2008-07-31, 05:25 PM
Harrisonized Wrote:Then why do people get 20% of the exp when killing a misted monster (which should have 1 HP left)?
Hypothetically, they shouldn't even get 1 exp, if you're somewhere with high HP monsters such as Skeles. A misted skele... you kill 1 HP out of 84K hp, multiply that by 4500 exp and you get 0.05 exp per kill. Yet you'll get 20 for killing it.
However, if you hit a monster for 1 damage and then another person comes in and kills the monster (in other words, dealing the same amount of damage as from poison mist), he'll get 1 exp.
Thus, there must be an EXP curve that goes somewhat like this:
Monster HP bar (top = higher HP, bottom = 0 HP)
Assuming the damage you dealt is equal:
100% HP ~ 1 exp
75% HP ~ 5% exp
50% HP ~ 10% exp
25% HP ~ 15% exp
1 HP 20% exp
Someone investigate how this works?
We're talking about parties.

