[COLOR="Green"]
BA is the Basic Attack listed in Venom's skill.
Questions:
If a monster is already poisoned and it is poisoned a second time, is the total duration extended to the new poison?
No monster lived long enough for my poison to act upon it more than four seconds. Despite having maxed Venom, more than likely, a monster would be taking averages between 10~20k from being poisoned more than once. Thus, its HP would reach 1 before even half of the duration ran out. However, I believe the poison would take the duration of the newest strike and maintain its total cumulative damage until the duration ran out. This is merely speculation though. Does anyone have any confirmation?
If a monster is poisoned three times already, can the duration be maintained indefinitely or will the poison have to run out before being able to add another poison?
We already know that a monster can be poisoned up to and no more than three times. However, if a monster did not die after the first second (2 for 1~10 venom, 3 for 11~20), would continually striking the monster cause the Venom's duration to maintain indefinitely, or would the Venom have to run out first and then a new damage value have to be added? Not many monsters can live through 30k x 4 + whatever skills you used to poison.
What the is with the Blue Damage?
On occasion, Venom's damage will appear in Blue colouration, exactly as that of a Monster Healing itself. From what I have seen, it appears to be completely random. Supposedly, it was a means implemented to observe oneself inflicting Poison Damage on a monster with Venom. However, it occurred very rarely with my Shadower, even though I poisoned monsters numerous times. It could possibly be an occurrence of Triple Venom though, as I only saw it when approaching the 30k+ Venom damage mark.
Other Notable Findings:
The following skills can poison a monster:
Attack
Disorder
Double Stab
Lucky Seven
Savage Blow
Assaulter
Avenger
Boomerang Step
Assassinate
Triple Throw
The following skills cannot Poison a monster:
Steal
Band of Thieves
Taunt
Ninja Ambush
Drain
Shadow Meso
Ninja Storm
I would request that the Thief Community post their maximum and/or minimum Venom Damages along with their Venom level and their total stats so that I will be able to review the formula and fix it accordingly.
The current formula should be accurate within 1000 damage though, I would say, which is still quite useful. Just know that I believe the maximum is overshot and you may never hit that high.
Thank you to 'singularity' for extra damage data sets.
[size="4"]Minimum = (8.0 * [STR + LUK] + DEX * 2) / 100 * BA
Maximum = (18.5 * [STR + LUK] + DEX * 2) / 100 * BA[/size]
[/COLOR]Maximum = (18.5 * [STR + LUK] + DEX * 2) / 100 * BA[/size]
BA is the Basic Attack listed in Venom's skill.
Questions:
If a monster is already poisoned and it is poisoned a second time, is the total duration extended to the new poison?
No monster lived long enough for my poison to act upon it more than four seconds. Despite having maxed Venom, more than likely, a monster would be taking averages between 10~20k from being poisoned more than once. Thus, its HP would reach 1 before even half of the duration ran out. However, I believe the poison would take the duration of the newest strike and maintain its total cumulative damage until the duration ran out. This is merely speculation though. Does anyone have any confirmation?
If a monster is poisoned three times already, can the duration be maintained indefinitely or will the poison have to run out before being able to add another poison?
We already know that a monster can be poisoned up to and no more than three times. However, if a monster did not die after the first second (2 for 1~10 venom, 3 for 11~20), would continually striking the monster cause the Venom's duration to maintain indefinitely, or would the Venom have to run out first and then a new damage value have to be added? Not many monsters can live through 30k x 4 + whatever skills you used to poison.
What the is with the Blue Damage?
On occasion, Venom's damage will appear in Blue colouration, exactly as that of a Monster Healing itself. From what I have seen, it appears to be completely random. Supposedly, it was a means implemented to observe oneself inflicting Poison Damage on a monster with Venom. However, it occurred very rarely with my Shadower, even though I poisoned monsters numerous times. It could possibly be an occurrence of Triple Venom though, as I only saw it when approaching the 30k+ Venom damage mark.
Other Notable Findings:
The following skills can poison a monster:
Attack
Disorder
Double Stab
Lucky Seven
Savage Blow
Assaulter
Avenger
Boomerang Step
Assassinate
Triple Throw
The following skills cannot Poison a monster:
Steal
Band of Thieves
Taunt
Ninja Ambush
Drain
Shadow Meso
Ninja Storm
I would request that the Thief Community post their maximum and/or minimum Venom Damages along with their Venom level and their total stats so that I will be able to review the formula and fix it accordingly.
The current formula should be accurate within 1000 damage though, I would say, which is still quite useful. Just know that I believe the maximum is overshot and you may never hit that high.
Thank you to 'singularity' for extra damage data sets.

