Posting Freak
Posts: 9,907
Threads: 379
Joined: 2010-02
2013-03-16, 11:31 AM
(This post was last modified: 2013-07-12, 08:16 PM by Locked .)
This thread is an update to the
original Boss Thread that wasn't updated for a while.
About This Thread
I will support both KMS(T) and GMS bosses.
There will be a different thread for KMS(T) and GMS bosses.
Certain "groups" of bosses will receive their own thread as well.
Only certain bosses will be supported. They will be listed below. If you wish for something to be added, please do so by PMing me or posting here.
There may be things listed as "Unknown" in this thread. This is not a bug. It's simply that there are some things about mobs that I don't know or understand. If you see a gap in knowledge which you can fill, please do so by PMing me or posting here. This will help everyone.
Some of these variables listed here are merely listed because they are present in the data and not because I understand them. They might be useful to someone if they can figure out what it means. The WZ files are always a journey.
When I update this thread, not all images will immediately work. Just give it time as I'm likely uploading them. If an animation or image is down for more than a day, please notify me.
Supported Bosses
Part I
Zakum
Chaos Zakum
Horntail
Chaos Horntail
Pink Bean
Chaos Pink Bean
Cygnus
Part II
Normal Hilla
Hard Hilla
Normal Magnus
Hard Magnus
Von Leon
Arkarium
Posting Freak
Posts: 9,907
Threads: 379
Joined: 2010-02
Mob
101-110
Zakum1
Level: 110
HP: 66,000,000
Physical Attack: 7600
Magical Attack: 2200
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 100
Accuracy: 450
Revive: Zakum2
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Super MDEF Up
Super MDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Area Recover HP
Increase HP/MP by 30000/20000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Boogie, Boogie, Boogie, Boogie, Boogie
Cooltime - 11 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Puco, Puco, Puco, Puco, Puco
Cooltime - 9 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Punco, Punco, Punco, Punco, Punco
Cooltime - 7 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Cuzco, Cuzco, Cuzco, Cuzco, Cuzco
Cooltime - 5 second(s)
Attack 1
Damage - 2200 (Magical)
Range -
800%
1/1
Attack 2
Seals
Damage - 2200 (Magical)
Probability - 100%
Duration - 30 second(s)
Cooltime - 10 second(s)
Range -
800%
Attribute - Lightning
Attack 3
Stuns
Damage - 2508 (Physical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
60%
Zakum2
Level: 110
HP: 88,000,000
Physical Attack: 8600
Magical Attack: 2400
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Revive: Zakum
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Super MDEF Up
Super MDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Area Recover HP
Increase HP/MP by 30000/20000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Puco, Puco, Puco, Puco, Puco
Cooltime - 9 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Punco, Punco, Punco, Punco, Punco
Cooltime - 7 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Cuzco, Cuzco, Cuzco, Cuzco, Cuzco
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Opachu, Opachu, Opachu, Opachu, Opachu
Cooltime - 5 second(s)
Attack 1
Damage - 2400 (Magical)
Range -
800%
1/1
Attack 2
Seals
Damage - 2400 (Magical)
Probability - 100%
Duration - 30 second(s)
Cooltime - 10 second(s)
Range -
800%
Attribute - Lightning
Attack 3
Stuns
Damage - 2838 (Physical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
60%
Zakum
Level: 110
HP: 110,000,000
EXP: 3,603,400
Physical Attack: 9300
Magical Attack: 2500
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Rare Item Drop Level: 3
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Super MDEF Up
Super MDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Area Recover HP
Increase HP/MP by 30000/20000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Punco, Punco, Punco, Punco, Punco
Cooltime - 7 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Cuzco, Cuzco, Cuzco, Cuzco, Cuzco
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Opachu, Opachu, Opachu, Opachu, Opachu
Cooltime - 5 second(s)
Attack 1
Damage - 2500 (Magical)
Range -
800%
1/1
Attack 2
Seals
Damage - 2500 (Magical)
Probability - 100%
Duration - 30 second(s)
Cooltime - 10 second(s)
Range -
800%
Attribute - Lightning
Attack 3
Stuns
Damage - 2883 (Physical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
60%
Zakum's Arm 1
Level: 110
HP: 33,000,000
EXP: 672,000
Physical Attack: 2000
Magical Attack: 1600
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Auto-Aggro
Boss
Attack 1
Damage - 1600 (Magical)
Range -
800%
Attack 2
Damage - 1600 (Magical)
Range -
800%
Burn 300 MP
Zakum's Arm 2
Level: 110
HP: 33,000,000
EXP: 672,000
Physical Attack: 2000
Magical Attack: 1600
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Auto-Aggro
Boss
Attack 1
Damage - 1600 (Magical)
Range -
1100%
Attack 2
Damage - 1600 (Magical)
Range -
1100%
Burn 500 MP
Zakum's Arm 3
Level: 110
HP: 22,000,000
EXP: 448,000
Physical Attack: 2200
Magical Attack: 1800
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Elements: Fire strong, Ice weak, Poison immune
Auto-Aggro
Boss
AoE Poison
AoE poisons for 800 damage per tick.
Range -
50%
Probability - 80%
Duration - 10 second(s)
Cooltime - 60 second(s)
Attack 1
Damage - 1800 (Magical)
Range -
400%
Attribute - Fire
Zakum's Arm 4
Level: 110
HP: 22,000,000
EXP: 448,000
Physical Attack: 2200
Magical Attack: 1800
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Elements: Ice strong, Lightning strong, Fire weak
Auto-Aggro
Boss
Attack 1
Damage - 2200 (Physical)
Range -
60%
Attack 2
Damage - 1800 (Magical)
Range -
200%
Attribute - Lightning
Zakum's Arm 5
Level: 110
HP: 27,500,000
EXP: 560,000
Physical Attack: 2400
Magical Attack: 2100
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Auto-Aggro
Boss
Seal
Seals
Range -
450%
Probability - 70%
Duration - 30 second(s)
Cooltime - 35 second(s)
Blind
Blinds
Range -
450%
Probability - 70%
Duration - 30 second(s)
Cooltime - 10 second(s)
Curse
Curses
Range -
450%
Probability - 70%
Duration - 60 second(s)
Cooltime - 50 second(s)
Weakness
Weakness
Range -
450%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Zakum's Arm 6
Level: 110
HP: 30,000,000
EXP: 560,000
Physical Attack: 2400
Magical Attack: 2100
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Auto-Aggro
Boss
Area Weapon Attack Enhancement
Increases area weapon attack by 120%
Range -
400%
Duration - 30 second(s)
Cooltime - 60 second(s)
Area Magic Attack Enhancement
Increases area magic attack by 115%
Range -
400%
Duration - 30 second(s)
Cooltime - 60 second(s)
Area Weapon Defense Enhancement
Decreases physical damage to 85%
Range -
400%
Duration - 30 second(s)
Cooltime - 50 second(s)
Area Magic Defense Enhancement
Decreases magical damage to 85%
Range -
400%
Duration - 30 second(s)
Cooltime - 50 second(s)
Area Recover HP
Increase HP/MP by 50000/5000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 20 second(s)
Zakum's Arm 7
Level: 110
HP: 25,300,000
EXP: 515,200
Physical Attack: 2000
Magical Attack: 2000
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Auto-Aggro
Boss
Attack 1
Damage - 2000 (Physical)
Range -
800%
Screen shake
Attack 2
Damage - 2000 (Physical)
Zakum's Arm 8
Level: 110
HP: 25,300,000
EXP: 515,200
Physical Attack: 2000
Magical Attack: 2000
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 144
Accuracy: 450
Auto-Aggro
Boss
Attack 1
Damage - 2000 (Physical)
Range -
1100%
Screen shake
Attack 2
Damage - 2000 (Physical)
131-140
Chaos Zakum
Level: 140
HP: 748,000,000
Physical Attack: 11,000
Magical Attack: 5000
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Revive: Chaos Zakum
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Super MDEF Up
Super MDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Area Recover HP
Increase HP/MP by 30000/20000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Boogie, Chaos Boogie, Chaos Boogie, Chaos Boogie, Chaos Boogie
Cooltime - 11 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko
Cooltime - 9 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko
Cooltime - 7 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko
Cooltime - 5 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Potion Block
Potion blocks 1 player(s).
Range -
800%
Probability - 40%
Duration - 6 second(s)
Cooltime - 40 second(s)
Count - 5
Attack 1
Damage - 5000 (Magical)
Range -
800%
1/1
Attack 2
Seals
Damage - 5000 (Magical)
Probability - 100%
Duration - 30 second(s)
Cooltime - 10 second(s)
Range -
800%
Attribute - Lightning
Attack 3
Stuns
Damage - 5170 (Physical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
60%
Chaos Zakum
Level: 140
HP: 904,000,000
Physical Attack: 12,400
Magical Attack: 5400
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Revive: Chaos Zakum
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Super MDEF Up
Super MDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Area Recover HP
Increase HP/MP by 30000/20000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko
Cooltime - 9 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko
Cooltime - 7 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts
Cooltime - 5 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 80%
Cooltime - 200 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 100%
Cooltime - 60 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Potion Block
Potion blocks 1 player(s).
Range -
800%
Probability - 40%
Duration - 6 second(s)
Cooltime - 40 second(s)
Count - 5
Reverse Control
Reverses controls for 1 player(s)
Range -
800%
Probability - 80%
Duration - 12 second(s)
Cooltime - 120 second(s)
Count - 5
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 90 second(s)
Count - 5
Attack 1
Damage - 5400 (Magical)
Range -
800%
1/1
Attack 2
Seals
Damage - 5400 (Magical)
Probability - 100%
Duration - 30 second(s)
Cooltime - 10 second(s)
Range -
800%
Attribute - Lightning
Attack 3
Stuns
Damage - 5456 (Physical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
60%
Chaos Zakum
Level: 140
HP: 1,280,000,000
EXP: 8,877,840
Physical Attack: 13,400
Magical Attack: 5800
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Rare Item Drop Level: 3
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Super MDEF Up
Super MDEF up
Duration - 30 second(s)
Cooltime - 45 second(s)
Area Recover HP
Increase HP/MP by 30000/20000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko
Cooltime - 7 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts
Cooltime - 5 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 80%
Cooltime - 200 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 100%
Cooltime - 60 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Potion Block
Potion blocks 1 player(s).
Range -
800%
Probability - 50%
Duration - 8 second(s)
Cooltime - 30 second(s)
Count - 2
Reverse Control
Reverses controls for 3 player(s)
Range -
300%
Probability - 80%
Duration - 15 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 90 second(s)
Count - 5
Reverse Control
Reverses controls for 1 player(s)
Range -
800%
Probability - 80%
Duration - 12 second(s)
Cooltime - 120 second(s)
Count - 5
Attack 1
Damage - 5800 (Magical)
Range -
800%
1/1
Attack 2
Seals
Damage - 5800 (Magical)
Probability - 100%
Duration - 30 second(s)
Cooltime - 10 second(s)
Range -
800%
Attribute - Lightning
Attack 3
Stuns
Damage - 6700 (Physical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
60%
Chaos Zakum Arm 1
Level: 140
HP: 264,000,000
EXP: 1,612,800
Physical Attack: 2900
Magical Attack: 2400
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Auto-Aggro
Boss
Attack 1
Damage - 2400 (Magical)
Range -
800%
Attack 2
Damage - 2400 (Magical)
Range -
800%
Burn 3000 MP
Attack 3
Reverses controls for 1 player(s)
Damage - 2400 (Magical)
Probability - 80%
Duration - 10 second(s)
Cooltime - 60 second(s)
Range -
800%
Attack 4
Dispels all buffs
Damage - 2400 (Magical)
Probability - 80%
Cooltime - 200 second(s)
Range -
800%
Chaos Zakum Arm 2
Level: 140
HP: 264,000,000
EXP: 1,612,800
Physical Attack: 2900
Magical Attack: 2400
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Auto-Aggro
Boss
Attack 1
Damage - 2400 (Magical)
Range -
1100%
Attack 2
Damage - 2400 (Magical)
Range -
1100%
Burn 5000 MP
Attack 3
Reverses controls for 1 player(s)
Damage - 2400 (Magical)
Probability - 80%
Duration - 12 second(s)
Cooltime - 120 second(s)
Range -
800%
Attack 4
Dispels all buffs
Damage - 2400 (Magical)
Probability - 100%
Cooltime - 60 second(s)
Range -
800%
Chaos Zakum Arm 3
Level: 140
HP: 176,000,000
EXP: 1,075,200
Physical Attack: 3200
Magical Attack: 2700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Elements: Fire strong, Ice weak, Poison immune
Auto-Aggro
Boss
AoE Poison
AoE poisons for 1500 damage per tick.
Range -
50%
Probability - 80%
Duration - 10 second(s)
Cooltime - 60 second(s)
AoE Poison
AoE poisons for 2500 damage per tick.
Range -
50%
Probability - 80%
Duration - 12 second(s)
Cooltime - 120 second(s)
Attack 1
Damage - 2700 (Magical)
Range -
400%
Attribute - Fire
Chaos Zakum Arm 4
Level: 140
HP: 176,000,000
EXP: 1,075,200
Physical Attack: 3200
Magical Attack: 2700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Elements: Ice strong, Lightning strong, Fire weak
Auto-Aggro
Boss
Attack 1
Damage - 3200 (Physical)
Range -
60%
Attack 2
Damage - 2700 (Magical)
Range -
200%
Attribute - Lightning
Attack 3
Seduces
Damage - 2700 (Magical)
Probability - 100%
Duration - 20 second(s)
Cooltime - 90 second(s)
Range -
200%
Attribute - Lightning
Chaos Zakum Arm 5
Level: 140
HP: 220,000,000
EXP: 1,344,000
Physical Attack: 3400
Magical Attack: 3000
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Auto-Aggro
Boss
Seal
Seals
Range -
450%
Probability - 70%
Duration - 30 second(s)
Cooltime - 35 second(s)
Blind
Blinds
Range -
450%
Probability - 70%
Duration - 30 second(s)
Cooltime - 10 second(s)
Curse
Curses
Range -
450%
Probability - 70%
Duration - 60 second(s)
Cooltime - 50 second(s)
Weakness
Weakness
Range -
450%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 90 second(s)
Count - 5
Chaos Zakum Arm 6
Level: 140
HP: 240,000,000
EXP: 1,344,000
Physical Attack: 3400
Magical Attack: 3000
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Auto-Aggro
Boss
Area Weapon Attack Enhancement
Increases area weapon attack by 120%
Range -
400%
Duration - 30 second(s)
Cooltime - 60 second(s)
Area Magic Attack Enhancement
Increases area magic attack by 115%
Range -
400%
Duration - 30 second(s)
Cooltime - 60 second(s)
Area Weapon Defense Enhancement
Decreases physical damage to 85%
Range -
400%
Duration - 30 second(s)
Cooltime - 50 second(s)
Area Magic Defense Enhancement
Decreases magical damage to 85%
Range -
400%
Duration - 30 second(s)
Cooltime - 50 second(s)
Area Recover HP
Increase HP/MP by 300000/50000 for all mobs in the area
Range -
400%
Duration - 1 second(s)
Cooltime - 60 second(s)
Chaos Zakum Arm 7
Level: 140
HP: 202,400,000
EXP: 1,236,480
Physical Attack: 2900
Magical Attack: 2800
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Auto-Aggro
Boss
Attack 1
Damage - 2900 (Physical)
Range -
800%
Screen shake
Attack 2
Damage - 2900 (Physical)
Chaos Zakum Arm 8
Level: 140
HP: 202,400,000
EXP: 1,236,480
Physical Attack: 2900
Magical Attack: 2800
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 200
Accuracy: 550
Auto-Aggro
Boss
Attack 1
Damage - 2900 (Physical)
Range -
1100%
Screen shake
Attack 2
Damage - 2900 (Physical)
151-160
Horntail's Left Head
Level: 160
HP: 330,000,000
EXP: 2,919,609
Physical Attack: 14,500
Magical Attack: 5300
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern
Cooltime - 20 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Attack 1
Damage - 5300 (Magical)
Range -
850%
Attribute - Ice
Super Knockback
Attack 2
Damage - 14,500 (Physical)
Range -
40%
Attribute - Ice
1/1
Attack 3
Damage - 14,500 (Physical)
Range -
40%
Attribute - Ice
1/1
Horntail's Right Head
Level: 160
HP: 330,000,000
EXP: 2,919,609
Physical Attack: 14,500
Magical Attack: 5300
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern
Cooltime - 20 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Attack 1
Damage - 5300 (Magical)
Range -
800%
Attribute - Lightning
Super Knockback
Attack 2
Damage - 5300 (Magical)
Range -
25%
Attribute - Lightning
1/1
Attack 3
Damage - 5300 (Magical)
Range -
800%
Attribute - Lightning
Horntail's Head A
Level: 160
HP: 330,000,000
EXP: 6,951,450
Physical Attack: 14,500
Magical Attack: 5300
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Head A
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern
Cooltime - 55 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern
Cooltime - 50 second(s)
Attack 1
Damage - 5300 (Magical)
Range -
510%
Attribute - Ice
Attack 2
Damage - 14,500 (Physical)
Range -
40%
Attribute - Ice
1/1
Attack 3
Damage - 5365 (Physical)
Range -
800%
Attribute - Ice
Horntail's Head B
Level: 160
HP: 490,000,000
EXP: 6,720,000
Physical Attack: 2000
Magical Attack: 1600
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Head B
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern
Cooltime - 55 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern
Cooltime - 50 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Attack 1
Damage - 1600 (Magical)
Range -
817%
Attribute - Fire
Attack 2
Damage - 2000 (Physical)
Range -
50%
Attribute - Fire
1/1
Attack 3
Damage - 1600 (Magical)
Range -
817%
Attribute - Fire
Horntail's Head C
Level: 160
HP: 330,000,000
EXP: 6,951,450
Physical Attack: 14,500
Magical Attack: 5300
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Head C
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern
Cooltime - 55 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern
Cooltime - 50 second(s)
Attack 1
Damage - 5300 (Magical)
Range -
800%
Attribute - Lightning
Attack 2
Damage - 5300 (Magical)
Range -
25%
Attribute - Lightning
1/1
Attack 3
Damage - 5300 (Magical)
Range -
800%
Attribute - Lightning
Horntail's Left Hand
Level: 160
HP: 230,000,000
EXP: 4,844,950
Physical Attack: 7300
Magical Attack: 2200
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Left Hand
Auto-Aggro
Boss
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Area Weapon Defense Enhancement
Decreases physical damage to 85%
Range -
400%
Duration - 20 second(s)
Cooltime - 30 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Attack 1
Damage - 2200 (Magical)
Range -
800%
Burn 3000 MP
Horntail's Right Hand
Level: 160
HP: 230,000,000
EXP: 4,844,950
Physical Attack: 7300
Magical Attack: 2200
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Right Hand
Auto-Aggro
Boss
Seal
Seals
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 25 second(s)
Blind
Blinds
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 15 second(s)
Area Magic Defense Enhancement
Decreases magical damage to 85%
Range -
800%
Duration - 30 second(s)
Cooltime - 50 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Weakness
Weakness
Range -
800%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Attack 1
Damage - 2200 (Magical)
Range -
800%
Burn 3000 MP
Horntail's Wings
Level: 160
HP: 270,000,000
EXP: 5,573,799
Physical Attack: 7000
Magical Attack: 2400
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Wings
Auto-Aggro
Boss
Summon Monsters
Summons additional monsters.
Mobs - Green Cornian, Green Cornian
Cooltime - 90 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Cornian, Dark Cornian
Cooltime - 80 second(s)
Area Recover HP
Increase HP/MP by 50000/20000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Area Recover HP
Increase HP/MP by 150000/50000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Area Weapon Attack Enhancement
Increases area weapon attack by 130%
Range -
800%
Duration - 30 second(s)
Cooltime - 40 second(s)
Area Magic Attack Enhancement
Increases area magic attack by 130%
Range -
800%
Duration - 30 second(s)
Cooltime - 40 second(s)
Horntail's Legs
Level: 160
HP: 130,000,000
EXP: 2,704,983
Physical Attack: 10,700
Magical Attack: 2500
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Legs
Auto-Aggro
Boss
Attack 1
Damage - 7489 (Physical)
Range -
800%
Super Knockback
Attack 2
Stuns
Damage - 7489 (Physical)
Probability - 90%
Duration - 2 second(s)
Cooltime - 1 second(s)
Range -
800%
Attack 3
Damage - 7489 (Physical)
Range -
800%
Super Knockback
Attack 4
Stuns
Damage - 7489 (Physical)
Probability - 90%
Duration - 2 second(s)
Cooltime - 1 second(s)
Range -
800%
Horntail's Tails
Level: 160
HP: 80,000,000
EXP: 1,685,200
Physical Attack: 24,500
Magical Attack: 2500
Knockback: 50,000
PDRate: 40
MDRate: 40
Avoid: 169
Accuracy: 550
Revive: Dead Horntail's Tails
Auto-Aggro
Boss
AoE Poison
AoE poisons for 2000 damage per tick.
Range -
100%
Probability - 90%
Duration - 20 second(s)
Cooltime - 40 second(s)
Attack 1
Damage - 5635 (Physical)
Range -
800%
Super Knockback
Screen shake
Chaos Horntail's Left Head
Level: 160
HP: 1,650,000,000
EXP: 3,892,812
Physical Attack: 20,900
Magical Attack: 7700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern
Cooltime - 20 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Attack 1
Damage - 7700 (Magical)
Range -
850%
Attribute - Ice
Super Knockback
Attack 2
Damage - 20,900 (Physical)
Range -
40%
Attribute - Ice
1/1
Attack 3
Damage - 20,900 (Physical)
Range -
40%
Attribute - Ice
1/1
Chaos Horntail's Right Head
Level: 160
HP: 1,650,000,000
EXP: 3,892,812
Physical Attack: 20,900
Magical Attack: 7700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern
Cooltime - 25 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern
Cooltime - 20 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Attack 1
Damage - 7700 (Magical)
Range -
800%
Attribute - Lightning
Super Knockback
Attack 2
Damage - 7700 (Magical)
Range -
25%
Attribute - Lightning
1/1
Attack 3
Damage - 7700 (Magical)
Range -
800%
Attribute - Lightning
Chaos Horntail's Head A
Level: 160
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,900
Magical Attack: 7700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Head A
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Red Wyvern, Chaos Red Wyvern, Chaos Red Wyvern, Chaos Red Wyvern, Chaos Red Wyvern
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Blue Wyvern, Chaos Blue Wyvern, Chaos Blue Wyvern, Chaos Blue Wyvern, Chaos Blue Wyvern
Cooltime - 55 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Dark Wyvern, Chaos Dark Wyvern, Chaos Dark Wyvern, Chaos Dark Wyvern, Chaos Dark Wyvern
Cooltime - 50 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 60 second(s)
Immune to Weapon Counter Attack
Physical damage reflection with 5000 ~ 5000 damage.
Duration - 7 second(s)
Cooltime - 60 second(s)
Attack 1
Damage - 7700 (Magical)
Range -
510%
Attribute - Ice
Attack 2
Damage - 20,900 (Physical)
Range -
40%
Attribute - Ice
1/1
Attack 3
Damage - 14,003 (Physical)
Range -
800%
Attribute - Ice
Chaos Horntail's Head B
Level: 160
HP: 1,950,000,000
EXP: 23,021,176
Physical Attack: 24,500
Magical Attack: 8100
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Head B
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern
Cooltime - 55 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern
Cooltime - 50 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Reverse Control
Reverses controls for 3 player(s)
Range -
300%
Probability - 80%
Duration - 15 second(s)
Attack 1
Damage - 8100 (Magical)
Range -
817%
Attribute - Fire
Attack 2
Damage - 24,500 (Physical)
Range -
50%
Attribute - Fire
1/1
Attack 3
Stuns
Damage - 8100 (Magical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range -
817%
Attribute - Fire
Chaos Horntail's Head C
Level: 160
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,900
Magical Attack: 7700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Head C
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern
Cooltime - 55 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern
Cooltime - 50 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 60 second(s)
Immune to Magic Counter Attack
Magic damage reflection with 5000 ~ 5000 damage.
Duration - 7 second(s)
Cooltime - 60 second(s)
Attack 1
Damage - 7700 (Magical)
Range -
800%
Attribute - Lightning
Attack 2
Damage - 7700 (Magical)
Range -
25%
Attribute - Lightning
1/1
Attack 3
Damage - 7700 (Magical)
Range -
800%
Attribute - Lightning
Chaos Horntail's Left Hand
Level: 160
HP: 1,150,000,000
EXP: 7,751,920
Physical Attack: 10,600
Magical Attack: 3100
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Left Hand
Auto-Aggro
Boss
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Area Weapon Defense Enhancement
Decreases physical damage to 85%
Range -
400%
Duration - 20 second(s)
Cooltime - 30 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Seduced
Seduces
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 90 second(s)
Attack 1
Damage - 3100 (Magical)
Range -
800%
Burn 6000 MP
Chaos Horntail's Right Hand
Level: 160
HP: 1,150,000,000
EXP: 7,751,920
Physical Attack: 10,600
Magical Attack: 3100
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Right Hand
Auto-Aggro
Boss
Seal
Seals
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 25 second(s)
Blind
Blinds
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 15 second(s)
Area Magic Defense Enhancement
Decreases magical damage to 85%
Range -
800%
Duration - 30 second(s)
Cooltime - 50 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 180 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 10
Weakness
Weakness
Range -
800%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Potion Block
Potion blocks 1 player(s).
Range -
800%
Probability - 80%
Duration - 20 second(s)
Cooltime - 20 second(s)
Count - 4
Seduced
Seduces
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 90 second(s)
Attack 1
Damage - 3100 (Magical)
Range -
800%
Burn 6000 MP
Chaos Horntail's Wings
Level: 160
HP: 1,350,000,000
EXP: 9,100,080
Physical Attack: 10,100
Magical Attack: 3400
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Wings
Auto-Aggro
Boss
Summon Monsters
Summons additional monsters.
Mobs - Chaos Green Cornian, Chaos Green Cornian, Chaos Green Cornian, Chaos Green Cornian
Cooltime - 90 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Chaos Dark Cornian, Chaos Dark Cornian, Chaos Dark Cornian, Chaos Dark Cornian
Cooltime - 80 second(s)
Area Recover HP
Increase HP/MP by 50000/20000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Area Recover HP
Increase HP/MP by 150000/50000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Area Weapon Attack Enhancement
Increases area weapon attack by 130%
Range -
800%
Duration - 30 second(s)
Cooltime - 40 second(s)
Area Magic Attack Enhancement
Increases area magic attack by 130%
Range -
800%
Duration - 30 second(s)
Cooltime - 40 second(s)
Chaos Horntail's Legs
Level: 160
HP: 650,000,000
EXP: 4,381,520
Physical Attack: 15,500
Magical Attack: 3600
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Legs
Auto-Aggro
Boss
Attack 1
Damage - 11,005 (Physical)
Range -
800%
Super Knockback
Attack 2
Stuns
Damage - 11,005 (Physical)
Probability - 90%
Duration - 2 second(s)
Cooltime - 1 second(s)
Range -
800%
Attack 3
Damage - 11,005 (Physical)
Range -
800%
Super Knockback
Attack 4
Stuns
Damage - 11,005 (Physical)
Probability - 90%
Duration - 2 second(s)
Cooltime - 1 second(s)
Range -
800%
Chaos Horntail's Tail
Level: 160
HP: 450,000,000
EXP: 2,696,320
Physical Attack: 25,900
Magical Attack: 3700
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 169
Accuracy: 650
Revive: Dead Horntail's Tails
Auto-Aggro
Boss
AoE Poison
AoE poisons for 3500 damage per tick.
Range -
100%
Probability - 90%
Duration - 20 second(s)
Cooltime - 40 second(s)
Attack 1
Damage - 8806 (Physical)
Range -
800%
Super Knockback
Screen shake
171-180
Pink Bean
Level: 180
HP: 2,100,000,000
EXP: 62,900,000
Physical Attack: 23,100
Magical Attack: 11,500
Knockback: 100,000,000
PDRate: 70
MDRate: 70
Avoid: 625
Accuracy: 650
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Dark strong
Auto-Aggro
Boss
Summon Monsters
Summons additional monsters.
Mobs - Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean
Cooltime - 60 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 3330 ~ 30000 damage.
Duration - 25 second(s)
Cooltime - 43 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Attack 1
Stuns
Damage - 11,500 (Magical)
Probability - 60%
Duration - 5 second(s)
Cooltime - 30 second(s)
Range -
400%
Attack 2
Reverses controls for 1 player(s)
Damage - 12,012 (Physical)
Probability - 100%
Duration - 15 second(s)
Range -
500%
Super Knockback
Attack 3
Seduces
Damage - 11,500 (Magical)
Probability - 70%
Duration - 10 second(s)
Cooltime - 60 second(s)
Range -
60%
Attack 4
Seals
Damage - 23,100 (Physical)
Probability - 100%
Duration - 15 second(s)
Range -
1000%
1/1
Ariel
Level: 180
HP: 600,000,000
EXP: 20,000,000
Physical Attack: 21,700
Magical Attack: 13,500
Knockback: 120,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 650
Elements: Holy immune, Fire strong, Lightning strong, Ice strong, Dark strong
Revive: Ariel
Auto-Aggro
Boss
Zombify
Zombifies.
Range -
800%
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Area Recover HP
Increase HP/MP by 200000/50000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
AoE Poison
AoE poisons for 2000 damage per tick.
Range -
100%
Probability - 90%
Duration - 20 second(s)
Cooltime - 40 second(s)
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Attack 1
Blinds
Damage - 13,500 (Magical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
44%
Attack 2
Stuns
Damage - 13,500 (Magical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
48%
Super Knockback
1/1
Solomon the Wise
Level: 180
HP: 300,000,000
EXP: 3,000,000
Physical Attack: 16,500
Magical Attack: 4700
Knockback: 100,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 650
Revive: Solomon the Wise
Auto-Aggro
Boss
Attack 1
Stuns
Damage - 16,500 (Physical)
Probability - 60%
Duration - 5 second(s)
Cooltime - 30 second(s)
Range -
900%
Super Knockback
1/1
Attack 2
Seals
Damage - 4700 (Magical)
Probability - 50%
Duration - 30 second(s)
Cooltime - 50 second(s)
Range -
900%
Attribute - Lightning
Attack 3
Slows by 80 speed
Damage - 6435 (Physical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 20 second(s)
Range -
700%
Rex the Wise
Level: 180
HP: 300,000,000
EXP: 3,000,000
Physical Attack: 17,500
Magical Attack: 4500
Knockback: 100,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 650
Revive: Rex the Wise
Auto-Aggro
Boss
Reverse Control
Reverses controls for 1 player(s)
Range -
300%
Probability - 100%
Duration - 15 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Attack 1
Zombifies.
Damage - 4500 (Magical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
200%
Super Knockback
1/1
Attack 2
Blinds
Damage - 4500 (Magical)
Probability - 90%
Duration - 30 second(s)
Cooltime - 15 second(s)
Range -
1200%
Attribute - Lightning
Attack 3
Poisons causing 20 damage per tick.
Damage - 7525 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
5%
Hugin
Level: 180
HP: 450,000,000
EXP: 3,500,000
Physical Attack: 19,900
Magical Attack: 6400
Knockback: 100,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 650
Elements: Fire strong, Ice weak
Revive: Hugin
Auto-Aggro
Boss
Immune to Weapon Counter Attack
Physical damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 45 second(s)
Immune to Magic Counter Attack
Magic damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 80 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 3330 ~ 30000 damage.
Duration - 25 second(s)
Cooltime - 43 second(s)
Seal
Seals
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 25 second(s)
Weakness
Weakness
Range -
800%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Attack 1
Slows by 80 speed
Damage - 6400 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 50 second(s)
Range -
600%
Attribute - Fire
Attack 2
Zombifies.
Damage - 7562 (Physical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
44%
Munin
Level: 180
HP: 450,000,000
EXP: 3,500,000
Physical Attack: 20,400
Magical Attack: 7200
Knockback: 100,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 650
Elements: Ice strong, Fire weak
Revive: Munin
Auto-Aggro
Boss
Super KB
Super KB
Range -
64%
Probability - 80%
Duration - 1 second(s)
Cooltime - 50 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 40 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 45 second(s)
Count - 15
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 50 second(s)
Count - 15
Weakness
Weakness
Range -
800%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Attack 1
Reverses controls for 1 player(s)
Damage - 7200 (Magical)
Probability - 100%
Duration - 15 second(s)
Range -
500%
Attribute - Ice
Attack 2
Stuns
Damage - 7548 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
44%
Solomon the Wise
Level: 180
HP: 300,000,000
EXP: 3,000,000
Physical Attack: 18,000
Magical Attack: 5500
Knockback: 100,000
PDRate: 25
MDRate: 25
Avoid: 225
Accuracy: 650
Auto-Aggro
Boss
Attack 1
Stuns
Damage - 18,000 (Physical)
Probability - 60%
Duration - 5 second(s)
Cooltime - 30 second(s)
Range -
900%
Super Knockback
1/1
Attack 2
Seals
Damage - 5500 (Magical)
Probability - 50%
Duration - 30 second(s)
Cooltime - 50 second(s)
Range -
900%
Attribute - Lightning
Attack 3
Slows by 80 speed
Damage - 7020 (Physical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 20 second(s)
Range -
700%
Rex the Wise
Level: 180
HP: 300,000,000
EXP: 3,000,000
Physical Attack: 18,400
Magical Attack: 5200
Knockback: 100,000
PDRate: 25
MDRate: 25
Avoid: 225
Accuracy: 650
Auto-Aggro
Boss
Reverse Control
Reverses controls for 1 player(s)
Range -
300%
Probability - 100%
Duration - 15 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Attack 1
Zombifies.
Damage - 18,400 (Physical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Super Knockback
1/1
Attack 2
Blinds
Damage - 5200 (Magical)
Probability - 90%
Duration - 30 second(s)
Cooltime - 15 second(s)
Range -
300%
Attribute - Lightning
Attack 3
Poisons causing 20 damage per tick.
Damage - 8096 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
5%
Hugin
Level: 180
HP: 450,000,000
EXP: 3,500,000
Physical Attack: 21,500
Magical Attack: 7300
Knockback: 100,000
PDRate: 25
MDRate: 25
Avoid: 225
Accuracy: 650
Elements: Fire strong, Ice weak
Auto-Aggro
Boss
Immune to Weapon Counter Attack
Physical damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 45 second(s)
Immune to Magic Counter Attack
Magic damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 80 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 3330 ~ 30000 damage.
Duration - 25 second(s)
Cooltime - 43 second(s)
Seal
Seals
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 25 second(s)
Weakness
Weakness
Range -
800%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Attack 1
Slows by 80 speed
Damage - 7300 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 50 second(s)
Range -
600%
Attribute - Fire
Attack 2
Zombifies.
Damage - 7524 (Physical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
44%
Munin
Level: 180
HP: 450,000,000
EXP: 3,500,000
Physical Attack: 22,000
Magical Attack: 8100
Knockback: 100,000
PDRate: 25
MDRate: 25
Avoid: 225
Accuracy: 650
Elements: Ice strong, Fire weak
Auto-Aggro
Boss
Super KB
Super KB
Range -
64%
Probability - 80%
Duration - 1 second(s)
Cooltime - 50 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 40 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 45 second(s)
Count - 15
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 50 second(s)
Count - 15
Weakness
Weakness
Range -
800%
Probability - 70%
Duration - 30 second(s)
Cooltime - 45 second(s)
Attack 1
Reverses controls for 1 player(s)
Damage - 8100 (Magical)
Probability - 100%
Duration - 15 second(s)
Range -
500%
Attribute - Ice
Attack 2
Stuns
Damage - 7480 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
44%
181-190
Chaos Pink Bean
Level: 190
HP: 2,100,000,000
Physical Attack: 41,500
Magical Attack: 20,700
Knockback: 100,000,000
PDRate: 180
MDRate: 180
Avoid: 625
Accuracy: 9999
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Dark strong
Revive: Chaos Pink Bean
Auto-Aggro
Boss
Summon Monsters
Summons additional monsters.
Mobs - Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean
Cooltime - 60 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 3330 ~ 30000 damage.
Duration - 25 second(s)
Cooltime - 43 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 60 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 60 second(s)
Reverse Control
Reverses controls for 1 player(s)
Range -
800%
Probability - 100%
Duration - 15 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Teleport
Teleports for an unnamed distance.
Cooltime - 20 second(s)
Transform
Transforms you into something for a certain time.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 7
Dispel
Dispels all buffs
Range -
800%
Probability - 100%
Cooltime - 50 second(s)
Hidden Potential Nullified
Blocks hidden potential
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 90 second(s)
Count - 30
Attack 1
Stuns
Damage - 41,500 (Physical)
Probability - 60%
Duration - 5 second(s)
Cooltime - 30 second(s)
Range -
800%
Attack 2
Damage - 41,500 (Physical)
Range -
800%
Super Knockback
Attack 3
Damage - 20,700 (Magical)
Range -
60%
1/1
Attack 4
Seals
Damage - 41,500 (Physical)
Probability - 100%
Duration - 15 second(s)
Range -
1000%
1/1
Chaos Ariel
Level: 190
HP: 2,100,000,000
Physical Attack: 39,000
Magical Attack: 24,300
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Elements: Holy immune, Fire strong, Lightning strong, Ice strong, Dark strong
Revive: Chaos Ariel
Auto-Aggro
Boss
Zombify
Zombifies.
Range -
800%
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Area Recover HP
Increase HP/MP by 20000000/5000000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
AoE Poison
AoE poisons for 2000 damage per tick.
Range -
100%
Probability - 90%
Duration - 20 second(s)
Cooltime - 40 second(s)
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 90 second(s)
Attack 1
Blinds
Damage - 24,300 (Magical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
44%
Attack 2
Stuns
Damage - 24,300 (Magical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
48%
Super Knockback
1/1
Chaos Solomon the Wise
Level: 190
HP: 2,100,000,000
Physical Attack: 29,700
Magical Attack: 8400
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Revive: Chaos Solomon the Wise
Auto-Aggro
Boss
Attack 1
Stuns
Damage - 29,700 (Physical)
Probability - 60%
Duration - 5 second(s)
Cooltime - 30 second(s)
Range -
900%
Super Knockback
1/1
Attack 2
Seals
Damage - 8400 (Magical)
Probability - 50%
Duration - 30 second(s)
Cooltime - 50 second(s)
Range -
900%
Attribute - Lightning
Attack 3
Slows by 80 speed
Damage - 13,365 (Physical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 20 second(s)
Range -
700%
Chaos Rex the Wise
Level: 190
HP: 2,100,000,000
Physical Attack: 31,500
Magical Attack: 8100
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Revive: Chaos Rex the Wise
Auto-Aggro
Boss
Reverse Control
Reverses controls for 1 player(s)
Range -
300%
Probability - 100%
Duration - 15 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Attack 1
Zombifies.
Damage - 8100 (Magical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
200%
Super Knockback
1/1
Attack 2
Blinds
Damage - 8100 (Magical)
Probability - 90%
Duration - 30 second(s)
Cooltime - 15 second(s)
Range -
1200%
Attribute - Lightning
Attack 3
Poisons causing 20 damage per tick.
Damage - 14,175 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
5%
Chaos Hugin
Level: 190
HP: 2,100,000,000
Physical Attack: 35,800
Magical Attack: 11,500
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Elements: Fire strong, Ice weak
Revive: Chaos Hugin
Auto-Aggro
Boss
Immune to Weapon Counter Attack
Physical damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 45 second(s)
Immune to Magic Counter Attack
Magic damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 80 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 3330 ~ 30000 damage.
Duration - 25 second(s)
Cooltime - 43 second(s)
Seal
Seals
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 25 second(s)
Seduced
Seduces
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 45 second(s)
Attack 1
Slows by 80 speed
Damage - 11,500 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 50 second(s)
Range -
600%
Attribute - Fire
Attack 2
Zombifies.
Damage - 16,110 (Physical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
44%
Chaos Munin
Level: 190
HP: 2,100,000,000
Physical Attack: 36,700
Magical Attack: 12,900
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Elements: Ice strong, Fire weak
Revive: Chaos Munin
Auto-Aggro
Boss
Super KB
Super KB
Range -
64%
Probability - 80%
Duration - 1 second(s)
Cooltime - 50 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 40 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 45 second(s)
Count - 15
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 50 second(s)
Count - 15
Potion Block
Potion blocks 1 player(s).
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 45 second(s)
Count - 5
Attack 1
Reverses controls for 1 player(s)
Damage - 12,900 (Magical)
Probability - 100%
Duration - 15 second(s)
Range -
500%
Attribute - Ice
Attack 2
Stuns
Damage - 16,515 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
44%
Chaos Solomon the Wise
Level: 190
HP: 2,100,000,000
Physical Attack: 29,700
Magical Attack: 8400
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Revive: Chaos Solomon the Wise
Auto-Aggro
Boss
Attack 1
Stuns
Damage - 29,700 (Physical)
Probability - 60%
Duration - 5 second(s)
Cooltime - 30 second(s)
Range -
900%
Super Knockback
1/1
Attack 2
Seals
Damage - 8400 (Magical)
Probability - 50%
Duration - 30 second(s)
Cooltime - 50 second(s)
Range -
900%
Attribute - Lightning
Attack 3
Slows by 80 speed
Damage - 13,365 (Physical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 20 second(s)
Range -
700%
Chaos Rex the Wise
Level: 190
HP: 2,100,000,000
Physical Attack: 31,500
Magical Attack: 8100
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Revive: Chaos Rex the Wise
Auto-Aggro
Boss
Reverse Control
Reverses controls for 1 player(s)
Range -
300%
Probability - 100%
Duration - 15 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 300 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 90%
Cooltime - 180 second(s)
Attack 1
Zombifies.
Damage - 8100 (Magical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
200%
Super Knockback
1/1
Attack 2
Blinds
Damage - 8100 (Magical)
Probability - 90%
Duration - 30 second(s)
Cooltime - 15 second(s)
Range -
1200%
Attribute - Lightning
Attack 3
Poisons causing 20 damage per tick.
Damage - 14,175 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
5%
Chaos Hugin
Level: 190
HP: 2,100,000,000
Physical Attack: 35,800
Magical Attack: 11,500
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Elements: Fire strong, Ice weak
Revive: Chaos Hugin
Auto-Aggro
Boss
Immune to Weapon Counter Attack
Physical damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 45 second(s)
Immune to Magic Counter Attack
Magic damage reflection with 10000 ~ 10000 damage.
Duration - 20 second(s)
Cooltime - 80 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 3330 ~ 30000 damage.
Duration - 25 second(s)
Cooltime - 43 second(s)
Seal
Seals
Range -
800%
Probability - 90%
Duration - 30 second(s)
Cooltime - 25 second(s)
Seduced
Seduces
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 45 second(s)
Attack 1
Slows by 80 speed
Damage - 11,500 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 50 second(s)
Range -
600%
Attribute - Fire
Attack 2
Zombifies.
Damage - 16,110 (Physical)
Probability - 70%
Duration - 20 second(s)
Cooltime - 60 second(s)
Range -
44%
Chaos Munin
Level: 190
HP: 2,100,000,000
Physical Attack: 36,700
Magical Attack: 12,900
Knockback: 100,000,000
PDRate: 160
MDRate: 160
Avoid: 225
Accuracy: 767
Elements: Ice strong, Fire weak
Revive: Chaos Munin
Auto-Aggro
Boss
Super KB
Super KB
Range -
64%
Probability - 80%
Duration - 1 second(s)
Cooltime - 50 second(s)
Count - 1
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 40 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 45 second(s)
Count - 15
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 30 second(s)
Cooltime - 50 second(s)
Count - 15
Potion Block
Potion blocks 1 player(s).
Range -
800%
Probability - 100%
Duration - 20 second(s)
Cooltime - 45 second(s)
Count - 5
Attack 1
Reverses controls for 1 player(s)
Damage - 12,900 (Magical)
Probability - 100%
Duration - 15 second(s)
Range -
500%
Attribute - Ice
Attack 2
Stuns
Damage - 16,515 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Range -
44%
Mihile
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 18,000
Magical Attack: 8800
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 225
Accuracy: 700
Elements: Lightning weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150%
Duration - 15 second(s)
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E
Range -
200%
Cooltime - 80 second(s)
Attack 1
Damage - 18,000 (Physical)
400 Bullet Speed
Attack 2
Damage - 8800 (Magical)
Range -
350%
Attack 3
Blinds
Damage - 6300 (Physical)
Probability - 60%
Duration - 15 second(s)
Cooltime - 60 second(s)
Range -
300%
Attacks 3 times
Oz
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 16,800
Magical Attack: 11,264
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 225
Accuracy: 723
Elements: Ice weak
Auto-Aggro
Party Bonus
Boss
Seal
Seals
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 25 second(s)
Teleport
Teleports for an unnamed distance.
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Ifrit
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B
Range -
200%
Cooltime - 80 second(s)
Attack 1
AoE poisons for 10000 damage per tick.
Damage - 11,264 (Magical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Range -
200%
Attack 2
Damage - 11,264 (Magical)
Range -
400%
Attack 3
Damage - 11,264 (Magical)
Range -
400%
Irena
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 8800
Knockback: 50,000
PDRate: 50
MDRate: 50
Avoid: 205
Accuracy: 723
Elements: Fire weak
Auto-Aggro
Party Bonus
Boss
Invulnerability
Provide invincibility to surrounding mobs.
Range -
400%
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D
Range -
200%
Cooltime - 80 second(s)
Attack 1
Damage - 17,360 (Physical)
400 Bullet Speed
Attack 2
Stuns
Damage - 17,360 (Physical)
Probability - 70%
Duration - 5 second(s)
Range -
272%
Super Knockback
Attack 3
Stuns
Damage - 8800 (Magical)
Probability - 70%
Duration - 5 second(s)
Range -
350%
Eckhart
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 9200
Knockback: 50,000
PDRate: 50
MDRate: 50
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Holy weak
Auto-Aggro
Party Bonus
Boss
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A
Range -
200%
Cooltime - 80 second(s)
Attack 1
Damage - 1656 (Magical)
Range -
400%
Attacks 6 times
Attack 2
Damage - 17,360 (Physical)
400 Bullet Speed
Attack 3
Damage - 8680 (Physical)
Attacks 2 times
350 Bullet Speed
Attack 4
Stuns
Damage - 9200 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 25 second(s)
Range -
250%
Hawkeye
Level: 188
HP: 600,000,000
EXP: 3,500,000
Physical Attack: 17,360
Magical Attack: 8800
Knockback: 50,000
PDRate: 50
MDRate: 50
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Poison weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150%
Duration - 15 second(s)
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C
Range -
200%
Cooltime - 80 second(s)
Attack 1
Damage - 17,360 (Physical)
400 Bullet Speed
Attack 2
Damage - 17,360 (Physical)
Range -
200%
Attack 3
Damage - 17,360 (Physical)
Range -
330%
Mihile
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,720
Magical Attack: 10,000
Knockback: 100,000,000
PDRate: 60
MDRate: 60
Speed: 10
Avoid: 225
Accuracy: 723
Elements: Lightning weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150%
Duration - 15 second(s)
Cooltime - 30 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 5000 ~ 20000 damage.
Duration - 7 second(s)
Cooltime - 70 second(s)
Attack 1
Damage - 20,720 (Physical)
400 Bullet Speed
Attack 2
Damage - 20,720 (Physical)
Range -
350%
Attack 3
Blinds
Damage - 7251 (Physical)
Probability - 60%
Duration - 15 second(s)
Cooltime - 60 second(s)
Range -
300%
Attacks 3 times
Oz
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 18,560
Magical Attack: 15,600
Knockback: 100,000,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 723
Elements: Ice weak
Auto-Aggro
Party Bonus
Boss
Seal
Seals
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 25 second(s)
Teleport
Teleports for an unnamed distance.
Cooltime - 5 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Ifrit
Cooltime - 5 second(s)
Attack 1
AoE poisons for 10000 damage per tick.
Damage - 15,600 (Magical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Range -
200%
Attack 2
Damage - 15,600 (Magical)
Range -
400%
Attack 3
Damage - 15,600 (Magical)
Range -
400%
Irena
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 18,560
Magical Attack: 11,500
Knockback: 100,000,000
PDRate: 60
MDRate: 60
Avoid: 225
Accuracy: 723
Elements: Fire weak
Auto-Aggro
Party Bonus
Boss
Invulnerability
Provide invincibility to surrounding mobs.
Range -
400%
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Attack 1
Damage - 18,560 (Physical)
400 Bullet Speed
Attack 2
Stuns
Damage - 18,560 (Physical)
Probability - 70%
Duration - 5 second(s)
Range -
272%
Super Knockback
Attack 3
Stuns
Damage - 11,500 (Magical)
Probability - 70%
Duration - 5 second(s)
Range -
350%
Eckhart
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 19,440
Magical Attack: 10,800
Knockback: 100,000,000
PDRate: 60
MDRate: 60
Avoid: 205
Accuracy: 723
Elements: Holy weak
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 1944 (Magical)
Range -
400%
Attacks 6 times
Attack 2
Damage - 19,440 (Physical)
400 Bullet Speed
Attack 3
Damage - 9720 (Physical)
Attacks 2 times
350 Bullet Speed
Attack 4
Stuns
Damage - 10,800 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 25 second(s)
Range -
250%
Hawkeye
Level: 188
HP: 1,650,000,000
EXP: 11,122,320
Physical Attack: 20,240
Magical Attack: 10,000
Knockback: 100,000,000
PDRate: 60
MDRate: 60
Speed: 10
Avoid: 500
Accuracy: 723
Elements: Poison weak
Auto-Aggro
Party Bonus
Boss
Weapon Attack Enhancement
Increases weapon attack by 150%
Duration - 15 second(s)
Cooltime - 30 second(s)
Attack 1
Damage - 10,000 (Magical)
400 Bullet Speed
Attack 2
Damage - 20,240 (Physical)
Range -
200%
Attack 3
Damage - 20,240 (Physical)
Range -
330%
Shinsoo
Level: 190
HP: 70,000,000
Physical Attack: 7000
Magical Attack: 6000
Knockback: 100,000,000
PDRate: 60
MDRate: 60
Avoid: 205
Accuracy: 723
Boss
Area Recover HP
Increase HP/MP by 21000000/150000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 40 second(s)
Invulnerability
Provide invincibility to surrounding mobs.
Range -
400%
Probability - 100%
Duration - 10 second(s)
Cooltime - 20 second(s)
Cygnus
Level: 190
HP: 2,100,000,000
EXP: 204,000,000
Physical Attack: 20,400
Magical Attack: 28,400
Knockback: 100,000,000
PDRate: 70
MDRate: 70
Avoid: 625
Accuracy: 723
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Revive: Von Leon
Auto-Aggro
Boss
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Super KB
Super KB
Range -
800%
Probability - 80%
Duration - 1 second(s)
Cooltime - 90 second(s)
Count - 5
Summon Monsters
Summons additional monsters.
Mobs - Shinsoo
Cooltime - 300 second(s)
Transform
Transforms you into something for a certain time.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Count - 7
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 80 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Mihile, Oz, Irena, Eckhart, Hawkeye
Cooltime - 15 second(s)
Cygnus Curse
A bomb is placed on you and explodes nearby players.
Range -
300%
Duration - 10 second(s)
Cooltime - 120 second(s)
Count - 1
Summon Monsters
Summons additional monsters.
Range -
250%
Cooltime - 150 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight B, Advanced Knight B, Advanced Knight C, Advanced Knight C, Advanced Knight D, Advanced Knight D, Advanced Knight E, Advanced Knight E, Advanced Knight E
Range -
200%
Cooltime - 120 second(s)
Area Recover HP
Increase HP/MP by 840000000/1500000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Hidden Potential Nullified
Blocks hidden potential
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 90 second(s)
Count - 30
Attack 1
Damage - 28,400 (Magical)
Range -
480%
Attack 2
Poisons causing 200 damage per tick.
Damage - 28,400 (Magical)
Probability - 100%
Duration - 15 second(s)
Cooltime - 30 second(s)
Super Knockback
600 Bullet Speed
Attack 3
AoE poisons for 10000 damage per tick.
Damage - 28,400 (Magical)
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Range -
200%
Attack 4
Traps you inside a tornado
Damage - 20,400 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Range -
100%
Posting Freak
Posts: 9,907
Threads: 379
Joined: 2010-02
Mob
111-120
Red Crocky
Level: 115
HP: 190,000
EXP: 3594
Physical Attack: 1492
Magical Attack: 1425
Knockback: 1500
PDRate: 25
MDRate: 25
Avoid: 97
Accuracy: 360
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 1492 (Physical)
Range -
315%
Hilla
Level: 120
HP: 315,000,000
EXP: 5,820,000
Physical Attack: 2550
Magical Attack: 2532
Knockback: 100,000,000
PDRate: 50
MDRate: 50
Avoid: 400
Accuracy: 450
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Auto-Aggro
Boss
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 80 second(s)
Area Recover HP
Increase HP/MP by 315000/1000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Target Marking
Damage taken increases.
Range -
800%
Probability - 100%
Duration - 999999 second(s)
Cooltime - 15 second(s)
Count - 6
Summon Monsters
Summons additional monsters.
Mobs - Elite Pikeman Skeleknight, Elite Pikeman Skeleknight, Elite Pikeman Skeleknight, Elite Pikeman Skeleknight
Range -
300%
Cooltime - 90 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Deadly Altar
Range -
790%
Cooltime - 90 second(s)
Attack 1
Damage - 2532 (Magical)
Range -
404%
Attack 2
Damage - 2532 (Magical)
Range -
192%
Super Knockback
Attack 3
Damage - 3798 (Magical)
Range -
65%
Attack 4
Damage - 2550 (Physical)
Range -
800%
Attack 5
Damage - 2550 (Physical)
Range -
185%
1/1
121-130
Von Leon
Level: 129
HP: 550,000,000
EXP: 884,000
Physical Attack: 5000
Magical Attack: 2500
Knockback: 99,999,999
PDRate: 55
MDRate: 52
Avoid: 144
Accuracy: 500
Revive: Von Leon
Auto-Aggro
Boss
Dispel
Dispels all buffs
Range -
800%
Probability - 100%
Cooltime - 60 second(s)
Super KB
Super KB
Range -
800%
Probability - 80%
Duration - 1 second(s)
Cooltime - 90 second(s)
Count - 5
Teleport
Teleports for an unnamed distance.
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem
Cooltime - 60 second(s)
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 5000 ~ 20000 damage.
Duration - 7 second(s)
Cooltime - 70 second(s)
Hidden Potential Nullified
Blocks hidden potential
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 90 second(s)
Count - 30
Consume
Some weird form of consumption
Mobs - Mini Castle Golem
Range -
800%
Duration - 1 second(s)
Cooltime - 3600 second(s)
Teleport
Teleports for an unnamed distance.
Cooltime - 30 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Prison Guard Boar, Prison Guard Boar, Prison Guard Boar, Prison Guard Rhino, Prison Guard Rhino, Prison Guard Rhino
Cooltime - 90 second(s)
Attack 1
Damage - 4000 (Physical)
Range -
450%
Attack 2
Damage - 2600 (Physical)
Range -
385%
Attack 3
Stuns
Damage - 2500 (Magical)
Probability - 70%
Duration - 5 second(s)
Cooltime - 60 second(s)
Range -
497%
Attack 4
Damage - 2100 (Physical)
Range -
710%
Attack 5
Damage - 2300 (Physical)
Range -
508%
Super Knockback
Attack 6
Damage - 2500 (Magical)
Range -
80%
Demon Gargoyle
Level: 125
HP: 575,000
EXP: 2100
Physical Attack: 2237
Magical Attack: 2023
Knockback: 3000
PDRate: 20
MDRate: 20
Avoid: 225
Accuracy: 500
Auto-Aggro
Attack 1
Damage - 2237 (Physical)
Range -
106%
Prison Guard Boar
Level: 127
HP: 12,000,000
Physical Attack: 2700
Magical Attack: 2500
Knockback: 3500
PDRate: 20
MDRate: 20
Avoid: 225
Accuracy: 500
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 2700 (Physical)
160 Bullet Speed
Prison Guard Rhino
Level: 127
HP: 12,500,000
Physical Attack: 2750
Magical Attack: 2450
Knockback: 3450
PDRate: 20
MDRate: 20
Avoid: 225
Accuracy: 500
Auto-Aggro
Party Bonus
Boss
Attack 1
Damage - 2750 (Physical)
160 Bullet Speed
Mini Castle Golem
Level: 123
HP: 10,000,000
Physical Attack: 2000
Magical Attack: 2250
Knockback: 3000
PDRate: 30
MDRate: 30
Avoid: 169
Accuracy: 500
Party Bonus
Boss
Magnus
Level: 130
HP: ??????
EXP: 5,300,000
Physical Attack: 22,000
Magical Attack: 24,000
Knockback: 100,000,000
PDRate: 50
MDRate: 50
Avoid: 750
Accuracy: 750
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Revive: Magnus's Soul
Auto-Aggro
Boss
Cannot be knocked back
Slow
Slows by 50 speed
Range -
800%
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 60 second(s)
Attack 1
Damage - 24,000 (Magical)
Range -
260%
Super Knockback
Attack 2
Damage - 24,000 (Magical)
Range -
188%
Attack 3
Damage - 24,000 (Magical)
Range -
701%
Super Knockback
Attack 4
Damage - 100% of total HP
Range -
465%
Attack 5
Damage - 100% of total HP
Range -
169%
151-160
Von Leon
Level: 160
HP: 2,090,000,000
Physical Attack: 5418
Magical Attack: 5722
Knockback: 1
PDRate: 25
MDRate: 25
Avoid: 169
Accuracy: 500
161-170
Arkarium
Level: 170
HP: 2,100,000,000
EXP: 50,000,000
Physical Attack: 30,000
Magical Attack: 25,000
Knockback: 99,999,999
PDRate: 55
MDRate: 60
Avoid: 300
Accuracy: 600
Revive: Arkarium Clear Check Dummy
Auto-Aggro
Boss
Super WDEF Up
Super WDEF up
Duration - 40 second(s)
Cooltime - 60 second(s)
Super MDEF Up
Super MDEF up
Duration - 20 second(s)
Cooltime - 60 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 120 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 120 second(s)
Count - 10
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 120 second(s)
Count - 10
Hidden Potential Nullified
Blocks hidden potential
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 90 second(s)
Count - 30
Summon Monsters
Summons additional monsters.
Mobs - Netherworld Monk, Netherworld Monk, Netherworld Monk
Cooltime - 30 second(s)
Medusa
Locks your character until you escape using the arrow keys.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 40 second(s)
Count - 30
Target Marking
Damage taken is increased.
Range -
800%
Probability - 100%
Duration - 999999 second(s)
Cooltime - 15 second(s)
Count - 10
Transform Poison
Transforms and poisons you.
Range -
800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 30 second(s)
Count - 1
Super KB
Super KB
Range -
800%
Probability - 100%
Duration - 1 second(s)
Cooltime - 60 second(s)
Count - 1
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 80 second(s)
Screen Crash
Instantly kill everyone within range.
Range -
1000%
Probability - 100%
Cooltime - 10 second(s)
Count - 30
Screen Crash
Instantly kill everyone within range.
Range -
1000%
Probability - 100%
Cooltime - 10 second(s)
Count - 30
Screen Crash
Instantly kill everyone within range.
Range -
1000%
Probability - 100%
Cooltime - 10 second(s)
Count - 30
Screen Crash
Instantly kill everyone within range.
Range -
1000%
Probability - 100%
Cooltime - 10 second(s)
Count - 30
Screen Crash
Instantly kill everyone within range.
Range -
1000%
Probability - 100%
Cooltime - 60 second(s)
Count - 30
Attack 1
Damage - 30,000 (Physical)
Range -
550%
Super Knockback
Attack 2
Damage - 25,000 (Magical)
400 Bullet Speed
Attack 3
Damage - 25,000 (Magical)
Range -
100%
1/1
Attack 4
Damage - 25,000 (Magical)
Range -
330%
181-190
Magnus
Level: 190
HP: ??????
EXP: 22,000,000
Physical Attack: 22,000
Magical Attack: 24,000
Knockback: 100,000,000
PDRate: 70
MDRate: 70
Avoid: 750
Accuracy: 9999
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Revive: Magnus's Soul
Auto-Aggro
Boss
Cannot be knocked back
Slow
Slows by 50 speed
Range -
800%
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 60 second(s)
Attack 1
Damage - 24,000 (Magical)
Range -
260%
Super Knockback
Attack 2
Damage - 24,000 (Magical)
Range -
188%
Attack 3
Damage - 24,000 (Magical)
Range -
701%
Super Knockback
Attack 4
Damage - 100% of total HP
Range -
465%
Attack 5
Damage - 100% of total HP
Range -
169%
Hilla
Level: 190
HP: 2,100,000,000
EXP: 20,400,000
Physical Attack: 20,800
Magical Attack: 21,413
Knockback: 100,000,000
PDRate: 65
MDRate: 65
Avoid: 725
Accuracy: 9999
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Auto-Aggro
Boss
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 80 second(s)
Hidden Potential Nullified
Blocks hidden potential
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 90 second(s)
Count - 6
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 60 second(s)
Area Recover HP
Increase HP/MP by 9500000/1000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 100%
Cooltime - 50 second(s)
Target Marking
Damage taken increases.
Range -
800%
Probability - 100%
Duration - 999999 second(s)
Cooltime - 15 second(s)
Count - 6
Cage
Cages character.
Range -
2200%
Probability - 100%
Duration - 30 second(s)
Cooltime - 60 second(s)
Count - 1
Summon Monsters
Summons additional monsters.
Mobs - Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight
Range -
300%
Cooltime - 70 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Deadly Altar
Range -
790%
Cooltime - 90 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost
Range -
700%
Cooltime - 1 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Bloodfang, Bloodfang
Range -
300%
Cooltime - 90 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight
Range -
300%
Cooltime - 60 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 90 second(s)
Seduce
Seduces
Range -
800%
Probability - 100%
Duration - 15 second(s)
Cooltime - 130 second(s)
Attack 1
Damage - 21,413 (Magical)
Range -
404%
Super Knockback
Attack 2
Damage - 21,413 (Magical)
Range -
192%
Super Knockback
Attack 3
Damage - 21,413 (Magical)
Range -
65%
Attack 4
Damage - 20,800 (Physical)
Range -
800%
Attack 5
Damage - 20,800 (Physical)
Range -
500%
Attack 6
Damage - 21,413 (Magical)
Range -
185%
1/1
Hilla (Gray Maiden)
Level: 190
HP: 210,000,000
EXP: 204,000,000
Physical Attack: 150
Magical Attack: 150
Knockback: 999,999
PDRate: 50
MDRate: 50
Avoid: 625
Accuracy: 723
Rare Item Drop Level: 3
Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong
Auto-Aggro
Boss
Immune to Weapon and Magic Counter Attack
Physical and Magical damage reflection with 500 ~ 50000 damage.
Duration - 15 second(s)
Cooltime - 80 second(s)
Hidden Potential Nullified
Blocks hidden potential
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 90 second(s)
Count - 6
Zombify
Zombifies.
Range -
800%
Probability - 100%
Duration - 60 second(s)
Cooltime - 60 second(s)
Area Recover HP
Increase HP/MP by 9500000/1000 for all mobs in the area
Range -
800%
Duration - 1 second(s)
Cooltime - 30 second(s)
Dispel
Dispels all buffs
Range -
800%
Probability - 100%
Cooltime - 50 second(s)
Target Marking
Damage taken increases.
Range -
800%
Probability - 100%
Duration - 999999 second(s)
Cooltime - 15 second(s)
Count - 6
Cage
Cages character.
Range -
2200%
Probability - 100%
Duration - 30 second(s)
Cooltime - 60 second(s)
Count - 1
Summon Monsters
Summons additional monsters.
Mobs - Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight
Range -
300%
Cooltime - 70 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Deadly Altar
Range -
790%
Cooltime - 90 second(s)
Summon Monsters
Summons additional monsters.
Mobs - Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost
Range -
700%
Cooltime - 1 second(s)
Attack 1
Damage - 150 (Magical)
Range -
404%
Attack 2
Damage - 150 (Magical)
Range -
192%
Super Knockback
Attack 3
Damage - 150 (Magical)
Range -
65%
Attack 4
Damage - 150 (Physical)
Range -
480%
Attack 5
Damage - 150 (Physical)
Range -
480%
Attack 6
Damage - 150 (Magical)
Range -
185%
1/1
Posting Freak
Posts: 5,136
Threads: 50
Joined: 2009-09
Skill 129 should be Banish, not Super KB.