2010-06-23, 12:44 AM
Is Dragon Strike truly bugged in Transformed state? I just grabbed a stopwatch and recorded some brief Fraps clips of me using Dragon Strike both with and without Transformation at Red Kents. In untransformed state, I clocked 0.8 seconds as the animation time for Dragon Strike. However, in Transformed state, I got......... 0.8 second, 0.7 seconds once. I counted this time by hitting my cell phone stopwatch the moment I see the dragon appear, to stopping when damage appeared above the enemies' heads. It doesn't seem like Dragon Strike was any slower Transformed than it is in an Untransformed state. O_O
I think concentrating on killing one boss down is better than killing 3 at 1/3 the speed for each.
Darkmaniak Wrote:Someone answer my previous question please
As for the invincibility frames things, that'd suck.... then again there's this new counter attack skill, but that doesn't make up for it....
I think concentrating on killing one boss down is better than killing 3 at 1/3 the speed for each.


