2008-09-17, 01:32 PM
You know, i saw this when Butterfli was updating, i saw it when random person took over on SW, and i see it now. And all I can ever think to say is it really isnt detailed enough. I mean, sure it tells you what training areas are "good" percent, but even in some levels it has multiple of those. And the "good" money things are the same.
I know it varies from person to person, how good they are with character, how much talking they do while training, etc, but i'd still like to see some rough estimates for %/hour up there, or some way where people looking at this guide will be able to figure out which places are BEST exp, BEST money, if one is awesome exp, but is a pot drainer, how much you can expect to burn there (w/o atk pots included, since some people dont use those) if a place earns money but isnt good exp, how much exp/hour you are sacrificing to earn how much money/hour. Whether the $/hour is dependent on drops, either NPC or FMable, or whether thats straight mesos.
Again i know this would be a huge task, and i know im too lazy to do it myself, i just think it would keep people from asking the same friggin questions over and over again. Of course this would be rough %/hour of the average player, not best exp/hour of someone appling, with friggin 60atk skanda and hs mule, just focused entirely on grinding. And to make things simpler, just make it rough %/hour w/o 2x, rough $/hour(only go for NPC drops and pure mesos, then tell what rare drops those monsters have, because FM depends on server)
IDK if you'd be willing to do that, or if you'd need a heck of a lot of feedback. But i have friends who are starting fresh, and i dont remember what a good %/hour is anywhere at low levels, so i dont know if they getting good exp, or whether other places would offer better exp.
Also, maybe put down which maps are REALLY crowded or empty, on average server. Like V/Hoodoos are crowded, DTs/Squids arent, newties are, hime are, WS are, etc so people know which maps are harder to get, and if they on a busy server like scania, they might just not even try those maps, just go to slightly worse exp, but less crowded map.
I know it varies from person to person, how good they are with character, how much talking they do while training, etc, but i'd still like to see some rough estimates for %/hour up there, or some way where people looking at this guide will be able to figure out which places are BEST exp, BEST money, if one is awesome exp, but is a pot drainer, how much you can expect to burn there (w/o atk pots included, since some people dont use those) if a place earns money but isnt good exp, how much exp/hour you are sacrificing to earn how much money/hour. Whether the $/hour is dependent on drops, either NPC or FMable, or whether thats straight mesos.
Again i know this would be a huge task, and i know im too lazy to do it myself, i just think it would keep people from asking the same friggin questions over and over again. Of course this would be rough %/hour of the average player, not best exp/hour of someone appling, with friggin 60atk skanda and hs mule, just focused entirely on grinding. And to make things simpler, just make it rough %/hour w/o 2x, rough $/hour(only go for NPC drops and pure mesos, then tell what rare drops those monsters have, because FM depends on server)
IDK if you'd be willing to do that, or if you'd need a heck of a lot of feedback. But i have friends who are starting fresh, and i dont remember what a good %/hour is anywhere at low levels, so i dont know if they getting good exp, or whether other places would offer better exp.
Also, maybe put down which maps are REALLY crowded or empty, on average server. Like V/Hoodoos are crowded, DTs/Squids arent, newties are, hime are, WS are, etc so people know which maps are harder to get, and if they on a busy server like scania, they might just not even try those maps, just go to slightly worse exp, but less crowded map.

