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New Thief Class (Fan Made) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12) +--- Forum: Expressive Arts (https://www.southperry.net/forumdisplay.php?fid=70) +---- Forum: MapleAdditions (https://www.southperry.net/forumdisplay.php?fid=86) +---- Thread: New Thief Class (Fan Made) (/showthread.php?tid=1543) Pages:
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New Thief Class (Fan Made) - JezzaRules - 2008-07-23 This is another one of my 'made up' jobs I amde a while back converted into Southperry format. Ever wondered why Nexon left thieves, bowman and pirates with two subclasses? If there was a 3rd branch of thiefs, what do you reckon it would be? Here’s my idea of what I think the 3rd thief subjob would be. Brigand Brigands are the most versatile thief class. They are capable of both melee and ranged combat with their damages balanced between their two counterparts. Their main choice of weapons is a set of throwing spears that can be used as both melee and ranged dependant on the monsters position. In fact, the damage they can deal throwing is equivalent to their melee attack unlike bowmen and assassins making them a unique class. However, their throwing attack speed is somewhat slower than assassins, in fact as slow as a spearmans attack balancing both these classes. Brigands have one main disadvantage because their throwing spears are equippable after level 30 thus they must either use claws or daggers as pre-brigands. Javelin mastery Increases the mastery of javelins and accuracy, along with the maximum number of javelins to recharge. It only applies when the character is throwing javelins.
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Critical Throw Enables the character to make a critical attack with throwing stars on a certain success rate.
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Endure Additional recovery for both HP and MP even while hanging still on a rope or a ladder. The higher the level, the faster the recovery time, along with recovering additional amounts of both MP and HP.
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Javelin Booster Use HP and MP to temporarily boost up the attacking speed of throwing javelins. It only applies when the character is equipped with throwing javelins.
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Haste Temporarily improves the speed and jumping ability of every member of the party.
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Impale This skill comes in two forms: Melee: A stabbing attack that is somewhat similar to slash blast attacking up to 6 monsters and damage is reduced for every monster nearby. Ranged: Like Iron arrow, the missile passes through monsters and damage is reduced for every monster that the spear passes through. Damage applies to both melee and ranged.
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Lancer Fend An AoE ability that swings the throwing spear around the character in a quick motion. Has a small chance of stunning surrounding enemies. Range is around the size of a shining ray.
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Mortal Blow Same as the Ranger/Sniper version of Mortal Blow except for the fact a spear can be thrown at close range
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Spear Rain Attack is the same as the Rangers Arrow Rain only with different graphics
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Venom Strike A passive skill that gives the Lancer a chance to poison the enemy within a normal attack.
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Greed A passive ability that increases the meso drop rate of every monster killed at a certain success rate
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Malice A supportive skill that guarantees 100% critical for both melee and ranged attacks when active. Does not stack on with critical throw however. Has a cooldown time of 10mins for all levels.
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Wyvern Sting An active ability that throws a single powerful spear that has a high chance of stunning a monster
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Ronin/Bushido Knight Note: Yes the name is kinda lame, I can't decide on a name for this 4th job class, lets see if you can come up with a better name. Shadow Shifter With great reflexes, enables one to avoid the monster's attack.
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Taunt Provokes a monster, which will cause its defense in general to increase. As a result, the EXP earned will increase, as well as the success rate for items to be dropped down from the monsters.
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Ninja Ambush For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once.
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Punji Assault Attacks with an ancient bamboo weapon up to four times at close range (Note: Attacks aren’t as fast as savage blow nor spear crusher)
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Triple Throw Throws three spears in succession. Unlike the night lords version, this skill is slower though it deals more damage..
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Phoenix Strike An ability that’s similar to the Marksmans piercing arrow except with flashy graphics and no charging time before attack.
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Shadowstep Instantly teleports to a random monster on the screen nearby and deals massive damage Cooldown: 10 mins
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Equips Javelins are equip items but they do have a certain number of stock on them except it is shown in the equip section of the inventory instead of the use inventory making it a unique weapon. Here are the spears: Javelin Level 30 Wep Atk: 47 Atk Speed: Normal AP Stats: None ![]() Short Spear Level 35 Wep Atk: 52 Atk Speed: Normal AP Stats: None ![]() War Spear Level 40 Wep Atk: 57 Atk Speed: Normal AP Stats: None ![]() Serpents Tail Level 50 Wep Atk: 67 Atk Speed: Normal AP Stats: None ![]() *Note: This is a throwable version of the warriors Serpents tongue Pilum Level 60 Wep Atk: 77 Atk Speed: Normal AP Stats: None ![]() Partisan Level 70 Wep Atk: 82 Atk Speed: Normal AP Stats: +2 Luk ![]() Beasthunters Pike Level 80 Wep Atk: 87 Atk Speed: Normal AP Stats: +3 Dex ![]() Nighthawks Bane Level 80 Wep Atk: 87 Atk Speed: Normal AP Stats: +3 Luk ![]() Demifrozen Level 90 Wep Atk: 93 Atk Speed: Normal AP Stats: +5 Dex ![]() *Note: This is a throwable version of the warriors fairfrozen Kains Lance Level 90 Wep Atk: 93 Atk Speed: Normal AP Stats: +5 Luk ![]() Sea Gods Trident Level 100 Wep Atk: 98 Atk Speed: Normal AP Stats: +6 Luk ![]() Dragon Harpoon Level 110 Wep Atk: 103 Atk Speed: Normal AP Stats: +7 Luk ![]() Note: All these spears are made by myself from various weapons, lets see if you can guess what stuff is those spears made from =P. Overview Yes some stuff are copied from other games and again I tried to change whatever I could so yea and I ended up with this. Thank you for taking your time to read this and again, some constructive criticism and your vote would be helpful indeed =P. New Thief Class (Fan Made) - DrRusty - 2008-07-23 So basically its like those karate guys who use staffs? New Thief Class (Fan Made) - Viper - 2008-07-23 I like the Idea, but it seems like it just mixes most of the dit/sin skills together, it should be a little more unique. New Thief Class (Fan Made) - Chompy - 2008-07-23 It feels more like a SinditDkbow. Which I am fine with. It really is how a Javelin user would work. If they could some how use Javelins in the hundreds/ The skills scale quite nicely New Thief Class (Fan Made) - Great Buy! 99ยข - 2008-07-23 lolol. All I can see when I imagine this is just sticks being thrown around everywhere. D: Shadowstep would be so impractical with its random teleporting and cooldown. ...but this subclass would probably bring some use to the "Hands" thing. o; New Thief Class (Fan Made) - Blankout - 2008-07-23 I noticed that the second job gets no single-target attack. New Thief Class (Fan Made) - Dyxanije - 2008-07-23 Its a very interesting idea, sounds like it would be fun to throw massive amounts of javelins at once. Punji Assault sounds like it would look cool. New Thief Class (Fan Made) - Wani - 2008-07-24 Seems like more of an archer line of job than thief to me. New Thief Class (Fan Made) - chrome - 2008-07-24 I see where you're trying to go, but you're basically just mixing together a bunch of classes. Would make them a bit too overpowered. :/ This makes me want to make my own thread about the class that I made up. <_< I'll get to that eventually. New Thief Class (Fan Made) - EchoFaith - 2008-07-24 carrying around hundreds of javelins doesn't really make sense to me, so i find the idea to be a bit odd. New Thief Class (Fan Made) - Blankout - 2008-07-24 Ben Wrote:I see where you're trying to go, but you're basically just mixing together a bunch of classes. Would make them a bit too overpowered. :/ Heh heh heh, me too. There should be a thread where people can get post their made-up classes so there are less threads about made-up jobs. New Thief Class (Fan Made) - Kabanaw - 2008-07-24 Seems pretty good, although there're too many copied skills, and you're basically giving them venom in the third job. New Thief Class (Fan Made) - JezzaRules - 2008-07-24 EchoFaith Wrote:carrying around hundreds of javelins doesn't really make sense to me, so i find the idea to be a bit odd. Oh I forgot to mention that you can't carry much Javelins AKA throwing spears along with you. The maximum number of throwing spears you can carry is around 500 to 600 due to their superior damage compared to throwing stars. Kabanaw Wrote:Seems pretty good, although there're too many copied skills, and you're basically giving them venom in the third job. But the third job venom skill is nerfed so yea. New Thief Class (Fan Made) - JoeTang - 2008-07-24 I take it that no one here has played Diablo II, eh... Lacks originality. New Thief Class (Fan Made) - JezzaRules - 2008-07-24 JoeTang Wrote:I take it that no one here has played Diablo II, eh... lol I do, the only idea I got from it is probably fend. New Thief Class (Fan Made) - JoeTang - 2008-07-24 Impale, Fend, Phoenix Strike. New Thief Class (Fan Made) - JezzaRules - 2008-07-24 JoeTang Wrote:Impale, Fend, Phoenix Strike. Huh phoenix strike? which class has that O_O? New Thief Class (Fan Made) - JoeTang - 2008-07-24 Assassin. New Thief Class (Fan Made) - JezzaRules - 2008-07-24 JoeTang Wrote:Assassin. ohhh lol, I neva played this class b4. What does it do? Amazon ftw =D New Thief Class (Fan Made) - JoeTang - 2008-07-24 You've never played an Assassin? http://www.battle.net/diablo2exp/classes/assassin.shtml Traps, Martial Arts, and Shadow Disciplines. |