2009-12-03, 09:14 AM
rainbowBean Wrote:Spoiler
If this is the case, in order to preserve the current 60:40 ratio, the formula should be changed to:
killer: TotalEXP * (lvl/total lvl) * 1.2 (1.6 for 80:20 version)
leecher: TotalEXP * (lvl/total lvl) * 0.8 (0.4 for 80:20 version)
?
But this also means that if a player is higher-lvled enough, they can gain 100% monster's EXP without any kind of bonus, which sounds ridiculous.
lvl/total lvl = 10/12 => killer's exp = 100% monster's totalEXP. lulz

