2011-10-15, 06:07 AM
(This post was last modified: 2011-10-15, 06:17 AM by SaptaZapta.)
Netto Wrote:All worlds are starting to lag one by one. BRING IN THE YELLOW!
You need to remember that the status page is not updated all at once. (inb4Eosgoesmultiprocess)
The script checks one channel at a time. And when it takes 10 seconds to get a response from each, it takes 3 minutes for just one server to show all yellow. Therefore, just because the rest of the channels/servers show green, doesn't mean they're not lagging. The status update script just hasn't gotten to them, yet.
Whatever is wrong with Nexon's network hardware (or their ISP's) affects all servers and channels (and games, and their webpage) simultaneously.
(I'm not talking about when individual channels go from 0.07 latency to 0.09, that is channel-specific).
And a suggestion for Eos, since people seem to have trouble reading the "As of" column: How about graying or fading status markers that are "outdated" (say, over a minute old)?

