
Originally Posted by
Devil
Phamtom nerfs from Fiel's extractions:
Rapid Fire: (30% Less linear damage, 9% effective)
Changed - damage (330 --> 300) (240+3*level --> 210+3*level) => Still stronger then Hurricane
Ultimate Drive: (10% Less linear damage, 8% effective)
Changed - damage (130 --> 120) (100+level --> 90+level)
Twilight: (150% Less linear damage, 25% effective)
Changed - v (3x600 --> 3x450) (500+5*level --> 250+10*level)
Noir Carte: (20% Less linear damage, 9% effective)
Changed - damage (220 --> 200) (160+3*level --> 140+3*level)
Acute Sense: (20% Less critical)
Changed - cr (50 --> 30) (10+2*level --> 10+level)
Pray of Aria: (10% Less buff damage)
Changed - damR (30 --> 20) (level --> 2*roundUp(level/3))
Tempest of Card: (6 Seconds more cooldown)
Changed - cooltime (12 --> 18) (15-roundDown(level/10) --> 21-roundDown(level/10))
Soul Steal: (60 Seconds more cooldown)
Changed - cooltime (60 --> 120) (120-3*level --> 180-3*level)
What I didn't get were these alterations, how can these skills get cooldowns?
Does anyone know what they mean? I don't assume you can't use other job's attacks anymore because of the 30 seconds cooltime?!? That would be retarded...
Talent of Phantom Thief I:
New - cooltime (30) (30)
Talent of Phantom Thief II:
New - cooltime (30) (30)
Talent of Phantom Thief III:
New - cooltime (30) (30)
Talent of Phantom Thief IV:
New - cooltime (30) (30)
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