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I'd argue that over time, the cheapness of NLC pots has actually caused a lot more inflation than it has stopped. The cheap mana pots has facilitated 4th job magicians spamming ultimates, and caused a lot of mesos to go unused in general. Higher levelled characters should be spending more on potions, because they are farming more off monsters. Leftover mesos that were once used on pots are now being left in people's inventories. You thought you were beneffited enormously by NLC potions but in reality, your mesos are now worth less than they would be prior to the release of the potions, so the total worth of your funds is roughly the same. Magicians benefit the most from NLC potions, because they were originally the ones that were spending the most.
I'm not saying NLC pots are bad, just that their effect on the economy is not as beneficial as people make it out to be. Honestly, it'd make much more sense to make higher levelled monsters drop more money than to make our pots ridiculously cheap.
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Dusk:
The love for NLC pots is a self-centered one. I think anyone with an understanding of economics would admit that it would be better for the whole economy if the pots had a higher cost.
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Dusk Wrote:I'd argue that over time, the cheapness of NLC pots has actually caused a lot more inflation than it has stopped. The cheap mana pots has facilitated 4th job magicians spamming ultimates, and caused a lot of mesos to go unused in general. Higher levelled characters should be spending more on potions, because they are farming more off monsters. Leftover mesos that were once used on pots are now being left in people's inventories. You thought you were beneffited enormously by NLC potions but in reality, your mesos are now worth less than they would be prior to the release of the potions, so the total worth of your funds is roughly the same. Magicians benefit the most from NLC potions, because they were originally the ones that were spending the most.
I'm not saying NLC pots are bad, just that their effect on the economy is not as beneficial as people make it out to be. Honestly, it'd make much more sense to make higher levelled monsters drop more money than to make our pots ridiculously cheap. While the cost of all Player-to-player expenditures has risen to match the money left in people's pockets after repotting, I certainly wasn't complaining when it came time to hand over 20 mil for a Mount. We certainly had it far easier than every other version in that respect because we spend far less on potions and had 6 months before Leafre arrived to build up enough of a fortune to actually afford the ridiculously expensive items in Leafre (Pigs, Silver Mane, 4th Job Spell Scroll) so things that seemed like they were drastically overpriced before were greatly softened for us.
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IsaacGS Wrote:While the cost of all Player-to-player expenditures has risen to match the money left in people's pockets after repotting, I certainly wasn't complaining when it came time to hand over 20 mil for a Mount. We certainly had it far easier than every other version in that respect because we spend far less on potions and had 6 months before Leafre arrived to build up enough of a fortune to actually afford the ridiculously expensive items in Leafre (Pigs, Silver Mane, 4th Job Spell Scroll) so things that seemed like they were drastically overpriced before were greatly softened for us. Yeah, but that's the point.
Those things are SUPPOSED to hit your wallet hard. They're the biggest single instance meso sinks in all the economy.
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Afrobean Wrote:Yeah, but that's the point.
Those things are SUPPOSED to hit your wallet hard. They're the biggest single instance meso sinks in all the economy. i don't think it's very fair to make you dish out 20 million mesos for a mount. I have never had more than 50 mil to spare at one time, and as soon as I had that much I used it to buy a decent bow. When Leafre (and thus mounts) came out, I had about 26 mil. I think it's safe to say that If I had been spending money on Unagi and Pure Water for the last 6 months instead of Barbarians and Sorcerers then I would not have had enough money to get a mount. Mounts are pretty much a basic part of the game now, and they're even more important to archers (who at least in my experience probably make the least mesos per hour of any job at any level).
I'm really hoping the mount Nexon's working on will help us out in this department, even if it's not as good as the level 70 pig.
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Meh.
Probably some initial deflation from people spending money on quests and stuff
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IsaacGS Wrote:i don't think it's very fair to make you dish out 20 million mesos for a mount. I have never had more than 50 mil to spare at one time, and as soon as I had that much I used it to buy a decent bow. When Leafre (and thus mounts) came out, I had about 26 mil. I think it's safe to say that If I had been spending money on Unagi and Pure Water for the last 6 months instead of Barbarians and Sorcerers then I would not have had enough money to get a mount. Mounts are pretty much a basic part of the game now, and they're even more important to archers (who at least in my experience probably make the least mesos per hour of any job at any level).
I'm really hoping the mount Nexon's working on will help us out in this department, even if it's not as good as the level 70 pig.
To this day, I still havent spent money on a mount, just because I'd rather boost my damage than get a piggie >_>. I agree with Isaac that the NLC pots helped people have enough money for these luxuries but as Afro said, its supposed to take a chunk out of your wallet. I suppose its a way to balance out the economy somewhat.
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Retalion Wrote:To this day, I still havent spent money on a mount, just because I'd rather boost my damage than get a piggie >_>. I agree with Isaac that the NLC pots helped people have enough money for these luxuries but as Afro said, its supposed to take a chunk out of your wallet. I suppose its a way to balance out the economy somewhat. If you have used a mount you'll see how amazingly useful it is. You'll wonder how you got around without it. I will get on the mount for one second just to make a jump I couldn't ordinarily make and then get off. Not being able to use mounts in PQs and on boats drives me insane because I'm so used to having that ability added on to my own. It's like having total control over your speed and jump stats.
It's so hard to explain how it is to someone who doesn't have one lol. I just don't think, after having used it for this long, that it's fair to deprive people of it because it's so essential.
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2008-07-27, 03:26 AM
(This post was last modified: 2008-07-27, 03:28 AM by Stereo.)
NLC potions tipped the balance from unable to train to able to train for my WK.
When I was using Ice Cream pops, I lost money training anywhere other than Dual Ghost Pirates, so I had pretty much quit. They helped me make the push from 110 to 120, otherwise I'd be long gone.
I guess maybe some classes are more profitable than WKs and that could be a concern, but the interclass balance is the problem, it's not that everybody's getting rich now. I make about 2 million mesos on a good level at Red Wyverns (which I'm using Ice Charge on, and getting 5-6 equip drops), if I was still using 1:1 hp pots I'd be losing money.
I'm 121 now and I don't have my level 70 mount because it takes me so bloody long to make any cash.
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IsaacGS Wrote:If you have used a mount you'll see how amazingly useful it is. You'll wonder how you got around without it. I will get on the mount for one second just to make a jump I couldn't ordinarily make and then get off. Not being able to use mounts in PQs and on boats drives me insane because I'm so used to having that ability added on to my own. It's like having total control over your speed and jump stats.
It's so hard to explain how it is to someone who doesn't have one lol. I just don't think, after having used it for this long, that it's fair to deprive people of it because it's so essential.
I get where you're coming from (the whole you dont understand till you've been through it). I bet that if I had a mount, I'd probably have caught a lot of boats that I missed (I have a tendancy to miss boats by a few seconds/minutes and have to wait an extra set). *refigures financial situation to see if I can get a mount*
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2008-07-27, 04:16 AM
(This post was last modified: 2008-07-27, 04:26 AM by bored4ever86.)
Stereo Wrote:NLC potions tipped the balance from unable to train to able to train for my WK.
When I was using Ice Cream pops, I lost money training anywhere other than Dual Ghost Pirates, so I had pretty much quit. They helped me make the push from 110 to 120, otherwise I'd be long gone.
I guess maybe some classes are more profitable than WKs and that could be a concern, but the interclass balance is the problem, it's not that everybody's getting rich now. I make about 2 million mesos on a good level at Red Wyverns (which I'm using Ice Charge on, and getting 5-6 equip drops), if I was still using 1:1 hp pots I'd be losing money.
I'm 121 now and I don't have my level 70 mount because it takes me so bloody long to make any cash.
Exactly the problem: some people have lower or slower meso gains. Mass inflation screws anyone that can't see the future. Sure with cheap pots my mesos lost value but thats nothing compared the the effects of merchanting (which has causes people to accumulate mass amounts of mesos from the populus and then influence market trends with said wealth). If there were a mass deflation on things like facestompers and crystal ilbis many of these weathly people that have been hoarding them will lose mass amounts of money hence they will sell them as fast as possible for the highest price they can to hope to minimize profit losses. This will then lead to higher supply in the market thus reducing the price even more and many mercants will go out of business due to the general merchanting loss equating to an unfavorable market and pretty much unmerchantable. (its what the US is going through currently called a recession)
Eventually as more people gain the items (albeit at a cheaper price) and the supply/demand stabilizes the merchants will start again over-inflating the market...
The real problem i see is the meso farmers/bronze sack/gachapon. The maple world has a set amount of mesos/items dropping to the general populus consider this a standard as 1. As each person has a gross meso gain they have a gross meso drain balancing them at the standard of 1. Once real cash gets introduced the standard stays at 1 but many more are added to the populus (mesos farmers) without the net drain to balance them(kinda like untaxed income). Also as the farmers sell their profits into the populus people that normally wouldn't have say 100M to spend now do and they will spend the higher prices to get what they need/want thus the market inflates as people see new higher profits. The big problem is that the items being dropped at a standard of 1 are limited thus the supply will always be less then the demand. This works fine with normal/fixed inflation as this go up slowly. And to some degree a gachapon farmer does help this situation by increasing the drop rate standard well beyond 1 as the "drops" are instantaneous. This should cause a massive deflation, which it did when it got introduced. But the gachapon farmers are not unlike the meso farmers in that they cause more inflation cause they acrew a massive amount of mesos by their "instaneous drops" which they then inject back into the economy buying things they may not have gotten from their gachapon attempts ("I got a 30% claw att but i wanted a 2 att pac") or were needing the pure mesos for something. But their massive amounts of mesos (albeit legit mesos collected from the mass) causes inflation on whole just by use. Thus people must resort to either bronze sacks, meso farmers, or gachapon farming to achieve the desired items they would have been able to afford by hard work under the conditions of a normal inflation.
I know wall of text and probably many massive holes in it but yeah thats my mental process.
Now if we could lessen this mass inflation through making rarities like ITCG stuff dropping, merchanting being slowed if not stopped, meso farmers (many of which are using hacks to increase gains) being deleted, etc. then the market would naturally stabilize itself.
I'd personally love to see the market go into a recession (albeit highly improbable) the only way to do it though will cause much of the player base to leave and take their money with them.
perhaps if nexon intro'd a "make a maple video" (something like fraps for varying amounts of time) item in the cash shop/ingame using mesos and made using fraps a bannable offense....
And yes i do know that my sig is ironic but then again I plan to not intro any new items/mesos (other than my hard worked for legit mesos) but rather to fix some mistakes made on my own char thus limiting my impact to only the mesos that i inject into the economy
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level 120 boss dropping FS, C. ilbi and SCGs? Sounds great
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Bored:
The game was never meant to be balanced to begin with. C. ilbies and facestompers are only available to people who BUY iTCG. Mass wealth is available to those who BUY Gachopon. This is not an accident, it was deliberately engineered by Nexon. If you are using delicate tactics to make money from within the game while playing, so that you don't have to waste 50 dollars a month on NX, that's admirable and creative, but not what Nexon intended.
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Let's just hope they set white scrolls sellable for 250-350 mill from an npc over there. That'd help the economy a lot.
Edit: or sell forging manuals for a fairly high price.
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Quantact Wrote:Bored:
The game was never meant to be balanced to begin with. C. ilbies and facestompers are only available to people who BUY iTCG. Mass wealth is available to those who BUY Gachopon. This is not an accident, it was deliberately engineered by Nexon. If you are using delicate tactics to make money from within the game while playing, so that you don't have to waste 50 dollars a month on NX, that's admirable and creative, but not what Nexon intended.
Mass wealth is only avalible to those who buy gacha you saY?
hmm I havn't bought nx for over a year with real money and I've NEVER gacha'd more then 5 tickets at a time
I don't use gacha to make money, and i'm more then loaded
I got my friend a 15 atk glove today because I just felt like it
even if all my facestompers ( about to forge 3 more )
drop down to nearly nothing in 'price it won't hurt my pocket
I've only spend 150m on making them
even if I were making 10! it wouldn't be that big a deal, right after the patch i'd just sell them for 10m less then the reg price in under 10 min and go jack up the prices of the newer items released...thats how the economy should be..open to anyone with over 70 IQ ( the minimal required IQ to merchant  ) ( lol no jking about the IQ part )
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i doubt they'd make itcg equips dropable, or a reward from a quest.
if we were able to get itcg stuff ingame, there wouldn't be much reason to buy itcg. i don't think many people buy the cards to have a card battle with friends, although im pretty sure there will be some fangblade cards floating around on ebay xd.
but in all seriousness, it's a loss for nexon to do this.
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Cheesecake Wrote:i doubt they'd make itcg equips dropable, or a reward from a quest.
if we were able to get itcg stuff ingame, there wouldn't be much reason to buy itcg. i don't think many people buy the cards to have a card battle with friends, although im pretty sure there will be some fangblade cards floating around on ebay xd.
but in all seriousness, it's a loss for nexon to do this. But, you see, the issue here is that the TCG items have become a part of the common equipment set. The cards which give the items in question are no longer being printed. So, by making them drop from monsters at Crimsonwood, they would be pumping the supply of these items up on the "in-game" front but not taking away from the sales of TCG, what with set 1 being near impossible to find and set 2 quickly fading away. Once Set 4 is out it won't be long before all the set 1 and 2 cards are gone, and then the items they supply (all the good TCG items everyone enjoys, such as Stormcasters, Facestompers, Crystal Ilbi, Bosshunter gear, and so on) are gone from the economy as well. The prices will sky rocket, and with things like Chaos Scrolls they're being destroyed at a much faster rate than they were before. Eventually there won't be any left. That's not a good thing to have and these items, of all items in the game, are the ones most in need of deflation.
Redistributing the ingredients through another TCG re-release might help, but the biggest factor of TCG was that no one knew what it took to make the godly items and it took a while for that news to disseminate. A re-release would mean that everyone already knew what it takes to make things and it while the supply would go up it it wouldn't really make the prices go down. In my opinion the best way to add these items back into the economy would be to make them into boss drops. It's not entirely unprecedented that items which had a low supply dropped from new monsters; Headless Horseman drops Pineapple chews, which are only available from APQ otherwise. Seems like a comparable situation.
At the very Least I think we might see the TCG Use items crop up.
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2008-07-27, 07:41 PM
(This post was last modified: 2008-07-27, 07:45 PM by tzk221.)
What are the odds that the price of Sorcerer Elixirs will be increased to 2.xk-3k? It's already less than half of the normal meso:mp. I'm scared that it will cause a huge dent in my pocket. *hordes them now*
A little off topic, but not much: What do you think will happen to glove attack scrolls? I'm planning to sell them, but I'm not sure if I should wait or not.
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IsaacGS Wrote:But, you see, the issue here is that the TCG items have become a part of the common equipment set. The cards which give the items in question are no longer being printed. So, by making them drop from monsters at Crimsonwood, they would be pumping the supply of these items up on the "in-game" front but not taking away from the sales of TCG, what with set 1 being near impossible to find and set 2 quickly fading away. Once Set 4 is out it won't be long before all the set 1 and 2 cards are gone, and then the items they supply (all the good TCG items everyone enjoys, such as Stormcasters, Facestompers, Crystal Ilbi, Bosshunter gear, and so on) are gone from the economy as well. The prices will sky rocket, and with things like Chaos Scrolls they're being destroyed at a much faster rate than they were before. Eventually there won't be any left. That's not a good thing to have and these items, of all items in the game, are the ones most in need of deflation.
Redistributing the ingredients through another TCG re-release might help, but the biggest factor of TCG was that no one knew what it took to make the godly items and it took a while for that news to disseminate. A re-release would mean that everyone already knew what it takes to make things and it while the supply would go up it it wouldn't really make the prices go down. In my opinion the best way to add these items back into the economy would be to make them into boss drops. It's not entirely unprecedented that items which had a low supply dropped from new monsters; Headless Horseman drops Pineapple chews, which are only available from APQ otherwise. Seems like a comparable situation.
At the very Least I think we might see the TCG Use items crop up.
ahhh i had no idea about previous sets being discontinued. no itcg where i live 
but if that's the case, then it wouldn't be too far fetched for nexon to make them available ingame.
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tzk221 Wrote:What are the odds that the price of Sorcerer Elixirs will be increased to 2.xk-3k? It's already less than half of the normal meso:mp. I'm scared that it will cause a huge dent in my pocket. *hordes them now*
A little off topic, but not much: What do you think will happen to glove attack scrolls? I'm planning to sell them, but I'm not sure if I should wait or not.
I know what you're talking about but my take on that is this: NLC pots have already gotten their prices readjusted. If they werent readjusted then when they were already evaluated, I dont see why they'd be repriced now. IF they do reprice it, I see them repricing some of the %age healers as well.
Thats something no one's brought up yet. Any chance we get new pots with Crimsonwood that are somewhat useful?
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