Attack Dummy Skill |
It's Raining Mines(hidden self-destruct)Description You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.
Animations: Summondie, Summonsummoned, Summonattack1, Summonstand, Hit0
Max Level: 20
| 1 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 2 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 3 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 4 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 5 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 6 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 7 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 8 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 9 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 10 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 11 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 12 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 13 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 14 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 15 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 16 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 17 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 18 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 19 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
| 20 | MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec |
Wild Hunter (III)
Jaguar Boost
Description Further enhances the Jaguar Rider skill.
Animations: Special
Max Level: 20
Enduring Fire
Description Quickly fires five consecutive arrows.
Animations: Effect, Ball, Hit0
Max Level: 30
Dash 'n Slash
Description The Jaguar charges forward and attacks multiple enemies, possibly stunning them.
Animations: Effect, Hit0, Mob
Max Level: 30
Wild Trap
Description Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.
Animations: Hit0, Summonsummoned, Summonhit, Summonstand, Summondie, Summonattack1
Max Level: 20
Blind
Description Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy.
Animations: Mob, Effect
Max Level: 20
Silver Hawk
Description Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.
Animations: Summonsummoned, Summonstand, Mob, Summondie, Summonattack1infohit, Summonattack1infoeffect, Hit0, Summonfly, Summonattack1
Max Level: 20
Swipe
Description Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.
Animations: Hit0, Effect, Hit1, Hit2
Max Level: 20
Jaguar BoostDescription Further enhances the Jaguar Rider skill.
Animations: Special
Max Level: 20
| 1 | While Mounted - Movement Speed: +1, Jaguar Rider Skills Damage: +2%, Knock-back Resist Chance (when hit): 3% |
| 2 | While Mounted - Movement Speed: +2, Jaguar Rider Skills Damage: +4%, Knock-back Resist Chance (when hit): 6% |
| 3 | While Mounted - Movement Speed: +3, Jaguar Rider Skills Damage: +6%, Knock-back Resist Chance (when hit): 9% |
| 4 | While Mounted - Movement Speed: +4, Jaguar Rider Skills Damage: +8%, Knock-back Resist Chance (when hit): 12% |
| 5 | While Mounted - Movement Speed: +5, Jaguar Rider Skills Damage: +10%, Knock-back Resist Chance (when hit): 15% |
| 6 | While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 18% |
| 7 | While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21% |
| 8 | While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 24% |
| 9 | While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27% |
| 10 | While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 30% |
| 11 | While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 33% |
| 12 | While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 36% |
| 13 | While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 39% |
| 14 | While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 42% |
| 15 | While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 45% |
| 16 | While Mounted - Movement Speed: +16, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 48% |
| 17 | While Mounted - Movement Speed: +17, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 51% |
| 18 | While Mounted - Movement Speed: +18, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 54% |
| 19 | While Mounted - Movement Speed: +19, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 57% |
| 20 | While Mounted - Movement Speed: +20, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 60% |
Enduring FireDescription Quickly fires five consecutive arrows.
Animations: Effect, Ball, Hit0
Max Level: 30
| 1 | MP Cost: 14, Damage: 82% |
| 2 | MP Cost: 15, Damage: 84% |
| 3 | MP Cost: 15, Damage: 86% |
| 4 | MP Cost: 16, Damage: 88% |
| 5 | MP Cost: 16, Damage: 90% |
| 6 | MP Cost: 17, Damage: 92% |
| 7 | MP Cost: 17, Damage: 94% |
| 8 | MP Cost: 18, Damage: 96% |
| 9 | MP Cost: 18, Damage: 98% |
| 10 | MP Cost: 19, Damage: 100% |
| 11 | MP Cost: 19, Damage: 102% |
| 12 | MP Cost: 20, Damage: 104% |
| 13 | MP Cost: 20, Damage: 106% |
| 14 | MP Cost: 21, Damage: 108% |
| 15 | MP Cost: 21, Damage: 110% |
| 16 | MP Cost: 22, Damage: 112% |
| 17 | MP Cost: 22, Damage: 114% |
| 18 | MP Cost: 23, Damage: 116% |
| 19 | MP Cost: 23, Damage: 118% |
| 20 | MP Cost: 24, Damage: 120% |
| 21 | MP Cost: 24, Damage: 122% |
| 22 | MP Cost: 25, Damage: 124% |
| 23 | MP Cost: 25, Damage: 126% |
| 24 | MP Cost: 26, Damage: 128% |
| 25 | MP Cost: 26, Damage: 130% |
| 26 | MP Cost: 27, Damage: 132% |
| 27 | MP Cost: 27, Damage: 134% |
| 28 | MP Cost: 28, Damage: 136% |
| 29 | MP Cost: 28, Damage: 138% |
| 30 | MP Cost: 29, Damage: 140% |
Dash 'n SlashDescription The Jaguar charges forward and attacks multiple enemies, possibly stunning them.
Animations: Effect, Hit0, Mob
Max Level: 30
| 1 | MP Cost: 20, Damage: 454%, Max Monsters Hit: 6, Stun Chance: 37%, Stun Duration: 2 sec |
| 2 | MP Cost: 20, Damage: 458%, Max Monsters Hit: 6, Stun Chance: 39%, Stun Duration: 2 sec |
| 3 | MP Cost: 22, Damage: 462%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec |
| 4 | MP Cost: 22, Damage: 466%, Max Monsters Hit: 6, Stun Chance: 43%, Stun Duration: 2 sec |
| 5 | MP Cost: 22, Damage: 470%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec |
| 6 | MP Cost: 24, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec |
| 7 | MP Cost: 24, Damage: 478%, Max Monsters Hit: 6, Stun Chance: 49%, Stun Duration: 2 sec |
| 8 | MP Cost: 24, Damage: 482%, Max Monsters Hit: 6, Stun Chance: 51%, Stun Duration: 2 sec |
| 9 | MP Cost: 26, Damage: 486%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec |
| 10 | MP Cost: 26, Damage: 490%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 2 sec |
| 11 | MP Cost: 26, Damage: 494%, Max Monsters Hit: 6, Stun Chance: 57%, Stun Duration: 3 sec |
| 12 | MP Cost: 28, Damage: 498%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 3 sec |
| 13 | MP Cost: 28, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 61%, Stun Duration: 3 sec |
| 14 | MP Cost: 28, Damage: 506%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 3 sec |
| 15 | MP Cost: 30, Damage: 510%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec |
| 16 | MP Cost: 30, Damage: 514%, Max Monsters Hit: 6, Stun Chance: 67%, Stun Duration: 3 sec |
| 17 | MP Cost: 30, Damage: 518%, Max Monsters Hit: 6, Stun Chance: 69%, Stun Duration: 3 sec |
| 18 | MP Cost: 32, Damage: 522%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec |
| 19 | MP Cost: 32, Damage: 526%, Max Monsters Hit: 6, Stun Chance: 73%, Stun Duration: 3 sec |
| 20 | MP Cost: 32, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec |
| 21 | MP Cost: 34, Damage: 534%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 4 sec |
| 22 | MP Cost: 34, Damage: 538%, Max Monsters Hit: 6, Stun Chance: 79%, Stun Duration: 4 sec |
| 23 | MP Cost: 34, Damage: 542%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 4 sec |
| 24 | MP Cost: 36, Damage: 546%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 4 sec |
| 25 | MP Cost: 36, Damage: 550%, Max Monsters Hit: 6, Stun Chance: 85%, Stun Duration: 4 sec |
| 26 | MP Cost: 36, Damage: 554%, Max Monsters Hit: 6, Stun Chance: 87%, Stun Duration: 4 sec |
| 27 | MP Cost: 38, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec |
| 28 | MP Cost: 38, Damage: 562%, Max Monsters Hit: 6, Stun Chance: 91%, Stun Duration: 4 sec |
| 29 | MP Cost: 38, Damage: 566%, Max Monsters Hit: 6, Stun Chance: 93%, Stun Duration: 4 sec |
| 30 | MP Cost: 40, Damage: 570%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec |
Wild TrapDescription Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.
Animations: Hit0, Summonsummoned, Summonhit, Summonstand, Summondie, Summonattack1
Max Level: 20
| 1 | MP Cost: 20, Trap Damage: 86%, Trap HP: 4500, Trap Duration: 20 sec |
| 2 | MP Cost: 20, Trap Damage: 92%, Trap HP: 5000, Trap Duration: 20 sec |
| 3 | MP Cost: 20, Trap Damage: 98%, Trap HP: 5500, Trap Duration: 25 sec |
| 4 | MP Cost: 20, Trap Damage: 104%, Trap HP: 6000, Trap Duration: 25 sec |
| 5 | MP Cost: 25, Trap Damage: 110%, Trap HP: 6500, Trap Duration: 25 sec |
| 6 | MP Cost: 25, Trap Damage: 116%, Trap HP: 7000, Trap Duration: 30 sec |
| 7 | MP Cost: 25, Trap Damage: 122%, Trap HP: 7500, Trap Duration: 30 sec |
| 8 | MP Cost: 25, Trap Damage: 128%, Trap HP: 8000, Trap Duration: 30 sec |
| 9 | MP Cost: 25, Trap Damage: 134%, Trap HP: 8500, Trap Duration: 35 sec |
| 10 | MP Cost: 30, Trap Damage: 140%, Trap HP: 9000, Trap Duration: 35 sec |
| 11 | MP Cost: 30, Trap Damage: 146%, Trap HP: 9500, Trap Duration: 35 sec |
| 12 | MP Cost: 30, Trap Damage: 152%, Trap HP: 10000, Trap Duration: 40 sec |
| 13 | MP Cost: 30, Trap Damage: 158%, Trap HP: 10500, Trap Duration: 40 sec |
| 14 | MP Cost: 30, Trap Damage: 164%, Trap HP: 11000, Trap Duration: 40 sec |
| 15 | MP Cost: 35, Trap Damage: 170%, Trap HP: 11500, Trap Duration: 45 sec |
| 16 | MP Cost: 35, Trap Damage: 176%, Trap HP: 12000, Trap Duration: 45 sec |
| 17 | MP Cost: 35, Trap Damage: 182%, Trap HP: 12500, Trap Duration: 45 sec |
| 18 | MP Cost: 35, Trap Damage: 188%, Trap HP: 13000, Trap Duration: 50 sec |
| 19 | MP Cost: 35, Trap Damage: 194%, Trap HP: 13500, Trap Duration: 50 sec |
| 20 | MP Cost: 40, Trap Damage: 200%, Trap HP: 14000, Trap Duration: 50 sec |
BlindDescription Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy.
Animations: Mob, Effect
Max Level: 20
| 1 | MP Cost: 20, Buff Duration: 65 sec, Accuracy: -1%, Blind Duration: 1 sec, Blind Chance: 11% |
| 2 | MP Cost: 21, Buff Duration: 70 sec, Accuracy: -2%, Blind Duration: 1 sec, Blind Chance: 12% |
| 3 | MP Cost: 21, Buff Duration: 75 sec, Accuracy: -3%, Blind Duration: 2 sec, Blind Chance: 13% |
| 4 | MP Cost: 22, Buff Duration: 80 sec, Accuracy: -4%, Blind Duration: 2 sec, Blind Chance: 14% |
| 5 | MP Cost: 22, Buff Duration: 85 sec, Accuracy: -5%, Blind Duration: 3 sec, Blind Chance: 15% |
| 6 | MP Cost: 23, Buff Duration: 90 sec, Accuracy: -6%, Blind Duration: 3 sec, Blind Chance: 16% |
| 7 | MP Cost: 23, Buff Duration: 95 sec, Accuracy: -7%, Blind Duration: 4 sec, Blind Chance: 17% |
| 8 | MP Cost: 24, Buff Duration: 100 sec, Accuracy: -8%, Blind Duration: 4 sec, Blind Chance: 18% |
| 9 | MP Cost: 24, Buff Duration: 105 sec, Accuracy: -9%, Blind Duration: 5 sec, Blind Chance: 19% |
| 10 | MP Cost: 25, Buff Duration: 110 sec, Accuracy: -10%, Blind Duration: 5 sec, Blind Chance: 20% |
| 11 | MP Cost: 25, Buff Duration: 115 sec, Accuracy: -11%, Blind Duration: 6 sec, Blind Chance: 21% |
| 12 | MP Cost: 26, Buff Duration: 120 sec, Accuracy: -12%, Blind Duration: 6 sec, Blind Chance: 22% |
| 13 | MP Cost: 26, Buff Duration: 125 sec, Accuracy: -13%, Blind Duration: 7 sec, Blind Chance: 23% |
| 14 | MP Cost: 27, Buff Duration: 130 sec, Accuracy: -14%, Blind Duration: 7 sec, Blind Chance: 24% |
| 15 | MP Cost: 27, Buff Duration: 135 sec, Accuracy: -15%, Blind Duration: 8 sec, Blind Chance: 25% |
| 16 | MP Cost: 28, Buff Duration: 140 sec, Accuracy: -16%, Blind Duration: 8 sec, Blind Chance: 26% |
| 17 | MP Cost: 28, Buff Duration: 145 sec, Accuracy: -17%, Blind Duration: 9 sec, Blind Chance: 27% |
| 18 | MP Cost: 29, Buff Duration: 150 sec, Accuracy: -18%, Blind Duration: 9 sec, Blind Chance: 28% |
| 19 | MP Cost: 29, Buff Duration: 155 sec, Accuracy: -19%, Blind Duration: 10 sec, Blind Chance: 29% |
| 20 | MP Cost: 30, Buff Duration: 160 sec, Accuracy: -20%, Blind Duration: 10 sec, Blind Chance: 30% |
Silver HawkDescription Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.
Animations: Summonsummoned, Summonstand, Mob, Summondie, Summonattack1infohit, Summonattack1infoeffect, Hit0, Summonfly, Summonattack1
Max Level: 20
| 1 | MP Cost: 40, Summons Damage: 155%, Summon Duration: 104 sec, Stun Chance: 42% |
| 2 | MP Cost: 44, Summons Damage: 160%, Summon Duration: 108 sec, Stun Chance: 45% |
| 3 | MP Cost: 44, Summons Damage: 165%, Summon Duration: 112 sec, Stun Chance: 48% |
| 4 | MP Cost: 48, Summons Damage: 170%, Summon Duration: 116 sec, Stun Chance: 51% |
| 5 | MP Cost: 48, Summons Damage: 175%, Summon Duration: 120 sec, Stun Chance: 54% |
| 6 | MP Cost: 52, Summons Damage: 180%, Summon Duration: 124 sec, Stun Chance: 57% |
| 7 | MP Cost: 52, Summons Damage: 185%, Summon Duration: 128 sec, Stun Chance: 60% |
| 8 | MP Cost: 56, Summons Damage: 190%, Summon Duration: 132 sec, Stun Chance: 63% |
| 9 | MP Cost: 56, Summons Damage: 195%, Summon Duration: 136 sec, Stun Chance: 66% |
| 10 | MP Cost: 60, Summons Damage: 200%, Summon Duration: 140 sec, Stun Chance: 69% |
| 11 | MP Cost: 60, Summons Damage: 205%, Summon Duration: 144 sec, Stun Chance: 72% |
| 12 | MP Cost: 64, Summons Damage: 210%, Summon Duration: 148 sec, Stun Chance: 75% |
| 13 | MP Cost: 64, Summons Damage: 215%, Summon Duration: 152 sec, Stun Chance: 78% |
| 14 | MP Cost: 68, Summons Damage: 220%, Summon Duration: 156 sec, Stun Chance: 81% |
| 15 | MP Cost: 68, Summons Damage: 225%, Summon Duration: 160 sec, Stun Chance: 84% |
| 16 | MP Cost: 72, Summons Damage: 230%, Summon Duration: 164 sec, Stun Chance: 87% |
| 17 | MP Cost: 72, Summons Damage: 235%, Summon Duration: 168 sec, Stun Chance: 90% |
| 18 | MP Cost: 76, Summons Damage: 240%, Summon Duration: 172 sec, Stun Chance: 93% |
| 19 | MP Cost: 76, Summons Damage: 245%, Summon Duration: 176 sec, Stun Chance: 96% |
| 20 | MP Cost: 80, Summons Damage: 250%, Summon Duration: 180 sec, Stun Chance: 99% |
SwipeDescription Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.
Animations: Hit0, Effect, Hit1, Hit2
Max Level: 20
| 1 | MP Cost: 20, Damage: 102%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP |
| 2 | MP Cost: 20, Damage: 104%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP |
| 3 | MP Cost: 22, Damage: 106%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP |
| 4 | MP Cost: 22, Damage: 108%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP |
| 5 | MP Cost: 22, Damage: 110%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP |
| 6 | MP Cost: 24, Damage: 112%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP |
| 7 | MP Cost: 24, Damage: 114%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP |
| 8 | MP Cost: 24, Damage: 116%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP |
| 9 | MP Cost: 26, Damage: 118%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 3% of the damage as HP |
| 10 | MP Cost: 26, Damage: 120%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 3% of the damage as HP |
| 11 | MP Cost: 26, Damage: 122%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 3% of the damage as HP |
| 12 | MP Cost: 28, Damage: 124%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 3% of the damage as HP |
| 13 | MP Cost: 28, Damage: 126%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 4% of the damage as HP |
| 14 | MP Cost: 28, Damage: 128%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 4% of the damage as HP |
| 15 | MP Cost: 30, Damage: 130%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 4% of the damage as HP |
| 16 | MP Cost: 30, Damage: 132%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 4% of the damage as HP |
| 17 | MP Cost: 30, Damage: 134%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 5% of the damage as HP |
| 18 | MP Cost: 32, Damage: 136%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 5% of the damage as HP |
| 19 | MP Cost: 32, Damage: 138%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 5% of the damage as HP |
| 20 | MP Cost: 32, Damage: 140%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 5% of the damage as HP |
Wild Hunter (IV)
Crossbow Expert
Description Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 20#
Max Level: 30
Wild Instinct
Description You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks.
Max Level: 10
Exploding Arrows
Description Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.
Animations: Effect, Hit0, Hit1, Tile2, Tile0, Tile1
Max Level: 30
Sonic Roar
Description The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.
Animations: Effect, Hit0, Mob
Max Level: 30
Sharp Eyes
Description Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Animations: Affected, Effect
Max Level: 30
Stink Bomb Shot
Description Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.
Animations: Hit0, Mob, Effect, Effect0, Ball
Max Level: 20
Feline Berserk
Description Your Jaguar appears to spout red wings, increasing Max HP, ATT, and Movement Speed. [Cooldown: 4 min]
Animations: Finish0, Back, Special, Effect0, Effect, Finish, Special0
Max Level: 30
Maple Warrior
Description Increases the stats of all party members.
Animations: Affected, Effect
Max Level: 30
Hero's Will
Description Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: Effect
Max Level: 5
Wild Arrow Blast
Description Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
Animations: Keydownend, Keydown, Prepare, Hit0, Hit1, Ball, Hit2
Max Level: 30
Crossbow ExpertDescription Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 20#
Max Level: 30
| 1 | Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% |
| 2 | Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% |
| 3 | Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% |
| 4 | Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% |
| 5 | Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% |
| 6 | Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% |
| 7 | Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% |
| 8 | Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% |
| 9 | Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% |
| 10 | Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% |
| 11 | Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% |
| 12 | Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% |
| 13 | Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% |
| 14 | Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% |
| 15 | Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% |
| 16 | Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% |
| 17 | Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% |
| 18 | Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% |
| 19 | Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% |
| 20 | Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% |
| 21 | Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% |
| 22 | Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% |
| 23 | Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% |
| 24 | Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% |
| 25 | Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% |
| 26 | Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% |
| 27 | Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% |
| 28 | Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% |
| 29 | Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% |
| 30 | Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% |
Wild InstinctDescription You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks.
Max Level: 10
| 1 | Enemy DEF Ignored: 2%, Dodge Chance: 2% |
| 2 | Enemy DEF Ignored: 4%, Dodge Chance: 4% |
| 3 | Enemy DEF Ignored: 6%, Dodge Chance: 6% |
| 4 | Enemy DEF Ignored: 8%, Dodge Chance: 8% |
| 5 | Enemy DEF Ignored: 10%, Dodge Chance: 10% |
| 6 | Enemy DEF Ignored: 12%, Dodge Chance: 12% |
| 7 | Enemy DEF Ignored: 14%, Dodge Chance: 14% |
| 8 | Enemy DEF Ignored: 16%, Dodge Chance: 16% |
| 9 | Enemy DEF Ignored: 18%, Dodge Chance: 18% |
| 10 | Enemy DEF Ignored: 20%, Dodge Chance: 20% |
Exploding ArrowsDescription Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.
Animations: Effect, Hit0, Hit1, Tile2, Tile0, Tile1
Max Level: 30
| 1 | MP Cost: 350, Damage: 42%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 415%, Cooldown: 60 sec |
| 2 | MP Cost: 350, Damage: 44%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 430%, Cooldown: 58 sec |
| 3 | MP Cost: 350, Damage: 46%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 445%, Cooldown: 58 sec |
| 4 | MP Cost: 350, Damage: 48%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 460%, Cooldown: 56 sec |
| 5 | MP Cost: 350, Damage: 50%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 475%, Cooldown: 56 sec |
| 6 | MP Cost: 350, Damage: 52%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 490%, Cooldown: 54 sec |
| 7 | MP Cost: 350, Damage: 54%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 505%, Cooldown: 54 sec |
| 8 | MP Cost: 350, Damage: 56%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 520%, Cooldown: 52 sec |
| 9 | MP Cost: 350, Damage: 58%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 535%, Cooldown: 52 sec |
| 10 | MP Cost: 350, Damage: 60%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 550%, Cooldown: 50 sec |
| 11 | MP Cost: 350, Damage: 62%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 565%, Cooldown: 50 sec |
| 12 | MP Cost: 350, Damage: 64%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 580%, Cooldown: 48 sec |
| 13 | MP Cost: 350, Damage: 66%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 595%, Cooldown: 48 sec |
| 14 | MP Cost: 350, Damage: 68%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 610%, Cooldown: 46 sec |
| 15 | MP Cost: 350, Damage: 70%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 625%, Cooldown: 46 sec |
| 16 | MP Cost: 350, Damage: 72%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 640%, Cooldown: 44 sec |
| 17 | MP Cost: 350, Damage: 74%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 655%, Cooldown: 44 sec |
| 18 | MP Cost: 350, Damage: 76%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 670%, Cooldown: 42 sec |
| 19 | MP Cost: 350, Damage: 78%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 685%, Cooldown: 42 sec |
| 20 | MP Cost: 350, Damage: 80%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 700%, Cooldown: 40 sec |
| 21 | MP Cost: 350, Damage: 82%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 715%, Cooldown: 40 sec |
| 22 | MP Cost: 350, Damage: 84%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 730%, Cooldown: 38 sec |
| 23 | MP Cost: 350, Damage: 86%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 745%, Cooldown: 38 sec |
| 24 | MP Cost: 350, Damage: 88%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 760%, Cooldown: 36 sec |
| 25 | MP Cost: 350, Damage: 90%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 775%, Cooldown: 36 sec |
| 26 | MP Cost: 350, Damage: 92%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 790%, Cooldown: 34 sec |
| 27 | MP Cost: 350, Damage: 94%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 805%, Cooldown: 34 sec |
| 28 | MP Cost: 350, Damage: 96%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 820%, Cooldown: 32 sec |
| 29 | MP Cost: 350, Damage: 98%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 835%, Cooldown: 32 sec |
| 30 | MP Cost: 350, Damage: 100%, Max Monsters hit: 15, Max Attacks: 10, Explosion Damage: 850%, Cooldown: 30 sec |
Sonic RoarDescription The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.
Animations: Effect, Hit0, Mob
Max Level: 30
| 1 | MP Cost: 30, Damage: 526%, Max Monsters Hit: 6, Stun Chance: 42%, Stun Duration: 5 sec |
| 2 | MP Cost: 30, Damage: 532%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 5 sec |
| 3 | MP Cost: 34, Damage: 538%, Max Monsters Hit: 6, Stun Chance: 46%, Stun Duration: 5 sec |
| 4 | MP Cost: 34, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 48%, Stun Duration: 5 sec |
| 5 | MP Cost: 34, Damage: 550%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 5 sec |
| 6 | MP Cost: 38, Damage: 556%, Max Monsters Hit: 6, Stun Chance: 52%, Stun Duration: 6 sec |
| 7 | MP Cost: 38, Damage: 562%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 6 sec |
| 8 | MP Cost: 38, Damage: 568%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 6 sec |
| 9 | MP Cost: 42, Damage: 574%, Max Monsters Hit: 6, Stun Chance: 58%, Stun Duration: 6 sec |
| 10 | MP Cost: 42, Damage: 580%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 6 sec |
| 11 | MP Cost: 42, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 7 sec |
| 12 | MP Cost: 46, Damage: 592%, Max Monsters Hit: 6, Stun Chance: 64%, Stun Duration: 7 sec |
| 13 | MP Cost: 46, Damage: 598%, Max Monsters Hit: 6, Stun Chance: 66%, Stun Duration: 7 sec |
| 14 | MP Cost: 46, Damage: 604%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 7 sec |
| 15 | MP Cost: 50, Damage: 610%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 7 sec |
| 16 | MP Cost: 50, Damage: 616%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 8 sec |
| 17 | MP Cost: 50, Damage: 622%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 8 sec |
| 18 | MP Cost: 54, Damage: 628%, Max Monsters Hit: 6, Stun Chance: 76%, Stun Duration: 8 sec |
| 19 | MP Cost: 54, Damage: 634%, Max Monsters Hit: 6, Stun Chance: 78%, Stun Duration: 8 sec |
| 20 | MP Cost: 54, Damage: 640%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 8 sec |
| 21 | MP Cost: 58, Damage: 646%, Max Monsters Hit: 6, Stun Chance: 82%, Stun Duration: 9 sec |
| 22 | MP Cost: 58, Damage: 652%, Max Monsters Hit: 6, Stun Chance: 84%, Stun Duration: 9 sec |
| 23 | MP Cost: 58, Damage: 658%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 9 sec |
| 24 | MP Cost: 62, Damage: 664%, Max Monsters Hit: 6, Stun Chance: 88%, Stun Duration: 9 sec |
| 25 | MP Cost: 62, Damage: 670%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 9 sec |
| 26 | MP Cost: 62, Damage: 676%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 10 sec |
| 27 | MP Cost: 66, Damage: 682%, Max Monsters Hit: 6, Stun Chance: 94%, Stun Duration: 10 sec |
| 28 | MP Cost: 66, Damage: 688%, Max Monsters Hit: 6, Stun Chance: 96%, Stun Duration: 10 sec |
| 29 | MP Cost: 66, Damage: 694%, Max Monsters Hit: 6, Stun Chance: 98%, Stun Duration: 10 sec |
| 30 | MP Cost: 70, Damage: 700%, Max Monsters Hit: 6, Stun Chance: 100%, Stun Duration: 10 sec |
Sharp EyesDescription Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Animations: Affected, Effect
Max Level: 30
| 1 | MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec |
| 2 | MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec |
| 3 | MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec |
| 4 | MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec |
| 5 | MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec |
| 6 | MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec |
| 7 | MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec |
| 8 | MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec |
| 9 | MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec |
| 10 | MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec |
| 11 | MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec |
| 12 | MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec |
| 13 | MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec |
| 14 | MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec |
| 15 | MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec |
| 16 | MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec |
| 17 | MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec |
| 18 | MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec |
| 19 | MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec |
| 20 | MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec |
| 21 | MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec |
| 22 | MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec |
| 23 | MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec |
| 24 | MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec |
| 25 | MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec |
| 26 | MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec |
| 27 | MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec |
| 28 | MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec |
| 29 | MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec |
| 30 | MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec |
Stink Bomb ShotDescription Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.
Animations: Hit0, Mob, Effect, Effect0, Ball
Max Level: 20
| 1 | MP Cost: 30, Increases Enemy Defense, EXP Earned: +2% EXP |
| 2 | MP Cost: 30, Increases Enemy Defense, EXP Earned: +4% EXP |
| 3 | MP Cost: 30, Increases Enemy Defense, EXP Earned: +6% EXP |
| 4 | MP Cost: 30, Increases Enemy Defense, EXP Earned: +8% EXP |
| 5 | MP Cost: 30, Increases Enemy Defense, EXP Earned: +10% EXP |
| 6 | MP Cost: 35, Increases Enemy Defense, EXP Earned: +12% EXP |
| 7 | MP Cost: 35, Increases Enemy Defense, EXP Earned: +14% EXP |
| 8 | MP Cost: 35, Increases Enemy Defense, EXP Earned: +16% EXP |
| 9 | MP Cost: 35, Increases Enemy Defense, EXP Earned: +18% EXP |
| 10 | MP Cost: 35, Increases Enemy Defense, EXP Earned: +20% EXP |
| 11 | MP Cost: 35, Increases Enemy Defense, EXP Earned: +22% EXP |
| 12 | MP Cost: 40, Increases Enemy Defense, EXP Earned: +24% EXP |
| 13 | MP Cost: 40, Increases Enemy Defense, EXP Earned: +26% EXP |
| 14 | MP Cost: 40, Increases Enemy Defense, EXP Earned: +28% EXP |
| 15 | MP Cost: 40, Increases Enemy Defense, EXP Earned: +30% EXP |
| 16 | MP Cost: 40, Increases Enemy Defense, EXP Earned: +32% EXP |
| 17 | MP Cost: 40, Increases Enemy Defense, EXP Earned: +34% EXP |
| 18 | MP Cost: 45, Increases Enemy Defense, EXP Earned: +36% EXP |
| 19 | MP Cost: 45, Increases Enemy Defense, EXP Earned: +38% EXP |
| 20 | MP Cost: 45, Increases Enemy Defense, EXP Earned: +40% EXP |
Feline BerserkDescription Your Jaguar appears to spout red wings, increasing Max HP, ATT, and Movement Speed. [Cooldown: 4 min]
Animations: Finish0, Back, Special, Effect0, Effect, Finish, Special0
Max Level: 30
| 1 | MP Cost: 30, Max HP: +22%, ATT: +5%, Movement Speed: +1, Duration: 33 sec |
| 2 | MP Cost: 30, Max HP: +24%, ATT: +6%, Movement Speed: +2, Duration: 36 sec |
| 3 | MP Cost: 30, Max HP: +26%, ATT: +6%, Movement Speed: +3, Duration: 39 sec |
| 4 | MP Cost: 30, Max HP: +28%, ATT: +7%, Movement Speed: +4, Duration: 42 sec |
| 5 | MP Cost: 35, Max HP: +30%, ATT: +7%, Movement Speed: +5, Duration: 45 sec |
| 6 | MP Cost: 35, Max HP: +32%, ATT: +8%, Movement Speed: +6, Duration: 48 sec |
| 7 | MP Cost: 35, Max HP: +34%, ATT: +8%, Movement Speed: +7, Duration: 51 sec |
| 8 | MP Cost: 35, Max HP: +36%, ATT: +9%, Movement Speed: +8, Duration: 54 sec |
| 9 | MP Cost: 35, Max HP: +38%, ATT: +9%, Movement Speed: +9, Duration: 57 sec |
| 10 | MP Cost: 40, Max HP: +40%, ATT: +10%, Movement Speed: +10, Duration: 60 sec |
| 11 | MP Cost: 40, Max HP: +42%, ATT: +10%, Movement Speed: +11, Duration: 63 sec |
| 12 | MP Cost: 40, Max HP: +44%, ATT: +11%, Movement Speed: +12, Duration: 66 sec |
| 13 | MP Cost: 40, Max HP: +46%, ATT: +11%, Movement Speed: +13, Duration: 69 sec |
| 14 | MP Cost: 40, Max HP: +48%, ATT: +12%, Movement Speed: +14, Duration: 72 sec |
| 15 | MP Cost: 45, Max HP: +50%, ATT: +12%, Movement Speed: +15, Duration: 75 sec |
| 16 | MP Cost: 45, Max HP: +52%, ATT: +13%, Movement Speed: +16, Duration: 78 sec |
| 17 | MP Cost: 45, Max HP: +54%, ATT: +13%, Movement Speed: +17, Duration: 81 sec |
| 18 | MP Cost: 45, Max HP: +56%, ATT: +14%, Movement Speed: +18, Duration: 84 sec |
| 19 | MP Cost: 45, Max HP: +58%, ATT: +14%, Movement Speed: +19, Duration: 87 sec |
| 20 | MP Cost: 50, Max HP: +60%, ATT: +15%, Movement Speed: +20, Duration: 90 sec |
| 21 | MP Cost: 50, Max HP: +62%, ATT: +15%, Movement Speed: +21, Duration: 93 sec |
| 22 | MP Cost: 50, Max HP: +64%, ATT: +16%, Movement Speed: +22, Duration: 96 sec |
| 23 | MP Cost: 50, Max HP: +66%, ATT: +16%, Movement Speed: +23, Duration: 99 sec |
| 24 | MP Cost: 50, Max HP: +68%, ATT: +17%, Movement Speed: +24, Duration: 102 sec |
| 25 | MP Cost: 55, Max HP: +70%, ATT: +17%, Movement Speed: +25, Duration: 105 sec |
| 26 | MP Cost: 55, Max HP: +72%, ATT: +18%, Movement Speed: +26, Duration: 108 sec |
| 27 | MP Cost: 55, Max HP: +74%, ATT: +18%, Movement Speed: +27, Duration: 111 sec |
| 28 | MP Cost: 55, Max HP: +76%, ATT: +19%, Movement Speed: +28, Duration: 114 sec |
| 29 | MP Cost: 55, Max HP: +78%, ATT: +19%, Movement Speed: +29, Duration: 117 sec |
| 30 | MP Cost: 60, Max HP: +80%, ATT: +20%, Movement Speed: +30, Duration: 120 sec |
Maple WarriorDescription Increases the stats of all party members.
Animations: Affected, Effect
Max Level: 30
| 1 | MP Cost: 10, All Stats: +1%, Duration: 30 sec |
| 2 | MP Cost: 10, All Stats: +1%, Duration: 60 sec |
| 3 | MP Cost: 10, All Stats: +2%, Duration: 90 sec |
| 4 | MP Cost: 10, All Stats: +2%, Duration: 120 sec |
| 5 | MP Cost: 20, All Stats: +3%, Duration: 150 sec |
| 6 | MP Cost: 20, All Stats: +3%, Duration: 180 sec |
| 7 | MP Cost: 20, All Stats: +4%, Duration: 210 sec |
| 8 | MP Cost: 20, All Stats: +4%, Duration: 240 sec |
| 9 | MP Cost: 20, All Stats: +5%, Duration: 270 sec |
| 10 | MP Cost: 30, All Stats: +5%, Duration: 300 sec |
| 11 | MP Cost: 30, All Stats: +6%, Duration: 330 sec |
| 12 | MP Cost: 30, All Stats: +6%, Duration: 360 sec |
| 13 | MP Cost: 30, All Stats: +7%, Duration: 390 sec |
| 14 | MP Cost: 30, All Stats: +7%, Duration: 420 sec |
| 15 | MP Cost: 40, All Stats: +8%, Duration: 450 sec |
| 16 | MP Cost: 40, All Stats: +8%, Duration: 480 sec |
| 17 | MP Cost: 40, All Stats: +9%, Duration: 510 sec |
| 18 | MP Cost: 40, All Stats: +9%, Duration: 540 sec |
| 19 | MP Cost: 40, All Stats: +10%, Duration: 570 sec |
| 20 | MP Cost: 50, All Stats: +10%, Duration: 600 sec |
| 21 | MP Cost: 50, All Stats: +11%, Duration: 630 sec |
| 22 | MP Cost: 50, All Stats: +11%, Duration: 660 sec |
| 23 | MP Cost: 50, All Stats: +12%, Duration: 690 sec |
| 24 | MP Cost: 50, All Stats: +12%, Duration: 720 sec |
| 25 | MP Cost: 60, All Stats: +13%, Duration: 750 sec |
| 26 | MP Cost: 60, All Stats: +13%, Duration: 780 sec |
| 27 | MP Cost: 60, All Stats: +14%, Duration: 810 sec |
| 28 | MP Cost: 60, All Stats: +14%, Duration: 840 sec |
| 29 | MP Cost: 60, All Stats: +15%, Duration: 870 sec |
| 30 | MP Cost: 70, All Stats: +15%, Duration: 900 sec |
Hero's WillDescription Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: Effect
Max Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
Wild Arrow BlastDescription Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
Animations: Keydownend, Keydown, Prepare, Hit0, Hit1, Ball, Hit2
Max Level: 30
| 1 | MP Cost: 7, Damage: 142% per bullet |
| 2 | MP Cost: 7, Damage: 144% per bullet |
| 3 | MP Cost: 7, Damage: 146% per bullet |
| 4 | MP Cost: 7, Damage: 148% per bullet |
| 5 | MP Cost: 7, Damage: 150% per bullet |
| 6 | MP Cost: 7, Damage: 152% per bullet |
| 7 | MP Cost: 7, Damage: 154% per bullet |
| 8 | MP Cost: 7, Damage: 156% per bullet |
| 9 | MP Cost: 7, Damage: 158% per bullet |
| 10 | MP Cost: 7, Damage: 160% per bullet |
| 11 | MP Cost: 8, Damage: 162% per bullet |
| 12 | MP Cost: 8, Damage: 164% per bullet |
| 13 | MP Cost: 8, Damage: 166% per bullet |
| 14 | MP Cost: 8, Damage: 168% per bullet |
| 15 | MP Cost: 8, Damage: 170% per bullet |
| 16 | MP Cost: 8, Damage: 172% per bullet |
| 17 | MP Cost: 8, Damage: 174% per bullet |
| 18 | MP Cost: 8, Damage: 176% per bullet |
| 19 | MP Cost: 8, Damage: 178% per bullet |
| 20 | MP Cost: 8, Damage: 180% per bullet |
| 21 | MP Cost: 9, Damage: 182% per bullet |
| 22 | MP Cost: 9, Damage: 184% per bullet |
| 23 | MP Cost: 9, Damage: 186% per bullet |
| 24 | MP Cost: 9, Damage: 188% per bullet |
| 25 | MP Cost: 9, Damage: 190% per bullet |
| 26 | MP Cost: 9, Damage: 192% per bullet |
| 27 | MP Cost: 9, Damage: 194% per bullet |
| 28 | MP Cost: 9, Damage: 196% per bullet |
| 29 | MP Cost: 9, Damage: 198% per bullet |
| 30 | MP Cost: 9, Damage: 200% per bullet |
Mechanic (I)
Flame Launcher
Description Launches flames to simultaneously attack multiple enemies. You can use this skill for #c8 seconds, max#.\nRequired Skill: #cGatling Gun Lv. 10#
Animations: Keydown, Keydownend, Prepare, Hit0
Max Level: 20
Mech: Prototype
Description Allows you to summon and mount the <Prototype> Mech, which greatly increases your Max HP, Max MP, ATT, DEF, and the range of your downward jumps. When attacked, you will gain a Stance effect. \nHit the skill key to mount/unmount.
Animations: Special, Special0
Max Level: 10
ME-07 Drillhands
Description Uses drill arms to push and attack enemies.\nRequired Skill: #cMech Protoype Lv. 1#
Animations: Hit
Max Level: 20
Gatling Gun
Description Focuses your Gatling Gun on a single enemy. \nRequired Skill: #cMech Protoype Lv. 1#
Animations: Ball, Hit0
Max Level: 15
Flame LauncherDescription Launches flames to simultaneously attack multiple enemies. You can use this skill for #c8 seconds, max#.\nRequired Skill: #cGatling Gun Lv. 10#
Animations: Keydown, Keydownend, Prepare, Hit0
Max Level: 20
| 1 | MP Cost: 3 per attack, Damage: 51%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 2 | MP Cost: 3 per attack, Damage: 52%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 3 | MP Cost: 3 per attack, Damage: 53%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 4 | MP Cost: 3 per attack, Damage: 54%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 5 | MP Cost: 4 per attack, Damage: 55%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 6 | MP Cost: 4 per attack, Damage: 56%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 7 | MP Cost: 4 per attack, Damage: 57%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 8 | MP Cost: 4 per attack, Damage: 58%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 9 | MP Cost: 4 per attack, Damage: 59%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 10 | MP Cost: 5 per attack, Damage: 60%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 11 | MP Cost: 5 per attack, Damage: 61%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 12 | MP Cost: 5 per attack, Damage: 62%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 13 | MP Cost: 5 per attack, Damage: 63%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 14 | MP Cost: 5 per attack, Damage: 64%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 15 | MP Cost: 6 per attack, Damage: 65%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 16 | MP Cost: 6 per attack, Damage: 66%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 17 | MP Cost: 6 per attack, Damage: 67%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 18 | MP Cost: 6 per attack, Damage: 68%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 19 | MP Cost: 6 per attack, Damage: 69%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
| 20 | MP Cost: 7 per attack, Damage: 70%, Max Monsters Hit: 6, Max Duration (hold down skill key): 8 sec |
Mech: PrototypeDescription Allows you to summon and mount the <Prototype> Mech, which greatly increases your Max HP, Max MP, ATT, DEF, and the range of your downward jumps. When attacked, you will gain a Stance effect. \nHit the skill key to mount/unmount.
Animations: Special, Special0
Max Level: 10
| 1 | MP Cost: 50, Max HP: +50, Max MP: +50, ATT: +11, DEF: +40 |
| 2 | MP Cost: 50, Max HP: +100, Max MP: +100, ATT: +12, DEF: +80 |
| 3 | MP Cost: 50, Max HP: +150, Max MP: +150, ATT: +13, DEF: +120 |
| 4 | MP Cost: 50, Max HP: +200, Max MP: +200, ATT: +14, DEF: +160 |
| 5 | MP Cost: 50, Max HP: +250, Max MP: +250, ATT: +15, DEF: +200 |
| 6 | MP Cost: 50, Max HP: +300, Max MP: +300, ATT: +16, DEF: +240 |
| 7 | MP Cost: 50, Max HP: +350, Max MP: +350, ATT: +17, DEF: +280 |
| 8 | MP Cost: 50, Max HP: +400, Max MP: +400, ATT: +18, DEF: +320 |
| 9 | MP Cost: 50, Max HP: +450, Max MP: +450, ATT: +19, DEF: +360 |
| 10 | MP Cost: 50, Max HP: +500, Max MP: +500, ATT: +20, DEF: +400 |
ME-07 DrillhandsDescription Uses drill arms to push and attack enemies.\nRequired Skill: #cMech Protoype Lv. 1#
Animations: Hit
Max Level: 20
| 1 | MP Cost: 27, Damage: 142%, Max Monsters Hit: 6 |
| 2 | MP Cost: 27, Damage: 144%, Max Monsters Hit: 6 |
| 3 | MP Cost: 27, Damage: 146%, Max Monsters Hit: 6 |
| 4 | MP Cost: 27, Damage: 148%, Max Monsters Hit: 6 |
| 5 | MP Cost: 29, Damage: 150%, Max Monsters Hit: 7 |
| 6 | MP Cost: 29, Damage: 152%, Max Monsters Hit: 7 |
| 7 | MP Cost: 29, Damage: 154%, Max Monsters Hit: 7 |
| 8 | MP Cost: 29, Damage: 156%, Max Monsters Hit: 7 |
| 9 | MP Cost: 31, Damage: 158%, Max Monsters Hit: 7 |
| 10 | MP Cost: 31, Damage: 160%, Max Monsters Hit: 8 |
| 11 | MP Cost: 31, Damage: 162%, Max Monsters Hit: 8 |
| 12 | MP Cost: 31, Damage: 164%, Max Monsters Hit: 8 |
| 13 | MP Cost: 33, Damage: 166%, Max Monsters Hit: 8 |
| 14 | MP Cost: 33, Damage: 168%, Max Monsters Hit: 8 |
| 15 | MP Cost: 33, Damage: 170%, Max Monsters Hit: 9 |
| 16 | MP Cost: 33, Damage: 172%, Max Monsters Hit: 9 |
| 17 | MP Cost: 35, Damage: 174%, Max Monsters Hit: 9 |
| 18 | MP Cost: 35, Damage: 176%, Max Monsters Hit: 9 |
| 19 | MP Cost: 35, Damage: 178%, Max Monsters Hit: 9 |
| 20 | MP Cost: 35, Damage: 180%, Max Monsters Hit: 10 |
Gatling GunDescription Focuses your Gatling Gun on a single enemy. \nRequired Skill: #cMech Protoype Lv. 1#
Animations: Ball, Hit0
Max Level: 15
| 1 | MP Cost: 8, Damage: 56%, Number of Attacks: 4 |
| 2 | MP Cost: 8, Damage: 57%, Number of Attacks: 4 |
| 3 | MP Cost: 8, Damage: 58%, Number of Attacks: 4 |
| 4 | MP Cost: 8, Damage: 59%, Number of Attacks: 4 |
| 5 | MP Cost: 10, Damage: 60%, Number of Attacks: 4 |
| 6 | MP Cost: 10, Damage: 61%, Number of Attacks: 4 |
| 7 | MP Cost: 10, Damage: 62%, Number of Attacks: 4 |
| 8 | MP Cost: 10, Damage: 63%, Number of Attacks: 4 |
| 9 | MP Cost: 10, Damage: 64%, Number of Attacks: 4 |
| 10 | MP Cost: 12, Damage: 65%, Number of Attacks: 4 |
| 11 | MP Cost: 12, Damage: 66%, Number of Attacks: 4 |
| 12 | MP Cost: 12, Damage: 67%, Number of Attacks: 4 |
| 13 | MP Cost: 12, Damage: 68%, Number of Attacks: 4 |
| 14 | MP Cost: 12, Damage: 69%, Number of Attacks: 4 |
| 15 | MP Cost: 14, Damage: 70%, Number of Attacks: 4 |
Mechanic (II)
Mechanic Mastery
Description Permanently increases your Weapon Attack, Weapon Mastery, and Accuracy.
Max Level: 20
Heavy Weapon Mastery
Description Greatly enhances the Gatling Gun and Flame Launcher skills.
Max Level: 20
Atomic Hammer
Description The Mech uses its built-in atomic force to slam its fist to the ground. Deals great damage to enemies in front of you, possibly Stunning them.
Animations: Mob, Hit0
Max Level: 20
Rocket Booster
Description Uses rocket power to jump. When you land, you deal damage to enemies in range. Consumes MP when you launch and when you land.
Animations: Hit, Effect
Max Level: 20
Open Portal: GX-9
Description Installs Portal <GX-9>. Up to two portal can be opened at once, and party members can freely move between them. Will not work if the two portals are too far apart.
Animations: Sdoor, Mdoor, Effect, Odoor, Edoor, Cdoor
Max Level: 10
Mechanic Rage
Description Temporarily doubles your Attack Speed. \nRequired Skill: #cMechanic Mastery lv. 5#
Animations: Effect
Max Level: 20
Perfect Armor
Description Your Mech has been upgraded with two new abilities. \nThey can be #ctoggled on/off# by using the skill key.\nRequired Skill: #cMech: Protoype Lv. 10#
Max Level: 20
Mechanic MasteryDescription Permanently increases your Weapon Attack, Weapon Mastery, and Accuracy.
Max Level: 20
| 1 | Weapon ATT: +1, Weapon Mastery: +12%, Accuracy: +3. |
| 2 | Weapon ATT: +2, Weapon Mastery: +14%, Accuracy: +6. |
| 3 | Weapon ATT: +3, Weapon Mastery: +16%, Accuracy: +9. |
| 4 | Weapon ATT: +4, Weapon Mastery: +18%, Accuracy: +12. |
| 5 | Weapon ATT: +5, Weapon Mastery: +20%, Accuracy: +15. |
| 6 | Weapon ATT: +6, Weapon Mastery: +22%, Accuracy: +18. |
| 7 | Weapon ATT: +7, Weapon Mastery: +24%, Accuracy: +21. |
| 8 | Weapon ATT: +8, Weapon Mastery: +26%, Accuracy: +24. |
| 9 | Weapon ATT: +9, Weapon Mastery: +28%, Accuracy: +27. |
| 10 | Weapon ATT: +10, Weapon Mastery: +30%, Accuracy: +30. |
| 11 | Weapon ATT: +11, Weapon Mastery: +32%, Accuracy: +33. |
| 12 | Weapon ATT: +12, Weapon Mastery: +34%, Accuracy: +36. |
| 13 | Weapon ATT: +13, Weapon Mastery: +36%, Accuracy: +39. |
| 14 | Weapon ATT: +14, Weapon Mastery: +38%, Accuracy: +42. |
| 15 | Weapon ATT: +15, Weapon Mastery: +40%, Accuracy: +45. |
| 16 | Weapon ATT: +16, Weapon Mastery: +42%, Accuracy: +48. |
| 17 | Weapon ATT: +17, Weapon Mastery: +44%, Accuracy: +51. |
| 18 | Weapon ATT: +18, Weapon Mastery: +46%, Accuracy: +54. |
| 19 | Weapon ATT: +19, Weapon Mastery: +48%, Accuracy: +57. |
| 20 | Weapon ATT: +20, Weapon Mastery: +50%, Accuracy: +60. |
Heavy Weapon MasteryDescription Greatly enhances the Gatling Gun and Flame Launcher skills.
Max Level: 20
| 1 | Gatling Gun - MP Cost: 16, Damage: 56%, Critical Hit Rate: +1% \nFlame Launcher :-MP Cost: 9, Damage: 81%, Damage Over Time: 52% damage every 5 sec, skill range increased |
| 2 | Gatling Gun - MP Cost: 16, Damage: 57%, Critical Hit Rate: +2% \nFlame Launcher :-MP Cost: 9, Damage: 82%, Damage Over Time: 54% damage every 5 sec, skill range increased |
| 3 | Gatling Gun - MP Cost: 16, Damage: 58%, Critical Hit Rate: +3% \nFlame Launcher :-MP Cost: 9, Damage: 83%, Damage Over Time: 56% damage every 5 sec, skill range increased |
| 4 | Gatling Gun - MP Cost: 16, Damage: 59%, Critical Hit Rate: +4% \nFlame Launcher :-MP Cost: 9, Damage: 84%, Damage Over Time: 58% damage every 5 sec, skill range increased |
| 5 | Gatling Gun - MP Cost: 16, Damage: 60%, Critical Hit Rate: +5% \nFlame Launcher :-MP Cost: 11, Damage: 85%, Damage Over Time: 60% damage every 5 sec, skill range increased |
| 6 | Gatling Gun - MP Cost: 18, Damage: 61%, Critical Hit Rate: +6% \nFlame Launcher :-MP Cost: 11, Damage: 86%, Damage Over Time: 62% damage every 5 sec, skill range increased |
| 7 | Gatling Gun - MP Cost: 18, Damage: 62%, Critical Hit Rate: +7% \nFlame Launcher :-MP Cost: 11, Damage: 87%, Damage Over Time: 64% damage every 5 sec, skill range increased |
| 8 | Gatling Gun - MP Cost: 18, Damage: 63%, Critical Hit Rate: +8% \nFlame Launcher :-MP Cost: 11, Damage: 88%, Damage Over Time: 66% damage every 5 sec, skill range increased |
| 9 | Gatling Gun - MP Cost: 18, Damage: 64%, Critical Hit Rate: +9% \nFlame Launcher :-MP Cost: 13, Damage: 89%, Damage Over Time: 68% damage every 5 sec, skill range increased |
| 10 | Gatling Gun - MP Cost: 18, Damage: 65%, Critical Hit Rate: +10% \nFlame Launcher :-MP Cost: 13, Damage: 90%, Damage Over Time: 70% damage every 5 sec, skill range increased |
| 11 | Gatling Gun - MP Cost: 20, Damage: 66%, Critical Hit Rate: +11% \nFlame Launcher :-MP Cost: 13, Damage: 91%, Damage Over Time: 72% damage every 5 sec, skill range increased |
| 12 | Gatling Gun - MP Cost: 20, Damage: 67%, Critical Hit Rate: +12% \nFlame Launcher :-MP Cost: 13, Damage: 92%, Damage Over Time: 74% damage every 5 sec, skill range increased |
| 13 | Gatling Gun - MP Cost: 20, Damage: 68%, Critical Hit Rate: +13% \nFlame Launcher :-MP Cost: 15, Damage: 93%, Damage Over Time: 76% damage every 5 sec, skill range increased |
| 14 | Gatling Gun - MP Cost: 20, Damage: 69%, Critical Hit Rate: +14% \nFlame Launcher :-MP Cost: 15, Damage: 94%, Damage Over Time: 78% damage every 5 sec, skill range increased |
| 15 | Gatling Gun - MP Cost: 20, Damage: 70%, Critical Hit Rate: +15% \nFlame Launcher :-MP Cost: 15, Damage: 95%, Damage Over Time: 80% damage every 5 sec, skill range increased |
| 16 | Gatling Gun - MP Cost: 22, Damage: 71%, Critical Hit Rate: +16% \nFlame Launcher :-MP Cost: 15, Damage: 96%, Damage Over Time: 82% damage every 5 sec, skill range increased |
| 17 | Gatling Gun - MP Cost: 22, Damage: 72%, Critical Hit Rate: +17% \nFlame Launcher :-MP Cost: 17, Damage: 97%, Damage Over Time: 84% damage every 5 sec, skill range increased |
| 18 | Gatling Gun - MP Cost: 22, Damage: 73%, Critical Hit Rate: +18% \nFlame Launcher :-MP Cost: 17, Damage: 98%, Damage Over Time: 86% damage every 5 sec, skill range increased |
| 19 | Gatling Gun - MP Cost: 22, Damage: 74%, Critical Hit Rate: +19% \nFlame Launcher :-MP Cost: 17, Damage: 99%, Damage Over Time: 88% damage every 5 sec, skill range increased |
| 20 | Gatling Gun - MP Cost: 22, Damage: 75%, Critical Hit Rate: +20% \nFlame Launcher :-MP Cost: 17, Damage: 100%, Damage Over Time: 90% damage every 5 sec, skill range increased |
Atomic HammerDescription The Mech uses its built-in atomic force to slam its fist to the ground. Deals great damage to enemies in front of you, possibly Stunning them.
Animations: Mob, Hit0
Max Level: 20
| 1 | MP Cost: 25, Damage: 354%, Max Monsters Hit: 6 enemies, Stun Chance: 22%, Stun Duration: 2 sec, Enemy Defense Ignored: 11% |
| 2 | MP Cost: 25, Damage: 358%, Max Monsters Hit: 6 enemies, Stun Chance: 24%, Stun Duration: 2 sec, Enemy Defense Ignored: 12% |
| 3 | MP Cost: 25, Damage: 362%, Max Monsters Hit: 6 enemies, Stun Chance: 26%, Stun Duration: 2 sec, Enemy Defense Ignored: 13% |
| 4 | MP Cost: 25, Damage: 366%, Max Monsters Hit: 6 enemies, Stun Chance: 28%, Stun Duration: 2 sec, Enemy Defense Ignored: 14% |
| 5 | MP Cost: 30, Damage: 370%, Max Monsters Hit: 6 enemies, Stun Chance: 30%, Stun Duration: 2 sec, Enemy Defense Ignored: 15% |
| 6 | MP Cost: 30, Damage: 374%, Max Monsters Hit: 6 enemies, Stun Chance: 32%, Stun Duration: 2 sec, Enemy Defense Ignored: 16% |
| 7 | MP Cost: 30, Damage: 378%, Max Monsters Hit: 6 enemies, Stun Chance: 34%, Stun Duration: 2 sec, Enemy Defense Ignored: 17% |
| 8 | MP Cost: 30, Damage: 382%, Max Monsters Hit: 6 enemies, Stun Chance: 36%, Stun Duration: 2 sec, Enemy Defense Ignored: 18% |
| 9 | MP Cost: 30, Damage: 386%, Max Monsters Hit: 6 enemies, Stun Chance: 38%, Stun Duration: 2 sec, Enemy Defense Ignored: 19% |
| 10 | MP Cost: 35, Damage: 390%, Max Monsters Hit: 6 enemies, Stun Chance: 40%, Stun Duration: 2 sec, Enemy Defense Ignored: 20% |
| 11 | MP Cost: 35, Damage: 394%, Max Monsters Hit: 6 enemies, Stun Chance: 42%, Stun Duration: 3 sec, Enemy Defense Ignored: 21% |
| 12 | MP Cost: 35, Damage: 398%, Max Monsters Hit: 6 enemies, Stun Chance: 44%, Stun Duration: 3 sec, Enemy Defense Ignored: 22% |
| 13 | MP Cost: 35, Damage: 402%, Max Monsters Hit: 6 enemies, Stun Chance: 46%, Stun Duration: 3 sec, Enemy Defense Ignored: 23% |
| 14 | MP Cost: 35, Damage: 406%, Max Monsters Hit: 6 enemies, Stun Chance: 48%, Stun Duration: 3 sec, Enemy Defense Ignored: 24% |
| 15 | MP Cost: 40, Damage: 410%, Max Monsters Hit: 6 enemies, Stun Chance: 50%, Stun Duration: 3 sec, Enemy Defense Ignored: 25% |
| 16 | MP Cost: 40, Damage: 414%, Max Monsters Hit: 6 enemies, Stun Chance: 52%, Stun Duration: 3 sec, Enemy Defense Ignored: 26% |
| 17 | MP Cost: 40, Damage: 418%, Max Monsters Hit: 6 enemies, Stun Chance: 54%, Stun Duration: 3 sec, Enemy Defense Ignored: 27% |
| 18 | MP Cost: 40, Damage: 422%, Max Monsters Hit: 6 enemies, Stun Chance: 56%, Stun Duration: 3 sec, Enemy Defense Ignored: 28% |
| 19 | MP Cost: 40, Damage: 426%, Max Monsters Hit: 6 enemies, Stun Chance: 58%, Stun Duration: 3 sec, Enemy Defense Ignored: 29% |
| 20 | MP Cost: 45, Damage: 430%, Max Monsters Hit: 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec, Enemy Defense Ignored: 30% |
Rocket BoosterDescription Uses rocket power to jump. When you land, you deal damage to enemies in range. Consumes MP when you launch and when you land.
Animations: Hit, Effect
Max Level: 20
| 1 | MP Cost: 77 each (launch and land), Damage: 246%, Max Monsters Hit (upon landing): 6 |
| 2 | MP Cost: 74 each (launch and land), Damage: 252%, Max Monsters Hit (upon landing): 6 |
| 3 | MP Cost: 71 each (launch and land), Damage: 258%, Max Monsters Hit (upon landing): 6 |
| 4 | MP Cost: 68 each (launch and land), Damage: 264%, Max Monsters Hit (upon landing): 6 |
| 5 | MP Cost: 65 each (launch and land), Damage: 270%, Max Monsters Hit (upon landing): 6 |
| 6 | MP Cost: 62 each (launch and land), Damage: 276%, Max Monsters Hit (upon landing): 6 |
| 7 | MP Cost: 59 each (launch and land), Damage: 282%, Max Monsters Hit (upon landing): 6 |
| 8 | MP Cost: 56 each (launch and land), Damage: 288%, Max Monsters Hit (upon landing): 6 |
| 9 | MP Cost: 53 each (launch and land), Damage: 294%, Max Monsters Hit (upon landing): 6 |
| 10 | MP Cost: 50 each (launch and land), Damage: 300%, Max Monsters Hit (upon landing): 6 |
| 11 | MP Cost: 47 each (launch and land), Damage: 306%, Max Monsters Hit (upon landing): 6 |
| 12 | MP Cost: 44 each (launch and land), Damage: 312%, Max Monsters Hit (upon landing): 6 |
| 13 | MP Cost: 41 each (launch and land), Damage: 318%, Max Monsters Hit (upon landing): 6 |
| 14 | MP Cost: 38 each (launch and land), Damage: 324%, Max Monsters Hit (upon landing): 6 |
| 15 | MP Cost: 35 each (launch and land), Damage: 330%, Max Monsters Hit (upon landing): 6 |
| 16 | MP Cost: 32 each (launch and land), Damage: 336%, Max Monsters Hit (upon landing): 6 |
| 17 | MP Cost: 29 each (launch and land), Damage: 342%, Max Monsters Hit (upon landing): 6 |
| 18 | MP Cost: 26 each (launch and land), Damage: 348%, Max Monsters Hit (upon landing): 6 |
| 19 | MP Cost: 23 each (launch and land), Damage: 354%, Max Monsters Hit (upon landing): 6 |
| 20 | MP Cost: 20 each (launch and land), Damage: 360%, Max Monsters Hit (upon landing): 6 |
Open Portal: GX-9Description Installs Portal <GX-9>. Up to two portal can be opened at once, and party members can freely move between them. Will not work if the two portals are too far apart.
Animations: Sdoor, Mdoor, Effect, Odoor, Edoor, Cdoor
Max Level: 10
| 1 | MP Cost: 113, Portal Duration: 30 sec |
| 2 | MP Cost: 106, Portal Duration: 60 sec |
| 3 | MP Cost: 99, Portal Duration: 90 sec |
| 4 | MP Cost: 92, Portal Duration: 120 sec |
| 5 | MP Cost: 85, Portal Duration: 150 sec |
| 6 | MP Cost: 78, Portal Duration: 180 sec |
| 7 | MP Cost: 71, Portal Duration: 210 sec |
| 8 | MP Cost: 64, Portal Duration: 240 sec |
| 9 | MP Cost: 57, Portal Duration: 270 sec |
| 10 | MP Cost: 50, Portal Duration: 300 sec |
Mechanic RageDescription Temporarily doubles your Attack Speed. \nRequired Skill: #cMechanic Mastery lv. 5#
Animations: Effect
Max Level: 20
| 1 | MP Cost: 40, Duration: 10 sec |
| 2 | MP Cost: 39, Duration: 20 sec |
| 3 | MP Cost: 38, Duration: 30 sec |
| 4 | MP Cost: 37, Duration: 40 sec |
| 5 | MP Cost: 36, Duration: 50 sec |
| 6 | MP Cost: 35, Duration: 60 sec |
| 7 | MP Cost: 34, Duration: 70 sec |
| 8 | MP Cost: 33, Duration: 80 sec |
| 9 | MP Cost: 32, Duration: 90 sec |
| 10 | MP Cost: 31, Duration: 100 sec |
| 11 | MP Cost: 30, Duration: 110 sec |
| 12 | MP Cost: 29, Duration: 120 sec |
| 13 | MP Cost: 28, Duration: 130 sec |
| 14 | MP Cost: 27, Duration: 140 sec |
| 15 | MP Cost: 26, Duration: 150 sec |
| 16 | MP Cost: 25, Duration: 160 sec |
| 17 | MP Cost: 24, Duration: 170 sec |
| 18 | MP Cost: 23, Duration: 180 sec |
| 19 | MP Cost: 22, Duration: 190 sec |
| 20 | MP Cost: 21, Duration: 200 sec |
Perfect ArmorDescription Your Mech has been upgraded with two new abilities. \nThey can be #ctoggled on/off# by using the skill key.\nRequired Skill: #cMech: Protoype Lv. 10#
Max Level: 20
| 1 | Ability One - While mounting your mech, it has a 11% chance to guard against attacks (permanent)\nAbility Two - Reflects 120% damage back to enemies (when skill is active) |
| 2 | Ability One - While mounting your mech, it has a 12% chance to guard against attacks (permanent)\nAbility Two - Reflects 140% damage back to enemies (when skill is active) |
| 3 | Ability One - While mounting your mech, it has a 13% chance to guard against attacks (permanent)\nAbility Two - Reflects 160% damage back to enemies (when skill is active) |
| 4 | Ability One - While mounting your mech, it has a 14% chance to guard against attacks (permanent)\nAbility Two - Reflects 180% damage back to enemies (when skill is active) |
| 5 | Ability One - While mounting your mech, it has a 15% chance to guard against attacks (permanent)\nAbility Two - Reflects 200% damage back to enemies (when skill is active) |
| 6 | Ability One - While mounting your mech, it has a 16% chance to guard against attacks (permanent)\nAbility Two - Reflects 220% damage back to enemies (when skill is active) |
| 7 | Ability One - While mounting your mech, it has a 17% chance to guard against attacks (permanent)\nAbility Two - Reflects 240% damage back to enemies (when skill is active) |
| 8 | Ability One - While mounting your mech, it has a 18% chance to guard against attacks (permanent)\nAbility Two - Reflects 260% damage back to enemies (when skill is active) |
| 9 | Ability One - While mounting your mech, it has a 19% chance to guard against attacks (permanent)\nAbility Two - Reflects 280% damage back to enemies (when skill is active) |
| 10 | Ability One - While mounting your mech, it has a 20% chance to guard against attacks (permanent)\nAbility Two - Reflects 300% damage back to enemies (when skill is active) |
| 11 | Ability One - While mounting your mech, it has a 21% chance to guard against attacks (permanent)\nAbility Two - Reflects 320% damage back to enemies (when skill is active) |
| 12 | Ability One - While mounting your mech, it has a 22% chance to guard against attacks (permanent)\nAbility Two - Reflects 340% damage back to enemies (when skill is active) |
| 13 | Ability One - While mounting your mech, it has a 23% chance to guard against attacks (permanent)\nAbility Two - Reflects 360% damage back to enemies (when skill is active) |
| 14 | Ability One - While mounting your mech, it has a 24% chance to guard against attacks (permanent)\nAbility Two - Reflects 380% damage back to enemies (when skill is active) |
| 15 | Ability One - While mounting your mech, it has a 25% chance to guard against attacks (permanent)\nAbility Two - Reflects 400% damage back to enemies (when skill is active) |
| 16 | Ability One - While mounting your mech, it has a 26% chance to guard against attacks (permanent)\nAbility Two - Reflects 420% damage back to enemies (when skill is active) |
| 17 | Ability One - While mounting your mech, it has a 27% chance to guard against attacks (permanent)\nAbility Two - Reflects 440% damage back to enemies (when skill is active) |
| 18 | Ability One - While mounting your mech, it has a 28% chance to guard against attacks (permanent)\nAbility Two - Reflects 460% damage back to enemies (when skill is active) |
| 19 | Ability One - While mounting your mech, it has a 29% chance to guard against attacks (permanent)\nAbility Two - Reflects 480% damage back to enemies (when skill is active) |
| 20 | Ability One - While mounting your mech, it has a 30% chance to guard against attacks (permanent)\nAbility Two - Reflects 500% damage back to enemies (when skill is active) |
Mechanic (III)
Metal Fist Mastery
Description Increases damage of the ME-07 Drillhands and Atmoic Hammer skills.
Max Level: 20
Satellite
Description Summons <Satellites>, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.
Animations: Summonattack1, Hit0, Summondie1, Summondie, Summonsummoned, Summonstand, Summonfly
Max Level: 20
Rock 'n Shock
Description Installs up to 3 <Tesla Coils> to continuously attack and possibly stun enemies. They self-destruct when they run out of power.
Animations: Summonattacktriangle, Ball0, Mob, Ball2, Hit0, Hit1, Summonstand, Summonprepare, Ball3, Summonsummoned, Ball4, Ball1, Effect, Summondie
Max Level: 20
Mech: Siege Mode
Description Your Mech switches to <Siege> mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack.\n[To Attack: #cAttack key#]
Animations: Effect, Hit0, Ball, Hit1, Ball0
Max Level: 20
Acceleration Bot EX-7
Description You summon bot EX-7 to increase the Movement Speed of all monsters on the map but decrease their DEF. EX-7 will self-destruct when it runs out of power.
Animations: Summonsummoned, Hit1, Hit0, Summondie, Effect, Summonstand, Mob
Max Level: 15
Satellite
Description Summons <Satellites>, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.
Animations: Summonfly, Hit0, Summondie, Summondie1, Summonsummoned, Summonstand, Summonattack1
Max Level: 20
Satellite
Description Summons <Satellites>, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.
Animations: Summondie, Summondie1, Summonattack1, Summonfly, Hit0, Summonsummoned, Summonstand
Max Level: 20
Healing Robot H-LX
Description Summons the stationary bot <H-LX> stationary to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 2 seconds. The H-LX self-destructs when it runs out of power.
Animations: Hit0, Summonstand, Summonsummoned, Affected, Effect, Summondie
Max Level: 20
Roll of the Dice
Description Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Animations: Affected2, Affected3, Affected1, Affected6, Affected4, Affected5
Max Level: 20
Punch Launcher
Description Launches a punch that hits multiple enemies, possibly Stunning them.
Animations: Ball, Mob, Hit0
Max Level: 20
Metal Fist MasteryDescription Increases damage of the ME-07 Drillhands and Atmoic Hammer skills.
Max Level: 20
| 1 | Damage: +12% (for both skills) |
| 2 | Damage: +14% (for both skills) |
| 3 | Damage: +16% (for both skills) |
| 4 | Damage: +18% (for both skills) |
| 5 | Damage: +20% (for both skills) |
| 6 | Damage: +22% (for both skills) |
| 7 | Damage: +24% (for both skills) |
| 8 | Damage: +26% (for both skills) |
| 9 | Damage: +28% (for both skills) |
| 10 | Damage: +30% (for both skills) |
| 11 | Damage: +32% (for both skills) |
| 12 | Damage: +34% (for both skills) |
| 13 | Damage: +36% (for both skills) |
| 14 | Damage: +38% (for both skills) |
| 15 | Damage: +40% (for both skills) |
| 16 | Damage: +42% (for both skills) |
| 17 | Damage: +44% (for both skills) |
| 18 | Damage: +46% (for both skills) |
| 19 | Damage: +48% (for both skills) |
| 20 | Damage: +50% (for both skills) |
SatelliteDescription Summons <Satellites>, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.
Animations: Summonattack1, Hit0, Summondie1, Summondie, Summonsummoned, Summonstand, Summonfly
Max Level: 20
| 1 | MP Cost: 97, Max Satellites: 1, Damage: 103% |
| 2 | MP Cost: 94, Max Satellites: 1, Damage: 106% |
| 3 | MP Cost: 91, Max Satellites: 1, Damage: 109% |
| 4 | MP Cost: 88, Max Satellites: 1, Damage: 112% |
| 5 | MP Cost: 85, Max Satellites: 1, Damage: 115% |
| 6 | MP Cost: 82, Max Satellites: 1, Damage: 118% |
| 7 | MP Cost: 79, Max Satellites: 1, Damage: 121% |
| 8 | MP Cost: 76, Max Satellites: 2, Damage: 124% |
| 9 | MP Cost: 73, Max Satellites: 2, Damage: 127% |
| 10 | MP Cost: 70, Max Satellites: 2, Damage: 130% |
| 11 | MP Cost: 67, Max Satellites: 2, Damage: 133% |
| 12 | MP Cost: 64, Max Satellites: 2, Damage: 136% |
| 13 | MP Cost: 61, Max Satellites: 2, Damage: 139% |
| 14 | MP Cost: 58, Max Satellites: 2, Damage: 142% |
| 15 | MP Cost: 55, Max Satellites: 3, Damage: 145% |
| 16 | MP Cost: 52, Max Satellites: 3, Damage: 148% |
| 17 | MP Cost: 49, Max Satellites: 3, Damage: 151% |
| 18 | MP Cost: 46, Max Satellites: 3, Damage: 154% |
| 19 | MP Cost: 43, Max Satellites: 3, Damage: 157% |
| 20 | MP Cost: 40, Max Satellites: 3, Damage: 160% |
Rock 'n ShockDescription Installs up to 3 <Tesla Coils> to continuously attack and possibly stun enemies. They self-destruct when they run out of power.
Animations: Summonattacktriangle, Ball0, Mob, Ball2, Hit0, Hit1, Summonstand, Summonprepare, Ball3, Summonsummoned, Ball4, Ball1, Effect, Summondie
Max Level: 20
| 1 | MP Cost: 70, Tesla Coil Duration: 30 sec, Damage: 155%, Max Monsters Hit: 10, Self-Destruct Damage: 255%\n#cCooldown: 49 sec# sec |
| 2 | MP Cost: 70, Tesla Coil Duration: 30 sec, Damage: 160%, Max Monsters Hit: 10, Self-Destruct Damage: 260%\n#cCooldown: 48 sec# sec |
| 3 | MP Cost: 70, Tesla Coil Duration: 30 sec, Damage: 165%, Max Monsters Hit: 10, Self-Destruct Damage: 265%\n#cCooldown: 47 sec# sec |
| 4 | MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 170%, Max Monsters Hit: 10, Self-Destruct Damage: 270%\n#cCooldown: 46 sec# sec |
| 5 | MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 175%, Max Monsters Hit: 10, Self-Destruct Damage: 275%\n#cCooldown: 45 sec# sec |
| 6 | MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 180%, Max Monsters Hit: 10, Self-Destruct Damage: 280%\n#cCooldown: 44 sec# sec |
| 7 | MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 185%, Max Monsters Hit: 10, Self-Destruct Damage: 285%\n#cCooldown: 43 sec# sec |
| 8 | MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 190%, Max Monsters Hit: 10, Self-Destruct Damage: 290%\n#cCooldown: 42 sec# sec |
| 9 | MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 195%, Max Monsters Hit: 10, Self-Destruct Damage: 295%\n#cCooldown: 41 sec# sec |
| 10 | MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 200%, Max Monsters Hit: 10, Self-Destruct Damage: 300%\n#cCooldown: 40 sec# sec |
| 11 | MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 205%, Max Monsters Hit: 10, Self-Destruct Damage: 305%\n#cCooldown: 39 sec# sec |
| 12 | MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 210%, Max Monsters Hit: 10, Self-Destruct Damage: 310%\n#cCooldown: 38 sec# sec |
| 13 | MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 215%, Max Monsters Hit: 10, Self-Destruct Damage: 315%\n#cCooldown: 37 sec# sec |
| 14 | MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 220%, Max Monsters Hit: 10, Self-Destruct Damage: 320%\n#cCooldown: 36 sec# sec |
| 15 | MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 225%, Max Monsters Hit: 10, Self-Destruct Damage: 325%\n#cCooldown: 35 sec# sec |
| 16 | MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 230%, Max Monsters Hit: 10, Self-Destruct Damage: 330%\n#cCooldown: 34 sec# sec |
| 17 | MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 235%, Max Monsters Hit: 10, Self-Destruct Damage: 335%\n#cCooldown: 33 sec# sec |
| 18 | MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 240%, Max Monsters Hit: 10, Self-Destruct Damage: 340%\n#cCooldown: 32 sec# sec |
| 19 | MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 245%, Max Monsters Hit: 10, Self-Destruct Damage: 345%\n#cCooldown: 31 sec# sec |
| 20 | MP Cost: 45, Tesla Coil Duration: 30 sec, Damage: 250%, Max Monsters Hit: 10, Self-Destruct Damage: 350%\n#cCooldown: 30 sec# sec |
Mech: Siege ModeDescription Your Mech switches to <Siege> mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack.\n[To Attack: #cAttack key#]
Animations: Effect, Hit0, Ball, Hit1, Ball0
Max Level: 20
| 1 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 81%\n#cCooldown: 45 seconds# sec |
| 2 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 82%\n#cCooldown: 42 seconds# sec |
| 3 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 83%\n#cCooldown: 42 seconds# sec |
| 4 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 84%\n#cCooldown: 39 seconds# sec |
| 5 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 85%\n#cCooldown: 39 seconds# sec |
| 6 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 86%\n#cCooldown: 36 seconds# sec |
| 7 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 87%\n#cCooldown: 36 seconds# sec |
| 8 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 88%\n#cCooldown: 33 seconds# sec |
| 9 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 89%\n#cCooldown: 33 seconds# sec |
| 10 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 90%\n#cCooldown: 30 seconds# sec |
| 11 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 91%\n#cCooldown: 30 seconds# sec |
| 12 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 92%\n#cCooldown: 27 seconds# sec |
| 13 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 93%\n#cCooldown: 27 seconds# sec |
| 14 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 94%\n#cCooldown: 24 seconds# sec |
| 15 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 95%\n#cCooldown: 24 seconds# sec |
| 16 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 96%\n#cCooldown: 21 seconds# sec |
| 17 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 97%\n#cCooldown: 21 seconds# sec |
| 18 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 98%\n#cCooldown: 18 seconds# sec |
| 19 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 99%\n#cCooldown: 18 seconds# sec |
| 20 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 100%\n#cCooldown: 15 seconds# sec |
Acceleration Bot EX-7Description You summon bot EX-7 to increase the Movement Speed of all monsters on the map but decrease their DEF. EX-7 will self-destruct when it runs out of power.
Animations: Summonsummoned, Hit1, Hit0, Summondie, Effect, Summonstand, Mob
Max Level: 15
| 1 | MP Cost: 100, Buff Duration: 24 sec, Enemy Movement Speed: +30, Enemy Defense: --2%, Self-Destruct Damage: 252% |
| 2 | MP Cost: 100, Buff Duration: 28 sec, Enemy Movement Speed: +30, Enemy Defense: --4%, Self-Destruct Damage: 259% |
| 3 | MP Cost: 90, Buff Duration: 32 sec, Enemy Movement Speed: +30, Enemy Defense: --6%, Self-Destruct Damage: 266% |
| 4 | MP Cost: 90, Buff Duration: 36 sec, Enemy Movement Speed: +30, Enemy Defense: --8%, Self-Destruct Damage: 273% |
| 5 | MP Cost: 90, Buff Duration: 40 sec, Enemy Movement Speed: +30, Enemy Defense: --10%, Self-Destruct Damage: 280% |
| 6 | MP Cost: 80, Buff Duration: 44 sec, Enemy Movement Speed: +30, Enemy Defense: --12%, Self-Destruct Damage: 287% |
| 7 | MP Cost: 80, Buff Duration: 48 sec, Enemy Movement Speed: +30, Enemy Defense: --14%, Self-Destruct Damage: 294% |
| 8 | MP Cost: 80, Buff Duration: 52 sec, Enemy Movement Speed: +30, Enemy Defense: --16%, Self-Destruct Damage: 301% |
| 9 | MP Cost: 70, Buff Duration: 56 sec, Enemy Movement Speed: +30, Enemy Defense: --18%, Self-Destruct Damage: 308% |
| 10 | MP Cost: 70, Buff Duration: 60 sec, Enemy Movement Speed: +30, Enemy Defense: --20%, Self-Destruct Damage: 315% |
| 11 | MP Cost: 70, Buff Duration: 64 sec, Enemy Movement Speed: +30, Enemy Defense: --22%, Self-Destruct Damage: 322% |
| 12 | MP Cost: 60, Buff Duration: 68 sec, Enemy Movement Speed: +30, Enemy Defense: --24%, Self-Destruct Damage: 329% |
| 13 | MP Cost: 60, Buff Duration: 72 sec, Enemy Movement Speed: +30, Enemy Defense: --26%, Self-Destruct Damage: 336% |
| 14 | MP Cost: 60, Buff Duration: 76 sec, Enemy Movement Speed: +30, Enemy Defense: --28%, Self-Destruct Damage: 343% |
| 15 | MP Cost: 50, Buff Duration: 80 sec, Enemy Movement Speed: +30, Enemy Defense: --30%, Self-Destruct Damage: 350% |
SatelliteDescription Summons <Satellites>, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.
Animations: Summonfly, Hit0, Summondie, Summondie1, Summonsummoned, Summonstand, Summonattack1
Max Level: 20
| 1 | MP Cost: 97, Max Satellites: 1, Damage: 103% |
| 2 | MP Cost: 94, Max Satellites: 1, Damage: 106% |
| 3 | MP Cost: 91, Max Satellites: 1, Damage: 109% |
| 4 | MP Cost: 88, Max Satellites: 1, Damage: 112% |
| 5 | MP Cost: 85, Max Satellites: 1, Damage: 115% |
| 6 | MP Cost: 82, Max Satellites: 1, Damage: 118% |
| 7 | MP Cost: 79, Max Satellites: 1, Damage: 121% |
| 8 | MP Cost: 76, Max Satellites: 2, Damage: 124% |
| 9 | MP Cost: 73, Max Satellites: 2, Damage: 127% |
| 10 | MP Cost: 70, Max Satellites: 2, Damage: 130% |
| 11 | MP Cost: 67, Max Satellites: 2, Damage: 133% |
| 12 | MP Cost: 64, Max Satellites: 2, Damage: 136% |
| 13 | MP Cost: 61, Max Satellites: 2, Damage: 139% |
| 14 | MP Cost: 58, Max Satellites: 2, Damage: 142% |
| 15 | MP Cost: 55, Max Satellites: 3, Damage: 145% |
| 16 | MP Cost: 52, Max Satellites: 3, Damage: 148% |
| 17 | MP Cost: 49, Max Satellites: 3, Damage: 151% |
| 18 | MP Cost: 46, Max Satellites: 3, Damage: 154% |
| 19 | MP Cost: 43, Max Satellites: 3, Damage: 157% |
| 20 | MP Cost: 40, Max Satellites: 3, Damage: 160% |
SatelliteDescription Summons <Satellites>, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.
Animations: Summondie, Summondie1, Summonattack1, Summonfly, Hit0, Summonsummoned, Summonstand
Max Level: 20
| 1 | MP Cost: 97, Max Satellites: 1, Damage: 103% |
| 2 | MP Cost: 94, Max Satellites: 1, Damage: 106% |
| 3 | MP Cost: 91, Max Satellites: 1, Damage: 109% |
| 4 | MP Cost: 88, Max Satellites: 1, Damage: 112% |
| 5 | MP Cost: 85, Max Satellites: 1, Damage: 115% |
| 6 | MP Cost: 82, Max Satellites: 1, Damage: 118% |
| 7 | MP Cost: 79, Max Satellites: 1, Damage: 121% |
| 8 | MP Cost: 76, Max Satellites: 2, Damage: 124% |
| 9 | MP Cost: 73, Max Satellites: 2, Damage: 127% |
| 10 | MP Cost: 70, Max Satellites: 2, Damage: 130% |
| 11 | MP Cost: 67, Max Satellites: 2, Damage: 133% |
| 12 | MP Cost: 64, Max Satellites: 2, Damage: 136% |
| 13 | MP Cost: 61, Max Satellites: 2, Damage: 139% |
| 14 | MP Cost: 58, Max Satellites: 2, Damage: 142% |
| 15 | MP Cost: 55, Max Satellites: 3, Damage: 145% |
| 16 | MP Cost: 52, Max Satellites: 3, Damage: 148% |
| 17 | MP Cost: 49, Max Satellites: 3, Damage: 151% |
| 18 | MP Cost: 46, Max Satellites: 3, Damage: 154% |
| 19 | MP Cost: 43, Max Satellites: 3, Damage: 157% |
| 20 | MP Cost: 40, Max Satellites: 3, Damage: 160% |
Healing Robot H-LXDescription Summons the stationary bot <H-LX> stationary to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 2 seconds. The H-LX self-destructs when it runs out of power.
Animations: Hit0, Summonstand, Summonsummoned, Affected, Effect, Summondie
Max Level: 20
| 1 | MP Cost: 88, Summon Duration: 21 sec, Party HP Healed: 5%, Self-Destruct Damage: 305% d\n#cCooldown: 105 sec# sec |
| 2 | MP Cost: 86, Summon Duration: 22 sec, Party HP Healed: 7%, Self-Destruct Damage: 310% d\n#cCooldown: 99 sec# sec |
| 3 | MP Cost: 84, Summon Duration: 23 sec, Party HP Healed: 7%, Self-Destruct Damage: 315% d\n#cCooldown: 99 sec# sec |
| 4 | MP Cost: 82, Summon Duration: 24 sec, Party HP Healed: 9%, Self-Destruct Damage: 320% d\n#cCooldown: 93 sec# sec |
| 5 | MP Cost: 80, Summon Duration: 25 sec, Party HP Healed: 9%, Self-Destruct Damage: 325% d\n#cCooldown: 93 sec# sec |
| 6 | MP Cost: 78, Summon Duration: 26 sec, Party HP Healed: 11%, Self-Destruct Damage: 330% d\n#cCooldown: 87 sec# sec |
| 7 | MP Cost: 76, Summon Duration: 27 sec, Party HP Healed: 11%, Self-Destruct Damage: 335% d\n#cCooldown: 87 sec# sec |
| 8 | MP Cost: 74, Summon Duration: 28 sec, Party HP Healed: 13%, Self-Destruct Damage: 340% d\n#cCooldown: 81 sec# sec |
| 9 | MP Cost: 72, Summon Duration: 29 sec, Party HP Healed: 13%, Self-Destruct Damage: 345% d\n#cCooldown: 81 sec# sec |
| 10 | MP Cost: 70, Summon Duration: 30 sec, Party HP Healed: 15%, Self-Destruct Damage: 350% d\n#cCooldown: 75 sec# sec |
| 11 | MP Cost: 68, Summon Duration: 31 sec, Party HP Healed: 15%, Self-Destruct Damage: 355% d\n#cCooldown: 75 sec# sec |
| 12 | MP Cost: 66, Summon Duration: 32 sec, Party HP Healed: 17%, Self-Destruct Damage: 360% d\n#cCooldown: 69 sec# sec |
| 13 | MP Cost: 64, Summon Duration: 33 sec, Party HP Healed: 17%, Self-Destruct Damage: 365% d\n#cCooldown: 69 sec# sec |
| 14 | MP Cost: 62, Summon Duration: 34 sec, Party HP Healed: 19%, Self-Destruct Damage: 370% d\n#cCooldown: 63 sec# sec |
| 15 | MP Cost: 60, Summon Duration: 35 sec, Party HP Healed: 19%, Self-Destruct Damage: 375% d\n#cCooldown: 63 sec# sec |
| 16 | MP Cost: 58, Summon Duration: 36 sec, Party HP Healed: 21%, Self-Destruct Damage: 380% d\n#cCooldown: 57 sec# sec |
| 17 | MP Cost: 56, Summon Duration: 37 sec, Party HP Healed: 21%, Self-Destruct Damage: 385% d\n#cCooldown: 57 sec# sec |
| 18 | MP Cost: 54, Summon Duration: 38 sec, Party HP Healed: 23%, Self-Destruct Damage: 390% d\n#cCooldown: 51 sec# sec |
| 19 | MP Cost: 52, Summon Duration: 39 sec, Party HP Healed: 23%, Self-Destruct Damage: 395% d\n#cCooldown: 51 sec# sec |
| 20 | MP Cost: 50, Summon Duration: 40 sec, Party HP Healed: 25%, Self-Destruct Damage: 400% d\n#cCooldown: 45 sec# sec |
Roll of the DiceDescription Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Animations: Affected2, Affected3, Affected1, Affected6, Affected4, Affected5
Max Level: 20
| 1 | MP Cost: 40, Buff Duration: 66 sec\n#cCooldown: 500 sec# |
| 2 | MP Cost: 40, Buff Duration: 72 sec\n#cCooldown: 470 sec# |
| 3 | MP Cost: 40, Buff Duration: 78 sec\n#cCooldown: 470 sec# |
| 4 | MP Cost: 40, Buff Duration: 84 sec\n#cCooldown: 440 sec# |
| 5 | MP Cost: 45, Buff Duration: 90 sec\n#cCooldown: 440 sec# |
| 6 | MP Cost: 45, Buff Duration: 96 sec\n#cCooldown: 410 sec# |
| 7 | MP Cost: 45, Buff Duration: 102 sec\n#cCooldown: 410 sec# |
| 8 | MP Cost: 45, Buff Duration: 108 sec\n#cCooldown: 380 sec# |
| 9 | MP Cost: 45, Buff Duration: 114 sec\n#cCooldown: 380 sec# |
| 10 | MP Cost: 50, Buff Duration: 120 sec\n#cCooldown: 350 sec# |
| 11 | MP Cost: 50, Buff Duration: 126 sec\n#cCooldown: 350 sec# |
| 12 | MP Cost: 50, Buff Duration: 132 sec\n#cCooldown: 320 sec# |
| 13 | MP Cost: 50, Buff Duration: 138 sec\n#cCooldown: 320 sec# |
| 14 | MP Cost: 50, Buff Duration: 144 sec\n#cCooldown: 290 sec# |
| 15 | MP Cost: 55, Buff Duration: 150 sec\n#cCooldown: 290 sec# |
| 16 | MP Cost: 55, Buff Duration: 156 sec\n#cCooldown: 260 sec# |
| 17 | MP Cost: 55, Buff Duration: 162 sec\n#cCooldown: 260 sec# |
| 18 | MP Cost: 55, Buff Duration: 168 sec\n#cCooldown: 230 sec# |
| 19 | MP Cost: 55, Buff Duration: 174 sec\n#cCooldown: 230 sec# |
| 20 | MP Cost: 60, Buff Duration: 180 sec\n#cCooldown: 200 sec# |
Punch LauncherDescription Launches a punch that hits multiple enemies, possibly Stunning them.
Animations: Ball, Mob, Hit0
Max Level: 20
| 1 | MP Cost: 30, Damage: 456%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 2 | MP Cost: 30, Damage: 462%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 3 | MP Cost: 30, Damage: 468%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 4 | MP Cost: 33, Damage: 474%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 5 | MP Cost: 33, Damage: 480%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 6 | MP Cost: 33, Damage: 486%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 7 | MP Cost: 33, Damage: 492%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 8 | MP Cost: 36, Damage: 498%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 9 | MP Cost: 36, Damage: 504%, Max Monsters Hit: 4, Stun Duration: 2 sec |
| 10 | MP Cost: 36, Damage: 510%, Max Monsters Hit: 5, Stun Duration: 2 sec |
| 11 | MP Cost: 36, Damage: 516%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 12 | MP Cost: 39, Damage: 522%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 13 | MP Cost: 39, Damage: 528%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 14 | MP Cost: 39, Damage: 534%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 15 | MP Cost: 39, Damage: 540%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 16 | MP Cost: 42, Damage: 546%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 17 | MP Cost: 42, Damage: 552%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 18 | MP Cost: 42, Damage: 558%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 19 | MP Cost: 42, Damage: 564%, Max Monsters Hit: 5, Stun Duration: 3 sec |
| 20 | MP Cost: 45, Damage: 570%, Max Monsters Hit: 6, Stun Duration: 3 sec |
Mechanic (IV)
Extreme Mech
Description Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech.\nRequired Skill: #cMech: Prototype Lv. 10#
Max Level: 30
Robot Mastery
Description Increases the ATT, self-destruct damage, and summon duration of all summoned robots.
Max Level: 15
Giant Robot SG-88
Description Summons giant robot SG-88 to attack all nearby enemies. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to two times the base amount) by hitting the regular attack key.
Animations: Hit0, Hit1, Hit2, Summonattack1infoeffect, Summondie, Summonstand, Summonsummoned, Summonattack1
Max Level: 30
Mech: Missile Tank
Description Activates <Missile Tank> mode during which your meach continuously consumes MP to gain an increased Critical Hit Rate. You can use Seige Mode during Missile Tank mode for increased damage. \nGet on/off your mount by pressing the skill key. \n[To shoot: [#cAttack key#]\n[Skills that can be used: #cLaser Blast, Siege Mode#]\nRequired Skill: #cMech: Siege Mode Lv. 10#
Animations: Ball, Effect, Ball0, Hit0, Hit1
Max Level: 30
Satellite Safety
Description Permanently increases Satellite attack damage. When you take a fatal blow, a Satellite can minimize the damage you take by absorbing some of the damage. The Satellite will then disappear and the skill will be on cooldown. \nToggle this skill #cOn/Off# by pressing the skill key.\nRequired Skill: #cSatellite Lv. 10#
Max Level: 25
Maple Warrior
Description Increases the stats of all party members.
Animations: Effect, Affected
Max Level: 30
Hero's Will
Description Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: Effect
Max Level: 5
Bots 'n Tots
Description Installs a robot factory that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time.
Animations: Effect, Summonstand, Summonsubsummon, Summonsummoned, Hit0, Summondie
Max Level: 30
Amplifier Robot AF-11
Description The stationary amplifier robot <AF-11> is summoned to enhance the damage of all party members. AF-11 self-destructs when it runs out of power.
Animations: Hit0, Hit1, Summondie, Summonstand, Effect, Summonsummoned, Affected
Max Level: 20
Laser Blast
Description Shoots a laser beam that attacks multiple enemies. This skill can only be used during a Missile Tank mode.\nRequired Skill: #cMech: Missile Tank Lv. 1#
Animations: Hit0, Effect
Max Level: 30
Mech: Siege Mode
Description Your Mech switches to <Siege> mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. When attacked, you will gain a Stance effect.\n[To Attack: #cAttack key#]
Animations: Ball, Ball0, Effect, Hit1, Hit0
Max Level: 20
Extreme MechDescription Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech.\nRequired Skill: #cMech: Prototype Lv. 10#
Max Level: 30
| 1 | ATT: +21, Defense: +420, Max HP: +620, Max MP: +620, Weapon Mastery: +56 |
| 2 | ATT: +22, Defense: +440, Max HP: +640, Max MP: +640, Weapon Mastery: +56 |
| 3 | ATT: +23, Defense: +460, Max HP: +660, Max MP: +660, Weapon Mastery: +57 |
| 4 | ATT: +24, Defense: +480, Max HP: +680, Max MP: +680, Weapon Mastery: +57 |
| 5 | ATT: +25, Defense: +500, Max HP: +700, Max MP: +700, Weapon Mastery: +58 |
| 6 | ATT: +26, Defense: +520, Max HP: +720, Max MP: +720, Weapon Mastery: +58 |
| 7 | ATT: +27, Defense: +540, Max HP: +740, Max MP: +740, Weapon Mastery: +59 |
| 8 | ATT: +28, Defense: +560, Max HP: +760, Max MP: +760, Weapon Mastery: +59 |
| 9 | ATT: +29, Defense: +580, Max HP: +780, Max MP: +780, Weapon Mastery: +60 |
| 10 | ATT: +30, Defense: +600, Max HP: +800, Max MP: +800, Weapon Mastery: +60 |
| 11 | ATT: +31, Defense: +620, Max HP: +820, Max MP: +820, Weapon Mastery: +61 |
| 12 | ATT: +32, Defense: +640, Max HP: +840, Max MP: +840, Weapon Mastery: +61 |
| 13 | ATT: +33, Defense: +660, Max HP: +860, Max MP: +860, Weapon Mastery: +62 |
| 14 | ATT: +34, Defense: +680, Max HP: +880, Max MP: +880, Weapon Mastery: +62 |
| 15 | ATT: +35, Defense: +700, Max HP: +900, Max MP: +900, Weapon Mastery: +63 |
| 16 | ATT: +36, Defense: +720, Max HP: +920, Max MP: +920, Weapon Mastery: +63 |
| 17 | ATT: +37, Defense: +740, Max HP: +940, Max MP: +940, Weapon Mastery: +64 |
| 18 | ATT: +38, Defense: +760, Max HP: +960, Max MP: +960, Weapon Mastery: +64 |
| 19 | ATT: +39, Defense: +780, Max HP: +980, Max MP: +980, Weapon Mastery: +65 |
| 20 | ATT: +40, Defense: +800, Max HP: +1000, Max MP: +1000, Weapon Mastery: +65 |
| 21 | ATT: +41, Defense: +820, Max HP: +1020, Max MP: +1020, Weapon Mastery: +66 |
| 22 | ATT: +42, Defense: +840, Max HP: +1040, Max MP: +1040, Weapon Mastery: +66 |
| 23 | ATT: +43, Defense: +860, Max HP: +1060, Max MP: +1060, Weapon Mastery: +67 |
| 24 | ATT: +44, Defense: +880, Max HP: +1080, Max MP: +1080, Weapon Mastery: +67 |
| 25 | ATT: +45, Defense: +900, Max HP: +1100, Max MP: +1100, Weapon Mastery: +68 |
| 26 | ATT: +46, Defense: +920, Max HP: +1120, Max MP: +1120, Weapon Mastery: +68 |
| 27 | ATT: +47, Defense: +940, Max HP: +1140, Max MP: +1140, Weapon Mastery: +69 |
| 28 | ATT: +48, Defense: +960, Max HP: +1160, Max MP: +1160, Weapon Mastery: +69 |
| 29 | ATT: +49, Defense: +980, Max HP: +1180, Max MP: +1180, Weapon Mastery: +70 |
| 30 | ATT: +50, Defense: +1000, Max HP: +1200, Max MP: +1200, Weapon Mastery: +70 |
Robot MasteryDescription Increases the ATT, self-destruct damage, and summon duration of all summoned robots.
Max Level: 15
| 1 | Damage (attack, self-destruct): +8%, Summon Duration: +8% |
| 2 | Damage (attack, self-destruct): +11%, Summon Duration: +11% |
| 3 | Damage (attack, self-destruct): +14%, Summon Duration: +14% |
| 4 | Damage (attack, self-destruct): +17%, Summon Duration: +17% |
| 5 | Damage (attack, self-destruct): +20%, Summon Duration: +20% |
| 6 | Damage (attack, self-destruct): +23%, Summon Duration: +23% |
| 7 | Damage (attack, self-destruct): +26%, Summon Duration: +26% |
| 8 | Damage (attack, self-destruct): +29%, Summon Duration: +29% |
| 9 | Damage (attack, self-destruct): +32%, Summon Duration: +32% |
| 10 | Damage (attack, self-destruct): +35%, Summon Duration: +35% |
| 11 | Damage (attack, self-destruct): +38%, Summon Duration: +38% |
| 12 | Damage (attack, self-destruct): +41%, Summon Duration: +41% |
| 13 | Damage (attack, self-destruct): +44%, Summon Duration: +44% |
| 14 | Damage (attack, self-destruct): +47%, Summon Duration: +47% |
| 15 | Damage (attack, self-destruct): +50%, Summon Duration: +50% |
Giant Robot SG-88 Description Summons giant robot SG-88 to attack all nearby enemies. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to two times the base amount) by hitting the regular attack key.
Animations: Hit0, Hit1, Hit2, Summonattack1infoeffect, Summondie, Summonstand, Summonsummoned, Summonattack1
Max Level: 30
| 1 | MP Cost: 400, Damage: 815%, Max Monsters Hit: 15\n#cCooldown: 60 sec# |
| 2 | MP Cost: 400, Damage: 830%, Max Monsters Hit: 15\n#cCooldown: 58 sec# |
| 3 | MP Cost: 400, Damage: 845%, Max Monsters Hit: 15\n#cCooldown: 58 sec# |
| 4 | MP Cost: 400, Damage: 860%, Max Monsters Hit: 15\n#cCooldown: 56 sec# |
| 5 | MP Cost: 400, Damage: 875%, Max Monsters Hit: 15\n#cCooldown: 56 sec# |
| 6 | MP Cost: 400, Damage: 890%, Max Monsters Hit: 15\n#cCooldown: 54 sec# |
| 7 | MP Cost: 400, Damage: 905%, Max Monsters Hit: 15\n#cCooldown: 54 sec# |
| 8 | MP Cost: 400, Damage: 920%, Max Monsters Hit: 15\n#cCooldown: 52 sec# |
| 9 | MP Cost: 400, Damage: 935%, Max Monsters Hit: 15\n#cCooldown: 52 sec# |
| 10 | MP Cost: 400, Damage: 950%, Max Monsters Hit: 15\n#cCooldown: 50 sec# |
| 11 | MP Cost: 400, Damage: 965%, Max Monsters Hit: 15\n#cCooldown: 50 sec# |
| 12 | MP Cost: 400, Damage: 980%, Max Monsters Hit: 15\n#cCooldown: 48 sec# |
| 13 | MP Cost: 400, Damage: 995%, Max Monsters Hit: 15\n#cCooldown: 48 sec# |
| 14 | MP Cost: 400, Damage: 1010%, Max Monsters Hit: 15\n#cCooldown: 46 sec# |
| 15 | MP Cost: 400, Damage: 1025%, Max Monsters Hit: 15\n#cCooldown: 46 sec# |
| 16 | MP Cost: 400, Damage: 1040%, Max Monsters Hit: 15\n#cCooldown: 44 sec# |
| 17 | MP Cost: 400, Damage: 1055%, Max Monsters Hit: 15\n#cCooldown: 44 sec# |
| 18 | MP Cost: 400, Damage: 1070%, Max Monsters Hit: 15\n#cCooldown: 42 sec# |
| 19 | MP Cost: 400, Damage: 1085%, Max Monsters Hit: 15\n#cCooldown: 42 sec# |
| 20 | MP Cost: 400, Damage: 1100%, Max Monsters Hit: 15\n#cCooldown: 40 sec# |
| 21 | MP Cost: 400, Damage: 1115%, Max Monsters Hit: 15\n#cCooldown: 40 sec# |
| 22 | MP Cost: 400, Damage: 1130%, Max Monsters Hit: 15\n#cCooldown: 38 sec# |
| 23 | MP Cost: 400, Damage: 1145%, Max Monsters Hit: 15\n#cCooldown: 38 sec# |
| 24 | MP Cost: 400, Damage: 1160%, Max Monsters Hit: 15\n#cCooldown: 36 sec# |
| 25 | MP Cost: 400, Damage: 1175%, Max Monsters Hit: 15\n#cCooldown: 36 sec# |
| 26 | MP Cost: 400, Damage: 1190%, Max Monsters Hit: 15\n#cCooldown: 34 sec# |
| 27 | MP Cost: 400, Damage: 1205%, Max Monsters Hit: 15\n#cCooldown: 34 sec# |
| 28 | MP Cost: 400, Damage: 1220%, Max Monsters Hit: 15\n#cCooldown: 32 sec# |
| 29 | MP Cost: 400, Damage: 1235%, Max Monsters Hit: 15\n#cCooldown: 32 sec# |
| 30 | MP Cost: 400, Damage: 1250%, Max Monsters Hit: 15\n#cCooldown: 30 sec# |
Mech: Missile TankDescription Activates <Missile Tank> mode during which your meach continuously consumes MP to gain an increased Critical Hit Rate. You can use Seige Mode during Missile Tank mode for increased damage. \nGet on/off your mount by pressing the skill key. \n[To shoot: [#cAttack key#]\n[Skills that can be used: #cLaser Blast, Siege Mode#]\nRequired Skill: #cMech: Siege Mode Lv. 10#
Animations: Ball, Effect, Ball0, Hit0, Hit1
Max Level: 30
| 1 | MP Cost: 118 to change to Tank mode, plus an additional -150 MP every 5 sec, Damage: 81% \nAdditional Critical Rate (basic attacks): +1%, Damage Bonus (Siege mode): +30% |
| 2 | MP Cost: 116 to change to Tank mode, plus an additional -150 MP every 5 sec, Damage: 82% \nAdditional Critical Rate (basic attacks): +2%, Damage Bonus (Siege mode): +30% |
| 3 | MP Cost: 114 to change to Tank mode, plus an additional -145 MP every 5 sec, Damage: 83% \nAdditional Critical Rate (basic attacks): +3%, Damage Bonus (Siege mode): +30% |
| 4 | MP Cost: 112 to change to Tank mode, plus an additional -145 MP every 5 sec, Damage: 84% \nAdditional Critical Rate (basic attacks): +4%, Damage Bonus (Siege mode): +30% |
| 5 | MP Cost: 110 to change to Tank mode, plus an additional -145 MP every 5 sec, Damage: 85% \nAdditional Critical Rate (basic attacks): +5%, Damage Bonus (Siege mode): +30% |
| 6 | MP Cost: 108 to change to Tank mode, plus an additional -140 MP every 5 sec, Damage: 86% \nAdditional Critical Rate (basic attacks): +6%, Damage Bonus (Siege mode): +30% |
| 7 | MP Cost: 106 to change to Tank mode, plus an additional -140 MP every 5 sec, Damage: 87% \nAdditional Critical Rate (basic attacks): +7%, Damage Bonus (Siege mode): +30% |
| 8 | MP Cost: 104 to change to Tank mode, plus an additional -140 MP every 5 sec, Damage: 88% \nAdditional Critical Rate (basic attacks): +8%, Damage Bonus (Siege mode): +30% |
| 9 | MP Cost: 102 to change to Tank mode, plus an additional -135 MP every 5 sec, Damage: 89% \nAdditional Critical Rate (basic attacks): +9%, Damage Bonus (Siege mode): +30% |
| 10 | MP Cost: 100 to change to Tank mode, plus an additional -135 MP every 5 sec, Damage: 90% \nAdditional Critical Rate (basic attacks): +10%, Damage Bonus (Siege mode): +30% |
| 11 | MP Cost: 98 to change to Tank mode, plus an additional -135 MP every 5 sec, Damage: 91% \nAdditional Critical Rate (basic attacks): +11%, Damage Bonus (Siege mode): +30% |
| 12 | MP Cost: 96 to change to Tank mode, plus an additional -130 MP every 5 sec, Damage: 92% \nAdditional Critical Rate (basic attacks): +12%, Damage Bonus (Siege mode): +30% |
| 13 | MP Cost: 94 to change to Tank mode, plus an additional -130 MP every 5 sec, Damage: 93% \nAdditional Critical Rate (basic attacks): +13%, Damage Bonus (Siege mode): +30% |
| 14 | MP Cost: 92 to change to Tank mode, plus an additional -130 MP every 5 sec, Damage: 94% \nAdditional Critical Rate (basic attacks): +14%, Damage Bonus (Siege mode): +30% |
| 15 | MP Cost: 90 to change to Tank mode, plus an additional -125 MP every 5 sec, Damage: 95% \nAdditional Critical Rate (basic attacks): +15%, Damage Bonus (Siege mode): +30% |
| 16 | MP Cost: 88 to change to Tank mode, plus an additional -125 MP every 5 sec, Damage: 96% \nAdditional Critical Rate (basic attacks): +16%, Damage Bonus (Siege mode): +30% |
| 17 | MP Cost: 86 to change to Tank mode, plus an additional -125 MP every 5 sec, Damage: 97% \nAdditional Critical Rate (basic attacks): +17%, Damage Bonus (Siege mode): +30% |
| 18 | MP Cost: 84 to change to Tank mode, plus an additional -120 MP every 5 sec, Damage: 98% \nAdditional Critical Rate (basic attacks): +18%, Damage Bonus (Siege mode): +30% |
| 19 | MP Cost: 82 to change to Tank mode, plus an additional -120 MP every 5 sec, Damage: 99% \nAdditional Critical Rate (basic attacks): +19%, Damage Bonus (Siege mode): +30% |
| 20 | MP Cost: 80 to change to Tank mode, plus an additional -120 MP every 5 sec, Damage: 100% \nAdditional Critical Rate (basic attacks): +20%, Damage Bonus (Siege mode): +30% |
| 21 | MP Cost: 78 to change to Tank mode, plus an additional -115 MP every 5 sec, Damage: 101% \nAdditional Critical Rate (basic attacks): +21%, Damage Bonus (Siege mode): +30% |
| 22 | MP Cost: 76 to change to Tank mode, plus an additional -115 MP every 5 sec, Damage: 102% \nAdditional Critical Rate (basic attacks): +22%, Damage Bonus (Siege mode): +30% |
| 23 | MP Cost: 74 to change to Tank mode, plus an additional -115 MP every 5 sec, Damage: 103% \nAdditional Critical Rate (basic attacks): +23%, Damage Bonus (Siege mode): +30% |
| 24 | MP Cost: 72 to change to Tank mode, plus an additional -110 MP every 5 sec, Damage: 104% \nAdditional Critical Rate (basic attacks): +24%, Damage Bonus (Siege mode): +30% |
| 25 | MP Cost: 70 to change to Tank mode, plus an additional -110 MP every 5 sec, Damage: 105% \nAdditional Critical Rate (basic attacks): +25%, Damage Bonus (Siege mode): +30% |
| 26 | MP Cost: 68 to change to Tank mode, plus an additional -110 MP every 5 sec, Damage: 106% \nAdditional Critical Rate (basic attacks): +26%, Damage Bonus (Siege mode): +30% |
| 27 | MP Cost: 66 to change to Tank mode, plus an additional -105 MP every 5 sec, Damage: 107% \nAdditional Critical Rate (basic attacks): +27%, Damage Bonus (Siege mode): +30% |
| 28 | MP Cost: 64 to change to Tank mode, plus an additional -105 MP every 5 sec, Damage: 108% \nAdditional Critical Rate (basic attacks): +28%, Damage Bonus (Siege mode): +30% |
| 29 | MP Cost: 62 to change to Tank mode, plus an additional -105 MP every 5 sec, Damage: 109% \nAdditional Critical Rate (basic attacks): +29%, Damage Bonus (Siege mode): +30% |
| 30 | MP Cost: 60 to change to Tank mode, plus an additional -100 MP every 5 sec, Damage: 110% \nAdditional Critical Rate (basic attacks): +30%, Damage Bonus (Siege mode): +30% |
Satellite SafetyDescription Permanently increases Satellite attack damage. When you take a fatal blow, a Satellite can minimize the damage you take by absorbing some of the damage. The Satellite will then disappear and the skill will be on cooldown. \nToggle this skill #cOn/Off# by pressing the skill key.\nRequired Skill: #cSatellite Lv. 10#
Max Level: 25
| 1 | Satellite Attack Damage: +2% \nProcs when you take damage more than 54% of your Max HP, Absorbs 32% of the damage received\n#cActivation Cooldown: 22 sec# |
| 2 | Satellite Attack Damage: +4% \nProcs when you take damage more than 53% of your Max HP, Absorbs 34% of the damage received\n#cActivation Cooldown: 21 sec# |
| 3 | Satellite Attack Damage: +6% \nProcs when you take damage more than 52% of your Max HP, Absorbs 36% of the damage received\n#cActivation Cooldown: 21 sec# |
| 4 | Satellite Attack Damage: +8% \nProcs when you take damage more than 51% of your Max HP, Absorbs 38% of the damage received\n#cActivation Cooldown: 20 sec# |
| 5 | Satellite Attack Damage: +10% \nProcs when you take damage more than 50% of your Max HP, Absorbs 40% of the damage received\n#cActivation Cooldown: 20 sec# |
| 6 | Satellite Attack Damage: +12% \nProcs when you take damage more than 49% of your Max HP, Absorbs 42% of the damage received\n#cActivation Cooldown: 19 sec# |
| 7 | Satellite Attack Damage: +14% \nProcs when you take damage more than 48% of your Max HP, Absorbs 44% of the damage received\n#cActivation Cooldown: 19 sec# |
| 8 | Satellite Attack Damage: +16% \nProcs when you take damage more than 47% of your Max HP, Absorbs 46% of the damage received\n#cActivation Cooldown: 18 sec# |
| 9 | Satellite Attack Damage: +18% \nProcs when you take damage more than 46% of your Max HP, Absorbs 48% of the damage received\n#cActivation Cooldown: 18 sec# |
| 10 | Satellite Attack Damage: +20% \nProcs when you take damage more than 45% of your Max HP, Absorbs 50% of the damage received\n#cActivation Cooldown: 17 sec# |
| 11 | Satellite Attack Damage: +22% \nProcs when you take damage more than 44% of your Max HP, Absorbs 52% of the damage received\n#cActivation Cooldown: 17 sec# |
| 12 | Satellite Attack Damage: +24% \nProcs when you take damage more than 43% of your Max HP, Absorbs 54% of the damage received\n#cActivation Cooldown: 16 sec# |
| 13 | Satellite Attack Damage: +26% \nProcs when you take damage more than 42% of your Max HP, Absorbs 56% of the damage received\n#cActivation Cooldown: 16 sec# |
| 14 | Satellite Attack Damage: +28% \nProcs when you take damage more than 41% of your Max HP, Absorbs 58% of the damage received\n#cActivation Cooldown: 15 sec# |
| 15 | Satellite Attack Damage: +30% \nProcs when you take damage more than 40% of your Max HP, Absorbs 60% of the damage received\n#cActivation Cooldown: 15 sec# |
| 16 | Satellite Attack Damage: +32% \nProcs when you take damage more than 39% of your Max HP, Absorbs 62% of the damage received\n#cActivation Cooldown: 14 sec# |
| 17 | Satellite Attack Damage: +34% \nProcs when you take damage more than 38% of your Max HP, Absorbs 64% of the damage received\n#cActivation Cooldown: 14 sec# |
| 18 | Satellite Attack Damage: +36% \nProcs when you take damage more than 37% of your Max HP, Absorbs 66% of the damage received\n#cActivation Cooldown: 13 sec# |
| 19 | Satellite Attack Damage: +38% \nProcs when you take damage more than 36% of your Max HP, Absorbs 68% of the damage received\n#cActivation Cooldown: 13 sec# |
| 20 | Satellite Attack Damage: +40% \nProcs when you take damage more than 35% of your Max HP, Absorbs 70% of the damage received\n#cActivation Cooldown: 12 sec# |
| 21 | Satellite Attack Damage: +42% \nProcs when you take damage more than 34% of your Max HP, Absorbs 72% of the damage received\n#cActivation Cooldown: 12 sec# |
| 22 | Satellite Attack Damage: +44% \nProcs when you take damage more than 33% of your Max HP, Absorbs 74% of the damage received\n#cActivation Cooldown: 11 sec# |
| 23 | Satellite Attack Damage: +46% \nProcs when you take damage more than 32% of your Max HP, Absorbs 76% of the damage received\n#cActivation Cooldown: 11 sec# |
| 24 | Satellite Attack Damage: +48% \nProcs when you take damage more than 31% of your Max HP, Absorbs 78% of the damage received\n#cActivation Cooldown: 10 sec# |
| 25 | Satellite Attack Damage: +50% \nProcs when you take damage more than 30% of your Max HP, Absorbs 80% of the damage received\n#cActivation Cooldown: 10 sec# |
Maple WarriorDescription Increases the stats of all party members.
Animations: Effect, Affected
Max Level: 30
| 1 | MP Cost: 10, All Stats: +1%, Duration: 30 sec |
| 2 | MP Cost: 10, All Stats: +1%, Duration: 60 sec |
| 3 | MP Cost: 10, All Stats: +2%, Duration: 90 sec |
| 4 | MP Cost: 10, All Stats: +2%, Duration: 120 sec |
| 5 | MP Cost: 20, All Stats: +3%, Duration: 150 sec |
| 6 | MP Cost: 20, All Stats: +3%, Duration: 180 sec |
| 7 | MP Cost: 20, All Stats: +4%, Duration: 210 sec |
| 8 | MP Cost: 20, All Stats: +4%, Duration: 240 sec |
| 9 | MP Cost: 20, All Stats: +5%, Duration: 270 sec |
| 10 | MP Cost: 30, All Stats: +5%, Duration: 300 sec |
| 11 | MP Cost: 30, All Stats: +6%, Duration: 330 sec |
| 12 | MP Cost: 30, All Stats: +6%, Duration: 360 sec |
| 13 | MP Cost: 30, All Stats: +7%, Duration: 390 sec |
| 14 | MP Cost: 30, All Stats: +7%, Duration: 420 sec |
| 15 | MP Cost: 40, All Stats: +8%, Duration: 450 sec |
| 16 | MP Cost: 40, All Stats: +8%, Duration: 480 sec |
| 17 | MP Cost: 40, All Stats: +9%, Duration: 510 sec |
| 18 | MP Cost: 40, All Stats: +9%, Duration: 540 sec |
| 19 | MP Cost: 40, All Stats: +10%, Duration: 570 sec |
| 20 | MP Cost: 50, All Stats: +10%, Duration: 600 sec |
| 21 | MP Cost: 50, All Stats: +11%, Duration: 630 sec |
| 22 | MP Cost: 50, All Stats: +11%, Duration: 660 sec |
| 23 | MP Cost: 50, All Stats: +12%, Duration: 690 sec |
| 24 | MP Cost: 50, All Stats: +12%, Duration: 720 sec |
| 25 | MP Cost: 60, All Stats: +13%, Duration: 750 sec |
| 26 | MP Cost: 60, All Stats: +13%, Duration: 780 sec |
| 27 | MP Cost: 60, All Stats: +14%, Duration: 810 sec |
| 28 | MP Cost: 60, All Stats: +14%, Duration: 840 sec |
| 29 | MP Cost: 60, All Stats: +15%, Duration: 870 sec |
| 30 | MP Cost: 70, All Stats: +15%, Duration: 900 sec |
Hero's WillDescription Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: Effect
Max Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
Bots 'n TotsDescription Installs a robot factory that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time.
Animations: Effect, Summonstand, Summonsubsummon, Summonsummoned, Hit0, Summondie
Max Level: 30
| 1 | MP Cost: 75, Robot Factory Duration: 25 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 355%, Summon Interval: every 3 sec, Self-Destruct Damage: 710%\n#cCooldown: 60 seconds.# |
| 2 | MP Cost: 75, Robot Factory Duration: 25 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 360%, Summon Interval: every 3 sec, Self-Destruct Damage: 720%\n#cCooldown: 60 seconds.# |
| 3 | MP Cost: 75, Robot Factory Duration: 27 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 365%, Summon Interval: every 3 sec, Self-Destruct Damage: 730%\n#cCooldown: 58 seconds.# |
| 4 | MP Cost: 75, Robot Factory Duration: 27 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 370%, Summon Interval: every 3 sec, Self-Destruct Damage: 740%\n#cCooldown: 58 seconds.# |
| 5 | MP Cost: 75, Robot Factory Duration: 27 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 375%, Summon Interval: every 3 sec, Self-Destruct Damage: 750%\n#cCooldown: 58 seconds.# |
| 6 | MP Cost: 80, Robot Factory Duration: 29 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 380%, Summon Interval: every 3 sec, Self-Destruct Damage: 760%\n#cCooldown: 56 seconds.# |
| 7 | MP Cost: 80, Robot Factory Duration: 29 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 385%, Summon Interval: every 3 sec, Self-Destruct Damage: 770%\n#cCooldown: 56 seconds.# |
| 8 | MP Cost: 80, Robot Factory Duration: 29 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 390%, Summon Interval: every 3 sec, Self-Destruct Damage: 780%\n#cCooldown: 56 seconds.# |
| 9 | MP Cost: 80, Robot Factory Duration: 31 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 395%, Summon Interval: every 3 sec, Self-Destruct Damage: 790%\n#cCooldown: 54 seconds.# |
| 10 | MP Cost: 80, Robot Factory Duration: 31 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 400%, Summon Interval: every 3 sec, Self-Destruct Damage: 800%\n#cCooldown: 54 seconds.# |
| 11 | MP Cost: 85, Robot Factory Duration: 31 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 405%, Summon Interval: every 3 sec, Self-Destruct Damage: 810%\n#cCooldown: 54 seconds.# |
| 12 | MP Cost: 85, Robot Factory Duration: 33 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 410%, Summon Interval: every 3 sec, Self-Destruct Damage: 820%\n#cCooldown: 52 seconds.# |
| 13 | MP Cost: 85, Robot Factory Duration: 33 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 415%, Summon Interval: every 3 sec, Self-Destruct Damage: 830%\n#cCooldown: 52 seconds.# |
| 14 | MP Cost: 85, Robot Factory Duration: 33 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 420%, Summon Interval: every 3 sec, Self-Destruct Damage: 840%\n#cCooldown: 52 seconds.# |
| 15 | MP Cost: 85, Robot Factory Duration: 35 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 425%, Summon Interval: every 3 sec, Self-Destruct Damage: 850%\n#cCooldown: 50 seconds.# |
| 16 | MP Cost: 90, Robot Factory Duration: 35 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 430%, Summon Interval: every 3 sec, Self-Destruct Damage: 860%\n#cCooldown: 50 seconds.# |
| 17 | MP Cost: 90, Robot Factory Duration: 35 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 435%, Summon Interval: every 3 sec, Self-Destruct Damage: 870%\n#cCooldown: 50 seconds.# |
| 18 | MP Cost: 90, Robot Factory Duration: 37 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 440%, Summon Interval: every 3 sec, Self-Destruct Damage: 880%\n#cCooldown: 48 seconds.# |
| 19 | MP Cost: 90, Robot Factory Duration: 37 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 445%, Summon Interval: every 3 sec, Self-Destruct Damage: 890%\n#cCooldown: 48 seconds.# |
| 20 | MP Cost: 90, Robot Factory Duration: 37 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 450%, Summon Interval: every 3 sec, Self-Destruct Damage: 900%\n#cCooldown: 48 seconds.# |
| 21 | MP Cost: 95, Robot Factory Duration: 39 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 455%, Summon Interval: every 3 sec, Self-Destruct Damage: 910%\n#cCooldown: 46 seconds.# |
| 22 | MP Cost: 95, Robot Factory Duration: 39 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 460%, Summon Interval: every 3 sec, Self-Destruct Damage: 920%\n#cCooldown: 46 seconds.# |
| 23 | MP Cost: 95, Robot Factory Duration: 39 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 465%, Summon Interval: every 3 sec, Self-Destruct Damage: 930%\n#cCooldown: 46 seconds.# |
| 24 | MP Cost: 95, Robot Factory Duration: 41 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 470%, Summon Interval: every 3 sec, Self-Destruct Damage: 940%\n#cCooldown: 44 seconds.# |
| 25 | MP Cost: 95, Robot Factory Duration: 41 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 475%, Summon Interval: every 3 sec, Self-Destruct Damage: 950%\n#cCooldown: 44 seconds.# |
| 26 | MP Cost: 100, Robot Factory Duration: 41 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 480%, Summon Interval: every 3 sec, Self-Destruct Damage: 960%\n#cCooldown: 44 seconds.# |
| 27 | MP Cost: 100, Robot Factory Duration: 43 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 485%, Summon Interval: every 3 sec, Self-Destruct Damage: 970%\n#cCooldown: 42 seconds.# |
| 28 | MP Cost: 100, Robot Factory Duration: 43 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 490%, Summon Interval: every 3 sec, Self-Destruct Damage: 980%\n#cCooldown: 42 seconds.# |
| 29 | MP Cost: 100, Robot Factory Duration: 43 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 495%, Summon Interval: every 3 sec, Self-Destruct Damage: 990%\n#cCooldown: 42 seconds.# |
| 30 | MP Cost: 100, Robot Factory Duration: 45 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 500%, Summon Interval: every 3 sec, Self-Destruct Damage: 1000%\n#cCooldown: 40 seconds.# |
Amplifier Robot AF-11Description The stationary amplifier robot <AF-11> is summoned to enhance the damage of all party members. AF-11 self-destructs when it runs out of power.
Animations: Hit0, Hit1, Summondie, Summonstand, Effect, Summonsummoned, Affected
Max Level: 20
| 1 | MP Cost: 100, Robot Duration: 42 sec, Damage Buff: +1%, Self-Destruct Damage: 205% \n#cCooldown: 90 seconds# |
| 2 | MP Cost: 100, Robot Duration: 44 sec, Damage Buff: +2%, Self-Destruct Damage: 210% \n#cCooldown: 90 seconds# |
| 3 | MP Cost: 100, Robot Duration: 46 sec, Damage Buff: +3%, Self-Destruct Damage: 215% \n#cCooldown: 90 seconds# |
| 4 | MP Cost: 90, Robot Duration: 48 sec, Damage Buff: +4%, Self-Destruct Damage: 220% \n#cCooldown: 90 seconds# |
| 5 | MP Cost: 90, Robot Duration: 50 sec, Damage Buff: +5%, Self-Destruct Damage: 225% \n#cCooldown: 90 seconds# |
| 6 | MP Cost: 90, Robot Duration: 52 sec, Damage Buff: +6%, Self-Destruct Damage: 230% \n#cCooldown: 90 seconds# |
| 7 | MP Cost: 90, Robot Duration: 54 sec, Damage Buff: +7%, Self-Destruct Damage: 235% \n#cCooldown: 90 seconds# |
| 8 | MP Cost: 80, Robot Duration: 56 sec, Damage Buff: +8%, Self-Destruct Damage: 240% \n#cCooldown: 90 seconds# |
| 9 | MP Cost: 80, Robot Duration: 58 sec, Damage Buff: +9%, Self-Destruct Damage: 245% \n#cCooldown: 90 seconds# |
| 10 | MP Cost: 80, Robot Duration: 60 sec, Damage Buff: +10%, Self-Destruct Damage: 250% \n#cCooldown: 90 seconds# |
| 11 | MP Cost: 80, Robot Duration: 62 sec, Damage Buff: +11%, Self-Destruct Damage: 255% \n#cCooldown: 90 seconds# |
| 12 | MP Cost: 70, Robot Duration: 64 sec, Damage Buff: +12%, Self-Destruct Damage: 260% \n#cCooldown: 90 seconds# |
| 13 | MP Cost: 70, Robot Duration: 66 sec, Damage Buff: +13%, Self-Destruct Damage: 265% \n#cCooldown: 90 seconds# |
| 14 | MP Cost: 70, Robot Duration: 68 sec, Damage Buff: +14%, Self-Destruct Damage: 270% \n#cCooldown: 90 seconds# |
| 15 | MP Cost: 70, Robot Duration: 70 sec, Damage Buff: +15%, Self-Destruct Damage: 275% \n#cCooldown: 90 seconds# |
| 16 | MP Cost: 60, Robot Duration: 72 sec, Damage Buff: +16%, Self-Destruct Damage: 280% \n#cCooldown: 90 seconds# |
| 17 | MP Cost: 60, Robot Duration: 74 sec, Damage Buff: +17%, Self-Destruct Damage: 285% \n#cCooldown: 90 seconds# |
| 18 | MP Cost: 60, Robot Duration: 76 sec, Damage Buff: +18%, Self-Destruct Damage: 290% \n#cCooldown: 90 seconds# |
| 19 | MP Cost: 60, Robot Duration: 78 sec, Damage Buff: +19%, Self-Destruct Damage: 295% \n#cCooldown: 90 seconds# |
| 20 | MP Cost: 50, Robot Duration: 80 sec, Damage Buff: +20%, Self-Destruct Damage: 300% \n#cCooldown: 90 seconds# |
Laser BlastDescription Shoots a laser beam that attacks multiple enemies. This skill can only be used during a Missile Tank mode.\nRequired Skill: #cMech: Missile Tank Lv. 1#
Animations: Hit0, Effect
Max Level: 30
| 1 | MP Cost: 43, Damage: 284%, Max Attacks: 3, Max Monsters Hit: 6 |
| 2 | MP Cost: 43, Damage: 288%, Max Attacks: 3, Max Monsters Hit: 6 |
| 3 | MP Cost: 43, Damage: 292%, Max Attacks: 3, Max Monsters Hit: 6 |
| 4 | MP Cost: 43, Damage: 296%, Max Attacks: 3, Max Monsters Hit: 6 |
| 5 | MP Cost: 43, Damage: 300%, Max Attacks: 3, Max Monsters Hit: 6 |
| 6 | MP Cost: 46, Damage: 304%, Max Attacks: 3, Max Monsters Hit: 6 |
| 7 | MP Cost: 46, Damage: 308%, Max Attacks: 3, Max Monsters Hit: 6 |
| 8 | MP Cost: 46, Damage: 312%, Max Attacks: 3, Max Monsters Hit: 6 |
| 9 | MP Cost: 46, Damage: 316%, Max Attacks: 3, Max Monsters Hit: 6 |
| 10 | MP Cost: 46, Damage: 320%, Max Attacks: 3, Max Monsters Hit: 6 |
| 11 | MP Cost: 49, Damage: 324%, Max Attacks: 3, Max Monsters Hit: 6 |
| 12 | MP Cost: 49, Damage: 328%, Max Attacks: 3, Max Monsters Hit: 6 |
| 13 | MP Cost: 49, Damage: 332%, Max Attacks: 3, Max Monsters Hit: 6 |
| 14 | MP Cost: 49, Damage: 336%, Max Attacks: 3, Max Monsters Hit: 6 |
| 15 | MP Cost: 49, Damage: 340%, Max Attacks: 3, Max Monsters Hit: 6 |
| 16 | MP Cost: 52, Damage: 344%, Max Attacks: 3, Max Monsters Hit: 6 |
| 17 | MP Cost: 52, Damage: 348%, Max Attacks: 3, Max Monsters Hit: 6 |
| 18 | MP Cost: 52, Damage: 352%, Max Attacks: 3, Max Monsters Hit: 6 |
| 19 | MP Cost: 52, Damage: 356%, Max Attacks: 3, Max Monsters Hit: 6 |
| 20 | MP Cost: 52, Damage: 360%, Max Attacks: 3, Max Monsters Hit: 6 |
| 21 | MP Cost: 55, Damage: 364%, Max Attacks: 3, Max Monsters Hit: 6 |
| 22 | MP Cost: 55, Damage: 368%, Max Attacks: 3, Max Monsters Hit: 6 |
| 23 | MP Cost: 55, Damage: 372%, Max Attacks: 3, Max Monsters Hit: 6 |
| 24 | MP Cost: 55, Damage: 376%, Max Attacks: 3, Max Monsters Hit: 6 |
| 25 | MP Cost: 55, Damage: 380%, Max Attacks: 3, Max Monsters Hit: 6 |
| 26 | MP Cost: 58, Damage: 384%, Max Attacks: 3, Max Monsters Hit: 6 |
| 27 | MP Cost: 58, Damage: 388%, Max Attacks: 3, Max Monsters Hit: 6 |
| 28 | MP Cost: 58, Damage: 392%, Max Attacks: 3, Max Monsters Hit: 6 |
| 29 | MP Cost: 58, Damage: 396%, Max Attacks: 3, Max Monsters Hit: 6 |
| 30 | MP Cost: 58, Damage: 400%, Max Attacks: 3, Max Monsters Hit: 6 |
Mech: Siege ModeDescription Your Mech switches to <Siege> mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. When attacked, you will gain a Stance effect.\n[To Attack: #cAttack key#]
Animations: Ball, Ball0, Effect, Hit1, Hit0
Max Level: 20
| 1 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 81%\n#cCooldown: 45 seconds# sec |
| 2 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 82%\n#cCooldown: 42 seconds# sec |
| 3 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 83%\n#cCooldown: 42 seconds# sec |
| 4 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 84%\n#cCooldown: 39 seconds# sec |
| 5 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 85%\n#cCooldown: 39 seconds# sec |
| 6 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 86%\n#cCooldown: 36 seconds# sec |
| 7 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 87%\n#cCooldown: 36 seconds# sec |
| 8 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 88%\n#cCooldown: 33 seconds# sec |
| 9 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 89%\n#cCooldown: 33 seconds# sec |
| 10 | MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 90%\n#cCooldown: 30 seconds# sec |
| 11 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 91%\n#cCooldown: 30 seconds# sec |
| 12 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 92%\n#cCooldown: 27 seconds# sec |
| 13 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 93%\n#cCooldown: 27 seconds# sec |
| 14 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 94%\n#cCooldown: 24 seconds# sec |
| 15 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 95%\n#cCooldown: 24 seconds# sec |
| 16 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 96%\n#cCooldown: 21 seconds# sec |
| 17 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 97%\n#cCooldown: 21 seconds# sec |
| 18 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 98%\n#cCooldown: 18 seconds# sec |
| 19 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 99%\n#cCooldown: 18 seconds# sec |
| 20 | MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 100%\n#cCooldown: 15 seconds# sec |


