Crusader
- Brandish - damage (220 to 240)
Dark Knight
- Dark Force - damage (50 to 60)
F/P Archmage
- Magic Mastery - madX (20 to 30)
I/L Archmage
- Magic Mastery - madX (20 to 30)
Bishop
- Magic Mastery - madX (20 to 30)
Night Lord
- Shadow Shifter - prop (40 to 45)
- Triple Throw - damage (280 to 250)
- Experienced pyochangsul - damR (20 to 25)
Chief Bandit
- Meso Explosion - attackCount (20 to 15)
- Assaulter - damage (280 to 290)
Shadower
- Boomerang Step - damR (20 to 25)
- Greed - x (40 to 60)
- Shadow Shifter - prop (40 to 45)
Slasher (70-119)
- Flying Assaulter - damage (370 to 420)
- Bloody Storm - damage (370 to 420)
Dual Blader (120+)
- Final Cut - damR (20 to 25); x (65 to 45)
- Chains of Hell - damage (265 to 285)
- Stack Effect - New variable "mddR" (60); New variable "pddR" (60); New variable "er" (25)
Dawn Warrior (III)
- Brandish - damage (210 to 240)
Night Walker (III)
- Triple throw - damage (210 to 185)
Evan (IX)
- Flame Wheel - damage (720 to 740)
- Magic Mastery - New variable "criticaldamageMin" (15)
Evan (X)
- Blessing of the Onyx - mad (40 to 30); time (60 to 180); Variable removed "cooltime" (120)
- Blaze - damage (780 to 800)
Battlemage (I)
- (hidden) Finish Attack - Final Blow - damage (500 to 940)
- Triple Blow - damage (90 to 110)
- Finish Attack - y (200 to 340); New variable "ignoreMobpdpR" (20)
- Teleport - range (150 to 144); mpCon (10 to 22)
- (hidden) Finish Attack - Death Blow - damage (400 to 710)
- (Hidden) Finish Attack - Single - New variable "attackCount" (3); damage (200 to 110)
- (hidden) Finish Attack - Triple Blow - damage (200 to 370)
- (hidden) Finish Attack - Quad Blow - damage (300 to 500)
Battlemage (II)
- Spell Mastery - New variable "cr" (40)
- Blue Aura - x (20 to 30)
- Dark Chain - time (2 to 4)
- Quad Blow - damage (115 to 120)
- Blood Drain - x (4 to 5); time (90 to 120)
Battlemage (III)
- 배틀 차지 - New Skill; Description (회전하며 스태프를 휘둘러 자신 앞에 있는 적들을 최대 15명까지 밀고 지나간다.); mpCon (38); damage (210); mobCount (15); range (
270% Range)
- 텔레포트 마스터리 - New Skill; Description (스킬을 활성화하면 MP를 추가 소모하는 대신 텔레포트 지점의 적들에게 데미지와 함께 기절 효과를 적용시킬 수 있다. 또한 텔레포트 이동거리가 영구적으로 증가한다.\n스킬 사용 시 효과가 활성화되고 재사용 시 비활성화되는 #c온오프 스킬#\n필요 스킬 : #c텔레포트 15레벨 이상#); mobCount (6); damage (300); subProp (80); prop (100); time (4); y (20); x (20); range (
120% Range)
- (Hidden) Super Body - Yellow Aura - time (30 to 60)
- Revive - x (10 to 20); time (90 to 120); damage (250 to 300); prop (20 to 10)
- Battlestar Mastery - New variable "damR" (30); New variable "criticaldamageMin" (15); Variable removed "mastery" (70); Variable removed "x" (20)
- Advanced Blue Aura - New variable "asrR" (20); y (50 to 10); x (30 to 40); New variable "terR" (20)
- Conversion - mpCon (2000 to 1000); time (60 to 90); Max level changed from 20 to 10
- Death Blow - mpCon (50 to 42); damage (120 to 130); Max level changed from 30 to 20
- Dark Lightning - cooltime (10 to 5); New variable "cr" (15); mpCon (32 to 45); damage (350 to 1000); Max level changed from 30 to 20
- (Hidden) Super Body - Dark Aura - time (30 to 60)
Battlemage (IV)
- 에너자이즈 - New Skill; Description (신체 활성화를 통해 자신의 최대 HP와 방어력을 영구적으로 증가시킨다.); mhpR (20); pddR (150); mddR (150)
- Advanced Dark Aura - New variable "madX" (30)
- Advanced Yellow Aura - z (0 to 20); New variable "er" (20)
- Dark Genesis - New variable "damR" (60); damage (1150 to 1800); time (2 to 4); mpCon (500 to 300)
- Shelter - mpCon (86 to 78); time (40 to 30); Max level changed from 30 to 20
- Cyclone - damage (920 to 1000); cooltime (30 to 40); time (10 to 20); mpCon (54 to 120)
- Finish Blow - damage (130 to 150)
Wild Hunter (I)
- Jaguar Ride - w (15 to 40); y (45 to 150)
Wild Hunter (II)
- Critical Shot - New variable "damage" (150); New variable "prop" (40); Variable removed "cr" (30)
- 마인(hidden 자폭) - selfDestruction (150 to 190)
- Mine - mpCon (27 to 30); time (90 to 100)
Wild Hunter (III)
- Riding Mastery - y (20 to 60); damage (20 to 40)
- Claw Cut - damage (105 to 120)
- Trap - x (8000 to 14000); damage (140 to 200); time (40 to 50)
- Crossroads - damage (400 to 460)
- Five Shot - damage (120 to 140)
Wild Hunter (IV)
- 와일드 인스팅트 - New Skill; Description (공격 시 대상의 물리 방어율을 일정수준 무시하며, 일정확률로 적의 공격을 회피할 수 있게 된다.); er (20); ignoreMobpdpR (20)
- Wild Shot - mpCon (10 to 9); damage (180 to 200)
- Nerve Gas - mpCon (55 to 45); Max level changed from 30 to 20
- Sonic Boom - damage (600 to 700)
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