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Cactuar's Pirate Thread - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: Cactuar's Pirate Thread (/showthread.php?tid=263) Pages:
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Cactuar's Pirate Thread - Cactuar - 2008-07-01 I apologize, this thread is a tadbit misleading. It's mainly infighters, though since I called it "Pirate" I must add information about gunslingers. That will be added at a later date. My oh my oh my. I figured I'd post this here and get a head start on most others. [SIZE="5"]Fun Fact of the Day about Pirates[/SIZE] (07/27/08) I was wrong about the 01 fact. You'll miss out on about 240 HP. Still not much when you have 8000 HP. Gunslingers, on the other hand, should care. (07/01/08) By advancing at 29 instead of 10, you will miss out on about 153 HP(73 at the best, 228 at the worst). [SIZE="5"]Data Crunching[/SIZE] [SIZE="3"]Formulae[/SIZE] Infighter Max- [(STR * 4.8 + DEX) / 100] * Weapon Attack Min-(STR * 0.9 * 4.8 * Skill Mastery + DEX) / 100 * Weapon Attack Gunslinger Max - [(DEX * 3.6 + STR) / 100] * Weapon Attack Min - (DEX * 0.9 * 3.6 * Skill Mastery + STR) / 100 * Weapon Attack [SIZE="3"]Damage[/SIZE] Low-DEX Infighter:
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DEXless Infighter:
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Normal DEX:
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[SIZE="3"]Energy Charge Activated Damage[/SIZE] Low-DEX:
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DEXless:
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Normal DEX:
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[SIZE="5"]Overview of Skills[/SIZE] [SIZE="3"]The Spammable[/SIZE] - Straight - Somersault Kick - Dash - Knuckle Booster - Shockwave - Energy Drain - Energy Buster - Energy Orb - Snatch - Wind Booster - Demolition [SIZE="3"]The Not-So-Spammable[/SIZE] - Backspin Blow - Double Upper - Screw Punch - MP Recovery - Transform - Fist - Dragon Strike - Super Transform [SIZE="3"]Invincible While Casting[/SIZE] - Fist - Screw Punch - Demolition [SIZE="3"]Not Dispellable[/SIZE] - Transform - Super Transform - Energy Charge [SIZE="3"]Skills usable in Transform[/SIZE] - Snatch (Super only) - Energy Drain - Energy Buster - Demolition (Super only) - Shockwave - Wind Booster - Booster - Maple Hero - Hero's Will [SIZE="5"]Fun-fact Skill Analysis[/SIZE] [SIZE="3"]Fist[/SIZE] - Has the same delay in between skill uses as Boomerang Step (approx. 1 second) - Gives invincibility while skill is casting. - Multi hit, and each hit can gather energy. - Final hit does more damage than any of the others. Sometimes upward of 40k. - Second to last hit does the most damage out of the first 5 hits. - Not usable in Transformed State [SIZE="3"]Demolition[/SIZE] - Invincible while casting. - Fairly Spamable - If an auto-hit Magic attack is cast before the skill is used, it will connect. - Most hits in the game (8). - Only usable in Super Transformed State [SIZE="3"]Energy Orb[/SIZE] - Iron Arrow/Chain Lightening-esque damage for a mob skill - Unusable in Transformed State Next on the Agenda: ??? Cactuar's Pirate Thread - xDae - 2008-07-01 I got my guide up already. Took a while to get it formatted for this forum. Anyway, Id like to continue our interactions from SW on here. Any comments you have for me to help my guide, feel free to PM me / post in the thread Cactuar's Pirate Thread - Cactuar - 2008-07-01 xDae Wrote:I got my guide up already. Took a while to get it formatted for this forum. I'd be glad to. Cactuar's Pirate Thread - xDae - 2008-07-01 Though remember, you only start 4th Job with Dragon Strike, Fist, and Wind Booster. We dont know where and how we get Time Leap yet Also, why yould you get a point in it at 120? Wind Booster doesnt have a cooldown...that I know of. To help you get invited to bosses perhaps?
Cactuar's Pirate Thread - Cactuar - 2008-07-01 xDae Wrote:Though remember, you only start 4th Job with Dragon Strike, Fist, and Wind Booster. We dont know where and how we get Time Leap yet Yep. At level 1 Time Leap is better than at least level 1 revive's cool down. Cactuar's Pirate Thread - xDae - 2008-07-01 I think they gave Fist a slight delay so people would get the hint: Stun ~> Fist, repeat Cactuar's Pirate Thread - Cactuar - 2008-07-01 xDae Wrote:I think they gave Fist a slight delay so people would get the hint: Stun ~> Fist, repeat I think it's a combination of that, and the fact that you are invincible while using it. Cactuar's Pirate Thread - Loose - 2008-07-01 I hope the delays don't hinder my gameplay. But it's great to see Nexon promoting the use of more than one skill. It makes me wonder what MapleStory would be like if many skills had little delay. Cactuar's Pirate Thread - Cactuar - 2008-07-01 Loose Wrote:I hope the delays don't hinder my gameplay. The delays won't hinder you at all, or they shouldn't at least. The point is to be comboing your skills for massive damage, until you can transform to do massive damage period. Cactuar's Pirate Thread - Mark - 2008-07-01 Cactuar Wrote:The delays won't hinder you at all, or they shouldn't at least. The point is to be comboing your skills for massive damage, until you can transform to do massive damage period. I've never fapped so hard at a video before. Cactuar's Pirate Thread - xDae - 2008-07-01 Loose Wrote:I hope the delays don't hinder my gameplay. Yea better than being a NL with lolTT over and over again....makes me wonder why anyone would make a Herm.....o wait
Cactuar's Pirate Thread - PieM4ster - 2008-07-01 I think you should be using combo in the sense of a Sader's Combo Attack, not in the sense of like lolcaptainfalconkneecombo or HYPER COMBO FINNISH because its the same Dial-a-Combo everytime, kinda like a Band of Thieves + Boom Step + Band of Thieves for a Shadower "combo." Cactuar's Pirate Thread - Cactuar - 2008-07-02 PieM4ster Wrote:I think you should be using combo in the sense of a Sader's Combo Attack, not in the sense of like lolcaptainfalconkneecombo or HYPER COMBO FINNISH because its the same Dial-a-Combo everytime, kinda like a Band of Thieves + Boom Step + Band of Thieves for a Shadower "combo." Eh, but it really is more like a Shadower's "combo". Both classes chain skills. Cactuar's Pirate Thread - Hazzy - 2008-07-02 xDae Wrote:Yea better than being a NL with lolTT over and over again....makes me wonder why anyone would make a Herm.....o wait A three second cooldown time on Triple Throw would own. xD Cactuar's Pirate Thread - Bribery - 2008-07-02 Gunslingers should have the same 4.8 multiplier like Infighters. Their damage is pretty low and the speed doesn't really make up for it. Cactuar's Pirate Thread - Cactuar - 2008-07-05 Does anyone want Gunslinger info? 'cause I could throw together some Gunslinger stuff if you want. Cactuar's Pirate Thread - Bribery - 2008-07-05 Cactuar Wrote:Does anyone want Gunslinger info? 'cause I could throw together some Gunslinger stuff if you want. -Flails arms- MEMEME I'd like to compare them to Vipers. If it's possible, could you get firing speeds? :f6: Cactuar's Pirate Thread - Cactuar - 2008-07-05 Probably not. I'll see what I can do, though. Cactuar's Pirate Thread - mangaree - 2008-07-25 will there be maple pirate weapons when they first come out? Cactuar's Pirate Thread - BrownTigga - 2008-07-25 mangaree Wrote:will there be maple pirate weapons when they first come out? no not thill the next ani. and according to ur thread, ur saying being regular dex infighter is better than low dex ? |