In the Legend update, there was a new addition to the Potential system - a fourth rarity called "Legendary". In this module I will be covering the basics on how the Potential system works based upon our community's findings and go over what bonuses you can expect to receive from the newest rarity.
Please note: Not all of this information may be correct. If there is a piece of information that I post which I doubt, I will mark it with a "(???)". If any Southperrican can help fill in the gaps here that would be wonderful.
Basics of the Potential System:
Although there are now four different rarities, there are actually five different pools from which each rarity can draw bonuses. There is no name given explicitly by the WZ files for these pools, therefore, for the sake of simplicity, I will name them alphabetically, so A - E. As an item proceeds through the rarity levels the bonuses it receives are stronger. Thus, a bonus received from pool A is weaker than pool B, B is weaker than C, so on and so forth.
If the pools and rarities could be shown on one chart, it would look like the following:
Note: What's being added to the potential system is not a level-based tier. It is a new level of rarity (rare --> epic --> unique --> legendary).
Thus, Rare items can pull from pools A & B, Epic pulls from B & C, and so on. However, this is not set in stone. It's possible, for example, for a Rare item to pull bonuses from pools C or D, but this is difficult to achieve and tends to occur more frequently on 3-line potentials.
To get from Rare all the way to Unique, you can use regular Miracle Cubes from the Cash Shop. However, to get from Unique to Legendary you must use a Master Miracle Cube which, unsurprisingly, costs more NX than a standard Miracle Cube. In KMS, the cost of a Master Miracle Cube is 1.9k NX, but its unknown how this price will reflect in the GMS/MSEA servers.
![[Image: mastermiraclecube.png]](http://www.happychinchilla.info/Southperry/patch/general/mastermiraclecube.png)
Master Miracle Cube
Description: 장비 아이템의 잠재능력을 새롭게 설정시켜 준다는 신비한 큐브이다. 미라클 큐브보다 등급이 상향될 가능성이 더 높다. \n#c레어 등급 이상부터 레전드리 등급까지의 아이템에만 사용 가능# \n#c결과물 최고 등급: 레전드리 (This miracle cube unlocks the highest tier of power from an item - Legendary.) (???)
Also, the type of bonus received is determined upon other factors such as item level and equipment type (called "optionType" in the data).
The Pools:
With that said, here is a listing of all five pools:
Please note: Not all of this information may be correct. If there is a piece of information that I post which I doubt, I will mark it with a "(???)". If any Southperrican can help fill in the gaps here that would be wonderful.
Basics of the Potential System:
Although there are now four different rarities, there are actually five different pools from which each rarity can draw bonuses. There is no name given explicitly by the WZ files for these pools, therefore, for the sake of simplicity, I will name them alphabetically, so A - E. As an item proceeds through the rarity levels the bonuses it receives are stronger. Thus, a bonus received from pool A is weaker than pool B, B is weaker than C, so on and so forth.
If the pools and rarities could be shown on one chart, it would look like the following:
Code:
Pool A -----
|-> RARE
----- Pool B -----
EPIC <-|
----- Pool C -----
|-> UNIQUE
----- Pool D -----
LEGENDARY <-|
----- Pool ENote: What's being added to the potential system is not a level-based tier. It is a new level of rarity (rare --> epic --> unique --> legendary).
Thus, Rare items can pull from pools A & B, Epic pulls from B & C, and so on. However, this is not set in stone. It's possible, for example, for a Rare item to pull bonuses from pools C or D, but this is difficult to achieve and tends to occur more frequently on 3-line potentials.
To get from Rare all the way to Unique, you can use regular Miracle Cubes from the Cash Shop. However, to get from Unique to Legendary you must use a Master Miracle Cube which, unsurprisingly, costs more NX than a standard Miracle Cube. In KMS, the cost of a Master Miracle Cube is 1.9k NX, but its unknown how this price will reflect in the GMS/MSEA servers.
![[Image: mastermiraclecube.png]](http://www.happychinchilla.info/Southperry/patch/general/mastermiraclecube.png)
Master Miracle Cube
Description: 장비 아이템의 잠재능력을 새롭게 설정시켜 준다는 신비한 큐브이다. 미라클 큐브보다 등급이 상향될 가능성이 더 높다. \n#c레어 등급 이상부터 레전드리 등급까지의 아이템에만 사용 가능# \n#c결과물 최고 등급: 레전드리 (This miracle cube unlocks the highest tier of power from an item - Legendary.) (???)
Also, the type of bonus received is determined upon other factors such as item level and equipment type (called "optionType" in the data).
The Pools:
With that said, here is a listing of all five pools:
Pool A
STR : +#incSTR
| 1 | STR : +1 |
| 2 | STR : +1 |
| 3 | STR : +2 |
| 4 | STR : +2 |
| 5 | STR : +3 |
| 6 | STR : +3 |
| 7 | STR : +4 |
| 8 | STR : +4 |
| 9 | STR : +5 |
| 10 | STR : +5 |
| 11 | STR : +6 |
| 12 | STR : +6 |
| 13 | STR : +6 |
| 14 | STR : +6 |
| 15 | STR : +6 |
| 16 | STR : +6 |
| 17 | STR : +6 |
| 18 | STR : +6 |
| 19 | STR : +6 |
| 20 | STR : +6 |
DEX : +#incDEX
| 1 | DEX : +1 |
| 2 | DEX : +1 |
| 3 | DEX : +2 |
| 4 | DEX : +2 |
| 5 | DEX : +3 |
| 6 | DEX : +3 |
| 7 | DEX : +4 |
| 8 | DEX : +4 |
| 9 | DEX : +5 |
| 10 | DEX : +5 |
| 11 | DEX : +6 |
| 12 | DEX : +6 |
| 13 | DEX : +6 |
| 14 | DEX : +6 |
| 15 | DEX : +6 |
| 16 | DEX : +6 |
| 17 | DEX : +6 |
| 18 | DEX : +6 |
| 19 | DEX : +6 |
| 20 | DEX : +6 |
INT : +#incINT
| 1 | INT : +1 |
| 2 | INT : +1 |
| 3 | INT : +2 |
| 4 | INT : +2 |
| 5 | INT : +3 |
| 6 | INT : +3 |
| 7 | INT : +4 |
| 8 | INT : +4 |
| 9 | INT : +5 |
| 10 | INT : +5 |
| 11 | INT : +6 |
| 12 | INT : +6 |
| 13 | INT : +6 |
| 14 | INT : +6 |
| 15 | INT : +6 |
| 16 | INT : +6 |
| 17 | INT : +6 |
| 18 | INT : +6 |
| 19 | INT : +6 |
| 20 | INT : +6 |
LUK : +#incLUK
| 1 | LUK : +1 |
| 2 | LUK : +1 |
| 3 | LUK : +2 |
| 4 | LUK : +2 |
| 5 | LUK : +3 |
| 6 | LUK : +3 |
| 7 | LUK : +4 |
| 8 | LUK : +4 |
| 9 | LUK : +5 |
| 10 | LUK : +5 |
| 11 | LUK : +6 |
| 12 | LUK : +6 |
| 13 | LUK : +6 |
| 14 | LUK : +6 |
| 15 | LUK : +6 |
| 16 | LUK : +6 |
| 17 | LUK : +6 |
| 18 | LUK : +6 |
| 19 | LUK : +6 |
| 20 | LUK : +6 |
MaxHP : +#incMHP
| 1 | MaxHP : +5 |
| 2 | MaxHP : +10 |
| 3 | MaxHP : +15 |
| 4 | MaxHP : +20 |
| 5 | MaxHP : +25 |
| 6 | MaxHP : +30 |
| 7 | MaxHP : +35 |
| 8 | MaxHP : +40 |
| 9 | MaxHP : +45 |
| 10 | MaxHP : +50 |
| 11 | MaxHP : +55 |
| 12 | MaxHP : +60 |
| 13 | MaxHP : +60 |
| 14 | MaxHP : +60 |
| 15 | MaxHP : +60 |
| 16 | MaxHP : +60 |
| 17 | MaxHP : +60 |
| 18 | MaxHP : +60 |
| 19 | MaxHP : +60 |
| 20 | MaxHP : +60 |
MaxMP : +#incMMP
| 1 | MaxMP : +5 |
| 2 | MaxMP : +10 |
| 3 | MaxMP : +15 |
| 4 | MaxMP : +20 |
| 5 | MaxMP : +25 |
| 6 | MaxMP : +30 |
| 7 | MaxMP : +35 |
| 8 | MaxMP : +40 |
| 9 | MaxMP : +45 |
| 10 | MaxMP : +50 |
| 11 | MaxMP : +55 |
| 12 | MaxMP : +60 |
| 13 | MaxMP : +60 |
| 14 | MaxMP : +60 |
| 15 | MaxMP : +60 |
| 16 | MaxMP : +60 |
| 17 | MaxMP : +60 |
| 18 | MaxMP : +60 |
| 19 | MaxMP : +60 |
| 20 | MaxMP : +60 |
Accuracy: +#incACC
| 1 | Accuracy: +2 |
| 2 | Accuracy: +4 |
| 3 | Accuracy: +6 |
| 4 | Accuracy: +8 |
| 5 | Accuracy: +10 |
| 6 | Accuracy: +12 |
| 7 | Accuracy: +14 |
| 8 | Accuracy: +16 |
| 9 | Accuracy: +18 |
| 10 | Accuracy: +20 |
| 11 | Accuracy: +22 |
| 12 | Accuracy: +24 |
| 13 | Accuracy: +24 |
| 14 | Accuracy: +24 |
| 15 | Accuracy: +24 |
| 16 | Accuracy: +24 |
| 17 | Accuracy: +24 |
| 18 | Accuracy: +24 |
| 19 | Accuracy: +24 |
| 20 | Accuracy: +24 |
Evasion: +#incEVA
| 1 | Evasion: +2 |
| 2 | Evasion: +4 |
| 3 | Evasion: +6 |
| 4 | Evasion: +8 |
| 5 | Evasion: +10 |
| 6 | Evasion: +12 |
| 7 | Evasion: +14 |
| 8 | Evasion: +16 |
| 9 | Evasion: +18 |
| 10 | Evasion: +20 |
| 11 | Evasion: +22 |
| 12 | Evasion: +24 |
| 13 | Evasion: +24 |
| 14 | Evasion: +24 |
| 15 | Evasion: +24 |
| 16 | Evasion: +24 |
| 17 | Evasion: +24 |
| 18 | Evasion: +24 |
| 19 | Evasion: +24 |
| 20 | Evasion: +24 |
Speed: +#incSpeed
optionType: Shoe
| 1 | Speed: +1 |
| 2 | Speed: +1 |
| 3 | Speed: +1 |
| 4 | Speed: +2 |
| 5 | Speed: +2 |
| 6 | Speed: +2 |
| 7 | Speed: +2 |
| 8 | Speed: +3 |
| 9 | Speed: +3 |
| 10 | Speed: +3 |
| 11 | Speed: +3 |
| 12 | Speed: +4 |
| 13 | Speed: +4 |
| 14 | Speed: +4 |
| 15 | Speed: +4 |
| 16 | Speed: +4 |
| 17 | Speed: +4 |
| 18 | Speed: +4 |
| 19 | Speed: +4 |
| 20 | Speed: +4 |
Jump: +#incJump
optionType: Shoe
| 1 | Jump: +1 |
| 2 | Jump: +1 |
| 3 | Jump: +1 |
| 4 | Jump: +2 |
| 5 | Jump: +2 |
| 6 | Jump: +2 |
| 7 | Jump: +2 |
| 8 | Jump: +3 |
| 9 | Jump: +3 |
| 10 | Jump: +3 |
| 11 | Jump: +3 |
| 12 | Jump: +4 |
| 13 | Jump: +4 |
| 14 | Jump: +4 |
| 15 | Jump: +4 |
| 16 | Jump: +4 |
| 17 | Jump: +4 |
| 18 | Jump: +4 |
| 19 | Jump: +4 |
| 20 | Jump: +4 |
Weapon Attack: +#incPAD
optionType: Weapon
| 1 | Weapon Attack: +1 |
| 2 | Weapon Attack: +1 |
| 3 | Weapon Attack: +2 |
| 4 | Weapon Attack: +2 |
| 5 | Weapon Attack: +3 |
| 6 | Weapon Attack: +3 |
| 7 | Weapon Attack: +4 |
| 8 | Weapon Attack: +4 |
| 9 | Weapon Attack: +5 |
| 10 | Weapon Attack: +5 |
| 11 | Weapon Attack: +6 |
| 12 | Weapon Attack: +6 |
| 13 | Weapon Attack: +6 |
| 14 | Weapon Attack: +6 |
| 15 | Weapon Attack: +6 |
| 16 | Weapon Attack: +6 |
| 17 | Weapon Attack: +6 |
| 18 | Weapon Attack: +6 |
| 19 | Weapon Attack: +6 |
| 20 | Weapon Attack: +6 |
Magic Attack: +#incMAD
optionType: Weapon
| 1 | Magic Attack: +1 |
| 2 | Magic Attack: +1 |
| 3 | Magic Attack: +2 |
| 4 | Magic Attack: +2 |
| 5 | Magic Attack: +3 |
| 6 | Magic Attack: +3 |
| 7 | Magic Attack: +4 |
| 8 | Magic Attack: +4 |
| 9 | Magic Attack: +5 |
| 10 | Magic Attack: +5 |
| 11 | Magic Attack: +6 |
| 12 | Magic Attack: +6 |
| 13 | Magic Attack: +6 |
| 14 | Magic Attack: +6 |
| 15 | Magic Attack: +6 |
| 16 | Magic Attack: +6 |
| 17 | Magic Attack: +6 |
| 18 | Magic Attack: +6 |
| 19 | Magic Attack: +6 |
| 20 | Magic Attack: +6 |
Weapon Defense: +#incPDD
optionType: Armor & Accessories
| 1 | Weapon Defense: +5 |
| 2 | Weapon Defense: +10 |
| 3 | Weapon Defense: +15 |
| 4 | Weapon Defense: +20 |
| 5 | Weapon Defense: +25 |
| 6 | Weapon Defense: +30 |
| 7 | Weapon Defense: +35 |
| 8 | Weapon Defense: +40 |
| 9 | Weapon Defense: +45 |
| 10 | Weapon Defense: +50 |
| 11 | Weapon Defense: +55 |
| 12 | Weapon Defense: +60 |
| 13 | Weapon Defense: +60 |
| 14 | Weapon Defense: +60 |
| 15 | Weapon Defense: +60 |
| 16 | Weapon Defense: +60 |
| 17 | Weapon Defense: +60 |
| 18 | Weapon Defense: +60 |
| 19 | Weapon Defense: +60 |
| 20 | Weapon Defense: +60 |
Magic Defense: +#incMDD
optionType: Armor & Accessories
| 1 | Magic Defense: +5 |
| 2 | Magic Defense: +10 |
| 3 | Magic Defense: +15 |
| 4 | Magic Defense: +20 |
| 5 | Magic Defense: +25 |
| 6 | Magic Defense: +30 |
| 7 | Magic Defense: +35 |
| 8 | Magic Defense: +40 |
| 9 | Magic Defense: +45 |
| 10 | Magic Defense: +50 |
| 11 | Magic Defense: +55 |
| 12 | Magic Defense: +60 |
| 13 | Magic Defense: +60 |
| 14 | Magic Defense: +60 |
| 15 | Magic Defense: +60 |
| 16 | Magic Defense: +60 |
| 17 | Magic Defense: +60 |
| 18 | Magic Defense: +60 |
| 19 | Magic Defense: +60 |
| 20 | Magic Defense: +60 |
At a #prop% rate after being hit, show angry face for #time seconds
optionType: Hat
| 1 | At a 10% rate after being hit, show angry face for 10 seconds |
| 2 | At a 10% rate after being hit, show angry face for 10 seconds |
| 3 | At a 10% rate after being hit, show angry face for 10 seconds |
| 4 | At a 10% rate after being hit, show angry face for 10 seconds |
| 5 | At a 10% rate after being hit, show angry face for 10 seconds |
| 6 | At a 10% rate after being hit, show angry face for 10 seconds |
| 7 | At a 10% rate after being hit, show angry face for 10 seconds |
| 8 | At a 10% rate after being hit, show angry face for 10 seconds |
| 9 | At a 10% rate after being hit, show angry face for 10 seconds |
| 10 | At a 10% rate after being hit, show angry face for 10 seconds |
| 11 | At a 10% rate after being hit, show angry face for 10 seconds |
| 12 | At a 10% rate after being hit, show angry face for 10 seconds |
| 13 | At a 10% rate after being hit, show angry face for 10 seconds |
| 14 | At a 10% rate after being hit, show angry face for 10 seconds |
| 15 | At a 10% rate after being hit, show angry face for 10 seconds |
| 16 | At a 10% rate after being hit, show angry face for 10 seconds |
| 17 | At a 10% rate after being hit, show angry face for 10 seconds |
| 18 | At a 10% rate after being hit, show angry face for 10 seconds |
| 19 | At a 10% rate after being hit, show angry face for 10 seconds |
| 20 | At a 10% rate after being hit, show angry face for 10 seconds |
At a #prop% rate after being hit, show cheers face for #time seconds
optionType: Hat
| 1 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 2 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 3 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 4 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 5 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 6 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 7 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 8 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 9 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 10 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 11 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 12 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 13 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 14 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 15 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 16 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 17 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 18 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 19 | At a 10% rate after being hit, show cheers face for 10 seconds |
| 20 | At a 10% rate after being hit, show cheers face for 10 seconds |
At a #prop% rate after being hit, show love face for #time seconds
optionType: Hat
| 1 | At a 10% rate after being hit, show love face for 10 seconds |
| 2 | At a 10% rate after being hit, show love face for 10 seconds |
| 3 | At a 10% rate after being hit, show love face for 10 seconds |
| 4 | At a 10% rate after being hit, show love face for 10 seconds |
| 5 | At a 10% rate after being hit, show love face for 10 seconds |
| 6 | At a 10% rate after being hit, show love face for 10 seconds |
| 7 | At a 10% rate after being hit, show love face for 10 seconds |
| 8 | At a 10% rate after being hit, show love face for 10 seconds |
| 9 | At a 10% rate after being hit, show love face for 10 seconds |
| 10 | At a 10% rate after being hit, show love face for 10 seconds |
| 11 | At a 10% rate after being hit, show love face for 10 seconds |
| 12 | At a 10% rate after being hit, show love face for 10 seconds |
| 13 | At a 10% rate after being hit, show love face for 10 seconds |
| 14 | At a 10% rate after being hit, show love face for 10 seconds |
| 15 | At a 10% rate after being hit, show love face for 10 seconds |
| 16 | At a 10% rate after being hit, show love face for 10 seconds |
| 17 | At a 10% rate after being hit, show love face for 10 seconds |
| 18 | At a 10% rate after being hit, show love face for 10 seconds |
| 19 | At a 10% rate after being hit, show love face for 10 seconds |
| 20 | At a 10% rate after being hit, show love face for 10 seconds |
At a #prop% rate after being hit, show blaze face for #time seconds
optionType: Hat
| 1 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 2 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 3 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 4 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 5 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 6 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 7 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 8 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 9 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 10 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 11 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 12 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 13 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 14 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 15 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 16 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 17 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 18 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 19 | At a 10% rate after being hit, show blaze face for 10 seconds |
| 20 | At a 10% rate after being hit, show blaze face for 10 seconds |
At a #prop% rate after being hit, show glitter face for #time seconds
optionType: Hat
| 1 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 2 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 3 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 4 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 5 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 6 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 7 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 8 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 9 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 10 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 11 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 12 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 13 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 14 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 15 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 16 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 17 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 18 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 19 | At a 10% rate after being hit, show glitter face for 10 seconds |
| 20 | At a 10% rate after being hit, show glitter face for 10 seconds |
Pool B
STR : +#incSTR
| 1 | STR : +2 |
| 2 | STR : +2 |
| 3 | STR : +4 |
| 4 | STR : +4 |
| 5 | STR : +6 |
| 6 | STR : +6 |
| 7 | STR : +8 |
| 8 | STR : +8 |
| 9 | STR : +10 |
| 10 | STR : +10 |
| 11 | STR : +12 |
| 12 | STR : +12 |
| 13 | STR : +12 |
| 14 | STR : +12 |
| 15 | STR : +12 |
| 16 | STR : +12 |
| 17 | STR : +12 |
| 18 | STR : +12 |
| 19 | STR : +12 |
| 20 | STR : +12 |
DEX : +#incDEX
| 1 | DEX : +2 |
| 2 | DEX : +2 |
| 3 | DEX : +4 |
| 4 | DEX : +4 |
| 5 | DEX : +6 |
| 6 | DEX : +6 |
| 7 | DEX : +8 |
| 8 | DEX : +8 |
| 9 | DEX : +10 |
| 10 | DEX : +10 |
| 11 | DEX : +12 |
| 12 | DEX : +12 |
| 13 | DEX : +12 |
| 14 | DEX : +12 |
| 15 | DEX : +12 |
| 16 | DEX : +12 |
| 17 | DEX : +12 |
| 18 | DEX : +12 |
| 19 | DEX : +12 |
| 20 | DEX : +12 |
INT : +#incINT
| 1 | INT : +2 |
| 2 | INT : +2 |
| 3 | INT : +4 |
| 4 | INT : +4 |
| 5 | INT : +6 |
| 6 | INT : +6 |
| 7 | INT : +8 |
| 8 | INT : +8 |
| 9 | INT : +10 |
| 10 | INT : +10 |
| 11 | INT : +12 |
| 12 | INT : +12 |
| 13 | INT : +12 |
| 14 | INT : +12 |
| 15 | INT : +12 |
| 16 | INT : +12 |
| 17 | INT : +12 |
| 18 | INT : +12 |
| 19 | INT : +12 |
| 20 | INT : +12 |
LUK : +#incLUK
| 1 | LUK : +2 |
| 2 | LUK : +2 |
| 3 | LUK : +4 |
| 4 | LUK : +4 |
| 5 | LUK : +6 |
| 6 | LUK : +6 |
| 7 | LUK : +8 |
| 8 | LUK : +8 |
| 9 | LUK : +10 |
| 10 | LUK : +10 |
| 11 | LUK : +12 |
| 12 | LUK : +12 |
| 13 | LUK : +12 |
| 14 | LUK : +12 |
| 15 | LUK : +12 |
| 16 | LUK : +12 |
| 17 | LUK : +12 |
| 18 | LUK : +12 |
| 19 | LUK : +12 |
| 20 | LUK : +12 |
MaxHP : +#incMHP
| 1 | MaxHP : +10 |
| 2 | MaxHP : +20 |
| 3 | MaxHP : +30 |
| 4 | MaxHP : +40 |
| 5 | MaxHP : +50 |
| 6 | MaxHP : +60 |
| 7 | MaxHP : +70 |
| 8 | MaxHP : +80 |
| 9 | MaxHP : +90 |
| 10 | MaxHP : +100 |
| 11 | MaxHP : +110 |
| 12 | MaxHP : +120 |
| 13 | MaxHP : +120 |
| 14 | MaxHP : +120 |
| 15 | MaxHP : +120 |
| 16 | MaxHP : +120 |
| 17 | MaxHP : +120 |
| 18 | MaxHP : +120 |
| 19 | MaxHP : +120 |
| 20 | MaxHP : +120 |
MaxMP : +#incMMP
| 1 | MaxMP : +10 |
| 2 | MaxMP : +20 |
| 3 | MaxMP : +30 |
| 4 | MaxMP : +40 |
| 5 | MaxMP : +50 |
| 6 | MaxMP : +60 |
| 7 | MaxMP : +70 |
| 8 | MaxMP : +80 |
| 9 | MaxMP : +90 |
| 10 | MaxMP : +100 |
| 11 | MaxMP : +110 |
| 12 | MaxMP : +120 |
| 13 | MaxMP : +120 |
| 14 | MaxMP : +120 |
| 15 | MaxMP : +120 |
| 16 | MaxMP : +120 |
| 17 | MaxMP : +120 |
| 18 | MaxMP : +120 |
| 19 | MaxMP : +120 |
| 20 | MaxMP : +120 |
Accuracy: +#incACC
| 1 | Accuracy: +4 |
| 2 | Accuracy: +8 |
| 3 | Accuracy: +12 |
| 4 | Accuracy: +16 |
| 5 | Accuracy: +20 |
| 6 | Accuracy: +24 |
| 7 | Accuracy: +28 |
| 8 | Accuracy: +32 |
| 9 | Accuracy: +36 |
| 10 | Accuracy: +40 |
| 11 | Accuracy: +44 |
| 12 | Accuracy: +48 |
| 13 | Accuracy: +48 |
| 14 | Accuracy: +48 |
| 15 | Accuracy: +48 |
| 16 | Accuracy: +48 |
| 17 | Accuracy: +48 |
| 18 | Accuracy: +48 |
| 19 | Accuracy: +48 |
| 20 | Accuracy: +48 |
Evasion: +#incEVA
| 1 | Evasion: +4 |
| 2 | Evasion: +8 |
| 3 | Evasion: +12 |
| 4 | Evasion: +16 |
| 5 | Evasion: +20 |
| 6 | Evasion: +24 |
| 7 | Evasion: +28 |
| 8 | Evasion: +32 |
| 9 | Evasion: +36 |
| 10 | Evasion: +40 |
| 11 | Evasion: +44 |
| 12 | Evasion: +48 |
| 13 | Evasion: +48 |
| 14 | Evasion: +48 |
| 15 | Evasion: +48 |
| 16 | Evasion: +48 |
| 17 | Evasion: +48 |
| 18 | Evasion: +48 |
| 19 | Evasion: +48 |
| 20 | Evasion: +48 |
Speed: +#incSpeed
optionType: Shoe
| 1 | Speed: +2 |
| 2 | Speed: +2 |
| 3 | Speed: +2 |
| 4 | Speed: +4 |
| 5 | Speed: +4 |
| 6 | Speed: +4 |
| 7 | Speed: +4 |
| 8 | Speed: +6 |
| 9 | Speed: +6 |
| 10 | Speed: +6 |
| 11 | Speed: +6 |
| 12 | Speed: +8 |
| 13 | Speed: +8 |
| 14 | Speed: +8 |
| 15 | Speed: +8 |
| 16 | Speed: +8 |
| 17 | Speed: +8 |
| 18 | Speed: +8 |
| 19 | Speed: +8 |
| 20 | Speed: +8 |
Jump: +#incJump
optionType: Shoe
| 1 | Jump: +2 |
| 2 | Jump: +2 |
| 3 | Jump: +2 |
| 4 | Jump: +4 |
| 5 | Jump: +4 |
| 6 | Jump: +4 |
| 7 | Jump: +4 |
| 8 | Jump: +6 |
| 9 | Jump: +6 |
| 10 | Jump: +6 |
| 11 | Jump: +6 |
| 12 | Jump: +8 |
| 13 | Jump: +8 |
| 14 | Jump: +8 |
| 15 | Jump: +8 |
| 16 | Jump: +8 |
| 17 | Jump: +8 |
| 18 | Jump: +8 |
| 19 | Jump: +8 |
| 20 | Jump: +8 |
Weapon Attack: +#incPAD
optionType: Weapon
| 1 | Weapon Attack: +2 |
| 2 | Weapon Attack: +2 |
| 3 | Weapon Attack: +4 |
| 4 | Weapon Attack: +4 |
| 5 | Weapon Attack: +6 |
| 6 | Weapon Attack: +6 |
| 7 | Weapon Attack: +8 |
| 8 | Weapon Attack: +8 |
| 9 | Weapon Attack: +10 |
| 10 | Weapon Attack: +10 |
| 11 | Weapon Attack: +12 |
| 12 | Weapon Attack: +12 |
| 13 | Weapon Attack: +12 |
| 14 | Weapon Attack: +12 |
| 15 | Weapon Attack: +12 |
| 16 | Weapon Attack: +12 |
| 17 | Weapon Attack: +12 |
| 18 | Weapon Attack: +12 |
| 19 | Weapon Attack: +12 |
| 20 | Weapon Attack: +12 |
Magic Attack: +#incMAD
optionType: Weapon
| 1 | Magic Attack: +2 |
| 2 | Magic Attack: +2 |
| 3 | Magic Attack: +4 |
| 4 | Magic Attack: +4 |
| 5 | Magic Attack: +6 |
| 6 | Magic Attack: +6 |
| 7 | Magic Attack: +8 |
| 8 | Magic Attack: +8 |
| 9 | Magic Attack: +10 |
| 10 | Magic Attack: +10 |
| 11 | Magic Attack: +12 |
| 12 | Magic Attack: +12 |
| 13 | Magic Attack: +12 |
| 14 | Magic Attack: +12 |
| 15 | Magic Attack: +12 |
| 16 | Magic Attack: +12 |
| 17 | Magic Attack: +12 |
| 18 | Magic Attack: +12 |
| 19 | Magic Attack: +12 |
| 20 | Magic Attack: +12 |
Weapon Defense: +#incPDD
optionType: Armor & Accessories
| 1 | Weapon Defense: +10 |
| 2 | Weapon Defense: +20 |
| 3 | Weapon Defense: +30 |
| 4 | Weapon Defense: +40 |
| 5 | Weapon Defense: +50 |
| 6 | Weapon Defense: +60 |
| 7 | Weapon Defense: +70 |
| 8 | Weapon Defense: +80 |
| 9 | Weapon Defense: +90 |
| 10 | Weapon Defense: +100 |
| 11 | Weapon Defense: +110 |
| 12 | Weapon Defense: +120 |
| 13 | Weapon Defense: +120 |
| 14 | Weapon Defense: +120 |
| 15 | Weapon Defense: +120 |
| 16 | Weapon Defense: +120 |
| 17 | Weapon Defense: +120 |
| 18 | Weapon Defense: +120 |
| 19 | Weapon Defense: +120 |
| 20 | Weapon Defense: +120 |
Magic Defense: +#incMDD
optionType: Armor & Accessories
| 1 | Magic Defense: +10 |
| 2 | Magic Defense: +20 |
| 3 | Magic Defense: +30 |
| 4 | Magic Defense: +40 |
| 5 | Magic Defense: +50 |
| 6 | Magic Defense: +60 |
| 7 | Magic Defense: +70 |
| 8 | Magic Defense: +80 |
| 9 | Magic Defense: +90 |
| 10 | Magic Defense: +100 |
| 11 | Magic Defense: +110 |
| 12 | Magic Defense: +120 |
| 13 | Magic Defense: +120 |
| 14 | Magic Defense: +120 |
| 15 | Magic Defense: +120 |
| 16 | Magic Defense: +120 |
| 17 | Magic Defense: +120 |
| 18 | Magic Defense: +120 |
| 19 | Magic Defense: +120 |
| 20 | Magic Defense: +120 |
STR : +#incSTRr%
| 1 | STR : +1% |
| 2 | STR : +1% |
| 3 | STR : +1% |
| 4 | STR : +2% |
| 5 | STR : +2% |
| 6 | STR : +2% |
| 7 | STR : +2% |
| 8 | STR : +3% |
| 9 | STR : +3% |
| 10 | STR : +3% |
| 11 | STR : +3% |
| 12 | STR : +3% |
| 13 | STR : +3% |
| 14 | STR : +3% |
| 15 | STR : +3% |
| 16 | STR : +3% |
| 17 | STR : +3% |
| 18 | STR : +3% |
| 19 | STR : +3% |
| 20 | STR : +3% |
DEX : +#incDEXr%
| 1 | DEX : +1% |
| 2 | DEX : +1% |
| 3 | DEX : +1% |
| 4 | DEX : +2% |
| 5 | DEX : +2% |
| 6 | DEX : +2% |
| 7 | DEX : +2% |
| 8 | DEX : +3% |
| 9 | DEX : +3% |
| 10 | DEX : +3% |
| 11 | DEX : +3% |
| 12 | DEX : +3% |
| 13 | DEX : +3% |
| 14 | DEX : +3% |
| 15 | DEX : +3% |
| 16 | DEX : +3% |
| 17 | DEX : +3% |
| 18 | DEX : +3% |
| 19 | DEX : +3% |
| 20 | DEX : +3% |
INT : +#incINTr%
| 1 | INT : +1% |
| 2 | INT : +1% |
| 3 | INT : +1% |
| 4 | INT : +2% |
| 5 | INT : +2% |
| 6 | INT : +2% |
| 7 | INT : +2% |
| 8 | INT : +3% |
| 9 | INT : +3% |
| 10 | INT : +3% |
| 11 | INT : +3% |
| 12 | INT : +3% |
| 13 | INT : +3% |
| 14 | INT : +3% |
| 15 | INT : +3% |
| 16 | INT : +3% |
| 17 | INT : +3% |
| 18 | INT : +3% |
| 19 | INT : +3% |
| 20 | INT : +3% |
LUK : +#incLUKr%
| 1 | LUK : +1% |
| 2 | LUK : +1% |
| 3 | LUK : +1% |
| 4 | LUK : +2% |
| 5 | LUK : +2% |
| 6 | LUK : +2% |
| 7 | LUK : +2% |
| 8 | LUK : +3% |
| 9 | LUK : +3% |
| 10 | LUK : +3% |
| 11 | LUK : +3% |
| 12 | LUK : +3% |
| 13 | LUK : +3% |
| 14 | LUK : +3% |
| 15 | LUK : +3% |
| 16 | LUK : +3% |
| 17 | LUK : +3% |
| 18 | LUK : +3% |
| 19 | LUK : +3% |
| 20 | LUK : +3% |
MaxHP : +#incMHPr%
optionType: Armor & Accessories
| 1 | MaxHP : +1% |
| 2 | MaxHP : +1% |
| 3 | MaxHP : +1% |
| 4 | MaxHP : +2% |
| 5 | MaxHP : +2% |
| 6 | MaxHP : +2% |
| 7 | MaxHP : +2% |
| 8 | MaxHP : +3% |
| 9 | MaxHP : +3% |
| 10 | MaxHP : +3% |
| 11 | MaxHP : +3% |
| 12 | MaxHP : +3% |
| 13 | MaxHP : +3% |
| 14 | MaxHP : +3% |
| 15 | MaxHP : +3% |
| 16 | MaxHP : +3% |
| 17 | MaxHP : +3% |
| 18 | MaxHP : +3% |
| 19 | MaxHP : +3% |
| 20 | MaxHP : +3% |
MaxMP : +#incMMPr%
optionType: Armor & Accessories
| 1 | MaxMP : +1% |
| 2 | MaxMP : +1% |
| 3 | MaxMP : +1% |
| 4 | MaxMP : +2% |
| 5 | MaxMP : +2% |
| 6 | MaxMP : +2% |
| 7 | MaxMP : +2% |
| 8 | MaxMP : +3% |
| 9 | MaxMP : +3% |
| 10 | MaxMP : +3% |
| 11 | MaxMP : +3% |
| 12 | MaxMP : +3% |
| 13 | MaxMP : +3% |
| 14 | MaxMP : +3% |
| 15 | MaxMP : +3% |
| 16 | MaxMP : +3% |
| 17 | MaxMP : +3% |
| 18 | MaxMP : +3% |
| 19 | MaxMP : +3% |
| 20 | MaxMP : +3% |
Accuracy: +#incACCr%
| 1 | Accuracy: +1% |
| 2 | Accuracy: +1% |
| 3 | Accuracy: +1% |
| 4 | Accuracy: +2% |
| 5 | Accuracy: +2% |
| 6 | Accuracy: +2% |
| 7 | Accuracy: +2% |
| 8 | Accuracy: +3% |
| 9 | Accuracy: +3% |
| 10 | Accuracy: +3% |
| 11 | Accuracy: +3% |
| 12 | Accuracy: +3% |
| 13 | Accuracy: +3% |
| 14 | Accuracy: +3% |
| 15 | Accuracy: +3% |
| 16 | Accuracy: +3% |
| 17 | Accuracy: +3% |
| 18 | Accuracy: +3% |
| 19 | Accuracy: +3% |
| 20 | Accuracy: +3% |
Evasion: +#incEVAr%
| 1 | Evasion: +1% |
| 2 | Evasion: +1% |
| 3 | Evasion: +1% |
| 4 | Evasion: +2% |
| 5 | Evasion: +2% |
| 6 | Evasion: +2% |
| 7 | Evasion: +2% |
| 8 | Evasion: +3% |
| 9 | Evasion: +3% |
| 10 | Evasion: +3% |
| 11 | Evasion: +3% |
| 12 | Evasion: +3% |
| 13 | Evasion: +3% |
| 14 | Evasion: +3% |
| 15 | Evasion: +3% |
| 16 | Evasion: +3% |
| 17 | Evasion: +3% |
| 18 | Evasion: +3% |
| 19 | Evasion: +3% |
| 20 | Evasion: +3% |
Weapon Attack: +#incPADr%
optionType: Weapon
| 1 | Weapon Attack: +1% |
| 2 | Weapon Attack: +1% |
| 3 | Weapon Attack: +1% |
| 4 | Weapon Attack: +2% |
| 5 | Weapon Attack: +2% |
| 6 | Weapon Attack: +2% |
| 7 | Weapon Attack: +2% |
| 8 | Weapon Attack: +3% |
| 9 | Weapon Attack: +3% |
| 10 | Weapon Attack: +3% |
| 11 | Weapon Attack: +3% |
| 12 | Weapon Attack: +3% |
| 13 | Weapon Attack: +3% |
| 14 | Weapon Attack: +3% |
| 15 | Weapon Attack: +3% |
| 16 | Weapon Attack: +3% |
| 17 | Weapon Attack: +3% |
| 18 | Weapon Attack: +3% |
| 19 | Weapon Attack: +3% |
| 20 | Weapon Attack: +3% |
Magic Attack: +#incMADr%
optionType: Weapon
| 1 | Magic Attack: +1% |
| 2 | Magic Attack: +1% |
| 3 | Magic Attack: +1% |
| 4 | Magic Attack: +2% |
| 5 | Magic Attack: +2% |
| 6 | Magic Attack: +2% |
| 7 | Magic Attack: +2% |
| 8 | Magic Attack: +3% |
| 9 | Magic Attack: +3% |
| 10 | Magic Attack: +3% |
| 11 | Magic Attack: +3% |
| 12 | Magic Attack: +3% |
| 13 | Magic Attack: +3% |
| 14 | Magic Attack: +3% |
| 15 | Magic Attack: +3% |
| 16 | Magic Attack: +3% |
| 17 | Magic Attack: +3% |
| 18 | Magic Attack: +3% |
| 19 | Magic Attack: +3% |
| 20 | Magic Attack: +3% |
Weapon Defense: +#incPDDr%
optionType: Armor & Accessories
| 1 | Weapon Defense: +1% |
| 2 | Weapon Defense: +1% |
| 3 | Weapon Defense: +1% |
| 4 | Weapon Defense: +2% |
| 5 | Weapon Defense: +2% |
| 6 | Weapon Defense: +2% |
| 7 | Weapon Defense: +2% |
| 8 | Weapon Defense: +3% |
| 9 | Weapon Defense: +3% |
| 10 | Weapon Defense: +3% |
| 11 | Weapon Defense: +3% |
| 12 | Weapon Defense: +3% |
| 13 | Weapon Defense: +3% |
| 14 | Weapon Defense: +3% |
| 15 | Weapon Defense: +3% |
| 16 | Weapon Defense: +3% |
| 17 | Weapon Defense: +3% |
| 18 | Weapon Defense: +3% |
| 19 | Weapon Defense: +3% |
| 20 | Weapon Defense: +3% |
Magic Defense: +#incMDDr%
optionType: Armor & Accessories
| 1 | Magic Defense: +1% |
| 2 | Magic Defense: +1% |
| 3 | Magic Defense: +1% |
| 4 | Magic Defense: +2% |
| 5 | Magic Defense: +2% |
| 6 | Magic Defense: +2% |
| 7 | Magic Defense: +2% |
| 8 | Magic Defense: +3% |
| 9 | Magic Defense: +3% |
| 10 | Magic Defense: +3% |
| 11 | Magic Defense: +3% |
| 12 | Magic Defense: +3% |
| 13 | Magic Defense: +3% |
| 14 | Magic Defense: +3% |
| 15 | Magic Defense: +3% |
| 16 | Magic Defense: +3% |
| 17 | Magic Defense: +3% |
| 18 | Magic Defense: +3% |
| 19 | Magic Defense: +3% |
| 20 | Magic Defense: +3% |
Critical Rate: +#incCr%
optionType: Weapon
| 1 | Critical Rate: +4% |
| 2 | Critical Rate: +4% |
| 3 | Critical Rate: +4% |
| 4 | Critical Rate: +4% |
| 5 | Critical Rate: +4% |
| 6 | Critical Rate: +4% |
| 7 | Critical Rate: +4% |
| 8 | Critical Rate: +4% |
| 9 | Critical Rate: +4% |
| 10 | Critical Rate: +4% |
| 11 | Critical Rate: +4% |
| 12 | Critical Rate: +4% |
| 13 | Critical Rate: +4% |
| 14 | Critical Rate: +4% |
| 15 | Critical Rate: +4% |
| 16 | Critical Rate: +4% |
| 17 | Critical Rate: +4% |
| 18 | Critical Rate: +4% |
| 19 | Critical Rate: +4% |
| 20 | Critical Rate: +4% |
Damage: +#incDAMr%
optionType: Weapon
| 1 | Damage: +1% |
| 2 | Damage: +1% |
| 3 | Damage: +1% |
| 4 | Damage: +2% |
| 5 | Damage: +2% |
| 6 | Damage: +2% |
| 7 | Damage: +2% |
| 8 | Damage: +3% |
| 9 | Damage: +3% |
| 10 | Damage: +3% |
| 11 | Damage: +3% |
| 12 | Damage: +3% |
| 13 | Damage: +3% |
| 14 | Damage: +3% |
| 15 | Damage: +3% |
| 16 | Damage: +3% |
| 17 | Damage: +3% |
| 18 | Damage: +3% |
| 19 | Damage: +3% |
| 20 | Damage: +3% |
All Stat: +#incSTR
| 1 | All Stat: +1 |
| 2 | All Stat: +1 |
| 3 | All Stat: +2 |
| 4 | All Stat: +2 |
| 5 | All Stat: +3 |
| 6 | All Stat: +3 |
| 7 | All Stat: +4 |
| 8 | All Stat: +4 |
| 9 | All Stat: +5 |
| 10 | All Stat: +5 |
| 11 | All Stat: +5 |
| 12 | All Stat: +5 |
| 13 | All Stat: +5 |
| 14 | All Stat: +5 |
| 15 | All Stat: +5 |
| 16 | All Stat: +5 |
| 17 | All Stat: +5 |
| 18 | All Stat: +5 |
| 19 | All Stat: +5 |
| 20 | All Stat: +5 |
Every 4 seconds recover #RecoveryHP HP
optionType: Accessories
| 1 | Every 4 seconds recover 2 HP |
| 2 | Every 4 seconds recover 4 HP |
| 3 | Every 4 seconds recover 6 HP |
| 4 | Every 4 seconds recover 8 HP |
| 5 | Every 4 seconds recover 10 HP |
| 6 | Every 4 seconds recover 12 HP |
| 7 | Every 4 seconds recover 14 HP |
| 8 | Every 4 seconds recover 16 HP |
| 9 | Every 4 seconds recover 18 HP |
| 10 | Every 4 seconds recover 20 HP |
| 11 | Every 4 seconds recover 22 HP |
| 12 | Every 4 seconds recover 24 HP |
| 13 | Every 4 seconds recover 24 HP |
| 14 | Every 4 seconds recover 24 HP |
| 15 | Every 4 seconds recover 24 HP |
| 16 | Every 4 seconds recover 24 HP |
| 17 | Every 4 seconds recover 24 HP |
| 18 | Every 4 seconds recover 24 HP |
| 19 | Every 4 seconds recover 24 HP |
| 20 | Every 4 seconds recover 24 HP |
Every 4 seconds recover #RecoveryMP MP
optionType: Accessories
| 1 | Every 4 seconds recover 2 MP |
| 2 | Every 4 seconds recover 4 MP |
| 3 | Every 4 seconds recover 6 MP |
| 4 | Every 4 seconds recover 8 MP |
| 5 | Every 4 seconds recover 10 MP |
| 6 | Every 4 seconds recover 12 MP |
| 7 | Every 4 seconds recover 14 MP |
| 8 | Every 4 seconds recover 16 MP |
| 9 | Every 4 seconds recover 18 MP |
| 10 | Every 4 seconds recover 20 MP |
| 11 | Every 4 seconds recover 22 MP |
| 12 | Every 4 seconds recover 24 MP |
| 13 | Every 4 seconds recover 24 MP |
| 14 | Every 4 seconds recover 24 MP |
| 15 | Every 4 seconds recover 24 MP |
| 16 | Every 4 seconds recover 24 MP |
| 17 | Every 4 seconds recover 24 MP |
| 18 | Every 4 seconds recover 24 MP |
| 19 | Every 4 seconds recover 24 MP |
| 20 | Every 4 seconds recover 24 MP |
Gain #HP HP after attacking with a #prop% probability
optionType: Weapon
| 1 | Gain 10 HP after attacking with a 3% probability |
| 2 | Gain 12 HP after attacking with a 3% probability |
| 3 | Gain 14 HP after attacking with a 3% probability |
| 4 | Gain 16 HP after attacking with a 3% probability |
| 5 | Gain 18 HP after attacking with a 3% probability |
| 6 | Gain 20 HP after attacking with a 3% probability |
| 7 | Gain 22 HP after attacking with a 3% probability |
| 8 | Gain 24 HP after attacking with a 3% probability |
| 9 | Gain 26 HP after attacking with a 3% probability |
| 10 | Gain 28 HP after attacking with a 3% probability |
| 11 | Gain 30 HP after attacking with a 3% probability |
| 12 | Gain 32 HP after attacking with a 3% probability |
| 13 | Gain 32 HP after attacking with a 3% probability |
| 14 | Gain 32 HP after attacking with a 3% probability |
| 15 | Gain 32 HP after attacking with a 3% probability |
| 16 | Gain 32 HP after attacking with a 3% probability |
| 17 | Gain 32 HP after attacking with a 3% probability |
| 18 | Gain 32 HP after attacking with a 3% probability |
| 19 | Gain 32 HP after attacking with a 3% probability |
| 20 | Gain 32 HP after attacking with a 3% probability |
Gain #MP MP after attacking with a #prop% probability
optionType: Weapon
| 1 | Gain 10 MP after attacking with a 3% probability |
| 2 | Gain 12 MP after attacking with a 3% probability |
| 3 | Gain 14 MP after attacking with a 3% probability |
| 4 | Gain 16 MP after attacking with a 3% probability |
| 5 | Gain 18 MP after attacking with a 3% probability |
| 6 | Gain 20 MP after attacking with a 3% probability |
| 7 | Gain 22 MP after attacking with a 3% probability |
| 8 | Gain 24 MP after attacking with a 3% probability |
| 9 | Gain 26 MP after attacking with a 3% probability |
| 10 | Gain 28 MP after attacking with a 3% probability |
| 11 | Gain 30 MP after attacking with a 3% probability |
| 12 | Gain 32 MP after attacking with a 3% probability |
| 13 | Gain 32 MP after attacking with a 3% probability |
| 14 | Gain 32 MP after attacking with a 3% probability |
| 15 | Gain 32 MP after attacking with a 3% probability |
| 16 | Gain 32 MP after attacking with a 3% probability |
| 17 | Gain 32 MP after attacking with a 3% probability |
| 18 | Gain 32 MP after attacking with a 3% probability |
| 19 | Gain 32 MP after attacking with a 3% probability |
| 20 | Gain 32 MP after attacking with a 3% probability |
Attack with a level #level poison with a #prop% probability
Level REQ: 10
optionType: Weapon
optionType: Weapon
| 1 | Attack with a level 1 poison with a 10% probability |
| 2 | Attack with a level 1 poison with a 10% probability |
| 3 | Attack with a level 2 poison with a 10% probability |
| 4 | Attack with a level 2 poison with a 10% probability |
| 5 | Attack with a level 3 poison with a 10% probability |
| 6 | Attack with a level 3 poison with a 10% probability |
| 7 | Attack with a level 4 poison with a 10% probability |
| 8 | Attack with a level 4 poison with a 10% probability |
| 9 | Attack with a level 5 poison with a 10% probability |
| 10 | Attack with a level 5 poison with a 10% probability |
| 11 | Attack with a level 6 poison with a 10% probability |
| 12 | Attack with a level 6 poison with a 10% probability |
| 13 | Attack with a level 6 poison with a 10% probability |
| 14 | Attack with a level 6 poison with a 10% probability |
| 15 | Attack with a level 6 poison with a 10% probability |
| 16 | Attack with a level 6 poison with a 10% probability |
| 17 | Attack with a level 6 poison with a 10% probability |
| 18 | Attack with a level 6 poison with a 10% probability |
| 19 | Attack with a level 6 poison with a 10% probability |
| 20 | Attack with a level 6 poison with a 10% probability |
Attack with a level #level stun with a #prop% probability
Level REQ: 10
optionType: Weapon
optionType: Weapon
| 1 | Attack with a level 1 stun with a 5% probability |
| 2 | Attack with a level 1 stun with a 5% probability |
| 3 | Attack with a level 1 stun with a 5% probability |
| 4 | Attack with a level 1 stun with a 5% probability |
| 5 | Attack with a level 1 stun with a 5% probability |
| 6 | Attack with a level 1 stun with a 5% probability |
| 7 | Attack with a level 1 stun with a 5% probability |
| 8 | Attack with a level 2 stun with a 5% probability |
| 9 | Attack with a level 2 stun with a 5% probability |
| 10 | Attack with a level 2 stun with a 5% probability |
| 11 | Attack with a level 2 stun with a 5% probability |
| 12 | Attack with a level 2 stun with a 5% probability |
| 13 | Attack with a level 2 stun with a 5% probability |
| 14 | Attack with a level 2 stun with a 5% probability |
| 15 | Attack with a level 2 stun with a 5% probability |
| 16 | Attack with a level 2 stun with a 5% probability |
| 17 | Attack with a level 2 stun with a 5% probability |
| 18 | Attack with a level 2 stun with a 5% probability |
| 19 | Attack with a level 2 stun with a 5% probability |
| 20 | Attack with a level 2 stun with a 5% probability |
Attack with a level #level slow with a #prop% probability
Level REQ: 10
optionType: Weapon
optionType: Weapon
| 1 | Attack with a level 1 slow with a 10% probability |
| 2 | Attack with a level 1 slow with a 10% probability |
| 3 | Attack with a level 1 slow with a 10% probability |
| 4 | Attack with a level 1 slow with a 10% probability |
| 5 | Attack with a level 1 slow with a 10% probability |
| 6 | Attack with a level 1 slow with a 10% probability |
| 7 | Attack with a level 1 slow with a 10% probability |
| 8 | Attack with a level 2 slow with a 10% probability |
| 9 | Attack with a level 2 slow with a 10% probability |
| 10 | Attack with a level 2 slow with a 10% probability |
| 11 | Attack with a level 2 slow with a 10% probability |
| 12 | Attack with a level 2 slow with a 10% probability |
| 13 | Attack with a level 2 slow with a 10% probability |
| 14 | Attack with a level 2 slow with a 10% probability |
| 15 | Attack with a level 2 slow with a 10% probability |
| 16 | Attack with a level 2 slow with a 10% probability |
| 17 | Attack with a level 2 slow with a 10% probability |
| 18 | Attack with a level 2 slow with a 10% probability |
| 19 | Attack with a level 2 slow with a 10% probability |
| 20 | Attack with a level 2 slow with a 10% probability |
Attack with a level #level darkness with a #prop% probability
Level REQ: 10
optionType: Weapon
optionType: Weapon
| 1 | Attack with a level 1 darkness with a 10% probability |
| 2 | Attack with a level 1 darkness with a 10% probability |
| 3 | Attack with a level 1 darkness with a 10% probability |
| 4 | Attack with a level 1 darkness with a 10% probability |
| 5 | Attack with a level 1 darkness with a 10% probability |
| 6 | Attack with a level 2 darkness with a 10% probability |
| 7 | Attack with a level 2 darkness with a 10% probability |
| 8 | Attack with a level 2 darkness with a 10% probability |
| 9 | Attack with a level 2 darkness with a 10% probability |
| 10 | Attack with a level 2 darkness with a 10% probability |
| 11 | Attack with a level 3 darkness with a 10% probability |
| 12 | Attack with a level 3 darkness with a 10% probability |
| 13 | Attack with a level 3 darkness with a 10% probability |
| 14 | Attack with a level 3 darkness with a 10% probability |
| 15 | Attack with a level 3 darkness with a 10% probability |
| 16 | Attack with a level 3 darkness with a 10% probability |
| 17 | Attack with a level 3 darkness with a 10% probability |
| 18 | Attack with a level 3 darkness with a 10% probability |
| 19 | Attack with a level 3 darkness with a 10% probability |
| 20 | Attack with a level 3 darkness with a 10% probability |
Attack with a level #level freeze with a #prop% probability
Level REQ: 10
optionType: Weapon
optionType: Weapon
| 1 | Attack with a level 1 freeze with a 5% probability |
| 2 | Attack with a level 1 freeze with a 5% probability |
| 3 | Attack with a level 1 freeze with a 5% probability |
| 4 | Attack with a level 1 freeze with a 5% probability |
| 5 | Attack with a level 1 freeze with a 5% probability |
| 6 | Attack with a level 1 freeze with a 5% probability |
| 7 | Attack with a level 1 freeze with a 5% probability |
| 8 | Attack with a level 2 freeze with a 5% probability |
| 9 | Attack with a level 2 freeze with a 5% probability |
| 10 | Attack with a level 2 freeze with a 5% probability |
| 11 | Attack with a level 2 freeze with a 5% probability |
| 12 | Attack with a level 2 freeze with a 5% probability |
| 13 | Attack with a level 2 freeze with a 5% probability |
| 14 | Attack with a level 2 freeze with a 5% probability |
| 15 | Attack with a level 2 freeze with a 5% probability |
| 16 | Attack with a level 2 freeze with a 5% probability |
| 17 | Attack with a level 2 freeze with a 5% probability |
| 18 | Attack with a level 2 freeze with a 5% probability |
| 19 | Attack with a level 2 freeze with a 5% probability |
| 20 | Attack with a level 2 freeze with a 5% probability |
Attack with a level #level mute with a #prop% probability
Level REQ: 10
optionType: Weapon
optionType: Weapon
| 1 | Attack with a level 1 mute with a 5% probability |
| 2 | Attack with a level 1 mute with a 5% probability |
| 3 | Attack with a level 1 mute with a 5% probability |
| 4 | Attack with a level 1 mute with a 5% probability |
| 5 | Attack with a level 1 mute with a 5% probability |
| 6 | Attack with a level 1 mute with a 5% probability |
| 7 | Attack with a level 1 mute with a 5% probability |
| 8 | Attack with a level 2 mute with a 5% probability |
| 9 | Attack with a level 2 mute with a 5% probability |
| 10 | Attack with a level 2 mute with a 5% probability |
| 11 | Attack with a level 2 mute with a 5% probability |
| 12 | Attack with a level 2 mute with a 5% probability |
| 13 | Attack with a level 2 mute with a 5% probability |
| 14 | Attack with a level 2 mute with a 5% probability |
| 15 | Attack with a level 2 mute with a 5% probability |
| 16 | Attack with a level 2 mute with a 5% probability |
| 17 | Attack with a level 2 mute with a 5% probability |
| 18 | Attack with a level 2 mute with a 5% probability |
| 19 | Attack with a level 2 mute with a 5% probability |
| 20 | Attack with a level 2 mute with a 5% probability |
Ignore #ignoreTargetDEF% of the enemy's defense
Level REQ: 30
optionType: Weapon
optionType: Weapon
| 1 | Ignore 15% of the enemy's defense |
| 2 | Ignore 15% of the enemy's defense |
| 3 | Ignore 15% of the enemy's defense |
| 4 | Ignore 15% of the enemy's defense |
| 5 | Ignore 15% of the enemy's defense |
| 6 | Ignore 15% of the enemy's defense |
| 7 | Ignore 15% of the enemy's defense |
| 8 | Ignore 15% of the enemy's defense |
| 9 | Ignore 15% of the enemy's defense |
| 10 | Ignore 15% of the enemy's defense |
| 11 | Ignore 15% of the enemy's defense |
| 12 | Ignore 15% of the enemy's defense |
| 13 | Ignore 15% of the enemy's defense |
| 14 | Ignore 15% of the enemy's defense |
| 15 | Ignore 15% of the enemy's defense |
| 16 | Ignore 15% of the enemy's defense |
| 17 | Ignore 15% of the enemy's defense |
| 18 | Ignore 15% of the enemy's defense |
| 19 | Ignore 15% of the enemy's defense |
| 20 | Ignore 15% of the enemy's defense |
Pool C
STR : +#incSTR
| 1 | STR : +4 |
| 2 | STR : +4 |
| 3 | STR : +6 |
| 4 | STR : +6 |
| 5 | STR : +8 |
| 6 | STR : +8 |
| 7 | STR : +10 |
| 8 | STR : +10 |
| 9 | STR : +12 |
| 10 | STR : +12 |
| 11 | STR : +14 |
| 12 | STR : +14 |
| 13 | STR : +14 |
| 14 | STR : +14 |
| 15 | STR : +14 |
| 16 | STR : +14 |
| 17 | STR : +14 |
| 18 | STR : +14 |
| 19 | STR : +14 |
| 20 | STR : +14 |
DEX : +#incDEX
| 1 | DEX : +4 |
| 2 | DEX : +4 |
| 3 | DEX : +6 |
| 4 | DEX : +6 |
| 5 | DEX : +8 |
| 6 | DEX : +8 |
| 7 | DEX : +10 |
| 8 | DEX : +10 |
| 9 | DEX : +12 |
| 10 | DEX : +12 |
| 11 | DEX : +14 |
| 12 | DEX : +14 |
| 13 | DEX : +14 |
| 14 | DEX : +14 |
| 15 | DEX : +14 |
| 16 | DEX : +14 |
| 17 | DEX : +14 |
| 18 | DEX : +14 |
| 19 | DEX : +14 |
| 20 | DEX : +14 |
INT : +#incINT
| 1 | INT : +4 |
| 2 | INT : +4 |
| 3 | INT : +6 |
| 4 | INT : +6 |
| 5 | INT : +8 |
| 6 | INT : +8 |
| 7 | INT : +10 |
| 8 | INT : +10 |
| 9 | INT : +12 |
| 10 | INT : +12 |
| 11 | INT : +14 |
| 12 | INT : +14 |
| 13 | INT : +14 |
| 14 | INT : +14 |
| 15 | INT : +14 |
| 16 | INT : +14 |
| 17 | INT : +14 |
| 18 | INT : +14 |
| 19 | INT : +14 |
| 20 | INT : +14 |
LUK : +#incLUK
| 1 | LUK : +4 |
| 2 | LUK : +4 |
| 3 | LUK : +6 |
| 4 | LUK : +6 |
| 5 | LUK : +8 |
| 6 | LUK : +8 |
| 7 | LUK : +10 |
| 8 | LUK : +10 |
| 9 | LUK : +12 |
| 10 | LUK : +12 |
| 11 | LUK : +14 |
| 12 | LUK : +14 |
| 13 | LUK : +14 |
| 14 | LUK : +14 |
| 15 | LUK : +14 |
| 16 | LUK : +14 |
| 17 | LUK : +14 |
| 18 | LUK : +14 |
| 19 | LUK : +14 |
| 20 | LUK : +14 |
MaxHP : +#incMHP
| 1 | MaxHP : +15 |
| 2 | MaxHP : +30 |
| 3 | MaxHP : +45 |
| 4 | MaxHP : +60 |
| 5 | MaxHP : +75 |
| 6 | MaxHP : +90 |
| 7 | MaxHP : +105 |
| 8 | MaxHP : +120 |
| 9 | MaxHP : +135 |
| 10 | MaxHP : +150 |
| 11 | MaxHP : +165 |
| 12 | MaxHP : +180 |
| 13 | MaxHP : +180 |
| 14 | MaxHP : +180 |
| 15 | MaxHP : +180 |
| 16 | MaxHP : +180 |
| 17 | MaxHP : +180 |
| 18 | MaxHP : +180 |
| 19 | MaxHP : +180 |
| 20 | MaxHP : +180 |
MaxMP : +#incMMP
| 1 | MaxMP : +15 |
| 2 | MaxMP : +30 |
| 3 | MaxMP : +45 |
| 4 | MaxMP : +60 |
| 5 | MaxMP : +75 |
| 6 | MaxMP : +90 |
| 7 | MaxMP : +105 |
| 8 | MaxMP : +120 |
| 9 | MaxMP : +135 |
| 10 | MaxMP : +150 |
| 11 | MaxMP : +165 |
| 12 | MaxMP : +180 |
| 13 | MaxMP : +180 |
| 14 | MaxMP : +180 |
| 15 | MaxMP : +180 |
| 16 | MaxMP : +180 |
| 17 | MaxMP : +180 |
| 18 | MaxMP : +180 |
| 19 | MaxMP : +180 |
| 20 | MaxMP : +180 |
Accuracy: +#incACC
| 1 | Accuracy: +4 |
| 2 | Accuracy: +8 |
| 3 | Accuracy: +12 |
| 4 | Accuracy: +16 |
| 5 | Accuracy: +20 |
| 6 | Accuracy: +24 |
| 7 | Accuracy: +28 |
| 8 | Accuracy: +32 |
| 9 | Accuracy: +36 |
| 10 | Accuracy: +40 |
| 11 | Accuracy: +44 |
| 12 | Accuracy: +48 |
| 13 | Accuracy: +48 |
| 14 | Accuracy: +48 |
| 15 | Accuracy: +48 |
| 16 | Accuracy: +48 |
| 17 | Accuracy: +48 |
| 18 | Accuracy: +48 |
| 19 | Accuracy: +48 |
| 20 | Accuracy: +48 |
Evasion: +#incEVA
| 1 | Evasion: +4 |
| 2 | Evasion: +8 |
| 3 | Evasion: +12 |
| 4 | Evasion: +16 |
| 5 | Evasion: +20 |
| 6 | Evasion: +24 |
| 7 | Evasion: +28 |
| 8 | Evasion: +32 |
| 9 | Evasion: +36 |
| 10 | Evasion: +40 |
| 11 | Evasion: +44 |
| 12 | Evasion: +48 |
| 13 | Evasion: +48 |
| 14 | Evasion: +48 |
| 15 | Evasion: +48 |
| 16 | Evasion: +48 |
| 17 | Evasion: +48 |
| 18 | Evasion: +48 |
| 19 | Evasion: +48 |
| 20 | Evasion: +48 |
Speed: +#incSpeed
optionType: Shoe
| 1 | Speed: +4 |
| 2 | Speed: +4 |
| 3 | Speed: +4 |
| 4 | Speed: +6 |
| 5 | Speed: +6 |
| 6 | Speed: +6 |
| 7 | Speed: +6 |
| 8 | Speed: +8 |
| 9 | Speed: +8 |
| 10 | Speed: +8 |
| 11 | Speed: +8 |
| 12 | Speed: +10 |
| 13 | Speed: +10 |
| 14 | Speed: +10 |
| 15 | Speed: +10 |
| 16 | Speed: +10 |
| 17 | Speed: +10 |
| 18 | Speed: +10 |
| 19 | Speed: +10 |
| 20 | Speed: +10 |
Jump: +#incJump
optionType: Shoe
| 1 | Jump: +4 |
| 2 | Jump: +4 |
| 3 | Jump: +4 |
| 4 | Jump: +6 |
| 5 | Jump: +6 |
| 6 | Jump: +6 |
| 7 | Jump: +6 |
| 8 | Jump: +8 |
| 9 | Jump: +8 |
| 10 | Jump: +8 |
| 11 | Jump: +8 |
| 12 | Jump: +10 |
| 13 | Jump: +10 |
| 14 | Jump: +10 |
| 15 | Jump: +10 |
| 16 | Jump: +10 |
| 17 | Jump: +10 |
| 18 | Jump: +10 |
| 19 | Jump: +10 |
| 20 | Jump: +10 |
Weapon Attack: +#incPAD
optionType: Weapon
| 1 | Weapon Attack: +4 |
| 2 | Weapon Attack: +4 |
| 3 | Weapon Attack: +6 |
| 4 | Weapon Attack: +6 |
| 5 | Weapon Attack: +8 |
| 6 | Weapon Attack: +8 |
| 7 | Weapon Attack: +10 |
| 8 | Weapon Attack: +10 |
| 9 | Weapon Attack: +12 |
| 10 | Weapon Attack: +12 |
| 11 | Weapon Attack: +14 |
| 12 | Weapon Attack: +14 |
| 13 | Weapon Attack: +14 |
| 14 | Weapon Attack: +14 |
| 15 | Weapon Attack: +14 |
| 16 | Weapon Attack: +14 |
| 17 | Weapon Attack: +14 |
| 18 | Weapon Attack: +14 |
| 19 | Weapon Attack: +14 |
| 20 | Weapon Attack: +14 |
Magic Attack: +#incMAD
optionType: Weapon
| 1 | Magic Attack: +4 |
| 2 | Magic Attack: +4 |
| 3 | Magic Attack: +6 |
| 4 | Magic Attack: +6 |
| 5 | Magic Attack: +8 |
| 6 | Magic Attack: +8 |
| 7 | Magic Attack: +10 |
| 8 | Magic Attack: +10 |
| 9 | Magic Attack: +12 |
| 10 | Magic Attack: +12 |
| 11 | Magic Attack: +14 |
| 12 | Magic Attack: +14 |
| 13 | Magic Attack: +14 |
| 14 | Magic Attack: +14 |
| 15 | Magic Attack: +14 |
| 16 | Magic Attack: +14 |
| 17 | Magic Attack: +14 |
| 18 | Magic Attack: +14 |
| 19 | Magic Attack: +14 |
| 20 | Magic Attack: +14 |
Weapon Defense: +#incPDD
optionType: Armor & Accessories
| 1 | Weapon Defense: +15 |
| 2 | Weapon Defense: +30 |
| 3 | Weapon Defense: +45 |
| 4 | Weapon Defense: +60 |
| 5 | Weapon Defense: +75 |
| 6 | Weapon Defense: +90 |
| 7 | Weapon Defense: +105 |
| 8 | Weapon Defense: +120 |
| 9 | Weapon Defense: +135 |
| 10 | Weapon Defense: +150 |
| 11 | Weapon Defense: +165 |
| 12 | Weapon Defense: +180 |
| 13 | Weapon Defense: +180 |
| 14 | Weapon Defense: +180 |
| 15 | Weapon Defense: +180 |
| 16 | Weapon Defense: +180 |
| 17 | Weapon Defense: +180 |
| 18 | Weapon Defense: +180 |
| 19 | Weapon Defense: +180 |
| 20 | Weapon Defense: +180 |
Magic Defense: +#incMDD
optionType: Armor & Accessories
| 1 | Magic Defense: +15 |
| 2 | Magic Defense: +30 |
| 3 | Magic Defense: +45 |
| 4 | Magic Defense: +60 |
| 5 | Magic Defense: +75 |
| 6 | Magic Defense: +90 |
| 7 | Magic Defense: +105 |
| 8 | Magic Defense: +120 |
| 9 | Magic Defense: +135 |
| 10 | Magic Defense: +150 |
| 11 | Magic Defense: +165 |
| 12 | Magic Defense: +180 |
| 13 | Magic Defense: +180 |
| 14 | Magic Defense: +180 |
| 15 | Magic Defense: +180 |
| 16 | Magic Defense: +180 |
| 17 | Magic Defense: +180 |
| 18 | Magic Defense: +180 |
| 19 | Magic Defense: +180 |
| 20 | Magic Defense: +180 |
STR : +#incSTRr%
| 1 | STR : +2% |
| 2 | STR : +2% |
| 3 | STR : +2% |
| 4 | STR : +4% |
| 5 | STR : +4% |
| 6 | STR : +4% |
| 7 | STR : +4% |
| 8 | STR : +6% |
| 9 | STR : +6% |
| 10 | STR : +6% |
| 11 | STR : +6% |
| 12 | STR : +6% |
| 13 | STR : +6% |
| 14 | STR : +6% |
| 15 | STR : +6% |
| 16 | STR : +6% |
| 17 | STR : +6% |
| 18 | STR : +6% |
| 19 | STR : +6% |
| 20 | STR : +6% |
DEX : +#incDEXr%
| 1 | DEX : +2% |
| 2 | DEX : +2% |
| 3 | DEX : +2% |
| 4 | DEX : +4% |
| 5 | DEX : +4% |
| 6 | DEX : +4% |
| 7 | DEX : +4% |
| 8 | DEX : +6% |
| 9 | DEX : +6% |
| 10 | DEX : +6% |
| 11 | DEX : +6% |
| 12 | DEX : +6% |
| 13 | DEX : +6% |
| 14 | DEX : +6% |
| 15 | DEX : +6% |
| 16 | DEX : +6% |
| 17 | DEX : +6% |
| 18 | DEX : +6% |
| 19 | DEX : +6% |
| 20 | DEX : +6% |
INT : +#incINTr%
| 1 | INT : +2% |
| 2 | INT : +2% |
| 3 | INT : +2% |
| 4 | INT : +4% |
| 5 | INT : +4% |
| 6 | INT : +4% |
| 7 | INT : +4% |
| 8 | INT : +6% |
| 9 | INT : +6% |
| 10 | INT : +6% |
| 11 | INT : +6% |
| 12 | INT : +6% |
| 13 | INT : +6% |
| 14 | INT : +6% |
| 15 | INT : +6% |
| 16 | INT : +6% |
| 17 | INT : +6% |
| 18 | INT : +6% |
| 19 | INT : +6% |
| 20 | INT : +6% |
LUK : +#incLUKr%
| 1 | LUK : +2% |
| 2 | LUK : +2% |
| 3 | LUK : +2% |
| 4 | LUK : +4% |
| 5 | LUK : +4% |
| 6 | LUK : +4% |
| 7 | LUK : +4% |
| 8 | LUK : +6% |
| 9 | LUK : +6% |
| 10 | LUK : +6% |
| 11 | LUK : +6% |
| 12 | LUK : +6% |
| 13 | LUK : +6% |
| 14 | LUK : +6% |
| 15 | LUK : +6% |
| 16 | LUK : +6% |
| 17 | LUK : +6% |
| 18 | LUK : +6% |
| 19 | LUK : +6% |
| 20 | LUK : +6% |
MaxHP : +#incMHPr%
| 1 | MaxHP : +2% |
| 2 | MaxHP : +2% |
| 3 | MaxHP : +2% |
| 4 | MaxHP : +4% |
| 5 | MaxHP : +4% |
| 6 | MaxHP : +4% |
| 7 | MaxHP : +4% |
| 8 | MaxHP : +6% |
| 9 | MaxHP : +6% |
| 10 | MaxHP : +6% |
| 11 | MaxHP : +6% |
| 12 | MaxHP : +6% |
| 13 | MaxHP : +6% |
| 14 | MaxHP : +6% |
| 15 | MaxHP : +6% |
| 16 | MaxHP : +6% |
| 17 | MaxHP : +6% |
| 18 | MaxHP : +6% |
| 19 | MaxHP : +6% |
| 20 | MaxHP : +6% |
MaxMP : +#incMMPr%
| 1 | MaxMP : +2% |
| 2 | MaxMP : +2% |
| 3 | MaxMP : +2% |
| 4 | MaxMP : +4% |
| 5 | MaxMP : +4% |
| 6 | MaxMP : +4% |
| 7 | MaxMP : +4% |
| 8 | MaxMP : +6% |
| 9 | MaxMP : +6% |
| 10 | MaxMP : +6% |
| 11 | MaxMP : +6% |
| 12 | MaxMP : +6% |
| 13 | MaxMP : +6% |
| 14 | MaxMP : +6% |
| 15 | MaxMP : +6% |
| 16 | MaxMP : +6% |
| 17 | MaxMP : +6% |
| 18 | MaxMP : +6% |
| 19 | MaxMP : +6% |
| 20 | MaxMP : +6% |
Accuracy: +#incACCr%
| 1 | Accuracy: +2% |
| 2 | Accuracy: +2% |
| 3 | Accuracy: +2% |
| 4 | Accuracy: +4% |
| 5 | Accuracy: +4% |
| 6 | Accuracy: +4% |
| 7 | Accuracy: +4% |
| 8 | Accuracy: +6% |
| 9 | Accuracy: +6% |
| 10 | Accuracy: +6% |
| 11 | Accuracy: +6% |
| 12 | Accuracy: +6% |
| 13 | Accuracy: +6% |
| 14 | Accuracy: +6% |
| 15 | Accuracy: +6% |
| 16 | Accuracy: +6% |
| 17 | Accuracy: +6% |
| 18 | Accuracy: +6% |
| 19 | Accuracy: +6% |
| 20 | Accuracy: +6% |
Evasion: +#incEVAr%
| 1 | Evasion: +2% |
| 2 | Evasion: +2% |
| 3 | Evasion: +2% |
| 4 | Evasion: +4% |
| 5 | Evasion: +4% |
| 6 | Evasion: +4% |
| 7 | Evasion: +4% |
| 8 | Evasion: +6% |
| 9 | Evasion: +6% |
| 10 | Evasion: +6% |
| 11 | Evasion: +6% |
| 12 | Evasion: +6% |
| 13 | Evasion: +6% |
| 14 | Evasion: +6% |
| 15 | Evasion: +6% |
| 16 | Evasion: +6% |
| 17 | Evasion: +6% |
| 18 | Evasion: +6% |
| 19 | Evasion: +6% |
| 20 | Evasion: +6% |
Weapon Attack: +#incPADr%
optionType: Weapon
| 1 | Weapon Attack: +2% |
| 2 | Weapon Attack: +2% |
| 3 | Weapon Attack: +2% |
| 4 | Weapon Attack: +4% |
| 5 | Weapon Attack: +4% |
| 6 | Weapon Attack: +4% |
| 7 | Weapon Attack: +4% |
| 8 | Weapon Attack: +6% |
| 9 | Weapon Attack: +6% |
| 10 | Weapon Attack: +6% |
| 11 | Weapon Attack: +6% |
| 12 | Weapon Attack: +6% |
| 13 | Weapon Attack: +6% |
| 14 | Weapon Attack: +6% |
| 15 | Weapon Attack: +6% |
| 16 | Weapon Attack: +6% |
| 17 | Weapon Attack: +6% |
| 18 | Weapon Attack: +6% |
| 19 | Weapon Attack: +6% |
| 20 | Weapon Attack: +6% |
Magic Attack: +#incMADr%
optionType: Weapon
| 1 | Magic Attack: +2% |
| 2 | Magic Attack: +2% |
| 3 | Magic Attack: +2% |
| 4 | Magic Attack: +4% |
| 5 | Magic Attack: +4% |
| 6 | Magic Attack: +4% |
| 7 | Magic Attack: +4% |
| 8 | Magic Attack: +6% |
| 9 | Magic Attack: +6% |
| 10 | Magic Attack: +6% |
| 11 | Magic Attack: +6% |
| 12 | Magic Attack: +6% |
| 13 | Magic Attack: +6% |
| 14 | Magic Attack: +6% |
| 15 | Magic Attack: +6% |
| 16 | Magic Attack: +6% |
| 17 | Magic Attack: +6% |
| 18 | Magic Attack: +6% |
| 19 | Magic Attack: +6% |
| 20 | Magic Attack: +6% |
Weapon Defense: +#incPDDr%
optionType: Armor & Accessories
| 1 | Weapon Defense: +2% |
| 2 | Weapon Defense: +2% |
| 3 | Weapon Defense: +2% |
| 4 | Weapon Defense: +4% |
| 5 | Weapon Defense: +4% |
| 6 | Weapon Defense: +4% |
| 7 | Weapon Defense: +4% |
| 8 | Weapon Defense: +6% |
| 9 | Weapon Defense: +6% |
| 10 | Weapon Defense: +6% |
| 11 | Weapon Defense: +6% |
| 12 | Weapon Defense: +6% |
| 13 | Weapon Defense: +6% |
| 14 | Weapon Defense: +6% |
| 15 | Weapon Defense: +6% |
| 16 | Weapon Defense: +6% |
| 17 | Weapon Defense: +6% |
| 18 | Weapon Defense: +6% |
| 19 | Weapon Defense: +6% |
| 20 | Weapon Defense: +6% |
Magic Defense: +#incMDDr%
optionType: Armor & Accessories
| 1 | Magic Defense: +2% |
| 2 | Magic Defense: +2% |
| 3 | Magic Defense: +2% |
| 4 | Magic Defense: +4% |
| 5 | Magic Defense: +4% |
| 6 | Magic Defense: +4% |
| 7 | Magic Defense: +4% |
| 8 | Magic Defense: +6% |
| 9 | Magic Defense: +6% |
| 10 | Magic Defense: +6% |
| 11 | Magic Defense: +6% |
| 12 | Magic Defense: +6% |
| 13 | Magic Defense: +6% |
| 14 | Magic Defense: +6% |
| 15 | Magic Defense: +6% |
| 16 | Magic Defense: +6% |
| 17 | Magic Defense: +6% |
| 18 | Magic Defense: +6% |
| 19 | Magic Defense: +6% |
| 20 | Magic Defense: +6% |
Critical Rate: +#incCr%
optionType: Weapon
| 1 | Critical Rate: +8% |
| 2 | Critical Rate: +8% |
| 3 | Critical Rate: +8% |
| 4 | Critical Rate: +8% |
| 5 | Critical Rate: +8% |
| 6 | Critical Rate: +8% |
| 7 | Critical Rate: +8% |
| 8 | Critical Rate: +8% |
| 9 | Critical Rate: +8% |
| 10 | Critical Rate: +8% |
| 11 | Critical Rate: +8% |
| 12 | Critical Rate: +8% |
| 13 | Critical Rate: +8% |
| 14 | Critical Rate: +8% |
| 15 | Critical Rate: +8% |
| 16 | Critical Rate: +8% |
| 17 | Critical Rate: +8% |
| 18 | Critical Rate: +8% |
| 19 | Critical Rate: +8% |
| 20 | Critical Rate: +8% |
Damage: +#incDAMr%
optionType: Weapon
| 1 | Damage: +2% |
| 2 | Damage: +2% |
| 3 | Damage: +2% |
| 4 | Damage: +4% |
| 5 | Damage: +4% |
| 6 | Damage: +4% |
| 7 | Damage: +4% |
| 8 | Damage: +6% |
| 9 | Damage: +6% |
| 10 | Damage: +6% |
| 11 | Damage: +6% |
| 12 | Damage: +6% |
| 13 | Damage: +6% |
| 14 | Damage: +6% |
| 15 | Damage: +6% |
| 16 | Damage: +6% |
| 17 | Damage: +6% |
| 18 | Damage: +6% |
| 19 | Damage: +6% |
| 20 | Damage: +6% |
All Stat: +#incSTRr%
| 1 | All Stat: +1% |
| 2 | All Stat: +1% |
| 3 | All Stat: +1% |
| 4 | All Stat: +2% |
| 5 | All Stat: +2% |
| 6 | All Stat: +2% |
| 7 | All Stat: +2% |
| 8 | All Stat: +3% |
| 9 | All Stat: +3% |
| 10 | All Stat: +3% |
| 11 | All Stat: +3% |
| 12 | All Stat: +3% |
| 13 | All Stat: +3% |
| 14 | All Stat: +3% |
| 15 | All Stat: +3% |
| 16 | All Stat: +3% |
| 17 | All Stat: +3% |
| 18 | All Stat: +3% |
| 19 | All Stat: +3% |
| 20 | All Stat: +3% |
Gain #HP HP after attacking with a #prop% probability
optionType: Weapon
| 1 | Gain 20 HP after attacking with a 3% probability |
| 2 | Gain 23 HP after attacking with a 3% probability |
| 3 | Gain 26 HP after attacking with a 3% probability |
| 4 | Gain 29 HP after attacking with a 3% probability |
| 5 | Gain 32 HP after attacking with a 3% probability |
| 6 | Gain 35 HP after attacking with a 3% probability |
| 7 | Gain 38 HP after attacking with a 3% probability |
| 8 | Gain 41 HP after attacking with a 3% probability |
| 9 | Gain 44 HP after attacking with a 3% probability |
| 10 | Gain 47 HP after attacking with a 3% probability |
| 11 | Gain 50 HP after attacking with a 3% probability |
| 12 | Gain 53 HP after attacking with a 3% probability |
| 13 | Gain 53 HP after attacking with a 3% probability |
| 14 | Gain 53 HP after attacking with a 3% probability |
| 15 | Gain 53 HP after attacking with a 3% probability |
| 16 | Gain 53 HP after attacking with a 3% probability |
| 17 | Gain 53 HP after attacking with a 3% probability |
| 18 | Gain 53 HP after attacking with a 3% probability |
| 19 | Gain 53 HP after attacking with a 3% probability |
| 20 | Gain 53 HP after attacking with a 3% probability |
Gain #MP MP after attacking with a #prop% probability
optionType: Weapon
| 1 | Gain 20 MP after attacking with a 3% probability |
| 2 | Gain 23 MP after attacking with a 3% probability |
| 3 | Gain 26 MP after attacking with a 3% probability |
| 4 | Gain 29 MP after attacking with a 3% probability |
| 5 | Gain 32 MP after attacking with a 3% probability |
| 6 | Gain 35 MP after attacking with a 3% probability |
| 7 | Gain 38 MP after attacking with a 3% probability |
| 8 | Gain 41 MP after attacking with a 3% probability |
| 9 | Gain 44 MP after attacking with a 3% probability |
| 10 | Gain 47 MP after attacking with a 3% probability |
| 11 | Gain 50 MP after attacking with a 3% probability |
| 12 | Gain 53 MP after attacking with a 3% probability |
| 13 | Gain 53 MP after attacking with a 3% probability |
| 14 | Gain 53 MP after attacking with a 3% probability |
| 15 | Gain 53 MP after attacking with a 3% probability |
| 16 | Gain 53 MP after attacking with a 3% probability |
| 17 | Gain 53 MP after attacking with a 3% probability |
| 18 | Gain 53 MP after attacking with a 3% probability |
| 19 | Gain 53 MP after attacking with a 3% probability |
| 20 | Gain 53 MP after attacking with a 3% probability |
Ignore #ignoreTargetDEF% of the enemy's defense
Level REQ: 50
optionType: Weapon
optionType: Weapon
| 1 | Ignore 15% of the enemy's defense |
| 2 | Ignore 15% of the enemy's defense |
| 3 | Ignore 15% of the enemy's defense |
| 4 | Ignore 15% of the enemy's defense |
| 5 | Ignore 15% of the enemy's defense |
| 6 | Ignore 15% of the enemy's defense |
| 7 | Ignore 15% of the enemy's defense |
| 8 | Ignore 15% of the enemy's defense |
| 9 | Ignore 15% of the enemy's defense |
| 10 | Ignore 15% of the enemy's defense |
| 11 | Ignore 15% of the enemy's defense |
| 12 | Ignore 15% of the enemy's defense |
| 13 | Ignore 15% of the enemy's defense |
| 14 | Ignore 15% of the enemy's defense |
| 15 | Ignore 15% of the enemy's defense |
| 16 | Ignore 15% of the enemy's defense |
| 17 | Ignore 15% of the enemy's defense |
| 18 | Ignore 15% of the enemy's defense |
| 19 | Ignore 15% of the enemy's defense |
| 20 | Ignore 15% of the enemy's defense |
Ignore #ignoreDAM of the enemy's damage at a #prop% rate.
optionType: Armor & Katara
| 1 | Ignore 3 of the enemy's damage at a 20% rate. |
| 2 | Ignore 5 of the enemy's damage at a 20% rate. |
| 3 | Ignore 7 of the enemy's damage at a 20% rate. |
| 4 | Ignore 9 of the enemy's damage at a 20% rate. |
| 5 | Ignore 11 of the enemy's damage at a 20% rate. |
| 6 | Ignore 13 of the enemy's damage at a 20% rate. |
| 7 | Ignore 15 of the enemy's damage at a 20% rate. |
| 8 | Ignore 17 of the enemy's damage at a 20% rate. |
| 9 | Ignore 19 of the enemy's damage at a 20% rate. |
| 10 | Ignore 21 of the enemy's damage at a 20% rate. |
| 11 | Ignore 23 of the enemy's damage at a 20% rate. |
| 12 | Ignore 25 of the enemy's damage at a 20% rate. |
| 13 | Ignore 25 of the enemy's damage at a 20% rate. |
| 14 | Ignore 25 of the enemy's damage at a 20% rate. |
| 15 | Ignore 25 of the enemy's damage at a 20% rate. |
| 16 | Ignore 25 of the enemy's damage at a 20% rate. |
| 17 | Ignore 25 of the enemy's damage at a 20% rate. |
| 18 | Ignore 25 of the enemy's damage at a 20% rate. |
| 19 | Ignore 25 of the enemy's damage at a 20% rate. |
| 20 | Ignore 25 of the enemy's damage at a 20% rate. |
At a #prop% rate ignore #ignoreDAM of the enemy's damage.
optionType: Armor & Katara
| 1 | At a 20% rate ignore 5 of the enemy's damage. |
| 2 | At a 20% rate ignore 8 of the enemy's damage. |
| 3 | At a 20% rate ignore 11 of the enemy's damage. |
| 4 | At a 20% rate ignore 14 of the enemy's damage. |
| 5 | At a 20% rate ignore 17 of the enemy's damage. |
| 6 | At a 20% rate ignore 20 of the enemy's damage. |
| 7 | At a 20% rate ignore 23 of the enemy's damage. |
| 8 | At a 20% rate ignore 26 of the enemy's damage. |
| 9 | At a 20% rate ignore 29 of the enemy's damage. |
| 10 | At a 20% rate ignore 32 of the enemy's damage. |
| 11 | At a 20% rate ignore 35 of the enemy's damage. |
| 12 | At a 20% rate ignore 38 of the enemy's damage. |
| 13 | At a 20% rate ignore 38 of the enemy's damage. |
| 14 | At a 20% rate ignore 38 of the enemy's damage. |
| 15 | At a 20% rate ignore 38 of the enemy's damage. |
| 16 | At a 20% rate ignore 38 of the enemy's damage. |
| 17 | At a 20% rate ignore 38 of the enemy's damage. |
| 18 | At a 20% rate ignore 38 of the enemy's damage. |
| 19 | At a 20% rate ignore 38 of the enemy's damage. |
| 20 | At a 20% rate ignore 38 of the enemy's damage. |
Ignore #ignoreDAM damage at a #prop% rate.
optionType: Armor & Katara
| 1 | Ignore 7 damage at a 30% rate. |
| 2 | Ignore 11 damage at a 30% rate. |
| 3 | Ignore 15 damage at a 30% rate. |
| 4 | Ignore 19 damage at a 30% rate. |
| 5 | Ignore 23 damage at a 30% rate. |
| 6 | Ignore 27 damage at a 30% rate. |
| 7 | Ignore 31 damage at a 30% rate. |
| 8 | Ignore 35 damage at a 30% rate. |
| 9 | Ignore 39 damage at a 30% rate. |
| 10 | Ignore 43 damage at a 30% rate. |
| 11 | Ignore 47 damage at a 30% rate. |
| 12 | Ignore 51 damage at a 30% rate. |
| 13 | Ignore 51 damage at a 30% rate. |
| 14 | Ignore 51 damage at a 30% rate. |
| 15 | Ignore 51 damage at a 30% rate. |
| 16 | Ignore 51 damage at a 30% rate. |
| 17 | Ignore 51 damage at a 30% rate. |
| 18 | Ignore 51 damage at a 30% rate. |
| 19 | Ignore 51 damage at a 30% rate. |
| 20 | Ignore 51 damage at a 30% rate. |
Invincibility duration after attacked: +#time second(s)
optionType: Tops & Overalls
| 1 | Invincibility duration after attacked: +1 second(s) |
| 2 | Invincibility duration after attacked: +1 second(s) |
| 3 | Invincibility duration after attacked: +1 second(s) |
| 4 | Invincibility duration after attacked: +1 second(s) |
| 5 | Invincibility duration after attacked: +1 second(s) |
| 6 | Invincibility duration after attacked: +1 second(s) |
| 7 | Invincibility duration after attacked: +1 second(s) |
| 8 | Invincibility duration after attacked: +1 second(s) |
| 9 | Invincibility duration after attacked: +1 second(s) |
| 10 | Invincibility duration after attacked: +1 second(s) |
| 11 | Invincibility duration after attacked: +1 second(s) |
| 12 | Invincibility duration after attacked: +1 second(s) |
| 13 | Invincibility duration after attacked: +1 second(s) |
| 14 | Invincibility duration after attacked: +1 second(s) |
| 15 | Invincibility duration after attacked: +1 second(s) |
| 16 | Invincibility duration after attacked: +1 second(s) |
| 17 | Invincibility duration after attacked: +1 second(s) |
| 18 | Invincibility duration after attacked: +1 second(s) |
| 19 | Invincibility duration after attacked: +1 second(s) |
| 20 | Invincibility duration after attacked: +1 second(s) |
Status effect duration: -#time second(s)
Level REQ: 50
optionType: Tops & Overalls
optionType: Tops & Overalls
| 1 | Status effect duration: -2 second(s) |
| 2 | Status effect duration: -2 second(s) |
| 3 | Status effect duration: -2 second(s) |
| 4 | Status effect duration: -2 second(s) |
| 5 | Status effect duration: -2 second(s) |
| 6 | Status effect duration: -2 second(s) |
| 7 | Status effect duration: -2 second(s) |
| 8 | Status effect duration: -2 second(s) |
| 9 | Status effect duration: -2 second(s) |
| 10 | Status effect duration: -2 second(s) |
| 11 | Status effect duration: -2 second(s) |
| 12 | Status effect duration: -2 second(s) |
| 13 | Status effect duration: -2 second(s) |
| 14 | Status effect duration: -2 second(s) |
| 15 | Status effect duration: -2 second(s) |
| 16 | Status effect duration: -2 second(s) |
| 17 | Status effect duration: -2 second(s) |
| 18 | Status effect duration: -2 second(s) |
| 19 | Status effect duration: -2 second(s) |
| 20 | Status effect duration: -2 second(s) |
With a #prop% probability after monster death earn #HP HP.
optionType: Glove
| 1 | With a 15% probability after monster death earn 40 HP. |
| 2 | With a 15% probability after monster death earn 45 HP. |
| 3 | With a 15% probability after monster death earn 50 HP. |
| 4 | With a 15% probability after monster death earn 55 HP. |
| 5 | With a 15% probability after monster death earn 60 HP. |
| 6 | With a 15% probability after monster death earn 65 HP. |
| 7 | With a 15% probability after monster death earn 70 HP. |
| 8 | With a 15% probability after monster death earn 75 HP. |
| 9 | With a 15% probability after monster death earn 80 HP. |
| 10 | With a 15% probability after monster death earn 85 HP. |
| 11 | With a 15% probability after monster death earn 90 HP. |
| 12 | With a 15% probability after monster death earn 95 HP. |
| 13 | With a 15% probability after monster death earn 95 HP. |
| 14 | With a 15% probability after monster death earn 95 HP. |
| 15 | With a 15% probability after monster death earn 95 HP. |
| 16 | With a 15% probability after monster death earn 95 HP. |
| 17 | With a 15% probability after monster death earn 95 HP. |
| 18 | With a 15% probability after monster death earn 95 HP. |
| 19 | With a 15% probability after monster death earn 95 HP. |
| 20 | With a 15% probability after monster death earn 95 HP. |
With a #prop% probability after monster death earn #MP MP.
optionType: Glove
| 1 | With a 15% probability after monster death earn 40 MP. |
| 2 | With a 15% probability after monster death earn 45 MP. |
| 3 | With a 15% probability after monster death earn 50 MP. |
| 4 | With a 15% probability after monster death earn 55 MP. |
| 5 | With a 15% probability after monster death earn 60 MP. |
| 6 | With a 15% probability after monster death earn 65 MP. |
| 7 | With a 15% probability after monster death earn 70 MP. |
| 8 | With a 15% probability after monster death earn 75 MP. |
| 9 | With a 15% probability after monster death earn 80 MP. |
| 10 | With a 15% probability after monster death earn 85 MP. |
| 11 | With a 15% probability after monster death earn 90 MP. |
| 12 | With a 15% probability after monster death earn 95 MP. |
| 13 | With a 15% probability after monster death earn 95 MP. |
| 14 | With a 15% probability after monster death earn 95 MP. |
| 15 | With a 15% probability after monster death earn 95 MP. |
| 16 | With a 15% probability after monster death earn 95 MP. |
| 17 | With a 15% probability after monster death earn 95 MP. |
| 18 | With a 15% probability after monster death earn 95 MP. |
| 19 | With a 15% probability after monster death earn 95 MP. |
| 20 | With a 15% probability after monster death earn 95 MP. |
Pool D
STR : +#incSTR
| 1 | STR : +6 |
| 2 | STR : +6 |
| 3 | STR : +8 |
| 4 | STR : +8 |
| 5 | STR : +10 |
| 6 | STR : +10 |
| 7 | STR : +12 |
| 8 | STR : +12 |
| 9 | STR : +14 |
| 10 | STR : +14 |
| 11 | STR : +16 |
| 12 | STR : +16 |
| 13 | STR : +16 |
| 14 | STR : +16 |
| 15 | STR : +16 |
| 16 | STR : +16 |
| 17 | STR : +16 |
| 18 | STR : +16 |
| 19 | STR : +16 |
| 20 | STR : +16 |
DEX : +#incDEX
| 1 | DEX : +6 |
| 2 | DEX : +6 |
| 3 | DEX : +8 |
| 4 | DEX : +8 |
| 5 | DEX : +10 |
| 6 | DEX : +10 |
| 7 | DEX : +12 |
| 8 | DEX : +12 |
| 9 | DEX : +14 |
| 10 | DEX : +14 |
| 11 | DEX : +16 |
| 12 | DEX : +16 |
| 13 | DEX : +16 |
| 14 | DEX : +16 |
| 15 | DEX : +16 |
| 16 | DEX : +16 |
| 17 | DEX : +16 |
| 18 | DEX : +16 |
| 19 | DEX : +16 |
| 20 | DEX : +16 |
INT : +#incINT
| 1 | INT : +6 |
| 2 | INT : +6 |
| 3 | INT : +8 |
| 4 | INT : +8 |
| 5 | INT : +10 |
| 6 | INT : +10 |
| 7 | INT : +12 |
| 8 | INT : +12 |
| 9 | INT : +14 |
| 10 | INT : +14 |
| 11 | INT : +16 |
| 12 | INT : +16 |
| 13 | INT : +16 |
| 14 | INT : +16 |
| 15 | INT : +16 |
| 16 | INT : +16 |
| 17 | INT : +16 |
| 18 | INT : +16 |
| 19 | INT : +16 |
| 20 | INT : +16 |
LUK : +#incLUK
| 1 | LUK : +6 |
| 2 | LUK : +6 |
| 3 | LUK : +8 |
| 4 | LUK : +8 |
| 5 | LUK : +10 |
| 6 | LUK : +10 |
| 7 | LUK : +12 |
| 8 | LUK : +12 |
| 9 | LUK : +14 |
| 10 | LUK : +14 |
| 11 | LUK : +16 |
| 12 | LUK : +16 |
| 13 | LUK : +16 |
| 14 | LUK : +16 |
| 15 | LUK : +16 |
| 16 | LUK : +16 |
| 17 | LUK : +16 |
| 18 | LUK : +16 |
| 19 | LUK : +16 |
| 20 | LUK : +16 |
MaxHP : +#incMHP
| 1 | MaxHP : +20 |
| 2 | MaxHP : +40 |
| 3 | MaxHP : +60 |
| 4 | MaxHP : +80 |
| 5 | MaxHP : +100 |
| 6 | MaxHP : +120 |
| 7 | MaxHP : +140 |
| 8 | MaxHP : +160 |
| 9 | MaxHP : +180 |
| 10 | MaxHP : +200 |
| 11 | MaxHP : +220 |
| 12 | MaxHP : +240 |
| 13 | MaxHP : +240 |
| 14 | MaxHP : +240 |
| 15 | MaxHP : +240 |
| 16 | MaxHP : +240 |
| 17 | MaxHP : +240 |
| 18 | MaxHP : +240 |
| 19 | MaxHP : +240 |
| 20 | MaxHP : +240 |
MaxMP : +#incMMP
| 1 | MaxMP : +20 |
| 2 | MaxMP : +40 |
| 3 | MaxMP : +60 |
| 4 | MaxMP : +80 |
| 5 | MaxMP : +100 |
| 6 | MaxMP : +120 |
| 7 | MaxMP : +140 |
| 8 | MaxMP : +160 |
| 9 | MaxMP : +180 |
| 10 | MaxMP : +200 |
| 11 | MaxMP : +220 |
| 12 | MaxMP : +240 |
| 13 | MaxMP : +240 |
| 14 | MaxMP : +240 |
| 15 | MaxMP : +240 |
| 16 | MaxMP : +240 |
| 17 | MaxMP : +240 |
| 18 | MaxMP : +240 |
| 19 | MaxMP : +240 |
| 20 | MaxMP : +240 |
Accuracy: +#incACC
| 1 | Accuracy: +6 |
| 2 | Accuracy: +12 |
| 3 | Accuracy: +18 |
| 4 | Accuracy: +24 |
| 5 | Accuracy: +30 |
| 6 | Accuracy: +36 |
| 7 | Accuracy: +42 |
| 8 | Accuracy: +48 |
| 9 | Accuracy: +54 |
| 10 | Accuracy: +60 |
| 11 | Accuracy: +66 |
| 12 | Accuracy: +72 |
| 13 | Accuracy: +72 |
| 14 | Accuracy: +72 |
| 15 | Accuracy: +72 |
| 16 | Accuracy: +72 |
| 17 | Accuracy: +72 |
| 18 | Accuracy: +72 |
| 19 | Accuracy: +72 |
| 20 | Accuracy: +72 |
Evasion: +#incEVA
| 1 | Evasion: +6 |
| 2 | Evasion: +12 |
| 3 | Evasion: +18 |
| 4 | Evasion: +24 |
| 5 | Evasion: +30 |
| 6 | Evasion: +36 |
| 7 | Evasion: +42 |
| 8 | Evasion: +48 |
| 9 | Evasion: +54 |
| 10 | Evasion: +60 |
| 11 | Evasion: +66 |
| 12 | Evasion: +72 |
| 13 | Evasion: +72 |
| 14 | Evasion: +72 |
| 15 | Evasion: +72 |
| 16 | Evasion: +72 |
| 17 | Evasion: +72 |
| 18 | Evasion: +72 |
| 19 | Evasion: +72 |
| 20 | Evasion: +72 |
Speed: +#incSpeed
optionType: Shoe
| 1 | Speed: +6 |
| 2 | Speed: +6 |
| 3 | Speed: +6 |
| 4 | Speed: +8 |
| 5 | Speed: +8 |
| 6 | Speed: +8 |
| 7 | Speed: +8 |
| 8 | Speed: +10 |
| 9 | Speed: +10 |
| 10 | Speed: +10 |
| 11 | Speed: +10 |
| 12 | Speed: +12 |
| 13 | Speed: +12 |
| 14 | Speed: +12 |
| 15 | Speed: +12 |
| 16 | Speed: +12 |
| 17 | Speed: +12 |
| 18 | Speed: +12 |
| 19 | Speed: +12 |
| 20 | Speed: +12 |
Jump: +#incJump
optionType: Shoe
| 1 | Jump: +6 |
| 2 | Jump: +6 |
| 3 | Jump: +6 |
| 4 | Jump: +8 |
| 5 | Jump: +8 |
| 6 | Jump: +8 |
| 7 | Jump: +8 |
| 8 | Jump: +10 |
| 9 | Jump: +10 |
| 10 | Jump: +10 |
| 11 | Jump: +10 |
| 12 | Jump: +12 |
| 13 | Jump: +12 |
| 14 | Jump: +12 |
| 15 | Jump: +12 |
| 16 | Jump: +12 |
| 17 | Jump: +12 |
| 18 | Jump: +12 |
| 19 | Jump: +12 |
| 20 | Jump: +12 |
Weapon Attack: +#incPAD
optionType: Weapon
| 1 | Weapon Attack: +6 |
| 2 | Weapon Attack: +6 |
| 3 | Weapon Attack: +8 |
| 4 | Weapon Attack: +8 |
| 5 | Weapon Attack: +10 |
| 6 | Weapon Attack: +10 |
| 7 | Weapon Attack: +12 |
| 8 | Weapon Attack: +12 |
| 9 | Weapon Attack: +14 |
| 10 | Weapon Attack: +14 |
| 11 | Weapon Attack: +16 |
| 12 | Weapon Attack: +16 |
| 13 | Weapon Attack: +16 |
| 14 | Weapon Attack: +16 |
| 15 | Weapon Attack: +16 |
| 16 | Weapon Attack: +16 |
| 17 | Weapon Attack: +16 |
| 18 | Weapon Attack: +16 |
| 19 | Weapon Attack: +16 |
| 20 | Weapon Attack: +16 |
Magic Attack: +#incMAD
optionType: Weapon
| 1 | Magic Attack: +6 |
| 2 | Magic Attack: +6 |
| 3 | Magic Attack: +8 |
| 4 | Magic Attack: +8 |
| 5 | Magic Attack: +10 |
| 6 | Magic Attack: +10 |
| 7 | Magic Attack: +12 |
| 8 | Magic Attack: +12 |
| 9 | Magic Attack: +14 |
| 10 | Magic Attack: +14 |
| 11 | Magic Attack: +16 |
| 12 | Magic Attack: +16 |
| 13 | Magic Attack: +16 |
| 14 | Magic Attack: +16 |
| 15 | Magic Attack: +16 |
| 16 | Magic Attack: +16 |
| 17 | Magic Attack: +16 |
| 18 | Magic Attack: +16 |
| 19 | Magic Attack: +16 |
| 20 | Magic Attack: +16 |
Weapon Defense: +#incPDD
optionType: Armor & Accessories
| 1 | Weapon Defense: +20 |
| 2 | Weapon Defense: +40 |
| 3 | Weapon Defense: +60 |
| 4 | Weapon Defense: +80 |
| 5 | Weapon Defense: +100 |
| 6 | Weapon Defense: +120 |
| 7 | Weapon Defense: +140 |
| 8 | Weapon Defense: +160 |
| 9 | Weapon Defense: +180 |
| 10 | Weapon Defense: +200 |
| 11 | Weapon Defense: +220 |
| 12 | Weapon Defense: +240 |
| 13 | Weapon Defense: +240 |
| 14 | Weapon Defense: +240 |
| 15 | Weapon Defense: +240 |
| 16 | Weapon Defense: +240 |
| 17 | Weapon Defense: +240 |
| 18 | Weapon Defense: +240 |
| 19 | Weapon Defense: +240 |
| 20 | Weapon Defense: +240 |
Magic Defense: +#incMDD
optionType: Armor & Accessories
| 1 | Magic Defense: +20 |
| 2 | Magic Defense: +40 |
| 3 | Magic Defense: +60 |
| 4 | Magic Defense: +80 |
| 5 | Magic Defense: +100 |
| 6 | Magic Defense: +120 |
| 7 | Magic Defense: +140 |
| 8 | Magic Defense: +160 |
| 9 | Magic Defense: +180 |
| 10 | Magic Defense: +200 |
| 11 | Magic Defense: +220 |
| 12 | Magic Defense: +240 |
| 13 | Magic Defense: +240 |
| 14 | Magic Defense: +240 |
| 15 | Magic Defense: +240 |
| 16 | Magic Defense: +240 |
| 17 | Magic Defense: +240 |
| 18 | Magic Defense: +240 |
| 19 | Magic Defense: +240 |
| 20 | Magic Defense: +240 |
STR : +#incSTRr%
| 1 | STR : +3% |
| 2 | STR : +3% |
| 3 | STR : +3% |
| 4 | STR : +6% |
| 5 | STR : +6% |
| 6 | STR : +6% |
| 7 | STR : +6% |
| 8 | STR : +9% |
| 9 | STR : +9% |
| 10 | STR : +9% |
| 11 | STR : +9% |
| 12 | STR : +9% |
| 13 | STR : +9% |
| 14 | STR : +9% |
| 15 | STR : +9% |
| 16 | STR : +9% |
| 17 | STR : +9% |
| 18 | STR : +9% |
| 19 | STR : +9% |
| 20 | STR : +9% |
DEX : +#incDEXr%
| 1 | DEX : +3% |
| 2 | DEX : +3% |
| 3 | DEX : +3% |
| 4 | DEX : +6% |
| 5 | DEX : +6% |
| 6 | DEX : +6% |
| 7 | DEX : +6% |
| 8 | DEX : +9% |
| 9 | DEX : +9% |
| 10 | DEX : +9% |
| 11 | DEX : +9% |
| 12 | DEX : +9% |
| 13 | DEX : +9% |
| 14 | DEX : +9% |
| 15 | DEX : +9% |
| 16 | DEX : +9% |
| 17 | DEX : +9% |
| 18 | DEX : +9% |
| 19 | DEX : +9% |
| 20 | DEX : +9% |
INT : +#incINTr%
| 1 | INT : +3% |
| 2 | INT : +3% |
| 3 | INT : +3% |
| 4 | INT : +6% |
| 5 | INT : +6% |
| 6 | INT : +6% |
| 7 | INT : +6% |
| 8 | INT : +9% |
| 9 | INT : +9% |
| 10 | INT : +9% |
| 11 | INT : +9% |
| 12 | INT : +9% |
| 13 | INT : +9% |
| 14 | INT : +9% |
| 15 | INT : +9% |
| 16 | INT : +9% |
| 17 | INT : +9% |
| 18 | INT : +9% |
| 19 | INT : +9% |
| 20 | INT : +9% |
LUK : +#incLUKr%
| 1 | LUK : +3% |
| 2 | LUK : +3% |
| 3 | LUK : +3% |
| 4 | LUK : +6% |
| 5 | LUK : +6% |
| 6 | LUK : +6% |
| 7 | LUK : +6% |
| 8 | LUK : +9% |
| 9 | LUK : +9% |
| 10 | LUK : +9% |
| 11 | LUK : +9% |
| 12 | LUK : +9% |
| 13 | LUK : +9% |
| 14 | LUK : +9% |
| 15 | LUK : +9% |
| 16 | LUK : +9% |
| 17 | LUK : +9% |
| 18 | LUK : +9% |
| 19 | LUK : +9% |
| 20 | LUK : +9% |
MaxHP : +#incMHPr%
optionType: Armor & Accessories
| 1 | MaxHP : +3% |
| 2 | MaxHP : +3% |
| 3 | MaxHP : +3% |
| 4 | MaxHP : +6% |
| 5 | MaxHP : +6% |
| 6 | MaxHP : +6% |
| 7 | MaxHP : +6% |
| 8 | MaxHP : +9% |
| 9 | MaxHP : +9% |
| 10 | MaxHP : +9% |
| 11 | MaxHP : +9% |
| 12 | MaxHP : +9% |
| 13 | MaxHP : +9% |
| 14 | MaxHP : +9% |
| 15 | MaxHP : +9% |
| 16 | MaxHP : +9% |
| 17 | MaxHP : +9% |
| 18 | MaxHP : +9% |
| 19 | MaxHP : +9% |
| 20 | MaxHP : +9% |
MaxMP : +#incMMPr%
optionType: Armor & Accessories
| 1 | MaxMP : +3% |
| 2 | MaxMP : +3% |
| 3 | MaxMP : +3% |
| 4 | MaxMP : +6% |
| 5 | MaxMP : +6% |
| 6 | MaxMP : +6% |
| 7 | MaxMP : +6% |
| 8 | MaxMP : +9% |
| 9 | MaxMP : +9% |
| 10 | MaxMP : +9% |
| 11 | MaxMP : +9% |
| 12 | MaxMP : +9% |
| 13 | MaxMP : +9% |
| 14 | MaxMP : +9% |
| 15 | MaxMP : +9% |
| 16 | MaxMP : +9% |
| 17 | MaxMP : +9% |
| 18 | MaxMP : +9% |
| 19 | MaxMP : +9% |
| 20 | MaxMP : +9% |
Accuracy: +#incACCr%
| 1 | Accuracy: +3% |
| 2 | Accuracy: +3% |
| 3 | Accuracy: +3% |
| 4 | Accuracy: +6% |
| 5 | Accuracy: +6% |
| 6 | Accuracy: +6% |
| 7 | Accuracy: +6% |
| 8 | Accuracy: +9% |
| 9 | Accuracy: +9% |
| 10 | Accuracy: +9% |
| 11 | Accuracy: +9% |
| 12 | Accuracy: +9% |
| 13 | Accuracy: +9% |
| 14 | Accuracy: +9% |
| 15 | Accuracy: +9% |
| 16 | Accuracy: +9% |
| 17 | Accuracy: +9% |
| 18 | Accuracy: +9% |
| 19 | Accuracy: +9% |
| 20 | Accuracy: +9% |
Evasion: +#incEVAr%
| 1 | Evasion: +3% |
| 2 | Evasion: +3% |
| 3 | Evasion: +3% |
| 4 | Evasion: +6% |
| 5 | Evasion: +6% |
| 6 | Evasion: +6% |
| 7 | Evasion: +6% |
| 8 | Evasion: +9% |
| 9 | Evasion: +9% |
| 10 | Evasion: +9% |
| 11 | Evasion: +9% |
| 12 | Evasion: +9% |
| 13 | Evasion: +9% |
| 14 | Evasion: +9% |
| 15 | Evasion: +9% |
| 16 | Evasion: +9% |
| 17 | Evasion: +9% |
| 18 | Evasion: +9% |
| 19 | Evasion: +9% |
| 20 | Evasion: +9% |
Weapon Attack: +#incPADr%
optionType: Weapon
| 1 | Weapon Attack: +3% |
| 2 | Weapon Attack: +3% |
| 3 | Weapon Attack: +3% |
| 4 | Weapon Attack: +6% |
| 5 | Weapon Attack: +6% |
| 6 | Weapon Attack: +6% |
| 7 | Weapon Attack: +6% |
| 8 | Weapon Attack: +9% |
| 9 | Weapon Attack: +9% |
| 10 | Weapon Attack: +9% |
| 11 | Weapon Attack: +9% |
| 12 | Weapon Attack: +9% |
| 13 | Weapon Attack: +9% |
| 14 | Weapon Attack: +9% |
| 15 | Weapon Attack: +9% |
| 16 | Weapon Attack: +9% |
| 17 | Weapon Attack: +9% |
| 18 | Weapon Attack: +9% |
| 19 | Weapon Attack: +9% |
| 20 | Weapon Attack: +9% |
Magic Attack: +#incMADr%
optionType: Weapon
| 1 | Magic Attack: +3% |
| 2 | Magic Attack: +3% |
| 3 | Magic Attack: +3% |
| 4 | Magic Attack: +6% |
| 5 | Magic Attack: +6% |
| 6 | Magic Attack: +6% |
| 7 | Magic Attack: +6% |
| 8 | Magic Attack: +9% |
| 9 | Magic Attack: +9% |
| 10 | Magic Attack: +9% |
| 11 | Magic Attack: +9% |
| 12 | Magic Attack: +9% |
| 13 | Magic Attack: +9% |
| 14 | Magic Attack: +9% |
| 15 | Magic Attack: +9% |
| 16 | Magic Attack: +9% |
| 17 | Magic Attack: +9% |
| 18 | Magic Attack: +9% |
| 19 | Magic Attack: +9% |
| 20 | Magic Attack: +9% |
Weapon Defense: +#incPDDr%
optionType: Armor & Accessories
| 1 | Weapon Defense: +3% |
| 2 | Weapon Defense: +3% |
| 3 | Weapon Defense: +3% |
| 4 | Weapon Defense: +6% |
| 5 | Weapon Defense: +6% |
| 6 | Weapon Defense: +6% |
| 7 | Weapon Defense: +6% |
| 8 | Weapon Defense: +9% |
| 9 | Weapon Defense: +9% |
| 10 | Weapon Defense: +9% |
| 11 | Weapon Defense: +9% |
| 12 | Weapon Defense: +9% |
| 13 | Weapon Defense: +9% |
| 14 | Weapon Defense: +9% |
| 15 | Weapon Defense: +9% |
| 16 | Weapon Defense: +9% |
| 17 | Weapon Defense: +9% |
| 18 | Weapon Defense: +9% |
| 19 | Weapon Defense: +9% |
| 20 | Weapon Defense: +9% |
Magic Defense: +#incMDDr%
optionType: Armor & Accessories
| 1 | Magic Defense: +3% |
| 2 | Magic Defense: +3% |
| 3 | Magic Defense: +3% |
| 4 | Magic Defense: +6% |
| 5 | Magic Defense: +6% |
| 6 | Magic Defense: +6% |
| 7 | Magic Defense: +6% |
| 8 | Magic Defense: +9% |
| 9 | Magic Defense: +9% |
| 10 | Magic Defense: +9% |
| 11 | Magic Defense: +9% |
| 12 | Magic Defense: +9% |
| 13 | Magic Defense: +9% |
| 14 | Magic Defense: +9% |
| 15 | Magic Defense: +9% |
| 16 | Magic Defense: +9% |
| 17 | Magic Defense: +9% |
| 18 | Magic Defense: +9% |
| 19 | Magic Defense: +9% |
| 20 | Magic Defense: +9% |
Critical Rate: +#incCr%
optionType: Weapon
| 1 | Critical Rate: +3% |
| 2 | Critical Rate: +3% |
| 3 | Critical Rate: +3% |
| 4 | Critical Rate: +6% |
| 5 | Critical Rate: +6% |
| 6 | Critical Rate: +6% |
| 7 | Critical Rate: +6% |
| 8 | Critical Rate: +9% |
| 9 | Critical Rate: +9% |
| 10 | Critical Rate: +9% |
| 11 | Critical Rate: +9% |
| 12 | Critical Rate: +9% |
| 13 | Critical Rate: +9% |
| 14 | Critical Rate: +9% |
| 15 | Critical Rate: +9% |
| 16 | Critical Rate: +9% |
| 17 | Critical Rate: +9% |
| 18 | Critical Rate: +9% |
| 19 | Critical Rate: +9% |
| 20 | Critical Rate: +9% |
Damage: +#incDAMr%
optionType: Weapon
| 1 | Damage: +3% |
| 2 | Damage: +3% |
| 3 | Damage: +3% |
| 4 | Damage: +6% |
| 5 | Damage: +6% |
| 6 | Damage: +6% |
| 7 | Damage: +6% |
| 8 | Damage: +9% |
| 9 | Damage: +9% |
| 10 | Damage: +9% |
| 11 | Damage: +9% |
| 12 | Damage: +9% |
| 13 | Damage: +9% |
| 14 | Damage: +9% |
| 15 | Damage: +9% |
| 16 | Damage: +9% |
| 17 | Damage: +9% |
| 18 | Damage: +9% |
| 19 | Damage: +9% |
| 20 | Damage: +9% |
All Stat: +#incSTRr%
| 1 | All Stat: +2% |
| 2 | All Stat: +2% |
| 3 | All Stat: +2% |
| 4 | All Stat: +4% |
| 5 | All Stat: +4% |
| 6 | All Stat: +4% |
| 7 | All Stat: +4% |
| 8 | All Stat: +6% |
| 9 | All Stat: +6% |
| 10 | All Stat: +6% |
| 11 | All Stat: +6% |
| 12 | All Stat: +6% |
| 13 | All Stat: +6% |
| 14 | All Stat: +6% |
| 15 | All Stat: +6% |
| 16 | All Stat: +6% |
| 17 | All Stat: +6% |
| 18 | All Stat: +6% |
| 19 | All Stat: +6% |
| 20 | All Stat: +6% |
All Skill: +#incAllskill
Level REQ: 30
optionType: Hat
optionType: Hat
| 1 | All Skill: +1 |
| 2 | All Skill: +1 |
| 3 | All Skill: +1 |
| 4 | All Skill: +1 |
| 5 | All Skill: +1 |
| 6 | All Skill: +1 |
| 7 | All Skill: +1 |
| 8 | All Skill: +1 |
| 9 | All Skill: +1 |
| 10 | All Skill: +1 |
| 11 | All Skill: +1 |
| 12 | All Skill: +1 |
| 13 | All Skill: +1 |
| 14 | All Skill: +1 |
| 15 | All Skill: +1 |
| 16 | All Skill: +1 |
| 17 | All Skill: +1 |
| 18 | All Skill: +1 |
| 19 | All Skill: +1 |
| 20 | All Skill: +1 |
All Skills: +#incAllskill
Level REQ: 70
optionType: Hat
optionType: Hat
| 1 | All Skills: +2 |
| 2 | All Skills: +2 |
| 3 | All Skills: +2 |
| 4 | All Skills: +2 |
| 5 | All Skills: +2 |
| 6 | All Skills: +2 |
| 7 | All Skills: +2 |
| 8 | All Skills: +2 |
| 9 | All Skills: +2 |
| 10 | All Skills: +2 |
| 11 | All Skills: +2 |
| 12 | All Skills: +2 |
| 13 | All Skills: +2 |
| 14 | All Skills: +2 |
| 15 | All Skills: +2 |
| 16 | All Skills: +2 |
| 17 | All Skills: +2 |
| 18 | All Skills: +2 |
| 19 | All Skills: +2 |
| 20 | All Skills: +2 |
Ignore #ignoreTargetDEF% of the enemy's defense
Level REQ: 50
optionType: Weapon
optionType: Weapon
| 1 | Ignore 30% of the enemy's defense |
| 2 | Ignore 30% of the enemy's defense |
| 3 | Ignore 30% of the enemy's defense |
| 4 | Ignore 30% of the enemy's defense |
| 5 | Ignore 30% of the enemy's defense |
| 6 | Ignore 30% of the enemy's defense |
| 7 | Ignore 30% of the enemy's defense |
| 8 | Ignore 30% of the enemy's defense |
| 9 | Ignore 30% of the enemy's defense |
| 10 | Ignore 30% of the enemy's defense |
| 11 | Ignore 30% of the enemy's defense |
| 12 | Ignore 30% of the enemy's defense |
| 13 | Ignore 30% of the enemy's defense |
| 14 | Ignore 30% of the enemy's defense |
| 15 | Ignore 30% of the enemy's defense |
| 16 | Ignore 30% of the enemy's defense |
| 17 | Ignore 30% of the enemy's defense |
| 18 | Ignore 30% of the enemy's defense |
| 19 | Ignore 30% of the enemy's defense |
| 20 | Ignore 30% of the enemy's defense |
Ignore #ignoreDAMr% damage at a #prop% rate.
Level REQ: 20
optionType: Armor & Katara
optionType: Armor & Katara
| 1 | Ignore 20% damage at a 5% rate. |
| 2 | Ignore 20% damage at a 5% rate. |
| 3 | Ignore 20% damage at a 5% rate. |
| 4 | Ignore 20% damage at a 5% rate. |
| 5 | Ignore 20% damage at a 5% rate. |
| 6 | Ignore 20% damage at a 5% rate. |
| 7 | Ignore 20% damage at a 5% rate. |
| 8 | Ignore 20% damage at a 5% rate. |
| 9 | Ignore 20% damage at a 5% rate. |
| 10 | Ignore 20% damage at a 5% rate. |
| 11 | Ignore 20% damage at a 5% rate. |
| 12 | Ignore 20% damage at a 5% rate. |
| 13 | Ignore 20% damage at a 5% rate. |
| 14 | Ignore 20% damage at a 5% rate. |
| 15 | Ignore 20% damage at a 5% rate. |
| 16 | Ignore 20% damage at a 5% rate. |
| 17 | Ignore 20% damage at a 5% rate. |
| 18 | Ignore 20% damage at a 5% rate. |
| 19 | Ignore 20% damage at a 5% rate. |
| 20 | Ignore 20% damage at a 5% rate. |
Ignore #ignoreDAMr% of the enemy's damage at a #prop% rate.
Level REQ: 40
optionType: Armor & Katara
optionType: Armor & Katara
| 1 | Ignore 40% of the enemy's damage at a 5% rate. |
| 2 | Ignore 40% of the enemy's damage at a 5% rate. |
| 3 | Ignore 40% of the enemy's damage at a 5% rate. |
| 4 | Ignore 40% of the enemy's damage at a 5% rate. |
| 5 | Ignore 40% of the enemy's damage at a 5% rate. |
| 6 | Ignore 40% of the enemy's damage at a 5% rate. |
| 7 | Ignore 40% of the enemy's damage at a 5% rate. |
| 8 | Ignore 40% of the enemy's damage at a 5% rate. |
| 9 | Ignore 40% of the enemy's damage at a 5% rate. |
| 10 | Ignore 40% of the enemy's damage at a 5% rate. |
| 11 | Ignore 40% of the enemy's damage at a 5% rate. |
| 12 | Ignore 40% of the enemy's damage at a 5% rate. |
| 13 | Ignore 40% of the enemy's damage at a 5% rate. |
| 14 | Ignore 40% of the enemy's damage at a 5% rate. |
| 15 | Ignore 40% of the enemy's damage at a 5% rate. |
| 16 | Ignore 40% of the enemy's damage at a 5% rate. |
| 17 | Ignore 40% of the enemy's damage at a 5% rate. |
| 18 | Ignore 40% of the enemy's damage at a 5% rate. |
| 19 | Ignore 40% of the enemy's damage at a 5% rate. |
| 20 | Ignore 40% of the enemy's damage at a 5% rate. |
Invincibility duration after attacked: +#time second(s)
optionType: Tops & Overalls
| 1 | Invincibility duration after attacked: +2 second(s) |
| 2 | Invincibility duration after attacked: +2 second(s) |
| 3 | Invincibility duration after attacked: +2 second(s) |
| 4 | Invincibility duration after attacked: +2 second(s) |
| 5 | Invincibility duration after attacked: +2 second(s) |
| 6 | Invincibility duration after attacked: +2 second(s) |
| 7 | Invincibility duration after attacked: +2 second(s) |
| 8 | Invincibility duration after attacked: +2 second(s) |
| 9 | Invincibility duration after attacked: +2 second(s) |
| 10 | Invincibility duration after attacked: +2 second(s) |
| 11 | Invincibility duration after attacked: +2 second(s) |
| 12 | Invincibility duration after attacked: +2 second(s) |
| 13 | Invincibility duration after attacked: +2 second(s) |
| 14 | Invincibility duration after attacked: +2 second(s) |
| 15 | Invincibility duration after attacked: +2 second(s) |
| 16 | Invincibility duration after attacked: +2 second(s) |
| 17 | Invincibility duration after attacked: +2 second(s) |
| 18 | Invincibility duration after attacked: +2 second(s) |
| 19 | Invincibility duration after attacked: +2 second(s) |
| 20 | Invincibility duration after attacked: +2 second(s) |
Become invincible for #time seconds at a #prop% rate after being attacked.
optionType: Tops & Overalls
| 1 | Become invincible for 5 seconds at a 2% rate after being attacked. |
| 2 | Become invincible for 5 seconds at a 2% rate after being attacked. |
| 3 | Become invincible for 5 seconds at a 2% rate after being attacked. |
| 4 | Become invincible for 5 seconds at a 2% rate after being attacked. |
| 5 | Become invincible for 6 seconds at a 2% rate after being attacked. |
| 6 | Become invincible for 6 seconds at a 2% rate after being attacked. |
| 7 | Become invincible for 6 seconds at a 2% rate after being attacked. |
| 8 | Become invincible for 6 seconds at a 2% rate after being attacked. |
| 9 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 10 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 11 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 12 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 13 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 14 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 15 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 16 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 17 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 18 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 19 | Become invincible for 7 seconds at a 2% rate after being attacked. |
| 20 | Become invincible for 7 seconds at a 2% rate after being attacked. |
HP Recovery Effects: +#RecoveryUP%
optionType: Armor & Accessories
| 1 | HP Recovery Effects: +10% |
| 2 | HP Recovery Effects: +10% |
| 3 | HP Recovery Effects: +10% |
| 4 | HP Recovery Effects: +20% |
| 5 | HP Recovery Effects: +20% |
| 6 | HP Recovery Effects: +20% |
| 7 | HP Recovery Effects: +20% |
| 8 | HP Recovery Effects: +30% |
| 9 | HP Recovery Effects: +30% |
| 10 | HP Recovery Effects: +30% |
| 11 | HP Recovery Effects: +30% |
| 12 | HP Recovery Effects: +30% |
| 13 | HP Recovery Effects: +30% |
| 14 | HP Recovery Effects: +30% |
| 15 | HP Recovery Effects: +30% |
| 16 | HP Recovery Effects: +30% |
| 17 | HP Recovery Effects: +30% |
| 18 | HP Recovery Effects: +30% |
| 19 | HP Recovery Effects: +30% |
| 20 | HP Recovery Effects: +30% |
Damage against bosses: +#incDAMr%
Level REQ: 50
optionType: Weapon
optionType: Weapon
| 1 | Damage against bosses: +20% |
| 2 | Damage against bosses: +20% |
| 3 | Damage against bosses: +20% |
| 4 | Damage against bosses: +20% |
| 5 | Damage against bosses: +20% |
| 6 | Damage against bosses: +20% |
| 7 | Damage against bosses: +20% |
| 8 | Damage against bosses: +20% |
| 9 | Damage against bosses: +20% |
| 10 | Damage against bosses: +20% |
| 11 | Damage against bosses: +20% |
| 12 | Damage against bosses: +20% |
| 13 | Damage against bosses: +20% |
| 14 | Damage against bosses: +20% |
| 15 | Damage against bosses: +20% |
| 16 | Damage against bosses: +20% |
| 17 | Damage against bosses: +20% |
| 18 | Damage against bosses: +20% |
| 19 | Damage against bosses: +20% |
| 20 | Damage against bosses: +20% |
Boss Damage: +#incDAMr%
Level REQ: 100
optionType: Weapon
optionType: Weapon
| 1 | Boss Damage: +30% |
| 2 | Boss Damage: +30% |
| 3 | Boss Damage: +30% |
| 4 | Boss Damage: +30% |
| 5 | Boss Damage: +30% |
| 6 | Boss Damage: +30% |
| 7 | Boss Damage: +30% |
| 8 | Boss Damage: +30% |
| 9 | Boss Damage: +30% |
| 10 | Boss Damage: +30% |
| 11 | Boss Damage: +30% |
| 12 | Boss Damage: +30% |
| 13 | Boss Damage: +30% |
| 14 | Boss Damage: +30% |
| 15 | Boss Damage: +30% |
| 16 | Boss Damage: +30% |
| 17 | Boss Damage: +30% |
| 18 | Boss Damage: +30% |
| 19 | Boss Damage: +30% |
| 20 | Boss Damage: +30% |
#prop% chance of auto-steal
Level REQ: 20
optionType: Glove
optionType: Glove
| 1 | 1% chance of auto-steal |
| 2 | 1% chance of auto-steal |
| 3 | 1% chance of auto-steal |
| 4 | 1% chance of auto-steal |
| 5 | 1% chance of auto-steal |
| 6 | 1% chance of auto-steal |
| 7 | 1% chance of auto-steal |
| 8 | 1% chance of auto-steal |
| 9 | 1% chance of auto-steal |
| 10 | 1% chance of auto-steal |
| 11 | 1% chance of auto-steal |
| 12 | 1% chance of auto-steal |
| 13 | 1% chance of auto-steal |
| 14 | 1% chance of auto-steal |
| 15 | 1% chance of auto-steal |
| 16 | 1% chance of auto-steal |
| 17 | 1% chance of auto-steal |
| 18 | 1% chance of auto-steal |
| 19 | 1% chance of auto-steal |
| 20 | 1% chance of auto-steal |
#prop% chance of auto steal
Level REQ: 40
optionType: Glove
optionType: Glove
| 1 | 2% chance of auto steal |
| 2 | 2% chance of auto steal |
| 3 | 2% chance of auto steal |
| 4 | 2% chance of auto steal |
| 5 | 2% chance of auto steal |
| 6 | 2% chance of auto steal |
| 7 | 2% chance of auto steal |
| 8 | 2% chance of auto steal |
| 9 | 2% chance of auto steal |
| 10 | 2% chance of auto steal |
| 11 | 2% chance of auto steal |
| 12 | 2% chance of auto steal |
| 13 | 2% chance of auto steal |
| 14 | 2% chance of auto steal |
| 15 | 2% chance of auto steal |
| 16 | 2% chance of auto steal |
| 17 | 2% chance of auto steal |
| 18 | 2% chance of auto steal |
| 19 | 2% chance of auto steal |
| 20 | 2% chance of auto steal |
<Decent Haste> skill available
Level REQ: 70
optionType: Shoe
optionType: Shoe
| 1 | <Decent Haste> skill available |
| 2 | <Decent Haste> skill available |
| 3 | <Decent Haste> skill available |
| 4 | <Decent Haste> skill available |
| 5 | <Decent Haste> skill available |
| 6 | <Decent Haste> skill available |
| 7 | <Decent Haste> skill available |
| 8 | <Decent Haste> skill available |
| 9 | <Decent Haste> skill available |
| 10 | <Decent Haste> skill available |
| 11 | <Decent Haste> skill available |
| 12 | <Decent Haste> skill available |
| 13 | <Decent Haste> skill available |
| 14 | <Decent Haste> skill available |
| 15 | <Decent Haste> skill available |
| 16 | <Decent Haste> skill available |
| 17 | <Decent Haste> skill available |
| 18 | <Decent Haste> skill available |
| 19 | <Decent Haste> skill available |
| 20 | <Decent Haste> skill available |
<Decent Mystic Door> skill available
Level REQ: 70
optionType: Hat
optionType: Hat
| 1 | <Decent Mystic Door> skill available |
| 2 | <Decent Mystic Door> skill available |
| 3 | <Decent Mystic Door> skill available |
| 4 | <Decent Mystic Door> skill available |
| 5 | <Decent Mystic Door> skill available |
| 6 | <Decent Mystic Door> skill available |
| 7 | <Decent Mystic Door> skill available |
| 8 | <Decent Mystic Door> skill available |
| 9 | <Decent Mystic Door> skill available |
| 10 | <Decent Mystic Door> skill available |
| 11 | <Decent Mystic Door> skill available |
| 12 | <Decent Mystic Door> skill available |
| 13 | <Decent Mystic Door> skill available |
| 14 | <Decent Mystic Door> skill available |
| 15 | <Decent Mystic Door> skill available |
| 16 | <Decent Mystic Door> skill available |
| 17 | <Decent Mystic Door> skill available |
| 18 | <Decent Mystic Door> skill available |
| 19 | <Decent Mystic Door> skill available |
| 20 | <Decent Mystic Door> skill available |
<Decent Sharp Eyes> skill available
Level REQ: 120
optionType: Glove
optionType: Glove
| 1 | <Decent Sharp Eyes> skill available |
| 2 | <Decent Sharp Eyes> skill available |
| 3 | <Decent Sharp Eyes> skill available |
| 4 | <Decent Sharp Eyes> skill available |
| 5 | <Decent Sharp Eyes> skill available |
| 6 | <Decent Sharp Eyes> skill available |
| 7 | <Decent Sharp Eyes> skill available |
| 8 | <Decent Sharp Eyes> skill available |
| 9 | <Decent Sharp Eyes> skill available |
| 10 | <Decent Sharp Eyes> skill available |
| 11 | <Decent Sharp Eyes> skill available |
| 12 | <Decent Sharp Eyes> skill available |
| 13 | <Decent Sharp Eyes> skill available |
| 14 | <Decent Sharp Eyes> skill available |
| 15 | <Decent Sharp Eyes> skill available |
| 16 | <Decent Sharp Eyes> skill available |
| 17 | <Decent Sharp Eyes> skill available |
| 18 | <Decent Sharp Eyes> skill available |
| 19 | <Decent Sharp Eyes> skill available |
| 20 | <Decent Sharp Eyes> skill available |
<Decent Hyperbody> skill available
Level REQ: 70
optionType: Bottoms
optionType: Bottoms
| 1 | <Decent Hyperbody> skill available |
| 2 | <Decent Hyperbody> skill available |
| 3 | <Decent Hyperbody> skill available |
| 4 | <Decent Hyperbody> skill available |
| 5 | <Decent Hyperbody> skill available |
| 6 | <Decent Hyperbody> skill available |
| 7 | <Decent Hyperbody> skill available |
| 8 | <Decent Hyperbody> skill available |
| 9 | <Decent Hyperbody> skill available |
| 10 | <Decent Hyperbody> skill available |
| 11 | <Decent Hyperbody> skill available |
| 12 | <Decent Hyperbody> skill available |
| 13 | <Decent Hyperbody> skill available |
| 14 | <Decent Hyperbody> skill available |
| 15 | <Decent Hyperbody> skill available |
| 16 | <Decent Hyperbody> skill available |
| 17 | <Decent Hyperbody> skill available |
| 18 | <Decent Hyperbody> skill available |
| 19 | <Decent Hyperbody> skill available |
| 20 | <Decent Hyperbody> skill available |
Pool E
STR : +#incSTR
| 1 | STR : +8 |
| 2 | STR : +8 |
| 3 | STR : +10 |
| 4 | STR : +10 |
| 5 | STR : +12 |
| 6 | STR : +12 |
| 7 | STR : +14 |
| 8 | STR : +14 |
| 9 | STR : +16 |
| 10 | STR : +16 |
| 11 | STR : +18 |
| 12 | STR : +18 |
| 13 | STR : +18 |
| 14 | STR : +18 |
| 15 | STR : +18 |
| 16 | STR : +18 |
| 17 | STR : +18 |
| 18 | STR : +18 |
| 19 | STR : +18 |
| 20 | STR : +18 |
DEX : +#incDEX
| 1 | DEX : +8 |
| 2 | DEX : +8 |
| 3 | DEX : +10 |
| 4 | DEX : +10 |
| 5 | DEX : +12 |
| 6 | DEX : +12 |
| 7 | DEX : +14 |
| 8 | DEX : +14 |
| 9 | DEX : +16 |
| 10 | DEX : +16 |
| 11 | DEX : +18 |
| 12 | DEX : +18 |
| 13 | DEX : +18 |
| 14 | DEX : +18 |
| 15 | DEX : +18 |
| 16 | DEX : +18 |
| 17 | DEX : +18 |
| 18 | DEX : +18 |
| 19 | DEX : +18 |
| 20 | DEX : +18 |
INT : +#incINT
| 1 | INT : +8 |
| 2 | INT : +8 |
| 3 | INT : +10 |
| 4 | INT : +10 |
| 5 | INT : +12 |
| 6 | INT : +12 |
| 7 | INT : +14 |
| 8 | INT : +14 |
| 9 | INT : +16 |
| 10 | INT : +16 |
| 11 | INT : +18 |
| 12 | INT : +18 |
| 13 | INT : +18 |
| 14 | INT : +18 |
| 15 | INT : +18 |
| 16 | INT : +18 |
| 17 | INT : +18 |
| 18 | INT : +18 |
| 19 | INT : +18 |
| 20 | INT : +18 |
LUK : +#incLUK
| 1 | LUK : +8 |
| 2 | LUK : +8 |
| 3 | LUK : +10 |
| 4 | LUK : +10 |
| 5 | LUK : +12 |
| 6 | LUK : +12 |
| 7 | LUK : +14 |
| 8 | LUK : +14 |
| 9 | LUK : +16 |
| 10 | LUK : +16 |
| 11 | LUK : +18 |
| 12 | LUK : +18 |
| 13 | LUK : +18 |
| 14 | LUK : +18 |
| 15 | LUK : +18 |
| 16 | LUK : +18 |
| 17 | LUK : +18 |
| 18 | LUK : +18 |
| 19 | LUK : +18 |
| 20 | LUK : +18 |
MaxHP : +#incMHP
| 1 | MaxHP : +25 |
| 2 | MaxHP : +50 |
| 3 | MaxHP : +75 |
| 4 | MaxHP : +100 |
| 5 | MaxHP : +125 |
| 6 | MaxHP : +150 |
| 7 | MaxHP : +175 |
| 8 | MaxHP : +200 |
| 9 | MaxHP : +225 |
| 10 | MaxHP : +250 |
| 11 | MaxHP : +275 |
| 12 | MaxHP : +300 |
| 13 | MaxHP : +300 |
| 14 | MaxHP : +300 |
| 15 | MaxHP : +300 |
| 16 | MaxHP : +300 |
| 17 | MaxHP : +300 |
| 18 | MaxHP : +300 |
| 19 | MaxHP : +300 |
| 20 | MaxHP : +300 |
MaxMP : +#incMMP
| 1 | MaxMP : +25 |
| 2 | MaxMP : +50 |
| 3 | MaxMP : +75 |
| 4 | MaxMP : +100 |
| 5 | MaxMP : +125 |
| 6 | MaxMP : +150 |
| 7 | MaxMP : +175 |
| 8 | MaxMP : +200 |
| 9 | MaxMP : +225 |
| 10 | MaxMP : +250 |
| 11 | MaxMP : +275 |
| 12 | MaxMP : +300 |
| 13 | MaxMP : +300 |
| 14 | MaxMP : +300 |
| 15 | MaxMP : +300 |
| 16 | MaxMP : +300 |
| 17 | MaxMP : +300 |
| 18 | MaxMP : +300 |
| 19 | MaxMP : +300 |
| 20 | MaxMP : +300 |
Accuracy: +#incACC
| 1 | Accuracy: +8 |
| 2 | Accuracy: +16 |
| 3 | Accuracy: +24 |
| 4 | Accuracy: +32 |
| 5 | Accuracy: +40 |
| 6 | Accuracy: +48 |
| 7 | Accuracy: +56 |
| 8 | Accuracy: +64 |
| 9 | Accuracy: +72 |
| 10 | Accuracy: +80 |
| 11 | Accuracy: +88 |
| 12 | Accuracy: +96 |
| 13 | Accuracy: +96 |
| 14 | Accuracy: +96 |
| 15 | Accuracy: +96 |
| 16 | Accuracy: +96 |
| 17 | Accuracy: +96 |
| 18 | Accuracy: +96 |
| 19 | Accuracy: +96 |
| 20 | Accuracy: +96 |
Evasion: +#incEVA
| 1 | Evasion: +8 |
| 2 | Evasion: +16 |
| 3 | Evasion: +24 |
| 4 | Evasion: +32 |
| 5 | Evasion: +40 |
| 6 | Evasion: +48 |
| 7 | Evasion: +56 |
| 8 | Evasion: +64 |
| 9 | Evasion: +72 |
| 10 | Evasion: +80 |
| 11 | Evasion: +88 |
| 12 | Evasion: +96 |
| 13 | Evasion: +96 |
| 14 | Evasion: +96 |
| 15 | Evasion: +96 |
| 16 | Evasion: +96 |
| 17 | Evasion: +96 |
| 18 | Evasion: +96 |
| 19 | Evasion: +96 |
| 20 | Evasion: +96 |
Speed: +#incSpeed
optionType: Shoe
| 1 | Speed: +8 |
| 2 | Speed: +8 |
| 3 | Speed: +8 |
| 4 | Speed: +10 |
| 5 | Speed: +10 |
| 6 | Speed: +10 |
| 7 | Speed: +10 |
| 8 | Speed: +12 |
| 9 | Speed: +12 |
| 10 | Speed: +12 |
| 11 | Speed: +12 |
| 12 | Speed: +14 |
| 13 | Speed: +14 |
| 14 | Speed: +14 |
| 15 | Speed: +14 |
| 16 | Speed: +14 |
| 17 | Speed: +14 |
| 18 | Speed: +14 |
| 19 | Speed: +14 |
| 20 | Speed: +14 |
Jump: +#incJump
optionType: Shoe
| 1 | Jump: +8 |
| 2 | Jump: +8 |
| 3 | Jump: +8 |
| 4 | Jump: +10 |
| 5 | Jump: +10 |
| 6 | Jump: +10 |
| 7 | Jump: +10 |
| 8 | Jump: +12 |
| 9 | Jump: +12 |
| 10 | Jump: +12 |
| 11 | Jump: +12 |
| 12 | Jump: +14 |
| 13 | Jump: +14 |
| 14 | Jump: +14 |
| 15 | Jump: +14 |
| 16 | Jump: +14 |
| 17 | Jump: +14 |
| 18 | Jump: +14 |
| 19 | Jump: +14 |
| 20 | Jump: +14 |
Weapon Attack: +#incPAD
optionType: Weapon
| 1 | Weapon Attack: +8 |
| 2 | Weapon Attack: +8 |
| 3 | Weapon Attack: +10 |
| 4 | Weapon Attack: +10 |
| 5 | Weapon Attack: +12 |
| 6 | Weapon Attack: +12 |
| 7 | Weapon Attack: +14 |
| 8 | Weapon Attack: +14 |
| 9 | Weapon Attack: +16 |
| 10 | Weapon Attack: +16 |
| 11 | Weapon Attack: +18 |
| 12 | Weapon Attack: +18 |
| 13 | Weapon Attack: +18 |
| 14 | Weapon Attack: +18 |
| 15 | Weapon Attack: +18 |
| 16 | Weapon Attack: +18 |
| 17 | Weapon Attack: +18 |
| 18 | Weapon Attack: +18 |
| 19 | Weapon Attack: +18 |
| 20 | Weapon Attack: +18 |
Magic Attack: +#incMAD
optionType: Weapon
| 1 | Magic Attack: +8 |
| 2 | Magic Attack: +8 |
| 3 | Magic Attack: +10 |
| 4 | Magic Attack: +10 |
| 5 | Magic Attack: +12 |
| 6 | Magic Attack: +12 |
| 7 | Magic Attack: +14 |
| 8 | Magic Attack: +14 |
| 9 | Magic Attack: +16 |
| 10 | Magic Attack: +16 |
| 11 | Magic Attack: +18 |
| 12 | Magic Attack: +18 |
| 13 | Magic Attack: +18 |
| 14 | Magic Attack: +18 |
| 15 | Magic Attack: +18 |
| 16 | Magic Attack: +18 |
| 17 | Magic Attack: +18 |
| 18 | Magic Attack: +18 |
| 19 | Magic Attack: +18 |
| 20 | Magic Attack: +18 |
Weapon Defense: +#incPDD
optionType: Armor & Accessories
| 1 | Weapon Defense: +25 |
| 2 | Weapon Defense: +50 |
| 3 | Weapon Defense: +75 |
| 4 | Weapon Defense: +100 |
| 5 | Weapon Defense: +125 |
| 6 | Weapon Defense: +150 |
| 7 | Weapon Defense: +175 |
| 8 | Weapon Defense: +200 |
| 9 | Weapon Defense: +225 |
| 10 | Weapon Defense: +250 |
| 11 | Weapon Defense: +275 |
| 12 | Weapon Defense: +300 |
| 13 | Weapon Defense: +300 |
| 14 | Weapon Defense: +300 |
| 15 | Weapon Defense: +300 |
| 16 | Weapon Defense: +300 |
| 17 | Weapon Defense: +300 |
| 18 | Weapon Defense: +300 |
| 19 | Weapon Defense: +300 |
| 20 | Weapon Defense: +300 |
Magic Defense: +#incMDD
optionType: Armor & Accessories
| 1 | Magic Defense: +25 |
| 2 | Magic Defense: +50 |
| 3 | Magic Defense: +75 |
| 4 | Magic Defense: +100 |
| 5 | Magic Defense: +125 |
| 6 | Magic Defense: +150 |
| 7 | Magic Defense: +175 |
| 8 | Magic Defense: +200 |
| 9 | Magic Defense: +225 |
| 10 | Magic Defense: +250 |
| 11 | Magic Defense: +275 |
| 12 | Magic Defense: +300 |
| 13 | Magic Defense: +300 |
| 14 | Magic Defense: +300 |
| 15 | Magic Defense: +300 |
| 16 | Magic Defense: +300 |
| 17 | Magic Defense: +300 |
| 18 | Magic Defense: +300 |
| 19 | Magic Defense: +300 |
| 20 | Magic Defense: +300 |
STR : +#incSTRr%
| 1 | STR : +6% |
| 2 | STR : +6% |
| 3 | STR : +6% |
| 4 | STR : +9% |
| 5 | STR : +9% |
| 6 | STR : +9% |
| 7 | STR : +9% |
| 8 | STR : +12% |
| 9 | STR : +12% |
| 10 | STR : +12% |
| 11 | STR : +12% |
| 12 | STR : +12% |
| 13 | STR : +12% |
| 14 | STR : +12% |
| 15 | STR : +12% |
| 16 | STR : +12% |
| 17 | STR : +12% |
| 18 | STR : +12% |
| 19 | STR : +12% |
| 20 | STR : +12% |
DEX : +#incDEXr%
| 1 | DEX : +6% |
| 2 | DEX : +6% |
| 3 | DEX : +6% |
| 4 | DEX : +9% |
| 5 | DEX : +9% |
| 6 | DEX : +9% |
| 7 | DEX : +9% |
| 8 | DEX : +12% |
| 9 | DEX : +12% |
| 10 | DEX : +12% |
| 11 | DEX : +12% |
| 12 | DEX : +12% |
| 13 | DEX : +12% |
| 14 | DEX : +12% |
| 15 | DEX : +12% |
| 16 | DEX : +12% |
| 17 | DEX : +12% |
| 18 | DEX : +12% |
| 19 | DEX : +12% |
| 20 | DEX : +12% |
INT : +#incINTr%
| 1 | INT : +6% |
| 2 | INT : +6% |
| 3 | INT : +6% |
| 4 | INT : +9% |
| 5 | INT : +9% |
| 6 | INT : +9% |
| 7 | INT : +9% |
| 8 | INT : +12% |
| 9 | INT : +12% |
| 10 | INT : +12% |
| 11 | INT : +12% |
| 12 | INT : +12% |
| 13 | INT : +12% |
| 14 | INT : +12% |
| 15 | INT : +12% |
| 16 | INT : +12% |
| 17 | INT : +12% |
| 18 | INT : +12% |
| 19 | INT : +12% |
| 20 | INT : +12% |
LUK : +#incLUKr%
| 1 | LUK : +6% |
| 2 | LUK : +6% |
| 3 | LUK : +6% |
| 4 | LUK : +9% |
| 5 | LUK : +9% |
| 6 | LUK : +9% |
| 7 | LUK : +9% |
| 8 | LUK : +12% |
| 9 | LUK : +12% |
| 10 | LUK : +12% |
| 11 | LUK : +12% |
| 12 | LUK : +12% |
| 13 | LUK : +12% |
| 14 | LUK : +12% |
| 15 | LUK : +12% |
| 16 | LUK : +12% |
| 17 | LUK : +12% |
| 18 | LUK : +12% |
| 19 | LUK : +12% |
| 20 | LUK : +12% |
MaxHP : +#incMHPr%
optionType: Armor & Accessories
| 1 | MaxHP : +6% |
| 2 | MaxHP : +6% |
| 3 | MaxHP : +6% |
| 4 | MaxHP : +9% |
| 5 | MaxHP : +9% |
| 6 | MaxHP : +9% |
| 7 | MaxHP : +9% |
| 8 | MaxHP : +12% |
| 9 | MaxHP : +12% |
| 10 | MaxHP : +12% |
| 11 | MaxHP : +12% |
| 12 | MaxHP : +12% |
| 13 | MaxHP : +12% |
| 14 | MaxHP : +12% |
| 15 | MaxHP : +12% |
| 16 | MaxHP : +12% |
| 17 | MaxHP : +12% |
| 18 | MaxHP : +12% |
| 19 | MaxHP : +12% |
| 20 | MaxHP : +12% |
MaxMP : +#incMMPr%
optionType: Armor & Accessories
| 1 | MaxMP : +6% |
| 2 | MaxMP : +6% |
| 3 | MaxMP : +6% |
| 4 | MaxMP : +9% |
| 5 | MaxMP : +9% |
| 6 | MaxMP : +9% |
| 7 | MaxMP : +9% |
| 8 | MaxMP : +12% |
| 9 | MaxMP : +12% |
| 10 | MaxMP : +12% |
| 11 | MaxMP : +12% |
| 12 | MaxMP : +12% |
| 13 | MaxMP : +12% |
| 14 | MaxMP : +12% |
| 15 | MaxMP : +12% |
| 16 | MaxMP : +12% |
| 17 | MaxMP : +12% |
| 18 | MaxMP : +12% |
| 19 | MaxMP : +12% |
| 20 | MaxMP : +12% |
Accuracy: +#incACCr%
| 1 | Accuracy: +6% |
| 2 | Accuracy: +6% |
| 3 | Accuracy: +6% |
| 4 | Accuracy: +9% |
| 5 | Accuracy: +9% |
| 6 | Accuracy: +9% |
| 7 | Accuracy: +9% |
| 8 | Accuracy: +12% |
| 9 | Accuracy: +12% |
| 10 | Accuracy: +12% |
| 11 | Accuracy: +12% |
| 12 | Accuracy: +12% |
| 13 | Accuracy: +12% |
| 14 | Accuracy: +12% |
| 15 | Accuracy: +12% |
| 16 | Accuracy: +12% |
| 17 | Accuracy: +12% |
| 18 | Accuracy: +12% |
| 19 | Accuracy: +12% |
| 20 | Accuracy: +12% |
Evasion: +#incEVAr%
| 1 | Evasion: +6% |
| 2 | Evasion: +6% |
| 3 | Evasion: +6% |
| 4 | Evasion: +9% |
| 5 | Evasion: +9% |
| 6 | Evasion: +9% |
| 7 | Evasion: +9% |
| 8 | Evasion: +12% |
| 9 | Evasion: +12% |
| 10 | Evasion: +12% |
| 11 | Evasion: +12% |
| 12 | Evasion: +12% |
| 13 | Evasion: +12% |
| 14 | Evasion: +12% |
| 15 | Evasion: +12% |
| 16 | Evasion: +12% |
| 17 | Evasion: +12% |
| 18 | Evasion: +12% |
| 19 | Evasion: +12% |
| 20 | Evasion: +12% |
Weapon Attack: +#incPADr%
optionType: Weapon
| 1 | Weapon Attack: +6% |
| 2 | Weapon Attack: +6% |
| 3 | Weapon Attack: +6% |
| 4 | Weapon Attack: +9% |
| 5 | Weapon Attack: +9% |
| 6 | Weapon Attack: +9% |
| 7 | Weapon Attack: +9% |
| 8 | Weapon Attack: +12% |
| 9 | Weapon Attack: +12% |
| 10 | Weapon Attack: +12% |
| 11 | Weapon Attack: +12% |
| 12 | Weapon Attack: +12% |
| 13 | Weapon Attack: +12% |
| 14 | Weapon Attack: +12% |
| 15 | Weapon Attack: +12% |
| 16 | Weapon Attack: +12% |
| 17 | Weapon Attack: +12% |
| 18 | Weapon Attack: +12% |
| 19 | Weapon Attack: +12% |
| 20 | Weapon Attack: +12% |
Magic Attack: +#incMADr%
optionType: Weapon
| 1 | Magic Attack: +6% |
| 2 | Magic Attack: +6% |
| 3 | Magic Attack: +6% |
| 4 | Magic Attack: +9% |
| 5 | Magic Attack: +9% |
| 6 | Magic Attack: +9% |
| 7 | Magic Attack: +9% |
| 8 | Magic Attack: +12% |
| 9 | Magic Attack: +12% |
| 10 | Magic Attack: +12% |
| 11 | Magic Attack: +12% |
| 12 | Magic Attack: +12% |
| 13 | Magic Attack: +12% |
| 14 | Magic Attack: +12% |
| 15 | Magic Attack: +12% |
| 16 | Magic Attack: +12% |
| 17 | Magic Attack: +12% |
| 18 | Magic Attack: +12% |
| 19 | Magic Attack: +12% |
| 20 | Magic Attack: +12% |
Weapon Defense: +#incPDDr%
optionType: Armor & Accessories
| 1 | Weapon Defense: +6% |
| 2 | Weapon Defense: +6% |
| 3 | Weapon Defense: +6% |
| 4 | Weapon Defense: +9% |
| 5 | Weapon Defense: +9% |
| 6 | Weapon Defense: +9% |
| 7 | Weapon Defense: +9% |
| 8 | Weapon Defense: +12% |
| 9 | Weapon Defense: +12% |
| 10 | Weapon Defense: +12% |
| 11 | Weapon Defense: +12% |
| 12 | Weapon Defense: +12% |
| 13 | Weapon Defense: +12% |
| 14 | Weapon Defense: +12% |
| 15 | Weapon Defense: +12% |
| 16 | Weapon Defense: +12% |
| 17 | Weapon Defense: +12% |
| 18 | Weapon Defense: +12% |
| 19 | Weapon Defense: +12% |
| 20 | Weapon Defense: +12% |
Magic Defense: +#incMDDr%
optionType: Armor & Accessories
| 1 | Magic Defense: +6% |
| 2 | Magic Defense: +6% |
| 3 | Magic Defense: +6% |
| 4 | Magic Defense: +9% |
| 5 | Magic Defense: +9% |
| 6 | Magic Defense: +9% |
| 7 | Magic Defense: +9% |
| 8 | Magic Defense: +12% |
| 9 | Magic Defense: +12% |
| 10 | Magic Defense: +12% |
| 11 | Magic Defense: +12% |
| 12 | Magic Defense: +12% |
| 13 | Magic Defense: +12% |
| 14 | Magic Defense: +12% |
| 15 | Magic Defense: +12% |
| 16 | Magic Defense: +12% |
| 17 | Magic Defense: +12% |
| 18 | Magic Defense: +12% |
| 19 | Magic Defense: +12% |
| 20 | Magic Defense: +12% |
Critical Rate: +#incCr%
optionType: Weapon
| 1 | Critical Rate: +6% |
| 2 | Critical Rate: +6% |
| 3 | Critical Rate: +6% |
| 4 | Critical Rate: +9% |
| 5 | Critical Rate: +9% |
| 6 | Critical Rate: +9% |
| 7 | Critical Rate: +9% |
| 8 | Critical Rate: +12% |
| 9 | Critical Rate: +12% |
| 10 | Critical Rate: +12% |
| 11 | Critical Rate: +12% |
| 12 | Critical Rate: +12% |
| 13 | Critical Rate: +12% |
| 14 | Critical Rate: +12% |
| 15 | Critical Rate: +12% |
| 16 | Critical Rate: +12% |
| 17 | Critical Rate: +12% |
| 18 | Critical Rate: +12% |
| 19 | Critical Rate: +12% |
| 20 | Critical Rate: +12% |
Minimum Critical Damage: +#incCriticaldamageMin%
Level REQ: 50
optionType: Glove
optionType: Glove
| 1 | Minimum Critical Damage: +3% |
| 2 | Minimum Critical Damage: +3% |
| 3 | Minimum Critical Damage: +6% |
| 4 | Minimum Critical Damage: +6% |
| 5 | Minimum Critical Damage: +9% |
| 6 | Minimum Critical Damage: +9% |
| 7 | Minimum Critical Damage: +12% |
| 8 | Minimum Critical Damage: +12% |
| 9 | Minimum Critical Damage: +15% |
| 10 | Minimum Critical Damage: +15% |
| 11 | Minimum Critical Damage: +15% |
| 12 | Minimum Critical Damage: +15% |
| 13 | Minimum Critical Damage: +15% |
| 14 | Minimum Critical Damage: +15% |
| 15 | Minimum Critical Damage: +15% |
| 16 | Minimum Critical Damage: +15% |
| 17 | Minimum Critical Damage: +15% |
| 18 | Minimum Critical Damage: +15% |
| 19 | Minimum Critical Damage: +15% |
| 20 | Minimum Critical Damage: +15% |
Maximum Critical Damage: +#incCriticaldamageMax%
Level REQ: 50
optionType: Glove
optionType: Glove
| 1 | Maximum Critical Damage: +3% |
| 2 | Maximum Critical Damage: +3% |
| 3 | Maximum Critical Damage: +6% |
| 4 | Maximum Critical Damage: +6% |
| 5 | Maximum Critical Damage: +9% |
| 6 | Maximum Critical Damage: +9% |
| 7 | Maximum Critical Damage: +12% |
| 8 | Maximum Critical Damage: +12% |
| 9 | Maximum Critical Damage: +15% |
| 10 | Maximum Critical Damage: +15% |
| 11 | Maximum Critical Damage: +15% |
| 12 | Maximum Critical Damage: +15% |
| 13 | Maximum Critical Damage: +15% |
| 14 | Maximum Critical Damage: +15% |
| 15 | Maximum Critical Damage: +15% |
| 16 | Maximum Critical Damage: +15% |
| 17 | Maximum Critical Damage: +15% |
| 18 | Maximum Critical Damage: +15% |
| 19 | Maximum Critical Damage: +15% |
| 20 | Maximum Critical Damage: +15% |
Damage: +#incDAMr%
optionType: Weapon
| 1 | Damage: +6% |
| 2 | Damage: +6% |
| 3 | Damage: +6% |
| 4 | Damage: +9% |
| 5 | Damage: +9% |
| 6 | Damage: +9% |
| 7 | Damage: +9% |
| 8 | Damage: +12% |
| 9 | Damage: +12% |
| 10 | Damage: +12% |
| 11 | Damage: +12% |
| 12 | Damage: +12% |
| 13 | Damage: +12% |
| 14 | Damage: +12% |
| 15 | Damage: +12% |
| 16 | Damage: +12% |
| 17 | Damage: +12% |
| 18 | Damage: +12% |
| 19 | Damage: +12% |
| 20 | Damage: +12% |
All Stat: +#incSTR
| 1 | All Stat: +4 |
| 2 | All Stat: +4 |
| 3 | All Stat: +4 |
| 4 | All Stat: +8 |
| 5 | All Stat: +8 |
| 6 | All Stat: +8 |
| 7 | All Stat: +8 |
| 8 | All Stat: +12 |
| 9 | All Stat: +12 |
| 10 | All Stat: +12 |
| 11 | All Stat: +12 |
| 12 | All Stat: +12 |
| 13 | All Stat: +12 |
| 14 | All Stat: +12 |
| 15 | All Stat: +12 |
| 16 | All Stat: +12 |
| 17 | All Stat: +12 |
| 18 | All Stat: +12 |
| 19 | All Stat: +12 |
| 20 | All Stat: +12 |
All Stat: +#incSTRr%
| 1 | All Stat: +3% |
| 2 | All Stat: +3% |
| 3 | All Stat: +3% |
| 4 | All Stat: +6% |
| 5 | All Stat: +6% |
| 6 | All Stat: +6% |
| 7 | All Stat: +6% |
| 8 | All Stat: +9% |
| 9 | All Stat: +9% |
| 10 | All Stat: +9% |
| 11 | All Stat: +9% |
| 12 | All Stat: +9% |
| 13 | All Stat: +9% |
| 14 | All Stat: +9% |
| 15 | All Stat: +9% |
| 16 | All Stat: +9% |
| 17 | All Stat: +9% |
| 18 | All Stat: +9% |
| 19 | All Stat: +9% |
| 20 | All Stat: +9% |
All Skill: +#incAllskill
Level REQ: 30
optionType: Hat
optionType: Hat
| 1 | All Skill: +2 |
| 2 | All Skill: +2 |
| 3 | All Skill: +2 |
| 4 | All Skill: +2 |
| 5 | All Skill: +2 |
| 6 | All Skill: +2 |
| 7 | All Skill: +2 |
| 8 | All Skill: +2 |
| 9 | All Skill: +2 |
| 10 | All Skill: +2 |
| 11 | All Skill: +2 |
| 12 | All Skill: +2 |
| 13 | All Skill: +2 |
| 14 | All Skill: +2 |
| 15 | All Skill: +2 |
| 16 | All Skill: +2 |
| 17 | All Skill: +2 |
| 18 | All Skill: +2 |
| 19 | All Skill: +2 |
| 20 | All Skill: +2 |
All Skills: +#incAllskill
Level REQ: 70
optionType: Hat
optionType: Hat
| 1 | All Skills: +3 |
| 2 | All Skills: +3 |
| 3 | All Skills: +3 |
| 4 | All Skills: +3 |
| 5 | All Skills: +3 |
| 6 | All Skills: +3 |
| 7 | All Skills: +3 |
| 8 | All Skills: +3 |
| 9 | All Skills: +3 |
| 10 | All Skills: +3 |
| 11 | All Skills: +3 |
| 12 | All Skills: +3 |
| 13 | All Skills: +3 |
| 14 | All Skills: +3 |
| 15 | All Skills: +3 |
| 16 | All Skills: +3 |
| 17 | All Skills: +3 |
| 18 | All Skills: +3 |
| 19 | All Skills: +3 |
| 20 | All Skills: +3 |
Elemental Resistance: +#incTerR%
Level REQ: 70
optionType: Tops & Overalls
optionType: Tops & Overalls
| 1 | Elemental Resistance: +5% |
| 2 | Elemental Resistance: +5% |
| 3 | Elemental Resistance: +5% |
| 4 | Elemental Resistance: +5% |
| 5 | Elemental Resistance: +5% |
| 6 | Elemental Resistance: +5% |
| 7 | Elemental Resistance: +5% |
| 8 | Elemental Resistance: +10% |
| 9 | Elemental Resistance: +10% |
| 10 | Elemental Resistance: +10% |
| 11 | Elemental Resistance: +10% |
| 12 | Elemental Resistance: +10% |
| 13 | Elemental Resistance: +10% |
| 14 | Elemental Resistance: +10% |
| 15 | Elemental Resistance: +10% |
| 16 | Elemental Resistance: +10% |
| 17 | Elemental Resistance: +10% |
| 18 | Elemental Resistance: +10% |
| 19 | Elemental Resistance: +10% |
| 20 | Elemental Resistance: +10% |
Status Effect Resistance: +#incAsrR%
Level REQ: 70
optionType: Bottoms
optionType: Bottoms
| 1 | Status Effect Resistance: +5% |
| 2 | Status Effect Resistance: +5% |
| 3 | Status Effect Resistance: +5% |
| 4 | Status Effect Resistance: +5% |
| 5 | Status Effect Resistance: +5% |
| 6 | Status Effect Resistance: +5% |
| 7 | Status Effect Resistance: +5% |
| 8 | Status Effect Resistance: +10% |
| 9 | Status Effect Resistance: +10% |
| 10 | Status Effect Resistance: +10% |
| 11 | Status Effect Resistance: +10% |
| 12 | Status Effect Resistance: +10% |
| 13 | Status Effect Resistance: +10% |
| 14 | Status Effect Resistance: +10% |
| 15 | Status Effect Resistance: +10% |
| 16 | Status Effect Resistance: +10% |
| 17 | Status Effect Resistance: +10% |
| 18 | Status Effect Resistance: +10% |
| 19 | Status Effect Resistance: +10% |
| 20 | Status Effect Resistance: +10% |
Ignore #ignoreTargetDEF% of the enemy's defense
Level REQ: 50
optionType: Weapon
optionType: Weapon
| 1 | Ignore 35% of the enemy's defense |
| 2 | Ignore 35% of the enemy's defense |
| 3 | Ignore 35% of the enemy's defense |
| 4 | Ignore 35% of the enemy's defense |
| 5 | Ignore 35% of the enemy's defense |
| 6 | Ignore 35% of the enemy's defense |
| 7 | Ignore 35% of the enemy's defense |
| 8 | Ignore 35% of the enemy's defense |
| 9 | Ignore 35% of the enemy's defense |
| 10 | Ignore 35% of the enemy's defense |
| 11 | Ignore 35% of the enemy's defense |
| 12 | Ignore 35% of the enemy's defense |
| 13 | Ignore 35% of the enemy's defense |
| 14 | Ignore 35% of the enemy's defense |
| 15 | Ignore 35% of the enemy's defense |
| 16 | Ignore 35% of the enemy's defense |
| 17 | Ignore 35% of the enemy's defense |
| 18 | Ignore 35% of the enemy's defense |
| 19 | Ignore 35% of the enemy's defense |
| 20 | Ignore 35% of the enemy's defense |
Ignore #ignoreTargetDEF% of enemy defense
Level REQ: 100
optionType: Weapon
optionType: Weapon
| 1 | Ignore 40% of enemy defense |
| 2 | Ignore 40% of enemy defense |
| 3 | Ignore 40% of enemy defense |
| 4 | Ignore 40% of enemy defense |
| 5 | Ignore 40% of enemy defense |
| 6 | Ignore 40% of enemy defense |
| 7 | Ignore 40% of enemy defense |
| 8 | Ignore 40% of enemy defense |
| 9 | Ignore 40% of enemy defense |
| 10 | Ignore 40% of enemy defense |
| 11 | Ignore 40% of enemy defense |
| 12 | Ignore 40% of enemy defense |
| 13 | Ignore 40% of enemy defense |
| 14 | Ignore 40% of enemy defense |
| 15 | Ignore 40% of enemy defense |
| 16 | Ignore 40% of enemy defense |
| 17 | Ignore 40% of enemy defense |
| 18 | Ignore 40% of enemy defense |
| 19 | Ignore 40% of enemy defense |
| 20 | Ignore 40% of enemy defense |
Ignore #ignoreDAMr% damage at a #prop% rate.
Level REQ: 20
optionType: Armor & Katara
optionType: Armor & Katara
| 1 | Ignore 20% damage at a 10% rate. |
| 2 | Ignore 20% damage at a 10% rate. |
| 3 | Ignore 20% damage at a 10% rate. |
| 4 | Ignore 20% damage at a 10% rate. |
| 5 | Ignore 20% damage at a 10% rate. |
| 6 | Ignore 20% damage at a 10% rate. |
| 7 | Ignore 20% damage at a 10% rate. |
| 8 | Ignore 20% damage at a 10% rate. |
| 9 | Ignore 20% damage at a 10% rate. |
| 10 | Ignore 20% damage at a 10% rate. |
| 11 | Ignore 20% damage at a 10% rate. |
| 12 | Ignore 20% damage at a 10% rate. |
| 13 | Ignore 20% damage at a 10% rate. |
| 14 | Ignore 20% damage at a 10% rate. |
| 15 | Ignore 20% damage at a 10% rate. |
| 16 | Ignore 20% damage at a 10% rate. |
| 17 | Ignore 20% damage at a 10% rate. |
| 18 | Ignore 20% damage at a 10% rate. |
| 19 | Ignore 20% damage at a 10% rate. |
| 20 | Ignore 20% damage at a 10% rate. |
Ignore #ignoreDAMr% of the enemy's damage at a #prop% rate.
Level REQ: 40
optionType: Armor & Katara
optionType: Armor & Katara
| 1 | Ignore 40% of the enemy's damage at a 10% rate. |
| 2 | Ignore 40% of the enemy's damage at a 10% rate. |
| 3 | Ignore 40% of the enemy's damage at a 10% rate. |
| 4 | Ignore 40% of the enemy's damage at a 10% rate. |
| 5 | Ignore 40% of the enemy's damage at a 10% rate. |
| 6 | Ignore 40% of the enemy's damage at a 10% rate. |
| 7 | Ignore 40% of the enemy's damage at a 10% rate. |
| 8 | Ignore 40% of the enemy's damage at a 10% rate. |
| 9 | Ignore 40% of the enemy's damage at a 10% rate. |
| 10 | Ignore 40% of the enemy's damage at a 10% rate. |
| 11 | Ignore 40% of the enemy's damage at a 10% rate. |
| 12 | Ignore 40% of the enemy's damage at a 10% rate. |
| 13 | Ignore 40% of the enemy's damage at a 10% rate. |
| 14 | Ignore 40% of the enemy's damage at a 10% rate. |
| 15 | Ignore 40% of the enemy's damage at a 10% rate. |
| 16 | Ignore 40% of the enemy's damage at a 10% rate. |
| 17 | Ignore 40% of the enemy's damage at a 10% rate. |
| 18 | Ignore 40% of the enemy's damage at a 10% rate. |
| 19 | Ignore 40% of the enemy's damage at a 10% rate. |
| 20 | Ignore 40% of the enemy's damage at a 10% rate. |
Invincibility duration after attacked: +#time second(s)
optionType: Tops & Overalls
| 1 | Invincibility duration after attacked: +3 second(s) |
| 2 | Invincibility duration after attacked: +3 second(s) |
| 3 | Invincibility duration after attacked: +3 second(s) |
| 4 | Invincibility duration after attacked: +3 second(s) |
| 5 | Invincibility duration after attacked: +3 second(s) |
| 6 | Invincibility duration after attacked: +3 second(s) |
| 7 | Invincibility duration after attacked: +3 second(s) |
| 8 | Invincibility duration after attacked: +3 second(s) |
| 9 | Invincibility duration after attacked: +3 second(s) |
| 10 | Invincibility duration after attacked: +3 second(s) |
| 11 | Invincibility duration after attacked: +3 second(s) |
| 12 | Invincibility duration after attacked: +3 second(s) |
| 13 | Invincibility duration after attacked: +3 second(s) |
| 14 | Invincibility duration after attacked: +3 second(s) |
| 15 | Invincibility duration after attacked: +3 second(s) |
| 16 | Invincibility duration after attacked: +3 second(s) |
| 17 | Invincibility duration after attacked: +3 second(s) |
| 18 | Invincibility duration after attacked: +3 second(s) |
| 19 | Invincibility duration after attacked: +3 second(s) |
| 20 | Invincibility duration after attacked: +3 second(s) |
Become invincible for #time seconds at a #prop% rate after being attacked.
optionType: Tops & Overalls
| 1 | Become invincible for 5 seconds at a 4% rate after being attacked. |
| 2 | Become invincible for 5 seconds at a 4% rate after being attacked. |
| 3 | Become invincible for 5 seconds at a 4% rate after being attacked. |
| 4 | Become invincible for 5 seconds at a 4% rate after being attacked. |
| 5 | Become invincible for 6 seconds at a 4% rate after being attacked. |
| 6 | Become invincible for 6 seconds at a 4% rate after being attacked. |
| 7 | Become invincible for 6 seconds at a 4% rate after being attacked. |
| 8 | Become invincible for 6 seconds at a 4% rate after being attacked. |
| 9 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 10 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 11 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 12 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 13 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 14 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 15 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 16 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 17 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 18 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 19 | Become invincible for 7 seconds at a 4% rate after being attacked. |
| 20 | Become invincible for 7 seconds at a 4% rate after being attacked. |
Reflect #DAMreflect% of the enemy's damage at a #prop% rate.
optionType: Bottoms
| 1 | Reflect 20% of the enemy's damage at a 10% rate. |
| 2 | Reflect 20% of the enemy's damage at a 10% rate. |
| 3 | Reflect 20% of the enemy's damage at a 10% rate. |
| 4 | Reflect 35% of the enemy's damage at a 10% rate. |
| 5 | Reflect 35% of the enemy's damage at a 10% rate. |
| 6 | Reflect 35% of the enemy's damage at a 20% rate. |
| 7 | Reflect 35% of the enemy's damage at a 20% rate. |
| 8 | Reflect 50% of the enemy's damage at a 20% rate. |
| 9 | Reflect 50% of the enemy's damage at a 20% rate. |
| 10 | Reflect 50% of the enemy's damage at a 20% rate. |
| 11 | Reflect 50% of the enemy's damage at a 30% rate. |
| 12 | Reflect 50% of the enemy's damage at a 30% rate. |
| 13 | Reflect 50% of the enemy's damage at a 30% rate. |
| 14 | Reflect 50% of the enemy's damage at a 30% rate. |
| 15 | Reflect 50% of the enemy's damage at a 30% rate. |
| 16 | Reflect 50% of the enemy's damage at a 30% rate. |
| 17 | Reflect 50% of the enemy's damage at a 30% rate. |
| 18 | Reflect 50% of the enemy's damage at a 30% rate. |
| 19 | Reflect 50% of the enemy's damage at a 30% rate. |
| 20 | Reflect 50% of the enemy's damage at a 30% rate. |
Reflect #DAMreflect% of enemy damage at a #prop% rate.
optionType: Bottoms
| 1 | Reflect 30% of enemy damage at a 10% rate. |
| 2 | Reflect 30% of enemy damage at a 10% rate. |
| 3 | Reflect 30% of enemy damage at a 10% rate. |
| 4 | Reflect 50% of enemy damage at a 10% rate. |
| 5 | Reflect 50% of enemy damage at a 10% rate. |
| 6 | Reflect 50% of enemy damage at a 20% rate. |
| 7 | Reflect 50% of enemy damage at a 20% rate. |
| 8 | Reflect 70% of enemy damage at a 20% rate. |
| 9 | Reflect 70% of enemy damage at a 20% rate. |
| 10 | Reflect 70% of enemy damage at a 20% rate. |
| 11 | Reflect 70% of enemy damage at a 30% rate. |
| 12 | Reflect 70% of enemy damage at a 30% rate. |
| 13 | Reflect 70% of enemy damage at a 30% rate. |
| 14 | Reflect 70% of enemy damage at a 30% rate. |
| 15 | Reflect 70% of enemy damage at a 30% rate. |
| 16 | Reflect 70% of enemy damage at a 30% rate. |
| 17 | Reflect 70% of enemy damage at a 30% rate. |
| 18 | Reflect 70% of enemy damage at a 30% rate. |
| 19 | Reflect 70% of enemy damage at a 30% rate. |
| 20 | Reflect 70% of enemy damage at a 30% rate. |
Reduce MP Consumption: -#mpconReduce%
optionType: Accessories
| 1 | Reduce MP Consumption: -5% |
| 2 | Reduce MP Consumption: -5% |
| 3 | Reduce MP Consumption: -5% |
| 4 | Reduce MP Consumption: -5% |
| 5 | Reduce MP Consumption: -5% |
| 6 | Reduce MP Consumption: -10% |
| 7 | Reduce MP Consumption: -10% |
| 8 | Reduce MP Consumption: -10% |
| 9 | Reduce MP Consumption: -10% |
| 10 | Reduce MP Consumption: -10% |
| 11 | Reduce MP Consumption: -15% |
| 12 | Reduce MP Consumption: -15% |
| 13 | Reduce MP Consumption: -15% |
| 14 | Reduce MP Consumption: -15% |
| 15 | Reduce MP Consumption: -15% |
| 16 | Reduce MP Consumption: -15% |
| 17 | Reduce MP Consumption: -15% |
| 18 | Reduce MP Consumption: -15% |
| 19 | Reduce MP Consumption: -15% |
| 20 | Reduce MP Consumption: -15% |
MP Consumption: -#mpconReduce%
optionType: Accessories
| 1 | MP Consumption: -10% |
| 2 | MP Consumption: -10% |
| 3 | MP Consumption: -10% |
| 4 | MP Consumption: -10% |
| 5 | MP Consumption: -10% |
| 6 | MP Consumption: -20% |
| 7 | MP Consumption: -20% |
| 8 | MP Consumption: -20% |
| 9 | MP Consumption: -20% |
| 10 | MP Consumption: -20% |
| 11 | MP Consumption: -30% |
| 12 | MP Consumption: -30% |
| 13 | MP Consumption: -30% |
| 14 | MP Consumption: -30% |
| 15 | MP Consumption: -30% |
| 16 | MP Consumption: -30% |
| 17 | MP Consumption: -30% |
| 18 | MP Consumption: -30% |
| 19 | MP Consumption: -30% |
| 20 | MP Consumption: -30% |
HP Recovery Effects: +#RecoveryUP%
optionType: Armor & Accessories
| 1 | HP Recovery Effects: +20% |
| 2 | HP Recovery Effects: +20% |
| 3 | HP Recovery Effects: +20% |
| 4 | HP Recovery Effects: +30% |
| 5 | HP Recovery Effects: +30% |
| 6 | HP Recovery Effects: +30% |
| 7 | HP Recovery Effects: +30% |
| 8 | HP Recovery Effects: +40% |
| 9 | HP Recovery Effects: +40% |
| 10 | HP Recovery Effects: +40% |
| 11 | HP Recovery Effects: +40% |
| 12 | HP Recovery Effects: +40% |
| 13 | HP Recovery Effects: +40% |
| 14 | HP Recovery Effects: +40% |
| 15 | HP Recovery Effects: +40% |
| 16 | HP Recovery Effects: +40% |
| 17 | HP Recovery Effects: +40% |
| 18 | HP Recovery Effects: +40% |
| 19 | HP Recovery Effects: +40% |
| 20 | HP Recovery Effects: +40% |
Cooldown: -#reduceCooltime seconds
Level REQ: 70
optionType: Hat
optionType: Hat
| 1 | Cooldown: -1 seconds |
| 2 | Cooldown: -1 seconds |
| 3 | Cooldown: -1 seconds |
| 4 | Cooldown: -1 seconds |
| 5 | Cooldown: -1 seconds |
| 6 | Cooldown: -1 seconds |
| 7 | Cooldown: -1 seconds |
| 8 | Cooldown: -1 seconds |
| 9 | Cooldown: -1 seconds |
| 10 | Cooldown: -1 seconds |
| 11 | Cooldown: -1 seconds |
| 12 | Cooldown: -1 seconds |
| 13 | Cooldown: -1 seconds |
| 14 | Cooldown: -1 seconds |
| 15 | Cooldown: -1 seconds |
| 16 | Cooldown: -1 seconds |
| 17 | Cooldown: -1 seconds |
| 18 | Cooldown: -1 seconds |
| 19 | Cooldown: -1 seconds |
| 20 | Cooldown: -1 seconds |
Cooldown: -#reduceCooltime sec
Level REQ: 120
optionType: Hat
optionType: Hat
| 1 | Cooldown: -2 sec |
| 2 | Cooldown: -2 sec |
| 3 | Cooldown: -2 sec |
| 4 | Cooldown: -2 sec |
| 5 | Cooldown: -2 sec |
| 6 | Cooldown: -2 sec |
| 7 | Cooldown: -2 sec |
| 8 | Cooldown: -2 sec |
| 9 | Cooldown: -2 sec |
| 10 | Cooldown: -2 sec |
| 11 | Cooldown: -2 sec |
| 12 | Cooldown: -2 sec |
| 13 | Cooldown: -2 sec |
| 14 | Cooldown: -2 sec |
| 15 | Cooldown: -2 sec |
| 16 | Cooldown: -2 sec |
| 17 | Cooldown: -2 sec |
| 18 | Cooldown: -2 sec |
| 19 | Cooldown: -2 sec |
| 20 | Cooldown: -2 sec |
Damage against bosses: +#incDAMr%
Level REQ: 50
optionType: Weapon
optionType: Weapon
| 1 | Damage against bosses: +30% |
| 2 | Damage against bosses: +30% |
| 3 | Damage against bosses: +30% |
| 4 | Damage against bosses: +30% |
| 5 | Damage against bosses: +30% |
| 6 | Damage against bosses: +30% |
| 7 | Damage against bosses: +30% |
| 8 | Damage against bosses: +30% |
| 9 | Damage against bosses: +30% |
| 10 | Damage against bosses: +30% |
| 11 | Damage against bosses: +30% |
| 12 | Damage against bosses: +30% |
| 13 | Damage against bosses: +30% |
| 14 | Damage against bosses: +30% |
| 15 | Damage against bosses: +30% |
| 16 | Damage against bosses: +30% |
| 17 | Damage against bosses: +30% |
| 18 | Damage against bosses: +30% |
| 19 | Damage against bosses: +30% |
| 20 | Damage against bosses: +30% |
Boss Damage: +#incDAMr%
Level REQ: 100
optionType: Weapon
optionType: Weapon
| 1 | Boss Damage: +35% |
| 2 | Boss Damage: +35% |
| 3 | Boss Damage: +35% |
| 4 | Boss Damage: +35% |
| 5 | Boss Damage: +35% |
| 6 | Boss Damage: +35% |
| 7 | Boss Damage: +35% |
| 8 | Boss Damage: +35% |
| 9 | Boss Damage: +35% |
| 10 | Boss Damage: +35% |
| 11 | Boss Damage: +35% |
| 12 | Boss Damage: +35% |
| 13 | Boss Damage: +35% |
| 14 | Boss Damage: +35% |
| 15 | Boss Damage: +35% |
| 16 | Boss Damage: +35% |
| 17 | Boss Damage: +35% |
| 18 | Boss Damage: +35% |
| 19 | Boss Damage: +35% |
| 20 | Boss Damage: +35% |
Boss Damage : +#incDAMr%
Level REQ: 100
optionType: Weapon
optionType: Weapon
| 1 | Boss Damage : +40% |
| 2 | Boss Damage : +40% |
| 3 | Boss Damage : +40% |
| 4 | Boss Damage : +40% |
| 5 | Boss Damage : +40% |
| 6 | Boss Damage : +40% |
| 7 | Boss Damage : +40% |
| 8 | Boss Damage : +40% |
| 9 | Boss Damage : +40% |
| 10 | Boss Damage : +40% |
| 11 | Boss Damage : +40% |
| 12 | Boss Damage : +40% |
| 13 | Boss Damage : +40% |
| 14 | Boss Damage : +40% |
| 15 | Boss Damage : +40% |
| 16 | Boss Damage : +40% |
| 17 | Boss Damage : +40% |
| 18 | Boss Damage : +40% |
| 19 | Boss Damage : +40% |
| 20 | Boss Damage : +40% |
Meso Drop Rate: +#incMesoProp%
optionType: Accessories
| 1 | Meso Drop Rate: +10% |
| 2 | Meso Drop Rate: +10% |
| 3 | Meso Drop Rate: +10% |
| 4 | Meso Drop Rate: +15% |
| 5 | Meso Drop Rate: +15% |
| 6 | Meso Drop Rate: +15% |
| 7 | Meso Drop Rate: +15% |
| 8 | Meso Drop Rate: +20% |
| 9 | Meso Drop Rate: +20% |
| 10 | Meso Drop Rate: +20% |
| 11 | Meso Drop Rate: +20% |
| 12 | Meso Drop Rate: +20% |
| 13 | Meso Drop Rate: +20% |
| 14 | Meso Drop Rate: +20% |
| 15 | Meso Drop Rate: +20% |
| 16 | Meso Drop Rate: +20% |
| 17 | Meso Drop Rate: +20% |
| 18 | Meso Drop Rate: +20% |
| 19 | Meso Drop Rate: +20% |
| 20 | Meso Drop Rate: +20% |
Drop Rate: +#incRewardProp%
optionType: Accessories
| 1 | Drop Rate: +10% |
| 2 | Drop Rate: +10% |
| 3 | Drop Rate: +10% |
| 4 | Drop Rate: +15% |
| 5 | Drop Rate: +15% |
| 6 | Drop Rate: +15% |
| 7 | Drop Rate: +15% |
| 8 | Drop Rate: +20% |
| 9 | Drop Rate: +20% |
| 10 | Drop Rate: +20% |
| 11 | Drop Rate: +20% |
| 12 | Drop Rate: +20% |
| 13 | Drop Rate: +20% |
| 14 | Drop Rate: +20% |
| 15 | Drop Rate: +20% |
| 16 | Drop Rate: +20% |
| 17 | Drop Rate: +20% |
| 18 | Drop Rate: +20% |
| 19 | Drop Rate: +20% |
| 20 | Drop Rate: +20% |
#prop% chance of auto-steal
Level REQ: 20
optionType: Glove
optionType: Glove
| 1 | 3% chance of auto-steal |
| 2 | 3% chance of auto-steal |
| 3 | 3% chance of auto-steal |
| 4 | 3% chance of auto-steal |
| 5 | 3% chance of auto-steal |
| 6 | 3% chance of auto-steal |
| 7 | 3% chance of auto-steal |
| 8 | 3% chance of auto-steal |
| 9 | 3% chance of auto-steal |
| 10 | 3% chance of auto-steal |
| 11 | 3% chance of auto-steal |
| 12 | 3% chance of auto-steal |
| 13 | 3% chance of auto-steal |
| 14 | 3% chance of auto-steal |
| 15 | 3% chance of auto-steal |
| 16 | 3% chance of auto-steal |
| 17 | 3% chance of auto-steal |
| 18 | 3% chance of auto-steal |
| 19 | 3% chance of auto-steal |
| 20 | 3% chance of auto-steal |
#prop% chance of auto steal
Level REQ: 40
optionType: Glove
optionType: Glove
| 1 | 5% chance of auto steal |
| 2 | 5% chance of auto steal |
| 3 | 5% chance of auto steal |
| 4 | 5% chance of auto steal |
| 5 | 5% chance of auto steal |
| 6 | 5% chance of auto steal |
| 7 | 5% chance of auto steal |
| 8 | 5% chance of auto steal |
| 9 | 5% chance of auto steal |
| 10 | 5% chance of auto steal |
| 11 | 5% chance of auto steal |
| 12 | 5% chance of auto steal |
| 13 | 5% chance of auto steal |
| 14 | 5% chance of auto steal |
| 15 | 5% chance of auto steal |
| 16 | 5% chance of auto steal |
| 17 | 5% chance of auto steal |
| 18 | 5% chance of auto steal |
| 19 | 5% chance of auto steal |
| 20 | 5% chance of auto steal |
#prop% chance to auto-steal
Level REQ: 60
optionType: Glove
optionType: Glove
| 1 | 7% chance to auto-steal |
| 2 | 7% chance to auto-steal |
| 3 | 7% chance to auto-steal |
| 4 | 7% chance to auto-steal |
| 5 | 7% chance to auto-steal |
| 6 | 7% chance to auto-steal |
| 7 | 7% chance to auto-steal |
| 8 | 7% chance to auto-steal |
| 9 | 7% chance to auto-steal |
| 10 | 7% chance to auto-steal |
| 11 | 7% chance to auto-steal |
| 12 | 7% chance to auto-steal |
| 13 | 7% chance to auto-steal |
| 14 | 7% chance to auto-steal |
| 15 | 7% chance to auto-steal |
| 16 | 7% chance to auto-steal |
| 17 | 7% chance to auto-steal |
| 18 | 7% chance to auto-steal |
| 19 | 7% chance to auto-steal |
| 20 | 7% chance to auto-steal |
<Useful Combat Orders> skill available
Level REQ: 70
optionType: Shoe
optionType: Shoe
| 1 | <Useful Combat Orders> skill available |
| 2 | <Useful Combat Orders> skill available |
| 3 | <Useful Combat Orders> skill available |
| 4 | <Useful Combat Orders> skill available |
| 5 | <Useful Combat Orders> skill available |
| 6 | <Useful Combat Orders> skill available |
| 7 | <Useful Combat Orders> skill available |
| 8 | <Useful Combat Orders> skill available |
| 9 | <Useful Combat Orders> skill available |
| 10 | <Useful Combat Orders> skill available |
| 11 | <Useful Combat Orders> skill available |
| 12 | <Useful Combat Orders> skill available |
| 13 | <Useful Combat Orders> skill available |
| 14 | <Useful Combat Orders> skill available |
| 15 | <Useful Combat Orders> skill available |
| 16 | <Useful Combat Orders> skill available |
| 17 | <Useful Combat Orders> skill available |
| 18 | <Useful Combat Orders> skill available |
| 19 | <Useful Combat Orders> skill available |
| 20 | <Useful Combat Orders> skill available |
<Useful Advanced Bless> skill available
Level REQ: 120
optionType: Hat
optionType: Hat
| 1 | <Useful Advanced Bless> skill available |
| 2 | <Useful Advanced Bless> skill available |
| 3 | <Useful Advanced Bless> skill available |
| 4 | <Useful Advanced Bless> skill available |
| 5 | <Useful Advanced Bless> skill available |
| 6 | <Useful Advanced Bless> skill available |
| 7 | <Useful Advanced Bless> skill available |
| 8 | <Useful Advanced Bless> skill available |
| 9 | <Useful Advanced Bless> skill available |
| 10 | <Useful Advanced Bless> skill available |
| 11 | <Useful Advanced Bless> skill available |
| 12 | <Useful Advanced Bless> skill available |
| 13 | <Useful Advanced Bless> skill available |
| 14 | <Useful Advanced Bless> skill available |
| 15 | <Useful Advanced Bless> skill available |
| 16 | <Useful Advanced Bless> skill available |
| 17 | <Useful Advanced Bless> skill available |
| 18 | <Useful Advanced Bless> skill available |
| 19 | <Useful Advanced Bless> skill available |
| 20 | <Useful Advanced Bless> skill available |
<Useful Wind Booster> skill available
Level REQ: 120
optionType: Glove
optionType: Glove
| 1 | <Useful Wind Booster> skill available |
| 2 | <Useful Wind Booster> skill available |
| 3 | <Useful Wind Booster> skill available |
| 4 | <Useful Wind Booster> skill available |
| 5 | <Useful Wind Booster> skill available |
| 6 | <Useful Wind Booster> skill available |
| 7 | <Useful Wind Booster> skill available |
| 8 | <Useful Wind Booster> skill available |
| 9 | <Useful Wind Booster> skill available |
| 10 | <Useful Wind Booster> skill available |
| 11 | <Useful Wind Booster> skill available |
| 12 | <Useful Wind Booster> skill available |
| 13 | <Useful Wind Booster> skill available |
| 14 | <Useful Wind Booster> skill available |
| 15 | <Useful Wind Booster> skill available |
| 16 | <Useful Wind Booster> skill available |
| 17 | <Useful Wind Booster> skill available |
| 18 | <Useful Wind Booster> skill available |
| 19 | <Useful Wind Booster> skill available |
| 20 | <Useful Wind Booster> skill available |


![[Image: MapleStory-BasilMarket-Screen-196963.jpg]](http://static.basilmarket.com/screen/MapleStory-BasilMarket-Screen-196963.jpg)