Plan on upgrading to trixter stuff need to know which emp piece i should swap out.
Overall for trix top/bottom or get the Sword
Class is kaiser
2013-10-06, 12:38 PM
CarrionCrow
Re: Ask a Warrior Thread.
Top and bottom offers twice the potential compared to the overall, and you'll gain 10% ignore def for free.
Weapon comes with a free 30% boss damage outside of the set bonus.
I guess it all comes down to what goals you have and what your current gear gives. If you plan to scroll and pot to the max I think the top and bottom would give you more omph if you have an empress sword done, but the fafnir weapon really is a big improvement over the empress one, even if they have the same attack and pot.
If you can, just get the whole set and use empress and Visitor PQ stuff. Or Tyrant, if you can afford it.
2013-10-06, 12:46 PM
Justin
Re: Ask a Warrior Thread.
Would anyone happen to know what the base attack is on lapis and lazuli at the level 170 growth? Trying to do some calculations but I can't find information on the two weapons anywhere. Also, I'm assuming it isn't the case (since it'd be broken as pineapple) but you don't gain the attack from both weapons simultaneously, correct?
2013-10-06, 12:54 PM
street
Re: Ask a Warrior Thread.
Quote:
Originally Posted by CarrionCrow
Top and bottom offers twice the potential compared to the overall, and you'll gain 10% ignore def for free.
Weapon comes with a free 30% boss damage outside of the set bonus.
I guess it all comes down to what goals you have and what your current gear gives. If you plan to scroll and pot to the max I think the top and bottom would give you more omph if you have an empress sword done, but the fafnir weapon really is a big improvement over the empress one, even if they have the same attack and pot.
If you can, just get the whole set and use empress and Visitor PQ stuff. Or Tyrant, if you can afford it.
I already got the whole empress set including the shoulder.
My emp sword is 221 att: 35% boss 9% total damage Str 9%
I mainly want to boss. In the past i was able to get top 10 gloves with no problem, but now with this dojo change the gloves are out of my reach again =/ So i need to do some types of upgrades
2013-10-06, 01:02 PM
CarrionCrow
Re: Ask a Warrior Thread.
I don't think you'd get so much out of it unless you get the whole Fafnir shebang.
What I did when I went from Empress to Fafnir was getting the whole Fafnir set, and kept empress for the other slots (glove, shoe, shoulder and cape). That gave me more by far in bonuses than I got from just Empress. I could have gone for Tyrant instead, but since I dislike everything about those I got the Visitor PQ earrings, pendant and belt for the 50 attack set bonus.
2013-10-06, 01:14 PM
street
Re: Ask a Warrior Thread.
Quote:
Originally Posted by CarrionCrow
I don't think you'd get so much out of it unless you get the whole Fafnir shebang.
What I did when I went from Empress to Fafnir was getting the whole Fafnir set, and kept empress for the other slots (glove, shoe, shoulder and cape). That gave me more by far in bonuses than I got from just Empress. I could have gone for Tyrant instead, but since I dislike everything about those I got the Visitor PQ earrings, pendant and belt for the 50 attack set bonus.
Alright thanks for the tips ^_^ appreciate it
2013-10-08, 11:07 AM
OneTouch
Re: Ask a Warrior Thread.
I have a question mark for Dragon Knight.
I would like some clarification for the weapons between Spears and Pole-Arm
Between the 150 one, Fafnir Bio and Fafnir Moon Glaive
I read that with Dark Impale, Speed is what it matters. The faster you attack , the more damage you do, since Dark Impale is a DoT skill. Is it true?
Does that still applies on RED patch?
Any skill formula outhere for comparaison?
Thanks.
2013-10-08, 04:41 PM
Arrol
Re: Ask a Warrior Thread.
Dark Impale isn't a DoT skill and yes, you can deal more damage with a faster speed.
2013-10-08, 06:12 PM
ShinkuDragon
Re: Ask a Warrior Thread.
delay*(weapon speed+10)/16
that's how fast your attack will be, brionac is normal 6, the polearm is fast5
2013-10-29, 04:52 AM
Mazz
Re: Ask a Warrior Thread.
Roughly what kind of damage range would a Demon Slayer need to be able to train effectively solo at Warrior Grounds?
Trying to gear my DS up a bit to grind to 210, looking to be able to 2-3 hit kill the mixed golems, before Blue Blood if possible since that can't be active 100% of the time.
Also what kind of range/%boss would a DS need to clear Dojo? Doesn't have to be fast, ~30-35 minutes or so would suffice
2013-10-29, 08:14 AM
tecul1
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Mazz
Roughly what kind of damage range would a Demon Slayer need to be able to train effectively solo at Warrior Grounds?
Trying to gear my DS up a bit to grind to 210, looking to be able to 2-3 hit kill the mixed golems, before Blue Blood if possible since that can't be active 100% of the time.
Also what kind of range/%boss would a DS need to clear Dojo? Doesn't have to be fast, ~30-35 minutes or so would suffice
I was hitting 1m impacts with 110k range last time I geared my DS in dojo.
Take that as you will.
2013-10-29, 09:06 AM
ManxDrk
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Mazz
Roughly what kind of damage range would a Demon Slayer need to be able to train effectively solo at Warrior Grounds?
Trying to gear my DS up a bit to grind to 210, looking to be able to 2-3 hit kill the mixed golems, before Blue Blood if possible since that can't be active 100% of the time.
Also what kind of range/%boss would a DS need to clear Dojo? Doesn't have to be fast, ~30-35 minutes or so would suffice
Mike :f3: My DS had around 120k range and 80%ish boss dmg and still couldn't beat dojo, post unleashed (doing 1.1-1.2m per hit if im not wrong) I used to ran out of time at around 18 minutes at Papulatus..
2013-10-29, 09:34 AM
Grey
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Mazz
Roughly what kind of damage range would a Demon Slayer need to be able to train effectively solo at Warrior Grounds?
Trying to gear my DS up a bit to grind to 210, looking to be able to 2-3 hit kill the mixed golems, before Blue Blood if possible since that can't be active 100% of the time.
Also what kind of range/%boss would a DS need to clear Dojo? Doesn't have to be fast, ~30-35 minutes or so would suffice
Here's the range and damage I was doing on my DS before I stripped it:
I haven't trained it since they nerfed Mixed Golems' HP, but even then, I don't think it would've been possible for me to 2~3 hit with what I was doing, at least, not without Blue Blood. Damage is actually with golems buffed up, but the range screenshot is actually higher than the range in the damage screenshot, since the range screenshot has Echo as well. I have 6% ATT without Echo, so my range with Echo is actually about 3.77% higher than in the training damage screenshot.
2013-10-29, 01:32 PM
Mazz
Re: Ask a Warrior Thread.
Ah, cool, thanks for the help everyone. I'm quite a way off then =P
Would be nice if Nexon would fix boss drops, Tyrant/RA gear would help a lot ._.
2013-11-10, 12:11 AM
fakeNoob
Re: Ask a Warrior Thread.
I recently started playing maple again, very casually, after a 2 year hiatus. The last time I remember playing was around fall 2011. My current character is a 16x paladin and I would appreciate it if someone could fill me on some stuff that I should be aware of. Such as, where should I be training(Bearwolves was the spot last time I remember, are they still good?), what equips should I be looking to get? and any other information you think is relevant.
2013-11-10, 07:36 PM
street
Re: Ask a Warrior Thread.
Quote:
Originally Posted by fakeNoob
I recently started playing maple again, very casually, after a 2 year hiatus. The last time I remember playing was around fall 2011. My current character is a 16x paladin and I would appreciate it if someone could fill me on some stuff that I should be aware of. Such as, where should I be training(Bearwolves was the spot last time I remember, are they still good?), what equips should I be looking to get? and any other information you think is relevant.
LHC is not party play anymore so training their is out of the question.
Seeing that you just got back i would be looking for cheap 6% str equips such as belts,earrings,top,bottom,etc Search for the items that are class only items they usually sell for way less than the common ones.
If you have a bit of mesos around (500m) i would suggest investing in empress equips. In windia the armor is pretty high atm selling for 100-120m but pali weapons are pretty cheap (100m or less). In addition warrior capes will be going down in price seeing that empress minions drop them now in evo.
I really dont know much about the new pali changes people like Stero could fill you on all the current buff and changes that will be coming soon.
2013-11-10, 09:14 PM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by street
LHC is not party play anymore so training their is out of the question.
Seeing that you just got back i would be looking for cheap 6% str equips such as belts,earrings,top,bottom,etc Search for the items that are class only items they usually sell for way less than the common ones.
If you have a bit of mesos around (500m) i would suggest investing in empress equips. In windia the armor is pretty high atm selling for 100-120m but pali weapons are pretty cheap (100m or less). In addition warrior capes will be going down in price seeing that empress minions drop them now in evo.
I really dont know much about the new pali changes people like Stero could fill you on all the current buff and changes that will be coming soon.
So where should I be looking to train then?
I have a few equips from the last time I played, everything I have has at least 3% str on it and my cape/earrings are both 15% str each. I've seen like 171atk Lionheart battle hammer for around 1b, would that be a decent enough weapon? I'm currently using a 149atk executioner, is there still a difference between BW and swords? it's been awhile and my memory is fuzzy if they every changed it or what they changed it to.
Sorry for the barrage of questions it's just been awhile and I don't remember much about this game haha.
2013-11-10, 10:42 PM
MuscleWizard
Re: Ask a Warrior Thread.
Quote:
Originally Posted by fakeNoob
I recently started playing maple again, very casually, after a 2 year hiatus. The last time I remember playing was around fall 2011. My current character is a 16x paladin and I would appreciate it if someone could fill me on some stuff that I should be aware of. Such as, where should I be training(Bearwolves was the spot last time I remember, are they still good?), what equips should I be looking to get? and any other information you think is relevant.
bodyguard a/b/c and kill krexel twice a day, it's great experience.
2013-11-11, 12:07 AM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by MuscleWizard
bodyguard a/b/c and kill krexel twice a day, it's great experience.
I do bodygaurds already. I'm not too knowledgeable about krexal, any prequests?
2013-11-11, 12:23 AM
iVege
Re: Ask a Warrior Thread.
Quote:
Originally Posted by ShinkuDragon
delay*(weapon speed+10)/16
that's how fast your attack will be, brionac is normal 6, the polearm is fast5
And pineapple rounding.
2013-11-11, 04:45 AM
ShinkuDragon
Re: Ask a Warrior Thread.
Quote:
Originally Posted by iVege
And pineapple rounding.
i would have said it, but the game rounds some skills pretty weirdly, like aran's.
2013-11-12, 02:48 PM
iVege
Re: Ask a Warrior Thread.
Quote:
Originally Posted by ShinkuDragon
i would have said it, but the game rounds some skills pretty weirdly, like aran's.
Which skill was it again?
2013-11-12, 03:23 PM
ShinkuDragon
Re: Ask a Warrior Thread.
Quote:
Originally Posted by iVege
Which skill was it again?
one of their attacking skills that had low delay, mathematically it wouldn't gain speed at certain points, but in-game it seemed to.
2013-11-14, 03:59 AM
iVege
Re: Ask a Warrior Thread.
Quote:
Originally Posted by ShinkuDragon
one of their attacking skills that had low delay, mathematically it wouldn't gain speed at certain points, but in-game it seemed to.
Was it that whole deal with Final Toss?
I thought that was just because of the misunderstanding that delays rounded to the nearest 30 milliseconds instead of up the next 30 milliseconds.
Or was it another skill?
2013-11-14, 06:54 AM
ShinkuDragon
Re: Ask a Warrior Thread.
Quote:
Originally Posted by iVege
Was it that whole deal with Final Toss?
I thought that was just because of the misunderstanding that delays rounded to the nearest 30 milliseconds instead of up the next 30 milliseconds.
Or was it another skill?
even with rounding up it gave weird results iirc.
2013-11-14, 09:24 AM
MountLag
Re: Ask a Warrior Thread.
Some delays are just weird.
Dragon Thrust for Evan casts 100 times in 40 seconds (~400ms, maybe 390).
It should be 360 ms and there isn't even any rounding involved because 480 * 12/16 comes out to exactly 360.
2013-11-15, 02:32 PM
Slashtap
Re: Ask a Warrior Thread.
Seeking Equipment Advice
Hello, I am a returning player and my question is whether any equipment/new types of potential/game mechanics have come out since February that I should be going after for my Kaiser. My range is about 55k unbuffed/90k buffed/150k with cooldown buffs and before I've been using the equipment section here as a guide: http://www.basilmarket.com/show/guide/440#16
If there has been other equipment or stat boosting stuff released since February that is not in that guide, please let me know what it is and whether it's worth going after. I'm between medium and high funding. I have a few bil left from when I quit, but I don't intend to play intensely or spend any NX. I'm mainly asking about stuff like..maybe there's a new equipment category slot and I haven't put anything in it since quitting in January, or maybe there's an NPC that sells something much better than what I had before, etc.
2013-11-15, 07:44 PM
Grey
Re: Ask a Warrior Thread.
Quote:
Originally Posted by MountLag
Some delays are just weird.
Dragon Thrust for Evan casts 100 times in 40 seconds (~400ms, maybe 390).
It should be 360 ms and there isn't even any rounding involved because 480 * 12/16 comes out to exactly 360.
Hmm. Maybe it's actually something like this, since Dragon Thrust has 10 sub-delays (frames?). Maybe attack speed applies to each frame individually, some of which are negative, and then rounds them up to the nearest multiple of 30 before adding the absolute values of them all together.
Frame
Delay(6)
Abs
Delay(2)
Ceiling
Abs
0
-30
30
-22.5
0
0
1
-30
30
-22.5
0
0
2
-30
30
-22.5
0
0
3
-60
60
-45
-30
30
4
60
60
45
60
60
5
60
60
45
60
60
6
60
60
45
60
60
7
60
60
45
60
60
8
60
60
45
60
60
9
30
30
22.5
30
30
Sum(6)
480
Sum(2)
390
I don't actually have much confidence that this is actually correct, since just doing 30*Ceiling(Delay * (10+Weapon Speed)/16) seems to work rather well for everything else, and this just happened to work out.
2013-11-15, 08:30 PM
MountLag
Re: Ask a Warrior Thread.
I think the sum for that is still 360 though. 30 + 60 x 5 + 30 = 360.
Also tested speed 4 Dragon Thrust right now and it was between 42 and 43s for 100 casts.
idk either lol
2013-11-15, 08:36 PM
Grey
Re: Ask a Warrior Thread.
Quote:
Originally Posted by MountLag
I think the sum for that is still 360 though. 30 + 60 x 5 + 30 = 360.
Also tested speed 4 Dragon Thrust right now and it was between 42 and 43s for 100 casts.
idk either lol
Oh right, lol.
2013-11-16, 11:24 AM
prettygreat
Re: Ask a Warrior Thread.
How much range do you think a DS with like 120% STR, a 200 att mace and two 7-star tyrant equips would have? I'm thinking about moving all my equips over to get my DS to 210.
2013-11-16, 11:45 AM
Tigeon
Re: Ask a Warrior Thread.
Quote:
Originally Posted by prettygreat
How much range do you think a DS with like 120% STR, a 200 att mace and two 7-star tyrant equips would have? I'm thinking about moving all my equips over to get my DS to 210.
Can't give you agood estimation unless you list all your link skills as well.
2013-11-16, 05:03 PM
prettygreat
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Tigeon
Can't give you agood estimation unless you list all your link skills as well.
Oh sorry, all link skills level 2 and 3x 3xSS card decks.
EDIT: And throw in 3 pieces of alien set too :3
2013-11-25, 12:42 AM
Divinum Bellator
Re: Ask a Warrior Thread.
what's the best inner ability for a ds? At unique rank
2013-11-25, 06:23 AM
Grey
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Divinum Bellator
what's the best inner ability for a ds? At unique rank
Probably attack. Crit isn't all that useful since you'd mostly be using Demon Impact, though it'd increase damage when using Cerberus. Buff duration might also be nice, for DR, if it affects the dark meta enhance hyper, since it's actually supposed to ignore DR for 20% of the duration of Dark Meta rather than just 20 seconds.
2013-11-25, 07:21 AM
MuscleWizard
Re: Ask a Warrior Thread.
should I level my angelic buster to 120 for my paladin?
2013-11-26, 11:42 AM
Even
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Grey
Probably attack. Crit isn't all that useful since you'd mostly be using Demon Impact, though it'd increase damage when using Cerberus. Buff duration might also be nice, for DR, if it affects the dark meta enhance hyper, since it's actually supposed to ignore DR for 20% of the duration of Dark Meta rather than just 20 seconds.
Isnt that sorta irrelevant in most situations tho? I mean 20% of its duration means 36 sec already. So this would only be useful for chaos pink bean, rest its sorta useless. Not to mention how most dr skills have shorter cooldown than the actual meta duration, so you wont need to recast meta before the dr is actually casted.
I'd much rather go for w.att or the small boost of % boss over buff duration.
2013-11-26, 06:05 PM
Divinum Bellator
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Grey
Probably attack. Crit isn't all that useful since you'd mostly be using Demon Impact, though it'd increase damage when using Cerberus. Buff duration might also be nice, for DR, if it affects the dark meta enhance hyper, since it's actually supposed to ignore DR for 20% of the duration of Dark Meta rather than just 20 seconds.
yeah crit would only be useful for cerberus, i'm already at 50% tho (70% soon, plan on getting SE) and buff duration is pretty useless too since it doesn't affect hypers
Quote:
Originally Posted by Even
Isnt that sorta irrelevant in most situations tho? I mean 20% of its duration means 36 sec already. So this would only be useful for chaos pink bean, rest its sorta useless. Not to mention how most dr skills have shorter cooldown than the actual meta duration, so you wont need to recast meta before the dr is actually casted.
I'd much rather go for w.att or the small boost of % boss over buff duration.
What's the w.att and %boss at unique?
2013-11-26, 06:13 PM
Even
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Divinum Bellator
What's the w.att and %boss at unique?
15 w.att and 5% boss. Note that the w.att is simply just 15 w.att, it will not be multiplied by % w.att at all.
2013-11-26, 06:25 PM
holycow
Re: Ask a Warrior Thread.
I would rather go with buff duration for IA since it affects the duration that meta ignores DR lol
edit : and also infinite force.. though that isn't much used these days :x
2013-11-26, 06:35 PM
Divinum Bellator
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Even
15 w.att and 5% boss. Note that the w.att is simply just 15 w.att, it will not be multiplied by % w.att at all.
:f7: now i kno why every ds i know has legendary boss inner
Quote:
Originally Posted by holycow
I would rather go with buff duration for IA since it affects the duration that meta ignores DR lol
The duration of DR ignore is enough as is, the problem is the CD on recasting, so unless you can get DR ignore boosted enough to cover CD..its..well kinda pointless
2013-11-26, 06:41 PM
Divinum Bellator
Re: Ask a Warrior Thread.
Quote:
Originally Posted by holycow
edit : and also infinite force.. though that isn't much used these days :x
yep, infinite force is useless the moment u get cerberus(unless your fury gets glitched :f7: )
2013-12-03, 11:39 PM
lulzace
Re: Ask a Warrior Thread.
Quote:
Originally Posted by MountLag
Some delays are just weird.
Dragon Thrust for Evan casts 100 times in 40 seconds (~400ms, maybe 390).
It should be 360 ms and there isn't even any rounding involved because 480 * 12/16 comes out to exactly 360.
It's probably toss. Before this update I think I could get off about 5-6 a second. Or something close to that using evo as the timer. Now I need a green pot to do it as fast as I used to but i can still do it a few times and let go of the keys and it'll keep going so it might be the negative. Especially considering you can Final blow>Toss>Beyonder>Toss>Blow without most people being able to even see the tosses.
ALso since I dont see a Zero thread what info do we have about it in terms of multipliers and such?
2013-12-06, 06:50 PM
Justin
Re: Ask a Warrior Thread.
I'm also curious about whether Zero's weapons are considered 1handed or 2handed, and what the multiplier for them is. Haven't been able to find this information anywhere.
2013-12-06, 08:42 PM
Thunder
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Justin
I'm also curious about whether Zero's weapons are considered 1handed or 2handed, and what the multiplier for them is. Haven't been able to find this information anywhere.
You can scroll them with any scroll so 1h and 2h works. Also, I don't think people have even worked out the multiplier. If I was comfortable with my math skills I would log on to my Zero and test myself but alas, I am not.
2013-12-06, 10:52 PM
sufian
Re: Ask a Warrior Thread.
Haven't been on my Pally pretty much since Demon Slayers. What are the best Hypers to take on it?
2013-12-07, 01:26 AM
Stereo
Re: Ask a Warrior Thread.
As far as I know HH is still useless so I went with the Blast hypers & the third Threaten one (Enhance - 20% extra att/def) Of the other 2 Threaten hypers, dunno which you prefer.
What it comes down to is HH does 900%*4 and takes 3 seconds to cast, Charges do ~450%*5 and take under a second. Even if there was no cooldown it's just about half as powerful. The hypers don't compensate.
2013-12-07, 02:49 AM
Collofit
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Stereo
As far as I know HH is still useless so I went with the Blast hypers & the third Threaten one (Enhance - 20% extra att/def) Of the other 2 Threaten hypers, dunno which you prefer.
What it comes down to is HH does 900%*4 and takes 3 seconds to cast, Charges do ~450%*5 and take under a second. Even if there was no cooldown it's just about half as powerful. The hypers don't compensate.
Did exactly the same :f2:
Of the other two I guess it's about which one lets you cast it less, I'm inclined toward more duration 'cause I tend to spam threaten until I see the icon anyway
2013-12-07, 12:13 PM
TagerBustah
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Stereo
As far as I know HH is still useless so I went with the Blast hypers & the third Threaten one (Enhance - 20% extra att/def) Of the other 2 Threaten hypers, dunno which you prefer.
What it comes down to is HH does 900%*4 and takes 3 seconds to cast, Charges do ~450%*5 and take under a second. Even if there was no cooldown it's just about half as powerful. The hypers don't compensate.
Thats Not true. You havnt been following pallys RED skill updates.
Heaven's Hammer
Description: Slam a large hammer into the ground, dealing fatal damage to multiple enemies. Leaves non-boss monsters with 1 HP.
Info: type = 1, areaAttack = 1, deadlyAttack = 1
Delays: sanctuaryNew - 2760 ms
Range: 400%
1 MP Cost: 31, Damage to Boss: 914%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 180 sec 32 MP Cost: 62, Damage to Boss: 1348%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec
With just cooldown cutter alone its 1348%*4 every 10sec. Add extra hit its 1348%*5 every 10sec
Its great for training at multi tiered party play zone maps because it actualy kills party play zone boss mobs like at Stronghold and Ancient Golems
I picked Blast hyper crit because i thought it would boost my total crit to 100% but sadly it only effected blast alone and not its buff. So if you already have a very high crit rate with blast buff already (with blast buff i have 82%) i would take HH extra hit instead of blast hyper crit and take HH cooldown cutter.
2013-12-08, 03:43 PM
airbase43
Re: Ask a Warrior Thread.
Which warrior would level fastest to 130? Judging from the achievement thread it looks like spearmen are the fastest, but would funding change any of this or make spearmen much superior?
2013-12-08, 04:03 PM
KillerZero
Re: Ask a Warrior Thread.
Quote:
Originally Posted by TagerBustah
Thats Not true. You havnt been following pallys RED skill updates.
Heaven's Hammer
Description: Slam a large hammer into the ground, dealing fatal damage to multiple enemies. Leaves non-boss monsters with 1 HP.
Info: type = 1, areaAttack = 1, deadlyAttack = 1
Delays: sanctuaryNew - 2760 ms
Range: 400%
1 MP Cost: 31, Damage to Boss: 914%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 180 sec 32 MP Cost: 62, Damage to Boss: 1348%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec
With just cooldown cutter alone its 1348%*4 every 10sec. Add extra hit its 1348%*5 every 10sec
Its great for training at multi tiered party play zone maps because it actualy kills party play zone boss mobs like at Stronghold and Ancient Golems
I picked Blast hyper crit because i thought it would boost my total crit to 100% but sadly it only effected blast alone and not its buff. So if you already have a very high crit rate with blast buff already (with blast buff i have 82%) i would take HH extra hit instead of blast hyper crit and take HH cooldown cutter.
I 2nd this opinion, er sorta, heaven hammer is disgustingly good now, I can hit up to 12 mil a line at TP with it, wish I had more points to get 20% power and extra hit, but I most def got the cd rd at the cost of threaten persist. Just up to 48 mil on a mob of 15 every 10 second map attack Ty it's awesome at TP and HoH
2013-12-18, 07:35 PM
fakeNoob
Re: Ask a Warrior Thread.
Since pally's shield mastery works with rosary now, is it better to be a 2h user+rosary or a 1h user + shield?
2013-12-18, 07:47 PM
tecul1
Re: Ask a Warrior Thread.
2H + rosary
2013-12-19, 11:18 PM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by tecul1
2H + rosary
Can you explain why? Since 1h weapons are usually faster attacking speed and shield's are "secondary weapons" so they can get weapon like potential, right?
2013-12-19, 11:21 PM
SaptaZapta
Re: Ask a Warrior Thread.
Quote:
Originally Posted by fakeNoob
Can you explain why? Since 1h weapons are usually faster attacking speed and shield's are "secondary weapons" so they can get weapon like potential, right?
Rosaries get weapon potential, too, and 2h weapon multiplier is higher than 1h. The speed difference is supposed to make up for that (1h are generally faster than 2h), but if you have enough attack-speed modifiers you can get to faster(2) and beyond even with a 2h weapon.
2013-12-20, 01:23 AM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by SaptaZapta
Rosaries get weapon potential, too, and 2h weapon multiplier is higher than 1h. The speed difference is supposed to make up for that (1h are generally faster than 2h), but if you have enough attack-speed modifiers you can get to faster(2) and beyond even with a 2h weapon.
What multipliers would increase speed? I haven't kept up with maple over the past few years and the only two i'm aware of are your own booster and speed infusion, so it's not like i'm going to have an SI mule around at all times?
2013-12-20, 01:34 AM
SaptaZapta
Re: Ask a Warrior Thread.
Quote:
Originally Posted by fakeNoob
What multipliers would increase speed? I haven't kept up with maple over the past few years and the only two i'm aware of are your own booster and speed infusion, so it's not like i'm going to have an SI mule around at all times?
You can have "decent SI" potential on a level 120+ glove, you can have attack speed Inner Ability ("potential" on your body, appears on the bottom right of your character stats window), and you can use Green Monster Park Extreme potions (account tradeable only, so you must farm them on a level 70-140 character on your own account).
2013-12-20, 12:13 PM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by SaptaZapta
You can have "decent SI" potential on a level 120+ glove, you can have attack speed Inner Ability ("potential" on your body, appears on the bottom right of your character stats window), and you can use Green Monster Park Extreme potions (account tradeable only, so you must farm them on a level 70-140 character on your own account).
but assuming you don't have decent SI or attack speed inner potential would 2h still be better than 1h?
2013-12-20, 12:24 PM
SaptaZapta
Re: Ask a Warrior Thread.
Quote:
Originally Posted by fakeNoob
but assuming you don't have decent SI or attack speed inner potential would 2h still be better than 1h?
In that case they are more or less the same. You get about 10% more hits per minute with 1h, but each hit is about 10% more damage with 2h. The choice is yours.
2013-12-20, 12:53 PM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by SaptaZapta
In that case they are more or less the same. You get about 10% more hits per minute with 1h, but each hit is about 10% more damage with 2h. The choice is yours.
I see. Thanks for letting me know and putting up with my dumb questions =)
2013-12-22, 06:02 AM
hadriel
Re: Ask a Warrior Thread.
A shield can potentially have WA scrolled onto it and chaos-ed, while a Rosary will only have specific stats. At the upper funding limit, that's about 20WA difference, but then again 2H weapons have a slight WA advantage, so that goes down to about 10WA difference (to the advantage of a 1H+shield).
The 2H multiplier is 10% greater than a 1H. With an equal amount of WA, you will ALWAYS do 10% more damage with a 2H than 1H per attack.
With a few notable exceptions such as Stonetooth Sword (which has a base WA of 101 only, whereas a Loveless has a base of 147), most 2H swords are Normal(6), and most 1H swords are Fast(5). With booster they go down to speed stages 4 and 3 respectively. The moment you have DSI or +1IAS from Azwan inner ability, you will hit the speed cap unless you use the Green potion from MPE, so I will still consider those factors.
A Paladin's 3 main attacking skills are: Blast, [F/I/L/H] Charge, and Heaven's Hammer. Their skill delays are 840ms, 810ms and 2760ms respectively. The attack speed formula is as follows:
Actual Delay = Roundtonearest30ms{(10 + speedstage)/16 * basedelay}
So the following table will show you the increase in number of hits per unit time if you upgrade from a 2H sword to a 1H sword, at the various starting speed stages. Stage 4 is with booster only, then -1 for DSI, -1 for IAS inner ability, -1 for MPE Green potion (cap break).
2H speed stage
1H speed stage
Blast
Charges
HH
4
3
8.70%
9.09%
8.00%
3
2
9.52%
10.00%
8.70%
2
1
10.53%
5.26%
9.52%
1
0
5.56%
11.76%
8.62%
In bold are the DPS increases that are close to 10%, in that you need to have 1% more WA (fully buffed and all) or more for a 1H weapon to be equivalent or superior to a 2H. Those in italics require 2% more WA or more, and those in normal text require 4-4.5% more WA.
Here's an example: you have a total of 500WA fully buffed when using a 2H weapon and you don't have any other boosters (no DSI blah blah, no green pot). Your speed stage is 4 with booster only. If you were to switch over to a 1H weapon, you will need (using exact numbers here from calculations) 1.19% more WA for the 1H Blast to match a 2H Blast in DPS i.e. you need 506WA in total. Similarly, you need 0.83% more WA for your Charges (505WA), and 1.82% for Heaven's Hammer (510WA).
I hope you find this helpful, as do everyone else who has the same problem.
Hadriel
2013-12-22, 08:56 AM
ShinkuDragon
Re: Ask a Warrior Thread.
Quote:
Originally Posted by hadriel
A shield can potentially have WA scrolled onto it and chaos-ed, while a Rosary will only have specific stats. At the upper funding limit, that's about 20WA difference, but then again 2H weapons have a slight WA advantage, so that goes down to about 10WA difference (to the advantage of a 1H+shield).
The 2H multiplier is 10% greater than a 1H. With an equal amount of WA, you will ALWAYS do 10% more damage with a 2H than 1H per attack.
Hadriel
don't forget that at the upper funding limit, 2handers can also get a few extra attack due to getting to new enhance tiers faster. so the attack difference between a scrolled shield and a rosary is indeed quite small usually.
2013-12-25, 05:32 AM
hadriel
Re: Ask a Warrior Thread.
Actually, I need to add something on.
Before any 30ms-rounding function, the DPS increase increases with each successive speed step increase.
Look at it this way: skill delay function has (10 + x) / 16 in it, so DPS increase simply reduces to (10 + x) / (10 + x') where x' is the new speed stage. So 13/12 --> 12/11 --> 11/10 --> 10/9 as DPS increments are extremely significant (8.3% --> 9.1% --> 10% --> 11.1%).
The 30ms ceiling function screws things up, obviously, but that also implies that for some steps the DPS increase is smaller, and then for some steps the DPS increase to the next is tremendous. It also implies that for skill delays below a base of 16*30 = 480ms (480ms gives a steady increase like that just described because the ceiling function always returns the same number), there may be some steps that offer no DPS increase.
Hadriel
2013-12-31, 06:31 PM
fakeNoob
Re: Ask a Warrior Thread.
Spoiler
Quote:
Originally Posted by hadriel
A shield can potentially have WA scrolled onto it and chaos-ed, while a Rosary will only have specific stats. At the upper funding limit, that's about 20WA difference, but then again 2H weapons have a slight WA advantage, so that goes down to about 10WA difference (to the advantage of a 1H+shield).
The 2H multiplier is 10% greater than a 1H. With an equal amount of WA, you will ALWAYS do 10% more damage with a 2H than 1H per attack.
With a few notable exceptions such as Stonetooth Sword (which has a base WA of 101 only, whereas a Loveless has a base of 147), most 2H swords are Normal(6), and most 1H swords are Fast(5). With booster they go down to speed stages 4 and 3 respectively. The moment you have DSI or +1IAS from Azwan inner ability, you will hit the speed cap unless you use the Green potion from MPE, so I will still consider those factors.
A Paladin's 3 main attacking skills are: Blast, [F/I/L/H] Charge, and Heaven's Hammer. Their skill delays are 840ms, 810ms and 2760ms respectively. The attack speed formula is as follows:
Actual Delay = Roundtonearest30ms{(10 + speedstage)/16 * basedelay}
So the following table will show you the increase in number of hits per unit time if you upgrade from a 2H sword to a 1H sword, at the various starting speed stages. Stage 4 is with booster only, then -1 for DSI, -1 for IAS inner ability, -1 for MPE Green potion (cap break).
2H speed stage
1H speed stage
Blast
Charges
HH
4
3
8.70%
9.09%
8.00%
3
2
9.52%
10.00%
8.70%
2
1
10.53%
5.26%
9.52%
1
0
5.56%
11.76%
8.62%
In bold are the DPS increases that are close to 10%, in that you need to have 1% more WA (fully buffed and all) or more for a 1H weapon to be equivalent or superior to a 2H. Those in italics require 2% more WA or more, and those in normal text require 4-4.5% more WA.
Here's an example: you have a total of 500WA fully buffed when using a 2H weapon and you don't have any other boosters (no DSI blah blah, no green pot). Your speed stage is 4 with booster only. If you were to switch over to a 1H weapon, you will need (using exact numbers here from calculations) 1.19% more WA for the 1H Blast to match a 2H Blast in DPS i.e. you need 506WA in total. Similarly, you need 0.83% more WA for your Charges (505WA), and 1.82% for Heaven's Hammer (510WA).
I hope you find this helpful, as do everyone else who has the same problem.
Hadriel
So basically as long as you have ~5% more attack 1h than 2h your DPS will still be higher with blast? Seems somewhat reasonable but then again that leaves me needing about a 30watk shield if I were to get an equal watk 2h sword =/
2013-12-31, 08:22 PM
hadriel
Re: Ask a Warrior Thread.
Quote:
Originally Posted by fakeNoob
Spoiler
So basically as long as you have ~5% more attack 1h than 2h your DPS will still be higher with blast? Seems somewhat reasonable but then again that leaves me needing about a 30watk shield if I were to get an equal watk 2h sword =/
That is approximately true but very difficult to attain. That is akin to PChaosing a WA shield up till +9, with each chaos giving at least +4. It is an extremely costly method in terms of using Return Scrolls.
Hadriel
2013-12-31, 09:26 PM
SaptaZapta
Re: Ask a Warrior Thread.
Quote:
Originally Posted by hadriel
That is approximately true but very difficult to attain. That is akin to PChaosing a WA shield up till +9, with each chaos giving at least +4. It is an extremely costly method in terms of using Return Scrolls.
Hadriel
And even that 30 attack shield won't be enough once you get your overall attack over 600 - as you are sure to, given the way the power creep in this game is going.
2014-01-01, 12:07 AM
fakeNoob
Re: Ask a Warrior Thread.
Quote:
Originally Posted by SaptaZapta
And even that 30 attack shield won't be enough once you get your overall attack over 600 - as you are sure to, given the way the power creep in this game is going.
Sadly that is true but I think i'm just going to use a 1h sword simply because I love how it looks compared to 2h and I already have a decent 1h so it saves money buying a new sword for now.
2014-01-17, 01:23 PM
XcodArc
Re: Ask a Warrior Thread.
This might not be a good question but someone please evaluate these two potentials: Assuming Zero only has Lapis & Lapuzi pot'ed, no link skill, character card, between (20% str + 14% total damage + 14% att) and (20% att + 16% crit rate + 30% ignore def) (I doubled their value since they are identical), which potential is better?
Thanks in advance :D
2014-01-17, 02:58 PM
Niernen
Re: Ask a Warrior Thread.
Quote:
Originally Posted by XcodArc
This might not be a good question but someone please evaluate these two potentials: Assuming Zero only has Lapis & Lapuzi pot'ed, no link skill, character card, between (20% str + 14% total damage + 14% att) and (20% att + 16% crit rate + 30% ignore def) (I doubled their value since they are identical), which potential is better?
Thanks in advance :D
Do you have values for current str, att, crt and ignore? Beta would probably benefit from the crit and ignore (alpha has higher). I would guess the second would be better, but someone might want to do the math to make sure.
2014-01-18, 12:41 AM
XcodArc
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Niernen
Do you have values for current str, att, crt and ignore? Beta would probably benefit from the crit and ignore (alpha has higher). I would guess the second would be better, but someone might want to do the math to make sure.
My current stats, excluded potential from weapons:
Alpha
Beta
Str
1318
1318
ATT
371
429
Crit
60%
20%
Ignore
82%
32%
Using the second pot, Alpha will have 100% crit rate if his buff stacked 8 times, Beta will have more crit rate too. I'm wondering if more crit rate and ignore defense can made up for the loss of %str and total damage of the previous pot.
2014-01-24, 12:03 PM
syj
Re: Ask a Warrior Thread.
(Kaiser)
Since I had legendary ability before the change to the system I'm considering using those NX circs in hopes of rolling something like +1 attack speed or whatever the % crit line is (if anyone knows the value it would help out a ton). I have 65% crit without dSE which I plan to get later down the line. I also have a Zero Gratias ring that I might equip over a non gollux 3rd tier ring available for use too, which would boost my crit rate to 72%
2014-03-07, 03:20 AM
Pearly
Re: Ask a Warrior Thread.
I hope there are still people lurking around in this section :f6:
This is demon slayer's question. How do they actually calculate metamorphosis ignore duration?
Default meta duration: 180sec
Meta ignore duration: 20% * 180 sec = 36sec
I have 19% buff duration inner ability right now
Supposed meta ignore duration: 119% * 36sec = 42sec
Correct?
I tested the ignore duration in game and I got 50 sec. Did it another time and it still gave me 50 sec. I have no mechanic card for even longer buff duration.
Nothing to complain, but is there something I'm missing here? :f6:
2014-03-07, 03:50 AM
Justin
Re: Ask a Warrior Thread.
Check your traits. Is your empathy of a decent level? That could potentially make a difference, and there's also server lag that tends to add onto the duration of buffs and such as well.
2014-03-07, 03:59 AM
NotMyGear
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Pearly
I hope there are still people lurking around in this section :f6:
This is demon slayer's question. How do they actually calculate metamorphosis ignore duration?
Default meta duration: 180sec
Meta ignore duration: 20% * 180 sec = 36sec
I have 19% buff duration inner ability right now
Supposed meta ignore duration: 119% * 36sec = 42sec
Correct?
I tested the ignore duration in game and I got 50 sec. Did it another time and it still gave me 50 sec. I have no mechanic card for even longer buff duration.
Nothing to complain, but is there something I'm missing here? :f6:
Original 180 sec, so 20% of 180 is = 36 sec, that's right.
19% + 180 = 214.2, 20% of that is 42 sec indeed, your math are all correct
The reason why you're getting 8 second is probably server latency problem, I sometimes ignore 55 sec, sometimes 60 sec depending on server stability.
2014-03-07, 04:03 AM
Pearly
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Justin
Check your traits. Is your empathy of a decent level? That could potentially make a difference, and there's also server lag that tends to add onto the duration of buffs and such as well.
Does empathy give anything other than MaxMP and quest exp bonus?
I'm from msea. Our patch lags far behind you guys. We haven't even had RED. Is there any extra thing added to traits? Which patch? :f6:
2014-03-07, 04:13 AM
Justin
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Pearly
Does empathy give anything other than MaxMP and quest exp bonus?
I'm from msea. Our patch lags far behind you guys. We haven't even had RED. Is there any extra thing added to traits? Which patch? :f6:
Oh, I didn't realize what server you played in. Empathy after RED (I think?) gives buff duration %.
2014-03-07, 09:30 AM
Pearly
Re: Ask a Warrior Thread.
@Justin
I see. What's the % like?
@NotMyGear
Thank you. Is yours a total of 19% buff duration too?
2014-03-07, 11:23 AM
CakesXD
Re: Ask a Warrior Thread.
Quote:
Originally Posted by Pearly
@Justin
I see. What's the % like?
10% at level 100 Empathy, so 1% per 10 levels.
2014-03-07, 11:25 AM
Marcellow
Re: %/Hr for Dk at Himes
My main character is a Dawn Warrior so should I use 1-H or 2-H swords?
2014-03-07, 01:10 PM
kayeyearekay
Re: %/Hr for Dk at Himes
Quote:
Originally Posted by OrangeMushroom
You & I: The Seed: Kaiser
Attack Mode 1st Enhancement: attack boost has been increased from 5 to 10, boss damage has been increased from 2% to 5% Attack Mode 2nd Enhancement: attack boost has been increased from 10 to 15, boss damage has been increased from 2% to 5% Attack Mode 3rd Enhancement: attack boost has been increased from 10 to 15, boss damage has been increased from 3% to 5% Final Transfiguration Final Figuration: damage boost has been increased from 15% to 20% (4th job mode has been increased from 30% to 50%)
Morph Gauge required for Final Figuration 2 and 3 has been decreased Gigaslasher Gigaslasher: damage has been increased from 220% to 330%, Final Figuration mode’s damage has been increased from 220% to 280% Final Trans: damage boost has been increased from 30% to 50% http://orangemushroom.wordpress.com/...ou-i-the-seed/
according to this update, UGW (untransformed gigas wave) is much stronger than final transform, but transformed damage increased as well.
rough-dirty estimate;
UGW increase 50%
TGW increase ~30% and final form increase 20% = ~50%
Question:the attack speed difference means that untransformed dps/dpm is still stronger (larger) than transformed?
i hate that transforming is mostly useless. right now i only use it for teleporting while attacking, and atk through damage reflect
@JoeTang; when can we expect tables to reflect future updates?
:f3: sometimes i feel like the only one still standing behind kaiser and everyone else jumped to stronger warriors
2014-03-07, 02:21 PM
syj
Re: %/Hr for Dk at Himes
Quote:
Originally Posted by kayeyearekay
according to this update, UGW (untransformed gigas wave) is much stronger than final transform, but transformed damage increased as well.
rough-dirty estimate;
UGW increase 50%
TGW increase ~30% and final form increase 20% = ~50%
Question:the attack speed difference means that untransformed dps/dpm is still stronger (larger) than transformed?
i hate that transforming is mostly useless. right now i only use it for teleporting while attacking, and atk through damage reflect
JoeTang; when can we expect tables to reflect future updates?
:f3: sometimes i feel like the only one still standing behind kaiser and everyone else jumped to stronger warriors
I-I'm still here with you!
2014-03-07, 11:10 PM
JoeTang
Re: %/Hr for Dk at Himes
Quote:
Originally Posted by kayeyearekay
according to this update, UGW (untransformed gigas wave) is much stronger than final transform, but transformed damage increased as well.
rough-dirty estimate;
UGW increase 50%
TGW increase ~30% and final form increase 20% = ~50%
Question:the attack speed difference means that untransformed dps/dpm is still stronger (larger) than transformed?
i hate that transforming is mostly useless. right now i only use it for teleporting while attacking, and atk through damage reflect
JoeTang; when can we expect tables to reflect future updates?
:f3: sometimes i feel like the only one still standing behind kaiser and everyone else jumped to stronger warriors
I updated the Warrior tables for the newest information. I think I put Aran's RED for GMS in there when you guys don't have that yet.
The Giga Slasher damages are switched. The untransformed does 280%x9, the transformed one does 330%x11.
I'm afraid I don't know what they changed with the Morph Gauge. Someone will have to test that themselves. The charge for attacks was unchanged though.
2014-03-07, 11:16 PM
kayeyearekay
Re: %/Hr for Dk at Himes
Quote:
Originally Posted by JoeTang
I updated the Warrior tables for the newest information. I think I put Aran's RED for GMS in there when you guys don't have that yet.
The Giga Slasher damages are switched. The untransformed does 280%x9, the transformed one does 330%x11.
I'm afraid I don't know what they changed with the Morph Gauge. Someone will have to test that themselves. The charge for attacks was unchanged though.
oh wait.... +_+ transform will be better? finally. i think the morph gauge refers to how many attacks needed to fill. the last gauge takes quite a bit longer than the others.
Does "newest information" mean GMS RED? as the title suggests? or up to KMS current released & active patch?
2014-03-16, 07:54 PM
Dragon
4th job advancement - Griffey/Manon
Made it to level 100 after so many years and now I'm having trouble becoming a Dark Knight.
What's a good way for a Berserker to fight Griffey/Manon? I haven't tried Manon yet, but I've heard Griffey is the hardest, so that Manon wouldn't be too much trouble if I can beat Griffey.
I heard that I should be using War Leap away from Griffey when it is about to use one of their skills. (Generally the 1/1 skill?)
However, my attacks are really slow (I haven't used Booster, so...), and I'm pretty chaotic/messy when it comes to moving around, plus I get a bit laggy.
Another thing I should probably note is that I'm a high dex (89) warrior that became inactive during the time of "All AP reset scrolls" or w/e it's called. Managed to use one reset scroll that was given to me though, thus the odd dex number.
2014-03-16, 09:39 PM
SaptaZapta
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
Made it to level 100 after so many years and now I'm having trouble becoming a Dark Knight.
What's a good way for a Berserker to fight Griffey/Manon? I haven't tried Manon yet, but I've heard Griffey is the hardest, so that Manon wouldn't be too much trouble if I can beat Griffey.
I heard that I should be using War Leap away from Griffey when it is about to use one of their skills. (Generally the 1/1 skill?)
However, my attacks are really slow (I haven't used Booster, so...), and I'm pretty chaotic/messy when it comes to moving around, plus I get a bit laggy.
Another thing I should probably note is that I'm a high dex (89) warrior that became inactive during the time of "All AP reset scrolls" or w/e it's called. Managed to use one reset scroll that was given to me though, thus the odd dex number.
Is it even possible to make a Berserker with no points in Booster? They have that many excess skills?
I don't have a DrK but, in general, warrior strategy against those kinds of bosses is to Rush them to the edge of the map, stand on top of them ("hug" them) so you take touch damage instead of magical attacks (including 1/1, dispell, etc), and be ready to use a potion (Elixir, Power Elixir, or Ginger Ale (buy from the potion seller in NLC). Don't bother with anything that doesn't heal at least half your HP in one gulp) if you do get hit by 1/1.
2014-03-16, 10:07 PM
Dragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by SaptaZapta
Is it even possible to make a Berserker with no points in Booster? They have that many excess skills?
I don't have a DrK but, in general, warrior strategy against those kinds of bosses is to Rush them to the edge of the map, stand on top of them ("hug" them) so you take touch damage instead of magical attacks (including 1/1, dispell, etc), and be ready to use a potion (Elixir, Power Elixir, or Ginger Ale (buy from the potion seller in NLC). Don't bother with anything that doesn't heal at least half your HP in one gulp) if you do get hit by 1/1.
I've maxed Booster already, just that I never had any reason to use it before, lol. I remembered about it shortly ago and tried using it on the boss fight, but I ended up spamming the world map instead of my 'A' button attack, which in turn lagged me to my death. Did some reorganizing on my key settings now...
Touch damage does prevent 1/1? Sweet, thanks!
My HP potions are wastes of space from quests, so I'm going to buy better ones once I run out.
2014-03-16, 10:19 PM
ShinkuDragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
I've maxed Booster already, just that I never had any reason to use it before, lol. I remembered about it shortly ago and tried using it on the boss fight, but I ended up spamming the world map instead of my 'A' button attack, which in turn lagged me to my death. Did some reorganizing on my key settings now...
Touch damage does prevent 1/1? Sweet, thanks!
My HP potions are wastes of space from quests, so I'm going to buy better ones once I run out.
if you deal enough damage, lamancha on a corner should keep the boss pinned too. add that to standing on top of it and you should be golden
2014-03-16, 10:54 PM
Dragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by ShinkuDragon
if you deal enough damage, lamancha on a corner should keep the boss pinned too. add that to standing on top of it and you should be golden
I always thought by not holding that skill, would lead to stronger attacks (though reading the percentage says otherwise?) from my experience in MCE. I Tried holding La Mancha in the corner against Griff and it worked! Only got the 1/1 thing once by mistake, but I survived and killed it. :shine:
2014-03-17, 12:20 AM
ShinkuDragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
I always thought by not holding that skill, would lead to stronger attacks (though reading the percentage says otherwise?) from my experience in MCE. I Tried holding La Mancha in the corner against Griff and it worked! Only got the 1/1 thing once by mistake, but I survived and killed it. :shine:
spamming the throw is better damage, but spinning it is good for knockback.
congratulations on 4th job, now you'll never ever EVER use lamancha again, except for "fun" and maybe hitting behind you once in a new moon.
edit: gratz on DrK, any questions on functionality and stuff just tag me up to get my attention faster, it's literally all the enjoyment i get from this game nowadays
2014-03-17, 01:11 AM
Dragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by ShinkuDragon
spamming the throw is better damage, but spinning it is good for knockback.
congratulations on 4th job, now you'll never ever EVER use lamancha again, except for "fun" and maybe hitting behind you once in a new moon.
edit: gratz on DrK, any questions on functionality and stuff just tag me up to get my attention faster, it's literally all the enjoyment i get from this game nowadays
Ah that's nice to know, better late than never lolol. Though I will probably still use that skill from time to time. I think my Dark Impale is weaker at the moment. Thanks! I'm not sure how to tag people unless it's just by saying their name like ShinkuDragon, though this is going to notify you anyway because of the quote, I'd assume haha.
2014-03-17, 02:31 AM
ShinkuDragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
Ah that's nice to know, better late than never lolol. Though I will probably still use that skill from time to time. I think my Dark Impale is weaker at the moment. Thanks! I'm not sure how to tag people unless it's just by saying their name like ShinkuDragon, though this is going to notify you anyway because of the quote, I'd assume haha.
doesn't take long for DI to out-do it, as for quotting:
write an @
then the name of the person
and finish with a ;
jump-throwing lamancha looks pretty cool, but that's pretty much all i use it for, soul driver is better range in both directions so i just use that.
2014-03-17, 03:24 AM
iVege
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by ShinkuDragon
doesn't take long for DI to out-do it
By which he means level 1 Dark Impale.
2014-03-17, 04:30 AM
Dragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by iVege
By which he means level 1 Dark Impale.
I only went by the percentages. :goggle:
I mobbed on a few Shrooms earlier, and... So many numbers....
2014-03-17, 04:50 AM
SaptaZapta
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
I only went by the percentages. :goggle:
I mobbed on a few Shrooms earlier, and... So many numbers....
Yes, you need to multiply the percentages by the number of hits, to know which skill does more damage.
2014-03-22, 07:02 AM
Jebus
Re: 4th job advancement - Griffey/Manon
I'm an unfunded kaiser with chitty equips.
If I want to be godly what equipment should I be aiming for?
I will also have access to 4bil soon from a quitting friend. What should I do with dem mesos?
2014-03-25, 02:27 AM
Dragon
Re: 4th job advancement - Griffey/Manon
When is an okay level to fight, mainly solo :f3:, Pianus? I ran into a quest where I have to get something from that fish. I was able to find Pianus after a few channel switches, tried fighting it a couple of times, and I barely do anything to it. :f4:
Seems like something I'd need a party for, but I'm usually not a party person, nor are there people I can party with. There's probably my guild leader, but eh.
2014-03-25, 03:26 AM
SaptaZapta
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
When is an okay level to fight, mainly solo :f3:, Pianus? I ran into a quest where I have to get something from that fish. I was able to find Pianus after a few channel switches, tried fighting it a couple of times, and I barely do anything to it. :f4:
Seems like something I'd need a party for, but I'm usually not a party person, nor are there people I can party with. There's probably my guild leader, but eh.
Pianus has a "weapon cancel" buff, during which you can only hit 1's on it no matter how strong you are.
Check your progress on it when the buff is off. You shouldn't have too much trouble even at 100.
2014-03-30, 05:41 PM
Dragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by SaptaZapta
Pianus has a "weapon cancel" buff, during which you can only hit 1's on it no matter how strong you are.
Check your progress on it when the buff is off. You shouldn't have too much trouble even at 100.
I'll try again eventually. Wondering if I can check without lagging, my attack loves to lag me as soon as I start using the skill.
Also, I have around 468 str and 89 dex without additions, 569 str and 170 dex with(level 107 now). Or should being level 100 alone not have have any problems?
2014-03-31, 03:46 AM
Encyclopedic
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Dragon
I'll try again eventually. Wondering if I can check without lagging, my attack loves to lag me as soon as I start using the skill.
Also, I have around 468 str and 89 dex without additions, 569 str and 170 dex with(level 107 now). Or should being level 100 alone not have have any problems?
Accuracy is solely determined by level now, I'm afraid every point in dex is wasted.
Either way, you should be fine at level 100.
2014-03-31, 01:53 PM
Dragon
Re: 4th job advancement - Griffey/Manon
Quote:
Originally Posted by Encyclopedic
Accuracy is solely determined by level now, I'm afraid every point in dex is wasted.
Either way, you should be fine at level 100.
Yeah, I know, :f4: and alright.
Wondering if there's ever a time I could get an all AP reset scroll (or whatever it's called), As I was inactive when they changed the system and gave those out. I'd rather not start a new character, I seem to do fine as is, minus the lag and whatnot, lol.
I have another question, about Mastery Books. Do they drop from any or specific (or neither?) monsters? Saw that you could buy them from from an NPC, but those are quite expensive... Everything seems more expensive than they used to be since then last time I played... Mastery Books 20 and 30 increase the SP limit to 20/30, right? Can I use one that is 30 before using a 20? I tried following a few SP guides an they expect me to have all 30 spots for every skill available, iirc. So I have like 7 or 8 SP just hanging atm lol.