Snail
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, increases the Vitality recovery speed of Snail-type Familiars in your possession.
Blue Snail
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while on Victoria Island.
Stump
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Stump-type Familiars.
Red Snail
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP continuously while on Victoria Island.
Potted Morning Glory
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while in Edelstein.
Slime
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Slime-type Familiars.
Green Mushroom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Axe Stump
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to occasionally produce items.
Ghost Stump
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to occasionally produce items.
Patrol Robot
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed while in Edelstein.
Strange Sign
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Jump while in Edelstein.
Pig
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Pig-type Familiars.
Ribbon Pig
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed while on Victoria Island.
Orange Mushroom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Mushroom-type Familiars.
Bubbling
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Jump while on Victoria Island.
Desert Rabbit (F)
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to regularly produce a small amount of mesos.
Desert Rabbit (M)
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to regularly produce items.
Cactus
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers HP continuously while in Nihal Desert.
Royal Cactus
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while in Nihal Desert.
Bellamoa
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability while in Nihal Desert.
Ear Plug Plead
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Nihal Desert.
Scarf Plead
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Nihal Desert.
Horny Mushroom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while on Victoria Island.
Scorpion
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Accuracy while in Nihal Desert.
Dark Axe Stump
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to regularly produce items.
Water Thief Monster
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Edelstein.
Patrol Robot S
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Accuracy while in Edelstein.
Blue Mushroom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while on Victoria Island.
Crying Blue Mushroom
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while on Victoria Island.
Evil Eye
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Evil Eye-type Familiars.
Wild Boar
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Seacle
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Aquarium.
Cico
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Aquarium.
Krappy
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed while in Aquarium.
Bubble Fish
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Prevents HP loss from drowning in Aquarium.
Wooden Mask
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Rocky Mask
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT by a small amount while summoned.
Surgeon Eye
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, you become shadowy.
Muddy Swamp Monster
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK by a small amount while summoned.
Sentinel
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate while in Orbis.
Brown Teddy
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Ludibrium.
Royal Fairy
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Sand Dwarf
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Jump while in Nihal Desert.
Ligator
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, increases the Vitality recovery speed of Crocodile-type Familiars in your possession.
Pink Teddy
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Ludibrium.
Ratz
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while in Ludibrium.
Rumo
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Avoidability while in Magatia.
Triple Rumo
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Magatia.
Baby Boulder Muncher
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Edelstein.
Big Boulder Muncher
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Edelstein.
Fire Boar
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Jr. Cellion
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP continuously while in Orbis.
Jr. Grupin
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Orbis.
Lupin
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, increases the Vitality recovery speed of Monkey-type Familiars in your possession.
Curse Eye
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX by a small amount while summoned.
Jr. Wraith
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, you become a luminous shadow.
Lorang
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
King Bloctopus
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Jump while in Ludibrium.
Star Pixie
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Pixie-type Familiars.
Bloctopus
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Ludibrium.
Propelly
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed while in Ludibrium.
Planey
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed by a small amount while summoned.
Chronos
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, increases the Vitality recovery speed of Chronos-type Familiars in your possession.
Chirppy
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases DEX by a small amount while summoned.
Tweeter
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed by a small amount while summoned.
Jr. Seal
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while in Aquarium.
Poison Mushroom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, you become a crimson shadow.
Cherry Bubble Tea
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Mango Bubble Tea
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Melon Bubble Tea
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX by a small amount while summoned.
Yeti Doll Claw Game
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate by a small amount while summoned.
Transformed Doll Claw Game
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK by a small amount while summoned.
Iron Mutae
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Accuracy while in Magatia.
Reinforced Iron Mutae
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Magatia.
Mithril mutae
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while in Magatia.
Copper Drake
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Cold Eye
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Wraith
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Lunar Pixie
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Orbis.
Jr. Cerebes
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls by a small amount.
Block Golem
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
King Block Golem
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT by a small amount while summoned.
Robo
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while in Ludibrium.
Tick-Tock
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Master Chronos
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases DEX by a small amount while summoned.
Ultra Gray
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Omega Sector.
Mateon
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Martian-type Familiars.
Plateon
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Jump while in Omega Sector.
Sparker
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate while in Aquarium.
Freezer
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items while in Aquarium.
Skeledog
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Skeleton-type Familiars.
Poison Poopa
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Aquarium.
Iron Boar
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Chipmunk
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed while in Mu Lung.
Red Porky
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Jump while in Mu Lung.
Black Porky
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while in Mu Lung.
Red Flower Serpent
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP continuously while in Mu Lung.
Ginseng Jar
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Mu Lung.
Mossy Snail
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Tree Rod
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by party members by a small amount.
Blue Perfume
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT by a small amount while summoned.
Yellow Perfume
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Kid Mannequin
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Female Mannequin
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Male Mannequin
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy by a small amount while summoned.
Latest Hits Compilation
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed by a small amount while summoned.
Cheap Amplifier
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Fancy Amplifier
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Jr. Yeti
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Prevents slipping in El Nath.
Hodori
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed while in Korean Folk Town.
Samiho
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Korean Folk Town.
Hogul
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Korean Folk Town.
Reinforced Mithril Mutae
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP continuously while in Magatia.
Roid
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while in Magatia.
Neo Huroid
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Magatia.
Cellion
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while in Orbis.
Lioner
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability while in Orbis.
Grizzly
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate while in Mu Lung.
Bellflower Root
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in Mu Lung.
Straw Target Dummy
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Avoidability while in Mu Lung.
Wooden Target Dummy
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Accuracy while in Mu Lung.
Reindeer
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items while in Mu Lung.
Drake
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Drake-type Familiars.
Stone Golem
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Golem-type Familiars.
Dark Stone Golem
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, you become shadowy.
Croco
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Hector
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed while in El Nath.
Dark Jr. Yeti
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Prevents HP loss from freezing in El Nath.
Miner Zombie
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls by a small amount.
Skeleton Soldier
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Jr. Sentinel
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while in Orbis.
Ice Sentinel
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while in El Nath.
Stone Bug
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Leatty
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Prevents slipping in El Nath.
Dark Leatty
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Prevents HP loss from freezing in El Nath.
Malady
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump by a small amount while summoned.
Jr. Pepe
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Pepe-type Familiars.
Separated Pepe
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while in El Nath.
Buffy
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Peach Monkey
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items by a small amount while summoned.
Kru
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK while summoned.
Guard Robot
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Dark Pepe
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while in El Nath.
Soul Teddy
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Ice Drake
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Dark Drake
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK by a small amount while summoned.
Officer Skeleton
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Punco
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of HP continuously while summoned.
Pachu
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of MP continuously while summoned.
Buffoon
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Dark Yeti
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate while in El Nath.
Cuzco
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of HP and MP continuously while summoned.
Homunculus
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate while in Magatia.
Lucida
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Orbis.
Beetle
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Dual Beetle
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Accuracy while in Minar Forest.
Death Teddy
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers party member MP while summoned.
Goby
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases DEX while summoned.
Tauromacis
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Weapon DEF of party members by a small amount while summoned.
Taurospear
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Magic DEF of party members by a small amount while summoned.
Yeti and Pepe
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in El Nath.
Commander Skeleton
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a small amount while summoned.
Werewolf
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR by a large amount while summoned.
Blue King Goblin
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while on Victoria Island.
Green King Goblin
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Rash
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Minar Forest.
Dark Rash
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Avoidability while in Minar Forest.
Hobi
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Hob-type Familiars.
Green Hobi
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Hob-type Familiars.
Ghost Pirate
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a small amount while summoned.
Racoco
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases item drop rate while in Edelstein.
Cart Bear
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a small amount while summoned.
Guard Robot L
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK by a small amount while summoned.
Dual Ghost Pirate
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Accuracy of party members by a small amount while summoned.
Raco
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Enhanced Security System
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Accuracy of party members by a small amount while summoned.
Broken DF Android
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Homunscullo
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items while in Magatia.
Harp
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers MP continuously while in Minar Forest.
Dark Yeti and Pepe
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items while in El Nath.
Black Kentaurus
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers party member HP and MP continuously by a small amount while summoned.
Blue Kentaurus
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers party member MP while summoned.
Birk
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while in Minar Forest.
Dual Birk
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items while in Minar Forest.
Klock
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, you become a crimson shadow.
Bain
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Weapon DEF of party members while summoned.
Red Dragon Turtle
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Weapon DEF of party members while summoned.
Rexton
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Spirit Viking
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK by a large amount while summoned.
Gigantic Spirit Viking
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Accuracy of party members while summoned.
Phantom Watch
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT by a large amount while summoned.
Risell Squid
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX while summoned.
Grim Phantom Watch
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by those nearby by a small amount.
Shark
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT by a large amount while summoned.
Green Cornian
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by party members by a small amount.
Dark Cornian
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Avoidability of party members while summoned.
Red Wyvern
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a large amount of HP continuously while summoned.
Blue Wyvern
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a large amount of MP continuously while summoned.
Thanatos
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers the HP and MP of those nearby continuously by a small amount while summoned.
Nest Golem
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to regularly produce items.
Skelosaurus
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Memory Monk
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, increases the Vitality recovery speed of Monk-type Familiars in your possession.
Memory Guardian
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, increases the Vitality recovery speed of Guardian-type Familiars in your possession.
Chief Memory Guardian
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX by a large amount while summoned.
Qualm Monk
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT by a large amount while summoned.
Qualm Guardian
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers party member MP continuously by a large amount while summoned.
Oblivion Monk
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK by a large amount while summoned.
Oblivion Guardian
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR by a large amount while summoned.
Chief Oblivion Guardian
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers party member HP continuously while summoned.
Eliza
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK by a small amount while summoned.
Snack Bar
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to regularly produce items.
Soaring Eagle
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Speed of those nearby by a small amount while summoned.
Bloody Boom
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK by a small amount while summoned.
Mini Bean
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by those nearby by a small amount.
Master of Disguise
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Thief Crow
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK by a large amount while summoned.
Primitive Thief Boar
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases DEX by a large amount while summoned.
Schiller
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT by a large amount while summoned.
Mimic
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by party members by a small amount.
Master Muscle Stone
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Weapon DEF of party members while summoned.
Muscle Stone
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Black Knight
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, you become shadowy.
Puppet Golem
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by party members by a small amount.
Gargoyle
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by those nearby by a small amount.
Jr. Gargoyle
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a small amount while summoned.
Ghost Pixie
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items while in Orbis.
Phoenix
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls by a small amount.
Poisoned Stone Bug
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of Familiars summoned by party members by a small amount.
Poisoned Spright
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Poison Golem
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Charged Poison Golem
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Cynical Orange Mushroom
Grade: 0
Familiar Skill
Name - Charge
Desc - Attack with a 80% chance of knocking back 3 enemies.
Range -
300%
Probability - 80%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Elite Hoblin
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Elite Green Hoblin
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a small amount while summoned.
Combat Hoblin
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK while summoned.
Ferocious Hoblin
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Accuracy of party members by a small amount while summoned.
Treacherous Fox
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to occasionally produce items.
Trainee Spore
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK by a small amount while summoned.
Safe Guard
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Black Wing Henchman
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX by a large amount while summoned.
Suspicious Thief
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases DEX by a small amount while summoned.
Rowdy Puppet
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT by a large amount while summoned.
Fabio's Firebomb
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Familiars of all types.
Crocky the Gatekeeper
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX by a large amount while summoned.
Reindeer
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls by a large amount.
Blood Reindeer
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a large amount while summoned.
Prison Guard Boar
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a large amount of HP continuously while summoned.
Prison Guard Rhino
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a large amount of MP continuously while summoned.
Mutant Tino
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT by a large amount while summoned.
Mutant Tiru
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, you become a luminous red shadow.
Mutant Tiguru
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases LUK by a large amount while summoned.
Dawn
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls by a large amount.
Blaze
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, you become a crimson shadow.
Wind
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Jump of party members by a large amount while summoned.
Night
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, you become shadowy.
Thunder
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a large amount while summoned.
Official Knight A
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK while summoned.
Official Knight B
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Official Knight C
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Official Knight D
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases DEX while summoned.
Official Knight E
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Demon Gargoyle
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Speed, Jump, Avoidability, Accuracy, and Weapon/Magic Defense increase by a small amount while summoned.
Red Crocky
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls by a large amount.
Prison Guard Boar
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers party member HP continuously while summoned.
Prison Guard Rhino
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers party member MP continuously by a large amount while summoned.
Fire Raccoon
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in the Mushroom Shrine.
Cloud Fox
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases meso drop rate while in the Mushroom Shrine.
Nightghost
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy while in the Mushroom Shrine.
Red Boogie
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR by a small amount while summoned.
Blue Boogie
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT by a small amount while summoned.
Green Boogie
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX by a small amount while summoned.
Black Boogie
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK while summoned.
Extra A
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases meso drop rate while in Showa Town.
Extra B
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Showa Town.
Extra C
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while in Showa Town.
Leader B
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy while in Showa Town.
Bodyguard B
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while summoned.
Golden Slime
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate by a small amount while summoned.
Silver Slime
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy by a small amount while summoned.
Genin
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Showa Town.
Chunin
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while in Showa Town.
Jonin
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy while in Showa Town.
Ashigaru
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Ninja Castle.
Kacchuu Musha
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while summoned.
Candle Monster
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of HP and MP continuously while summoned.
Candle Mob (2nd)
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to occasionally produce items.
Headless Horseman
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Crimsonwood.
Bigfoot
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items by a small amount while summoned.
Windraider
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump by a small amount while summoned.
Firebrand
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of HP and MP continuously while summoned.
Nightshadow
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy by a small amount while summoned.
Elderwraith
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy while in Crimsonwood.
Crimson Guardian
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - A soul weapon that increases the absorption of souls.
Blood Stirge
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the Speed of party members by a small amount while summoned.
Coco
Grade: 0
Familiar Skill
Name - Chocolate Medley
Desc - An area attack with a chance of stunning up to 5 enemies for 8 seconds.
Range -
400%
Probability - 100%
Passive - Increases the Vitality recovery speed of summoned Familiars of all types.
Stray Dog
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while in Ximending.
Stylish Stray Dog
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy while in Ximending.
Clown Monkey
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Ximending.
Python
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in the Floating Market.
White Rooster
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the drop rate of mesos and items by a small amount while summoned.
Axe Visitor
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR while summoned.
Sniper Visitor
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy while summoned.
Gunner Visitor
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases DEX while summoned.
Assassin Visitor
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases LUK while summoned.
Spirit Visitor
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases STR, INT, DEX, and LUK while summoned.
Unjust Visitor
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers party member HP and MP continuously by a large amount while summoned.
Destroyer
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Vitality recovery speed of summoned Familiars of all types.
OS3D Diver
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate while summoned.
OS3M Miner
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate while summoned.
OS3A Machine
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF by a small amount while summoned.
OS4 Shuttle
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump by a small amount while summoned.
OS4 Delivery Ship
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - While summoned, consumes Vitality to occasionally produce items.
Sheep
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump while in Shanghai.
Goat
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers HP and MP continuously while in Shanghai.
Cow
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF while in Shanghai.
Plow Ox
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF by a small amount while summoned.
Coke Snail
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of HP and MP continuously while summoned.
Coke Seal
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Weapon DEF of party members by a small amount while summoned.
Play Seal
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases the Magic DEF of party members by a small amount while summoned.
Igloo Turtle
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Recovers party member HP and MP continuously while summoned.
Ice Golem
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Magic DEF while summoned.
Coke Slime
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump by a small amount while summoned.
Coke Mushroom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate by a small amount while summoned.
Coketump
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Avoidability by a small amount while summoned.
Coketump Lite
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Accuracy by a small amount while summoned.
Rideword P
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT by a small amount while summoned.
Rideword B
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases INT while summoned.
Toy Clown
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Avoidability and Accuracy by a small amount while summoned.
Green Phantom
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Increases the meso drop rate by a small amount while summoned.
Jack-o-Lantern
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Increases Weapon and Magic DEF by a small amount while summoned.
Ghost
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases the item drop rate by a small amount while summoned.
Busted Doll
Grade: 0
Familiar Skill
Name - Poison
Desc - Attack with a 60% chance of poisoning 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Angry Snowman
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF while summoned.
Giant Snowman
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Weapon DEF by a large amount while summoned.
Lost Rudolph
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Increases Speed and Jump by a small amount while summoned.
Wild Monkey
Grade: 0
Familiar Skill
Name - Rush
Desc - Attack with a 60% chance of knocking back 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of HP continuously while summoned.
Mama Monkey
Grade: 0
Familiar Skill
Name - Bark
Desc - Attack with a 60% chance of stunning 2 enemies for 2 seconds.
Range -
200%
Probability - 60%
Passive - Recovers a small amount of MP continuously while summoned.
White Mama Monkey
Grade: 0
Familiar Skill
Name - Observe
Desc - Attack with a 60% chance of slightly slowing 2 enemies for 3 seconds.
Range -
200%
Probability - 60%
Passive - Continuously recovers the Vitality of summoned Familiars by a small amount.
Red Goblin
Grade: 0
Familiar Skill
Name - Lure
Desc - Attack with a 60% chance of pulling 2 enemies.
Range -
200%
Probability - 60%
Passive - Recovers HP continuously while summoned.
Bookmarks