2008-09-07, 07:59 PM
That is right. Assuming you calculated it correctly.
Now factor in critical and fractional damage ranges. (We know that 30~50 could be 30.23~50.97, or 30.76~50.01, etc etc, and the probability of hitting a number depends on those fractional parts.)
I tried writing a program to do it awhile ago, but I lost interest.
Now factor in critical and fractional damage ranges. (We know that 30~50 could be 30.23~50.97, or 30.76~50.01, etc etc, and the probability of hitting a number depends on those fractional parts.)
I tried writing a program to do it awhile ago, but I lost interest.

