2008-07-23, 12:26 AM
Well, if it isn't in any of the data, the game would have no way of determining how fast or slow an attack is.
The information has to be stored somewhere. Probably the source. Is there no way of fetching it? (If there was, there'd also be a way of obtaining every single formula in the game.)
The information has to be stored somewhere. Probably the source. Is there no way of fetching it? (If there was, there'd also be a way of obtaining every single formula in the game.)

