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  1. Default Re: RED update thoughts and feedback


    You cant anyway because coco is STILL broken and some of the mystic gate enemies don't even exist anymore. No big loss there.

  2. Default Re: RED update thoughts and feedback


    So, now that Sweetwater items have started to enter the games market; has anyone pulled off a successful transposition as of yet? (or rather, even attempted it?)

  3. Default Re: RED update thoughts and feedback


    We can't as far as I'm aware. The item upgrade NPC is broken. Though apparently there's an upgrade item you can find, but how you obtain that, or if we even can, I don't know.

  4. Default Re: RED update thoughts and feedback


    I believe that too is dropped by Grosso Polpo and Livyatan. It sucks that the upgrade NPC is broken, anyone submitted a ticket about it / forum post?

  5. Neon Atom Straight Male
    IGN: Omnicolor
    Server: El Nido
    Level: 200
    Job: Rainbow Paladin
    Guild: LegacyReborn
    Farm: Erictopia
    usa

    Default Re: RED update thoughts and feedback


    Are there certain scrolls that are better for extraction than others?

  6. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: RED update thoughts and feedback


    Eurgh, a further 8 attempts at Grosso Polpo today, and still hardly anything to show for it. that is around 18 attempts and the best I've gotten is 3 Cubic Blades and 1 Cubic Chaos Blade, and the majority of those were on 4x drop with a greed pendant :(

    Ah well, it's good exp regardless and at least it helps to unlock the next trade route.

  7. Default Re: RED update thoughts and feedback


    From earlier in this thread: http://www.southperry.net/showthread...=1#post1211183

  8. Neon Atom Straight Male
    IGN: Omnicolor
    Server: El Nido
    Level: 200
    Job: Rainbow Paladin
    Guild: LegacyReborn
    Farm: Erictopia
    usa

    Default Re: RED update thoughts and feedback


    Many thanks. Finally I have use for all of the useless recipe stored on my cannoneer.

  9. Default Re: RED update thoughts and feedback


    Hmm, a question.

    Is it possible to clear the hordes that appears on trade routes? I can never kill them all.

    Also, is it at all possible for a Kaiser with a ~40-ish range buffed to kill at least the boss that spawns at the Rose trade route? I did try today once (ran out of fuel) but failed miserably because Kaiser stops attacking and sort of freezes for a second every time it gets hit. <_<

  10. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: RED update thoughts and feedback


    All of them are beatable except one, which is an endless spawn. It consists of Sirens and Pirates together and always spawns on the right hand side. The navigator will mention that it's "unending" or mention a place where enemies spawn endlessly. You can't beat it, but they are worth killing anyway for better exp at the end.

    Also I've heard of people beating it with 50k range, though i'm unsure of how hard that is.

    Does anybody know what the Stimulus System or whatever is, that Maestra Fiametta mentions? when I ask she simply says i'm not on the list. I'm wondering if it is something you unlock from a later quest in the trade "questline".

  11. Default Re: RED update thoughts and feedback


    I did the Kritias dungeon at 117 a few minutes ago. First platform with 4x and last 2 with 2x (died), and I got around 100%. It took quite a while, but I'm almost ready for the next story quest.

  12. Peanuts
    IGN: BaconSkewers
    Server: Bera
    Level: 210
    Job: Dark Knight
    Guild: Acrylic
    Alliance: Honour

    Default Re: RED update thoughts and feedback


    You may not use the skill yet.
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    I am a bad Zero.

  13. Default Re: RED update thoughts and feedback


    I played Zero for a bit, it was an interesting character and I like the Tag system.

  14. Default Re: RED update thoughts and feedback


    speaking of transpositions,



    friend got it from polpo, npc is still unresponsive.

  15. Default Re: RED update thoughts and feedback


    Well then. I thought that process would be handled by the NPC itself, not an item.

    I can't help but feel this anvil is going to lead to some exploits.

  16. Default Re: RED update thoughts and feedback


    So i wonder what's going to happen tomorrow being that these bingo exploits have been out and it's pretty obvious with the market being absolutely overflooded with Meister equips. Seeing shops with 15 capes or 15 hats is pretty amusing to say the least.

    I must say i love the zero story line

  17. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: RED update thoughts and feedback


    It is handled by the NPC. The NPC has a very low chance of success though, and the anvil has a normal-ish chance of success.

    It was mentioned in the update notes that there was an item that could do the same thing.

  18. Default Re: RED update thoughts and feedback


    Oh, I thought you needed the anvil as one of the "ingredients" to upgrade stuff through the npc.
    That's what I get for not re-reading the notes

  19. Default Re: RED update thoughts and feedback


    Specifically, the chance of success using an anvil is 50%, while the chance of success through the NPC is a measly 3% (at a max of 10 attempts a day, if I remember correctly, at 10 denaro each).

    Also, as it turns out, you don't get an increase in energy until the very last ship, so you have to level up your ship like 20 times (18?) in order to have 120 max energy rather than 100.

    Herb Town takes 25 energy, if anyone was wondering, but haven't checked yet.

  20. Default Re: RED update thoughts and feedback


    .
    Last edited by Kyuu; 2013-12-31 at 12:20 PM.

  21.  

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