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[Module] GMS - The Boss Thread - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +---- Forum: Modules (https://www.southperry.net/forumdisplay.php?fid=50) +---- Thread: [Module] GMS - The Boss Thread (/showthread.php?tid=63207) |
[Module] GMS - The Boss Thread - Locked - 2013-03-16 This thread is an update to the original Boss Thread that wasn't updated for a while. About This Thread
Supported Bosses Part I
Part II
[Module] GMS - The Boss Thread - Locked - 2013-03-16
Mob
101-110 ![]() Zakum1 Level: 110 HP: 66,000,000 Physical Attack: 7600 Magical Attack: 2200 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 100 Accuracy: 450 Revive: Zakum2 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 30 second(s) Cooltime - 45 second(s) Super MDEF Up Super MDEF up Duration - 30 second(s) Cooltime - 45 second(s) Area Recover HP Increase HP/MP by 30000/20000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Boogie, Boogie, Boogie, Boogie, Boogie Cooltime - 11 second(s) Summon Monsters Summons additional monsters. Mobs - Puco, Puco, Puco, Puco, Puco Cooltime - 9 second(s) Summon Monsters Summons additional monsters. Mobs - Punco, Punco, Punco, Punco, Punco Cooltime - 7 second(s) Summon Monsters Summons additional monsters. Mobs - Cuzco, Cuzco, Cuzco, Cuzco, Cuzco Cooltime - 5 second(s) Attack 1 Damage - 2200 (Magical) Range - 800% 1/1 Attack 2 Seals Damage - 2200 (Magical) Probability - 100% Duration - 30 second(s) Cooltime - 10 second(s) Range - 800% Attribute - Lightning Attack 3 Stuns Damage - 2508 (Physical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 60% ![]() Zakum2 Level: 110 HP: 88,000,000 Physical Attack: 8600 Magical Attack: 2400 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Revive: Zakum Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 30 second(s) Cooltime - 45 second(s) Super MDEF Up Super MDEF up Duration - 30 second(s) Cooltime - 45 second(s) Area Recover HP Increase HP/MP by 30000/20000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Puco, Puco, Puco, Puco, Puco Cooltime - 9 second(s) Summon Monsters Summons additional monsters. Mobs - Punco, Punco, Punco, Punco, Punco Cooltime - 7 second(s) Summon Monsters Summons additional monsters. Mobs - Cuzco, Cuzco, Cuzco, Cuzco, Cuzco Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Opachu, Opachu, Opachu, Opachu, Opachu Cooltime - 5 second(s) Attack 1 Damage - 2400 (Magical) Range - 800% 1/1 Attack 2 Seals Damage - 2400 (Magical) Probability - 100% Duration - 30 second(s) Cooltime - 10 second(s) Range - 800% Attribute - Lightning Attack 3 Stuns Damage - 2838 (Physical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 60% ![]() Zakum Level: 110 HP: 110,000,000 EXP: 3,603,400 Physical Attack: 9300 Magical Attack: 2500 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Rare Item Drop Level: 3 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 30 second(s) Cooltime - 45 second(s) Super MDEF Up Super MDEF up Duration - 30 second(s) Cooltime - 45 second(s) Area Recover HP Increase HP/MP by 30000/20000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Punco, Punco, Punco, Punco, Punco Cooltime - 7 second(s) Summon Monsters Summons additional monsters. Mobs - Cuzco, Cuzco, Cuzco, Cuzco, Cuzco Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Opachu, Opachu, Opachu, Opachu, Opachu Cooltime - 5 second(s) Attack 1 Damage - 2500 (Magical) Range - 800% 1/1 Attack 2 Seals Damage - 2500 (Magical) Probability - 100% Duration - 30 second(s) Cooltime - 10 second(s) Range - 800% Attribute - Lightning Attack 3 Stuns Damage - 2883 (Physical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 60% ![]() Zakum's Arm 1 Level: 110 HP: 33,000,000 EXP: 672,000 Physical Attack: 2000 Magical Attack: 1600 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Auto-Aggro Boss Attack 1 Damage - 1600 (Magical) Range - 800% Attack 2 Damage - 1600 (Magical) Range - 800% Burn 300 MP ![]() Zakum's Arm 2 Level: 110 HP: 33,000,000 EXP: 672,000 Physical Attack: 2000 Magical Attack: 1600 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Auto-Aggro Boss Attack 1 Damage - 1600 (Magical) Range - 1100% Attack 2 Damage - 1600 (Magical) Range - 1100% Burn 500 MP ![]() Zakum's Arm 3 Level: 110 HP: 22,000,000 EXP: 448,000 Physical Attack: 2200 Magical Attack: 1800 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Elements: Fire strong, Ice weak, Poison immune Auto-Aggro Boss AoE Poison AoE poisons for 800 damage per tick. Range - 50% Probability - 80% Duration - 10 second(s) Cooltime - 60 second(s) Attack 1 Damage - 1800 (Magical) Range - 400% Attribute - Fire ![]() Zakum's Arm 4 Level: 110 HP: 22,000,000 EXP: 448,000 Physical Attack: 2200 Magical Attack: 1800 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Elements: Ice strong, Lightning strong, Fire weak Auto-Aggro Boss Attack 1 Damage - 2200 (Physical) Range - 60% Attack 2 Damage - 1800 (Magical) Range - 200% Attribute - Lightning ![]() Zakum's Arm 5 Level: 110 HP: 27,500,000 EXP: 560,000 Physical Attack: 2400 Magical Attack: 2100 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Auto-Aggro Boss Seal Seals Range - 450% Probability - 70% Duration - 30 second(s) Cooltime - 35 second(s) Blind Blinds Range - 450% Probability - 70% Duration - 30 second(s) Cooltime - 10 second(s) Curse Curses Range - 450% Probability - 70% Duration - 60 second(s) Cooltime - 50 second(s) Weakness Weakness Range - 450% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) ![]() Zakum's Arm 6 Level: 110 HP: 30,000,000 EXP: 560,000 Physical Attack: 2400 Magical Attack: 2100 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Auto-Aggro Boss Area Weapon Attack Enhancement Increases area weapon attack by 120% Range - 400% Duration - 30 second(s) Cooltime - 60 second(s) Area Magic Attack Enhancement Increases area magic attack by 115% Range - 400% Duration - 30 second(s) Cooltime - 60 second(s) Area Weapon Defense Enhancement Decreases physical damage to 85% Range - 400% Duration - 30 second(s) Cooltime - 50 second(s) Area Magic Defense Enhancement Decreases magical damage to 85% Range - 400% Duration - 30 second(s) Cooltime - 50 second(s) Area Recover HP Increase HP/MP by 50000/5000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 20 second(s) ![]() Zakum's Arm 7 Level: 110 HP: 25,300,000 EXP: 515,200 Physical Attack: 2000 Magical Attack: 2000 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Auto-Aggro Boss Attack 1 Damage - 2000 (Physical) Range - 800% Screen shake Attack 2 Damage - 2000 (Physical) ![]() Zakum's Arm 8 Level: 110 HP: 25,300,000 EXP: 515,200 Physical Attack: 2000 Magical Attack: 2000 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 144 Accuracy: 450 Auto-Aggro Boss Attack 1 Damage - 2000 (Physical) Range - 1100% Screen shake Attack 2 Damage - 2000 (Physical)
131-140 ![]() Chaos Zakum Level: 140 HP: 748,000,000 Physical Attack: 11,000 Magical Attack: 5000 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Revive: Chaos Zakum Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 30 second(s) Cooltime - 45 second(s) Super MDEF Up Super MDEF up Duration - 30 second(s) Cooltime - 45 second(s) Area Recover HP Increase HP/MP by 30000/20000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Boogie, Chaos Boogie, Chaos Boogie, Chaos Boogie, Chaos Boogie Cooltime - 11 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko Cooltime - 9 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko Cooltime - 7 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko Cooltime - 5 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Potion Block Potion blocks 1 player(s). Range - 800% Probability - 40% Duration - 6 second(s) Cooltime - 40 second(s) Count - 5 Attack 1 Damage - 5000 (Magical) Range - 800% 1/1 Attack 2 Seals Damage - 5000 (Magical) Probability - 100% Duration - 30 second(s) Cooltime - 10 second(s) Range - 800% Attribute - Lightning Attack 3 Stuns Damage - 5170 (Physical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 60% ![]() Chaos Zakum Level: 140 HP: 904,000,000 Physical Attack: 12,400 Magical Attack: 5400 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Revive: Chaos Zakum Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 30 second(s) Cooltime - 45 second(s) Super MDEF Up Super MDEF up Duration - 30 second(s) Cooltime - 45 second(s) Area Recover HP Increase HP/MP by 30000/20000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko, Chaos Puko Cooltime - 9 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko Cooltime - 7 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts Cooltime - 5 second(s) Dispel Dispels all buffs Range - 800% Probability - 80% Cooltime - 200 second(s) Dispel Dispels all buffs Range - 800% Probability - 100% Cooltime - 60 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Potion Block Potion blocks 1 player(s). Range - 800% Probability - 40% Duration - 6 second(s) Cooltime - 40 second(s) Count - 5 Reverse Control Reverses controls for 1 player(s) Range - 800% Probability - 80% Duration - 12 second(s) Cooltime - 120 second(s) Count - 5 Seduce Seduces Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 90 second(s) Count - 5 Attack 1 Damage - 5400 (Magical) Range - 800% 1/1 Attack 2 Seals Damage - 5400 (Magical) Probability - 100% Duration - 30 second(s) Cooltime - 10 second(s) Range - 800% Attribute - Lightning Attack 3 Stuns Damage - 5456 (Physical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 60% ![]() Chaos Zakum Level: 140 HP: 1,280,000,000 EXP: 8,877,840 Physical Attack: 13,400 Magical Attack: 5800 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Rare Item Drop Level: 3 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 30 second(s) Cooltime - 45 second(s) Super MDEF Up Super MDEF up Duration - 30 second(s) Cooltime - 45 second(s) Area Recover HP Increase HP/MP by 30000/20000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko, Chaos Poonko Cooltime - 7 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko, Chaos Kusko Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts, Chaos Ooparts Cooltime - 5 second(s) Dispel Dispels all buffs Range - 800% Probability - 80% Cooltime - 200 second(s) Dispel Dispels all buffs Range - 800% Probability - 100% Cooltime - 60 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Potion Block Potion blocks 1 player(s). Range - 800% Probability - 50% Duration - 8 second(s) Cooltime - 30 second(s) Count - 2 Reverse Control Reverses controls for 3 player(s) Range - 300% Probability - 80% Duration - 15 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 90 second(s) Count - 5 Reverse Control Reverses controls for 1 player(s) Range - 800% Probability - 80% Duration - 12 second(s) Cooltime - 120 second(s) Count - 5 Attack 1 Damage - 5800 (Magical) Range - 800% 1/1 Attack 2 Seals Damage - 5800 (Magical) Probability - 100% Duration - 30 second(s) Cooltime - 10 second(s) Range - 800% Attribute - Lightning Attack 3 Stuns Damage - 6700 (Physical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 60% ![]() Chaos Zakum Arm 1 Level: 140 HP: 264,000,000 EXP: 1,612,800 Physical Attack: 2900 Magical Attack: 2400 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Auto-Aggro Boss Attack 1 Damage - 2400 (Magical) Range - 800% Attack 2 Damage - 2400 (Magical) Range - 800% Burn 3000 MP Attack 3 Reverses controls for 1 player(s) Damage - 2400 (Magical) Probability - 80% Duration - 10 second(s) Cooltime - 60 second(s) Range - 800% Attack 4 Dispels all buffs Damage - 2400 (Magical) Probability - 80% Cooltime - 200 second(s) Range - 800% ![]() Chaos Zakum Arm 2 Level: 140 HP: 264,000,000 EXP: 1,612,800 Physical Attack: 2900 Magical Attack: 2400 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Auto-Aggro Boss Attack 1 Damage - 2400 (Magical) Range - 1100% Attack 2 Damage - 2400 (Magical) Range - 1100% Burn 5000 MP Attack 3 Reverses controls for 1 player(s) Damage - 2400 (Magical) Probability - 80% Duration - 12 second(s) Cooltime - 120 second(s) Range - 800% Attack 4 Dispels all buffs Damage - 2400 (Magical) Probability - 100% Cooltime - 60 second(s) Range - 800% ![]() Chaos Zakum Arm 3 Level: 140 HP: 176,000,000 EXP: 1,075,200 Physical Attack: 3200 Magical Attack: 2700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Elements: Fire strong, Ice weak, Poison immune Auto-Aggro Boss AoE Poison AoE poisons for 1500 damage per tick. Range - 50% Probability - 80% Duration - 10 second(s) Cooltime - 60 second(s) AoE Poison AoE poisons for 2500 damage per tick. Range - 50% Probability - 80% Duration - 12 second(s) Cooltime - 120 second(s) Attack 1 Damage - 2700 (Magical) Range - 400% Attribute - Fire ![]() Chaos Zakum Arm 4 Level: 140 HP: 176,000,000 EXP: 1,075,200 Physical Attack: 3200 Magical Attack: 2700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Elements: Ice strong, Lightning strong, Fire weak Auto-Aggro Boss Attack 1 Damage - 3200 (Physical) Range - 60% Attack 2 Damage - 2700 (Magical) Range - 200% Attribute - Lightning Attack 3 Seduces Damage - 2700 (Magical) Probability - 100% Duration - 20 second(s) Cooltime - 90 second(s) Range - 200% Attribute - Lightning ![]() Chaos Zakum Arm 5 Level: 140 HP: 220,000,000 EXP: 1,344,000 Physical Attack: 3400 Magical Attack: 3000 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Auto-Aggro Boss Seal Seals Range - 450% Probability - 70% Duration - 30 second(s) Cooltime - 35 second(s) Blind Blinds Range - 450% Probability - 70% Duration - 30 second(s) Cooltime - 10 second(s) Curse Curses Range - 450% Probability - 70% Duration - 60 second(s) Cooltime - 50 second(s) Weakness Weakness Range - 450% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 90 second(s) Count - 5 ![]() Chaos Zakum Arm 6 Level: 140 HP: 240,000,000 EXP: 1,344,000 Physical Attack: 3400 Magical Attack: 3000 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Auto-Aggro Boss Area Weapon Attack Enhancement Increases area weapon attack by 120% Range - 400% Duration - 30 second(s) Cooltime - 60 second(s) Area Magic Attack Enhancement Increases area magic attack by 115% Range - 400% Duration - 30 second(s) Cooltime - 60 second(s) Area Weapon Defense Enhancement Decreases physical damage to 85% Range - 400% Duration - 30 second(s) Cooltime - 50 second(s) Area Magic Defense Enhancement Decreases magical damage to 85% Range - 400% Duration - 30 second(s) Cooltime - 50 second(s) Area Recover HP Increase HP/MP by 300000/50000 for all mobs in the area Range - 400% Duration - 1 second(s) Cooltime - 60 second(s) ![]() Chaos Zakum Arm 7 Level: 140 HP: 202,400,000 EXP: 1,236,480 Physical Attack: 2900 Magical Attack: 2800 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Auto-Aggro Boss Attack 1 Damage - 2900 (Physical) Range - 800% Screen shake Attack 2 Damage - 2900 (Physical) ![]() Chaos Zakum Arm 8 Level: 140 HP: 202,400,000 EXP: 1,236,480 Physical Attack: 2900 Magical Attack: 2800 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 200 Accuracy: 550 Auto-Aggro Boss Attack 1 Damage - 2900 (Physical) Range - 1100% Screen shake Attack 2 Damage - 2900 (Physical)
151-160 ![]() Horntail's Left Head Level: 160 HP: 330,000,000 EXP: 2,919,609 Physical Attack: 14,500 Magical Attack: 5300 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern Cooltime - 20 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Attack 1 Damage - 5300 (Magical) Range - 850% Attribute - Ice Super Knockback Attack 2 Damage - 14,500 (Physical) Range - 40% Attribute - Ice 1/1 Attack 3 Damage - 14,500 (Physical) Range - 40% Attribute - Ice 1/1 ![]() Horntail's Right Head Level: 160 HP: 330,000,000 EXP: 2,919,609 Physical Attack: 14,500 Magical Attack: 5300 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern Cooltime - 20 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Attack 1 Damage - 5300 (Magical) Range - 800% Attribute - Lightning Super Knockback Attack 2 Damage - 5300 (Magical) Range - 25% Attribute - Lightning 1/1 Attack 3 Damage - 5300 (Magical) Range - 800% Attribute - Lightning ![]() Horntail's Head A Level: 160 HP: 330,000,000 EXP: 6,951,450 Physical Attack: 14,500 Magical Attack: 5300 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Head A Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern Cooltime - 55 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern Cooltime - 50 second(s) Attack 1 Damage - 5300 (Magical) Range - 510% Attribute - Ice Attack 2 Damage - 14,500 (Physical) Range - 40% Attribute - Ice 1/1 Attack 3 Damage - 5365 (Physical) Range - 800% Attribute - Ice ![]() Horntail's Head B Level: 160 HP: 490,000,000 EXP: 6,720,000 Physical Attack: 2000 Magical Attack: 1600 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Head B Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern Cooltime - 55 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern Cooltime - 50 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Attack 1 Damage - 1600 (Magical) Range - 817% Attribute - Fire Attack 2 Damage - 2000 (Physical) Range - 50% Attribute - Fire 1/1 Attack 3 Damage - 1600 (Magical) Range - 817% Attribute - Fire ![]() Horntail's Head C Level: 160 HP: 330,000,000 EXP: 6,951,450 Physical Attack: 14,500 Magical Attack: 5300 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Head C Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern Cooltime - 55 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern Cooltime - 50 second(s) Attack 1 Damage - 5300 (Magical) Range - 800% Attribute - Lightning Attack 2 Damage - 5300 (Magical) Range - 25% Attribute - Lightning 1/1 Attack 3 Damage - 5300 (Magical) Range - 800% Attribute - Lightning ![]() Horntail's Left Hand Level: 160 HP: 230,000,000 EXP: 4,844,950 Physical Attack: 7300 Magical Attack: 2200 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Left Hand Auto-Aggro Boss Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Area Weapon Defense Enhancement Decreases physical damage to 85% Range - 400% Duration - 20 second(s) Cooltime - 30 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Attack 1 Damage - 2200 (Magical) Range - 800% Burn 3000 MP ![]() Horntail's Right Hand Level: 160 HP: 230,000,000 EXP: 4,844,950 Physical Attack: 7300 Magical Attack: 2200 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Right Hand Auto-Aggro Boss Seal Seals Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 25 second(s) Blind Blinds Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 15 second(s) Area Magic Defense Enhancement Decreases magical damage to 85% Range - 800% Duration - 30 second(s) Cooltime - 50 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Weakness Weakness Range - 800% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Attack 1 Damage - 2200 (Magical) Range - 800% Burn 3000 MP ![]() Horntail's Wings Level: 160 HP: 270,000,000 EXP: 5,573,799 Physical Attack: 7000 Magical Attack: 2400 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Wings Auto-Aggro Boss Summon Monsters Summons additional monsters. Mobs - Green Cornian, Green Cornian Cooltime - 90 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Cornian, Dark Cornian Cooltime - 80 second(s) Area Recover HP Increase HP/MP by 50000/20000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Area Recover HP Increase HP/MP by 150000/50000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Area Weapon Attack Enhancement Increases area weapon attack by 130% Range - 800% Duration - 30 second(s) Cooltime - 40 second(s) Area Magic Attack Enhancement Increases area magic attack by 130% Range - 800% Duration - 30 second(s) Cooltime - 40 second(s) ![]() Horntail's Legs Level: 160 HP: 130,000,000 EXP: 2,704,983 Physical Attack: 10,700 Magical Attack: 2500 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Legs Auto-Aggro Boss Attack 1 Damage - 7489 (Physical) Range - 800% Super Knockback Attack 2 Stuns Damage - 7489 (Physical) Probability - 90% Duration - 2 second(s) Cooltime - 1 second(s) Range - 800% Attack 3 Damage - 7489 (Physical) Range - 800% Super Knockback Attack 4 Stuns Damage - 7489 (Physical) Probability - 90% Duration - 2 second(s) Cooltime - 1 second(s) Range - 800% ![]() Horntail's Tails Level: 160 HP: 80,000,000 EXP: 1,685,200 Physical Attack: 24,500 Magical Attack: 2500 Knockback: 50,000 PDRate: 40 MDRate: 40 Avoid: 169 Accuracy: 550 Revive: Dead Horntail's Tails Auto-Aggro Boss AoE Poison AoE poisons for 2000 damage per tick. Range - 100% Probability - 90% Duration - 20 second(s) Cooltime - 40 second(s) Attack 1 Damage - 5635 (Physical) Range - 800% Super Knockback Screen shake ![]() Chaos Horntail's Left Head Level: 160 HP: 1,650,000,000 EXP: 3,892,812 Physical Attack: 20,900 Magical Attack: 7700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern Cooltime - 20 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Attack 1 Damage - 7700 (Magical) Range - 850% Attribute - Ice Super Knockback Attack 2 Damage - 20,900 (Physical) Range - 40% Attribute - Ice 1/1 Attack 3 Damage - 20,900 (Physical) Range - 40% Attribute - Ice 1/1 ![]() Chaos Horntail's Right Head Level: 160 HP: 1,650,000,000 EXP: 3,892,812 Physical Attack: 20,900 Magical Attack: 7700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern Cooltime - 25 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern Cooltime - 20 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Attack 1 Damage - 7700 (Magical) Range - 800% Attribute - Lightning Super Knockback Attack 2 Damage - 7700 (Magical) Range - 25% Attribute - Lightning 1/1 Attack 3 Damage - 7700 (Magical) Range - 800% Attribute - Lightning ![]() Chaos Horntail's Head A Level: 160 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 20,900 Magical Attack: 7700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Head A Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Red Wyvern, Chaos Red Wyvern, Chaos Red Wyvern, Chaos Red Wyvern, Chaos Red Wyvern Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Blue Wyvern, Chaos Blue Wyvern, Chaos Blue Wyvern, Chaos Blue Wyvern, Chaos Blue Wyvern Cooltime - 55 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Dark Wyvern, Chaos Dark Wyvern, Chaos Dark Wyvern, Chaos Dark Wyvern, Chaos Dark Wyvern Cooltime - 50 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 60 second(s) Immune to Weapon Counter Attack Physical damage reflection with 5000 ~ 5000 damage. Duration - 7 second(s) Cooltime - 60 second(s) Attack 1 Damage - 7700 (Magical) Range - 510% Attribute - Ice Attack 2 Damage - 20,900 (Physical) Range - 40% Attribute - Ice 1/1 Attack 3 Damage - 14,003 (Physical) Range - 800% Attribute - Ice ![]() Chaos Horntail's Head B Level: 160 HP: 1,950,000,000 EXP: 23,021,176 Physical Attack: 24,500 Magical Attack: 8100 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Head B Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern Cooltime - 55 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern Cooltime - 50 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Reverse Control Reverses controls for 3 player(s) Range - 300% Probability - 80% Duration - 15 second(s) Attack 1 Damage - 8100 (Magical) Range - 817% Attribute - Fire Attack 2 Damage - 24,500 (Physical) Range - 50% Attribute - Fire 1/1 Attack 3 Stuns Damage - 8100 (Magical) Probability - 100% Duration - 5 second(s) Cooltime - 10 second(s) Range - 817% Attribute - Fire ![]() Chaos Horntail's Head C Level: 160 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 20,900 Magical Attack: 7700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Head C Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern, Red Wyvern Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern, Blue Wyvern Cooltime - 55 second(s) Summon Monsters Summons additional monsters. Mobs - Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern, Dark Wyvern Cooltime - 50 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 60 second(s) Immune to Magic Counter Attack Magic damage reflection with 5000 ~ 5000 damage. Duration - 7 second(s) Cooltime - 60 second(s) Attack 1 Damage - 7700 (Magical) Range - 800% Attribute - Lightning Attack 2 Damage - 7700 (Magical) Range - 25% Attribute - Lightning 1/1 Attack 3 Damage - 7700 (Magical) Range - 800% Attribute - Lightning ![]() Chaos Horntail's Left Hand Level: 160 HP: 1,150,000,000 EXP: 7,751,920 Physical Attack: 10,600 Magical Attack: 3100 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Left Hand Auto-Aggro Boss Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Area Weapon Defense Enhancement Decreases physical damage to 85% Range - 400% Duration - 20 second(s) Cooltime - 30 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Seduced Seduces Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 90 second(s) Attack 1 Damage - 3100 (Magical) Range - 800% Burn 6000 MP ![]() Chaos Horntail's Right Hand Level: 160 HP: 1,150,000,000 EXP: 7,751,920 Physical Attack: 10,600 Magical Attack: 3100 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Right Hand Auto-Aggro Boss Seal Seals Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 25 second(s) Blind Blinds Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 15 second(s) Area Magic Defense Enhancement Decreases magical damage to 85% Range - 800% Duration - 30 second(s) Cooltime - 50 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 180 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 10 Weakness Weakness Range - 800% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Potion Block Potion blocks 1 player(s). Range - 800% Probability - 80% Duration - 20 second(s) Cooltime - 20 second(s) Count - 4 Seduced Seduces Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 90 second(s) Attack 1 Damage - 3100 (Magical) Range - 800% Burn 6000 MP ![]() Chaos Horntail's Wings Level: 160 HP: 1,350,000,000 EXP: 9,100,080 Physical Attack: 10,100 Magical Attack: 3400 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Wings Auto-Aggro Boss Summon Monsters Summons additional monsters. Mobs - Chaos Green Cornian, Chaos Green Cornian, Chaos Green Cornian, Chaos Green Cornian Cooltime - 90 second(s) Summon Monsters Summons additional monsters. Mobs - Chaos Dark Cornian, Chaos Dark Cornian, Chaos Dark Cornian, Chaos Dark Cornian Cooltime - 80 second(s) Area Recover HP Increase HP/MP by 50000/20000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Area Recover HP Increase HP/MP by 150000/50000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Area Weapon Attack Enhancement Increases area weapon attack by 130% Range - 800% Duration - 30 second(s) Cooltime - 40 second(s) Area Magic Attack Enhancement Increases area magic attack by 130% Range - 800% Duration - 30 second(s) Cooltime - 40 second(s) ![]() Chaos Horntail's Legs Level: 160 HP: 650,000,000 EXP: 4,381,520 Physical Attack: 15,500 Magical Attack: 3600 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Legs Auto-Aggro Boss Attack 1 Damage - 11,005 (Physical) Range - 800% Super Knockback Attack 2 Stuns Damage - 11,005 (Physical) Probability - 90% Duration - 2 second(s) Cooltime - 1 second(s) Range - 800% Attack 3 Damage - 11,005 (Physical) Range - 800% Super Knockback Attack 4 Stuns Damage - 11,005 (Physical) Probability - 90% Duration - 2 second(s) Cooltime - 1 second(s) Range - 800% ![]() Chaos Horntail's Tail Level: 160 HP: 450,000,000 EXP: 2,696,320 Physical Attack: 25,900 Magical Attack: 3700 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 169 Accuracy: 650 Revive: Dead Horntail's Tails Auto-Aggro Boss AoE Poison AoE poisons for 3500 damage per tick. Range - 100% Probability - 90% Duration - 20 second(s) Cooltime - 40 second(s) Attack 1 Damage - 8806 (Physical) Range - 800% Super Knockback Screen shake
171-180 ![]() Pink Bean Level: 180 HP: 2,100,000,000 EXP: 62,900,000 Physical Attack: 23,100 Magical Attack: 11,500 Knockback: 100,000,000 PDRate: 70 MDRate: 70 Avoid: 625 Accuracy: 650 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Dark strong Auto-Aggro Boss Summon Monsters Summons additional monsters. Mobs - Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean, Mini Bean Cooltime - 60 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 3330 ~ 30000 damage. Duration - 25 second(s) Cooltime - 43 second(s) Zombify Zombifies. Range - 800% Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Attack 1 Stuns Damage - 11,500 (Magical) Probability - 60% Duration - 5 second(s) Cooltime - 30 second(s) Range - 400% Attack 2 Reverses controls for 1 player(s) Damage - 12,012 (Physical) Probability - 100% Duration - 15 second(s) Range - 500% Super Knockback Attack 3 Seduces Damage - 11,500 (Magical) Probability - 70% Duration - 10 second(s) Cooltime - 60 second(s) Range - 60% Attack 4 Seals Damage - 23,100 (Physical) Probability - 100% Duration - 15 second(s) Range - 1000% 1/1 ![]() Ariel Level: 180 HP: 600,000,000 EXP: 20,000,000 Physical Attack: 21,700 Magical Attack: 13,500 Knockback: 120,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 650 Elements: Holy immune, Fire strong, Lightning strong, Ice strong, Dark strong Revive: Ariel Auto-Aggro Boss Zombify Zombifies. Range - 800% Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Area Recover HP Increase HP/MP by 200000/50000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) AoE Poison AoE poisons for 2000 damage per tick. Range - 100% Probability - 90% Duration - 20 second(s) Cooltime - 40 second(s) Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Attack 1 Blinds Damage - 13,500 (Magical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 44% Attack 2 Stuns Damage - 13,500 (Magical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 48% Super Knockback 1/1 ![]() Solomon the Wise Level: 180 HP: 300,000,000 EXP: 3,000,000 Physical Attack: 16,500 Magical Attack: 4700 Knockback: 100,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 650 Revive: Solomon the Wise Auto-Aggro Boss Attack 1 Stuns Damage - 16,500 (Physical) Probability - 60% Duration - 5 second(s) Cooltime - 30 second(s) Range - 900% Super Knockback 1/1 Attack 2 Seals Damage - 4700 (Magical) Probability - 50% Duration - 30 second(s) Cooltime - 50 second(s) Range - 900% Attribute - Lightning Attack 3 Slows by 80 speed Damage - 6435 (Physical) Probability - 100% Duration - 15 second(s) Cooltime - 20 second(s) Range - 700% ![]() Rex the Wise Level: 180 HP: 300,000,000 EXP: 3,000,000 Physical Attack: 17,500 Magical Attack: 4500 Knockback: 100,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 650 Revive: Rex the Wise Auto-Aggro Boss Reverse Control Reverses controls for 1 player(s) Range - 300% Probability - 100% Duration - 15 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Attack 1 Zombifies. Damage - 4500 (Magical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 200% Super Knockback 1/1 Attack 2 Blinds Damage - 4500 (Magical) Probability - 90% Duration - 30 second(s) Cooltime - 15 second(s) Range - 1200% Attribute - Lightning Attack 3 Poisons causing 20 damage per tick. Damage - 7525 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 5% ![]() Hugin Level: 180 HP: 450,000,000 EXP: 3,500,000 Physical Attack: 19,900 Magical Attack: 6400 Knockback: 100,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 650 Elements: Fire strong, Ice weak Revive: Hugin Auto-Aggro Boss Immune to Weapon Counter Attack Physical damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 45 second(s) Immune to Magic Counter Attack Magic damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 80 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 3330 ~ 30000 damage. Duration - 25 second(s) Cooltime - 43 second(s) Seal Seals Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 25 second(s) Weakness Weakness Range - 800% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Attack 1 Slows by 80 speed Damage - 6400 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 50 second(s) Range - 600% Attribute - Fire Attack 2 Zombifies. Damage - 7562 (Physical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 44% ![]() Munin Level: 180 HP: 450,000,000 EXP: 3,500,000 Physical Attack: 20,400 Magical Attack: 7200 Knockback: 100,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 650 Elements: Ice strong, Fire weak Revive: Munin Auto-Aggro Boss Super KB Super KB Range - 64% Probability - 80% Duration - 1 second(s) Cooltime - 50 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 40 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 45 second(s) Count - 15 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 50 second(s) Count - 15 Weakness Weakness Range - 800% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Attack 1 Reverses controls for 1 player(s) Damage - 7200 (Magical) Probability - 100% Duration - 15 second(s) Range - 500% Attribute - Ice Attack 2 Stuns Damage - 7548 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 44% ![]() Solomon the Wise Level: 180 HP: 300,000,000 EXP: 3,000,000 Physical Attack: 18,000 Magical Attack: 5500 Knockback: 100,000 PDRate: 25 MDRate: 25 Avoid: 225 Accuracy: 650 Auto-Aggro Boss Attack 1 Stuns Damage - 18,000 (Physical) Probability - 60% Duration - 5 second(s) Cooltime - 30 second(s) Range - 900% Super Knockback 1/1 Attack 2 Seals Damage - 5500 (Magical) Probability - 50% Duration - 30 second(s) Cooltime - 50 second(s) Range - 900% Attribute - Lightning Attack 3 Slows by 80 speed Damage - 7020 (Physical) Probability - 100% Duration - 15 second(s) Cooltime - 20 second(s) Range - 700% ![]() Rex the Wise Level: 180 HP: 300,000,000 EXP: 3,000,000 Physical Attack: 18,400 Magical Attack: 5200 Knockback: 100,000 PDRate: 25 MDRate: 25 Avoid: 225 Accuracy: 650 Auto-Aggro Boss Reverse Control Reverses controls for 1 player(s) Range - 300% Probability - 100% Duration - 15 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Attack 1 Zombifies. Damage - 18,400 (Physical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Super Knockback 1/1 Attack 2 Blinds Damage - 5200 (Magical) Probability - 90% Duration - 30 second(s) Cooltime - 15 second(s) Range - 300% Attribute - Lightning Attack 3 Poisons causing 20 damage per tick. Damage - 8096 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 5% ![]() Hugin Level: 180 HP: 450,000,000 EXP: 3,500,000 Physical Attack: 21,500 Magical Attack: 7300 Knockback: 100,000 PDRate: 25 MDRate: 25 Avoid: 225 Accuracy: 650 Elements: Fire strong, Ice weak Auto-Aggro Boss Immune to Weapon Counter Attack Physical damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 45 second(s) Immune to Magic Counter Attack Magic damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 80 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 3330 ~ 30000 damage. Duration - 25 second(s) Cooltime - 43 second(s) Seal Seals Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 25 second(s) Weakness Weakness Range - 800% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Attack 1 Slows by 80 speed Damage - 7300 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 50 second(s) Range - 600% Attribute - Fire Attack 2 Zombifies. Damage - 7524 (Physical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 44% ![]() Munin Level: 180 HP: 450,000,000 EXP: 3,500,000 Physical Attack: 22,000 Magical Attack: 8100 Knockback: 100,000 PDRate: 25 MDRate: 25 Avoid: 225 Accuracy: 650 Elements: Ice strong, Fire weak Auto-Aggro Boss Super KB Super KB Range - 64% Probability - 80% Duration - 1 second(s) Cooltime - 50 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 40 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 45 second(s) Count - 15 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 50 second(s) Count - 15 Weakness Weakness Range - 800% Probability - 70% Duration - 30 second(s) Cooltime - 45 second(s) Attack 1 Reverses controls for 1 player(s) Damage - 8100 (Magical) Probability - 100% Duration - 15 second(s) Range - 500% Attribute - Ice Attack 2 Stuns Damage - 7480 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 44%
181-190
![]() Chaos Pink Bean Level: 190 HP: 2,100,000,000 Physical Attack: 41,500 Magical Attack: 20,700 Knockback: 100,000,000 PDRate: 180 MDRate: 180 Avoid: 625 Accuracy: 9999 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Dark strong Revive: Chaos Pink Bean Auto-Aggro Boss Summon Monsters Summons additional monsters. Mobs - Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean, Chaos Mini Bean Cooltime - 60 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 3330 ~ 30000 damage. Duration - 25 second(s) Cooltime - 43 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 60 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 60 second(s) Reverse Control Reverses controls for 1 player(s) Range - 800% Probability - 100% Duration - 15 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Teleport Teleports for an unnamed distance. Cooltime - 20 second(s) Transform Transforms you into something for a certain time. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 7 Dispel Dispels all buffs Range - 800% Probability - 100% Cooltime - 50 second(s) Hidden Potential Nullified Blocks hidden potential Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 90 second(s) Count - 30 Attack 1 Stuns Damage - 41,500 (Physical) Probability - 60% Duration - 5 second(s) Cooltime - 30 second(s) Range - 800% Attack 2 Damage - 41,500 (Physical) Range - 800% Super Knockback Attack 3 Damage - 20,700 (Magical) Range - 60% 1/1 Attack 4 Seals Damage - 41,500 (Physical) Probability - 100% Duration - 15 second(s) Range - 1000% 1/1 ![]() Chaos Ariel Level: 190 HP: 2,100,000,000 Physical Attack: 39,000 Magical Attack: 24,300 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Elements: Holy immune, Fire strong, Lightning strong, Ice strong, Dark strong Revive: Chaos Ariel Auto-Aggro Boss Zombify Zombifies. Range - 800% Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Area Recover HP Increase HP/MP by 20000000/5000000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) AoE Poison AoE poisons for 2000 damage per tick. Range - 100% Probability - 90% Duration - 20 second(s) Cooltime - 40 second(s) Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 40 second(s) Cooltime - 60 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 90 second(s) Attack 1 Blinds Damage - 24,300 (Magical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 44% Attack 2 Stuns Damage - 24,300 (Magical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 48% Super Knockback 1/1 ![]() Chaos Solomon the Wise Level: 190 HP: 2,100,000,000 Physical Attack: 29,700 Magical Attack: 8400 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Revive: Chaos Solomon the Wise Auto-Aggro Boss Attack 1 Stuns Damage - 29,700 (Physical) Probability - 60% Duration - 5 second(s) Cooltime - 30 second(s) Range - 900% Super Knockback 1/1 Attack 2 Seals Damage - 8400 (Magical) Probability - 50% Duration - 30 second(s) Cooltime - 50 second(s) Range - 900% Attribute - Lightning Attack 3 Slows by 80 speed Damage - 13,365 (Physical) Probability - 100% Duration - 15 second(s) Cooltime - 20 second(s) Range - 700% ![]() Chaos Rex the Wise Level: 190 HP: 2,100,000,000 Physical Attack: 31,500 Magical Attack: 8100 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Revive: Chaos Rex the Wise Auto-Aggro Boss Reverse Control Reverses controls for 1 player(s) Range - 300% Probability - 100% Duration - 15 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Attack 1 Zombifies. Damage - 8100 (Magical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 200% Super Knockback 1/1 Attack 2 Blinds Damage - 8100 (Magical) Probability - 90% Duration - 30 second(s) Cooltime - 15 second(s) Range - 1200% Attribute - Lightning Attack 3 Poisons causing 20 damage per tick. Damage - 14,175 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 5% ![]() Chaos Hugin Level: 190 HP: 2,100,000,000 Physical Attack: 35,800 Magical Attack: 11,500 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Elements: Fire strong, Ice weak Revive: Chaos Hugin Auto-Aggro Boss Immune to Weapon Counter Attack Physical damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 45 second(s) Immune to Magic Counter Attack Magic damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 80 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 3330 ~ 30000 damage. Duration - 25 second(s) Cooltime - 43 second(s) Seal Seals Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 25 second(s) Seduced Seduces Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 45 second(s) Attack 1 Slows by 80 speed Damage - 11,500 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 50 second(s) Range - 600% Attribute - Fire Attack 2 Zombifies. Damage - 16,110 (Physical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 44% ![]() Chaos Munin Level: 190 HP: 2,100,000,000 Physical Attack: 36,700 Magical Attack: 12,900 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Elements: Ice strong, Fire weak Revive: Chaos Munin Auto-Aggro Boss Super KB Super KB Range - 64% Probability - 80% Duration - 1 second(s) Cooltime - 50 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 40 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 45 second(s) Count - 15 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 50 second(s) Count - 15 Potion Block Potion blocks 1 player(s). Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 45 second(s) Count - 5 Attack 1 Reverses controls for 1 player(s) Damage - 12,900 (Magical) Probability - 100% Duration - 15 second(s) Range - 500% Attribute - Ice Attack 2 Stuns Damage - 16,515 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 44% ![]() Chaos Solomon the Wise Level: 190 HP: 2,100,000,000 Physical Attack: 29,700 Magical Attack: 8400 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Revive: Chaos Solomon the Wise Auto-Aggro Boss Attack 1 Stuns Damage - 29,700 (Physical) Probability - 60% Duration - 5 second(s) Cooltime - 30 second(s) Range - 900% Super Knockback 1/1 Attack 2 Seals Damage - 8400 (Magical) Probability - 50% Duration - 30 second(s) Cooltime - 50 second(s) Range - 900% Attribute - Lightning Attack 3 Slows by 80 speed Damage - 13,365 (Physical) Probability - 100% Duration - 15 second(s) Cooltime - 20 second(s) Range - 700% ![]() Chaos Rex the Wise Level: 190 HP: 2,100,000,000 Physical Attack: 31,500 Magical Attack: 8100 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Revive: Chaos Rex the Wise Auto-Aggro Boss Reverse Control Reverses controls for 1 player(s) Range - 300% Probability - 100% Duration - 15 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 300 second(s) Dispel Dispels all buffs Range - 800% Probability - 90% Cooltime - 180 second(s) Attack 1 Zombifies. Damage - 8100 (Magical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 200% Super Knockback 1/1 Attack 2 Blinds Damage - 8100 (Magical) Probability - 90% Duration - 30 second(s) Cooltime - 15 second(s) Range - 1200% Attribute - Lightning Attack 3 Poisons causing 20 damage per tick. Damage - 14,175 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 5% ![]() Chaos Hugin Level: 190 HP: 2,100,000,000 Physical Attack: 35,800 Magical Attack: 11,500 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Elements: Fire strong, Ice weak Revive: Chaos Hugin Auto-Aggro Boss Immune to Weapon Counter Attack Physical damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 45 second(s) Immune to Magic Counter Attack Magic damage reflection with 10000 ~ 10000 damage. Duration - 20 second(s) Cooltime - 80 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 3330 ~ 30000 damage. Duration - 25 second(s) Cooltime - 43 second(s) Seal Seals Range - 800% Probability - 90% Duration - 30 second(s) Cooltime - 25 second(s) Seduced Seduces Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 45 second(s) Attack 1 Slows by 80 speed Damage - 11,500 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 50 second(s) Range - 600% Attribute - Fire Attack 2 Zombifies. Damage - 16,110 (Physical) Probability - 70% Duration - 20 second(s) Cooltime - 60 second(s) Range - 44% ![]() Chaos Munin Level: 190 HP: 2,100,000,000 Physical Attack: 36,700 Magical Attack: 12,900 Knockback: 100,000,000 PDRate: 160 MDRate: 160 Avoid: 225 Accuracy: 767 Elements: Ice strong, Fire weak Revive: Chaos Munin Auto-Aggro Boss Super KB Super KB Range - 64% Probability - 80% Duration - 1 second(s) Cooltime - 50 second(s) Count - 1 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 40 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 45 second(s) Count - 15 Seduce Seduces Range - 800% Probability - 100% Duration - 30 second(s) Cooltime - 50 second(s) Count - 15 Potion Block Potion blocks 1 player(s). Range - 800% Probability - 100% Duration - 20 second(s) Cooltime - 45 second(s) Count - 5 Attack 1 Reverses controls for 1 player(s) Damage - 12,900 (Magical) Probability - 100% Duration - 15 second(s) Range - 500% Attribute - Ice Attack 2 Stuns Damage - 16,515 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) Range - 44% ![]() Mihile Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 18,000 Magical Attack: 8800 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 225 Accuracy: 700 Elements: Lightning weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% Duration - 15 second(s) Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E Range - 200% Cooltime - 80 second(s) Attack 1 Damage - 18,000 (Physical) 400 Bullet Speed Attack 2 Damage - 8800 (Magical) Range - 350% Attack 3 Blinds Damage - 6300 (Physical) Probability - 60% Duration - 15 second(s) Cooltime - 60 second(s) Range - 300% Attacks 3 times ![]() Oz Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 16,800 Magical Attack: 11,264 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 225 Accuracy: 723 Elements: Ice weak Auto-Aggro Party Bonus Boss Seal Seals Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 25 second(s) Teleport Teleports for an unnamed distance. Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Ifrit Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B Range - 200% Cooltime - 80 second(s) Attack 1 AoE poisons for 10000 damage per tick. Damage - 11,264 (Magical) Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Range - 200% Attack 2 Damage - 11,264 (Magical) Range - 400% Attack 3 Damage - 11,264 (Magical) Range - 400% ![]() Irena Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 17,360 Magical Attack: 8800 Knockback: 50,000 PDRate: 50 MDRate: 50 Avoid: 205 Accuracy: 723 Elements: Fire weak Auto-Aggro Party Bonus Boss Invulnerability Provide invincibility to surrounding mobs. Range - 400% Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Summon Monsters Summons additional monsters. Mobs - Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D Range - 200% Cooltime - 80 second(s) Attack 1 Damage - 17,360 (Physical) 400 Bullet Speed Attack 2 Stuns Damage - 17,360 (Physical) Probability - 70% Duration - 5 second(s) Range - 272% Super Knockback Attack 3 Stuns Damage - 8800 (Magical) Probability - 70% Duration - 5 second(s) Range - 350% ![]() Eckhart Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 17,360 Magical Attack: 9200 Knockback: 50,000 PDRate: 50 MDRate: 50 Speed: 10 Avoid: 225 Accuracy: 723 Elements: Holy weak Auto-Aggro Party Bonus Boss Summon Monsters Summons additional monsters. Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A Range - 200% Cooltime - 80 second(s) Attack 1 Damage - 1656 (Magical) Range - 400% Attacks 6 times Attack 2 Damage - 17,360 (Physical) 400 Bullet Speed Attack 3 Damage - 8680 (Physical) Attacks 2 times 350 Bullet Speed Attack 4 Stuns Damage - 9200 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 25 second(s) Range - 250% ![]() Hawkeye Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 17,360 Magical Attack: 8800 Knockback: 50,000 PDRate: 50 MDRate: 50 Speed: 10 Avoid: 225 Accuracy: 723 Elements: Poison weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% Duration - 15 second(s) Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C Range - 200% Cooltime - 80 second(s) Attack 1 Damage - 17,360 (Physical) 400 Bullet Speed Attack 2 Damage - 17,360 (Physical) Range - 200% Attack 3 Damage - 17,360 (Physical) Range - 330% ![]() Mihile Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 20,720 Magical Attack: 10,000 Knockback: 100,000,000 PDRate: 60 MDRate: 60 Speed: 10 Avoid: 225 Accuracy: 723 Elements: Lightning weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% Duration - 15 second(s) Cooltime - 30 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 5000 ~ 20000 damage. Duration - 7 second(s) Cooltime - 70 second(s) Attack 1 Damage - 20,720 (Physical) 400 Bullet Speed Attack 2 Damage - 20,720 (Physical) Range - 350% Attack 3 Blinds Damage - 7251 (Physical) Probability - 60% Duration - 15 second(s) Cooltime - 60 second(s) Range - 300% Attacks 3 times ![]() Oz Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 18,560 Magical Attack: 15,600 Knockback: 100,000,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 723 Elements: Ice weak Auto-Aggro Party Bonus Boss Seal Seals Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 25 second(s) Teleport Teleports for an unnamed distance. Cooltime - 5 second(s) Summon Monsters Summons additional monsters. Mobs - Ifrit Cooltime - 5 second(s) Attack 1 AoE poisons for 10000 damage per tick. Damage - 15,600 (Magical) Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Range - 200% Attack 2 Damage - 15,600 (Magical) Range - 400% Attack 3 Damage - 15,600 (Magical) Range - 400% ![]() Irena Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 18,560 Magical Attack: 11,500 Knockback: 100,000,000 PDRate: 60 MDRate: 60 Avoid: 225 Accuracy: 723 Elements: Fire weak Auto-Aggro Party Bonus Boss Invulnerability Provide invincibility to surrounding mobs. Range - 400% Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Attack 1 Damage - 18,560 (Physical) 400 Bullet Speed Attack 2 Stuns Damage - 18,560 (Physical) Probability - 70% Duration - 5 second(s) Range - 272% Super Knockback Attack 3 Stuns Damage - 11,500 (Magical) Probability - 70% Duration - 5 second(s) Range - 350% ![]() Eckhart Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 19,440 Magical Attack: 10,800 Knockback: 100,000,000 PDRate: 60 MDRate: 60 Avoid: 205 Accuracy: 723 Elements: Holy weak Auto-Aggro Party Bonus Boss Attack 1 Damage - 1944 (Magical) Range - 400% Attacks 6 times Attack 2 Damage - 19,440 (Physical) 400 Bullet Speed Attack 3 Damage - 9720 (Physical) Attacks 2 times 350 Bullet Speed Attack 4 Stuns Damage - 10,800 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 25 second(s) Range - 250% ![]() Hawkeye Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 20,240 Magical Attack: 10,000 Knockback: 100,000,000 PDRate: 60 MDRate: 60 Speed: 10 Avoid: 500 Accuracy: 723 Elements: Poison weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% Duration - 15 second(s) Cooltime - 30 second(s) Attack 1 Damage - 10,000 (Magical) 400 Bullet Speed Attack 2 Damage - 20,240 (Physical) Range - 200% Attack 3 Damage - 20,240 (Physical) Range - 330% ![]() Shinsoo Level: 190 HP: 70,000,000 Physical Attack: 7000 Magical Attack: 6000 Knockback: 100,000,000 PDRate: 60 MDRate: 60 Avoid: 205 Accuracy: 723 Boss Area Recover HP Increase HP/MP by 21000000/150000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 40 second(s) Invulnerability Provide invincibility to surrounding mobs. Range - 400% Probability - 100% Duration - 10 second(s) Cooltime - 20 second(s) ![]() Cygnus Level: 190 HP: 2,100,000,000 EXP: 204,000,000 Physical Attack: 20,400 Magical Attack: 28,400 Knockback: 100,000,000 PDRate: 70 MDRate: 70 Avoid: 625 Accuracy: 723 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Revive: Von Leon Auto-Aggro Boss Zombify Zombifies. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Super KB Super KB Range - 800% Probability - 80% Duration - 1 second(s) Cooltime - 90 second(s) Count - 5 Summon Monsters Summons additional monsters. Mobs - Shinsoo Cooltime - 300 second(s) Transform Transforms you into something for a certain time. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Count - 7 Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 80 second(s) Summon Monsters Summons additional monsters. Mobs - Mihile, Oz, Irena, Eckhart, Hawkeye Cooltime - 15 second(s) Cygnus Curse A bomb is placed on you and explodes nearby players. Range - 300% Duration - 10 second(s) Cooltime - 120 second(s) Count - 1 Summon Monsters Summons additional monsters. Range - 250% Cooltime - 150 second(s) Summon Monsters Summons additional monsters. Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight B, Advanced Knight B, Advanced Knight C, Advanced Knight C, Advanced Knight D, Advanced Knight D, Advanced Knight E, Advanced Knight E, Advanced Knight E Range - 200% Cooltime - 120 second(s) Area Recover HP Increase HP/MP by 840000000/1500000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Hidden Potential Nullified Blocks hidden potential Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 90 second(s) Count - 30 Attack 1 Damage - 28,400 (Magical) Range - 480% Attack 2 Poisons causing 200 damage per tick. Damage - 28,400 (Magical) Probability - 100% Duration - 15 second(s) Cooltime - 30 second(s) Super Knockback 600 Bullet Speed Attack 3 AoE poisons for 10000 damage per tick. Damage - 28,400 (Magical) Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Range - 200% Attack 4 Traps you inside a tornado Damage - 20,400 (Physical) Probability - 100% Duration - 10 second(s) Cooltime - 60 second(s) Range - 100% [Module] GMS - The Boss Thread - Locked - 2013-03-16
Mob
111-120 ![]() Red Crocky Level: 115 HP: 190,000 EXP: 3594 Physical Attack: 1492 Magical Attack: 1425 Knockback: 1500 PDRate: 25 MDRate: 25 Avoid: 97 Accuracy: 360 Auto-Aggro Party Bonus Boss Attack 1 Damage - 1492 (Physical) Range - 315% ![]() Hilla Level: 120 HP: 315,000,000 EXP: 5,820,000 Physical Attack: 2550 Magical Attack: 2532 Knockback: 100,000,000 PDRate: 50 MDRate: 50 Avoid: 400 Accuracy: 450 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Auto-Aggro Boss Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 80 second(s) Area Recover HP Increase HP/MP by 315000/1000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Target Marking Damage taken increases. Range - 800% Probability - 100% Duration - 999999 second(s) Cooltime - 15 second(s) Count - 6 Summon Monsters Summons additional monsters. Mobs - Elite Pikeman Skeleknight, Elite Pikeman Skeleknight, Elite Pikeman Skeleknight, Elite Pikeman Skeleknight Range - 300% Cooltime - 90 second(s) Summon Monsters Summons additional monsters. Mobs - Deadly Altar Range - 790% Cooltime - 90 second(s) Attack 1 Damage - 2532 (Magical) Range - 404% Attack 2 Damage - 2532 (Magical) Range - 192% Super Knockback Attack 3 Damage - 3798 (Magical) Range - 65% Attack 4 Damage - 2550 (Physical) Range - 800% Attack 5 Damage - 2550 (Physical) Range - 185% 1/1
121-130 ![]() Von Leon Level: 129 HP: 550,000,000 EXP: 884,000 Physical Attack: 5000 Magical Attack: 2500 Knockback: 99,999,999 PDRate: 55 MDRate: 52 Avoid: 144 Accuracy: 500 Revive: Von Leon Auto-Aggro Boss Dispel Dispels all buffs Range - 800% Probability - 100% Cooltime - 60 second(s) Super KB Super KB Range - 800% Probability - 80% Duration - 1 second(s) Cooltime - 90 second(s) Count - 5 Teleport Teleports for an unnamed distance. Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem Cooltime - 60 second(s) Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 5000 ~ 20000 damage. Duration - 7 second(s) Cooltime - 70 second(s) Hidden Potential Nullified Blocks hidden potential Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 90 second(s) Count - 30 Consume Some weird form of consumption Mobs - Mini Castle Golem Range - 800% Duration - 1 second(s) Cooltime - 3600 second(s) Teleport Teleports for an unnamed distance. Cooltime - 30 second(s) Summon Monsters Summons additional monsters. Mobs - Prison Guard Boar, Prison Guard Boar, Prison Guard Boar, Prison Guard Rhino, Prison Guard Rhino, Prison Guard Rhino Cooltime - 90 second(s) Attack 1 Damage - 4000 (Physical) Range - 450% Attack 2 Damage - 2600 (Physical) Range - 385% Attack 3 Stuns Damage - 2500 (Magical) Probability - 70% Duration - 5 second(s) Cooltime - 60 second(s) Range - 497% Attack 4 Damage - 2100 (Physical) Range - 710% Attack 5 Damage - 2300 (Physical) Range - 508% Super Knockback Attack 6 Damage - 2500 (Magical) Range - 80% ![]() Demon Gargoyle Level: 125 HP: 575,000 EXP: 2100 Physical Attack: 2237 Magical Attack: 2023 Knockback: 3000 PDRate: 20 MDRate: 20 Avoid: 225 Accuracy: 500 Auto-Aggro Attack 1 Damage - 2237 (Physical) Range - 106% ![]() Prison Guard Boar Level: 127 HP: 12,000,000 Physical Attack: 2700 Magical Attack: 2500 Knockback: 3500 PDRate: 20 MDRate: 20 Avoid: 225 Accuracy: 500 Auto-Aggro Party Bonus Boss Attack 1 Damage - 2700 (Physical) 160 Bullet Speed ![]() Prison Guard Rhino Level: 127 HP: 12,500,000 Physical Attack: 2750 Magical Attack: 2450 Knockback: 3450 PDRate: 20 MDRate: 20 Avoid: 225 Accuracy: 500 Auto-Aggro Party Bonus Boss Attack 1 Damage - 2750 (Physical) 160 Bullet Speed ![]() Mini Castle Golem Level: 123 HP: 10,000,000 Physical Attack: 2000 Magical Attack: 2250 Knockback: 3000 PDRate: 30 MDRate: 30 Avoid: 169 Accuracy: 500 Party Bonus Boss ![]() Magnus Level: 130 HP: ?????? EXP: 5,300,000 Physical Attack: 22,000 Magical Attack: 24,000 Knockback: 100,000,000 PDRate: 50 MDRate: 50 Avoid: 750 Accuracy: 750 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Revive: Magnus's Soul Auto-Aggro Boss Cannot be knocked back Slow Slows by 50 speed Range - 800% Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 60 second(s) Attack 1 Damage - 24,000 (Magical) Range - 260% Super Knockback Attack 2 Damage - 24,000 (Magical) Range - 188% Attack 3 Damage - 24,000 (Magical) Range - 701% Super Knockback Attack 4 Damage - 100% of total HP Range - 465% Attack 5 Damage - 100% of total HP Range - 169%
151-160 ![]() Von Leon Level: 160 HP: 2,090,000,000 Physical Attack: 5418 Magical Attack: 5722 Knockback: 1 PDRate: 25 MDRate: 25 Avoid: 169 Accuracy: 500
161-170 ![]() Arkarium Level: 170 HP: 2,100,000,000 EXP: 50,000,000 Physical Attack: 30,000 Magical Attack: 25,000 Knockback: 99,999,999 PDRate: 55 MDRate: 60 Avoid: 300 Accuracy: 600 Revive: Arkarium Clear Check Dummy Auto-Aggro Boss Super WDEF Up Super WDEF up Duration - 40 second(s) Cooltime - 60 second(s) Super MDEF Up Super MDEF up Duration - 20 second(s) Cooltime - 60 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 120 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 120 second(s) Count - 10 Seduce Seduces Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 120 second(s) Count - 10 Hidden Potential Nullified Blocks hidden potential Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 90 second(s) Count - 30 Summon Monsters Summons additional monsters. Mobs - Netherworld Monk, Netherworld Monk, Netherworld Monk Cooltime - 30 second(s) Medusa Locks your character until you escape using the arrow keys. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 40 second(s) Count - 30 Target Marking Damage taken is increased. Range - 800% Probability - 100% Duration - 999999 second(s) Cooltime - 15 second(s) Count - 10 Transform Poison Transforms and poisons you. Range - 800% Probability - 100% Duration - 10 second(s) Cooltime - 30 second(s) Count - 1 Super KB Super KB Range - 800% Probability - 100% Duration - 1 second(s) Cooltime - 60 second(s) Count - 1 Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 80 second(s) Screen Crash Instantly kill everyone within range. Range - 1000% Probability - 100% Cooltime - 10 second(s) Count - 30 Screen Crash Instantly kill everyone within range. Range - 1000% Probability - 100% Cooltime - 10 second(s) Count - 30 Screen Crash Instantly kill everyone within range. Range - 1000% Probability - 100% Cooltime - 10 second(s) Count - 30 Screen Crash Instantly kill everyone within range. Range - 1000% Probability - 100% Cooltime - 10 second(s) Count - 30 Screen Crash Instantly kill everyone within range. Range - 1000% Probability - 100% Cooltime - 60 second(s) Count - 30 Attack 1 Damage - 30,000 (Physical) Range - 550% Super Knockback Attack 2 Damage - 25,000 (Magical) 400 Bullet Speed Attack 3 Damage - 25,000 (Magical) Range - 100% 1/1 Attack 4 Damage - 25,000 (Magical) Range - 330%
181-190
![]() Magnus Level: 190 HP: ?????? EXP: 22,000,000 Physical Attack: 22,000 Magical Attack: 24,000 Knockback: 100,000,000 PDRate: 70 MDRate: 70 Avoid: 750 Accuracy: 9999 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Revive: Magnus's Soul Auto-Aggro Boss Cannot be knocked back Slow Slows by 50 speed Range - 800% Probability - 100% Duration - 5 second(s) Cooltime - 60 second(s) Zombify Zombifies. Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 60 second(s) Attack 1 Damage - 24,000 (Magical) Range - 260% Super Knockback Attack 2 Damage - 24,000 (Magical) Range - 188% Attack 3 Damage - 24,000 (Magical) Range - 701% Super Knockback Attack 4 Damage - 100% of total HP Range - 465% Attack 5 Damage - 100% of total HP Range - 169% ![]() Hilla Level: 190 HP: 2,100,000,000 EXP: 20,400,000 Physical Attack: 20,800 Magical Attack: 21,413 Knockback: 100,000,000 PDRate: 65 MDRate: 65 Avoid: 725 Accuracy: 9999 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Auto-Aggro Boss Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 80 second(s) Hidden Potential Nullified Blocks hidden potential Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 90 second(s) Count - 6 Zombify Zombifies. Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 60 second(s) Area Recover HP Increase HP/MP by 9500000/1000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Dispel Dispels all buffs Range - 800% Probability - 100% Cooltime - 50 second(s) Target Marking Damage taken increases. Range - 800% Probability - 100% Duration - 999999 second(s) Cooltime - 15 second(s) Count - 6 Cage Cages character. Range - 2200% Probability - 100% Duration - 30 second(s) Cooltime - 60 second(s) Count - 1 Summon Monsters Summons additional monsters. Mobs - Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight Range - 300% Cooltime - 70 second(s) Summon Monsters Summons additional monsters. Mobs - Deadly Altar Range - 790% Cooltime - 90 second(s) Summon Monsters Summons additional monsters. Mobs - Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost Range - 700% Cooltime - 1 second(s) Summon Monsters Summons additional monsters. Mobs - Bloodfang, Bloodfang Range - 300% Cooltime - 90 second(s) Summon Monsters Summons additional monsters. Mobs - Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight Range - 300% Cooltime - 60 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 90 second(s) Seduce Seduces Range - 800% Probability - 100% Duration - 15 second(s) Cooltime - 130 second(s) Attack 1 Damage - 21,413 (Magical) Range - 404% Super Knockback Attack 2 Damage - 21,413 (Magical) Range - 192% Super Knockback Attack 3 Damage - 21,413 (Magical) Range - 65% Attack 4 Damage - 20,800 (Physical) Range - 800% Attack 5 Damage - 20,800 (Physical) Range - 500% Attack 6 Damage - 21,413 (Magical) Range - 185% 1/1 ![]() Hilla (Gray Maiden) Level: 190 HP: 210,000,000 EXP: 204,000,000 Physical Attack: 150 Magical Attack: 150 Knockback: 999,999 PDRate: 50 MDRate: 50 Avoid: 625 Accuracy: 723 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Auto-Aggro Boss Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection with 500 ~ 50000 damage. Duration - 15 second(s) Cooltime - 80 second(s) Hidden Potential Nullified Blocks hidden potential Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 90 second(s) Count - 6 Zombify Zombifies. Range - 800% Probability - 100% Duration - 60 second(s) Cooltime - 60 second(s) Area Recover HP Increase HP/MP by 9500000/1000 for all mobs in the area Range - 800% Duration - 1 second(s) Cooltime - 30 second(s) Dispel Dispels all buffs Range - 800% Probability - 100% Cooltime - 50 second(s) Target Marking Damage taken increases. Range - 800% Probability - 100% Duration - 999999 second(s) Cooltime - 15 second(s) Count - 6 Cage Cages character. Range - 2200% Probability - 100% Duration - 30 second(s) Cooltime - 60 second(s) Count - 1 Summon Monsters Summons additional monsters. Mobs - Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight, Pikeman Skeleknight Range - 300% Cooltime - 70 second(s) Summon Monsters Summons additional monsters. Mobs - Deadly Altar Range - 790% Cooltime - 90 second(s) Summon Monsters Summons additional monsters. Mobs - Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost, Azwan Ghost Range - 700% Cooltime - 1 second(s) Attack 1 Damage - 150 (Magical) Range - 404% Attack 2 Damage - 150 (Magical) Range - 192% Super Knockback Attack 3 Damage - 150 (Magical) Range - 65% Attack 4 Damage - 150 (Physical) Range - 480% Attack 5 Damage - 150 (Physical) Range - 480% Attack 6 Damage - 150 (Magical) Range - 185% 1/1 [Module] GMS - The Boss Thread - PirateIzzy - 2013-03-16 Skill 129 should be Banish, not Super KB. |
