Regarding the 6/20 Unscheduled Maintenance
#61
Ty for the info
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#62
*rips hair out*
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#63
Isn't this the patch in KMS that disabled other players damage from appearing on your screen?
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#64
ShinkuDragon Wrote:why do i feel i'll see half my screen covered in "+XXXXXX exp gained" messages.

The side of the screen is limited to like, 6 or 8 lines anyway. It's more likely you'd never get to see the actual EXP you get. Some of the things combine though, I get an 80% line from both HS and the 30% 3!6!9! EXP.
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#65
Zodiac Wrote:Well, on the plus side it means people are less likely to take a lazy leeching bishop in their party due to the diminished benefit from HS vs one that can actually attack and buff on time and whole HoH and SH parties don't come to a standstill when an HSer leaves.

No, it means people won't add anyone to their parties, bishop or otherwise.

I'll need to test things out, but on paper it looks like I'll be using my level 168 non-leeching Bishop to HS me at HoH, rather than the level 200 Bishop I'd planned to train at Future Perion with.
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#66
My lvl 201 Frown
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#67
SaptaZapta Wrote:No, it means people won't add anyone to their parties, bishop or otherwise.

I'll need to test things out, but on paper it looks like I'll be using my level 168 non-leeching Bishop to HS me at HoH, rather than the level 200 Bishop I'd planned to train at Future Perion with.

Scumbag Nexon: Makes new party play zone, nerfs what party play does to make it completely unviable.
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#68
AcidAutumn Wrote:Scumbag Nexon: Makes new party play zone, nerfs what party play does to make it completely unviable.

Would you stop complaining about losing the bloated EXP rates only GMS had.
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#69
So, any word on when the maintenance is done?
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#70
Zodiac Wrote:And the other half will be filled with unncessarily large numbers of damage lines from everyone attacking. Now your whole screen can be filled with even more numbers!

I imagine it'll look something like this:
+ Default monster exp
+ 2x event exp bonus
+ 2x card exp bonus
+ 150% exp coupon bonus
+ 50% HS bonus
+ 15% Merc link skill lvl 2
+ Party bonus exp

Did I miss anything?



Well, on the plus side it means people are less likely to take a lazy leeching bishop in their party due to the diminished benefit from HS vs one that can actually attack and buff on time and whole HoH and SH parties don't come to a standstill when an HSer leaves.

+ 10%-30% Pendant of Spirit bonus/Silent Crusade Ring bonus
+ 3!6!9! bonus
+ Roll of the Dice 6 bonus
+ MPE Gold potion bonus
+ Exp Accumulation potion bonus
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#71
Sephie Wrote:+ MPE Gold potion bonus

MPE is now gone so I don't imagine you'll have to worry about this for much longer...
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#72
Well, I guess I am back to PQs until I manage my DrK past the 170 mark. Cannot say I am sad to see LHC being nerfed.

I do feel a warning for the changes to EXP rates should have been given.
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#73
We did not receive any changes to the way bonus experience is applied. I'm sorry as I seem to be missing something...could someone clarify for me what happened this morning with someone's experience gain?

As for Monster Park Extreme...guys, I'm sorry, I can't always inform you of every single change...in this case, I wasn't even aware it had been closed. We're looking into it.
Retired as of 2013-07-03
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#74
Zodiac Wrote:And the other half will be filled with unncessarily large numbers of damage lines from everyone attacking. Now your whole screen can be filled with even more numbers!

I imagine it'll look something like this:
+ Default monster exp
+ 2x event exp bonus
+ 2x card exp bonus
+ 150% exp coupon bonus
+ 50% HS bonus
+ 15% Merc link skill lvl 2
+ Party bonus exp

Did I miss anything?



Well, on the plus side it means people are less likely to take a lazy leeching bishop in their party due to the diminished benefit from HS vs one that can actually attack and buff on time and whole HoH and SH parties don't come to a standstill when an HSer leaves.
Sephie Wrote:+ 10%-30% Pendant of Spirit bonus
+2% Silent Crusade Ring bonus
+ 3!6!9! bonus
+ Roll of the Dice 6 bonus
+ MPE Gold potion bonus
+ Exp Accumulation potion bonus
goddammit sephie, you beat me to it. i think that's all you can have, since family doesn't stack
iAmFear Wrote:The side of the screen is limited to like, 6 or 8 lines anyway. It's more likely you'd never get to see the actual EXP you get. Some of the things combine though, I get an 80% line from both HS and the 30% 3!6!9! EXP.
interesting to know.

edit @above. [MENTION=10355]Girasol[/MENTION]; i didn't experience it firsthand since i couldn't log in, but according to bomber i think it was, and others, bonus exp multipliers from cards and some effects changed from being multiplicative, to additive.

using HS (1.5x multiplier) and a 150% card from tot's quest as an example:
before the patch:
-exp*1.5*1.5=
-exp*2.25
2.25 times the normal exp.

after the patch:
1.0(exp)+0.5(HS)+0.5(card)=
2.0(exp)
2 times the normal exp.

and the more multipliers you have now, the bigger the difference gets.
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#75
Girasol Wrote:We did not receive any changes to the way bonus experience is applied. I'm sorry as I seem to be missing something...could someone clarify for me what happened this morning with someone's experience gain?

As for Monster Park Extreme...guys, I'm sorry, I can't always inform you of every single change...in this case, I wasn't even aware it had been closed. We're looking into it.

Basically, each line of experience counts separately now. For example, if a monster gives 10,000 experience and you use 2x experience event and a 1.5x EXP buff, you will get a boost like this:
You have gained experience (+10,000)
You have gained experience (+10,000)<-From 2x
You have gained experience (+5,000)<-From 1.5x
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#76
VerrKol Wrote:MPE is now gone so I don't imagine you'll have to worry about this for much longer...

D= aw! I didn't hear about MPE going away. >< Oh well, it comes back later, right? I'll just do Theme Dungeons and the new PQ for now =3

Also, about today's attendance, since it's getting late now is there a chance that today will just count for everyone, like yesterday did? Cause it seems that one of my friends have already left for the day, meaning he's missing out on perfect attendance otherwise =S
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#77
Son of a guns! MPE is gone! Tongue pineapple this
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#78
ChosenFruit Wrote:Also, about today's attendance, since it's getting late now is there a chance that today will just count for everyone, like yesterday did?

Already confirmed.
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#79
Takebacker Wrote:Already confirmed.

Oh okay, coolio.

I saw Girasol's post a few pages ago, but that sounded more like the game would be up quick enough to let people jump back on with plenty of time. But if it means it auto-counts, even better! =D
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#80
PirateIzzy Wrote:Basically, each line of experience counts separately now. For example, if a monster gives 10,000 experience and you use 2x experience event and a 1.5x EXP buff, you will get a boost like this:
You have gained experience (+10,000)
You have gained experience (+10,000)<-From 2x
You have gained experience (+5,000)<-From 1.5x

this is probably a better example than what i wrote in my post, yea. the above would add to 25k exp, while with the old method it would be 10,000*2*1.5=30k exp.
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