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[GMST] [0.99] Chaos - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [GMST] [0.99] Chaos (/showthread.php?tid=43061) |
[GMST] [0.99] Chaos - Fiel - 2011-06-14 Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter! ----- DO NOT PM ME ABOUT ANYTHING FOR THE NEXT 24 HOURS. I WILL IGNORE YOU. Extraction coming later than expected due to slight Tespia mishap as outlined below. Nexon... You're better than this: You know, Nexon, I've gotta hand it to you. You make the most interesting screwups I don't even know where to start. If you Tespia users will look at your GMST folder, you will notice that the Item.wz file is over 600MB. The reason for this is that Nexon decided to put all of Map.wz in the Item.wz file. Please, Nexon, think of the children. Other Changes: - Elemental weapons still not fixed. - 4th job potential bonuses reduced - potentialWeight variables added to potential information - Android information added - Profession skill information added - All PvE Chaos skill tables are now in English. See "Useful Links" below.
Character
Item Sets
(#13) Force Walker Set
2 Items:
WDEF: +150 MDEF: +150 PVP Damage: +3% 3 Items: All Stat: +5 PVP Damage: +4% 4 Items: All Stat: +5 PVP Damage: +5% HP: +300 MP: +300
Set Items
![]() Force Walker Hairband Cap - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 180 STR: +1 WDEF: +70 PVP Damage: +2% Untradeable 7 slots ![]() Force Walker Plate Mail Longcoat - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 270 Req DEX: 60 STR: +2 DEX: +5 HP: +25 WDEF: +122 PVP Damage: +2% Untradeable 10 slots ![]() Force Walker Heavy Boots Shoes - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 220 STR: +2 DEX: +2 WDEF: +42 Accuracy: +1 PVP Damage: +2% Untradeable 5 slots ![]() Force Walker Heavy Gloves Glove - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 240 STR: +3 WDEF: +28 Accuracy: +1 PVP Damage: +2% Untradeable 5 slots
(#14) Arcane Walker Set
2 Items:
WDEF: +150 MDEF: +150 PVP Damage: +3% 3 Items: All Stat: +5 PVP Damage: +4% 4 Items: All Stat: +5 PVP Damage: +5% HP: +300 MP: +300
Set Items
![]() Arcane Walker Hairband Cap - Magicians only Set: (#14) Arcane Walker Set Req Level: 70 Req INT: 218 Req LUK: 73 INT: +3 LUK: +1 MP: +25 WDEF: +36 MDEF: +65 PVP Damage: +2% Untradeable 7 slots ![]() Arcane Walker Plate Mail Longcoat - Magicians only Set: (#14) Arcane Walker Set Req Level: 68 Req INT: 205 Req LUK: 70 INT: +2 LUK: +5 MP: +30 WDEF: +60 MDEF: +30 PVP Damage: +2% Untradeable 10 slots ![]() Arcane Walker Heavy Boots Shoes - Magicians only Set: (#14) Arcane Walker Set Req Level: 70 Req INT: 218 Req LUK: 73 INT: +2 LUK: +2 WDEF: +27 MDEF: +13 Magic Attack: +1 PVP Damage: +2% Untradeable 5 slots ![]() Arcane Walker Heavy Gloves Glove - Magicians only Set: (#14) Arcane Walker Set Req Level: 70 Req INT: 218 Req LUK: 73 INT: +3 LUK: +1 WDEF: +27 MDEF: +6 PVP Damage: +2% Untradeable 5 slots
(#15) Wind Walker Set
2 Items:
WDEF: +150 MDEF: +150 PVP Damage: +3% 3 Items: All Stat: +5 PVP Damage: +4% 4 Items: All Stat: +5 PVP Damage: +5% HP: +300 MP: +300
Set Items
![]() Wind Walker Hairband Cap - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 220 STR: +2 DEX: +2 MP: +15 WDEF: +45 PVP Damage: +2% Untradeable 7 slots ![]() Wind Walker Plate Mail Longcoat - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 220 STR: +5 DEX: +2 MP: +25 WDEF: +75 PVP Damage: +2% Untradeable 10 slots ![]() Wind Walker Heavy Boots Shoes - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 220 STR: +2 DEX: +2 WDEF: +40 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Wind Walker Heavy Gloves Glove - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 215 DEX: +3 WDEF: +27 Avoid: +1 PVP Damage: +2% Untradeable 5 slots
(#16) Mist Walker Set
2 Items:
WDEF: +150 MDEF: +150 PVP Damage: +3% 3 Items: All Stat: +5 PVP Damage: +4% 4 Items: All Stat: +5 PVP Damage: +5% HP: +300 MP: +300
Set Items
![]() Mist Walker Hairband Cap - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +2 LUK: +2 MP: +15 WDEF: +45 PVP Damage: +2% Untradeable 7 slots ![]() Mist Walker Plate Mail Longcoat - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 100 Req LUK: 210 DEX: +5 LUK: +2 WDEF: +75 Avoid: +2 PVP Damage: +2% Untradeable 10 slots ![]() Mist Walker Heavy Boots Shoes - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +1 LUK: +3 WDEF: +40 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Mist Walker Heavy Gloves Glove - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 110 Req LUK: 200 LUK: +3 WDEF: +27 Avoid: +1 PVP Damage: +2% Untradeable 5 slots
(#17) Fortune Walker Set
2 Items:
WDEF: +150 MDEF: +150 PVP Damage: +3% 3 Items: All Stat: +5 PVP Damage: +4% 4 Items: All Stat: +5 PVP Damage: +5% HP: +300 MP: +300
Set Items
![]() Fortune Walker Hairband Cap - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +3 DEX: +1 WDEF: +45 Avoid: +1 PVP Damage: +2% Untradeable 7 slots ![]() Fortune Walker Plate Mail Longcoat - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +5 DEX: +2 HP: +10 WDEF: +75 PVP Damage: +2% Untradeable 10 slots ![]() Fortune Walker Heavy Boots Shoes - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +3 DEX: +1 WDEF: +40 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Fortune Walker Heavy Gloves Glove - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +1 DEX: +1 WDEF: +28 PVP Damage: +2% Untradeable 5 slots
(#18) Agares Bloody Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 PVP Damage: +4% 5 Items: PVP Damage: +5% HP: +15% MP: +15% 6 Items: All Stat: +15 PVP Damage: +6%
Set Items
![]() Agares Bloody Gear Cap - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +16 DEX: +16 HP: +250 WDEF: +176 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Agares Bloody Mail Longcoat - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +13 DEX: +13 WDEF: +242 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Agares Bloody Boots Shoes - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +8 DEX: +8 WDEF: +110 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Agares Bloody Gauntlets Glove - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +9 DEX: +9 HP: +60 WDEF: +72 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Agares Bloody Cape Cape - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Agares Bloody Terror 1H Sword - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Agares Bloody Zweihander 2H Sword - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Agares Bloody Spear Spear - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(7) 8 slots ![]() Agares Bloody Pole Arm Polearm - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +106 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Agares Headsplitter 1H Axe - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Agares Bloody Hammer 1H BW - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Agares Bloody Giant Axe 2H Axe - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Agares Bloody Maul 2H BW - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
(#19) Eligos Bloody Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 PVP Damage: +4% 5 Items: PVP Damage: +5% HP: +15% MP: +15% 6 Items: All Stat: +15 PVP Damage: +6%
Set Items
![]() Eligos Bloody Gear Cap - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +16 LUK: +16 HP: +50 MP: +200 WDEF: +88 MDEF: +121 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Eligos Bloody Mail Longcoat - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +13 LUK: +13 WDEF: +132 MDEF: +77 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Eligos Bloody Boots Shoes - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +8 LUK: +8 WDEF: +66 MDEF: +33 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Eligos Bloody Gauntlets Glove - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +9 LUK: +9 MP: +60 WDEF: +43 MDEF: +18 Magic Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Eligos Bloody Cape Cape - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 INT: +3 LUK: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Eligos Bloody Wand Wand - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +140 Weapon Attack: +83 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Eligos Bloody Rod Staff - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +142 Weapon Attack: +88 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots
(#20) Ipos Bloody Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 PVP Damage: +4% 5 Items: PVP Damage: +5% HP: +15% MP: +15% 6 Items: All Stat: +15 PVP Damage: +6%
Set Items
![]() Ipos Bloody Gear Cap - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Ipos Bloody Mail Longcoat - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +13 DEX: +13 WDEF: +165 Accuracy: +80 Avoid: +20 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Ipos Bloody Boots Shoes - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Ipos Bloody Gauntlets Glove - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Ipos Bloody Cape Cape - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Ipos Bloody Longbow Bow - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +111 Accuracy: +50 PVP Damage: +5% Knockback: +75% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Ipos Bloody Crossbow Crossbow - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Knockback: +68% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
(#21) Halphas Bloody Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 PVP Damage: +4% 5 Items: PVP Damage: +5% HP: +15% MP: +15% 6 Items: All Stat: +15 PVP Damage: +6%
Set Items
![]() Halphas Bloody Gear Cap - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +16 LUK: +16 HP: +150 MP: +100 WDEF: +110 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Halphas Bloody Mail Longcoat - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +13 LUK: +13 WDEF: +165 Accuracy: +20 Avoid: +80 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Halphas Bloody Boots Shoes - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +8 LUK: +8 WDEF: +88 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Halphas Bloody Gauntlets Glove - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +9 LUK: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Halphas Bloody Cape Cape - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 DEX: +3 LUK: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Halphas Bloody Slayer Dagger - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +111 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Halphas Bloody Mist Claw - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +60 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots
(#22) Vepar Bloody Set
3 Items:
WDEF: +350 MDEF: +350 4 Items: All Stat: +10 PVP Damage: +4% 5 Items: PVP Damage: +5% HP: +15% MP: +15% 6 Items: All Stat: +15 PVP Damage: +6%
Set Items
![]() Vepar Bloody Gear Cap - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Vepar Bloody Mail Longcoat - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +13 DEX: +13 WDEF: +165 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Vepar Bloody Boots Shoes - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Vepar Bloody Gauntlets Glove - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Vepar Bloody Cape Cape - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Vepar Bloody Hands Knuckler - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +89 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Vepar Bloody Eagle Gun - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +87 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots
(#23) Intaglio's Crescent Moon Set
2 Items:
PVP Damage: +4% 3 Items: PVP Damage: +5% All Stat: +10
Set Items
![]() Crescent Moon Earrings Earrings - All Classes Set: (#23) Intaglio's Crescent Moon Set Req Level: 70 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +50 MP: +50 WDEF: +15 MDEF: +15 PVP Damage: +2% Untradeable 5 slots ![]() Crescent Moon Ring Ring - All Classes Set: (#23) Intaglio's Crescent Moon Set Req Level: 70 STR: +1 DEX: +1 INT: +1 LUK: +1 Magic Attack: +1 Weapon Attack: +1 Accuracy: +30 Avoid: +30 PVP Damage: +2% Untradeable ![]() Crescent Moon Belt Belt - All Classes Set: (#23) Intaglio's Crescent Moon Set Req Level: 70 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +40 MP: +40 WDEF: +50 MDEF: +50 PVP Damage: +2% Untradeable 3 slots
(#24) Intaglio's Rising Sun Set
3 Items:
PVP Damage: +4% Avoid: +200 Accuracy: +200 4 Items: HP: +400 MP: +400 PVP Damage: +5% 5 Items: PVP Damage: +6% All Stat: +20
Set Items
![]() Rising Sun Face Paint Face Accessory - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +28 MDEF: +28 Magic Attack: +4 Weapon Attack: +4 Accuracy: +30 Avoid: +30 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma ![]() Rising Sun Earrings Earrings - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +100 MP: +100 WDEF: +45 MDEF: +45 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Rising Sun Ring Ring - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +100 MP: +100 Magic Attack: +4 Weapon Attack: +4 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma ![]() Rising Sun Pendant Pendant - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +16 DEX: +16 INT: +16 LUK: +16 HP: +180 MP: +180 WDEF: +185 MDEF: +185 Magic Attack: +2 Weapon Attack: +2 Accuracy: +32 Avoid: +32 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 4 slots ![]() Rising Sun Belt Belt - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +100 MP: +100 WDEF: +110 MDEF: +110 Magic Attack: +2 Weapon Attack: +2 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots
(#25) Lionheart Set
2 Items:
WDEF: +300 MDEF: +300 Accuracy: +200 Avoid: +200 3 Items: HP: +15% MP: +15% 4 Items: Weapon Attack: +15 Reduce the time of all status abnormalities by 2 seconds. 5 Items: All Stat: +20 All Skill: +2 6 Items: Weapon Attack: +30 Increase your damage by 30% against bosses
Set Items
![]() Lionheart Battle Helm Cap - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +325 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Lionheart Battle Cape Cape - Warriors only Set: (#25) Lionheart Set Req Level: 140 STR: +7 DEX: +7 WDEF: +200 MDEF: +100 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Lionheart Battle Bracers Glove - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +16 DEX: +16 HP: +350 WDEF: +80 MDEF: +20 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Lionheart Battle Mail Longcoat - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +30 DEX: +30 WDEF: +350 MDEF: +100 Weapon Attack: +2 Accuracy: +50 Avoid: +50 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Lionheart Battle Boots Shoes - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +15 DEX: +15 WDEF: +150 MDEF: +20 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Lionheart Cutlass 1H Sword - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +131 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Lionheart Battle Scimitar 2H Sword - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +137 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Lionheart Fuscina Spear - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +137 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Slow(7) 8 slots ![]() Lionheart Partisan Polearm - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +122 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots
(#26) Dragon Tail Set
2 Items:
WDEF: +300 MDEF: +300 Accuracy: +200 Avoid: +200 3 Items: HP: +15% MP: +15% 4 Items: Magic Attack: +15 Reduce the time of all status abnormalities by 2 seconds. 5 Items: All Stat: +20 All Skill: +2 6 Items: Magic Attack: +30 Increase your damage by 30% against bosses
Set Items
![]() Dragon Tail Mage Sallet Cap - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +25 LUK: +25 HP: +300 MP: +300 WDEF: +150 MDEF: +200 Magic Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Dragon Tail Mage Cape Cape - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 INT: +7 LUK: +7 WDEF: +100 MDEF: +200 Magic Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Dragon Tail Mage Gloves Glove - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +16 LUK: +16 HP: +350 WDEF: +30 MDEF: +70 Magic Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Dragon Tail Mage Robe Longcoat - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +30 LUK: +30 WDEF: +200 MDEF: +250 Magic Attack: +2 Accuracy: +50 Avoid: +50 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Dragon Tail Mage Shoes Shoes - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +15 LUK: +15 WDEF: +50 MDEF: +120 Magic Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Dragon Tail Arc Wand Wand - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +35 LUK: +20 Magic Attack: +161 Weapon Attack: +95 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Dragon Tail War Staff Staff - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +35 LUK: +20 Magic Attack: +163 Weapon Attack: +101 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots
(#27) Falcon Wing Set
2 Items:
WDEF: +300 MDEF: +300 Accuracy: +200 Avoid: +200 3 Items: HP: +15% MP: +15% 4 Items: Weapon Attack: +15 Reduce the time of all status abnormalities by 2 seconds. 5 Items: All Stat: +20 All Skill: +2 6 Items: Weapon Attack: +30 Increase your damage by 30% against bosses
Set Items
![]() Falcon Wing Sentinel Cap Cap - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Falcon Wing Sentinel Cape Cape - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 STR: +7 DEX: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Gloves Glove - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +16 DEX: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Suit Longcoat - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +30 DEX: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +80 Avoid: +20 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Falcon Wing Sentinel Boots Shoes - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +15 DEX: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Composite Bow Bow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +128 Accuracy: +100 Knockback: +75% Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Falcon Wing Heavy Crossbow Crossbow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +131 Accuracy: +100 Knockback: +68% Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
(#28) Raven Horn Set
2 Items:
WDEF: +300 MDEF: +300 Accuracy: +200 Avoid: +200 3 Items: HP: +15% MP: +15% 4 Items: Weapon Attack: +15 Reduce the time of all status abnormalities by 2 seconds. 5 Items: All Stat: +20 All Skill: +2 6 Items: Weapon Attack: +30 Increase your damage by 30% against bosses
Set Items
![]() Raven Horn Chaser Hat Cap - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +25 LUK: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Raven Horn Chaser Cape Cape - Thieves only Set: (#28) Raven Horn Set Req Level: 140 DEX: +7 LUK: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Raven Horn Chaser Gloves Glove - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +16 LUK: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Raven Horn Chaser Armor Longcoat - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +30 LUK: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +20 Avoid: +80 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Raven Horn Chaser Boots Shoes - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +15 LUK: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Raven Horn Baselard Dagger - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +20 LUK: +35 Weapon Attack: +128 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Raven Horn Metal Fist Claw - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +20 LUK: +35 Weapon Attack: +69 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots
(#29) Shark Tooth Set
2 Items:
WDEF: +300 MDEF: +300 Accuracy: +200 Avoid: +200 3 Items: HP: +15% MP: +15% 4 Items: Weapon Attack: +15 Reduce the time of all status abnormalities by 2 seconds. 5 Items: All Stat: +20 All Skill: +2 6 Items: Weapon Attack: +30 Increase your damage by 30% against bosses
Set Items
![]() Shark Tooth Skipper Hat Cap - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Untradeable Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Shark Tooth Skipper Cape Cape - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 STR: +7 DEX: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Shark Tooth Skipper Gloves Glove - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +16 DEX: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Shark Tooth Skipper Coat Longcoat - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +30 DEX: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +50 Avoid: +50 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Shark Tooth Skipper Boots Shoes - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +15 DEX: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Shark Tooth Wild Talon Knuckler - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +102 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Shark Tooth Sharpshooter Gun - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +100 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots
(#30) Larson's Challenger Set
2 Items:
PVP Damage: +1% Weapon Attack: +1 Magic Attack: +1 Accuracy: +100 Avoid: +100 3 Items: HP: +200 MP: +200 PVP Damage: +2% 4 Items: Weapon Attack: +5 Magic Attack: +5 PVP Damage: +3% All Stat: +10
Set Items
![]() Larson's Challenger Belt Belt - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable 3 slots ![]() Larson's Challenger Epaulette Shoulderpad - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable 0 slots ![]() Larson's Challenger Ring Ring - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +100 MP: +100 WDEF: +10 MDEF: +10 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable ![]() Larson's Challenger Pendant Pendant - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +30 MDEF: +30 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Speed: +15 Jump: +15 PVP Damage: +1% Untradeable 2 slots
(#31) 2011 Archaeologist Set
2 Items:
Speed: +10 Jump: +10 All Stat: +2 3 Items: HP: +100 MP: +100 All Stat: +3
Set Items
![]() 2011 Archaeologist Hat Cap - All Classes Set: (#31) 2011 Archaeologist Set Req Level: 13 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +50 MP: +50 WDEF: +30 MDEF: +30 Charm EXP: +100 Untradeable Cannot resell to merchants 10 slots ![]() 2011 Archaeologist Face Paint Face Accessory - All Classes Set: (#31) 2011 Archaeologist Set Req Level: 13 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +10 MDEF: +10 Accuracy: +30 Avoid: +30 Charm EXP: +100 Untradeable Cannot resell to merchants ![]() 2011 Archaeologist Glasses Eye Accessory - All Classes Set: (#31) 2011 Archaeologist Set Req Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Charm EXP: +100 Untradeable Cannot resell to merchants 3 slots
Accessory
Face Accessory ![]() Gray Warrior Symbol Face Accessory - Warriors only Req Level: 80 STR: +1 WDEF: +16 MDEF: +16 ![]() Blue Warrior Symbol Face Accessory - Warriors only Req Level: 90 STR: +1 DEX: +1 WDEF: +18 MDEF: +18 ![]() Red Warrior Symbol Face Accessory - Warriors only Req Level: 100 STR: +2 DEX: +1 WDEF: +20 MDEF: +20 Avoid: +15 ![]() Shiny Gray Warrior Symbol Face Accessory - Warriors only Req Level: 110 STR: +2 DEX: +2 WDEF: +22 MDEF: +22 Weapon Attack: +1 Avoid: +20 ![]() Shiny Blue Warrior Symbol Face Accessory - Warriors only Req Level: 120 STR: +3 DEX: +2 WDEF: +24 MDEF: +24 Weapon Attack: +2 Avoid: +25 Equip tradeblock Scissors of Karma ![]() Shiny Red Warrior Symbol Face Accessory - Warriors only Req Level: 130 STR: +3 DEX: +3 WDEF: +26 MDEF: +26 Weapon Attack: +3 Accuracy: +30 Avoid: +30 Equip tradeblock Platinum Scissors of Karma ![]() Gray Magician Symbol Face Accessory - Magicians only Req Level: 80 INT: +1 WDEF: +16 MDEF: +16 ![]() Blue Magician Symbol Face Accessory - Magicians only Req Level: 90 INT: +1 LUK: +1 WDEF: +18 MDEF: +18 ![]() Red Magician Symbol Face Accessory - Magicians only Req Level: 100 INT: +2 LUK: +1 WDEF: +20 MDEF: +20 Avoid: +15 ![]() Shiny Gray Magician Symbol Face Accessory - Magicians only Req Level: 110 INT: +2 LUK: +2 WDEF: +22 MDEF: +22 Magic Attack: +1 Avoid: +20 ![]() Shiny Blue Magician Symbol Face Accessory - Magicians only Req Level: 120 INT: +3 LUK: +2 WDEF: +24 MDEF: +24 Magic Attack: +2 Avoid: +25 Equip tradeblock Scissors of Karma ![]() Shiny Red Magician Symbol Face Accessory - Magicians only Req Level: 130 INT: +3 LUK: +3 WDEF: +26 MDEF: +26 Magic Attack: +3 Accuracy: +30 Avoid: +30 Equip tradeblock Platinum Scissors of Karma ![]() Gray Archer Symbol Face Accessory - Bowmen only Req Level: 80 DEX: +1 WDEF: +16 MDEF: +16 ![]() Blue Archer Symbol Face Accessory - Bowmen only Req Level: 90 STR: +1 DEX: +1 WDEF: +18 MDEF: +18 ![]() Red Archer Symbol Face Accessory - Bowmen only Req Level: 100 STR: +1 DEX: +2 WDEF: +20 MDEF: +20 Avoid: +15 ![]() Shiny Gray Archer Symbol Face Accessory - Bowmen only Req Level: 110 STR: +2 DEX: +2 WDEF: +22 MDEF: +22 Weapon Attack: +1 Avoid: +20 ![]() Shiny Blue Archer Symbol Face Accessory - Bowmen only Req Level: 120 STR: +2 DEX: +3 WDEF: +24 MDEF: +24 Weapon Attack: +2 Avoid: +25 Equip tradeblock Scissors of Karma ![]() Shiny Red Archer Symbol Face Accessory - Bowmen only Req Level: 130 STR: +3 DEX: +3 WDEF: +26 MDEF: +26 Weapon Attack: +3 Accuracy: +30 Avoid: +30 Equip tradeblock Platinum Scissors of Karma ![]() Gray Thief Symbol Face Accessory - Thieves only Req Level: 80 LUK: +1 WDEF: +16 MDEF: +16 ![]() Blue Thief Symbol Face Accessory - Thieves only Req Level: 90 DEX: +1 LUK: +1 WDEF: +18 MDEF: +18 ![]() Red Thief Symbol Face Accessory - Thieves only Req Level: 100 DEX: +1 LUK: +2 WDEF: +20 MDEF: +20 Avoid: +15 ![]() Shiny Gray Thief Symbol Face Accessory - Thieves only Req Level: 110 DEX: +2 LUK: +2 WDEF: +22 MDEF: +22 Weapon Attack: +1 Avoid: +20 ![]() Shiny Blue Thief Symbol Face Accessory - Thieves only Req Level: 120 DEX: +2 LUK: +3 WDEF: +24 MDEF: +24 Weapon Attack: +2 Avoid: +25 Equip tradeblock Scissors of Karma ![]() Shiny Red Thief Symbol Face Accessory - Thieves only Req Level: 130 DEX: +3 LUK: +3 WDEF: +26 MDEF: +26 Weapon Attack: +3 Accuracy: +30 Avoid: +30 Equip tradeblock Platinum Scissors of Karma ![]() Gray Pirate Symbol Face Accessory - Pirates only Req Level: 80 STR: +1 WDEF: +16 MDEF: +16 ![]() Blue Pirate Symbol Face Accessory - Pirates only Req Level: 90 STR: +1 DEX: +1 WDEF: +18 MDEF: +18 ![]() Red Pirate Symbol Face Accessory - Pirates only Req Level: 100 STR: +2 DEX: +1 WDEF: +20 MDEF: +20 Avoid: +15 ![]() Shiny Gray Pirate Symbol Face Accessory - Pirates only Req Level: 110 STR: +2 DEX: +2 WDEF: +22 MDEF: +22 Weapon Attack: +1 Avoid: +20 ![]() Shiny Blue Pirate Symbol Face Accessory - Pirates only Req Level: 120 STR: +3 DEX: +2 WDEF: +24 MDEF: +24 Weapon Attack: +2 Avoid: +25 Equip tradeblock Scissors of Karma ![]() Shiny Red Pirate Symbol Face Accessory - Pirates only Req Level: 130 STR: +3 DEX: +3 WDEF: +26 MDEF: +26 Weapon Attack: +3 Accuracy: +30 Avoid: +30 Equip tradeblock Platinum Scissors of Karma ![]() Rising Sun Face Paint Face Accessory - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +28 MDEF: +28 Magic Attack: +4 Weapon Attack: +4 Accuracy: +30 Avoid: +30 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma ![]() Blood Mask Face Accessory - All Classes Description: A mask given to exceptional Dual Blades. It can be #cshared between accounts once# through storage, after which it cannot be traded again. Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 One-of-a-kind Cannot resell to merchants Account shareable Shareable once 0 slots ![]() Shiny Red Special Symbol Face Accessory - All Classes Req Level: 130 WDEF: +26 MDEF: +26 Magic Attack: +5 Weapon Attack: +5 Equip tradeblock Platinum Scissors of Karma ![]() Gray Block Symbol Face Accessory - All Classes Req Level: 20 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +10 MDEF: +10 Magic Attack: +1 Weapon Attack: +1 Untradeable Cannot extend time limit Time limited Cannot resell to merchants ![]() Advanced Gray Block Symbol Face Accessory - All Classes Req Level: 20 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +20 MDEF: +20 Magic Attack: +3 Weapon Attack: +3 Untradeable Time limited Cannot resell to merchants ![]() 2011 Archaeologist Face Paint Face Accessory - All Classes Set: (#31) 2011 Archaeologist Set Req Level: 13 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +10 MDEF: +10 Accuracy: +30 Avoid: +30 Charm EXP: +100 Untradeable Cannot resell to merchants ![]() 2011 Archaeologist Face Paint Face Accessory - All Classes Req Level: 13 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +10 MDEF: +10 Accuracy: +30 Avoid: +30 Untradeable Time limited Cannot resell to merchants
Eye Accessory ![]() Onyx Dragon Glasses Eye Accessory - All Classes Description: Glasses given to an exceptional Evan. It can be #cshared between accounts once# through storage, after which it cannot be traded again. Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 One-of-a-kind Cannot resell to merchants Account shareable Shareable once 0 slots ![]() 2011 Archaeologist Glasses Eye Accessory - All Classes Set: (#31) 2011 Archaeologist Set Req Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Charm EXP: +100 Untradeable Cannot resell to merchants 3 slots ![]() 2011 Archaeologist Glasses Eye Accessory - All Classes Req Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Untradeable Time limited Cannot resell to merchants 3 slots
Earrings ![]() Earrings - All Classes 5 slots ![]() Earrings - All Classes Req Level: 100 5 slots ![]() HP Hound Earrings Earrings - All Classes Req Level: 130 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +200 WDEF: +60 MDEF: +30 Untradeable Platinum Scissors of Karma 5 slots ![]() MP Hound Earrings Earrings - All Classes Req Level: 130 STR: +4 DEX: +4 INT: +4 LUK: +4 MP: +200 WDEF: +30 MDEF: +60 Untradeable Platinum Scissors of Karma 5 slots ![]() Hyper Hound Earrings Earrings - All Classes Req Level: 130 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +100 MP: +100 WDEF: +45 MDEF: +45 Untradeable Platinum Scissors of Karma 5 slots ![]() Nimble Hound Earrings Earrings - All Classes Req Level: 130 STR: +4 DEX: +4 INT: +4 LUK: +4 WDEF: +30 MDEF: +30 Accuracy: +80 Avoid: +80 Untradeable Platinum Scissors of Karma 5 slots ![]() Crescent Moon Earrings Earrings - All Classes Set: (#23) Intaglio's Crescent Moon Set Req Level: 70 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +50 MP: +50 WDEF: +15 MDEF: +15 PVP Damage: +2% Untradeable 5 slots ![]() Rising Sun Earrings Earrings - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +100 MP: +100 WDEF: +45 MDEF: +45 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Holy Wing Earrings Earrings - All Classes Description: Glasses given to exceptional Cygnus Knights. It can be #cshared between accounts once# through storage, after which it cannot be traded again. Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 One-of-a-kind Cannot resell to merchants Account shareable Shareable once 0 slots ![]() Earrings - All Classes Req Level: 100 5 slots ![]() Earrings - All Classes Req Level: 100 5 slots ![]() Carrot Earrings Earrings - All Classes Req Level: 20 WDEF: +50 MDEF: +50 Avoid: +100 Untradeable 5 slots ![]() Grape Earrings Earrings - All Classes Req Level: 13 Magic Attack: +3 Weapon Attack: +3 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 5 slots
Pendant ![]() Green Bear Pendant Pendant - All Classes Req Level: 100 STR: +4 HP: +45 MP: +45 WDEF: +65 MDEF: +65 Accuracy: +8 Avoid: +8 3 slots ![]() Red Bear Pendant Pendant - All Classes Req Level: 110 STR: +8 HP: +90 MP: +90 WDEF: +105 MDEF: +105 Accuracy: +16 Avoid: +16 3 slots ![]() Pink Bear Pendant Pendant - All Classes Req Level: 120 STR: +12 HP: +135 MP: +135 WDEF: +145 MDEF: +145 Accuracy: +24 Avoid: +24 Equip tradeblock 3 slots ![]() Purple Bear Pendant Pendant - All Classes Req Level: 130 STR: +16 HP: +180 MP: +180 WDEF: +185 MDEF: +185 Accuracy: +32 Avoid: +32 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Green Owl Pendant Pendant - All Classes Req Level: 100 INT: +4 HP: +45 MP: +45 WDEF: +65 MDEF: +65 Accuracy: +8 Avoid: +8 3 slots ![]() Red Owl Pendant Pendant - All Classes Req Level: 110 INT: +8 HP: +90 MP: +90 WDEF: +105 MDEF: +105 Accuracy: +16 Avoid: +16 3 slots ![]() Pink Owl Pendant Pendant - All Classes Req Level: 120 INT: +12 HP: +135 MP: +135 WDEF: +145 MDEF: +145 Accuracy: +24 Avoid: +24 Equip tradeblock 3 slots ![]() Purple Owl Pendant Pendant - All Classes Req Level: 130 INT: +16 HP: +180 MP: +180 WDEF: +185 MDEF: +185 Accuracy: +32 Avoid: +32 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Green Wolf Pendant Pendant - All Classes Req Level: 100 DEX: +4 HP: +45 MP: +45 WDEF: +65 MDEF: +65 Accuracy: +8 Avoid: +8 3 slots ![]() Red Wolf Pendant Pendant - All Classes Req Level: 110 DEX: +8 HP: +90 MP: +90 WDEF: +105 MDEF: +105 Accuracy: +16 Avoid: +16 3 slots ![]() Pink Wolf Pendant Pendant - All Classes Req Level: 120 DEX: +12 HP: +135 MP: +135 WDEF: +145 MDEF: +145 Accuracy: +24 Avoid: +24 Equip tradeblock 3 slots ![]() Purple Wolf Pendant Pendant - All Classes Req Level: 130 DEX: +16 HP: +180 MP: +180 WDEF: +185 MDEF: +185 Accuracy: +32 Avoid: +32 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Green Peacock Pendant Pendant - All Classes Req Level: 100 LUK: +4 HP: +45 MP: +45 WDEF: +65 MDEF: +65 Accuracy: +8 Avoid: +8 3 slots ![]() Red Peacock Pendant Pendant - All Classes Req Level: 110 LUK: +8 HP: +90 MP: +90 WDEF: +105 MDEF: +105 Accuracy: +16 Avoid: +16 3 slots ![]() Pink Peacock Pendant Pendant - All Classes Req Level: 120 LUK: +12 HP: +135 MP: +135 WDEF: +145 MDEF: +145 Accuracy: +24 Avoid: +24 Equip tradeblock 3 slots ![]() Purple Peacock Pendant Pendant - All Classes Req Level: 130 LUK: +16 HP: +180 MP: +180 WDEF: +185 MDEF: +185 Accuracy: +32 Avoid: +32 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Rising Sun Pendant Pendant - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +16 DEX: +16 INT: +16 LUK: +16 HP: +180 MP: +180 WDEF: +185 MDEF: +185 Magic Attack: +2 Weapon Attack: +2 Accuracy: +32 Avoid: +32 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 4 slots ![]() Larson's Challenger Pendant Pendant - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +30 MDEF: +30 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Speed: +15 Jump: +15 PVP Damage: +1% Untradeable 2 slots ![]() Larson's Event Challenger Pendant Pendant - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +30 MDEF: +30 Magic Attack: +1 Weapon Attack: +1 Accuracy: +50 Avoid: +50 Speed: +15 Jump: +15 PVP Damage: +1% Untradeable Time limited 2 slots ![]() Grape Pendant Pendant - All Classes Req Level: 13 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +50 MDEF: +50 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 0 slots
Belt ![]() Alliance Buckle Belt - All Classes Req Level: 15 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +500 MP: +300 Untradeable Time limited One-of-a-kind Cannot resell to merchants 3 slots ![]() Tenacious Green Leather Belt Belt - All Classes Req Level: 40 STR: +1 HP: +10 MP: +10 WDEF: +20 MDEF: +20 3 slots ![]() Tenacious Blue Leather Belt Belt - All Classes Req Level: 50 STR: +2 HP: +20 MP: +20 WDEF: +30 MDEF: +30 3 slots ![]() Tenacious Brown Leather Belt Belt - All Classes Req Level: 60 STR: +3 HP: +30 MP: +30 WDEF: +40 MDEF: +40 3 slots ![]() Tenacious Green Buckle Belt Belt - All Classes Req Level: 70 STR: +4 HP: +40 MP: +40 WDEF: +50 MDEF: +50 3 slots ![]() Tenacious Blue Buckle Belt Belt - All Classes Req Level: 80 STR: +5 HP: +50 MP: +50 WDEF: +60 MDEF: +60 3 slots ![]() Tenacious Brown Buckle Belt Belt - All Classes Req Level: 90 STR: +6 HP: +60 MP: +60 WDEF: +70 MDEF: +70 3 slots ![]() Tenacious Green Gilded Belt Belt - All Classes Req Level: 100 STR: +7 HP: +70 MP: +70 WDEF: +80 MDEF: +80 3 slots ![]() Tenacious Blue Gilded Belt Belt - All Classes Req Level: 110 STR: +8 HP: +80 MP: +80 WDEF: +90 MDEF: +90 3 slots ![]() Tenacious Brown Gilded Belt Belt - All Classes Req Level: 120 STR: +9 HP: +90 MP: +90 WDEF: +100 MDEF: +100 Equip tradeblock 3 slots ![]() Tenacious Extreme Belt Belt - All Classes Req Level: 130 STR: +10 HP: +100 MP: +100 WDEF: +110 MDEF: +110 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Wise Green Leather Belt Belt - All Classes Req Level: 40 INT: +1 HP: +10 MP: +10 WDEF: +20 MDEF: +20 3 slots ![]() Wise Blue Leather Belt Belt - All Classes Req Level: 50 INT: +2 HP: +20 MP: +20 WDEF: +30 MDEF: +30 3 slots ![]() Wise Brown Leather Belt Belt - All Classes Req Level: 60 INT: +3 HP: +30 MP: +30 WDEF: +40 MDEF: +40 3 slots ![]() Wise Green Buckle Belt Belt - All Classes Req Level: 70 INT: +4 HP: +40 MP: +40 WDEF: +50 MDEF: +50 3 slots ![]() Wise Blue Buckle Belt Belt - All Classes Req Level: 80 INT: +5 HP: +50 MP: +50 WDEF: +60 MDEF: +60 3 slots ![]() Wise Brown Buckle Belt Belt - All Classes Req Level: 90 INT: +6 HP: +60 MP: +60 WDEF: +70 MDEF: +70 3 slots ![]() Wise Green Gilded Belt Belt - All Classes Req Level: 100 INT: +7 HP: +70 MP: +70 WDEF: +80 MDEF: +80 3 slots ![]() Wise Blue Gilded Belt Belt - All Classes Req Level: 110 INT: +8 HP: +80 MP: +80 WDEF: +90 MDEF: +90 3 slots ![]() Wise Brown Gilded Belt Belt - All Classes Req Level: 120 INT: +9 HP: +90 MP: +90 WDEF: +100 MDEF: +100 Equip tradeblock 3 slots ![]() Wise Exquisite Belt Belt - All Classes Req Level: 130 INT: +10 HP: +100 MP: +100 WDEF: +110 MDEF: +110 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Sharp Green Leather Belt Belt - All Classes Req Level: 40 DEX: +1 HP: +10 MP: +10 WDEF: +20 MDEF: +20 3 slots ![]() Sharp Blue Leather Belt Belt - All Classes Req Level: 50 DEX: +2 HP: +20 MP: +20 WDEF: +30 MDEF: +30 3 slots ![]() Sharp Brown Leather Belt Belt - All Classes Req Level: 60 DEX: +3 HP: +30 MP: +30 WDEF: +40 MDEF: +40 3 slots ![]() Sharp Green Buckle Belt Belt - All Classes Req Level: 70 DEX: +4 HP: +40 MP: +40 WDEF: +50 MDEF: +50 3 slots ![]() Sharp Blue Buckle Belt Belt - All Classes Req Level: 80 DEX: +5 HP: +50 MP: +50 WDEF: +60 MDEF: +60 3 slots ![]() Sharp Brown Buckle Belt Belt - All Classes Req Level: 90 DEX: +6 HP: +60 MP: +60 WDEF: +70 MDEF: +70 3 slots ![]() Sharp Green Gilded Belt Belt - All Classes Req Level: 100 DEX: +7 HP: +70 MP: +70 WDEF: +80 MDEF: +80 3 slots ![]() Sharp Blue Gilded Belt Belt - All Classes Req Level: 110 DEX: +8 HP: +80 MP: +80 WDEF: +90 MDEF: +90 3 slots ![]() Sharp Brown Gilded Belt Belt - All Classes Req Level: 120 DEX: +9 HP: +90 MP: +90 WDEF: +100 MDEF: +100 Equip tradeblock 3 slots ![]() Sharp Exquisite Belt Belt - All Classes Req Level: 130 DEX: +10 HP: +100 MP: +100 WDEF: +110 MDEF: +110 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Lucky Green Leather Belt Belt - All Classes Req Level: 40 LUK: +1 HP: +20 MP: +20 WDEF: +10 MDEF: +10 3 slots ![]() Lucky Blue Leather Belt Belt - All Classes Req Level: 50 LUK: +2 HP: +20 MP: +20 WDEF: +30 MDEF: +30 3 slots ![]() Lucky Brown Leather Belt Belt - All Classes Req Level: 60 LUK: +3 HP: +30 MP: +30 WDEF: +40 MDEF: +40 3 slots ![]() Lucky Green Buckle Belt Belt - All Classes Req Level: 70 LUK: +4 HP: +40 MP: +40 WDEF: +50 MDEF: +50 3 slots ![]() Lucky Blue Buckle Belt Belt - All Classes Req Level: 80 LUK: +5 HP: +50 MP: +50 WDEF: +60 MDEF: +60 3 slots ![]() Lucky Brown Buckle Belt Belt - All Classes Req Level: 90 LUK: +6 HP: +60 MP: +60 WDEF: +70 MDEF: +70 3 slots ![]() Lucky Green Gilded Belt Belt - All Classes Req Level: 100 LUK: +7 HP: +70 MP: +70 WDEF: +80 MDEF: +80 3 slots ![]() Lucky Blue Gilded Belt Belt - All Classes Req Level: 110 LUK: +8 HP: +80 MP: +80 WDEF: +90 MDEF: +90 3 slots ![]() Lucky Brown Gilded Belt Belt - All Classes Req Level: 120 LUK: +9 HP: +90 MP: +90 WDEF: +100 MDEF: +100 Equip tradeblock 3 slots ![]() Lucky Exquisite Belt Belt - All Classes Req Level: 130 LUK: +10 HP: +100 MP: +100 WDEF: +110 MDEF: +110 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Crescent Moon Belt Belt - All Classes Set: (#23) Intaglio's Crescent Moon Set Req Level: 70 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +40 MP: +40 WDEF: +50 MDEF: +50 PVP Damage: +2% Untradeable 3 slots ![]() Rising Sun Belt Belt - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +100 MP: +100 WDEF: +110 MDEF: +110 Magic Attack: +2 Weapon Attack: +2 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Larson's Challenger Belt Belt - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable 3 slots ![]() Larson's Event Challenger Belt Belt - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable Time limited 3 slots ![]() Grape Belt Belt - All Classes Req Level: 13 HP: +300 MP: +300 WDEF: +50 MDEF: +50 Magic Attack: +2 Weapon Attack: +2 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 0 slots
Medal ![]() Cute Newbie Medal - All Classes Speed: +2 Jump: +2 Untradeable Cannot resell to merchants 0 slots ![]() Growing Up Medal - All Classes Req Level: 30 Accuracy: +5 Avoid: +5 Speed: +4 Jump: +4 Untradeable Cannot resell to merchants 0 slots ![]() Luxury User Medal - All Classes Req Level: 50 STR: +1 DEX: +1 INT: +1 LUK: +1 Accuracy: +10 Avoid: +10 Speed: +6 Jump: +6 Untradeable Cannot resell to merchants 0 slots ![]() Humble Honor Medal - All Classes STR: +3 Untradeable Cannot resell to merchants 0 slots ![]() Bearded Ambition Medal - All Classes STR: +5 Untradeable Cannot resell to merchants 0 slots ![]() King's Dignity Medal - All Classes STR: +10 Untradeable Cannot resell to merchants 0 slots ![]() Hawk's Eyes Medal - All Classes INT: +3 Untradeable Cannot resell to merchants 0 slots ![]() Fairy's Pupil Medal - All Classes INT: +5 Untradeable Cannot resell to merchants 0 slots ![]() Clairvoyant Medal - All Classes INT: +10 Untradeable Cannot resell to merchants 0 slots ![]() No Pain, No Gain Medal - All Classes HP: +300 MP: +300 Untradeable Cannot resell to merchants ![]() Beauty of Patience Medal - All Classes HP: +500 MP: +500 Untradeable Cannot resell to merchants 0 slots ![]() Patience Incarnate Medal - All Classes HP: +700 MP: +700 Untradeable Cannot resell to merchants 0 slots ![]() Hand of the Family Medal - All Classes DEX: +3 Untradeable Cannot resell to merchants 0 slots ![]() Expert's Heart Medal - All Classes DEX: +5 Untradeable Cannot resell to merchants 0 slots ![]() Midas's Touch Medal - All Classes DEX: +10 Untradeable Cannot resell to merchants 0 slots ![]() Troubled Youth Medal - All Classes Speed: +3 Jump: +3 Untradeable Cannot resell to merchants 0 slots ![]() Bard Medal - All Classes Speed: +7 Jump: +7 Untradeable Cannot resell to merchants 0 slots ![]() Human Enough Medal - All Classes Speed: +10 Jump: +10 Untradeable Cannot resell to merchants 0 slots ![]() Eyes on Me Medal - All Classes LUK: +3 Untradeable Cannot resell to merchants 0 slots ![]() The Hotness Medal - All Classes LUK: +5 Untradeable Cannot resell to merchants 0 slots ![]() Epitome of Beauty Medal - All Classes LUK: +10 Untradeable Cannot resell to merchants 0 slots ![]() 2011 Fortune Medal - All Classes Req Level: 13 WDEF: +30 MDEF: +30 Untradeable Cannot resell to merchants 0 slots ![]() Ice Knight Medal - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 Charm EXP: +100 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Perfect Attendance Medal - All Classes Req Level: 13 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +200 MP: +200 Magic Attack: +5 Weapon Attack: +5 Untradeable Cannot extend time limit Time limited One-of-a-kind Cannot resell to merchants 0 slots ![]() Chaotic Medal - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 PVP Damage: +2% Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Perfect Attendance Medal - All Classes Req Level: 13 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() 2010 Rudolph Medal Medal - All Classes Req Level: 13 HP: +250 MP: +250 WDEF: +50 MDEF: +50 Accuracy: +5 Avoid: +5 Hands: +5 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Maple Idol Medal - All Classes Req Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 MP: +200 Untradeable Cannot resell to merchants 0 slots ![]() Maple Idol Master Medal - All Classes Req Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 MP: +200 Accuracy: +100 Avoid: +100 Speed: +10 Jump: +10 Untradeable Cannot resell to merchants 0 slots ![]() 2011 Artifact Hunter Medal - All Classes Req Level: 13 STR: +1 DEX: +1 INT: +1 LUK: +1 Speed: +10 Jump: +10 Charm EXP: +50 Untradeable Cannot resell to merchants 0 slots ![]() 2011 Top Artifact Hunter Medal - All Classes Req Level: 13 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +100 MP: +100 WDEF: +150 MDEF: +150 Magic Attack: +3 Weapon Attack: +3 Speed: +15 Jump: +15 Charm EXP: +200 Untradeable Cannot resell to merchants 0 slots ![]() 2011 Legendary Artifact Hunter Medal - All Classes Req Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +100 MDEF: +100 Speed: +10 Jump: +10 Charm EXP: +100 Untradeable Cannot resell to merchants 0 slots ![]() Jr. Developer 2011 Medal - All Classes Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Creative Expressionist 2011 Medal - All Classes Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Socialite 2011 Medal - All Classes Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Humanitarian 2011 Medal - All Classes Untradeable One-of-a-kind Cannot resell to merchants 0 slots
Shoulderpad ![]() Tenacious Leather Pauldron Shoulderpad - All Classes Req Level: 40 STR: +1 WDEF: +15 MDEF: +15 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Wise Leather Pauldron Shoulderpad - All Classes Req Level: 40 INT: +1 WDEF: +15 MDEF: +15 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Sharp Leather Pauldron Shoulderpad - All Classes Req Level: 40 DEX: +1 WDEF: +15 MDEF: +15 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Lucky Leather Pauldron Shoulderpad - All Classes Req Level: 40 LUK: +1 WDEF: +15 MDEF: +15 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Tenacious Reinforced Pauldron Shoulderpad - All Classes Req Level: 50 STR: +2 WDEF: +18 MDEF: +18 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Wise Reinforced Pauldron Shoulderpad - All Classes Req Level: 50 INT: +2 WDEF: +18 MDEF: +18 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Sharp Reinforced Pauldron Shoulderpad - All Classes Req Level: 50 DEX: +2 WDEF: +18 MDEF: +18 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Lucky Reinforced Pauldron Shoulderpad - All Classes Req Level: 50 LUK: +2 WDEF: +18 MDEF: +18 Magic Attack: +1 Weapon Attack: +1 0 slots ![]() Tenacious Spiked Pauldron Shoulderpad - All Classes Req Level: 60 Req STR: 3 STR: +3 WDEF: +21 MDEF: +21 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Wise Spiked Pauldron Shoulderpad - All Classes Req Level: 60 INT: +3 WDEF: +21 MDEF: +21 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Sharp Spiked Pauldron Shoulderpad - All Classes Req Level: 60 DEX: +3 WDEF: +21 MDEF: +21 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Lucky Spiked Pauldron Shoulderpad - All Classes Req Level: 60 LUK: +3 WDEF: +21 MDEF: +21 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Tenacious Silver Pauldron Shoulderpad - All Classes Req Level: 80 STR: +5 WDEF: +27 MDEF: +27 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Wise Silver Pauldron Shoulderpad - All Classes Req Level: 80 INT: +5 WDEF: +27 MDEF: +27 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Sharp Silver Pauldron Shoulderpad - All Classes Req Level: 80 DEX: +5 WDEF: +27 MDEF: +27 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Lucky Silver Pauldron Shoulderpad - All Classes Req Level: 80 LUK: +5 WDEF: +27 MDEF: +27 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Tenacious Gilded Pauldron Shoulderpad - All Classes Req Level: 90 STR: +6 WDEF: +30 MDEF: +30 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Wise Gilded Pauldron Shoulderpad - All Classes Req Level: 90 INT: +6 WDEF: +30 MDEF: +30 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Sharp Gilded Pauldron Shoulderpad - All Classes Req Level: 90 DEX: +6 WDEF: +30 MDEF: +30 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Lucky Gilded Pauldron Shoulderpad - All Classes Req Level: 90 LUK: +6 WDEF: +30 MDEF: +30 Magic Attack: +3 Weapon Attack: +3 0 slots ![]() Tenacious Knight Pauldron Shoulderpad - All Classes Req Level: 100 STR: +7 WDEF: +33 MDEF: +33 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Wise Knight Pauldron Shoulderpad - All Classes Req Level: 100 INT: +7 WDEF: +33 MDEF: +33 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Sharp Knight Pauldron Shoulderpad - All Classes Req Level: 100 DEX: +7 WDEF: +33 MDEF: +33 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Lucky Knight Pauldron Shoulderpad - All Classes Req Level: 100 LUK: +7 WDEF: +33 MDEF: +33 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Tenacious Noble Pauldron Shoulderpad - All Classes Req Level: 110 STR: +8 WDEF: +36 MDEF: +36 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Wise Noble Pauldron Shoulderpad - All Classes Req Level: 110 INT: +8 WDEF: +36 MDEF: +36 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Sharp Noble Pauldron Shoulderpad - All Classes Req Level: 110 DEX: +8 WDEF: +36 MDEF: +36 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Lucky Noble Pauldron Shoulderpad - All Classes Req Level: 110 LUK: +8 WDEF: +36 MDEF: +36 Magic Attack: +4 Weapon Attack: +4 0 slots ![]() Tenacious Royal Pauldron Shoulderpad - All Classes Req Level: 120 STR: +9 WDEF: +39 MDEF: +39 Magic Attack: +5 Weapon Attack: +5 Equip tradeblock 0 slots ![]() Wise Royal Pauldron Shoulderpad - All Classes Req Level: 120 INT: +9 WDEF: +39 MDEF: +39 Magic Attack: +5 Weapon Attack: +5 Equip tradeblock 0 slots ![]() Sharp Royal Pauldron Shoulderpad - All Classes Req Level: 120 DEX: +9 WDEF: +39 MDEF: +39 Magic Attack: +5 Weapon Attack: +5 Equip tradeblock 0 slots ![]() Lucky Royal Pauldron Shoulderpad - All Classes Req Level: 120 LUK: +9 WDEF: +39 MDEF: +39 Magic Attack: +5 Weapon Attack: +5 Equip tradeblock 0 slots ![]() Tenacious Blue Pauldron Shoulderpad - All Classes Req Level: 70 STR: +4 WDEF: +24 MDEF: +24 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Wise Blue Pauldron Shoulderpad - All Classes Req Level: 70 INT: +4 WDEF: +24 MDEF: +24 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Sharp Blue Pauldron Shoulderpad - All Classes Req Level: 70 DEX: +4 WDEF: +24 MDEF: +24 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Lucky Blue Pauldron Shoulderpad - All Classes Req Level: 70 LUK: +4 WDEF: +24 MDEF: +24 Magic Attack: +2 Weapon Attack: +2 0 slots ![]() Tenacious Grand Pauldron Shoulderpad - All Classes Req Level: 130 STR: +10 WDEF: +42 MDEF: +42 Magic Attack: +6 Weapon Attack: +6 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Wise Grand Pauldron Shoulderpad - All Classes Req Level: 130 INT: +10 WDEF: +42 MDEF: +42 Magic Attack: +6 Weapon Attack: +6 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Sharp Grand Pauldron Shoulderpad - All Classes Req Level: 130 DEX: +10 WDEF: +42 MDEF: +42 Magic Attack: +6 Weapon Attack: +6 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Lucky Grand Pauldron Shoulderpad - All Classes Req Level: 130 LUK: +10 WDEF: +42 MDEF: +42 Magic Attack: +6 Weapon Attack: +6 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Larson's Challenger Epaulette Shoulderpad - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable 0 slots ![]() Larson's Event Challenger Epaulette Shoulderpad - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable Time limited 0 slots ![]() Moon Bunny Epaulette Shoulderpad - All Classes Req Level: 15 WDEF: +20 MDEF: +20 Magic Attack: +2 Weapon Attack: +2 Untradeable Time limited Cannot resell to merchants 2 slots
Pouch
![]() Black Wallet Pouch - All Classes Description: Can only be equipped in the Pocket slot. STR: +3 0 slots ![]() Pocket Watch Pouch - All Classes Description: Can only be equipped in the Pocket slot. INT: +3 0 slots ![]() House Key Pouch - All Classes Description: Can only be equipped in the Pocket slot. HP: +200 MP: +200 0 slots ![]() Scissorhands Pouch - All Classes Description: Can only be equipped in the Pocket slot. Req Level: 10 DEX: +3 0 slots ![]() Poem Collection Pouch - All Classes Description: Can only be equipped in the Pocket slot. Req Level: 10 Speed: +3 Jump: +3 0 slots ![]() Rose Pouch - All Classes Description: Can only be equipped in the Pocket slot. Req Level: 10 LUK: +3 0 slots ![]() Gallant Battle Manual <Theory> Pouch - All Classes Description: Can only be equipped in the Pocket slot. Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 PVP Damage: +2% 0 slots ![]() Gallant Battle Manual <Practice> Pouch - All Classes Description: Can only be equipped in the Pocket slot. Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 Magic Attack: +5 Weapon Attack: +5 PVP Damage: +3% 0 slots
Cap ![]() Lionheart Battle Helm Cap - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +325 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Dragon Tail Mage Sallet Cap - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +25 LUK: +25 HP: +300 MP: +300 WDEF: +150 MDEF: +200 Magic Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Falcon Wing Sentinel Cap Cap - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Raven Horn Chaser Hat Cap - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +25 LUK: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Shark Tooth Skipper Hat Cap - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Untradeable Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Agares Bloody Gear Cap - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +16 DEX: +16 HP: +250 WDEF: +176 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Eligos Bloody Gear Cap - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +16 LUK: +16 HP: +50 MP: +200 WDEF: +88 MDEF: +121 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Ipos Bloody Gear Cap - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Halphas Bloody Gear Cap - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +16 LUK: +16 HP: +150 MP: +100 WDEF: +110 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Vepar Bloody Gear Cap - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +16 DEX: +16 HP: +125 MP: +125 WDEF: +110 Speed: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Force Walker Hairband Cap - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 180 STR: +1 WDEF: +70 PVP Damage: +2% Untradeable 7 slots ![]() Arcane Walker Hairband Cap - Magicians only Set: (#14) Arcane Walker Set Req Level: 70 Req INT: 218 Req LUK: 73 INT: +3 LUK: +1 MP: +25 WDEF: +36 MDEF: +65 PVP Damage: +2% Untradeable 7 slots ![]() Wind Walker Hairband Cap - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 220 STR: +2 DEX: +2 MP: +15 WDEF: +45 PVP Damage: +2% Untradeable 7 slots ![]() Mist Walker Hairband Cap - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +2 LUK: +2 MP: +15 WDEF: +45 PVP Damage: +2% Untradeable 7 slots ![]() Fortune Walker Hairband Cap - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +3 DEX: +1 WDEF: +45 Avoid: +1 PVP Damage: +2% Untradeable 7 slots ![]() Chaos Bandana Cap - All Classes Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 WDEF: +180 MDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 Untradeable Epic item 10 slots ![]() Titan Bandana Cap - All Classes Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 WDEF: +180 MDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 Untradeable Epic item 10 slots ![]() Cap - All Classes WDEF: +30 MDEF: +30 Untradeable One-of-a-kind Cannot resell to merchants 5 slots ![]() Cap - All Classes WDEF: +30 MDEF: +30 Untradeable One-of-a-kind Cannot resell to merchants 5 slots ![]() Jumbo Primary Ribbon Cap - All Classes Req Level: 30 STR: +10 DEX: +10 INT: +10 LUK: +10 WDEF: +50 MDEF: +50 Speed: +10 Jump: +10 Charm EXP: +80 Untradeable Scissors of Karma 10 slots ![]() 2011 Archaeologist Hat Cap - All Classes Set: (#31) 2011 Archaeologist Set Req Level: 13 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +50 MP: +50 WDEF: +30 MDEF: +30 Charm EXP: +100 Untradeable Cannot resell to merchants 10 slots ![]() Spring Frog Hat Cap - All Classes Req Level: 13 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +40 MDEF: +30 Magic Attack: +3 Weapon Attack: +3 Speed: +5 Jump: +4 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 0 slots ![]() Bugeyed Frog Hat Cap - All Classes Req Level: 50 STR: +8 DEX: +8 INT: +8 LUK: +8 WDEF: +70 MDEF: +70 Magic Attack: +5 Weapon Attack: +5 Speed: +10 Jump: +8 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 0 slots ![]() Bugeyed Frog Hat Cap - All Classes Req Level: 50 Untradeable Cannot resell to merchants 0 slots ![]() 2011 Archaeologist Hat Cap - All Classes Req Level: 13 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +50 MP: +50 WDEF: +30 MDEF: +30 Untradeable Time limited Cannot resell to merchants 10 slots
Cape ![]() Aran's Cape Cape - All Classes Untradeable ![]() Lionheart Battle Cape Cape - Warriors only Set: (#25) Lionheart Set Req Level: 140 STR: +7 DEX: +7 WDEF: +200 MDEF: +100 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Dragon Tail Mage Cape Cape - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 INT: +7 LUK: +7 WDEF: +100 MDEF: +200 Magic Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Cape Cape - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 STR: +7 DEX: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Raven Horn Chaser Cape Cape - Thieves only Set: (#28) Raven Horn Set Req Level: 140 DEX: +7 LUK: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Shark Tooth Skipper Cape Cape - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 STR: +7 DEX: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Agares Bloody Cape Cape - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Eligos Bloody Cape Cape - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 INT: +3 LUK: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Ipos Bloody Cape Cape - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Halphas Bloody Cape Cape - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 DEX: +3 LUK: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Vepar Bloody Cape Cape - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 STR: +3 DEX: +3 WDEF: +80 MDEF: +120 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Moon Bunny Tail Cape - All Classes Req Level: 15 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 Untradeable Time limited Cannot resell to merchants 7 slots
Glove ![]() Lionheart Battle Bracers Glove - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +16 DEX: +16 HP: +350 WDEF: +80 MDEF: +20 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Dragon Tail Mage Gloves Glove - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +16 LUK: +16 HP: +350 WDEF: +30 MDEF: +70 Magic Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Gloves Glove - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +16 DEX: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Raven Horn Chaser Gloves Glove - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +16 LUK: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Shark Tooth Skipper Gloves Glove - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +16 DEX: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Agares Bloody Gauntlets Glove - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +9 DEX: +9 HP: +60 WDEF: +72 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Eligos Bloody Gauntlets Glove - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +9 LUK: +9 MP: +60 WDEF: +43 MDEF: +18 Magic Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Ipos Bloody Gauntlets Glove - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Halphas Bloody Gauntlets Glove - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +9 LUK: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Vepar Bloody Gauntlets Glove - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +9 DEX: +9 HP: +30 MP: +30 WDEF: +57 Weapon Attack: +1 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Force Walker Heavy Gloves Glove - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 240 STR: +3 WDEF: +28 Accuracy: +1 PVP Damage: +2% Untradeable 5 slots ![]() Arcane Walker Heavy Gloves Glove - Magicians only Set: (#14) Arcane Walker Set Req Level: 70 Req INT: 218 Req LUK: 73 INT: +3 LUK: +1 WDEF: +27 MDEF: +6 PVP Damage: +2% Untradeable 5 slots ![]() Wind Walker Heavy Gloves Glove - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 215 DEX: +3 WDEF: +27 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Mist Walker Heavy Gloves Glove - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 110 Req LUK: 200 LUK: +3 WDEF: +27 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Fortune Walker Heavy Gloves Glove - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +1 DEX: +1 WDEF: +28 PVP Damage: +2% Untradeable 5 slots
Longcoat ![]() Lionheart Battle Mail Longcoat - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +30 DEX: +30 WDEF: +350 MDEF: +100 Weapon Attack: +2 Accuracy: +50 Avoid: +50 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Dragon Tail Mage Robe Longcoat - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +30 LUK: +30 WDEF: +200 MDEF: +250 Magic Attack: +2 Accuracy: +50 Avoid: +50 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Falcon Wing Sentinel Suit Longcoat - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +30 DEX: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +80 Avoid: +20 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Raven Horn Chaser Armor Longcoat - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +30 LUK: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +20 Avoid: +80 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Shark Tooth Skipper Coat Longcoat - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +30 DEX: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +50 Avoid: +50 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Agares Bloody Mail Longcoat - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +13 DEX: +13 WDEF: +242 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Eligos Bloody Mail Longcoat - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +13 LUK: +13 WDEF: +132 MDEF: +77 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Ipos Bloody Mail Longcoat - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +13 DEX: +13 WDEF: +165 Accuracy: +80 Avoid: +20 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Halphas Bloody Mail Longcoat - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +13 LUK: +13 WDEF: +165 Accuracy: +20 Avoid: +80 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Vepar Bloody Mail Longcoat - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 160 Req DEX: 160 STR: +13 DEX: +13 WDEF: +165 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Force Walker Plate Mail Longcoat - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 270 Req DEX: 60 STR: +2 DEX: +5 HP: +25 WDEF: +122 PVP Damage: +2% Untradeable 10 slots ![]() Arcane Walker Plate Mail Longcoat - Magicians only Set: (#14) Arcane Walker Set Req Level: 68 Req INT: 205 Req LUK: 70 INT: +2 LUK: +5 MP: +30 WDEF: +60 MDEF: +30 PVP Damage: +2% Untradeable 10 slots ![]() Wind Walker Plate Mail Longcoat - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 220 STR: +5 DEX: +2 MP: +25 WDEF: +75 PVP Damage: +2% Untradeable 10 slots ![]() Mist Walker Plate Mail Longcoat - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 100 Req LUK: 210 DEX: +5 LUK: +2 WDEF: +75 Avoid: +2 PVP Damage: +2% Untradeable 10 slots ![]() Fortune Walker Plate Mail Longcoat - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +5 DEX: +2 HP: +10 WDEF: +75 PVP Damage: +2% Untradeable 10 slots ![]() Longcoat - All Classes ![]() Longcoat - All Classes ![]() Longcoat - All Classes ![]() Unstylish Training Outfit Longcoat - All Classes Req Level: 50 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +100 WDEF: +80 MDEF: +80 PVP Damage: +2% Charm EXP: +80 Untradeable Scissors of Karma 10 slots
Ring ![]() 1 Carat Lovebirds Wedding Ring Ring - All Classes Req Level: 10 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +150 MP: +150 Magic Attack: +1 Weapon Attack: +1 Speed: +5 Jump: +5 Untradeable One-of-a-kind Cannot resell to merchants ![]() 2 Carat Lovebirds Wedding Ring Ring - All Classes Req Level: 10 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +150 MP: +150 Magic Attack: +1 Weapon Attack: +1 Speed: +5 Jump: +5 Untradeable One-of-a-kind Cannot resell to merchants ![]() 3 Carat Lovebirds Wedding Ring Ring - All Classes Req Level: 10 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +150 MP: +150 Magic Attack: +1 Weapon Attack: +1 Speed: +5 Jump: +5 Untradeable One-of-a-kind Cannot resell to merchants ![]() 1 Carat Promise Wedding Ring Ring - All Classes Req Level: 10 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +350 MP: +350 Magic Attack: +2 Weapon Attack: +2 Speed: +5 Jump: +5 PVP Damage: +1% Untradeable One-of-a-kind Cannot resell to merchants ![]() 2 Carat Promise Wedding Ring Ring - All Classes Req Level: 10 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +350 MP: +350 Magic Attack: +2 Weapon Attack: +2 Speed: +5 Jump: +5 PVP Damage: +1% Untradeable One-of-a-kind Cannot resell to merchants ![]() 3 Carat Promise Wedding Ring Ring - All Classes Req Level: 10 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +350 MP: +350 Magic Attack: +2 Weapon Attack: +2 Speed: +5 Jump: +5 PVP Damage: +1% Untradeable One-of-a-kind Cannot resell to merchants ![]() Defense Ring I Ring - All Classes Req Level: 40 WDEF: +80 MDEF: +80 0 slots ![]() Deadshot Ring I Ring - All Classes Req Level: 40 WDEF: +10 MDEF: +10 Accuracy: +10 0 slots ![]() Swift Ring I Ring - All Classes Req Level: 40 WDEF: +10 MDEF: +10 Avoid: +10 0 slots ![]() Defense Ring II Ring - All Classes Req Level: 50 WDEF: +160 MDEF: +160 0 slots ![]() Deadshot Ring II Ring - All Classes Req Level: 50 WDEF: +12 MDEF: +12 Accuracy: +30 0 slots ![]() Swift Ring II Ring - All Classes Req Level: 50 WDEF: +12 MDEF: +12 Avoid: +30 0 slots ![]() Nimble Ring I Ring - All Classes Req Level: 60 WDEF: +14 MDEF: +14 Speed: +5 Jump: +3 0 slots ![]() HP Ring I Ring - All Classes Req Level: 60 HP: +100 WDEF: +14 MDEF: +14 0 slots ![]() MP Ring I Ring - All Classes Req Level: 60 MP: +100 WDEF: +14 MDEF: +14 0 slots ![]() Deadshot Ring III Ring - All Classes Req Level: 60 WDEF: +14 MDEF: +14 Accuracy: +60 0 slots ![]() Swift Ring III Ring - All Classes Req Level: 60 WDEF: +14 MDEF: +14 Avoid: +60 0 slots ![]() Nimble Ring II Ring - All Classes Req Level: 70 WDEF: +16 MDEF: +16 Speed: +10 Jump: +6 0 slots ![]() Strength Ring I Ring - All Classes Req Level: 70 STR: +1 WDEF: +16 MDEF: +16 0 slots ![]() Intelligence Ring I Ring - All Classes Req Level: 70 INT: +1 WDEF: +16 MDEF: +16 0 slots ![]() Dexterity Ring I Ring - All Classes Req Level: 70 DEX: +1 WDEF: +16 MDEF: +16 0 slots ![]() Luck Ring I Ring - All Classes Req Level: 70 LUK: +1 WDEF: +16 MDEF: +16 0 slots ![]() HP Ring II Ring - All Classes Req Level: 80 HP: +200 WDEF: +18 MDEF: +18 0 slots ![]() MP Ring II Ring - All Classes Req Level: 80 MP: +200 WDEF: +18 MDEF: +18 0 slots ![]() Strength Ring II Ring - All Classes Req Level: 80 STR: +2 WDEF: +18 MDEF: +18 0 slots ![]() Intelligence Ring II Ring - All Classes Req Level: 80 INT: +2 WDEF: +18 MDEF: +18 0 slots ![]() Dexterity Ring II Ring - All Classes Req Level: 80 DEX: +2 WDEF: +18 MDEF: +18 0 slots ![]() Luck Ring II Ring - All Classes Req Level: 80 LUK: +2 WDEF: +18 MDEF: +18 0 slots ![]() Nimble Ring III Ring - All Classes Req Level: 90 WDEF: +20 MDEF: +20 Speed: +15 Jump: +9 0 slots ![]() Deadshot Ring IV Ring - All Classes Req Level: 90 WDEF: +20 MDEF: +20 Accuracy: +100 0 slots ![]() Swift Ring IV Ring - All Classes Req Level: 90 WDEF: +20 MDEF: +20 Avoid: +100 0 slots ![]() Strength Ring III Ring - All Classes Req Level: 90 STR: +3 WDEF: +20 MDEF: +20 0 slots ![]() Intelligence Ring III Ring - All Classes Req Level: 90 INT: +3 WDEF: +20 MDEF: +20 0 slots ![]() Dexterity Ring III Ring - All Classes Req Level: 90 DEX: +3 WDEF: +20 MDEF: +20 0 slots ![]() Luck Ring III Ring - All Classes Req Level: 90 LUK: +3 WDEF: +20 MDEF: +20 0 slots ![]() Swift Deadshot Ring I Ring - All Classes Req Level: 100 WDEF: +22 MDEF: +22 Accuracy: +150 Avoid: +150 0 slots ![]() Strength Ring IV Ring - All Classes Req Level: 100 STR: +4 WDEF: +22 MDEF: +22 0 slots ![]() Intelligence Ring IV Ring - All Classes Req Level: 100 INT: +4 WDEF: +22 MDEF: +22 0 slots ![]() Dexterity Ring IV Ring - All Classes Req Level: 100 DEX: +4 WDEF: +22 MDEF: +22 0 slots ![]() Luck Ring IV Ring - All Classes Req Level: 100 LUK: +4 WDEF: +22 MDEF: +22 0 slots ![]() Nimble Ring IV Ring - All Classes Req Level: 110 WDEF: +24 MDEF: +24 Speed: +20 Jump: +12 0 slots ![]() Hyper Ring I Ring - All Classes Req Level: 110 HP: +200 MP: +200 WDEF: +24 MDEF: +24 0 slots ![]() Strength Ring V Ring - All Classes Req Level: 110 STR: +5 WDEF: +24 MDEF: +24 0 slots ![]() Intelligence Ring V Ring - All Classes Req Level: 110 INT: +5 WDEF: +24 MDEF: +24 0 slots ![]() Dexterity Ring V Ring - All Classes Req Level: 110 DEX: +5 WDEF: +24 MDEF: +24 0 slots ![]() Luck Ring V Ring - All Classes Req Level: 110 LUK: +5 WDEF: +24 MDEF: +24 0 slots ![]() Swift Deadshot Ring II Ring - All Classes Req Level: 120 WDEF: +26 MDEF: +26 Accuracy: +200 Avoid: +200 Equip tradeblock 0 slots ![]() Strength Ring VI Ring - All Classes Req Level: 120 STR: +7 WDEF: +26 MDEF: +26 Equip tradeblock 0 slots ![]() Intelligence Ring VI Ring - All Classes Req Level: 120 INT: +7 WDEF: +26 MDEF: +26 Equip tradeblock 0 slots ![]() Dexterity Ring VI Ring - All Classes Req Level: 120 DEX: +7 WDEF: +26 MDEF: +26 Equip tradeblock 0 slots ![]() Luck Ring VI Ring - All Classes Req Level: 120 LUK: +7 WDEF: +26 MDEF: +26 Equip tradeblock 0 slots ![]() Strength Ring VII Ring - All Classes Req Level: 130 STR: +8 WDEF: +28 MDEF: +28 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Intelligence Ring VII Ring - All Classes Req Level: 130 INT: +8 WDEF: +28 MDEF: +28 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Dexterity Ring VII Ring - All Classes Req Level: 130 DEX: +8 WDEF: +28 MDEF: +28 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Luck Ring VII Ring - All Classes Req Level: 130 LUK: +8 WDEF: +28 MDEF: +28 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Crescent Moon Ring Ring - All Classes Set: (#23) Intaglio's Crescent Moon Set Req Level: 70 STR: +1 DEX: +1 INT: +1 LUK: +1 Magic Attack: +1 Weapon Attack: +1 Accuracy: +30 Avoid: +30 PVP Damage: +2% Untradeable ![]() Rising Sun Ring Ring - All Classes Set: (#24) Intaglio's Rising Sun Set Req Level: 130 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +100 MP: +100 Magic Attack: +4 Weapon Attack: +4 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma ![]() Angelic Blessing Ring - All Classes Description: When you equip this ring, you'll be able to summon #cArchangel#. Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 Accuracy: +30 Avoid: +30 Charm EXP: +30 Equip tradeblock 0 slots ![]() Dark Angelic Blessing Ring - All Classes Description: When you equip this ring, you'll be able to summon #cDark Angel#. Req Level: 70 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +100 MP: +100 Charm EXP: +80 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Mighty Ring I Ring - All Classes Req Level: 100 WDEF: +22 MDEF: +22 Magic Attack: +1 Weapon Attack: +1 ![]() Mighty Ring II Ring - All Classes Req Level: 110 WDEF: +24 MDEF: +24 Magic Attack: +2 Weapon Attack: +2 ![]() Mighty Ring III Ring - All Classes Req Level: 120 WDEF: +26 MDEF: +26 Magic Attack: +3 Weapon Attack: +3 Untradeable Scissors of Karma ![]() Mighty Ring IV Ring - All Classes Req Level: 130 WDEF: +28 MDEF: +28 Magic Attack: +4 Weapon Attack: +4 Untradeable Platinum Scissors of Karma ![]() Resistance Lux Ring Ring - All Classes Description: A ring given to an exceptional Resistance member. It can be #cshared between accounts once# through storage, after which it cannot be traded again. Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 One-of-a-kind Cannot resell to merchants Account shareable Shareable once 0 slots ![]() Lilin Aura Ring Ring - All Classes Description: A ring given to an exceptional Aran. It can be #cshared between accounts once# through storage, after which it cannot be traded again. Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +3 Weapon Attack: +3 One-of-a-kind Cannot resell to merchants Account shareable Shareable once 0 slots ![]() Almighty Ring Ring - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +28 MDEF: +28 Equip tradeblock Platinum Scissors of Karma 2 slots ![]() Snowdrop Angelic Blessing Ring - All Classes Description: When you equip this ring, you'll be able to summon #cArchangel#. Req Level: 13 Untradeable Cannot extend time limit Time limited Cannot resell to merchants 0 slots ![]() Snowdrop Crescent Moon Ring Ring - All Classes Req Level: 13 STR: +1 DEX: +1 INT: +1 LUK: +1 Magic Attack: +1 Weapon Attack: +1 Accuracy: +30 Avoid: +30 Untradeable Time limited Cannot resell to merchants ![]() Larson's Challenger Ring Ring - All Classes Set: (#30) Larson's Challenger Set Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +100 MP: +100 WDEF: +10 MDEF: +10 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable ![]() Cygnus Kohinoor Ring Ring - All Classes Req Level: 140 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +200 MP: +200 WDEF: +150 MDEF: +150 Magic Attack: +5 Weapon Attack: +5 Accuracy: +100 Avoid: +100 Speed: +10 Jump: +10 Equip tradeblock Platinum Scissors of Karma ![]() Larson's Event Challenger Ring Ring - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +100 MP: +100 WDEF: +10 MDEF: +10 Magic Attack: +1 Weapon Attack: +1 PVP Damage: +1% Untradeable Time limited
Shield ![]() Deimos Warrior Shield Shield - Warriors only Req Level: 130 Req STR: 420 Req DEX: 160 STR: +10 DEX: +10 WDEF: +118 MDEF: +41 Equip tradeblock 7 slots ![]() Deimos Shadow Shield Shield - Thieves only Req Level: 130 Req DEX: 160 Req LUK: 420 LUK: +10 WDEF: +99 Equip tradeblock 7 slots ![]() Deimos Sage Shield Shield - Magicians only Req Level: 130 Req INT: 420 Req LUK: 160 INT: +10 WDEF: +71 MDEF: +130 Equip tradeblock 7 slots
Shoes ![]() Lionheart Battle Boots Shoes - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +15 DEX: +15 WDEF: +150 MDEF: +20 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Dragon Tail Mage Shoes Shoes - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +15 LUK: +15 WDEF: +50 MDEF: +120 Magic Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Boots Shoes - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +15 DEX: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Raven Horn Chaser Boots Shoes - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +15 LUK: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Shark Tooth Skipper Boots Shoes - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 170 STR: +15 DEX: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Agares Bloody Boots Shoes - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 380 Req DEX: 140 STR: +8 DEX: +8 WDEF: +110 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Eligos Bloody Boots Shoes - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 380 Req LUK: 140 INT: +8 LUK: +8 WDEF: +66 MDEF: +33 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Ipos Bloody Boots Shoes - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 140 Req DEX: 380 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Halphas Bloody Boots Shoes - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 140 Req LUK: 380 DEX: +8 LUK: +8 WDEF: +88 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Vepar Bloody Boots Shoes - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 140 Req DEX: 140 STR: +8 DEX: +8 WDEF: +88 Speed: +5 Jump: +5 PVP Damage: +3% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Force Walker Heavy Boots Shoes - Warriors only Set: (#13) Force Walker Set Req Level: 70 Req STR: 220 STR: +2 DEX: +2 WDEF: +42 Accuracy: +1 PVP Damage: +2% Untradeable 5 slots ![]() Arcane Walker Heavy Boots Shoes - Magicians only Set: (#14) Arcane Walker Set Req Level: 70 Req INT: 218 Req LUK: 73 INT: +2 LUK: +2 WDEF: +27 MDEF: +13 Magic Attack: +1 PVP Damage: +2% Untradeable 5 slots ![]() Wind Walker Heavy Boots Shoes - Bowmen only Set: (#15) Wind Walker Set Req Level: 70 Req DEX: 220 STR: +2 DEX: +2 WDEF: +40 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Mist Walker Heavy Boots Shoes - Thieves only Set: (#16) Mist Walker Set Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +1 LUK: +3 WDEF: +40 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Fortune Walker Heavy Boots Shoes - Pirates only Set: (#17) Fortune Walker Set Req Level: 70 Req STR: 70 Req DEX: 70 STR: +3 DEX: +1 WDEF: +40 Avoid: +1 PVP Damage: +2% Untradeable 5 slots ![]() Ice Knight Chain Crampons Shoes - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 Speed: +5 PVP Damage: +2% 5 slots
TamingMob ![]() TamingMob - All Classes Req Level: 13 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() TamingMob - All Classes Req Level: 13 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() TamingMob - All Classes Req Level: 13 Untradeable One-of-a-kind Cannot resell to merchants 0 slots
Weapon
1H Sword ![]() Lionheart Cutlass 1H Sword - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +131 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Agares Bloody Terror 1H Sword - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Swift Stirge Whip 1H Sword - All Classes Req Level: 30 Req STR: 95 Weapon Attack: +57 Fast(5) 7 slots ![]() Frantic Stirge Whip 1H Sword - All Classes Req Level: 60 Req STR: 180 Weapon Attack: +83 Fast(5) 7 slots ![]() Enraged Stirge Whip 1H Sword - All Classes Req Level: 90 Req STR: 250 Weapon Attack: +98 Fast(5) 7 slots ![]() Chaos Gladius 1H Sword - Warriors only Req Level: 35 Req STR: 90 Req DEX: 20 Weapon Attack: +77 Fast(5) 8 slots ![]() Chaos Neocora 1H Sword - Warriors only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +93 Fast(5) 8 slots ![]() Chaos Fraute 1H Sword - Warriors only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +108 Fast(5) 8 slots ![]() Chaos Gladius 1H Sword - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 90 Req DEX: 20 Weapon Attack: +77 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots ![]() Chaos Neocora 1H Sword - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +93 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots ![]() Chaos Fraute 1H Sword - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +108 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots
1H Axe ![]() Timesplitter One-handed Axe 1H Axe - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +87 Untradeable Scissors of Karma Normal(6) 7 slots ![]() Agares Headsplitter 1H Axe - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots
1H BW ![]() Timesplitter One-handed Hammer 1H BW - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +87 Untradeable Scissors of Karma Normal(6) 7 slots ![]() Agares Bloody Hammer 1H BW - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots
Dagger ![]() Raven Horn Baselard Dagger - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +20 LUK: +35 Weapon Attack: +128 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Halphas Bloody Slayer Dagger - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +111 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Swift Thief Dagger Dagger - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 Weapon Attack: +55 Faster(3) 7 slots ![]() Frantic Thief Dagger Dagger - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 Weapon Attack: +77 Fast(4) 7 slots ![]() Enraged Thief Dagger Dagger - Thieves only Req Level: 90 Req DEX: 130 Req LUK: 230 Weapon Attack: +93 Avoid: +4 Fast(4) 7 slots ![]() Chaos Reef Claw Dagger - Thieves only Req Level: 35 Req DEX: 20 Req LUK: 90 Weapon Attack: +65 Faster(3) 8 slots ![]() Chaos Deadly Fin Dagger - Thieves only Req Level: 65 Req DEX: 50 Req LUK: 180 Weapon Attack: +88 Avoid: +4 Fast(4) 8 slots ![]() Chaos Varkit Dagger - Thieves only Req Level: 95 Req DEX: 80 Req LUK: 270 Weapon Attack: +103 Fast(4) 8 slots ![]() Chaos Reef Claw Dagger - Thieves only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req DEX: 20 Req LUK: 90 Weapon Attack: +65 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Faster(3) 0 slots ![]() Chaos Deadly Fin Dagger - Thieves only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req DEX: 50 Req LUK: 180 Weapon Attack: +88 Avoid: +4 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(4) 0 slots ![]() Chaos Varkit Dagger - Thieves only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req DEX: 80 Req LUK: 270 Weapon Attack: +103 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(4) 0 slots
Katara ![]() Blood Blossom Katara Katara - Thieves only Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +5 LUK: +5 Weapon Attack: +60 Equip tradeblock Faster(3) 7 slots ![]() Timesplitter Katara Katara - Thieves only Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +5 LUK: +5 Weapon Attack: +60 Equip tradeblock Faster(3) 7 slots
Wand ![]() Dragon Tail Arc Wand Wand - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +35 LUK: +20 Magic Attack: +161 Weapon Attack: +95 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Eligos Bloody Wand Wand - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +140 Weapon Attack: +83 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Chaos Mithril Wand Wand - Magicians only Req Level: 33 Req INT: 84 Req LUK: 18 Magic Attack: +73 Weapon Attack: +45 Normal(6) 8 slots ![]() Chaos Evil Tale Wand - Magicians only Req Level: 63 Req INT: 174 Req LUK: 48 INT: +1 Magic Attack: +103 Weapon Attack: +63 Normal(6) 8 slots ![]() Chaos Magicodar Wand - Magicians only Req Level: 93 Req INT: 264 Req LUK: 78 Magic Attack: +133 Weapon Attack: +81 Normal(6) 8 slots ![]() Chaos Mithril Wand Wand - Magicians only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 33 Req INT: 84 Req LUK: 18 Magic Attack: +73 Weapon Attack: +45 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Evil Tale Wand - Magicians only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 63 Req INT: 174 Req LUK: 48 INT: +1 Magic Attack: +103 Weapon Attack: +63 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Magicodar Wand - Magicians only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 93 Req INT: 264 Req LUK: 78 Magic Attack: +133 Weapon Attack: +81 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots
Staff ![]() Dragon Tail War Staff Staff - Magicians only Set: (#26) Dragon Tail Set Req Level: 140 Req INT: 420 Req LUK: 170 INT: +35 LUK: +20 Magic Attack: +163 Weapon Attack: +101 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots ![]() Eligos Bloody Rod Staff - Magicians only Set: (#19) Eligos Bloody Set Req Level: 130 Req INT: 400 Req LUK: 160 INT: +8 LUK: +4 Magic Attack: +142 Weapon Attack: +88 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(8) 8 slots ![]() Swift Crow Staff Staff - Magicians only Req Level: 30 Req INT: 92 Req LUK: 33 Magic Attack: +55 Weapon Attack: +38 Slow(8) 7 slots ![]() Frantic Crow Staff Staff - Magicians only Req Level: 60 Req INT: 183 Req LUK: 63 Magic Attack: +85 Weapon Attack: +56 Slow(8) 7 slots ![]() Enraged Crow Staff Staff - Magicians only Req Level: 90 Req INT: 271 Req LUK: 88 Magic Attack: +115 Weapon Attack: +73 Slow(8) 7 slots ![]() Chaos Circle-Winded Staff Staff - Magicians only Req Level: 35 Req INT: 60 Req LUK: 20 Magic Attack: +70 Weapon Attack: +47 Slow(8) 8 slots ![]() Chaos Thorns Staff - Magicians only Req Level: 60 Req INT: 165 Req LUK: 45 Magic Attack: +100 Weapon Attack: +65 Slow(8) 8 slots ![]() Chaos Kage Staff - Magicians only Req Level: 90 Req INT: 255 Req LUK: 75 Magic Attack: +135 Weapon Attack: +86 Slow(8) 8 slots ![]() Chaos Circle-Winded Staff Staff - Magicians only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req INT: 60 Req LUK: 20 Magic Attack: +70 Weapon Attack: +47 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Slow(8) 0 slots ![]() Chaos Thorns Staff - Magicians only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 60 Req INT: 165 Req LUK: 45 Magic Attack: +100 Weapon Attack: +65 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Slow(8) 0 slots ![]() Chaos Kage Staff - Magicians only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 90 Req INT: 255 Req LUK: 75 Magic Attack: +135 Weapon Attack: +86 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Slow(8) 0 slots ![]() 8th Anniversary Staff Staff - Magicians only Description: A staff created to celebrate MapleStory's 8th Anniversary. Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots
2H Sword ![]() Lionheart Battle Scimitar 2H Sword - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +137 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Agares Bloody Zweihander 2H Sword - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Chaos Scimitar 2H Sword - Warriors only Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +80 Normal(6) 8 slots ![]() Chaos Sparta 2H Sword - Warriors only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +95 Normal(6) 8 slots ![]() Chaos Devil's Sunrise 2H Sword - Warriors only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +110 Normal(6) 8 slots ![]() Chaos Scimitar 2H Sword - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +80 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Sparta 2H Sword - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +95 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Devil's Sunrise 2H Sword - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +110 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots
2H Axe ![]() Timesplitter Two-handed Axe 2H Axe - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +91 Untradeable Scissors of Karma Slow(7) 7 slots ![]() Agares Bloody Giant Axe 2H Axe - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
2H BW ![]() Timesplitter Two-handed Hammer 2H BW - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +91 Untradeable Scissors of Karma Slow(7) 7 slots ![]() Agares Bloody Maul 2H BW - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
Spear ![]() Lionheart Fuscina Spear - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +137 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Slow(7) 8 slots ![]() Agares Bloody Spear Spear - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +119 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Slow(7) 8 slots ![]() Chaos Forked Spear Spear - Warriors only Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +82 Slow(8) 8 slots ![]() Chaos Holy Spear Spear - Warriors only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +97 Slow(7) 8 slots ![]() Chaos Fairfrozen Spear - Warriors only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +112 Slow(7) 8 slots ![]() Chaos Forked Spear Spear - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +82 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Slow(8) 0 slots ![]() Chaos Holy Spear Spear - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +97 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Slow(7) 0 slots ![]() Chaos Fairfrozen Spear - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +112 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Slow(7) 0 slots
Polearm ![]() Lionheart Partisan Polearm - Warriors only Set: (#25) Lionheart Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +122 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Agares Bloody Pole Arm Polearm - Warriors only Set: (#18) Agares Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +106 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Polearm - Warriors only Req Level: 115 Req STR: 355 STR: +2 Weapon Attack: +110 Slow(7) 7 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Polearm - Warriors only Req Level: 115 Req STR: 355 STR: +2 Weapon Attack: +110 Slow(7) 7 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Swift Warrior Rose Polearm - All Classes Req Level: 30 Req STR: 100 Weapon Attack: +62 Slow(8) 7 slots ![]() Frantic Warrior Rose Polearm - All Classes Req Level: 60 Req STR: 190 Weapon Attack: +87 Slow(8) 7 slots ![]() Enraged Warrior Rose Polearm - All Classes Req Level: 90 Req STR: 280 Weapon Attack: +102 Slow(8) 7 slots ![]() Chaos Mithril Pole Arm Polearm - Warriors only Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +71 Normal(6) 8 slots ![]() Chaos Skylar Polearm - Warriors only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +85 Normal(6) 8 slots ![]() Chaos Hellslayer Polearm - Warriors only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +97 Normal(6) 8 slots ![]() Chaos Mithril Pole Arm Polearm - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +71 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Skylar Polearm - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +85 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Hellslayer Polearm - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +97 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots
Bow ![]() Falcon Wing Composite Bow Bow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +128 Accuracy: +100 Knockback: +75% Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Ipos Bloody Longbow Bow - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +111 Accuracy: +50 PVP Damage: +5% Knockback: +75% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Swift Raven Bow Bow - Bowmen only Req Level: 30 Req STR: 35 Req DEX: 95 Weapon Attack: +55 Knockback: +30% Normal(6) 7 slots ![]() Frantic Raven Bow Bow - Bowmen only Req Level: 60 Req STR: 65 Req DEX: 185 Weapon Attack: +80 Knockback: +51% Normal(6) 7 slots ![]() Enraged Raven Bow Bow - Bowmen only Req Level: 90 Req STR: 95 Req DEX: 245 Weapon Attack: +95 Knockback: +65% Normal(6) 7 slots ![]() Chaos Ryden Bow - Bowmen only Req Level: 35 Req STR: 20 Req DEX: 60 Weapon Attack: +75 Knockback: +45% Normal(6) 8 slots ![]() Chaos Asianic Bow Bow - Bowmen only Req Level: 65 Req STR: 50 Req DEX: 180 Weapon Attack: +90 Speed: +11 Knockback: +60% Normal(6) 8 slots ![]() Chaos Metus Bow - Bowmen only Req Level: 95 Req STR: 80 Req DEX: 270 Weapon Attack: +105 Speed: +12 Knockback: +75% Normal(6) 8 slots ![]() Chaos Ryden Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 20 Req DEX: 60 Weapon Attack: +75 PVP Damage: +5% Knockback: +45% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Asianic Bow Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 50 Req DEX: 180 Weapon Attack: +90 Speed: +11 PVP Damage: +5% Knockback: +60% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Metus Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 80 Req DEX: 270 Weapon Attack: +105 Speed: +12 PVP Damage: +5% Knockback: +75% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots
Crossbow ![]() Falcon Wing Heavy Crossbow Crossbow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +131 Accuracy: +100 Knockback: +68% Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Ipos Bloody Crossbow Crossbow - Bowmen only Set: (#20) Ipos Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +114 Accuracy: +50 PVP Damage: +5% Knockback: +68% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Swift Raven Crossbow Crossbow - Bowmen only Req Level: 30 Req STR: 30 Req DEX: 94 Weapon Attack: +56 Knockback: +30% Normal(6) 7 slots ![]() Frantic Raven Crossbow Crossbow - Bowmen only Req Level: 60 Req STR: 60 Req DEX: 190 Weapon Attack: +83 Knockback: +50% Normal(6) 7 slots ![]() Enraged Raven Crossbow Crossbow - Bowmen only Req Level: 90 Req STR: 90 Req DEX: 255 Weapon Attack: +98 Knockback: +64% Normal(6) 7 slots ![]() Chaos Eagle Crow Crossbow - Bowmen only Req Level: 35 Req STR: 20 Req DEX: 60 Weapon Attack: +78 Knockback: +47% Normal(6) 8 slots ![]() Chaos Golden Crow Crossbow - Bowmen only Req Level: 65 Req STR: 50 Req DEX: 180 Weapon Attack: +93 Speed: +11 Knockback: +60% Normal(6) 8 slots ![]() Chaos Casa Crow Crossbow - Bowmen only Req Level: 95 Req STR: 80 Req DEX: 270 Weapon Attack: +108 Speed: +12 Knockback: +68% Normal(6) 8 slots ![]() Chaos Eagle Crow Crossbow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 20 Req DEX: 60 Weapon Attack: +78 PVP Damage: +5% Knockback: +47% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Golden Crow Crossbow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 50 Req DEX: 180 Weapon Attack: +93 Speed: +11 PVP Damage: +5% Knockback: +60% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Casa Crow Crossbow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 80 Req DEX: 270 Weapon Attack: +108 Speed: +12 PVP Damage: +5% Knockback: +68% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots
Claw ![]() Raven Horn Metal Fist Claw - Thieves only Set: (#28) Raven Horn Set Req Level: 140 Req DEX: 170 Req LUK: 420 DEX: +20 LUK: +35 Weapon Attack: +69 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Halphas Bloody Mist Claw - Thieves only Set: (#21) Halphas Bloody Set Req Level: 130 Req DEX: 160 Req LUK: 400 DEX: +4 LUK: +8 Weapon Attack: +60 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(4) 8 slots ![]() Swift Beetle Claw - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +2 Weapon Attack: +22 Fast(4) 7 slots ![]() Frantic Beetle Claw - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 LUK: +5 Weapon Attack: +34 Avoid: +4 Fast(4) 7 slots ![]() Enraged Beetle Claw - Thieves only Req Level: 90 Req DEX: 130 Req LUK: 260 DEX: +6 WDEF: +5 Weapon Attack: +47 Fast(4) 7 slots ![]() Chaos Adamantium Guards Claw - Thieves only Req Level: 35 Req DEX: 20 Req LUK: 60 LUK: +5 Weapon Attack: +30 Avoid: +4 Fast(4) 8 slots ![]() Chaos Dark Gigantic Claw - Thieves only Req Level: 65 Req DEX: 50 Req LUK: 180 DEX: +6 WDEF: +5 Weapon Attack: +42 Fast(4) 8 slots ![]() Chaos Casters Claw - Thieves only Req Level: 95 Req DEX: 80 Req LUK: 270 LUK: +8 Weapon Attack: +54 Avoid: +8 Fast(4) 8 slots ![]() Chaos Adamantium Guards Claw - Thieves only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req DEX: 20 Req LUK: 60 LUK: +5 Weapon Attack: +30 Avoid: +4 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(4) 0 slots ![]() Chaos Dark Gigantic Claw - Thieves only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req DEX: 50 Req LUK: 180 DEX: +6 WDEF: +5 Weapon Attack: +42 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(4) 0 slots ![]() Chaos Casters Claw - Thieves only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req DEX: 80 Req LUK: 270 LUK: +8 Weapon Attack: +54 Avoid: +8 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(4) 0 slots
Knuckler ![]() Shark Tooth Wild Talon Knuckler - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 420 Req DEX: 170 STR: +35 DEX: +20 Weapon Attack: +102 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Vepar Bloody Hands Knuckler - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 400 Req DEX: 160 STR: +8 DEX: +4 Weapon Attack: +89 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Swift Pirate Knuckler Knuckler - Pirates only Req Level: 60 Req STR: 60 Req DEX: 30 Weapon Attack: +42 Fast(5) 7 slots ![]() Frantic Pirate Knuckler Knuckler - Pirates only Req Level: 60 Req STR: 150 Req DEX: 60 Weapon Attack: +62 Fast(5) 7 slots ![]() Enraged Pirate Knuckler Knuckler - Pirates only Req Level: 90 Req STR: 240 Req DEX: 90 Weapon Attack: +75 Fast(5) 7 slots ![]() Chaos Prime Hands Knuckler - Pirates only Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +58 Fast(5) 8 slots ![]() Chaos Seraphims Knuckler - Pirates only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +70 Fast(5) 8 slots ![]() Chaos White Fangz Knuckler - Pirates only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +82 Fast(5) 8 slots ![]() Chaos Prime Hands Knuckler - Pirates only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 60 Req DEX: 20 Weapon Attack: +58 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots ![]() Chaos Seraphims Knuckler - Pirates only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +70 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots ![]() Chaos White Fangz Knuckler - Pirates only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +82 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots
Gun ![]() Shark Tooth Sharpshooter Gun - Pirates only Set: (#29) Shark Tooth Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +100 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Vepar Bloody Eagle Gun - Pirates only Set: (#22) Vepar Bloody Set Req Level: 130 Req STR: 160 Req DEX: 400 STR: +4 DEX: +8 Weapon Attack: +87 Accuracy: +50 PVP Damage: +5% Charm EXP: +90 Equip tradeblock Platinum Scissors of Karma Fast(5) 8 slots ![]() Chaos Cold Mind Gun - Pirates only Req Level: 35 Req STR: 20 Req DEX: 60 Weapon Attack: +58 Fast(5) 8 slots ![]() Chaos Burning Hell Gun - Pirates only Req Level: 65 Req STR: 50 Req DEX: 180 Weapon Attack: +70 Fast(5) 8 slots ![]() Chaos Peacemaker Gun - Pirates only Req Level: 95 Req STR: 80 Req DEX: 270 Weapon Attack: +82 Fast(5) 8 slots ![]() Chaos Cold Mind Gun - Pirates only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 20 Req DEX: 60 Weapon Attack: +58 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots ![]() Chaos Burning Hell Gun - Pirates only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 50 Req DEX: 180 Weapon Attack: +70 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots ![]() Chaos Peacemaker Gun - Pirates only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 80 Req DEX: 270 Weapon Attack: +82 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Fast(5) 0 slots
Shovel ![]() Shovel Shovel - All Classes Description: A shovel used to harvest herbs. ![]() Rake Shovel - All Classes Description: A rake used to harvest herbs. Durability: 500 Can't repair ![]() Golden Shovel Shovel - All Classes Description: A golden shovel used to harvest herbs. Durability: 500 Can't repair ![]() Saffron's Golden Shovel Shovel - All Classes Description: Saffron's golden shovel used for harvesting herbs. It is stronger than normal golden shovels. Durability: 600 Untradeable Cannot resell to merchants Can't repair ![]() Light Rake Shovel - All Classes Description: A rake used for harvesting herbs. Its lightweight design allows it to harvest more quickly and in greater amounts. Durability: 800 Can't repair ![]() Swift Rake Shovel - All Classes Description: A rake used for harvesting herbs. It is more efficient than other rakes. Durability: 500 Can't repair ![]() Premium Golden Shovel Shovel - All Classes Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Untradeable Cannot resell to merchants
Pickaxe ![]() Pickaxe Pickaxe - All Classes Description: A pickaxe used for harvesting minerals. ![]() Wrench Pickaxe - All Classes Description: A wrench used for harvesting minerals. Durability: 1000 Can't repair ![]() Golden Pickaxe Pickaxe - All Classes Description: A golden pickaxe used for harvesting minerals. Durability: 500 Can't repair ![]() Cole's Golden Pickaxe Pickaxe - All Classes Description: Cole's golden pickaxe used for harvesting minerals. It is stronger than normal golden pickaxes. Durability: 600 Untradeable Cannot resell to merchants Can't repair ![]() Light Wrench Pickaxe - All Classes Description: A wrench used for harvesting minerals. Its lightweight design allows it to harvest more quickly and in greater amounts. Durability: 800 Can't repair ![]() Swift Wrench Pickaxe - All Classes Description: A wrench used for harvesting minerals. It is more efficient than other rakes. Durability: 500 Can't repair ![]() Premium Golden Pickaxe Pickaxe - All Classes Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Untradeable Cannot resell to merchants
Cannon
![]() Cannon - Pirates only Req Level: 10 Weapon Attack: +20 Normal(6) 7 slots
Cash
![]() Winter 2010 Blue Kindergarten Hat Cap - All Classes Cash item ![]() Winter 2010 Red Kindergarten Hat Cap - All Classes Cash item ![]() Rookie Bobble Heart Band Cap - All Classes Cash item ![]() Rudolph Santa Hat Cap - All Classes Cash item ![]() Ear Muffs and Pom Pom Beanie Cap - All Classes Cash item ![]() Winter 2010 Moon Bunny Hat Cap - All Classes Cash item ![]() Blue Snowdrop Cunning Hat Cap - All Classes Cash item ![]() Pink Snowdrop Cunning Hat Cap - All Classes Cash item ![]() Flower Heir Cap Cap - All Classes Cash item ![]() Flower Heiress Band Cap - All Classes Cash item ![]() Knit Flower Hairband Cap - All Classes Cash item ![]() Pink Cute Pin Cap - All Classes Cash item ![]() Blue Cute Pin Cap - All Classes Cash item ![]() Lost Baby Chick Cap - All Classes Cash item ![]() Rookie Hatchling Hat Cap - All Classes Cash item ![]() Piggyback Snowman Cape - All Classes Cash item ![]() Silken Flower Cape Cape - All Classes Cash item 0 slots ![]() Twinkling Rainbow Cape - All Classes Cash item ![]() Winter 2010 Pre-School Uniform Top Coat - All Classes Cash item ![]() Winter 2010 Pre-School Uniform Top Coat - All Classes Cash item ![]() Jester Sweater Coat - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Winter 2011 Moon Bunny Gloves Glove - All Classes Cash item ![]() Black Scoop Hair Hair - All Classes Cash item ![]() Red Scoop Hair Hair - All Classes Cash item ![]() Orange Scoop Hair Hair - All Classes Cash item ![]() Yellow Scoop Hair Hair - All Classes Cash item ![]() Green Scoop Hair Hair - All Classes Cash item ![]() Blue Scoop Hair Hair - All Classes Cash item ![]() Purple Scoop Hair Hair - All Classes Cash item ![]() Brown Scoop Hair Hair - All Classes Cash item ![]() Black Layered Bob Hair Hair - All Classes Cash item ![]() Red Layered Bob Hair Hair - All Classes Cash item ![]() Orange Layered Bob Hair Hair - All Classes Cash item ![]() Yellow Layered Bob Hair Hair - All Classes Cash item ![]() Green Layered Bob Hair Hair - All Classes Cash item ![]() Blue Layered Bob Hair Hair - All Classes Cash item ![]() Purple Layered Bob Hair Hair - All Classes Cash item ![]() Brown Layered Bob Hair Hair - All Classes Cash item ![]() Black Star Upstyle Hair Hair - All Classes Cash item ![]() Red Star Upstyle Hair Hair - All Classes Cash item ![]() Orange Star Upstyle Hair Hair - All Classes Cash item ![]() Yellow Star Upstyle Hair Hair - All Classes Cash item ![]() Green Star Upstyle Hair Hair - All Classes Cash item ![]() Blue Star Upstyle Hair Hair - All Classes Cash item ![]() Purple Star Upstyle Hair Hair - All Classes Cash item ![]() Brown Star Upstyle Hair Hair - All Classes Cash item ![]() Black Bloom Hair Hair - All Classes Cash item ![]() Red Bloom Hair Hair - All Classes Cash item ![]() Orange Bloom Hair Hair - All Classes Cash item ![]() Yellow Bloom Hair Hair - All Classes Cash item ![]() Green Bloom Hair Hair - All Classes Cash item ![]() Blue Bloom Hair Hair - All Classes Cash item ![]() Purple Bloom Hair Hair - All Classes Cash item ![]() Brown Bloom Hair Hair - All Classes Cash item ![]() Black Romantic Braid Hair Hair - All Classes Cash item ![]() Red Romantic Braid Hair Hair - All Classes Cash item ![]() Orange Romantic Braid Hair Hair - All Classes Cash item ![]() Yellow Romantic Braid Hair Hair - All Classes Cash item ![]() Green Romantic Braid Hair Hair - All Classes Cash item ![]() Blue Romantic Braid Hair Hair - All Classes Cash item ![]() Purple Romantic Braid Hair Hair - All Classes Cash item ![]() Brown Romantic Braid Hair Hair - All Classes Cash item ![]() Rookie Maple Boy School Uniform Longcoat - All Classes Cash item ![]() Blue Snow Flower Wear Longcoat - All Classes Cash item ![]() Flower Heir Hanbok Longcoat - All Classes Cash item ![]() Rookie Maple Girl School Uniform Longcoat - All Classes Cash item ![]() Pink Snow Flower Wear Longcoat - All Classes Cash item ![]() Flower Heiress Hanbok Longcoat - All Classes Cash item ![]() Christmas Casual Outfit Longcoat - All Classes Cash item ![]() Longcoat - All Classes Cash item ![]() Winter 2010 Moon Bunny Outfit Longcoat - All Classes Cash item ![]() Rising Star Baggy Digs Longcoat - All Classes Cash item ![]() Rookie Yellow Raincoat Longcoat - All Classes Cash item ![]() Winter 2010 Preschool Pants Pants - All Classes Cash item ![]() Winter 2010 Preschool Skirt Pants - All Classes Cash item ![]() Layered Denim Pants Pants - All Classes Cash item ![]() Pet Equip - All Classes Cash item 7 slots ![]() Winter 2010 Moon Bunny Shoes Shoes - All Classes Cash item ![]() Rookie Chick Slippers Shoes - All Classes Cash item ![]() Funny Punch Yo-yo Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item ![]() Burning Breeze Fan Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item ![]() Spring Blossoms Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item
(PvE) Skill Changes
Swordman
Iron Body:
New - Info (type = 10, magicSteal = 1) Power Strike: New - Info (type = 1) Slash Blast: New - Info (type = 1, rangeAttack = 1) HP Boost: New - Info (type = 50) Guardian Armor: New Skill New - Name (Guardian Armor) New - Max level (1) New - Info (type = 50) New - x (400) (400) New - PVPdamage (1) (1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Fighter
Weapon Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Final Attack: New - Info (type = 53, finalAttack = 1, condition = attack) Weapon Booster: New - Info (type = 10) Rage: New - Info (type = 10, massSpell = 1, magicSteal = 1) Power Guard: New - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1) Ground Smash: New - Info (type = 1, areaAttack = 1) Enhanced Basics: New - Info (type = 50)
Crusader
Improving MP Recovery:
New - Info (type = 50) Combo Attack: New - Info (type = 10) Panic: Changed - Description (Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# --> Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1#) New - Info (type = 1, requireSkill = 1111002, mes = darkness) Brandish: New - Info (type = 1, areaAttack = 1) Coma: New - Info (type = 1, rangeAttack = 1, requireSkill = 1111002, mes = stun) Magic Crash: New - Info (type = 34, massSpell = 1, debuff = 1, mes = buffLimit) Shout: New - Info (type = 1, areaAttack = 1, mes = stun) Chance Attack: New - Info (type = 51, incDamToStunTarget = 1, incDamToDarknessTarget = 1, incDamToFreezeTarget = 1)
Hero
Achilles:
New - Info (type = 50) Advanced Combo Attack: New - Info (type = 30) Maple Warrior: Changed - Description (Increases the stats of all party members. --> Increases all players' stats within a team by a certain percentage.) New - Info (type = 10, massSpell = 1, magicSteal = 1) Monster Magnet: Changed - Description (Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. --> Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.) New - Info (type = 1, areaAttack = 1, pullTarget = 1, mes = stun) Power Stance: New - Info (type = 10, magicSteal = 1) Intrepid Slash: New - Info (type = 1, areaAttack = 1) Changed - damage (210 --> 225) (150+2*level --> 135+3*level) Enrage: New - Info (type = 10) Changed - mpCon (24 --> 50) (14+roundDown(level/3) --> 30+2*roundDown(level/3)) Changed - time (180 --> 240) (60+4*level --> 60+6*level) Hero's Will: New - Info (type = 35) Combat Mastery: New - Info (type = 50) Rush: Changed - Description (Dashes forward, pushing back up to 15 monsters. --> Dash forward and push back multiple monsters.) Changed - Hitbox (270% --> 320%) New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow)
Page
Weapon Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Final Attack: New - Info (type = 53, finalAttack = 1, condition = attack) Weapon Booster: New - Info (type = 10) Threaten: New - Info (type = 32, massSpell = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC) Power Guard: New - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1) Ground Smash: New - Info (type = 1, areaAttack = 1) Enhanced Basics: New - Info (type = 50)
White Knight
Shield Mastery:
New - Info (type = 50) Ice Charge: Changed - Description (Temporarily charges your weapon with the Ice Attribute, increasing its attack. It will become uncharged when its duration wears off or when Charged Blow is used. --> Infuses your weapon with Ice.) New - Info (type = 11, condition = attack, mes = freeze, magicSteal = 1) Lightning Charge: Changed - Description (Temporarily charges your weapon with the Lightning Attribute, increasing its attack. Can be combined with other attribute charge skills. It will become uncharged when its duration wears off or when Charged Blow is used. --> Infuses your weapon with Lightning. Can be used with other attribute charge skills. ) New - Info (type = 10, magicSteal = 1, pvp = 0) Combat Orders: New - Info (type = 10, massSpell = 1) Magic Crash: New - Info (type = 34, massSpell = 1, debuff = 1, mes = buffLimit) HP Recovery: New - Info (type = 31) Charged Blow: New - Info (type = 1, areaAttack = 1, mes = stun) Fire Charge: Changed - Description (Temporarily charges your weapon with the Fire Attribute, increasing its attack. It will become uncharged when its duration wears off or when Charged Blow is used. --> Infuses your weapon with Fire.) New - Info (type = 10, magicSteal = 1)
Paladin
Achilles:
New - Info (type = 50) Guardian: New - Info (type = 51, mes = stun, condition = damaged) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Divine Shield: New - Info (type = 51, blessingArmor = 1, condition = damaged) Power Stance: New - Info (type = 10, magicSteal = 1) Hero's Will: New - Info (type = 35) Advanced Charge: New - Info (type = 50, affectedSkill = 1211002) Changed - damage (460 --> 510) (360+10*level --> 390+12*level) Heaven's Hammer: Changed - Description (Strikes the ground with a huge hammer to attack up to 15 enemies. Leaves the affected enemies with only 1 HP. --> Slam a large hammer into the ground, dealing damage to multiple enemies.) New - Info (type = 1, areaAttack = 1, deadlyAttack = 1) Rush: Changed - Description (Dashes forward, pushing back up to 15 monsters. --> Dash forward and push back multiple monsters.) Changed - Hitbox (270% --> 320%) New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow) Blast: Changed - Level readout (MP Cost: #mpCon, Number of Hits: #attackCount, Damage: #damage%, Chance to Ignore DEF: #ignoreMobpdpR%, Additional Crit Rate: #cr%, Instant Death Chance: #prop% --> MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, DEF Ignore Chance: #ignoreMobpdpR%, Additional Crit Rate: #cr%, Instant Death Chance: #prop%) New - Info (type = 1, suddenDeath = 1) Changed - damage (280 --> 285) (220+2*level --> 225+2*level) Divine Charge: Changed - Description (Empowers your weapon with a Holy attribute. Deactivates when the duration has worn off or when Charged Blow is used. --> Imbue your weapon with Holy power for a time.) New - Info (type = 10, magicSteal = 1)
Spearman
Weapon Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Final Attack: New - Info (type = 53, finalAttack = 1, condition = attack) Weapon Booster: New - Info (type = 10) Iron Will: New - Info (type = 10, massSpell = 1, magicSteal = 1) Changed - time (300 --> 240) (15*level --> 40+10*level) Changed - mdd (100 --> 200) (5*level --> 10*level) Hyper Body: New - Info (type = 10, massSpell = 1, magicSteal = 1) Ground Smash: New - Info (type = 1, areaAttack = 1) Enhanced Basics: New - Info (type = 50)
Dragon Knight
Elemental Resistance:
New - Info (type = 50) Dragon Buster: New - Info (type = 1, areaAttack = 1) Changed - damage (145 --> 170) (105+2*level --> 130+2*level) Dragon Fury: New - Info (type = 1) Changed - damage (360 --> 410) (260+5*level --> 310+5*level) Sacrifice: New - Info (type = 1, ignoreTargetPDP = 1) Dragon Roar: Changed - Description (Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.\nRequired Skill: #cSacrifice Lv. 3# --> Attacks multiple enemies to temporarily stun them. Only works when you have over 50% HP.\nRequired Skill: #cSacrifice Lv. 3#) New - Info (type = 1, areaAttack = 1) Magic Crash: New - Info (type = 34, massSpell = 1, debuff = 1, mes = mes=buffLimit) Dragon Blood: New - Info (type = 10) Dragon Wisdom: New - Info (type = 51, hpDrain = 1, condition = attack)
Dark Knight
Aura of the Beholder:
New - Info (type = 54, requireSkill = 1321007) Revenge of the Beholder: New - Info (type = 54, requireSkill = 1321007, minionAttack = normal, condition = damaged) Hero's Will: New - Info (type = 35) Hex of the Beholder: New - Info (type = 54, requireSkill = 1321007) Changed - epdd (300 --> 500) (15*level --> 25*level) Changed - emdd (300 --> 500) (15*level --> 25*level) Changed - acc (120 --> 300) (6*level --> 15*level) Changed - eva (120 --> 300) (6*level --> 15*level) Power Stance: New - Info (type = 10, magicSteal = 1) Beholder: New - Info (type = 33) Achilles: New - Info (type = 50) Berserk: New - Info (type = 50, showFromTheOrigin = 1) Monster Magnet: Changed - Description (Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. --> Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.) New - Info (type = 1, areaAttack = 1, pullTarget = 1, mes = stun) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Rush: Changed - Description (Dashes forward, pushing back up to 15 monsters. --> Dash forward and push back multiple monsters.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Pushed: #mobCount) Changed - Hitbox (270% --> 320%) New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow)
Magician
Magic Guard:
New - Info (type = 11, switchDamtoMP = 1) Magic Armor: New - Info (type = 10, magicSteal = 1) Changed - time (300 --> 240) (20*level --> 60+12*level) Changed - mdd (120 --> 225) (8*level --> 15*level) Energy Bolt: New - Info (type = 2, magicDamage = 1) Magic Claw: New - Info (type = 1, magicDamage = 1, areaAttack = 1) MP Boost: New - Info (type = 5) Elemental Weakness: New Skill New - Name (Elemental Weakness) New - Max level (1) New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1) New - x (20) (20) New - prop (15) (15) New - time (5) (5) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob)
F/P Wizard
MP Eater:
New - Info (type = 51, mpSteal = 1, condition = attack) Changed - prop (30 --> 20) (10+level --> level) Changed - x (40 --> 10) (2*level --> roundUp(level/2)) Meditation: New - Info (type = 10, massSpell = 1) Teleport: New - Info (type = 41, casterMove = 1) Slow: New - Info (type = 32, massSpell = 1, mes = slow) Poison Breath: New - Info (type = 2, magicDamage = 1, dot = 1, dotType = invenom) Spell Mastery: New - Info (type = 50) Fire Arrow: New - Info (type = 2, magicDamage = 1, piercing = 1)
F/P Mage
Partial Resistance:
New - Info (type = 50) Poison Mist: New - Info (type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom) Changed - mpCon (50 --> 65) (30+level --> 40+5*roundDown(level/4)) Changed - damage (130 --> 230) (90+2*level --> 190+2*level) Changed - dot (160 --> 180) (80+4*level --> 100+4*level) Seal: New - Info (type = 32, massSpell = 1, mes = seal) Spell Booster: New - Info (type = 10) Element Composition: New - Info (type = 2, magicDamage = 1, dot = 1, dotType = invenom) Changed - damage (500 --> 600) (400+5*level --> 500+5*level) Teleport Mastery: New - Info (type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1) Elemental Decrease: New - Info (type = 10, pvp = 0) Element Amplification: New - Info (type = 50) Explosion: Changed - Delay (magic6 - 660 ms --> magic6 - 720 ms) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (475 --> 580) ( 375+5*level --> 480+5*level) Changed - mpCon (52 --> 62) (20+8*roundDown(level/5) --> 30+8*roundDown(level/5))
F/P Archmage
Big Bang:
Changed - Description (Collects power from small particles nearby to form an energy vortex that culminates in a powerful explosion. This is a #cFire Attribute# that can attack up to 6 enemies at once. --> Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages multiple enemies at once.) New - Info (type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1) Mana Reflection: New - Info (type = 11, MADReflect = 1) Infinity: New - Info (type = 10) Ifrit: New - Info (type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1) Hero's Will: New - Info (type = 35) Buff Mastery: New - Info (type = 50) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Fire Demon: New - Info (type = 2, MADReflect = 1, mes = amplifyElement, dot = 1, dotType = burn, amplifyElement = f, piercing = 1, magicDamage = 1) Changed - damage (290 --> 430) (200+3*level --> 340+3*level) Paralyze: Changed - Description (Temporarily paralyzes up to 6 enemies while inflicting great damage. Damage decreases as the number of enemies increase. Paralyzed enemies take continuous damage. --> Temporarily paralyzes multiple enemies while inflicting great damage. Damage decreases as the number of enemies increase. Paralyzed enemies take continuous damage.) New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze) Changed - damage (620 --> 770) (470+5*level --> 650+4*level) Changed - dot (160 --> 140) (100+2*level --> 80+2*level) Meteor Shower: Changed - Description (Summons meteors from the sky that deal a powerful fire attack to up to 15 enemies. Enemies hit continue to take fire damage over time. --> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec) New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn) Changed - damage (1500 --> 1700) (900+20*level --> 1100+20*level)
I/L Wizard
MP Eater:
New - Info (type = 51, mpSteal = 1, condition = attack) Changed - prop (30 --> 20) (10+level --> level) Changed - x (40 --> 10) (2*level --> roundUp(level/2)) Meditation: New - Info (type = 10, massSpell = 1) Teleport: New - Info (type = 41, casterMove = 1) Slow: New - Info (type = 32, massSpell = 1, mes = slow) Cold Beam: New - Info (type = 1, magicDamage = 1, mes = freeze) Thunder Bolt: New - Info (type = 1, magicDamage = 1, areaAttack = 1) Spell Mastery: New - Info (type = 50)
I/L Mage
Partial Resistance:
New - Info (type = 50) Element Amplification: New - Info (type = 50) Ice Strike: Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Freeze Duration: #time sec --> MP Cost: #mpCon, Damage: #damage x#attackCount%, Freeze Duration: #time sec, Max Enemies Hit: 6) Changed - Delay (magic2 - 1050 ms --> iceStrike - 1290 ms) Changed - Hitbox (250% --> 275%) New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = freeze) Changed - damage (450 --> 145) (350+5*level --> 105+2*level) New - attackCount (4) (4) Changed - time (2 --> 3) (roundUp(level/10) --> 1+roundUp(level/10)) New - Animation (effect) New - Animation (effect0) New - Animation (effect1) New - Animation (hit.0) Thunder Spear: New - Info (type = 1, magicDamage = 1, mes = stun) Changed - damage (140 --> 155) (80+3*level --> 95+3*level) Seal: New - Info (type = 32, massSpell = 1, mes = seal) Spell Booster: New - Info (type = 10) Element Composition: New - Info (type = 2, magicDamage = 1, mes = freeze) Changed - damage (560 --> 625) (460+5*level --> 525+5*level) Teleport Mastery: New - Info (type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1) Elemental Decrease: New - Info (type = 10)
I/L Archmage
Big Bang:
Changed - Description (Collects power from small particles nearby and detonates them at once for a set duration. This is a #cLightning Attribute# skill that can attack up to 6 enemies at once. --> Gathers power to form an energy vortex, culminating in a powerful #cLightning# explosion that damages multiple enemies at once.) New - Info (type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1) Mana Reflection: New - Info (type = 11, MADReflect = 1) Infinity: New - Info (type = 10) Elquines: New - Info (type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1) Hero's Will: New - Info (type = 35) Buff Mastery: New - Info (type = 50) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Ice Demon: New - Info (type = 2, piercing = 1, magicDamage = 1, mes = amplifyElement, dot = 1, dotType = frostbite, amplifyElement = i) Changed - damage (260 --> 400) (170+3*level --> 310+3*level) Chain Lightning: New - Info (type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1) Changed - damage (740 --> 850) (590+5*level --> 700+5*level) Blizzard: Changed - Description (Summons spears of ice from the sky, showering up to 15 monsters at with a nasty blizzard. Enemies will continue to take damage over time. --> Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec) New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite) Changed - damage (1400 --> 1600) (800+20*level --> 1000+20*level)
Cleric
MP Eater:
New - Info (type = 51, mpSteal = 1, condition = attack) Changed - prop (30 --> 20) (10+level --> level) Changed - x (40 --> 10) (2*level --> roundUp(level/2)) Teleport: New - Info (type = 41, casterMove = 1) Heal: New - Info (type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1) Invincible: New - Info (type = 10, magicSteal = 1) Bless: Changed - Description (Temporarily increases the Weapon Attack, Magic Attack, Defense, Accuracy, and Avoidability of all party members nearby.\nRequired Skill: #cInvincible Lv. 5# --> Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby party members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#) Changed - Level readout (MP Cost: #mpCon, Weapon ATT: +#pad, Magic ATT: +#mad, Weapon DEF: +#pdd, Magic DEF: +#mdd, Accuracy: +#acc, Avoidability +#eva, Duration: #time sec --> MP Cost: #mpCon, Weapon ATT: +#x, Magic ATT: +#y, Weapon DEF: +#z, Magic DEF: +#u, Accuracy: +#v, Avoidability +#w, Duration: #time sec) New - Info (type = 10, massSpell = 1, magicSteal = 1) Changed - mpCon (24 --> 25) (12*roundUp(level/8) --> 10+5*roundUp(level/5)) Changed - time (300 --> 240) (20*level --> 60+12*level) New - x (15) (level) New - y (15) (level) New - z (300) (20*level) New - u (300) (20*level) New - v (180) (12*level) New - w (180) (12*level) Removed - acc Removed - pad Removed - mad Removed - eva Removed - pdd Removed - mdd Holy Arrow: New - Info (type = 2, magicDamage = 1) Spell Mastery: New - Info (type = 50)
Priest
Elemental Resistance:
New - Info (type = 50) Dispel: New - Info (type = 34, massSpell = 1, debuff = 1, dispell = 1) Mystic Door: New - Info (type = 99, pvp = 0) Holy Symbol: New - Info (type = 10, pvp = 0) Shining Ray: New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = stun) Changed - damage (430 --> 580) (310+4*level --> 460+4*level) Doom: New - Info (type = 32, areaAttack = 1, mes = polymorph) Summon Dragon: Changed - Description (Summons a holy dragon for a certain amount of time. --> Summons a holy dragon for a certain amount of time.) New - Info (type = 33, minionAttack = normal, magicDamage = 1) Changed - damage (310 --> 410) (250+3*level --> 350+3*level) Teleport Mastery: New - Info (type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1) Holy Focus: Changed - Description (Permanently increases Critical Hit Rate for Holy Attribute skills and Heal. --> Permanently increases Critical Rate and Accuracy for Holy attacks and healing magic.) Changed - Level readout (Critical Hit Rate: +#cr%. --> Critical Rate: +#cr%, Accuracy: +#ar%) New - Info (type = 50) New - ar (15) (5+roundUp(level/2))
Bishop
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1) Big Bang: Changed - Description (Collects power from small particles nearby to form an energy vortex that culminates in a powerful explosion. This is a #cSanctity Attribute# that can attack up to 6 enemies at once. --> Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once.) New - Info (type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1) Mana Reflection: New - Info (type = 11, MADReflect = 1) Infinity: New - Info (type = 10) Angel Ray: New - Info (type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1) Changed - mpCon (46 --> 56) (16+2*roundDown(level/2) --> 26+2*roundDown(level/2)) Changed - damage (720 --> 900) (540+6*level --> 720+6*level) Bahamut: New - Info (type = 33, minionAttack = normal, magicDamage = 1) Changed - damage (470 --> 600) (320+5*level --> 450+5*level) Resurrection: New - Info (type = 38, pvp = 0) Genesis: Changed - Description (A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance. --> A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Additional Crit Chance: #cr%, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Crit Rate: +#cr%, Cooldown: #cooltime sec) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (1700 --> 1900) (1100+20*level --> 1300+20*level) Hero's Will: New - Info (type = 35) Buff Mastery: New - Info (type = 50) Holy Shield: New - Info (type = 10, massSpell = 1, magicSteal = 1)
Bowman
Critical Shot:
New - Info (type = 50) The Eye of Amazon: New - Info (type = 50) Focus: New - Info (type = 10, magicSteal = 1) Changed - acc (80 --> 225) (5+5*level --> 15*level) Changed - eva (80 --> 225) (5+5*level --> 15*level) Arrow Blow: New - Info (type = 2, multiTargeting = 1, rectBasedOnTarget = 1) Double Shot: New - Info (type = 2) Nature's Balance: New Skill New - Name (Nature's Balance) New - Max level (1) New - Info (type = 51, hpDrain = 1, mpDrain = 1, condition = attack) New - prop (20) (20) New - x (100) (100) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Hunter
Bow Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Final Attack : Bow: New - Info (type = 53, finalAttack = 1, condition = attack) Bow Booster: New - Info (type = 10) Soul Arrow : Bow: New - Info (type = 10) Arrow Bomb: Bow: New - Info (type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1) Enhanced Basics: New - Info (type = 50) Power Knock-Back: New - Info (type = 1, areaAttack = 1, pushTarget = 1)
Ranger
Thrust:
New - Info (type = 50) Puppet: New - Info (type = 33, minionAbility = taunt, pvp = 0) Inferno: New - Info (type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1) Silver Hawk: New - Info (type = 33, minionAttack = stun) Strafe: New - Info (type = 2) Changed - damage (150 --> 180) (90+2*level --> 120+2*level) Evasion Boost: New - Info (type = 51, nextAttackisCritical = 1, condition = afterDodge) Mortal Blow: New - Info (type = 51, suddenDeath = 1, condition = attack, pvp = 0) Arrow Rain: New - Delay (arrowRain - 1300 ms) New - Info (type = 1, areaAttack = 1) Changed - damage (400 --> 500) (280+4*level --> 380+4*level) New - Animation (effect) New - Animation (hit.0)
Bowmaster
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1) Sharp Eyes: New - Info (type = 10, massSpell = 1, magicSteal = 1) Hurricane: New - Info (type = 2, rapidAttack = 1, knockbackLimit = 80) Changed - damage (200 --> 220) (140+2*level --> 160+2*level) Hamstring: New - Info (type = 11, condition = attack, mes = slow) Phoenix: New - Info (type = 33, minionAttack = stun, showFromTheOrigin = 1) Hero's Will: New - Info (type = 35) Vengeance: Changed - Level readout (Damage: #damage%, Max Monsters Hit: #mobCount, Knock-back/Stun Duration: #x sec, Knock-back/Stun Chance: #prop% --> Damage: #damage%, Max Enemies Hit: #mobCount, Knock-back/Stun Duration: #time sec, Knock-back/Stun Chance: #prop%) New - Info (type = 51, areaAttack = 1, pushTarget = 1, mes = stun, condition = damaged) Marksmanship: Changed - Description (When attacking, ignores some of the monster's defense. Also, permanently increases your Max HP. --> When attacking, ignore some of the monster's defense. Permanently increases your Max HP.) New - Info (type = 50) Bow Expert: New - Info (type = 50) Concentrate: New - Info (type = 10) Dragon's Breath: New - Info (type = 2, piercing = 1, pushTarget = 1) Changed - damage (210 --> 320) (120+3*level --> 230+3*level) New - Animation (ball)
Crossbowman
Crossbow Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Final Attack : Crossbow: New - Info (type = 53, finalAttack = 1, condition = attack) Crossbow Booster: New - Info (type = 10) Soul Arrow : Crossbow: New - Info (type = 10) Enhanced Basics: New - Info (type = 50) Power Knock-Back: New - Info (type = 1, areaAttack = 1, pushTarget = 1) Iron Arrow : Crossbow: New - Info (type = 2, piercing = 1, piercingPenalty = 1)
Sniper
Thrust:
New - Info (type = 50) Puppet: New - Info (type = 33, minionAbility = taunt, pvp = 0) Blizzard: New - Info (type = 2, splash = 1, mes = freeze, rectBasedOnTarget = 1) Arrow Eruption: New - Delay (arrowEruption - 1300 ms) New - Info (type = 1, areaAttack = 1) Changed - damage (400 --> 500) (280+4*level --> 380+4*level) New - Animation (effect) New - Animation (hit.0) Golden Eagle: New - Info (type = 33, minionAttack = stun) Strafe: New - Info (type = 2) Changed - damage (150 --> 180) (90+2*level --> 120+2*level) Evasion Boost: New - Info (type = 51, nextAttackisCritical = 1, condition = afterDodge) Mortal Blow: New - Info (type = 51, suddenDeath = 1, condition = attack, pvp = 0)
Marksman
Marksman Boost:
New - Info (type = 50) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Ultimate Strafe: New - Info (type = 50) Changed - damage (200 --> 225) (170+3*level --> 185+4*level) New - Animation (ball) New - Animation (effect) New - Animation (hit.0) Sharp Eyes: New - Info (type = 10, massSpell = 1, magicSteal = 1) Piercing Arrow: New - Info (type = 2, piercing = 1, piercingBouns = 1) Blind: New - Info (type = 11, condition = attack, mes = darkness) Frostprey: New - Info (type = 33, minionAttack = freeze, showFromTheOrigin = 1) Snipe: Changed - Description (Allows you to locate an enemy's weak spot to deal fatal damage to that enemy. --> Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.) Changed - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec --> MP Cost: #mpCon, Chance to Defeat Normal Enemies, Damage: #damage%, Max Attacks vs. Boss Monsters: #attackCount \nCooldown: #cooltime sec) New - Info (type = 2, suddenDeath = 1) Changed - mpCon (10 --> 50) (310-10*level --> 350-10*level) New - damage (900) (600+10*level) New - attackCount (4) (4) New - cr (100) (100) Hero's Will: New - Info (type = 35) Marksmanship: Changed - Description (When attacking, ignores some of the monster's defense. Also, permanently increases your Max HP. --> When attacking, ignore some of the enemies' Defense. Permanently increases your Max HP.) Changed - Level readout (Defense Ignored: #ignoreMobpdpR%, Max HP: +#mhpR% --> DEF Ignored: #ignoreMobpdpR%, MaxHP: +#mhpR%) New - Info (type = 50) Dragon's Breath: New - Info (type = 2, piercing = 1, pushTarget = 1) Changed - damage (210 --> 320) (120+3*level --> 230+3*level) New - Animation (ball)
Rogue
Nimble Body:
New - Info (type = 50) Changed - x (60 --> 160) (3*level --> 8*level) Changed - y (60 --> 160) (3*level --> 8*level) Keen Eyes: New - Info (type = 50) Disorder: New - Info (type = 32, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&attackLimit) Dark Sight: New - Info (type = 14) Lucky Seven: New - Info (type = 2) Magic Theft: New Skill New - Name (Magic Theft) New - Max level (1) New - Info (type = 51, condition = attack) New - prop (15) (15) New - time (20) (20) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special) Double Stab: New - Info (type = 1)
Assassin
Claw Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Critical Throw: New - Info (type = 50) Claw Booster: New - Info (type = 10) Haste: Changed - Description (Temporarily boosts the Speed and Jump of the entire party. --> Temporarily boosts Speed and Jump of the entire team.) New - Info (type = 10, massSpell = 1) Drain: New - Info (type = 2, hpDrain = 1) Shadow Resistance: New - Info (type = 10)
Hermit
Alchemist:
New - Info (type = 50, pvp = 0) Meso Up: New - Info (type = 11, massSpell = 1, pvp = 0) Shadow Partner: New - Info (type = 10) Removed - y New - Animation (special.create2) New - Animation (special.create2_f) New - Animation (special.create2_s) New - Animation (special.create3) New - Animation (special.create3_f) New - Animation (special.create3_s) New - Animation (special.create4) New - Animation (special.create4_f) New - Animation (special.create4_s) Shadow Web: New - Info (type = 1, massSpell = 1, mes = restrict) Shadow Meso: New - Info (type = 2, damagebymoneyCon = 1, pvp = 0) Avenger: New - Info (type = 2, piercing = 1) Changed - damage (350 --> 400) (270+4*level --> 320+4*level) Flash Jump: New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) Dark Flare: New - Info (type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged)
Night Lord
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1) Taunt: New - Info (type = 32, mes = incTargetPDP&&incTargetMDP&&incTargetEXP&&incTargetReward, pvp = 0) Triple Throw: New - Info (type = 2) Changed - damage (250 --> 293) (160+3*level --> 203+3*level) Shadow Stars: New - Info (type = 10) Hero's Will: New - Info (type = 35) Expert Throwing Star Handling: New - Info (type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate) Shadow Shifter: New - Info (type = 50) Venomous Star: New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) Ninja Ambush: New - Info (type = 1, areaAttack = 1, dot = 1, dotType = ambush) Ninja Storm: New - Info (type = 1, areaAttack = 1, pushTarget = 1)
Bandit
Dagger Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Dagger Booster: New - Info (type = 10) Haste: Changed - Description (Temporarily boosts the Speed and Jump of the entire party. --> Temporarily boosts Speed and Jump of the entire team.) New - Info (type = 10, massSpell = 1) Savage Blow: New - Info (type = 1) Shadow Resistance: New - Info (type = 10) Steal: New - Info (type = 1, areaAttack = 1, itemSteal = 1)
Chief Bandit
Shield Mastery:
New - Info (type = 10, magicSteal = 1) Pickpocket: New - Info (type = 11, mesoDrop = 1, condition = attack, pvp = 0) Meso Explosion: New - Info (type = 1, mesoExplosion = 1, splash = 1, pvp = 0) Dark Flare: New - Info (type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged) Chakra: New - Info (type = 31) Assaulter: New - Info (type = 1, areaAttack = 1, casterMove = 1, invincible = 1, delay = 2000) Band of Thieves: New - Info (type = 1, areaAttack = 1) Changed - damage (395 --> 435) (315+4*level --> 355+4*level) Shadow Partner: New - Info (type = 10) Removed - y Flash Jump: New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) Meso Guard: New - Info (type = 11, switchDamtoMeso = 1, pvp = 0)
Shadower
Taunt:
New - Info (type = 32, mes = incTargetPDP&&incTargetMDP&&incTargetEXP&&incTargetReward, pvp = 0) Hero's Will: New - Info (type = 35) Meso Mastery: New - Info (type = 51, mes = incTargetMeso, condition = attack) Shadow Shifter: New - Info (type = 50) Ninja Ambush: New - Info (type = 1, areaAttack = 1, dot = 1, dotType = ambush) Boomerang Step: New - Info (type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500) Changed - damage (600 --> 670) (450+5*level --> 550+4*level) Smokescreen: New - Info (type = 36, zoneType = invincible, massSpell = 1) Venomous Stab: New - Info (type = 51, dot = 1, condition = attack, dotType = invenom) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Assassinate: New - Info (type = 1, requireSkill = 4001003, specialAttackFinish = 1, finalHitisCritical = 1, amplifyDamage = 1, condition = hiding, areaAttack = 1) Changed - damage (560 --> 600) (380+6*level --> 420+6*level)
Semi-Dualer (20-29)
Dualer (30-54)
Self Haste:
New - Info (type = 10) Fatal Blow: New - Info (type = 1, areaAttack = 1) Changed - damage (110 --> 85) (80+level --> 55+level) Slash Storm: New - Info (type = 1, areaAttack = 1, casterMove = 1, delay = 2000) Changed - damage (230 --> 190) (150+4*level --> 150+2*level) Shadow Resistance: New - Info (type = 10)
Dual Master (55-69)
Tornado Spin:
Changed - Level readout (MP Cost: #mpCon, Dash Speed: #x%, Spin Attack Damage: #u%, Max Monsters Hit: #v, MP Cost per Monster: #z --> MP Cost: #mpCon, Dash Speed: #x%, With extra MP Cost: #z, Spin Attack Damage: #u%, Max Enemies Hit: #v) New - Info (type = 41, casterMove = 1) Changed - mpCon (40 --> 20) (50-2*roundDown(level/4) --> 30-2*roundDown(level/4)) Changed - u (250 --> 300) (150+5*level --> 200+5*level) Tornado Spin (Attack): Changed - Description (Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #c→→# or #c←←#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book --> Quickly dashes forward with a spinning attack to deal damage to multiple enemies.\n[Dash Activation: Arrow keys #cLeft and Left# or #cRight and Right#, Spin Attack: #cHit attack key while dashing#]\nLevel 20 effects: Links to Flying Assaulter Lv. 10\nRequired: #cthe Level 6: Mastery Book) New - Info (type = 1, casterMove = 1, areaAttack = 1, requireSkill = 4321000, pushTarget = 1) Changed - mpCon (22 --> 16) (12+2*roundDown(level/4) --> 8+2*roundDown(level/5)) Changed - damage (290 --> 300) (190+5*level --> 200+5*level) Flashbang: Changed - Max level (20 --> 5) New - Info (type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1) Changed - mpCon (90 --> 65) (30+3*level --> 40+5*level) Flash Jump: Changed - Max level (20 --> 15) New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) Changed - mpCon (12 --> 25) (52-2*level --> 70-3*level) Upper Stab: New Skill New - Name (Upper Stab) New - Description (Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Bonus Damage (to airborne enemies): #x%) New - Max level (20) New - Delay (upperStab - 480 ms) New - Hitbox (176%) New - Info (type = 1, areaAttack = 1, upperAttack = 1) New - mpCon (45) (30+5*roundDown(level/6)) New - damage (240) (200+2*level) New - attackCount (1) (1) New - x (70) (30+2*level) New - mobCount (6) (4+roundDown(level/10)) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Slasher (70-119)
Bloody Storm:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% x2 on up to #mobCount enemies --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Hitbox (280% --> 300%) New - Info (type = 1, areaAttack = 1, casterMove = 1, delay = 2000) Changed - mpCon (44 --> 50) (35+3*roundDown(level/3) --> 35+5*roundDown(level/3)) Changed - damage (420 --> 225) (270+15*level --> 195+3*level) Advanced Dark Sight: Changed - Description (Attacks multiple nearby enemies. The attacks become more elaborate as the skill level increases.\n#cLv.6 or above: Mastery Book required#\nLv.20 effect: #cIII+ Can learn Bloody Storm.# --> Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.\nRequired Skill: #cDark Sight Lv. 10#) Changed - Level readout (Proc Chance: #prop% --> Maintain Dark Sight Chance: #prop%. Dark Sight Trigger Chance: #x%, Dark Sight Damage Bonus: #y%) Changed - Max level (20 --> 10) New - Info (type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003) New - x (20) (2*level) New - y (10) (level) Mirror Image: New - Info (type = 10) Owl Spirit: New - Info (type = 1, areaAttack = 1, suddenDeath = 1) Changed - x (10 --> 15) (5+roundUp(level/4) --> 5+2*roundUp(level/4)) Flying Assaulter: New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1) Changed - damage (420 --> 280) (300+6*level --> 200+4*level) Chains of Hell: New Skill New - Name (Chains of Hell) New - Description (When Dark Sight is active, Chains of Hell pulls an enemy close and makes up to 10 attacks, all of which are critical. Stationary monsters must be in range.) New - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%) New - Max level (20) New - Delay (chainAttack - 1740 ms) New - Hitbox (140%) New - Info (type = 1, areaAttack = 1, pullTarget = 1, invincible = 1, requireSkill = 4001003) New - mpCon (75) (50+5*roundDown(level/4)) New - mobCount (1) (1) New - damage (80) (60+level) New - range (450) (350+50*roundDown(level/10)) New - attackCount (10) (10) New - cr (100) (100) New - Animation (ball.0) New - Animation (ball.1) New - Animation (ball.2) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Life Drain: New Skill New - Name (Life Drain) New - Description (Chance to recover HP when attacking. You cannot recover more than 15% of your Max HP.) New - Level readout (Proc Chance: #prop%, Restores #x% of the damage as HP) New - Max level (10) New - Info (type = 51, hpDrain = 1, condition = attack) New - prop (5) (roundUp(level/2)) New - x (10) (level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Upper Stab: Removed Skill
Dual Blader (120+)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1) Venom: New - Info (type = 51, dot = 1, dotType = invenom, condition = attack) Final Cut: Changed - Description (Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. When Final Cut is used, some skills temporarily deal increased damage. The higher the skill level of this skill, the more damage some of your attack skills do. --> Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.) Changed - Level readout (Active Effects - MP Cost: #mpCon, HP Cost: #x%, Damage: #damage%, Max Monsters Hit: #mobCount, ATT: +#y% for #time sec, Cooldown: #cooltime sec\nPassive Effects - Permanently increases damage for Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, and Flying Assaulter by #damR%. --> MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec) Changed - Hitbox (350% --> 450%) New - Info (type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1) Changed - x (45 --> 20) (20+5*roundDown(level/6) --> 45-5*roundDown(level/6)) Changed - y (200 --> 140) (140+2*level --> 110+level) New - z (15) (roundUp(level/2)) Changed - time (44 --> 40) (20+4*roundDown(level/5) --> 10+3*roundDown(level/3)) Removed - damR Monster Bomb: New - Info (type = 1, areaAttack = 1, damagetoAnyone = 1, splash = 1, rectBasedOnTarget = 1, chargingSkill = 1, pvp = 0) Changed - mpCon (40 --> 60) (10+level --> 30+5*roundDown(level/5)) Changed - damage (1380 --> 1650) (1020+12*level --> 1200+15*level) Blade Fury: Changed - Name (Sudden Raid --> Blade Fury) Changed - Description (Summons the power of the former Blade Master and deals powerful damage on groups of up to 15 enemies. Enemies take damage over time, too. \n#cLv.11 or above: Mastery Book required# --> Spin furiously to damage nearby enemies.\n#cLv.11 or above: Mastery Book required#) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Delay (suddenRaid - 2700 ms --> bladeFury - 810 ms) Removed - Elemental attribute Changed - Hitbox (400% --> 100%) New - Info (type = 1, areaAttack = 1) Changed - mpCon (300 --> 65) (300 --> 40+5*roundDown(level/6)) Changed - mobCount (15 --> 6) (15 --> 3+roundDown(level/10)) New - attackCount (3) (3) Changed - damage (1500 --> 165) (900+20*level --> 135+level) Removed - cooltime Removed - dot Removed - dotTime Removed - dotInterval New - Animation (effect) New - Animation (hit.0) Changed - Image (iconDisabled --> iconDisabled) Mirrored Target: New - Info (type = 33, minionAbility = taunt, requireSkill = 4331002) Thorns: Changed - Description (Grants a higher chance of getting critical attacks for you and your party members. \n#cLv.11 or above: Mastery Book required# --> Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.\n#cLv. 11 or above: Mastery Book required#) Changed - Level readout (MP Cost: #mpCon, Critical Rate: +#x%, Minimum Critical Damage: +#criticaldamageMin%, Duration: #time sec --> MP Cost: #mpCon, ATT: +#epad for #time sec, Knock-back Resistance Rate: #prop%) Removed - Hitbox New - Info (type = 10, magicSteal = 1) Changed - mpCon (350 --> 90) (290+10*roundUp(level/5) --> 30+10*roundUp(level/5)) New - prop (90) (30+2*level) Changed - x (20 --> 1) (5+roundUp(level/2) --> 1) New - epad (30) (level) Changed - time (160 --> 210) (60+10*roundDown(level/3) --> 90+20*roundDown(level/5)) Removed - criticaldamageMin New - Animation (special) Hero's Will: New - Info (type = 35) Phantom Blow: New Skill New - Name (Phantom Blow) New - Description (Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.) New - Level readout (MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%) New - Max level (30) New - Delay (phantomBlow - 810 ms) New - Hitbox (195%) New - Combat orders (1) New - Info (type = 1, areaAttack = 1) New - mpCon (42) (30+2*roundDown(level/5)) New - attackCount (6) (6) New - mobCount (1) (1) New - damage (105) (75+level) New - ignoreMobpdpR (20) (5+roundUp(level/2)) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Sharpness: New Skill New - Name (Sharpness) New - Description (Increases your Critical Hit Rate and minimum Critical Damage.) New - Level readout (Crit Rate: +#prop%, Minimum Crit Damage: +#criticaldamageMin%) New - Max level (10) New - Master Level (10) New - Combat orders (1) New - Info (type = 50) New - prop (25) (5+2*level) New - criticaldamageMin (20) (2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Chains of Hell: Removed Skill
Pirate
Bullet Time:
New - Info (type = 50) Changed - x (120 --> 160) (6*level --> 8*level) Changed - y (120 --> 160) (6*level --> 8*level) Flash Fist: New - Info (type = 1, areaAttack = 1) Sommersault Kick: New - Info (type = 1, areaAttack = 1) Double Shot: New - Info (type = 2) Dash: New - Info (type = 10) Fortune's Favor: New Skill New - Name (Fortune's Favor) New - Max level (1) New - Info (type = 51, showFromTheHead = 1) New - prop (7) (7) New - damage (200) (200) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special)
Brawler
Knuckle Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Knuckle Booster: New - Info (type = 10) Backspin Blow: New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = stun) Double Uppercut: Changed - Delay (doubleupper - 1140 ms --> doubleupper - 870 ms) New - Info (type = 1, mes = stun) Changed - damage (215 --> 225) (135+4*level --> 145+4*level) Changed - time (2 --> 3) (1+roundDown(level/11) --> 1+roundDown(level/10)) Corkscrew Blow: New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1) MP Recovery: Changed - Description (Recovers MP by using up a bit of HP. --> Consumes HP to instantly restore MP. Cannot be used when HP is below 20%.) New - Info (type = 31) Oak Barrel: New - Info (type = 14, morph = 1) Critical Punch: New - Info (type = 50) HP Boost: New - Info (type = 50)
Marauder
Stun Mastery:
New - Info (type = 51, incDamToStunTarget = 1) Energy Drain: New - Info (type = 1, areaAttack = 1, hpDrain = 1) Transformation: New - Info (type = 12, morph = 1) Changed - epdd (60 --> 200) (3*level --> 10*level) Changed - emdd (60 --> 200) (3*level --> 10*level) Shockwave: New - Info (type = 1, areaAttack = 1, requireSkill = 5111005||5121003) Changed - damage (600 --> 750) (450+5*level --> 600+5*level) Roll of the Dice: New - Info (type = 10) Brawling Mastery: New - Info (type = 50) Energy Charge: New - Info (type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack) Changed - eva (100 --> 300) (5*level --> 15*level) Changed - acc (100 --> 300) (5*level --> 15*level) Energy Blast: Changed - Hitbox (130% --> 150%) New - Info (type = 1, areaAttack = 1, mes = stun) Changed - damage (500 --> 680) (400+5*level --> 580+5*level)
Buccanneer
Energy Orb:
New - Info (type = 2, chainAttack = 1, chainattackPenalty = 1) Changed - damage (780 --> 980) (600+6*level --> 800+6*level) Super Transformation: New - Info (type = 12, morph = 1) Changed - epdd (140 --> 300) (60+4*level --> 15*level) Changed - emdd (140 --> 300) (60+4*level --> 15*level) Speed Infusion: Changed - Description (Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20# --> Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 20#) New - Info (type = 10, massSpell = 1, magicSteal = 1) Time Leap: New - Info (type = 37, massSpell = 1) Pirate's Revenge: New - Info (type = 51, incDam = 1, condition = attack) Pirate's Rage: New - Info (type = 35) Demolition: Changed - Description (Deliver consecutive attacks to a monster by attacking it at blinding speed. Ignores a certain amount of enemy DEF. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1# --> Deliver rapid-fire attacks that ignore part of your enemy's defense. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#) Changed - Level readout (MP Cost: #mpCon, Number of Attacks: #attackCount, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR% --> MP Cost: #mpCon, Number of Attacks: #bulletCount, Damage: #damage%, DEF Ignored: #ignoreMobpdpR%) New - Info (type = 1, areaAttack = 1, invincible = 1, requireSkill = 5121003, mes = slow, knockbackLimit = 80) Changed - damage (410 --> 440) (290+4*level --> 320+4*level) Snatch: Changed - Hitbox (300% --> 400%) New - Info (type = 1, areaAttack = 1, pullTarget = 1, requireSkill = 5121003, mes = stun) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Dragon Strike: New - Info (type = 1, areaAttack = 1, showFromTheOrigin = 1) Changed - damage (700 --> 850) (520+6*level --> 640+7*level) Barrage: New - Info (type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500) Changed - damage (362 --> 400) (242+4*level --> 280+4*level)
Gunslinger
Gun Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Gun Booster: New - Info (type = 10) Invisible Shot: New - Delay (shot - 780 ms) New - Info (type = 1, areaAttack = 1) Grenade: Changed - Hitbox (50% --> 100%) New - Info (type = 2, keydownThrowing = 1, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1) Blank Shot: New - Info (type = 1, areaAttack = 1, mes = stun) Wings: New - Info (type = 10) Recoil Shot: New - Info (type = 2, casterMove = 1, delay = 1200) Critical Shot: New - Info (type = 50)
Outlaw
Burst Fire:
New - Info (type = 2) Octopus: New - Info (type = 33, minionAttack = normal) Gaviota: New - Info (type = 33, minionAttack = normal) Homing Beacon: New - Info (type = 2, mes = homing) Roll of the Dice: New - Info (type = 10) Flamethrower: New - Info (type = 1, areaAttack = 1, dot = 1, dotType = burn) Ice Splitter: New - Info (type = 1, areaAttack = 1, mes = freeze)
Corsair
Elemental Boost:
New - Info (type = 50) Bullseye: New - Info (type = 50, affectedSkill = 5211006, affectedSkillEffect = amplifyDamage) Changed - damage (620 --> 760) (420+10*level --> 600+8*level) Wrath of the Octopi: New - Info (type = 33, minionAttack = normal) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Air Strike: New - Info (type = 1, areaAttack = 1) Rapid Fire: New - Info (type = 2, rapidAttack = 1, knockbackLimit = 80) Changed - damage (195 --> 225) (135+2*level --> 165+2*level) Hypnotize: New - Info (type = 32, mes = mindControl, pvp = 0) Pirate's Revenge: New - Info (type = 51, incDam = 1, condition = attack) Battleship: Changed - Description (You board a pirate ship. You will have limited skills when you are on board. The durability of the ship decreases every time you take damage, and when it reaches 0, you will not be able to get back on board for a short period of time. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will] --> You board a pirate ship. You will have limited skills when you are on board. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will]) Changed - Level readout (MP Cost: #mpCon, Weapon ATT: +#epad, Max HP +#emhp, Max MP +#emmp, Weapon DEF: +#epdd, Magic ATT +#emdd, Cooldown (when durability reaches 0): #cooltime sec --> MP Cost: #mpCon, Weapon ATT: +#epad, MaxHP +#emhp, MaxMP +#emmp, Weapon DEF: +#epdd, Magic ATT: +#emdd) New - Info (type = 13) Changed - cooltime (30 --> 0) (90-6*level --> 0) Battleship Cannon: New - Info (type = 2, requireSkill = 5221006) Battleship Torpedo: New - Info (type = 2, piercing = 1, requireSkill = 5221006) Hero's Will: New - Info (type = 35)
Dawn Warrior (I)
Iron Body:
New - Info (type = 10, magicSteal = 1) HP Boost: New - Info (type = 50) Guardian Armor: New Skill New - Name (Guardian Armor) New - Max level (1) New - Info (type = 50) New - x (400) (400) New - PVPdamage (1) (1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Power Strike: New - Info (type = 1) Slash Blast: New - Info (type = 1, rangeAttack = 1) Soul: New - Info (type = 33, minionAttack = normal)
Dawn Warrior (II)
Sword Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Sword Booster: New - Info (type = 10) Final Attack: New - Info (type = 11, finalAttack = 1, condition = attack) Rage: New - Info (type = 10, massSpell = 1, magicSteal = 1) Soul Blade: New - Info (type = 2, piercing = 1) Soul Rush: New - Info (type = 41)
Dawn Warrior (III)
MP Recovery Rate Enhancement:
New - Info (type = 50) Combo Attack: New - Info (type = 10) Panic: Changed - Description (Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# --> Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1#) New - Info (requireSkill = 11111001, mes = darkness, type = 1) Coma: New - Info (type = 1, rangeAttack = 1, mes = stun, requireSkill = 11111001) Brandish: New - Info (type = 1, areaAttack = 1) Advanced combo: New - Info (type = 50) Soul Driver: Changed - Hitbox (250% --> 200%) New - Info (type = 1, areaAttack = 1) Changed - damage (250 --> 180) (150+5*level --> 120+3*level) Changed - mobCount (8 --> 6) (3+roundUp(level/4) --> 4+roundDown(level/10)) Soul Charge: New - Info (type = 10, magicSteal = 1)
Blaze Wizard (I)
Magic Guard:
New - Info (type = 11, switchDamtoMP = 1) Magic Armor: New - Info (type = 10) Changed - time (300 --> 240) (20*level --> 60+12*level) Changed - mdd (120 --> 225) (8*level --> 15*level) MP Boost: New - Info (type = 50) Elemental Weakness: New Skill New - Name (Elemental Weakness) New - Max level (1) New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1) New - x (20) (20) New - prop (15) (15) New - time (5) (5) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Magic Claw: New - Info (type = 1, magicDamage = 1, areaAttack = 1) Flame: New - Info (type = 33, minionAttack = normal)
Blaze Wizard (II)
Meditation:
New - Info (type = 10, massSpell = 1) Slow: New - Info (type = 32, massSpell = 1, mes = slow) Fire Arrow: New - Info (type = 2, magicDamage = 1) Changed - damage (440 --> 450) (260+6*level --> 270+6*level) Teleport: New - Info (type = 41, casterMove = 1) Spell Booster: New - Info (type = 10) Elemental Reset: New - Info (type = 10, pvp = 0) Fire Pillar: New - Info (type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1) Changed - damage (300 --> 325) (220+4*level --> 245+4*level) Spell Mastery: New - Info (type = 50)
Blaze Wizard (III)
Elemental Resistance:
New - Info (type = 50) Element Amplification: New - Info (type = 50) Seal: New - Info (type = 32, massSpell = 1, mes = seal) Meteor Shower: Changed - Description (Summons meteors from the sky that deal a powerful fire attack to up to 15 enemies. Enemies hit continue to take fire damage over time. --> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up 15 enemies, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec) New - Info (type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn) Changed - damage (1300 --> 1400) (900+20*level --> 1000+20*level) Ifrit: New - Info (type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1) Flame Gear: New - Info (type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn) Changed - damage (240 --> 280) (120+4*level --> 220+2*level) Fire Strike: New - Info (type = 2, magicDamage = 1, piercing = 1) Changed - damage (430 --> 550) (250+6*level --> 370+6*level)
Wind Archer (I)
Critical Shot:
New - Info (type = 50) The Eye of Amazon: New - Info (type = 50) Focus: New - Info (type = 10) Changed - acc (80 --> 225) (10+7*level --> 5+22*level) Changed - eva (80 --> 225) (10+7*level --> 5+22*level) Nature's Balance: New Skill New - Name (Nature's Balance) New - Max level (1) New - Info (type = 51, hpDrain = 1, mpDrain = 1, condition = attack) New - prop (20) (20) New - x (100) (100) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Double Shot: New - Info (type = 2) Storm: New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
Wind Archer (II)
Bow Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Bow Booster: New - Info (type = 10) Final Attack: New - Info (type = 11, finalAttack = 1, condition = attack) Soul Arrow: New - Info (type = 10) Thrust: New - Info (type = 50) Storm Break: New - Info (type = 1, areaAttack = 1) Wind Walk: New - Info (type = 14, addDamInHiding = 1)
Wind Archer (III)
Arrow Rain:
New - Delay (arrowRain - 1300 ms) New - Info (type = 1, areaAttack = 1) Changed - damage (400 --> 500) (280+6*level --> 380+6*level) New - Animation (effect) New - Animation (hit.0) Strafe: New - Info (type = 2) Changed - damage (150 --> 180) (100+2*level --> 130+2*level) Hurricane: New - Info (type = 2, rapidAttack = 1, knockbackLimit = 80) Changed - damage (175 --> 190) (115+2*level --> 130+2*level) Bow Expert: New - Info (type = 50) Changed - mastery (57 --> 65) (50+roundUp(level/3) --> 55+roundUp(level/2)) Changed - x (20 --> 25) (level --> 5+level) Changed - criticaldamageMin (10 --> 15) (roundUp(level/2) --> 5+roundUp(level/2)) Puppet: New - Info (type = 33, minionAbility = taunt, pvp = 0) Eagle Eye: New - Info (type = 12, morph = 1) Wind Piercing: New - Info (type = 2, piercing = 1, requireSkill = 13111005) Changed - damage (700 --> 750) (500+10*level --> 550+10*level) Wind Shot: New - Info (type = 2, requireSkill = 13111005) Changed - damage (320 --> 380) (240+4*level --> 300+4*level)
Night Walker (I)
Nimble Body:
New - Info (type = 50) Changed - x (60 --> 160) (3*level --> 8*level) Changed - y (60 --> 160) (3*level --> 8*level) Keen Eyes: New - Info (type = 50) Disorder: New - Info (type = 32, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&attackLimit) Dark Sight: New - Info (type = 14) Magic Theft: New Skill New - Name (Magic Theft) New - Max level (1) New - Info (type = 51, condition = attack) New - prop (15) (15) New - x (20) (20) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special) Lucky Seven: New - Info (type = 2) Darkness: New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
Night Walker (II)
Claw Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Critical Throw: New - Info (type = 50) Claw Booster: New - Info (type = 10) Haste: New - Info (type = 10, massSpell = 1) Flash Jump: New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) Vanish: New - Info (type = 51, addDamInHiding = 1) Vampire: New - Info (type = 1, areaAttack = 1, hpDrain = 1)
Night Walker (III)
Shadow Partner:
New - Info (type = 10) Changed - x (40 --> 50) (20+level --> 10+2*level) Removed - y Shadow Web: New - Info (type = 1, massSpell = 1, mes = restrict) Avenger: New - Info (type = 2, piercing = 1) Changed - damage (350 --> 400) (270+4*level --> 320+4*level) Alchemist: New - Info (type = 50) Venom: New - Info (type = 51, dot = 1, dotType = invenom, condition = attack) Triple throw: New - Info (type = 2) Changed - damage (185 --> 251) (125+3*level --> 191+3*level) Poison Bomb: Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec --> MP Cost: #mpCon, Damage: #damage%, Duration: #time, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec) New - Info (type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom)
Thunder Breaker (I)
Quick Motion:
New - Info (type = 50) Changed - x (120 --> 160) (6*level --> 8*level) Changed - y (120 --> 160) (6*level --> 8*level) Straight: New - Info (type = 1, areaAttack = 1) Somersault Kick: New - Info (type = 1, areaAttack = 1) Dash: New - Info (type = 10) Fortune's Favor: New Skill New - Name (Fortune's Favor) New - Max level (1) New - Info (type = 51, showFromTheHead = 1) New - prop (7) (7) New - damage (200) (200) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special) Lightning: New - Info (type = 33, minionAttack = normal)
Thunder Breaker (II)
Knuckle Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Knuckle Booster: New - Info (type = 10) Corkscrew Blow: New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1) Energy Charge: New - Info (type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack) Changed - eva (80 --> 300) (4*level --> 15*level) Changed - acc (80 --> 300) (4*level --> 15*level) Energy Blast: Changed - Hitbox (100% --> 150%) New - Info (type = 1, areaAttack = 1) Changed - damage (380 --> 580) (280+5*level --> 480+5*level) Lightning Charge: New - Info (type = 10) HP Boost: New - Info (type = 50)
Thunder Breaker (III)
Critical Punch:
New - Info (type = 50) Energy Drain: New - Info (type = 1, areaAttack = 1, hpDrain = 1) Transformation: New - Info (type = 12, morph = 1) Changed - epdd (60 --> 200) (3*level --> 10*level) Changed - emdd (60 --> 200) (3*level --> 10*level) Shockwave: New - Info (type = 1, areaAttack = 1, requireSkill = 15111002) Changed - damage (600 --> 750) (500+5*level --> 650+5*level) Barrage: New - Info (type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500) Changed - damage (316 --> 360) (236+4*level --> 280+4*level) Speed Infusion: New - Info (type = 10, massSpell = 1, magicSteal = 1) Spark: New - Info (type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack) Shark Wave: New - Info (type = 2, piercing = 1) Changed - mobCount (7 --> 6) (4+roundDown(level/10) --> 4+roundDown(level/15)) Changed - range (600 --> 500) (600 --> 500)
Aran (I)
Double Swing:
Changed - Description (Press the attack key twice to deal a double attack on up to 12 enemies. --> Press the attack key twice to deal a double attack on up to 8 enemies.) New - Info (type = 52, commandSkillType = attack) Changed - damage (150 --> 220) (110+2*level --> 160+3*level) Changed - mobCount (12 --> 8) (12 --> 8) Combo Ability: Changed - Description (Gain a stat buff when you have 10 Combo Orbs. The buff stacks. \nRequired Skill: #cDouble Swing Lv. 10# --> Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10#) Changed - Level readout (Attack: +#y, Weapon ATT: +#z, Magic ATT: +#z, Max Stacks: #x --> ATT: +#y, Weapon DEF: +#z, Magic DEF: +#z, Speed: +#w, Max Stacks: #x) New - Info (type = 51) Changed - z (10 --> 20) (10 --> 20) New - w (2) (2) Combat Step: Changed - Max level (15 --> 5) New - Info (type = 41, casterMove = 1) Changed - mpCon (5 --> 10) (roundUp(level/3) --> 2*level) Polearm Booster: New - Info (type = 10) Combo Smash: New Skill New - Name (Combo Smash) New - Description (Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#) New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount) New - Max level (10) New - Delay (comboSmash - 1200 ms) New - Pre-requisite (Level 1 Combo Ability) New - Info (type = 52, commandSkillType = attack, piercing = 1) New - damage (450) (350+10*level) New - mobCount (6) (4+roundDown(level/5)) New - range (450) (450) New - Animation (ball) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Guardian Armor: New Skill New - Name (Guardian Armor) New - Max level (1) New - Info (type = 50) New - x (400) (400) New - PVPdamage (1) (1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Aran (II)
Triple Swing:
Changed - Description (Press the attack key three times to deal a triple attack on up to 12 enemies.\nRequired Skill: #cDouble Swing Lv. 20# --> Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20#) New - Info (type = 52, commandSkillType = attack) Changed - damage (265 --> 370) (205+3*level --> 270+5*level) Changed - mobCount (12 --> 8) (12 --> 8) Polearm Mastery: New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Final Charge: Changed - Description (Charges forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #cRight Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20# --> Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #c→ + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#) Changed - Max level (30 --> 20) Changed - Hitbox (250% --> 320%) New - Info (type = 52, areaAttack = 1, commandSkillType = attack, casterMove = 1, pushTarget = 1) Body Pressure: Changed - Max level (20 --> 10) New - Info (type = 11, bodyAttack = 1, mes = incapacitate, condition = attack, magicSteal = 1) Changed - time (120 --> 180) (20+5*level --> 100+8*level) Changed - damage (100 --> 300) (5*level --> 30*level) Combo Drain: New - Info (type = 52, commandSkillType = buff, hpDrain = 1, condition = attack, magicSteal = 1) Snow Charge: New Skill New - Name (Snow Charge) New - Description (Permanently increases damage and infuses your pole arm with Ice. ) New - Level readout (Permanent Damage Increase: +#damR%. MP Cost: #mpCon, Ice Duration: #time sec, Enemy Speed: -#x for #y sec) New - Max level (20) New - Delay (magic5 - 1200 ms) New - Hitbox (50%) New - Info (type = 11, mes = freeze, condition = attack, magicSteal = 1) New - mpCon (33) (23+roundUp(level/2)) New - damage (100) (100) New - time (200) (10*level) New - mobCount (6) (6) New - x (-40) (-20-level) New - y (20) (5+5*roundDown(level/6)) New - z (100) (40+3*level) New - damR (35) (5+3*roundDown(level/2)) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Combo Fenrir: New Skill New - Name (Combo Fenrir) New - Description (Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#) New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: 2) New - Max level (20) New - Delay (comboFenrir - 1530 ms) New - Pre-requisite (Level 10 Combo Smash) New - Info (type = 52, piercing = 1, commandSkillType = attack) New - damage (430) (350+4*level) New - mobCount (8) (4+roundDown(level/5)) New - range (600) (600) New - attackCount (2) (2) New - Animation (ball) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Combo Smash: Removed Skill
Aran (III)
Full Swing:
Changed - Description (Increases the damage of Double Swing and Triple Swing. \nRequired Skill: #cTriple Swing Lv. 20# --> Increases the damage of Double Swing, Triple Swing, and Combo Smash.\nRequired Skill: #cTriple Swing Lv. 20#) Changed - Level readout (Double Swing MP Cost: #v,Damage: #w%, Triple Swing MP Cost: #x, Damage: #y% --> Double Swing MP Cost: #v,Damage: #w%, Triple Swing MP Cost: #x, Damage: #y%\nCombo Smash Damage: #z%) New - Info (type = 98, dummyOf = 21110007&&21110008) Changed - w (175 --> 205) (135+2*level --> 165+2*level) Changed - y (400 --> 540) (320+4*level --> 420+6*level) New - z (50) (10+2*level) New - damR (50) (10+2*level) Combo Critical: New - Info (type = 51) Final Toss: Changed - Description (Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after using Triple Swing.\n[Command: Triple Swing + #cUp Arrow Key + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20# --> Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after Triple Swing.\n[Command: Triple Swing + #c↑ + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20#) Changed - Level readout (Double Swing MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Addition Damage (to airborne enemies): #x% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Addition Damage (to airborne enemies): #x%) Changed - Max level (30 --> 20) New - Info (type = 52, areaAttack = 1, commandSkillType = attack, upperAttack = 1) Changed - mobCount (12 --> 8) (12 --> 8) Rolling Spin: Changed - Description (Jump and spin while spinning the polearm around. Shoves monsters to the left and right.\n[Command: #cUp Arrow Key and Up Arrow Key + Attack Key#] --> Jump in place and attack surrounding enemies. Has a chance to stun targets.\n[Command: #c↑↑ + ATT Key#]) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Knock-back Chance: #prop%, Range: #range. --> MP Cost: #mpCon, Damage: #damage% x#attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Hitbox (130% --> 180%) New - Info (type = 52, areaAttack = 1, mes = stun, commandSkillType = attack) Changed - damage (280 --> 95) (180+5*level --> 55+2*level) Changed - prop (95 --> 90) (35+3*level --> 30+3*level) Changed - time (1 --> 2) (1 --> 2) Changed - mobCount (12 --> 6) (4+2*roundDown(level/5) --> 4+roundDown(level/10)) New - attackCount (4) (4) Removed - range New - Animation (mob) Smart Knockback: New - Info (type = 11, smartKnockBack = 1, magicSteal = 1) (hidden) Full Swing - Double Swing: New - Info (type = 52, commandSkillType = attack) Changed - damage (175 --> 205) (135+2*level --> 165+2*level) Changed - mobCount (12 --> 8) (12 --> 8) (hidden) Full Swing - Triple Swing: New - Info (type = 52, commandSkillType = attack) Changed - damage (400 --> 540) (320+4*level --> 420+6*level) Changed - mobCount (12 --> 8) (12 --> 8) Combo Recharge: New Skill New - Name (Combo Recharge) New - Description (Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%.) New - Level readout (Cost: #x% HP and #mpCon MP, Combo Count: +#y, Cooldown: #cooltime sec) New - Max level (20) New - Delay (alert - 1500 ms) New - Info (type = 10) New - mpCon (50) (250-10*level) New - x (10) (50-2*level) New - y (150) (50+5*level) New - z (50) (50) New - cooltime (30) (90-3*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Cleaving Blows: New Skill New - Name (Cleaving Blows) New - Description (Ignores a portion of the enemy's Defense and decreases the amount of damage that is dispersed when attacking multiple enemies.) New - Level readout (Monster DEF Ignored: #ignoreMobpdpR%, Damage Dispersal -#x%) New - Max level (20) New - Info (type = 51) New - ignoreMobpdpR (20) (level) New - x (50) (10+2*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Combo Judgment: New Skill New - Name (Combo Judgment) New - Description (Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Can only be used when #cCombo Count is 100 or higher.#\n[Command : #c↑↓ + Attack Key#]\nRequired Skill: #cCombo Fenrir Lv. 10#) New - Level readout (Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Freeze Duration: #time sec) New - Max level (20) New - Delay (comboJudgement - 1410 ms) New - Pre-requisite (Level 10 Combo Fenrir) New - Hitbox (250%) New - Info (type = 52, areaAttack = 1, mes = freeze, dot = 1, dotType = frostbite, commandSkillType = attack, trembling = 1) New - mobCount (10) (6+roundDown(level/5)) New - damage (1500) (1300+10*level) New - time (10) (4+3*roundDown(level/10)) New - dot (200) (100+5*level) New - dotTime (6) (4+roundDown(level/10)) New - dotInterval (1) (1) New - Animation (effect) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Snow Charge: Removed Skill Combo Fenrir: Removed Skill
Aran (IV)
Over Swing:
Changed - Description (Maxes out the damage of Double Swing and Triple Swing. \nRequired Skill: #cFull Swing Lv. 20# --> Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. \nRequired Skill: #cFull Swing Lv. 20#) Changed - Level readout (Double Swing MP Cost: #v, Damage: #w%, Triple Swing MP Cost: #x, Damage: #y% --> Double Swing MP Cost: #v,Damage: #w% x2, Triple Swing MP Cost: #x, Damage: #y% x2\nCombo Fenrir Damage: #z%) New - Info (type = 98, dummyOf = 21120009&&21120010) Changed - w (290 --> 360) (200+3*level --> 240+4*level) Changed - y (360 --> 450) (240+4*level --> 300+5*level) New - z (40) (10+level) New - damR (40) (10+level) High Mastery: New - Info (type = 50) Final Blow: Changed - Description (Swings the polearm to deal a powerful attack on up to 12 enemies. Can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #cDown Arrow Key + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20# --> Swing your pole arm to deal a powerful attack on up to 8 enemies. Final Blows always land a critical hit and can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #c↓ + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20#) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage% Max Enemies Hit: #mobCount, Critical Rate: +#cr%) New - Info (type = 52, areaAttack = 1, commandSkillType = attack) Changed - damage (800 --> 830) (620+6*level --> 650+6*level) Changed - mobCount (12 --> 8) (12 --> 8) New - cr (100) (100) Freeze Standing: New - Info (type = 10, magicSteal = 1) High Defense: New - Info (type = 50) Combo Tempest: Changed - Description (Freezes the enemy so that even a small amount of impact can kill them. Inflicts deadly damage to boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #cDown Arrow Key and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Peril Lv. 20# --> Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Judgment Lv. 20#) Changed - Level readout (Damage: #damage% on Boss Monsters, Max Hits: #attackCount, Freezes normal monsters for #time sec --> Damage: #damage% vs. Boss Monsters, Max Hits: #attackCount, Freezes normal monsters for #time sec) Changed - Pre-requisite (Level 10 Combo Fenrir --> Level 10 Combo Judgment) New - Info (type = 52, areaAttack = 1, commandSkillType = attack, mes = freeze, deadlyAttack = 1) Changed - damage (600 --> 720) (300+10*level --> 420+10*level) Combo Barrier: Changed - Description (Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 200 or more#.\n[Command: #cDown Arrow Key and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10# --> Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 150 or more#.\n[Command: #c↓↓ + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10#) New - Info (type = 52, commandSkillType = buff, massSpell = 1, magicSteal = 1) Hero's Will: New - Info (type = 35) (hidden) Over Swing - Double Swing: New - Info (type = 52, commandSkillType = attack) Changed - damage (290 --> 360) (200+3*level --> 240+4*level) Changed - mobCount (12 --> 8) (12 --> 8) (hidden) Over Swing - Triple Swing: New - Info (type = 52, commandSkillType = attack) Changed - damage (360 --> 450) (240+4*level --> 300+5*level) Changed - mobCount (12 --> 8) (12 --> 8) Sudden Strike: New Skill New - Name (Sudden Strike) New - Description (Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage.) New - Level readout (Final Charge and Final Toss Damage: +#damR%) New - Max level (10) New - Master Level (10) New - Combat orders (1) New - Info (type = 50, affectedSkill = 21100002&&21110003) New - damR (30) (3*level) New - x (1) (1) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1)
Evan (I)
Magic Missile:
Changed - Delay (magicmissile - 810 ms --> magicmissile - 600 ms) New - Final attack (Wand, Staff) New - Info (type = 2, magicDamage = 1) Elemental Weakness: New Skill New - Name (Elemental Weakness) New - Max level (1) New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1) New - x (20) (20) New - prop (15) (15) New - time (5) (5) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) Dragon Soul : New - Info (type = 50)
Evan (II)
Fire Circle:
Changed - Delay (fireCircle - 930 ms --> fireCircle - 720 ms) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (230 --> 220) (150+4*level --> 160+3*level) Teleport: New - Info (type = 41, casterMove = 1)
Evan (III)
Lightning Bolt:
Changed - Description (Drops a thunderbolt on one enemy. --> Drops a thunderbolt on 3 enemies.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount) Changed - Delay (lightingBolt - 1200 ms --> lightingBolt - 900 ms) New - Hitbox (300%) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (380 --> 280) (280+5*level --> 220+3*level) New - mobCount (3) (3) Magic Guard: New - Info (type = 11, switchDamtoMP = 1) Changed - mpCon (25 --> 30) (5+2*roundUp(level/2) --> 10+2*roundUp(level/2))
Evan (IV)
Ice Breath:
New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze) Changed - damage (325 --> 355) (245+4*level --> 275+4*level) Elemental Reset: Changed - Delay (elementalReset - 1920 ms --> elementalReset - 1440 ms) New - Info (type = 10, pvp = 0) Spell Mastery: New - Info (type = 50, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze)
Evan (V)
Magic Flare :
Changed - Description (A pillar of light created with a pentacle surrounds one enemy and inflicts damage. --> A pillar of light created with a pentacle surrounds one enemy to inflicts damage and paralyze it for a short period of time.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Paralyze Duration: #time sec, Paralyze Chance: #prop%) Changed - Delay (magicFlare - 1560 ms --> magicFlare - 740 ms) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, mes = stun) Changed - damage (480 --> 400) (360+6*level --> 280+6*level) New - prop (90) (30+3*level) New - time (4) (2+roundUp(level/10)) New - Animation (mob) Magic Shield: Changed - Max level (20 --> 10) Changed - Delay (magicShield - 2160 ms --> magicShield - 1620 ms) New - Info (type = 10, massSpell = 1, magicSteal = 1) Slow: New Skill New - Name (Slow) New - Description (Has a chance to decrease the speed of the target for a short time.) New - Level readout (MP Cost: #mpCon, Duration: #time sec, Slow Chance: #prop%, Slow Duration: #y sec, Enemy Movement Speed: -#x) New - Max level (10) New - Delay (slow - 1350 ms) New - Info (type = 11, mes = slow, condition = attack) New - mpCon (40) (10+10*roundUp(level/4)) New - x (-40) (-20-2*level) New - time (150) (50+10*level) New - prop (60) (20+4*level) New - y (12) (4*roundUp(level/4)) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob)
Evan (VI)
Critical Magic :
New - Info (type = 50) Dragon Thrust : Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Knock-back Chance: #prop% --> MP Cost: #mpCon, Damage: #damage% x #attackCount, Max Enemies Hit: #mobCount, Knock-back Chance: #prop%) Changed - Delay (dragonThrust - 1710 ms --> dragonThrust - 780 ms) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1, pushTarget = 1, delay = 1500) Changed - damage (400 --> 115) (280+6*level --> 75+2*level) New - attackCount (3) (3) Magic Booster: Changed - Delay (magicBooster - 1920 ms --> magicBooster - 1440 ms) New - Info (type = 10) Dragon Blink: New Skill New - Name (Dragon Blink) New - Description (Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases.) New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec) New - Max level (10) New - Info (type = 42, casterMove = 1) New - mpCon (30) (180-15*level) New - cooltime (0) (30-3*level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Slow: Removed Skill
Evan (VII)
Magic Amplification:
New - Info (type = 50) Fire Breath : New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = stun) Changed - damage (540 --> 500) (400+7*level --> 420+4*level) Killer Wings : Changed - Description (Attacks one enemy, who is then branded with a Dragon seal. All of your following attacks will be focused on that enemy. --> Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage% --> MP Cost: #mpCon, Damage: #damage%, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec) Changed - Max level (20 --> 10) Changed - Delay (killingWing - 1440 ms --> killingWing - 1200 ms) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = homing, dot = 1, dotType = paralyze) Changed - damage (580 --> 420) (500+4*level --> 380+4*level) New - dot (90) (50+4*level) New - dotTime (6) (4+roundDown(level/5)) New - dotInterval (1) (1) Magic Resistance: Changed - Delay (magicRegistance - 1920 ms --> magicRegistance - 1440 ms) New - Info (type = 10, massSpell = 1, magicSteal = 1) Dragon Spark: New Skill New - Name (Dragon Spark) New - Description (Grants a chance to deal additional damage after an attack.) New - Level readout (Chance: #prop%, Damage: #damage%) New - Max level (10) New - Info (type = 53, finalAttack = 1, condition = attack) New - damage (150) (100+5*level) New - prop (40) (4*level) New - range (500) (500) New - Animation (hit.0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Evan (VIII)
Dragon Fury:
Changed - Max level (10 --> 5) New - Info (type = 50, showFromTheOrigin = 1) Changed - x (40 --> 50) (40 --> 75-5*level) Changed - damage (30 --> 20) (3*level --> 4*level) Earthquake: Changed - Delay (Earthquake - 1710 ms --> Earthquake - 1170 ms) Changed - Hitbox (300% --> 275%) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1, trembling = 1, showFromTheOrigin = 1) Changed - damage (740 --> 550) (620+6*level --> 470+4*level) Phantom Imprint : Changed - Max level (20 --> 10) Changed - Delay (ghostLettering - 1620 ms --> ghostLettering - 840 ms) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, mes = amplifyDamage) Changed - damage (800 --> 400) (700+5*level --> 340+6*level) Changed - time (8 --> 15) (4+roundUp(level/5) --> 5+5*roundDown(level/5)) Changed - x (5 --> 15) (roundUp(level/4) --> 5+level) Recovery Aura: Changed - Max level (15 --> 10) Changed - Delay (recoveryAura - 1800 ms --> recoveryAura - 1350 ms) New - Info (type = 10, massSpell = 1) Changed - x (80 --> 100) (35+3*level --> 60+4*level) Changed - time (30 --> 45) (30 --> 45) Onyx Shroud: New Skill New - Name (Onyx Shroud) New - Description (Temporarily increases Avoidability rate for party members. ) New - Level readout (MP Cost: #mpCon, Avoidability Rate +#x%, Duration: #time sec) New - Max level (20) New - Delay (OnixProtection - 1440 ms) New - Hitbox (400%) New - Info (type = 10, massSpell = 1, magicSteal = 1) New - mpCon (70) (30+10*roundUp(level/5)) New - time (180) (80+5*level) New - x (20) (level) New - Animation (affected) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Evan (IX)
Maple Warrior:
New - Info (type = 10, massSpell = 1, magicSteal = 1) Magic Mastery: New - Info (type = 50) Illusion: Changed - Delay (illusion - 2010 ms --> illusion - 960 ms) Changed - Hitbox (400% --> 300%) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (370 --> 175) (250+4*level --> 115+2*level) Flame Wheel: Changed - Delay (flameWheel - 1800 ms --> flameWheel - 1350 ms) New - Final attack (Wand, Staff) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (740 --> 670) (590+5*level --> 550+4*level) Hero's Will: Changed - Delay (Awakening - 2040 ms --> Awakening - 780 ms) New - Info (type = 35)
Evan (X)
Blessing of the Onyx:
Changed - Level readout (MP Cost: #mpCon, Weapon DEF: +#pdd, Magic DEF: +#mdd, Magic ATT: +#mad, Duration: #time sec --> MP Cost: #mpCon, Weapon DEF: +#epdd, Magic DEF: +#emdd, Magic ATT: +#emad, Duration: #time sec) Changed - Max level (30 --> 25) Changed - Delay (OnixBlessing - 2160 ms --> OnixBlessing - 1620 ms) New - Info (type = 10, magicSteal = 1) Changed - mpCon (50 --> 80) (20+level --> 30+2*level) New - epdd (550) (300+10*level) New - emdd (550) (300+10*level) New - emad (30) (5+level) Removed - pdd Removed - mdd Removed - mad Blaze: Changed - Description (Attacks and stuns a monster with a powerful flame. Nearby monsters also take a reduced amount of damage. --> Strike the target with fire for high damage and a chance to stun.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Delay (blaze - 1320 ms --> blaze - 900 ms) New - Final attack (Wand, Staff) New - Info (type = 2, mes = stun, magicDamage = 1) Changed - mpCon (44 --> 50) (24+2*roundDown(level/3) --> 30+2*roundDown(level/3)) Changed - damage (800 --> 260) (620+6*level --> 200+2*level) New - attackCount (3) (3) New - range (300) (300) Changed - mobCount (6 --> 1) (3+roundUp(level/10) --> 1) Dark Fog: Changed - Description (Creates a dark, chilly fog that attacks up to 15 enemies. Grants additional critical hit rate. --> Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Additional Crit Chance: #cr%, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Crit Rate: +#cr%, Cooldown: #cooltime sec) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - damage (1800 --> 1950) (1200+20*level --> 1200+25*level) Soul Stone: Changed - Delay (soulStone - 1680 ms --> soulStone - 1260 ms) New - Info (type = 10, pvp = 0) Changed - y (3 --> 5) (1+roundUp(level/10) --> 1+roundUp(level/5)) Onyx Will: New Skill New - Name (Onyx Will) New - Description (Resist knock-back effects when struck. Also temporarily enables Body Attacks on enemies.) New - Level readout (MP Cost: #mpCon, Knock-back Resistance Rate: #prop%, Duration: #time sec, Damage: #damage%) New - Max level (20) New - Delay (OnixWill - 1530 ms) New - Combat orders (1) New - Info (type = 11, bodyAttack = 1, magicSteal = 1, magicDamage = 1) New - mpCon (70) (30+2*level) New - time (240) (100+7*level) New - prop (90) (30+3*level) New - damage (150) (10+7*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special)
Battlemage (I)
Triple Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1) The Finisher: Changed - Level readout (MP Cost: #x, Damage: #y%, Max Mobs Hit: 6, Enemy Defense Ignored: #ignoreMobpdpR% --> MP Cost: #x, Damage: #y%, Max Enemies Hit: 6, Enemy Defense Ignored: #ignoreMobpdpR%) New - Info (type = 98, dummyOf = 32001008&&32001009&&32001010&&32001011) Teleport: New - Info (type = 41, casterMove = 1) Changed - mpCon (22 --> 20) (52-2*level --> 50-2*level) Changed - range (144 --> 150) (130+2*roundDown(level/2) --> 136+2*roundDown(level/2)) Dark Aura: Changed - Hitbox (200% --> 300%) New - Info (type = 15, massSpell = 1) : New - Info (type = 1, magicDamage = 1, areaAttack = 1) : Changed - Hitbox (200% --> 210%) New - Info (type = 1, magicDamage = 1, areaAttack = 1) : Changed - Hitbox (200% --> 325%) New - Info (type = 1, magicDamage = 1, areaAttack = 1) : Changed - Hitbox (200% --> 417%) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Elemental Weakness: New Skill New - Name (Elemental Weakness) New - Max level (1) New - Info (type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1) New - x (20) (20) New - prop (15) (15) New - time (5) (5) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (mob) : Removed Skill
Battlemage (II)
Quad Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1) Dark Chain: New - Info (type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = stun) Changed - mpCon (30 --> 35) (10+2*roundUp(level/2) --> 25+5*roundUp(level/10)) Blue Aura: Changed - Level readout (MP Cost: #mpCon, #x% of the damage received by a party member is distributed, with #y% of that absorbed --> MP Cost: #mpCon, Damage Distributed: #x%, with #y% of that absorbed) Changed - Hitbox (200% --> 300%) New - Info (type = 15, massSpell = 1) Yellow Aura: Changed - Hitbox (200% --> 300%) New - Info (type = 15, massSpell = 1) Blood Drain: New - Info (type = 11, hpDrain = 1, condition = attack, magicSteal = 1) Changed - mpCon (66 --> 75) (26+4*roundUp(level/2) --> 50+5*roundUp(level/4)) Staff Boost: New - Info (type = 10) Changed - mpCon (20 --> 40) (60-2*level --> 100-3*level) Changed - time (90 --> 120) (30+3*level --> 20+5*level) Staff Mastery: New - Info (type = 50)
Battlemage (III)
Quintuple Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1) Dark Shock: Changed - Delay (darkSpear - 1710 ms --> darkLightning - 1320 ms) New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - mpCon (45 --> 85) (20+5*roundUp(level/4) --> 60+5*roundUp(level/4)) Changed - cr (15 --> 50) (5+roundDown(level/2) --> 5*roundUp(level/2)) Battle Mastery: New - Info (type = 1) Advanced Dark Chain: New - Info (type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = stun) Changed - mpCon (38 --> 80) (30+2*roundUp(level/5) --> 50+6*roundUp(level/4)) Conversion: New - Info (type = 50) Changed - time (90 --> 120) (50+4*level --> 60+6*level) Advanced Blue Aura: Changed - Hitbox (200% --> 300%) New - Info (type = 50, affectedSkill = 32101002, affectedSkillEffect = partyDamageSharing) Body Boost: New - Info (type = 98, dummyOf = 32111007&&32111008&&32111009) Summon Reaper Buff: New - Info (type = 11, condition = attack, summonMinion = 1, pvp = 0) Changed - mpCon (90 --> 100) (30+15*roundUp(level/5) --> 60+10*roundUp(level/5)) Changed - damage (300 --> 450) (200+5*level --> 250+10*level) Changed - x (20 --> 30) (10+roundDown(level/2) --> 10+2*roundDown(level/2)) Teleport Mastery: New - Info (type = 16, affectedSkill = 32001002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1) : New - Info (type = 10, affectedSkill = 32001003) : New - Info (type = 10, affectedSkill = 32001003) : New - Info (type = 10, affectedSkill = 32001003)
Battlemage (IV)
Finishing Blow:
New - Info (type = 1, magicDamage = 1, areaAttack = 1) Changed - mpCon (63 --> 60) (45+3*roundUp(level/5) --> 42+3*roundUp(level/5)) Changed - damage (130 --> 145) (100+level --> 115+level) Twister Spin: New - Info (type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1) Changed - mpCon (120 --> 170) (60+10*roundUp(level/5) --> 80+15*roundUp(level/5)) Dark Genesis: New - Info (type = 1, magicDamage = 1, areaAttack = 1, mes = stun) Changed - mpCon (300 --> 400) (300 --> 400) Advanced Dark Aura: Changed - Description (Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1.\nRequired Skill: #cDark Aura Lv. 20# --> Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage until their HP reaches 1.\nRequired Skill: #cDark Aura Lv. 20#) Changed - Hitbox (200% --> 300%) New - Info (type = 51, affectedSkill = 32001003, affectedSkillEffect = dot, dotType = aura) Advanced Yellow Aura: Changed - Hitbox (200% --> 300%) New - Info (type = 50, affectedSkill = 32101003) Stance: New - Info (type = 10, magicSteal = 1) Changed - mpCon (60 --> 90) (30+5*roundDown(level/5) --> 60+5*roundDown(level/5)) Party Shield: New - Info (type = 36, massSpell = 1, zoneType = invincible) Changed - mpCon (78 --> 150) (62+4*roundUp(level/5) --> 100+10*roundUp(level/4)) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Hero's Will: New - Info (type = 35) Energize: New - Info (type = 50)
Wild Hunter (I)
Triple Shot:
New - Info (type = 2, movingAttack = 1) Changed - damage (90 --> 93) (70+level --> 73+level) Jaguar Rider: New - Info (type = 13) Changed - x (60 --> 40) (60 --> 40) Jag Jump: New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1) Crossbow Booster: New - Info (type = 10) Nature's Balance: New Skill New - Name (Nature's Balance) New - Description (Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack.) New - Level readout (Chance: #prop% per attack, HP/MP Recovery: #x% of damage dealt) New - Max level (1) New - Info (type = 51, hpDrain = 1, mpDrain = 1, condition = attack) New - prop (20) (20) New - x (100) (100) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver)
Wild Hunter (II)
Crossbow Mastery:
New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Ricochet: New - Info (type = 2, mes = stun, piercing = 1, movingAttack = 1) Jaguar Rawr: New - Info (type = 1, areaAttack = 1, pushTarget = 1, mes = stun) Soul Arrow: Crossbow: New - Info (type = 10) It's Raining Mines: New - Info (type = 11, summonMinion = 1, condition = time) Jaguar-oshi: New - Info (type = 98, dummyOf = 33101006&&33101007, pvp = 0) Changed - z (120 --> 90) (20+5*level --> 10+4*level) Jaguar-oshi (Digest): New - Info (type = 11, swallow = 1, pvp = 0) Changed - time (120 --> 90) (20+5*level --> 10+4*level) Changed - x (60 --> 40) (3*level --> 2*level) Changed - y (20 --> 10) (level --> roundUp(level/2)) Changed - z (20 --> 10) (level --> roundUp(level/2)) Jaguar-oshi (Attack): New - Info (type = 2, swallow = 1, piercing = 1, pvp = 0) It's Raining Mines(hidden self-destruct): New - Info (type = 33, selfDestructMinion = 1) Final Attack: New - Info (type = 53, finalAttack = 1, condition = attack)
Wild Hunter (III)
Jaguar Boost:
New - Info (type = 50) Changed - x (20 --> 15) (level --> 5+roundUp(level/2)) Changed - y (60 --> 55) (3*level --> 15+2*level) Enduring Fire: New - Info (type = 2, movingAttack = 1) Changed - damage (140 --> 144) (80+2*level --> 84+2*level) Dash 'n Slash: Changed - Hitbox (350% --> 350%) New - Info (type = 1, areaAttack = 1, casterMove = 1, mes = stun, delay = 2000) Changed - damage (570 --> 600) (450+4*level --> 450+5*level) Wild Trap: New - Info (type = 33, minionAttack = normal, minionAbility = taunt, selfDestructMinion = 1) Blind: New - Info (type = 11, mes = darkness, condition = attack) Silver Hawk: New - Info (type = 33, minionAttack = stun) Swipe: New - Info (type = 1, areaAttack = 1, hpDrain = 1, casterMove = 1) Changed - damage (140 --> 190) (100+2*level --> 150+2*level) Changed - mobCount (3 --> 6) (3 --> 6)
Wild Hunter (IV)
Wild Arrow Blast:
New - Info (type = 2, movingAttack = 1, rapidAttack = 1, knockbackLimit = 60) Changed - mpCon (9 --> 10) (6+roundUp(level/10) --> 7+roundUp(level/10)) Changed - damage (200 --> 220) (140+2*level --> 160+2*level) Sonic Roar: Changed - Hitbox (200% --> 240%) Removed - Final attack New - Info (type = 1, areaAttack = 1, mes = stun) Changed - mpCon (70 --> 80) (30+4*roundDown(level/3) --> 40+4*roundDown(level/3)) Changed - damage (700 --> 850) (520+6*level --> 550+10*level) Changed - mobCount (6 --> 8) (6 --> 8) Exploding Arrows: New - Info (type = 1, areaAttack = 1, specialAttackFinish = 1) Crossbow Expert: New - Info (type = 50, areaAttack = 1, specialAttackFinish = 1) Sharp Eyes: New - Info (type = 10, massSpell = 1, magicSteal = 1) Stink Bomb Shot: New - Info (type = 2, peicing = 1, movingAttack = 1, mes = incTargetEXP&&incTargetPDP&&incTargetMDP, pvp = 0) Feline Berserk: Changed - Level readout (MP Cost: #mpCon, Max HP: +#x%, ATT: +#y%, Movement Speed: +#z, Duration: #time sec --> MP Cost: #mpCon, MaxHP: +#x%, ATT: +#z%, Movement Speed: +#y, Duration: #time sec) New - Info (type = 10) Changed - mpCon (60 --> 150) (30+5*roundDown(level/5) --> 100+10*roundDown(level/6)) Changed - y (20 --> 15) (5+roundDown(level/2) --> roundUp(level/2)) Changed - z (30 --> 20) (level --> 5+roundDown(level/2)) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Hero's Will: New - Info (type = 35) Wild Instinct: Changed - Description (You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks. --> You ignore a portion of an monster's defense when attacking. Also, you have a chance to dodge enemy attacks.) Changed - Level readout (Enemy DEF Ignored: #ignoreMobpdpR%, Dodge Chance: #er% --> Monster DEF Ignored: #ignoreMobpdpR%, Dodge Chance: #er%) New - Info (type = 50) Changed - er (20 --> 10) (2*level --> level)
Mechanic (I)
Mech: Prototype:
New - Info (type = 13) Changed - epdd (400 --> 200) (40*level --> 20*level) Changed - emdd (400 --> 200) (40*level --> 20*level) Gatling Gun: New - Info (type = 2) Flame Launcher: New - Info (type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100) ME-07 Drillhands: Changed - Hitbox (380% --> 320%) New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1) Changed - damage (180 --> 150) (140+2*level --> 110+2*level) Changed - mobCount (10 --> 15) (6+roundDown(level/5) --> 10+roundDown(level/4)) Fortune's Favor: New Skill New - Name (Fortune's Favor) New - Max level (1) New - Info (type = 51, showFromTheHead = 1) New - prop (7) (7) New - damage (200) (200) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) New - Animation (special)
Mechanic (II)
Atomic Hammer:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount enemies, Stun Chance: #prop%, Stun Duration: #time sec, Enemy Defense Ignored: #ignoreMobpdpR% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, DEF Ignored: #ignoreMobpdpR%) Changed - Hitbox (350% --> 220%) New - Info (type = 1, areaAttack = 1, mes = stun, trembling = 1) Changed - mpCon (45 --> 60) (25+5*roundDown(level/5) --> 35+5*roundDown(level/4)) Changed - ignoreMobpdpR (30 --> 20) (10+level --> level) Mechanic Mastery: New - Info (type = 50) Changed - x (60 --> 120) (3*level --> 6*level) Mechanic Rage: New - Info (type = 10) Heavy Weapon Mastery: New - Info (type = 98, dummyOf = 35101009&&35101010) Rocket Booster: New - Info (type = 10, casterMove = 1, landingEffect = areaAttack) Changed - mpCon (20 --> 50) (80-3*level --> 110-3*level) Changed - damage (360 --> 160) (240+6*level --> 120+2*level) Open Portal: GX-9: New - Info (type = 33, openGate = 1, lastSummonTrigger = 1, pvp = 0) Perfect Armor: New - Info (type = 16, PADReflect = 1, MADReflect = 1) Changed - prop (30 --> 20) (10+level --> level) Enhanced Flame Launcher: Changed - Hitbox (470% --> 470%) New - Info (type = 1, areaAttack = 1, rapidAttack = 1, affectedSkill = 35001001, affectedSkillEffect = dot, dotType = burn, knockbackLimit = 100) Enhanced Gatling Gun: New - Info (type = 2)
Mechanic (III)
Punch Launcher:
New - Info (type = 2, piercing = 1, mes = stun) Metal Fist Mastery: New - Info (type = 50) Satellite: New - Info (type = 33, minionAttack = normal) Changed - mpCon (40 --> 60) (100-3*level --> 120-3*level) Changed - damage (160 --> 210) (100+3*level --> 150+3*level) Mech: Siege Mode: New - Info (type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90) Rock 'n Shock: New - Info (type = 33, minionAttack = stun, lastSummonTrigger = 1, selfDestructMinion = 1, pvp = 0) Changed - mpCon (45 --> 75) (70-5*roundDown(level/4) --> 100-5*roundDown(level/4)) Changed - damage (250 --> 200) (150+5*level --> 100+5*level) Changed - time (60 --> 75) (60 --> 75) Changed - cooltime (30 --> 180) (50-level --> 180) Changed - y (30 --> 60) (30 --> 40+level) Healing Robot H-LX: Changed - Description (Summons the stationary bot <H-LX> stationary to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 2 seconds. The H-LX self-destructs when it runs out of power. --> Summons the stationary bot H-LX to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 5 seconds. The H-LX self-destructs when it runs out of power.) New - Info (type = 33, minionAbility = heal, condition = whenUserLieDown, selfDestructMinion = 1) Changed - mpCon (50 --> 90) (90-2*level --> 150-3*level) Changed - hp (25 --> 50) (5+2*roundDown(level/2) --> 10+2*level) Changed - cooltime (45 --> 35) (105-6*roundDown(level/2) --> 55-2*roundDown(level/2)) Changed - time (40 --> 30) (20+level --> 10+2*roundDown(level/2)) Changed - x (2 --> 5) (2 --> 5) Acceleration Bot EX-7: Changed - Level readout (MP Cost: #mpCon, Buff Duration: #time sec, Enemy Movement Speed: +#x, Enemy Defense: #y%, Self-Destruct Damage: #selfDestruction% --> MP Cost: #mpCon, Buff Duration: #time sec, Enemy Speed: +#x, Enemy Defense: #y%, Self-Destruct Damage: #selfDestruction%) New - Info (type = 33, minionAbility = mes, mes = haste&&reduceTargetPDP&&reduceTargetMDP, selfDestructMinion = 1, pvp = 0) Changed - y (-30 --> -15) (-2*level --> -level) Satellite (II): New - Info (type = 33, minionAttack = normal, affectedSkill = 35111001) Changed - mpCon (40 --> 60) (100-3*level --> 120-3*level) Changed - damage (160 --> 210) (100+3*level --> 150+3*level) Satellite (III): New - Info (type = 33, minionAttack = normal, affectedSkill = 35111001) Changed - mpCon (40 --> 60) (100-3*level --> 120-3*level) Changed - damage (160 --> 210) (100+3*level --> 150+3*level) Roll of the Dice: New - Info (type = 10)
Mechanic (IV)
Extreme Mech:
New - Info (type = 50) Changed - epad (50 --> 40) (20+level --> 25+roundUp(level/2)) Mech: Missile Tank: Changed - Level readout (MP Cost: #mpCon to change to Tank mode, plus an additional -#u MP every #v sec, Damage: #damage% \nAdditional Critical Rate (basic attacks): +#cr%, Damage Bonus (Siege mode): +#z% --> Tank Mode MP Cost: #mpCon plus #u MP every #v sec, Damage: #damage% \nBasic Attack Critical Rate: +#cr%, MP Cost: #w, Damage Bonus (Siege mode): +#z%) New - Info (type = 10, specialNormalAttack = 1) Changed - x (20 --> 5) (30-roundDown(level/3) --> 15-roundDown(level/3)) Changed - damage (110 --> 100) (80+level --> 70+level) Changed - cr (30 --> 20) (level --> 5+roundUp(level/2)) Changed - u (100 --> 25) (150-5*roundDown(level/3) --> 75-5*roundDown(level/3)) New - w (30) (15+5*roundDown(level/10)) Laser Blast: Changed - Hitbox (630% --> 695%) New - Info (type = 1, areaAttack = 1, requireSkill = 35121005) Changed - mpCon (58 --> 78) (40+3*roundUp(level/5) --> 60+3*roundUp(level/5)) Changed - damage (400 --> 360) (280+4*level --> 240+4*level) Satellite Safety: New - Info (pvp = 0, type = 99, safety = 1, condition = greatlyDamaged, requireSkill = 35121006) Giant Robot SG-88 : New - Info (type = 33, minionAttack = normal, specialGage = 1, areaAttack = 1, pvp = 0) Bots 'n Tots: New - Info (type = 33, minionAbility = summon, selfDestructMinion = 1) Changed - time (45 --> 40) (25+2*roundDown(level/3) --> 20+2*roundDown(level/3)) Changed - cooltime (40 --> 60) (60-2*roundDown(level/3) --> 90-3*roundDown(level/3)) Amplifier Robot AF-11: New - Info (type = 33, minionAbility = amplifyDamage, selfDestructMinion = 1) : New - Info (type = 33, selfDestructMinion = 1) Changed - selfDestruction (500 --> 350) (350+5*level --> 200+5*level) Robot Mastery: New - Info (type = 50) Maple Warrior: New - Info (type = 10, massSpell = 1, magicSteal = 1) Hero's Will: New - Info (type = 35) Mech: Siege Mode: New - Info (type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90) Changed - damage (100 --> 95) (80+level --> 75+level)
NPC
![]() Pason Function: Tour Guide Script: tourguide ![]() Clothes Collector Script: say_1012121 ![]() Nave "Hahaha... You don't want to miss this!" "Hey, you! You sure you're old enough to be here?" ![]() Lauren Function: Android Beautician Script: androidBeautyshop "Your android's going to look sooo cute!" "Are you here to decorate your android?" "Android makeover? Leave it to me!" ![]() 크리스마스 트리 Script: xmas_tree ![]() Maya Function: Merchant "*Hack...hack...* Oh...my head... " "Are you looking for any specific item?" ![]() Chief Alex "I wonder what happened to the rest of the world..." "I'm worried for my son..." "Please help our town." "Hey, you! You better not be up to trouble!" ![]() Athena Pierce "I pray for peace..." "I can feel the winds of change." "We need to gather our strength." "What is it?" ![]() Big Headward "Thank you for your help! Oh, your head... Are you from Big Head Kingdom?" "We must protect our town!" "What's become of Big Head Kingdom...?" "No matter how dire it gets, don't forget to style your hair!" ![]() Camila "Hi... I'm Camila..." "Oh! Thank you for your help earlier." "Ah! Ribbon Pigs!" "I hope peace returns... Someday..." ![]() Utah "Help!" "Is there no way to tame these Ribbon Pigs?" "I appreciate your help earlier. I hope to see you around!" "Huh... When will we get some good luck?" ![]() Jay "I never thought this would happen to Henesys..." "I was too weak. I couldn't protect my family." "I'll get strong enough to destroy them all. At any cost!" "I need to get stronger." ![]() Ex-chief Stan "I can't even die in peace." "Don't start any trouble...or I'll haunt you!" "Please save Henesys." "I worry for my son..." ![]() Anne "I...I don't want to be alone." "We need to keep an eye on their movement." "Shh! I'm on an important mission." "Who goes there?! I am Anne, watchman of this forest!" ![]() Utah "Help!" "Ah! Where did my marble go?" "I appreciate your help earlier. I hope to see you around!" "How did the monsters get so aggressive?" ![]() Rina "I miss the old days..." "*Hack...hack...* What happened to the world outside of Henesys? You think Ronnie's okay?" ![]() Informant "Long live the Empress..." "I'll let you know when I have new information. Until then, play it cool." "...Mind your own business." "Tch. Play it cool." ![]() Neinheart "How did this happen?" "Can you restore peace to Maple World?" "There is only one way. We must stop them." "If only we could turn back time..." ![]() Shinsoo Script: createCygnus ![]() Informant Script: everything00 ![]() Another Informant Script: cygnus_accept ![]() Vita ![]() Bernard "I can give you something useful..." ![]() Von Leon Function: Lion King Script: 2010Gstar_Summon "Attack me! Bring it! Leave your words and logic behind you!" "Words have no meaning. Only actions matter... This is what the years have taught me. " "...Must we speak? All that's left to do is fight..." ![]() Smartie Moon Bunny Script: 2011newYear "Yes, I'll study humans by eating their barbeque..." "Yummy Barbeque! Rice cakes belong to the Moon Bunnies, and barbeque belongs to humans. I'm learning more about humans all the time!" "Research report...similarities...humans and Moon Bunnies..." "The Moon belongs to the Moon Bunnies, and Maple World belongs to humans. Humans who spread across their planet, as we bunnies did. I'm researching human history..." ![]() Judge Cassandra ![]() Judge Admin ![]() Judge Gaga ![]() Judges Function: Maple Idol "You can join Maple Idol between 2:30 PM and midnight every Saturday from 12/18/2010 to 01/08/2011." "Welcome to the national quiz show auditions! Test your trivia talents on Maple Idol!" "Love quizzes? Compete in Maple Idol!" ![]() Commitment Script: pledge ![]() Tour Information Board Script: tourNotice ![]() Grant Function: Elder Script: himmel "Greetings! I am Elder Grant of Ardentmill." ![]() Saffron Function: Master of Herbalism Script: herbalism "Wanna study Herbalism? You came to a right place!" "Herb gathering requires skill. And love!" ![]() Cole Function: Master of Mining Script: mining "Don't just hit any ol' rock with your pickaxe. Gems and Minerals are found in many different mines." "Name's Cole, master miner." ![]() Gere Function: Master of Smithing Script: equip_product "Picking your armor off defeated monsters? Learn how to smith your own, and you'll never have to do that again." "Craft more armor to get better at it. Wait, was that too obvious?" ![]() Intaglio Function: Master of Jewel Crafting Script: acc_product "Don't you want to be covered in sparkling jewels?" "Why yeees, I can teach you to be a marvelous jeweler!" ![]() Ally Function: Master of Alchemy Script: alchemy "Alchemists do more than brew potions. We also extract materials from equipment and fuse them together." "Greetings! I am Elder Grant of Ardentmill." ![]() Ramsey Function: Recipe Merchant "Want the finest equipment? Get the finest recipes!" "Aspiring blacksmith? Find your gear recipes here!" ![]() Nack Function: Material Merchant "Don't have the right materials? Find them here." "Nobody becomes a master crafter without going through me." ![]() Grant Script: goGatherMap ![]() Tespia Helper Function: Temporary Assistant Merchant ![]() Herb Collection Script: open_herb ![]() Mining Machine Script: open_mining ![]() Smithing Anvil Script: open_equipP ![]() Jewelry Machine Script: open_accP ![]() Alchemy Tome Script: open_alchemy ![]() Angelica Function: Alchemy Recipe Merchant "No alchemist can go without a good recipe or two." "Looking for something in particular? Let me check my list..." ![]() Mikkim Function: Storage Keeper "Sure, it's not cheap. But few good things in life are." "Hiya! Want to store something?" ![]() Pigmi the Summoner Script: pigmy ![]() Etran's Information Board Script: pigmy_guide ![]() Crawson Function: Enter Battle Mode Script: pvpLaunch "Wanna fight? Talk to me!" "Hone your skills against other Maplers." ![]() Larson Function: Gallant Emblem Merchant "I'll trade your Gallant Emblems for my excellent supplies." ![]() BP Exchanger Function: Gallant Emblem Vending Machine Script: pvpExchangeBP "Exchange BP for Gallant Emblem. Y/N?" ![]() Maximus Function: Return to Town Script: battleSquareMove "Headed back already?" ![]() Maximus Function: Enter Battle Square Script: battleSquareMove2 "You got guts! Okay, to Battle Square with you!" ![]() Rosette Function: Battle Square Guide Script: superFightGuide "Welcome to Battle Square!" "Welcome to Battle Square. Always happy to welcome strong-looking Maplers like you." "Would you like to know about Battle Mode?" ![]() Cursed Knight "Why...why has this happened to me? My knightly honor... My knightly pride..." ![]() Rebecca Function: Cafe Weapon Rental "Yeah, I've got a special deal just for you." "Hey you! Ask me about PC Cafe Premium. I dare ya." ![]() Tommy ![]() Havefun Script: oneClickSet "You select your job. We'll provide you the skills."
Map
None ![]() Victoria Road - Ellinia Town
destructionTown ![]() Gate to the Future - Gate to the Future NPCs: Informant Level Limit: 160 Town Swim movement ![]() Henesys Ruins - Henesys Ruins NPCs: Chief Alex, Athena Pierce, Ex-chief Stan, Maya, Camila, Utah, Jay, Big Headward, Informant Level Limit: 160 Town ![]() Henesys Ruins - Rina's House NPCs: Rina Level Limit: 160 ![]() Henesys Ruins - Henesys Ruins Market Mobs: 10 x Mutant Snail Level Limit: 160 ![]() Henesys Ruins - Henesys Ruins Park Mobs: 17 x Mutant Snail Level Limit: 160 ![]() Ravaged Forest - Hill North of Henesys Ruins Mobs: 19 x Mutant Slime Level Limit: 160 ![]() Ravaged Forest - Suspicious Hill Mobs: 5 x Mutant Slime, 11 x Mutant Ribbon Pig Level Limit: 160 ![]() Ravaged Forest - Dreamy Forest Trail Mobs: 8 x Mutant Ribbon Pig Level Limit: 160 ![]() Ravaged Forest - Six Path Crossway Ruins Level Limit: 160 ![]() Singing Mushroom Forest Ruins - Dark Spore Hill Mobs: 12 x Mutant Orange Mushroom Level Limit: 160 ![]() Singing Mushroom Forest Ruins - Creepy Humming Forest Trail Mobs: 12 x Mutant Orange Mushroom NPCs: Utah Level Limit: 160
darkEreb ![]() Dark Ereve - Mutant Tino Forest Mobs: 16 x Mutant Tino Level Limit: 160 ![]() Dark Ereve - Mutant Tiru Forest Mobs: 12 x Mutant Tiru NPCs: Anne Level Limit: 160 ![]() Dark Ereve - Mutant Tiguru Forest Mobs: 13 x Mutant Tiguru Level Limit: 160 ![]() Dark Ereve - Ereve Forked Road Level Limit: 160 ![]() Knight Stronghold - Stronghold Entrance Level Limit: 160 ![]() Knight Stronghold - Stronghold Entrance Mobs: 5 x Official Knight A Level Limit: 160 ![]() Knight Stronghold - Knight District 1 Mobs: 6 x Official Knight B, 6 x Official Knight A Level Limit: 160 ![]() Knight Stronghold - First Drill Hall Mobs: 12 x Official Knight A Level Limit: 160 ![]() Knight Stronghold - Second Drill Hall Mobs: 10 x Official Knight B Level Limit: 160 ![]() Knight Stronghold - Knight District 2 Mobs: 16 x Official Knight C NPCs: Informant, Informant Level Limit: 160 ![]() Knight Stronghold - Hallowed Ground Mobs: 16 x Dawn Level Limit: 160 ![]() Knight Stronghold - Hallowed Ground Mobs: 10 x Blaze Level Limit: 160 ![]() Knight Stronghold - Hallowed Ground Mobs: 14 x Wind Level Limit: 160 ![]() Knight Stronghold - Hallowed Ground Mobs: 15 x Night Level Limit: 160 ![]() Knight Stronghold - Hallowed Ground Mobs: 14 x Thunder Level Limit: 160 ![]() Knight Stronghold - Knight District 3 Mobs: 16 x Official Knight D Level Limit: 160 ![]() Knight Stronghold - Armory 1 Mobs: 7 x Official Knight C, 6 x Official Knight D ![]() Knight Stronghold - Armory 2 Mobs: 7 x Official Knight E, 4 x Official Knight D ![]() Knight Stronghold - Knight District 4 Mobs: 15 x Official Knight E Level Limit: 160 ![]() Knight Stronghold - Secret Grove NPCs: Neinheart Level Limit: 160 ![]() Knight Stronghold - Knights' Chamber 1 Mobs: 15 x Advanced Knight A ![]() Knight Stronghold - Knights' Chamber 2 Mobs: 16 x Advanced Knight B ![]() Knight Stronghold - Knights' Chamber 3 Mobs: 13 x Advanced Knight C ![]() Knight Stronghold - Knights' Chamber 4 Mobs: 14 x Advanced Knight D ![]() Knight Stronghold - Knights' Chamber 5 Mobs: 17 x Advanced Knight E ![]() Knight Stronghold - Hall of Honor Mobs: 2 x Advanced Knight D, 2 x Advanced Knight E, 2 x Advanced Knight A, 2 x Advanced Knight B, 2 x Advanced Knight C Level Limit: 170 ![]() Knight Stronghold - Cygnus Garden NPCs: Another Informant Level Limit: 170 ![]() Knight Stronghold - Cygnus's Chamber NPCs: Another Informant Level Limit: 170 ![]() Knight Stronghold - Scrubby Garden Level Limit: 170 ![]() Knight Stronghold - Cygnus Rear Garden Level Limit: 160 ![]() Knight Stronghold - Cygnus Rear Garden Level Limit: 160
profession ![]() Hidden Street - Ardentmill NPCs: Grant, Saffron, Cole, Gere, Intaglio, Ally, Ramsey, Nack, Angelica, Grant, Alchemy Tome, Smithing Anvil, Herb Collection, Mining Machine, Jewelry Machine, Mikkim Town ![]() Hidden Street - Saffron's Herb Field ![]() Hidden Street - Cole's Mine ![]() Hidden Street - Novice Secret Herb Patch NPCs: Saffron ![]() Hidden Street - Intermediate Secret Herb Patch NPCs: Saffron ![]() Hidden Street - Novice Secret Mine NPCs: Cole ![]() Hidden Street - Intermediate Secret Mine NPCs: Cole
Nautilus ![]() Beach - Dolphin Cove NPCs: Pason
ElNath ![]() El Nath - Snow Volcano Observatory NPCs: Pason
Event ![]() Hidden Street - Homestead Yard NPCs: Smartie Moon Bunny Town ![]() Hidden Street - Homestead Yard NPCs: Smartie Moon Bunny Town ![]() Hidden Street - Homestead Yard NPCs: Smartie Moon Bunny Town
BattleSquare
![]() Battle Square - Battle Square NPCs: Maximus, Larson, BP Exchanger, Crawson, Rosette ![]() Free-for-all - Strange Knights' Chamber ![]() Free-for-all - Gold Richie's Storage Room ![]() Free-for-all - Pink Bean's Party ![]() Team Match - Lion King's Tower ![]() Team Match - Eliza's Shrine ![]() Team Match - Igloo Moor ![]() Team Match - Mushroom Castle Skyscraper ![]() Ice Knight - Cursed Ice Moor
Mob
1-10 ![]() Cygnus Level: 1 HP: 40,000 Physical Attack: 3 Magical Attack: 1 Knockback: 1 WDEF: 25% MDEF: 25% Accuracy: 4 Revive: Cygnus Boss ![]() Cake monster Level: 5 HP: 3000 Physical Attack: 15 Magical Attack: 12 Knockback: 5 WDEF: 10% MDEF: 10% Speed: 30 Avoid: 1 Accuracy: 4 ![]() Cake monster Level: 5 HP: 3000 Physical Attack: 15 Magical Attack: 12 Knockback: 5 WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 4 ![]() Cake monster Level: 5 HP: 3000 Physical Attack: 15 Magical Attack: 12 Knockback: 5 WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 4 ![]() Pie monster Level: 5 HP: 3000 Physical Attack: 15 Magical Attack: 12 Knockback: 5 WDEF: 10% MDEF: 10% Speed: 30 Avoid: 1 Accuracy: 4 ![]() Pie monster Level: 5 HP: 3000 Physical Attack: 15 Magical Attack: 12 Knockback: 5 WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 4 ![]() Pie monster Level: 5 HP: 3000 Physical Attack: 15 Magical Attack: 12 Knockback: 5 WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 4 ![]() Invisible Gigantic Moon Bunny Level: 1 HP: 1 Physical Attack: 1 Magical Attack: 1 Knockback: 10,000 WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 1 Boss ![]() Von Leon Level: 1 HP: 40,000 Physical Attack: 3 Magical Attack: 1 Knockback: 1 WDEF: 25% MDEF: 25% Accuracy: 4 Revive: Von Leon Boss ![]() Airborne User Level: 10 HP: 300,000 Physical Attack: 40 Magical Attack: 40 Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 4 Unknown skill Unknown skill 173 Range - 800% Count - 5 ![]() Range, Damage over Time Level: 10 HP: 300,000 Physical Attack: 40 Magical Attack: 40 Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 4 AoE Poison AoE poisons for 5 seconds for 10000 damage per tick. Range - 200% ![]() Transform User Level: 10 HP: 300,000 Physical Attack: 40 Magical Attack: 40 Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 4 Unknown skill Unknown skill 172 Range - 800% Count - 7 ![]() Explode User Level: 10 HP: 300,000 Physical Attack: 40 Magical Attack: 40 Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 4 Unknown skill Unknown skill 171 Range - 300% Count - 1 ![]() Counterattack(Aggro, HP Check) Level: 10 HP: 300,000 Physical Attack: 40 Magical Attack: 40 Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 4 Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection for 15 seconds with 500 ~ 50000 damage.
11-20 ![]() Lv. 20 100 Day Sweetheart Spores Level: 20 HP: 6300 Physical Attack: 89 Magical Attack: 83 Knockback: 50 WDEF: 10% MDEF: 10% Accuracy: 23 ![]() Lv. 20 Love Grizzly Level: 20 HP: 6300 Physical Attack: 89 Magical Attack: 83 Knockback: 50 WDEF: 10% MDEF: 10% Accuracy: 23 ![]() Lv. 20 Love Panda Level: 20 HP: 6300 Physical Attack: 89 Magical Attack: 83 Knockback: 50 WDEF: 10% MDEF: 10% Accuracy: 23
21-30 ![]() Gigantic Boy Moon Bunny Level: 30 HP: 2,000,000 Physical Attack: 140 Magical Attack: 140 Knockback: 1000 WDEF: 10% MDEF: 10% Avoid: 10 Accuracy: 40 Revive: Invisible Gigantic Moon Bunny Auto-Aggro Boss ![]() Gigantic Girl Moon Bunny Level: 30 HP: 2,000,000 Physical Attack: 140 Magical Attack: 140 Knockback: 1000 WDEF: 10% MDEF: 10% Avoid: 10 Accuracy: 40 Revive: Invisible Gigantic Moon Bunny Auto-Aggro Boss
31-40 ![]() Lv. 40 100 Day Sweetheart Spores Level: 40 HP: 30,000 Physical Attack: 286 Magical Attack: 83 Knockback: 50 WDEF: 25% MDEF: 10% Accuracy: 23 ![]() Lv. 40 Love Grizzly Level: 40 HP: 30,000 Physical Attack: 286 Magical Attack: 83 Knockback: 50 WDEF: 25% MDEF: 10% Accuracy: 23 ![]() Lv. 40 Love Panda Level: 40 HP: 30,000 Physical Attack: 286 Magical Attack: 83 Knockback: 50 WDEF: 25% MDEF: 10% Accuracy: 23
51-60 ![]() Lv. 60 Love Grizzly Level: 60 HP: 82,500 Physical Attack: 332 Magical Attack: 337 Knockback: 450 WDEF: 10% MDEF: 10% Avoid: 20 Accuracy: 90 ![]() Lv. 60 Love Panda Level: 60 HP: 82,500 Physical Attack: 332 Magical Attack: 337 Knockback: 450 WDEF: 10% MDEF: 10% Avoid: 20 Accuracy: 90 ![]() Lv. 60 100 Day Sweetheart Spores Level: 60 HP: 84,500 Physical Attack: 332 Magical Attack: 337 Knockback: 450 WDEF: 10% MDEF: 10% Avoid: 20 Accuracy: 90
71-80 ![]() Lv. 80 Love Panda Level: 80 HP: 345,000 Physical Attack: 646 Magical Attack: 645 Knockback: 1000 WDEF: 10% MDEF: 10% Avoid: 51 Accuracy: 203 ![]() Lv. 80 Love Grizzly Level: 80 HP: 345,000 Physical Attack: 646 Magical Attack: 645 Knockback: 1000 WDEF: 10% MDEF: 10% Avoid: 51 Accuracy: 203 ![]() Lv. 80 100 Day Sweetheart Spores Level: 80 HP: 345,000 Physical Attack: 646 Magical Attack: 645 Knockback: 1000 WDEF: 10% MDEF: 10% Avoid: 51 Accuracy: 203
91-100 ![]() Lv. 100 100 Day Sweetheart Spores Level: 100 HP: 1,005,000 Physical Attack: 871 Magical Attack: 921 Knockback: 1200 WDEF: 10% MDEF: 10% Avoid: 65 Accuracy: 250 ![]() Lv. 100 Love Grizzly Level: 100 HP: 1,005,000 Physical Attack: 871 Magical Attack: 921 Knockback: 1200 WDEF: 10% MDEF: 10% Avoid: 65 Accuracy: 250 ![]() Lv. 100 Love Panda Level: 100 HP: 1,005,000 Physical Attack: 871 Magical Attack: 921 Knockback: 1200 WDEF: 10% MDEF: 10% Avoid: 65 Accuracy: 250
111-120 ![]() Lv. 120 100 Day Sweetheart Spores Level: 120 HP: 1,605,000 Physical Attack: 2001 Magical Attack: 1840 Knockback: 1800 WDEF: 10% MDEF: 10% Accuracy: 423 ![]() Lv. 120 Love Grizzly Level: 120 HP: 1,605,000 Physical Attack: 2001 Magical Attack: 1840 Knockback: 1800 WDEF: 10% MDEF: 10% Accuracy: 423 ![]() Lv. 120 Love Panda Level: 120 HP: 1,605,000 Physical Attack: 2001 Magical Attack: 1840 Knockback: 1800 WDEF: 10% MDEF: 10% Accuracy: 423
121-130 ![]() Von Leon Level: 129 HP: 12,800,000 Physical Attack: 5000 Magical Attack: 2750 Knockback: 99,999,999 WDEF: 60% MDEF: 57% Avoid: 144 Accuracy: 225 Revive: Von Leon Auto-Aggro Boss Dispel Dispels all buffs Range - 800% Teleport Teleports for an unnamed distance. Summon Monsters Summons additional monsters. Mobs - Pie monster, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem, Mini Castle Golem Hidden Potential Nullified Blocks hidden potential for 60 seconds with 100% probability Range - 800% Count - 30 Consume Some weird form of consumption Mobs - Mini Castle Golem Range - 800% Teleport Teleports for an unnamed distance. Summon Monsters Summons additional monsters. Mobs - Pie monster, Prison Guard Boar, Prison Guard Rhino, Prison Guard Rhino Teleport Teleports for an unnamed distance. Summon Monsters Summons additional monsters. Mobs - Prison Guard Boar, Prison Guard Boar, Prison Guard Boar, Prison Guard Rhino, Prison Guard Rhino, Prison Guard Rhino ![]() Prison Guard Boar Level: 127 HP: 1,680,000 Physical Attack: 2700 Magical Attack: 2450 Knockback: 3500 WDEF: 22% MDEF: 22% Avoid: 225 Accuracy: 225 Elements: Fire weak, Ice strong Auto-Aggro Party Bonus Boss ![]() Prison Guard Rhino Level: 127 HP: 1,540,000 Physical Attack: 2700 Magical Attack: 2450 Knockback: 3450 WDEF: 22% MDEF: 22% Accuracy: 256 Elements: Fire weak, Ice strong Auto-Aggro Party Bonus Boss ![]() Mini Castle Golem Level: 123 HP: 1,260,000 Physical Attack: 2000 Magical Attack: 2250 Knockback: 3000 WDEF: 35% MDEF: 33% Avoid: 169 Accuracy: 169 Elements: Fire strong, Ice strong, Lightning strong, Poison immune Party Bonus Boss
131-140 ![]() Lv. 140 100 Day Sweetheart Spores Level: 140 HP: 2,850,000 Physical Attack: 3133 Magical Attack: 2855 Knockback: 3200 WDEF: 10% MDEF: 10% Avoid: 135 Accuracy: 563 ![]() Lv. 140 Love Grizzly Level: 140 HP: 2,850,000 Physical Attack: 3133 Magical Attack: 2855 Knockback: 3200 WDEF: 10% MDEF: 10% Avoid: 135 Accuracy: 563 ![]() Lv. 140 Love Panda Level: 140 HP: 2,850,000 Physical Attack: 3133 Magical Attack: 2855 Knockback: 3200 WDEF: 10% MDEF: 10% Avoid: 135 Accuracy: 563
151-160 ![]() Lv. 160 100 Day Sweetheart Spores Level: 160 HP: 4,050,000 Physical Attack: 3133 Magical Attack: 2855 Knockback: 3200 WDEF: 10% MDEF: 10% Avoid: 135 Accuracy: 563 ![]() Lv. 160 Love Grizzly Level: 160 HP: 4,050,000 Physical Attack: 3133 Magical Attack: 2855 Knockback: 3200 WDEF: 10% MDEF: 10% Avoid: 135 Accuracy: 563 ![]() Lv. 160 Love Panda Level: 160 HP: 4,050,000 Physical Attack: 3133 Magical Attack: 2855 Knockback: 3200 WDEF: 10% MDEF: 10% Avoid: 135 Accuracy: 563
161-170 ![]() Mutant Snail Level: 162 HP: 350,000 EXP: 6463 Physical Attack: 4738 Magical Attack: 5213 Knockback: 5000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 Slow Slows for 10 seconds with 100% probability by 80 speed Range - 300% ![]() Mutant Orange Mushroom Level: 164 HP: 370,000 EXP: 6783 Physical Attack: 4619 Magical Attack: 5388 Knockback: 5000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 Elements: Fire weak, Lightning weak, Poison weak Stun Stuns for 3 seconds at a 60% probability Range - 300% ![]() Mutant Slime Level: 166 HP: 390,000 EXP: 7099 Physical Attack: 4918 Magical Attack: 5682 Knockback: 5500 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 Weapon Attack Enhancement Increases weapon attack by 115% for 30 seconds ![]() Mutant Ribbon Pig Level: 168 HP: 410,000 EXP: 7412 Physical Attack: 5839 Magical Attack: 4920 Knockback: 5500 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 ![]() Mutant Tino Level: 163 HP: 360,000 EXP: 6624 Physical Attack: 5505 Magical Attack: 4762 Knockback: 5000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 Area Weapon Attack Enhancement Increases area weapon attack by 115% for 30 seconds Range - 300% ![]() Mutant Tiru Level: 165 HP: 380,000 EXP: 6942 Physical Attack: 4568 Magical Attack: 5503 Knockback: 5000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 Elements: Fire weak, Lightning weak ![]() Mutant Tiguru Level: 167 HP: 400,000 EXP: 7256 Physical Attack: 4991 Magical Attack: 5524 Knockback: 5500 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 Elements: Fire weak, Lightning weak ![]() Dawn Level: 169 HP: 420,000 EXP: 7567 Physical Attack: 5154 Magical Attack: 5701 Knockback: 5500 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 ![]() Official Knight A Level: 168 HP: 20,500,000 EXP: 88,243 Physical Attack: 8426 Magical Attack: 7957 Knockback: 5500 WDEF: 35% MDEF: 35% Speed: 10 Avoid: 180 Accuracy: 640 Party Bonus Boss ![]() Official Knight B Level: 170 HP: 21,500,000 EXP: 91,929 Physical Attack: 8129 Magical Attack: 8395 Knockback: 5500 WDEF: 35% MDEF: 35% Avoid: 180 Accuracy: 640 Party Bonus Boss ![]() Official Knight A Level: 168 HP: 410,000 EXP: 6177 Physical Attack: 4920 Magical Attack: 4860 Knockback: 5500 WDEF: 20% MDEF: 20% Speed: 10 Avoid: 180 Accuracy: 640
171-180 ![]() Blaze Level: 171 HP: 440,000 EXP: 7875 Physical Attack: 5680 Magical Attack: 6326 Knockback: 6000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 ![]() Wind Level: 173 HP: 460,000 EXP: 8180 Physical Attack: 5413 Magical Attack: 6593 Knockback: 6000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 ![]() Night Level: 175 HP: 480,000 EXP: 8481 Physical Attack: 5882 Magical Attack: 6616 Knockback: 6000 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 ![]() Thunder Level: 177 HP: 500,000 EXP: 8780 Physical Attack: 5682 Magical Attack: 6884 Knockback: 6500 WDEF: 10% MDEF: 10% Avoid: 180 Accuracy: 640 ![]() Official Knight C Level: 172 HP: 22,500,000 EXP: 95,571 Physical Attack: 9491 Magical Attack: 8732 Knockback: 6000 WDEF: 35% MDEF: 35% Avoid: 180 Accuracy: 640 Party Bonus Boss ![]() Official Knight D Level: 174 HP: 23,500,000 EXP: 99,186 Physical Attack: 9600 Magical Attack: 9535 Knockback: 6000 WDEF: 35% MDEF: 35% Speed: 10 Avoid: 180 Accuracy: 640 Party Bonus Boss ![]() Official Knight E Level: 176 HP: 24,500,000 EXP: 102,757 Physical Attack: 9967 Magical Attack: 9392 Knockback: 6500 WDEF: 35% MDEF: 35% Avoid: 180 Accuracy: 640 Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 120% for 15 seconds ![]() Advanced Knight A Level: 177 HP: 25,000,000 EXP: 104,529 Physical Attack: 10,099 Magical Attack: 9662 Knockback: 6500 WDEF: 35% MDEF: 35% Avoid: 180 Accuracy: 640 Party Bonus Boss ![]() Advanced Knight B Level: 179 HP: 26,000,000 EXP: 108,043 Physical Attack: 9808 Magical Attack: 10,386 Knockback: 6500 WDEF: 35% MDEF: 35% Avoid: 180 Accuracy: 640 Party Bonus Boss Summon Monsters Summons additional monsters. Mobs - Pie monster Slow Slows for 15 seconds with 100% probability by 80 speed Range - 300% ![]() Advanced Knight C Level: 180 HP: 26,500,000 EXP: 109,786 Physical Attack: 10,479 Magical Attack: 10,157 Knockback: 6500 WDEF: 35% MDEF: 35% Speed: 20 Avoid: 180 Accuracy: 640 Party Bonus Boss ![]() Ifrit Level: 180 HP: 530,000 EXP: 9222 Physical Attack: 6267 Magical Attack: 7170 Knockback: 6500 WDEF: 10% MDEF: 10% Speed: 20 Avoid: 180 Accuracy: 640 Auto-Aggro ![]() Watchman Level: 176 HP: 490,000 EXP: 7193 Physical Attack: 5850 Magical Attack: 5785 Knockback: 6500 WDEF: 30% MDEF: 30% Avoid: 180 Accuracy: 640 Weapon Attack Enhancement Increases weapon attack by 120% for 15 seconds ![]() Watchman Level: 180 HP: 530,000 EXP: 7685 Physical Attack: 6110 Magical Attack: 6045 Knockback: 6500 WDEF: 30% MDEF: 30% Avoid: 205 Accuracy: 723 Weapon Attack Enhancement Increases weapon attack by 115% for 30 seconds ![]() Watchman Level: 180 HP: 530,000 EXP: 7685 Physical Attack: 6110 Magical Attack: 6129 Knockback: 6500 WDEF: 30% MDEF: 30% Avoid: 180 Accuracy: 640 ![]() Watchman Level: 180 HP: 530,000 EXP: 7685 Physical Attack: 6110 Magical Attack: 6513 Knockback: 6500 WDEF: 30% MDEF: 30% Avoid: 180 Accuracy: 640 Summon Monsters Summons additional monsters. Mobs - Pie monster Slow Slows for 15 seconds with 100% probability by 80 speed Range - 300% ![]() Watchman Level: 180 HP: 530,000 EXP: 7685 Physical Attack: 6110 Magical Attack: 6707 Knockback: 6500 WDEF: 30% MDEF: 30% Speed: 20 Avoid: 180 Accuracy: 640
181-190
![]() Advanced Knight D Level: 182 HP: 28,500,000 EXP: 117,271 Physical Attack: 10,898 Magical Attack: 10,482 Knockback: 7000 WDEF: 35% MDEF: 35% Speed: 20 Avoid: 205 Accuracy: 723 Party Bonus Boss ![]() Advanced Knight E Level: 184 HP: 30,500,000 EXP: 124,671 Physical Attack: 11,007 Magical Attack: 10,798 Knockback: 7000 WDEF: 35% MDEF: 35% Avoid: 205 Accuracy: 723 Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 115% for 30 seconds ![]() Watchman Level: 182 HP: 530,000 EXP: 7685 Physical Attack: 6110 Magical Attack: 6045 Knockback: 6500 WDEF: 30% MDEF: 30% Speed: 20 Avoid: 180 Accuracy: 640 ![]() Mikhail Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 18,000 Magical Attack: 8800 Knockback: 50,000 WDEF: 50% MDEF: 50% Avoid: 225 Accuracy: 700 Elements: Lightning weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% for 15 seconds Summon Monsters Summons additional monsters. Mobs - Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E, Advanced Knight E Range - 200% ![]() Oz Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 16,800 Magical Attack: 11,264 Knockback: 50,000 WDEF: 50% MDEF: 50% Avoid: 225 Accuracy: 723 Elements: Ice weak Auto-Aggro Party Bonus Boss Seal Seals for 15 seconds at a 100% probability Range - 800% Teleport Teleports for an unnamed distance. Summon Monsters Summons additional monsters. Mobs - Pie monster Summon Monsters Summons additional monsters. Mobs - Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B, Advanced Knight B Range - 200% ![]() Irena Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 17,360 Magical Attack: 8800 Knockback: 50,000 WDEF: 50% MDEF: 50% Avoid: 205 Accuracy: 723 Elements: Fire weak Auto-Aggro Party Bonus Boss Unknown kind of mob defense skill Unknown mob skill 146 Range - 400% Summon Monsters Summons additional monsters. Mobs - Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D, Advanced Knight D Range - 200% ![]() Eckhart Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 17,360 Magical Attack: 9200 Knockback: 50,000 WDEF: 50% MDEF: 50% Speed: 10 Avoid: 225 Accuracy: 723 Elements: Holy weak Auto-Aggro Party Bonus Boss Summon Monsters Summons additional monsters. Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight A Range - 200% ![]() Hawkeye Level: 188 HP: 600,000,000 EXP: 3,500,000 Physical Attack: 17,360 Magical Attack: 8800 Knockback: 50,000 WDEF: 50% MDEF: 50% Speed: 10 Avoid: 225 Accuracy: 723 Elements: Poison weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% for 15 seconds Summon Monsters Summons additional monsters. Mobs - Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C, Advanced Knight C Range - 200% ![]() Mikhail Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 20,720 Magical Attack: 10,000 Knockback: 10,000 WDEF: 60% MDEF: 60% Speed: 10 Avoid: 225 Accuracy: 723 Elements: Lightning weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% for 15 seconds Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection for 7 seconds with 5000 ~ 20000 damage. ![]() Oz Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 18,560 Magical Attack: 15,600 Knockback: 100,000 WDEF: 60% MDEF: 60% Avoid: 225 Accuracy: 723 Elements: Ice weak Auto-Aggro Party Bonus Boss Seal Seals for 15 seconds at a 100% probability Range - 800% Teleport Teleports for an unnamed distance. Summon Monsters Summons additional monsters. Mobs - Pie monster ![]() Irena Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 18,560 Magical Attack: 11,500 Knockback: 100,000 WDEF: 60% MDEF: 60% Avoid: 225 Accuracy: 723 Elements: Fire weak Auto-Aggro Party Bonus Boss Unknown kind of mob defense skill Unknown mob skill 146 Range - 400% ![]() Eckhart Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 19,440 Magical Attack: 10,800 Knockback: 100,000 WDEF: 60% MDEF: 60% Avoid: 205 Accuracy: 723 Elements: Holy weak Auto-Aggro Party Bonus Boss ![]() Hawkeye Level: 188 HP: 1,650,000,000 EXP: 11,122,320 Physical Attack: 20,240 Magical Attack: 10,000 Knockback: 100,000 WDEF: 60% MDEF: 60% Speed: 10 Avoid: 500 Accuracy: 723 Elements: Poison weak Auto-Aggro Party Bonus Boss Weapon Attack Enhancement Increases weapon attack by 150% for 15 seconds ![]() Shinsoo Level: 190 HP: 70,000,000 Physical Attack: 7000 Magical Attack: 6000 Knockback: 100,000 WDEF: 60% MDEF: 60% Avoid: 205 Accuracy: 723 Boss Area Recover HP Increase HP/MP by 21000000/150000 for all mobs in the area Range - 800% Unknown kind of mob defense skill Unknown mob skill 146 Range - 400% ![]() Cygnus Level: 190 HP: 2,100,000,000 EXP: 204,000,000 Physical Attack: 20,400 Magical Attack: 28,400 Knockback: 999,999 WDEF: 70% MDEF: 70% Avoid: 625 Accuracy: 723 Rare Item Drop Level: 3 Elements: Physical strong, Holy strong, Fire strong, Ice strong, Poison strong, Lightning strong, Dark strong Revive: Von Leon Auto-Aggro Boss Zombify Zombifies for 10 seconds with 100% probability. Range - 800% Super KB Super KB at a 80% probability Range - 800% Count - 5 Summon Monsters Summons additional monsters. Mobs - Pie monster Unknown skill Unknown skill 172 Range - 800% Count - 7 Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection for 15 seconds with 500 ~ 50000 damage. Summon Monsters Summons additional monsters. Mobs - Pie monster, Oz, Irena, Eckhart, Hawkeye Unknown skill Unknown skill 171 Range - 300% Count - 1 Summon Monsters Summons additional monsters. Mobs - Pie monster Range - 250% Summon Monsters Summons additional monsters. Mobs - Advanced Knight A, Advanced Knight A, Advanced Knight A, Advanced Knight B, Advanced Knight B, Advanced Knight C, Advanced Knight C, Advanced Knight D, Advanced Knight D, Advanced Knight E, Advanced Knight E, Advanced Knight E Range - 200% Area Recover HP Increase HP/MP by 840000000/1500000 for all mobs in the area Range - 800% Hidden Potential Nullified Blocks hidden potential for 60 seconds with 100% probability Range - 800% Count - 30 Useful Links: Chaos Profession Guide (huge props to iAmFear) Chaos - Warrior Skill Tables Chaos - Magician Skill Tables Chaos - Bowman Skill Tables Chaos - Thief Skill Tables Chaos - Pirate Skill Tables Chaos - Cygnus Skill Tables Chaos - Legend Skill Tables Chaos - Resistance Skill Tables [GMST] [0.99] Chaos - Sn1perJohnE - 2011-06-14 Lets the chaos begin xD [GMST] [0.99] Chaos - Link - 2011-06-14 Hahahaha. Good job, Nexon. What the hell were they thinking? Oh wait... [GMST] [0.99] Chaos - Marksman Bryan - 2011-06-14 *prays for something relating to visitor pq revamp* [GMST] [0.99] Chaos - Takebacker - 2011-06-14 By the way, i already have a tespia bug. Portal to orbis station in the orbis map is missing. You can't see it at all, but you can still use it. [GMST] [0.99] Chaos - Netto - 2011-06-14 Did anyone else laugh their ass off at the screw up? Cuz I'm in tears right now. Best thing I've heard today. [GMST] [0.99] Chaos - FenixR - 2011-06-14 You can do it fiel! There is no file that can't resist your extraction powers hahaha
[GMST] [0.99] Chaos - Loose - 2011-06-14 Fiel Wrote:You know, Nexon, I've gotta hand it to you. You make the most interesting screwups I don't even know where to start. If you Tespia users will look at your GMST folder, you will notice that the Item.wz file is over 600MB. The reason for this is that Nexon decided to put all of Map.wz in the Item.wz file. Please, Nexon, think of the children.The chaos has started. [GMST] [0.99] Chaos - Muppy - 2011-06-14 VPQ plz [GMST] [0.99] Chaos - Eos - 2011-06-14 Netto Wrote:Did anyone else laugh their ass off at the screw up? Cuz I'm in tears right now. Oh I certainly did. I loved how excited everyone got over the huge boost in the client size... Immediately expected this
[GMST] [0.99] Chaos - Sn1perJohnE - 2011-06-14 You guys realize Nexon put the Map.wz file there to cause some chaos right? ![]() Just read over those Bucc changes and FFFFFFFUUUUUUUU, that DS and Orb damage boost is gonna be awesome. [GMST] [0.99] Chaos - Link - 2011-06-14 Sn1perJohnE Wrote:You guys realize Nexon put the Map.wz file there to cause some chaos right? Too bad it puts us nowhere in comparison to others. ![]() Nonetheless, I also cannot wait for the Dragon Strike, Demolition and Energy Orb damage boosts. :3 [GMST] [0.99] Chaos - Kurtle - 2011-06-14 English skill tables are long overdue! Can't wait to see those. [GMST] [0.99] Chaos - Suber - 2011-06-14 ShiKage Wrote:Too bad it puts us nowhere in comparison to others. I'll take any boost right about now
[GMST] [0.99] Chaos - ShinkuDragon - 2011-06-14 Fiel Wrote:Nexon... You're better than this:l V NEXON
Spoiler
PROBLEM FIEL? [GMST] [0.99] Chaos - Fenne - 2011-06-15 Any ideas on what happens to 4th tier potential? [GMST] [0.99] Chaos - Berzerk - 2011-06-15 That Rising Sun Ring... do want! [GMST] [0.99] Chaos - Dark Link - 2011-06-15 Fenne Wrote:Any ideas on what happens to 4th tier potential? It's already been explained multiple times, it gets nerfed to 3rd tier potential. Quote:(#31) 2011 Archaeologist Set NO! Nexon, why must you be trolling me!? [GMST] [0.99] Chaos - Dark Link - 2011-06-15 Dat double post LAG! [GMST] [0.99] Chaos - Netto - 2011-06-15 Fiel Wrote: CANNON?!?! |


