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Pirate skill tables - Printable Version

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Pirate skill tables - Corn - 2008-11-01

Are you going to change the names according to the information on Nexon's website?


Pirate skill tables - Fiel - 2008-11-01

ClawofBeta Wrote:Are you going to change the names according to the information on Nexon's website?

Once it goes in the WZ files, yes.


Pirate skill tables - MysticHLE - 2008-11-02

What's the Body Attack effect (asking about Buccaneer's Energy Charge)? Also, is the probability of Stance being activated 50% at max...? If so that's pretty low. ;|


Pirate skill tables - Chameleonic - 2008-11-02

Is Quick Motion a passive or active skill?


Pirate skill tables - psychopat - 2008-11-02

Everyone's always said passive. Since there's no MP cost, I'm inclined to agree with them.


Pirate skill tables - Kirov - 2008-11-02

Chameleonic Wrote:Is Quick Motion a passive or active skill?

It's just like nimble body.


Pirate skill tables - Chameleonic - 2008-11-02

I thought it miiight be active like Focus...knowing Nexon I wasnt sure if it was Passive. Biggrin


Pirate skill tables - Kurtle - 2008-11-02

Hmmm, since Nexon has confirmed the gMS pirate names I think it would be a nice idea to change the names of the pirate jobs :p

EDIT: Also possibly change the skill names


Pirate skill tables - Colyo - 2008-11-10

I just noticed Oak Barrels skill table is just MP Recovery's copied over.

Guess it doesnt matter though, who is serously going to get oak barrel xD


Pirate skill tables - krazyk9109 - 2008-11-18

So Fiel what do u think would be better to do max Oak Barrel or MP Recovery im a little confused on what to put my points into??


Pirate skill tables - Kirov - 2008-11-18

krazyk9109 Wrote:So Fiel what do u think would be better to do max Oak Barrel or MP Recovery im a little confused on what to put my points into??

You would be better asking your question here:

http://www.southperry.net/forums/showthread.php?t=2822

But for a quick response personally i would put it in Mp Recovery.


Pirate skill tables - Avenge - 2008-11-18

Fiel Wrote:[Image: skill5101005iconMouseOver.png]MP Recovery
Description: Consume 10% of your maximum HP. A percentage of the HP consumed is regenerated into MP
Max Level: 10


1
Recover 55% of lost HP into MP
70 seconds cooldown
[noparse][/noparse]
2
Recover 60% of lost HP into MP
65 seconds cooldown
[noparse][/noparse]
3
Recover 65% of lost HP into MP
60 seconds cooldown
[noparse][/noparse]
4
Recover 70% of lost HP into MP
55 seconds cooldown
[noparse][/noparse]
5
Recover 75% of lost HP into MP
50 seconds cooldown
[noparse][/noparse]
6
Recover 80% of lost HP into MP
45 seconds cooldown
[noparse][/noparse]
7
Recover 85% of lost HP into MP
40 seconds cooldown
[noparse][/noparse]
8
Recover 90% of lost HP into MP
35 seconds cooldown
[noparse][/noparse]
9
Recover 95% of lost HP into MP
30 seconds cooldown
[noparse][/noparse]
10
Recover 100% of lost HP into MP
25 seconds cooldown
[noparse][/noparse]


[Image: skill5101007iconMouseOver.png]Oak Barrel
Description: Disguise yourself by putting on an oak barrel to move without taking damage from monsters. The disguise may be revealed by the more intelligent monsters. When flat on the ground, it's hard to tell apart from a real oak barrel, so the probability of being found out is lowered.
Max Level: 10


1
Recover 55% of lost HP into MP
70 seconds cooldown
[noparse][/noparse]
2
Recover 60% of lost HP into MP
65 seconds cooldown
[noparse][/noparse]
3
Recover 65% of lost HP into MP
60 seconds cooldown
[noparse][/noparse]
4
Recover 70% of lost HP into MP
55 seconds cooldown
[noparse][/noparse]
5
Recover 75% of lost HP into MP
50 seconds cooldown
[noparse][/noparse]
6
Recover 80% of lost HP into MP
45 seconds cooldown
[noparse][/noparse]
7
Recover 85% of lost HP into MP
40 seconds cooldown
[noparse][/noparse]
8
Recover 90% of lost HP into MP
35 seconds cooldown
[noparse][/noparse]
9
Recover 95% of lost HP into MP
30 seconds cooldown
[noparse][/noparse]
10
Recover 100% of lost HP into MP
25 seconds cooldown
[noparse][/noparse]

Umm.. looks like you messed up there. O_O lol


Pirate skill tables - KaidaTan - 2008-11-18

In our version Triple Fire starts at 95% and ends at 190%, not 115% and 210%.


Pirate skill tables - blitzkrieg - 2008-11-18

KaidaTan Wrote:In our version Triple Fire starts at 95% and ends at 190%, not 115% and 210%.

I read somewhere that for one skill (dash?) the MP consumption is different than what is listed in the skill window, as in the skill was using the updated information but they forgot to update the description. are you sure it's not the same type of thing with triple fire? I can't imagine that they would have reverted back to the old percentages..


Pirate skill tables - Dusk - 2008-11-18

The strings we inherited for Pirates are not up to date. Double Shot says that it costs 8 mp per attack, but actually only costs 7. Invisible Shot supposedly goes up by 1 mp per level, but I have level 5 Invisible Shot and it only costs 10 mp. Don't trust String.wz. Look at the tables. The in-game descriptions for skills are horribly wrong for half the skills in the game.


Pirate skill tables - Kaasoljoyyx - 2008-11-18

blitzkrieg Wrote:I read somewhere that for one skill (dash?) the MP consumption is different than what is listed in the skill window, as in the skill was using the updated information but they forgot to update the description. are you sure it's not the same type of thing with triple fire? I can't imagine that they would have reverted back to the old percentages..

Skill window says different stuff than what actually happens. Not sure how to test a damage % though as it takes more time/data to know [besdies extracting the data]

At person above who saw problem with the tables: Yeah, there's a few other instances where it's wrong i.e. Advanced homing for 4th job. Fiel just has to fix.


Pirate skill tables - Devil - 2008-12-02

Here are some updated skill tables, since some were not correct / not-that-logically aranged. I hope you people appreciate it, and Fiel, just copy / paste them m8! Tongue

Corrections:
  • Infighter > Brawler (Rename)
  • Buccaneer > Marauder (Rename)
  • Oak Barrel > Correct skill stats
  • Energy Charge > Rearranged skill stats / Renamed some skill stats descriptions
  • Transform > Removed STR gained per lvl, STR gain is not happening in-game

P.S.
Don't you people just love how Nexon America put the OLD KMTS Beta Transform Cooldowns in the in-game skill description windows, while these tables show the correct cooldown timings? When does Nexon America stop phailing? Is it that hard to understand your own game? :')

Brawler

 Spoiler
Marauder

 Spoiler



Pirate skill tables - Loose - 2008-12-02

So... the cooldown and Weapon/Magic Attack part is wrong?

[Image: saiyan.gif]

I was looking forward to boosting my Magic Attack... : (


Pirate skill tables - TLeviathan - 2008-12-02

Loose Wrote:So... the cooldown and Weapon/Magic Attack part is wrong?



I was looking forward to boosting my Magic Attack... : (

It's def, sadly. Attack values would be much nicer, given that the max is 40.


Pirate skill tables - Takebacker - 2008-12-02

Oak barrel > MP recovery as HP/MP:meso ratio in GMS is 1:1. You're saving nothing.