Is this from trying it out?
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Wait, F/Ps get Ifrit and I/Ls get Elquines?
Isn't it the other way around?
Since the Arch Mage summons were switched, does Ice Demon make monsters weak to Ice and Fire Demon make monsters weak to Fire?
Sorry for my Stupidity..
Fiel ,can u tell me Ifrit and Elquines is switched is a mistake of extraction.
or they are really switched?
I'm so confused now.:poast:
not a mistake. you could easily check this yourself by looking at jobIDs of each skill
I read somewhere that the Captain/Corsair's Counter attack skill is passive, and adds a chance for every attack you perform to add some WA temporarily. At maximum skill level, 10% chance of adding 30 WA. That, coupled with Critical Shot, is probably why many of their attacks were nerfed so badly.
So would this build for bandit be good?
1 Mastery -> 5 Haste -> 14 Steal(hits 4 enemies)(1 Savage Blow Somewhere) -> Max Mastery -> Max Steal -> 5 Booster -> Max Savage Blow/Haste(IDK which one to max first) -> Max Shadow Resistance
Sounds fine to me...
As for me, I'll definitely be past Second Job by the time the patch gets to MapleSEA. If they reset all the SP, then I would add:
Dagger Mastery - 20 (Maxed)
Dagger Booster - 20 (Maxed)
Haste - 20 (Maxed)
Steal - 11
Savage Blow - 30 (Maxed)
Shadow Resistance - 20 (Maxed)
Total: 121 SP
Note: I love having a 200 second Booster, so there. :p