Looks like a lot of skills were buffed too, according to the formulas.
The skill strings are now fully dynamic by using calculated values and not explicit values. These calculated values are based upon formulas in Skill.wz. It looks something like this (Achilles):
And then the skill string:Code:skill.1220005.common.x 1000-5*x skill.1220005.common.t 0.5*x skill.1220005.common.maxLevel 30
Code:1220005.name 아킬레스 1220005.desc 영구적으로 신체를 강화하여 적에게 입는 피해를 감소시킨다. 1220005.h 적에게 입는 데미지 #t% 감소
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