2015-06-04, 12:43 AM
1 atk spd = how many milisecond reduced?
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1 atk spd = how many milisecond reduced?
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2015-06-04, 01:52 AM
Assuming Fafnir katana + shinsoku
and Fafnir 2h + raging blow But, doesn't it have certain amount of reduction?
2015-06-04, 01:54 AM
Have a read through: http://www.southperry.net/showthread.php?t=76639
Original skill delays(AS6) can be discovered in the Ultimate Skill Tables in the Extractions subforum.
2015-06-04, 07:26 AM
I'm going to guess you're too lazy to read that, so here:
(10+x)/16 * skill delay x is attack speed level skill delay from extractions, else find the delay from AS6 (for every AS below add 1 to X and vice versa) To find how much faster going from one AS to another is, plug in the 2 ASs to find the delays and divide Note that to maintain an AS below 2 requires green pot or Rune
2015-06-04, 08:37 AM
Fafnir Raven Ring AS5, Shinsoku 930ms, Katana booster
(10+x)/16 * skill delay = (10+3) / 16*930 = 13 / 14880 = 0.00087 ?? What is that number ???
2015-06-04, 08:46 AM
areyouabc Wrote:Fafnir Raven Ring AS5, Shinsoku 930ms, Katana booster That number is an incorrect order of operations. Try "skill delay * (10+x)/16".
2015-06-04, 08:54 AM
Fafnir Raven Ring AS5, "Godspeed Shinsoku" 570ms, Katana booster
skill delay * (10+x)/16 570 * (10+3) / 16 = 570 * 13 / 16 = 463.125 ms attack cycle per second = 1000 / 463.25 = 2.16 Meaning new Shinsoku will be 6.48 hits per second while old Shinsoku is 14.55 hits per second? Does that mean a nerf for Hayato 1v1 skill? Are these calculation correct? |
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