Spoiler
DAHAHAHAHA!
I'm so glad I bought a 10 day card on my bucc now
Holy pomegranate. 720ms Brave Slash?
Brb changing pants and grindwhoring until 120. :S
L> KMST rates back! 1x sucks balls :(
As I read through the extraction I got wicked excited from reading that brave slash's delay was reduced and the skill was strengthened. It was great news to hear after getting lost in a neighboring town on an, overall, 3.5 hour walk in 80 degree madness. Then I read through each page of this thread to find out that it's faster than Brandish.
...Thank god that pitbull didn't attack me on my walk. THIS IS AMAZING!
So wait... Chief Bandits now have SP, FJ, and get a boost to all meso related skills, as well as a % per meso buff on ME?
I need to start levewling, like, NOW, before the bandwagon rolls through and runs me over D=
so lemme see, fighter/heros getting buffed, shadower getting buffed, bucc getting buffed, DrKs getting buffed,
nexon, paladin is still in the game data, what about us? :[
I'll have to make sure I buy lotsa 60% dagger scrolls before they get too pricy.
Edit: This also makes 10 skills in the CB's skill book. Whaaaaaa--
So now I guess I'll ditch 11 shield mastery for 11 FJ, unless it's better to max it.
Thanks
So well, with this, I think Heroes are pretty much set. I hope they stay like this, there are only 2 things i hope they change though.
1 - Shout's animation. It just plain sucks. I don't care if they take that shaking out, just make it look better, not even good, just better than it looks now.
2 - Make it so stun can't be canceled by physical attacks. Even if it lasts 2 seconds, that would turn Attack Chance into an usefull skill, otherwise it Sucks too. This change to stunning would benefit not just heroes but also paladins and buccaneers.
Please Nexon Korea, give this to us.
All they need to do now is differentiate the big bang skill for archmage/bishops
and I'm content with the revamp. (:
*All three having the same training neutral skill?... >.>*
Also, congratz to shads for shadow partner.
Wonder what other balancing will be announced before this comes to kms.
well, im kinda relief with the changes done on the bandit class but still dun understand why is there the need to weaken BS.
From 500 drop to 450 and now 390 >_<. isnt this supposed to be the main training skill of shadowers?!
and wad is the ver.321's assaulter dmg %?
does assaulter still works as a movement bosst or it goes back to its original position after casting?
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