2010-05-17, 07:29 AM
ZakumSlaYers Wrote:Also, for people who are figuring out the keydown skill formula (big bang) do check out :
Code:if ( tKeyDown )
v61 = (double)(90 * tKeyDown / 2000 + 10) * v61 * 0.01;
Where tKeyDown is the total time in millis held and v61 is the calculated damage.
This code acts as the damage multiplier.
From this it seems like at max charge (1000ms) you'd be doing 110% of your original range. Well more power to charge skills then, lol.

