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  1. Neutron Male
    IGN: Kill/Nozomi
    Server: Bellocan
    Job: Hayato/Shadower
    Guild: Random
    Alliance: Random
    Farm: Never going to touch this
    New_York

    Default


    Shadowers lost anytime of actual skill required with potential and big bang.

  2. Won't Be Coming Back Male

    IGN: Biades4hire
    Server: Windia
    Level: 19x
    Job: Dual Blade

    Default


    Oh boy.
    Here it comes.
    I see two possible things that can happen here.
    1. Argument about how maplestory takes no skill
    2. Argument about how maplestory was so amazing before potential ruined it.
    Pick one.


  3. /brofist
    (Banned from this thread)

    IGN: lmCharginLzr
    Server: Bera
    Level: XX
    Job: Paper
    Guild: ?
    Alliance: ??
    usa

    Default


    Maplestory was never good.

    /oldfag'd

  4. Default


    10 hits at around 250%-300% per hit would be great for mist eruption. Considering it needs to be setup to be effective and has almost no use at most normal mobs I'll agree with you. Unlike chain lightning, which is ready to go whenever since it requires no setup and has a shorter cooldown.

  5. Default


    Why an argument? Aren't those concepts unanimous?

    Anyway, it's less that the game requires no skill, and more that the new skill structure simply does not work.

    We NEED BoT back, or at least some other mob skill to replace it, because atm, it's useless to spam Bstep, and we have no other mob skills.

    I think it would be cool to have a skill where you attack the first mob, then a spirit-thief lunges forward out of you to the next mob, then a different one lunges out of that one, and so on in rapid succession until you hit 6-8 mobs. Basically a forward focused BoT with a sick animation and farther range.

  6. /brofist
    (Banned from this thread)

    IGN: lmCharginLzr
    Server: Bera
    Level: XX
    Job: Paper
    Guild: ?
    Alliance: ??
    usa

    Default


    Careful with that son, you could disturb someones carefully balanced reality.

  7. Default


    Ohhh! Shiny!
    Energy Weapons. :D

  8. Default


    You see, even the sprite quality isn't enhanced by very much.

    Maybe they rehired and the new graphics team has a soft spot for conservative, older women.

  9. Default


    They don't have transformation when they use their skills LOL. They summon a person in transformation to do the skill for them, basically like how evans themselves don'tdo the attacks.

    If you don't have a corsair, you won't understand, simple as that. Mount lag is completely fixable, so is ship mobility, and so is adding stance.

  10. Default


    I know about ship mobility/stance issues and how they are fixable, but what's this mount lag of which you speak?

  11. Default


    Sometimes whenever a job that uses mounts (wild hunters, mechs, corsairs) gets on it, everyone around them lags really badly until they get off or it stops randomly. That's an error on nexon's part so using that as an excuse to why they removed the skill is just pathetic.

  12. Default


    Eruption is perfect one mobs. You just have to set up in strategic places on maps so when u reach there eruption is ready to go. Its like new style mist training.... And the early cap makes sence because they do the most damage with the least amount of funds. And that also makes sense because if you ever tried to boss on a f/p archmage then you would know that keeping that theoretical dps is near impossiable. Its kinda more realistic (for me anyway) if you recast ALL of your DoT skills inbetween every mist eruption

  13. Default


    Whats the general consensus from korea on the changes?

  14. Default


    I dont know but i really would like too. it would be awsome if GMS could do a completely different revamp than kms. that would be awesome (dreaming)

  15. Default


    For the most part.

    It's like that pic someone posted earlier, we were all really pissed at first, but we got over it pretty fast because come on, octopus riding a gatling gun. We really did come out on top here, and the only thing I wish they'd change from this is to take out that ultimate or change it because we do not need all pirates having the same ult. If the animation was something like a fleet of battleships just coming along and pineappleing everything up it'd be great but I'd rather they just keep in the ship instead, but nerf it a and the skills related so it would actually be a choice if we wanted to use it or not and not basically mandatory.

    What a friend of mine and I didn't like about Corsairs was that once you got to 4th job, you basically just sit around in your ship and the whole play style changes. This revamp basically makes Sairs play the same in 4th job as they did from 1 - 120. There are a bunch of people who are complaining about it (read: basil), but the biggest thing for most people is that we lost our ship. I mean yeah some of you other classes lost some important skills, but the ship was pretty iconic. The changes are pretty understandable though, so most of us are pretty satisfied with this.

    I just wish they had kept in our flamethrower/ice splitter combo. It was pretty cool, and having damage over time and being able to freeze things was really useful.

  16. Default


    Whats up with MS nowadays? Everyone likes to fight for the second to weakest class in game. they don't fight for the weakest cuz everyone knows buccaneers got that award.

    I don't really believe Shadowers were the second to weakest class, but if they were that could have been fixed with mere damage boosts. You can't argue about survability though, Paladins don't just outshine shadowers, they surpass all other jobs on that and thats ok, we all understand thats the main characteristic of that class unlike for shadowers.

    In before the reason why they didnt do the right changes to buccaneers and Nightlords is that they are saving the 'good stuff' for the thief and Pirate legends.

  17. Default


    Oh pomegranate...I just realized we can't do that anymore.

    Brb storming Nexon HQ with the double barreled shotgun they replaced my Ice Splitter with.

    Well Buccs are now top tier DPM, so Nexon agrees with you xP

    Are you kidding about Shads not being survivability based? That's the whole class conception, they were the original tankers. Our entire goal of existing was to do crap damage but be the last man standing, after Big Bang, we gained a buff in damage at the cost of no longer being the survivability kings, but slowly, up until Jump and Legend, as evident by this, we became third weakest, and all of our unique survivability based skills like MG and SS were spread among other classes.

    This update pushes our damage back up to a respectable level, and increases our avoidability/status resistance. In other words, it puts us back on the grid in a fair way. I actually think Shads got the fairest end of this update. Even though we lost BoT, and training's going to suck without it, I honestly believe Nexon forgot about Bstep's delays.

  18. Default


    Anyone already compile all the animations? And can post them?

    Pictures > Reading
    A picture is worth a thousand words after all :3

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