2010-07-19, 08:03 PM
MapleStory's upgrade system has been all about taking risks since day 1. 10% chance of failure is pretty generous considering how hard it is to get a weapon with 4+ 30%s passed on it, which seems to be just barely passing for average (for high levels) these days. I don't think the system is great, either, but the 10% chance of breaking equip is the thing I'm least worried about.

