Originally Posted by
FabledGumbo
This is pretty much the epitome of what I'm talking about regarding endless praise towards Final Toss without providing any kind of evidence as to why it's the end all be all Aran skill. Personally, I can't spam it quickly enough for it to be worthwhile because I play using a controller, but even if you're just sitting there spamming up down attack until the end of time I'm not convinced it's universally better, even on paper.
Assuming a full Overswing + Final Blow combo takes about the same amount of time as 6 final tosses or 5 rolling spins, the Overswing + Final Blow combo is doing 2546% damage unevenly distributed over 8 attacks versus final toss's 2730% damage (assuming that I calculated sudden strike's multiplier correctly) evenly distributed across 7 hits or rolling spin's 2200% damage evenly distributed across 20 hits. By those numbers alone, Final Toss does have a slight damage edge, but assuming you're hitting anywhere near the damage cap with your skills, you'd get more damage out of the Overswing + Final Blow combo because of it doing more hits in the same amount of time, and the comparison with Rolling Spin isn't even close.
Lastly, I said I didn't see the appeal of sitting around spamming Final Toss, not that it wasn't a viable means of dealing damage. I know I didn't make my Aran so I could mash myself to carpal tunnel spamming one particular skill input every quarter of a second for a slight potential increase in damage, anyway.