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    Is the boss actually released in-game, or is it only sitting in the data? Even if it is released, don't forget that this is only the first test release. They'll need additional patches to sort out the kinks.

    Even at max level, Holy Shield only covers the party for a small fraction of the time. It will help out (it helps out a lot at HT already), but I doubt that it will be the main solution. >_>
    Last edited by Yoorah; 2008-07-14 at 03:26 PM.

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    Mid Right Hawk Statue (Translated using Google Translator - Korean ~> English)

    "Attack2 - Skull with Green Glow" Ariant PQ much?
    Spoiler


    Holding down the Arrow Key to 1 side and hugging the wall just isnt as easy anymore Now you gotta see what's on your character...
    --------------------------------------------------------------------
    "Skill 1 - Expelled from Map"
    Spoiler


    Spoiler


    Spoiler


    Don't think I see anything about how to get back into the boss map. Possibly talking to "Temple Caretaker" NPC can get you back in?

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    That looks really interesting, I wonder if you can get back to the boss map somehow.

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    This kinda makes sense because at level 200 you'll have 9 spare points if you've maxed everything else so it would be a way to use up those 9 spare points.

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    Ah bugger all. They just released another patch which greatly changes this battle. Hold on, I'm going over the information.

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    Hm. I wonder how many DK and Mages skip those Elemental Resistance skills they have. I also wonder if this boss is going to make those who skipped them wish the never had. XD

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    They just don't like us. xP

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    Omg I wonder what it is, maybe a new and big badass form for pink been? Well we just have to wait to see what you found, Thanks Fiel!

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    I highly doubt any of the physical forms will change. It's probably changes to stats/attacks/order of the fight.

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    Very impressive... Nicely organized!

    That boss would take hours and days to kill...
    I wonder which version will take it down first.

    Meanwhile, we should make our plans of attack.

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    Okay... Am I the only one concerned by the doubling of the knockback for the mobile Pink Bean?

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    Oh god... PB is now officially unpinnable. That means everyone is going to have a hell of a time doing anything with it.

    Uhh... that map is the first one you go to at the beginning of the temple (I think). As in, you're out of the battle.

  13. Custom User Title
    IGN: Will
    Level: 20
    Job: Metalworker
    Guild: Boston
    Alliance: Massachusetts
    usa

    Default


    I can't help but laugh at this point.
    I mean, it's gotten so ridiculous that it's legitimately funny.

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    So uhh....

    Does KMST have a damage cap for attacks? I know Pierce breaks it, but does Panic / ME do so as well?

    Hmm. Moblie end-game boss with 2.1 Bil HP that does 23k touch damage - ok, pinnable. Adding a 140k KB requirement to that either nullifies Archers completely or means that Shadowers and Smoke screen are absolutely necessary.


  15. Default


    A team of 6 warriors can take turns using rush on it.

    Most DKs at least get lv 10 of ER. I personally made SURE that I got lv 20, because I know I solo a lot, and almost all end-game monsters have an elemental magic attack (it helps a lot at Papulatus, where I only take 1k damage per hit).

    -edit- sorry for double post, didn't see that nobody had posted after me when I quoted Shippo.

    -edit2- Also, WOW at the serious mini-bean changes.

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    lol wow, as ssoon as i saw the boss battle map i was like "Whaaaat" in a very awkward voice i never done before. so suprised i been saying what for like 10minutes.

  17. *sweating*
    IGN: Waniou
    Server: Scania
    Level: 157
    Job: Dark Knight
    Guild: Fate/Of Reign
    Alliance: > Horde

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    Keep in mind you cannot rush a monster agroed to someone else.

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    Only Shadowers can do knockbacks of 100k+ damage, since the first 3 hits of assassinate are counted as 1 attack. So Shadowers' max KB is 300k...

    Btw, the longer I think about it, the more I'm sure about it that this boss is a no go area for HP weaky NL's/BM's/MM's... The damage is just too high for them to just survive 1 plain hit... (same goes for 4th job Pirate - Captain's btw...)
    Last edited by Devil; 2008-07-15 at 09:10 AM.

  19. Default


    I thought it was a monster that is being kb'd by someone else - I've had no trouble rushing pap when NLs are attacking but not KB'ing it.

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