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JoeTang Wrote:I thought it'd be obvious that it was casts per minute. That, and I thought I had it written somewhere already, but I guess I deleted that part.
Explosion is just a funny skill.
Why yes, it is.
I remember when I used to play my fp mage, it was quite amusing watching myself cast it and then it finally exploding after monsters ran away, out of range. lol
As for the tespia idea.. I think it'd be an interesting experiment if I manage to get into tespia again. Shame I'm a little too lazy to figure out how the glitch works and how to go about to compare the skills via fraps (its the video editing work that im not too familiar with). lol
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Retalion Wrote:1. Why is explosion the only one that was tested with different speeded staves?
About six other skills were tested with different weapon speeds before I said "pineapple this pomegranate, I'm going to bed".
Well, in all seriousness, I tested Magic Claw, Fire Arrow, Poison Brace, Thunderbolt, Cold Beam, Ice Strike, Poison Mist, and Paralyze before I stopped.
Retalion Wrote:2. Genesis casts 23 times/minute, 2 more times than Meteor WITH 11 booster... is that actually right or is that another sign that Gene is overpowering the other two skills? >_> This is actually right and it is another sign that Genesis is overpowering the other two skills.
Retalion Wrote:3. If this was done on Tespia, then skill glitching was out, meaning you could test if booster works with bishop skills? I'd be curious to see that, lols. I didn't test Bishop skills with Magic Booster because it has no relevance in the real world. I don't care if a Bishop can Angel Ray at 84 Casts per Minute with 11+ Booster because they can't.
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JoeTang Wrote:I didn't test Bishop skills with Magic Booster because it has no relevance in the real world. I don't care if a Bishop can Angel Ray at 84 Casts per Minute with 11+ Booster because they can't. Can you do it the next tespia round? I'm curious as to how their skills will be improved in speed.
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Harrisonized Wrote:Can you do it the next tespia round? I'm curious as to how their skills will be improved in speed.
The skill glitch gets patched every round. When I was accepted into Tespia, I looked up the glitch on youtube and that way didn't work. Some old Tespian say it didn't work either. But some people were able to do it. I eventually figured it out and it was different than before.
I wouldn't be so surprised if they patch it completely one of these rounds.
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There's still plenty of time to cast Magic Booster 20 and switch into a Bishop though. I'd rather not waste that much time testing irrelavent information though.
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JoeTang Wrote:About six other skills were tested with different weapon speeds before I said "pineapple this pomegranate, I'm going to bed".
Well, in all seriousness, I tested Magic Claw, Fire Arrow, Poison Brace, Thunderbolt, Cold Beam, Ice Strike, Poison Mist, and Paralyze before I stopped.
Actually, you didn't exactly get tired, I remember it more like this:
You: *some random gibber that implies you're testing cast speeds*
Me: Hey, are you testing Explosion with different speed weapons?
You: I'm doing that for all skills
Me: Only Explosion is affected by weapon speed
You: ...
Me:
Paraphrased, but it made me laugh when that happened
(Although I could be getting it all wrong, I forget)
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I remember you telling me only Explosion was, and I went in there knowing that it definitely was, I just wanted to double check the other skills. I recall testing a few while talking with you and saying something along the lines of "****, they're all the same. Screw this."
Lol. Sig heights were cropped. Now you can't see the BrickMaster title in your sig.
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Crap. I gotta cut the top off...
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That's interesting! thanks for the info
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Hmm, given that other classes have their attack speeds set in terms of frames it takes to cast, and that those numbers are more exact, I think it'd be nice to put how much time each skill takes to cast rather than how many casts per minute.
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Dusk Wrote:Hmm, given that other classes have their attack speeds set in terms of frames it takes to cast, and that those numbers are more exact, I think it'd be nice to put how much time each skill takes to cast rather than how many casts per minute.
Just divide every number there by 60 and you'll have the exact second of how long each skill takes to cast o_O
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60/number
But it's better if it was initially measured that way.
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butterfli Wrote:Just divide every number there by 60 and you'll have the exact second of how long each skill takes to cast o_O
^What he said, but then you end up with a lot of weird decimals.
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Questions: is it true that a fast wand/staff affects the cast speed of ultimates?
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JoeTang Wrote:No. Read the first post.
umm.. thanks for ur answer ...
just confused.. cuz i only saw the test with explosion not ultimates... with different staves/wand...
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Dusk Wrote:^What he said, but then you end up with a lot of weird decimals.
Do it in frames. My numbers from warrior skills are quotients of a number divided by 60 (so x/60), which seems to be the closest (and exact in some events) to any skillspeed and/or weapon speed.
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2008-08-29, 12:12 PM
(This post was last modified: 2008-08-29, 12:33 PM by Stereo.)
I wish I could FRAPS at 60fps, my computer struggles to give me 40 :/ I guess next best is 30 fps but it wouldn't be perfectly accurate. I'll try to capture some of Explosion later when I get more disk space.
EDIT: (normal 6 - Nocturnal staff)
Explosion, no booster - 55 frames per cast (110/60 s = 110/60)
Explosion, 11 booster - 49 frames per cast (98/60 s, may be 99/60)
(fast 5 - Yellow Umbrella)
Explosion, no booster - 53 frames per cast (106/60 s)
explosion, 11 booster - 47.5 frames per cast (95/60 s) - it alternated 47 48 repeatedly, I think it's between
(fast 4 - Sword)
Explosion, no booster - 51 frames per cast (102/60 s)
Explosion, 11 booster - 46 frames per cast (94/60 s) - this is done by a glitch though, using Magic Booster with 1h swords normally not possible.
Both these Staff numbers are ~1 cast per minute less than you have (32.7 and 36.7, you have 34 and 38), I may not actually be recording in realtime but usually the video would be sped up by that rather than slowed down.
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I'm going to assume he only did Explosion (casting speeds, in regarding to the OP, not you, Stereo) because it had the most impact as far as weapon-speed goes? I've heard from a lot of people that weapon-speed won't affect most spells, like Heal, etc. But I'm going to assume it affects Magic Claws, Bolt, and maybe Holy Arrow and SR? >_> I'd actually like to see a comparison with a Hinomaru vs other wands in terms of that. D:
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Using those same weapons (Nocturnal Staff = 6, Umbrella = 5, Sword = 4) I could see absolutely no difference in Fire Arrow casting speed.
Nocturnal Staff - 50/60 s per cast
Yellow Umbrella - 50/60 s per cast
Sword - 50/60 s per cast (all without booster)
I checked all of them over 10 casts and they came out to exactly 500/60 seconds in every case.
edit: That's 72 per minute and you have 76, I will test some other skills you have marked at 76 but I think Fire Arrow is slower than other magic attacks.
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