Double Fire Description: Attacks the enemy by firing two rounds at once. [Requires a gun to be equipped] Max Level: 20
1
MP - 4
61% Damage
215 range
[noparse][/noparse]
2
MP - 4
62% Damage
215 range
[noparse][/noparse]
3
MP - 4
63% Damage
230 range
[noparse][/noparse]
4
MP - 4
64% Damage
230 range
[noparse][/noparse]
5
MP - 5
65% Damage
245 range
[noparse][/noparse]
6
MP - 5
66% Damage
245 range
[noparse][/noparse]
7
MP - 5
67% Damage
260 range
[noparse][/noparse]
8
MP - 5
68% Damage
260 range
[noparse][/noparse]
9
MP - 5
69% Damage
275 range
[noparse][/noparse]
10
MP - 5
70% Damage
275 range
[noparse][/noparse]
11
MP - 6
71% Damage
290 range
[noparse][/noparse]
12
MP - 6
72% Damage
290 range
[noparse][/noparse]
13
MP - 6
73% Damage
305 range
[noparse][/noparse]
14
MP - 6
74% Damage
305 range
[noparse][/noparse]
15
MP - 6
75% Damage
320 range
[noparse][/noparse]
16
MP - 7
76% Damage
320 range
[noparse][/noparse]
17
MP - 7
77% Damage
335 range
[noparse][/noparse]
18
MP - 7
78% Damage
335 range
[noparse][/noparse]
19
MP - 7
79% Damage
350 range
[noparse][/noparse]
20
MP - 7
80% Damage
350 range
[noparse][/noparse]
Dash Description: Momentarily increases speed and jump by double-tapping either the left or the right directional key. Comment: This move disables itself if you stand still for too long. Max Level: 10
Improving Max HP Increase Description: Increases your Max HP more when leveling up and using AP on Max HP. Max level: 10
1
+3 HP after leveling
+2 HP per point
[noparse][/noparse]
2
+6 HP after leveling
+4 HP per point
[noparse][/noparse]
3
+9 HP after leveling
+6 HP per point
[noparse][/noparse]
4
+12 HP after leveling
+8 HP per point
[noparse][/noparse]
5
+15 HP after leveling
+10 HP per point
[noparse][/noparse]
6
+18 HP after leveling
+12 HP per point
[noparse][/noparse]
7
+21 HP after leveling
+14 HP per point
[noparse][/noparse]
8
+24 HP after leveling
+16 HP per point
[noparse][/noparse]
9
+27 HP after leveling
+18 HP per point
[noparse][/noparse]
10
+30 HP after leveling
+20 HP per point
[noparse][/noparse]
Knuckle Mastery Description: Increases the mastery and accuracy of Knuckle weapons. Only applied when holding Knuckles. Max Level: 20
1
Mastery 15%
ACC +1
[noparse][/noparse]
2
Mastery 15%
ACC +2
[noparse][/noparse]
3
Mastery 20%
ACC +3
[noparse][/noparse]
4
Mastery 20%
ACC +4
[noparse][/noparse]
5
Mastery 25%
ACC +5
[noparse][/noparse]
6
Mastery 25%
ACC +6
[noparse][/noparse]
7
Mastery 30%
ACC +7
[noparse][/noparse]
8
Mastery 30%
ACC +8
[noparse][/noparse]
9
Mastery 35%
ACC +9
[noparse][/noparse]
10
Mastery 35%
ACC +10
[noparse][/noparse]
11
Mastery 40%
ACC +11
[noparse][/noparse]
12
Mastery 40%
ACC +12
[noparse][/noparse]
13
Mastery 45%
ACC +13
[noparse][/noparse]
14
Mastery 45%
ACC +14
[noparse][/noparse]
15
Mastery 50%
ACC +15
[noparse][/noparse]
16
Mastery 50%
ACC +16
[noparse][/noparse]
17
Mastery 55%
ACC +17
[noparse][/noparse]
18
Mastery 55%
ACC +18
[noparse][/noparse]
19
Mastery 60%
ACC +19
[noparse][/noparse]
20
Mastery 60%
ACC +20
[noparse][/noparse]
Knuckle Booster Description: Temporarily increases Knuckles' attack speeds by one level by using HP and MP. It can only be activated while holding Knuckles. Pre-requisite: Knuckle Mastery Level 5 Max Level: 20
1
MP - 29
HP - 29
10 seconds
[noparse][/noparse]
2
MP - 28
HP - 28
20 seconds
[noparse][/noparse]
3
MP - 27
HP - 27
30 seconds
[noparse][/noparse]
4
MP - 26
HP - 26
40 seconds
[noparse][/noparse]
5
MP - 25
HP - 25
50 seconds
[noparse][/noparse]
6
MP - 24
HP - 24
60 seconds
[noparse][/noparse]
7
MP - 23
HP - 23
70 seconds
[noparse][/noparse]
8
MP - 22
HP - 22
80 seconds
[noparse][/noparse]
9
MP - 21
HP - 21
90 seconds
[noparse][/noparse]
10
MP - 20
HP - 20
100 seconds
[noparse][/noparse]
11
MP - 19
HP - 19
110 seconds
[noparse][/noparse]
12
MP - 18
HP - 18
120 seconds
[noparse][/noparse]
13
MP - 17
HP - 17
130 seconds
[noparse][/noparse]
14
MP - 16
HP - 16
140 seconds
[noparse][/noparse]
15
MP - 15
HP - 15
150 seconds
[noparse][/noparse]
16
MP - 14
HP - 14
160 seconds
[noparse][/noparse]
17
MP - 13
HP - 13
170 seconds
[noparse][/noparse]
18
MP - 12
HP - 12
180 seconds
[noparse][/noparse]
19
MP - 11
HP - 11
190 seconds
[noparse][/noparse]
20
MP - 10
HP - 10
200 seconds
[noparse][/noparse]
Backspin Blow Description: Stuns and damages multiple enemies behind you by quickly sliding backwards with an elbow. [Strikes 3 enemies] [1 second stun] Max Level: 20
MP Recovery Description: Consume 10% of your maximum HP. A percentage of the HP consumed is regenerated into MP Max Level: 10
1
Recover 55% of lost HP into MP
70 seconds cooldown
[noparse][/noparse]
2
Recover 60% of lost HP into MP
65 seconds cooldown
[noparse][/noparse]
3
Recover 65% of lost HP into MP
60 seconds cooldown
[noparse][/noparse]
4
Recover 70% of lost HP into MP
55 seconds cooldown
[noparse][/noparse]
5
Recover 75% of lost HP into MP
50 seconds cooldown
[noparse][/noparse]
6
Recover 80% of lost HP into MP
45 seconds cooldown
[noparse][/noparse]
7
Recover 85% of lost HP into MP
40 seconds cooldown
[noparse][/noparse]
8
Recover 90% of lost HP into MP
35 seconds cooldown
[noparse][/noparse]
9
Recover 95% of lost HP into MP
30 seconds cooldown
[noparse][/noparse]
10
Recover 100% of lost HP into MP
25 seconds cooldown
[noparse][/noparse]
Oak Barrel Description: Disguise yourself by putting on an oak barrel to move without taking damage from monsters. The disguise may be revealed by the more intelligent monsters. When flat on the ground, it's hard to tell apart from a real oak barrel, so the probability of being found out is lowered. Max Level: 10
1
Recover 55% of lost HP into MP
70 seconds cooldown
[noparse][/noparse]
2
Recover 60% of lost HP into MP
65 seconds cooldown
[noparse][/noparse]
3
Recover 65% of lost HP into MP
60 seconds cooldown
[noparse][/noparse]
4
Recover 70% of lost HP into MP
55 seconds cooldown
[noparse][/noparse]
5
Recover 75% of lost HP into MP
50 seconds cooldown
[noparse][/noparse]
6
Recover 80% of lost HP into MP
45 seconds cooldown
[noparse][/noparse]
7
Recover 85% of lost HP into MP
40 seconds cooldown
[noparse][/noparse]
8
Recover 90% of lost HP into MP
35 seconds cooldown
[noparse][/noparse]
9
Recover 95% of lost HP into MP
30 seconds cooldown
[noparse][/noparse]
10
Recover 100% of lost HP into MP
25 seconds cooldown
[noparse][/noparse]
Gunslinger
Spoiler
Gun Mastery Description: Increases the mastery and accuracy of Gun weapons. This is only applied when holding a Gun. Max Level: 20
1
Mastery 15%
ACC +1
Carry 10 more bullets
[noparse][/noparse]
2
Mastery 15%
ACC +2
Carry 20 more bullets
[noparse][/noparse]
3
Mastery 20%
ACC +3
Carry 30 more bullets
[noparse][/noparse]
4
Mastery 20%
ACC +4
Carry 40 more bullets
[noparse][/noparse]
5
Mastery 25%
ACC +5
Carry 50 more bullets
[noparse][/noparse]
6
Mastery 25%
ACC +6
Carry 60 more bullets
[noparse][/noparse]
7
Mastery 30%
ACC +7
Carry 70 more bullets
[noparse][/noparse]
8
Mastery 30%
ACC +8
Carry 80 more bullets
[noparse][/noparse]
9
Mastery 35%
ACC +9
Carry 90 more bullets
[noparse][/noparse]
10
Mastery 35%
ACC +10
Carry 100 more bullets
[noparse][/noparse]
11
Mastery 40%
ACC +11
Carry 110 more bullets
[noparse][/noparse]
12
Mastery 40%
ACC +12
Carry 120 more bullets
[noparse][/noparse]
13
Mastery 45%
ACC +13
Carry 130 more bullets
[noparse][/noparse]
14
Mastery 45%
ACC +14
Carry 140 more bullets
[noparse][/noparse]
15
Mastery 50%
ACC +15
Carry 150 more bullets
[noparse][/noparse]
16
Mastery 50%
ACC +16
Carry 160 more bullets
[noparse][/noparse]
17
Mastery 55%
ACC +17
Carry 170 more bullets
[noparse][/noparse]
18
Mastery 55%
ACC +18
Carry 180 more bullets
[noparse][/noparse]
19
Mastery 60%
ACC +19
Carry 190 more bullets
[noparse][/noparse]
20
Mastery 60%
ACC +20
Carry 200 more bullets
[noparse][/noparse]
Gun Booster Description: Increases the attack speed of a Gun by one level by using HP and MP. It can only be activated while holding a gun. Pre-requisite: Bullet Mastery Level 5 Max Level: 20
1
MP - 29
HP - 29
10 seconds
[noparse][/noparse]
2
MP - 28
HP - 28
20 seconds
[noparse][/noparse]
3
MP - 27
HP - 27
30 seconds
[noparse][/noparse]
4
MP - 26
HP - 26
40 seconds
[noparse][/noparse]
5
MP - 25
HP - 25
50 seconds
[noparse][/noparse]
6
MP - 24
HP - 24
60 seconds
[noparse][/noparse]
7
MP - 23
HP - 23
70 seconds
[noparse][/noparse]
8
MP - 22
HP - 22
80 seconds
[noparse][/noparse]
9
MP - 21
HP - 21
90 seconds
[noparse][/noparse]
10
MP - 20
HP - 20
100 seconds
[noparse][/noparse]
11
MP - 19
HP - 19
110 seconds
[noparse][/noparse]
12
MP - 18
HP - 18
120 seconds
[noparse][/noparse]
13
MP - 17
HP - 17
130 seconds
[noparse][/noparse]
14
MP - 16
HP - 16
140 seconds
[noparse][/noparse]
15
MP - 15
HP - 15
150 seconds
[noparse][/noparse]
16
MP - 14
HP - 14
160 seconds
[noparse][/noparse]
17
MP - 13
HP - 13
170 seconds
[noparse][/noparse]
18
MP - 12
HP - 12
180 seconds
[noparse][/noparse]
19
MP - 11
HP - 11
190 seconds
[noparse][/noparse]
20
MP - 10
HP - 10
200 seconds
[noparse][/noparse]
Invisible Shot Description: Attacks multiple enemies by firing the Gun so quickly that it cannot be seen. [Attacks 3 enemies] Max Level: 20
Fake Shot Description: Surprises multiple enemies and immobalizes them by pretending to shoot a gun, but firing a flag instead of a bullet. [Attacks 3 enemies] Max Level: 20
Float Description: Jumps a jump that stays longer afloat than a regular jump. [Skill Duration: 5 seconds] Ed. Comment: As a reference point, the game data says that standard falling speed is 670. Max Level: 10
1
MP - 50
Falling Speed 280
[noparse][/noparse]
2
MP - 46
Falling Speed 260
[noparse][/noparse]
3
MP - 42
Falling Speed 240
[noparse][/noparse]
4
MP - 38
Falling Speed 220
[noparse][/noparse]
5
MP - 34
Falling Speed 200
[noparse][/noparse]
6
MP - 30
Falling Speed 180
[noparse][/noparse]
7
MP - 26
Falling Speed 160
[noparse][/noparse]
8
MP - 22
Falling Speed 140
[noparse][/noparse]
9
MP - 18
Falling Speed 120
[noparse][/noparse]
10
MP - 14
Falling Speed 100
[noparse][/noparse]
Backstep Shot Description: Using the recoil of a gun, moves far backwards while shooting a gun. Pre-requisite: Float Level 5 Max Level: 20
Stun Mastery Description: When attacking a stunned enemy, there is a chance of a critical attack activating. Max Level: 20
1
Probability 22%
Damage 3%
[noparse][/noparse]
2
Probability 24%
Damage 6%
[noparse][/noparse]
3
Probability 26%
Damage 9%
[noparse][/noparse]
4
Probability 28%
Damage 12%
[noparse][/noparse]
5
Probability 30%
Damage 15%
[noparse][/noparse]
6
Probability 32%
Damage 18%
[noparse][/noparse]
7
Probability 34%
Damage 21%
[noparse][/noparse]
8
Probability 36%
Damage 24%
[noparse][/noparse]
9
Probability 38%
Damage 27%
[noparse][/noparse]
10
Probability 40%
Damage 30%
[noparse][/noparse]
11
Probability 42%
Damage 33%
[noparse][/noparse]
12
Probability 44%
Damage 36%
[noparse][/noparse]
13
Probability 46%
Damage 39%
[noparse][/noparse]
14
Probability 48%
Damage 42%
[noparse][/noparse]
15
Probability 50%
Damage 45%
[noparse][/noparse]
16
Probability 52%
Damage 48%
[noparse][/noparse]
17
Probability 54%
Damage 51%
[noparse][/noparse]
18
Probability 56%
Damage 54%
[noparse][/noparse]
19
Probability 58%
Damage 57%
[noparse][/noparse]
20
Probability 60%
Damage 60%
[noparse][/noparse]
Energy Charge Description: Whenever you attack, a certain amount of energy is charged. When full, the Body Attack effect and Stance effect are automatically activated, and you can use energy-consuming skills. Max Level: 40
1
Duration 31 seconds
Evasion +1
ACC +1
75% Charge Rate
Damage +5%
Attack +0
Probability 11%
[noparse][/noparse]
2
Duration 31 seconds
Evasion +1
ACC +1
78% Charge Rate
Damage +10%
Attack +0
Probability 12%
[noparse][/noparse]
3
Duration 32 seconds
Evasion +2
ACC +2
81% Charge Rate
Damage +15%
Attack +0
Probability 13%
[noparse][/noparse]
4
Duration 32 seconds
Evasion +2
ACC +2
84% Charge Rate
Damage +20%
Attack +11
Probability 14%
[noparse][/noparse]
5
Duration 33 seconds
Evasion +3
ACC +3
87% Charge Rate
Damage +25%
Attack +11
Probability 15%
[noparse][/noparse]
6
Duration 33 seconds
Evasion +3
ACC +3
90% Charge Rate
Damage +30%
Attack +11
Probability 16%
[noparse][/noparse]
7
Duration 34 seconds
Evasion +4
ACC +4
93% Charge Rate
Damage +35%
Attack +11
Probability 17%
[noparse][/noparse]
8
Duration 34 seconds
Evasion +4
ACC +4
96% Charge Rate
Damage +40%
Attack +12
Probability 18%
[noparse][/noparse]
9
Duration 35 seconds
Evasion +5
ACC +5
99% Charge Rate
Damage +45%
Attack +12
Probability 19%
[noparse][/noparse]
10
Duration 35 seconds
Evasion +5
ACC +5
102% Charge Rate
Damage +50%
Attack +12
Probability 20%
[noparse][/noparse]
11
Duration 36 seconds
Evasion +6
ACC +6
105% Charge Rate
Damage +55%
Attack +12
Probability 21%
[noparse][/noparse]
12
Duration 36 seconds
Evasion +6
ACC +6
108% Charge Rate
Damage +60%
Attack +13
Probability 22%
[noparse][/noparse]
13
Duration 37 seconds
Evasion +7
ACC +7
111% Charge Rate
Damage +65%
Attack +13
Probability 23%
[noparse][/noparse]
14
Duration 37 seconds
Evasion +7
ACC +7
114% Charge Rate
Damage +70%
Attack +13
Probability 24%
[noparse][/noparse]
15
Duration 38 seconds
Evasion +8
ACC +8
117% Charge Rate
Damage +75%
Attack +13
Probability 25%
[noparse][/noparse]
16
Duration 38 seconds
Evasion +8
ACC +8
120% Charge Rate
Damage +80%
Attack +14
Probability 26%
[noparse][/noparse]
17
Duration 39 seconds
Evasion +9
ACC +9
123% Charge Rate
Damage +85%
Attack +14
Probability 27%
[noparse][/noparse]
18
Duration 39 seconds
Evasion +9
ACC +9
126% Charge Rate
Damage +90%
Attack +14
Probability 28%
[noparse][/noparse]
19
Duration 40 seconds
Evasion +10
ACC +10
129% Charge Rate
Damage +95%
Attack +14
Probability 29%
[noparse][/noparse]
20
Duration 40 seconds
Evasion +10
ACC +10
132% Charge Rate
Damage +100%
Attack +15
Probability 30%
[noparse][/noparse]
21
Duration 41 seconds
Evasion +11
ACC +11
135% Charge Rate
Damage +105%
Attack +15
Probability 31%
[noparse][/noparse]
22
Duration 41 seconds
Evasion +11
ACC +11
138% Charge Rate
Damage +110%
Attack +15
Probability 32%
[noparse][/noparse]
23
Duration 42 seconds
Evasion +12
ACC +12
141% Charge Rate
Damage +115%
Attack +15
Probability 33%
[noparse][/noparse]
24
Duration 42 seconds
Evasion +12
ACC +12
144% Charge Rate
Damage +120%
Attack +16
Probability 34%
[noparse][/noparse]
25
Duration 43 seconds
Evasion +13
ACC +13
147% Charge Rate
Damage +125%
Attack +16
Probability 35%
[noparse][/noparse]
26
Duration 43 seconds
Evasion +13
ACC +13
150% Charge Rate
Damage +130%
Attack +16
Probability 36%
[noparse][/noparse]
27
Duration 44 seconds
Evasion +14
ACC +14
153% Charge Rate
Damage +135%
Attack +16
Probability 37%
[noparse][/noparse]
28
Duration 44 seconds
Evasion +14
ACC +14
156% Charge Rate
Damage +140%
Attack +17
Probability 38%
[noparse][/noparse]
29
Duration 45 seconds
Evasion +15
ACC +15
159% Charge Rate
Damage +145%
Attack +17
Probability 39%
[noparse][/noparse]
30
Duration 45 seconds
Evasion +15
ACC +15
162% Charge Rate
Damage +150%
Attack +17
Probability 40%
[noparse][/noparse]
31
Duration 46 seconds
Evasion +16
ACC +16
165% Charge Rate
Damage +155%
Attack +17
Probability 41%
[noparse][/noparse]
32
Duration 46 seconds
Evasion +16
ACC +16
168% Charge Rate
Damage +160%
Attack +18
Probability 42%
[noparse][/noparse]
33
Duration 47 seconds
Evasion +17
ACC +17
171% Charge Rate
Damage +165%
Attack +18
Probability 43%
[noparse][/noparse]
34
Duration 47 seconds
Evasion +17
ACC +17
174% Charge Rate
Damage +170%
Attack +18
Probability 44%
[noparse][/noparse]
35
Duration 48 seconds
Evasion +18
ACC +18
177% Charge Rate
Damage +175%
Attack +18
Probability 45%
[noparse][/noparse]
36
Duration 48 seconds
Evasion +18
ACC +18
180% Charge Rate
Damage +180%
Attack +19
Probability 46%
[noparse][/noparse]
37
Duration 49 seconds
Evasion +19
ACC +19
183% Charge Rate
Damage +185%
Attack +19
Probability 47%
[noparse][/noparse]
38
Duration 49 seconds
Evasion +19
ACC +19
186% Charge Rate
Damage +190%
Attack +19
Probability 48%
[noparse][/noparse]
39
Duration 50 seconds
Evasion +20
ACC +20
189% Charge Rate
Damage +195%
Attack +19
Probability 49%
[noparse][/noparse]
40
Duration 50 seconds
Evasion +20
ACC +20
192% Charge Rate
Damage +200%
Attack +20
Probability 50%
[noparse][/noparse]
Energy Buster Description: Attacks multiple nearby enemies by blowing up energy. It can only be used while the energy is completely charged. Pre-requisite: Energy Charge Level 1 Max Level: 30
Energy Drain Description: By using energy, changes a part of the enemy's HP into your HP. It can only be used while the energy is completely charged. Pre-requisite: Energy Charge Level 1 Max Level: 20
Transform Description: Changes into the Transformed state for 120 seconds. Skill Limitations: Shockwave, Knuckle Booster, Energy Buster, Energy Drain, Maple Hero, Hero's Will, Wind Booster, Time Leap Max Level: 20
1
MP - 22
STR +1
Physical Defense +2
Magical Defense +2
Speed +40
Jump +20
550 second cooldown
[noparse][/noparse]
2
MP - 24
STR +2
Physical Defense +4
Magical Defense +4
Speed +40
Jump +20
540 second cooldown
[noparse][/noparse]
3
MP - 26
STR +3
Physical Defense +6
Magical Defense +6
Speed +40
Jump +20
530 second cooldown
[noparse][/noparse]
4
MP - 28
STR +4
Physical Defense +8
Magical Defense +8
Speed +40
Jump +20
520 second cooldown
[noparse][/noparse]
5
MP - 30
STR +5
Physical Defense +10
Magical Defense +10
Speed +40
Jump +20
510 second cooldown
[noparse][/noparse]
6
MP - 32
STR +6
Physical Defense +12
Magical Defense +12
Speed +40
Jump +20
500 second cooldown
[noparse][/noparse]
7
MP - 34
STR +7
Physical Defense +14
Magical Defense +14
Speed +40
Jump +20
490 second cooldown
[noparse][/noparse]
8
MP - 36
STR +8
Physical Defense +16
Magical Defense +16
Speed +40
Jump +20
480 second cooldown
[noparse][/noparse]
9
MP - 38
STR +9
Physical Defense +18
Magical Defense +18
Speed +40
Jump +20
470 second cooldown
[noparse][/noparse]
10
MP - 40
STR +10
Physical Defense +20
Magical Defense +20
Speed +40
Jump +20
460 second cooldown
[noparse][/noparse]
11
MP - 42
STR +11
Physical Defense +22
Magical Defense +22
Speed +40
Jump +20
450 second cooldown
[noparse][/noparse]
12
MP - 44
STR +12
Physical Defense +24
Magical Defense +24
Speed +40
Jump +20
440 second cooldown
[noparse][/noparse]
13
MP - 46
STR +13
Physical Defense +26
Magical Defense +26
Speed +40
Jump +20
430 second cooldown
[noparse][/noparse]
14
MP - 48
STR +14
Physical Defense +28
Magical Defense +28
Speed +40
Jump +20
420 second cooldown
[noparse][/noparse]
15
MP - 50
STR +15
Physical Defense +30
Magical Defense +30
Speed +40
Jump +20
410 second cooldown
[noparse][/noparse]
16
MP - 52
STR +16
Physical Defense +32
Magical Defense +32
Speed +40
Jump +20
400 second cooldown
[noparse][/noparse]
17
MP - 54
STR +17
Physical Defense +34
Magical Defense +34
Speed +40
Jump +20
390 second cooldown
[noparse][/noparse]
18
MP - 56
STR +18
Physical Defense +36
Magical Defense +36
Speed +40
Jump +20
380 second cooldown
[noparse][/noparse]
19
MP - 58
STR +19
Physical Defense +38
Magical Defense +38
Speed +40
Jump +20
370 second cooldown
[noparse][/noparse]
20
MP - 60
STR +20
Physical Defense +40
Magical Defense +40
Speed +40
Jump +20
360 second cooldown
[noparse][/noparse]
Shockwave Description: Damages multiple enemies by powerfully slamming the ground. Only usable while Transformed or Super Transformed. Pre-requisite: Transform Level 1 Max Level: 30
Triple Fire Description: The number of bullets fired while using Double Fire is increased and the attack power is boosted. Pre-requisite: Double Fire Level 20 Max Level: 20
1
MP - 13
115% Damage
350 Range
[noparse][/noparse]
2
MP - 13
120% Damage
350 Range
[noparse][/noparse]
3
MP - 14
125% Damage
350 Range
[noparse][/noparse]
4
MP - 14
130% Damage
350 Range
[noparse][/noparse]
5
MP - 15
135% Damage
350 Range
[noparse][/noparse]
6
MP - 15
140% Damage
350 Range
[noparse][/noparse]
7
MP - 16
145% Damage
350 Range
[noparse][/noparse]
8
MP - 16
150% Damage
350 Range
[noparse][/noparse]
9
MP - 17
155% Damage
350 Range
[noparse][/noparse]
10
MP - 17
160% Damage
350 Range
[noparse][/noparse]
11
MP - 18
165% Damage
350 Range
[noparse][/noparse]
12
MP - 18
170% Damage
350 Range
[noparse][/noparse]
13
MP - 19
175% Damage
350 Range
[noparse][/noparse]
14
MP - 19
180% Damage
350 Range
[noparse][/noparse]
15
MP - 20
185% Damage
350 Range
[noparse][/noparse]
16
MP - 20
190% Damage
350 Range
[noparse][/noparse]
17
MP - 21
195% Damage
350 Range
[noparse][/noparse]
18
MP - 21
200% Damage
350 Range
[noparse][/noparse]
19
MP - 22
205% Damage
350 Range
[noparse][/noparse]
20
MP - 22
210% Damage
350 Range
[noparse][/noparse]
Octopus Description: Summons an octopus to help with attacking. However, the summoned octopus does not move. [Cooldown : 10 seconds] Max Level: 30
1
MP - 11
84 Attack
10 seconds
300 Range
[noparse][/noparse]
2
MP - 11
88 Attack
10 seconds
300 Range
[noparse][/noparse]
3
MP - 12
92 Attack
10 seconds
300 Range
[noparse][/noparse]
4
MP - 12
96 Attack
10 seconds
300 Range
[noparse][/noparse]
5
MP - 13
100 Attack
10 seconds
300 Range
[noparse][/noparse]
6
MP - 13
104 Attack
10 seconds
300 Range
[noparse][/noparse]
7
MP - 14
108 Attack
10 seconds
300 Range
[noparse][/noparse]
8
MP - 14
112 Attack
10 seconds
300 Range
[noparse][/noparse]
9
MP - 15
116 Attack
10 seconds
300 Range
[noparse][/noparse]
10
MP - 15
120 Attack
10 seconds
300 Range
[noparse][/noparse]
11
MP - 16
124 Attack
20 seconds
300 Range
[noparse][/noparse]
12
MP - 16
128 Attack
20 seconds
300 Range
[noparse][/noparse]
13
MP - 17
132 Attack
20 seconds
300 Range
[noparse][/noparse]
14
MP - 17
136 Attack
20 seconds
300 Range
[noparse][/noparse]
15
MP - 18
140 Attack
20 seconds
300 Range
[noparse][/noparse]
16
MP - 18
144 Attack
20 seconds
300 Range
[noparse][/noparse]
17
MP - 19
148 Attack
20 seconds
300 Range
[noparse][/noparse]
18
MP - 19
152 Attack
20 seconds
300 Range
[noparse][/noparse]
19
MP - 20
156 Attack
20 seconds
300 Range
[noparse][/noparse]
20
MP - 20
160 Attack
20 seconds
300 Range
[noparse][/noparse]
21
MP - 21
164 Attack
30 seconds
300 Range
[noparse][/noparse]
22
MP - 21
168 Attack
30 seconds
300 Range
[noparse][/noparse]
23
MP - 22
172 Attack
30 seconds
300 Range
[noparse][/noparse]
24
MP - 22
176 Attack
30 seconds
300 Range
[noparse][/noparse]
25
MP - 23
180 Attack
30 seconds
300 Range
[noparse][/noparse]
26
MP - 23
184 Attack
30 seconds
300 Range
[noparse][/noparse]
27
MP - 24
188 Attack
30 seconds
300 Range
[noparse][/noparse]
28
MP - 24
192 Attack
30 seconds
300 Range
[noparse][/noparse]
29
MP - 25
196 Attack
30 seconds
300 Range
[noparse][/noparse]
30
MP - 25
200 Attack
30 seconds
300 Range
[noparse][/noparse]
Gaviota Description: Summons a Gaviota trained to drop bombs on the enemy. The summoned Gaviota drops a bomb after sighting an enemy, and disappears. [Cooldown: 5 seconds] [Attacks 3 enemies] Range of the Dropped Bomb:Bomb Max Level: 30
1
MP - 11
218 Attack
10 seconds
400 range
[noparse][/noparse]
2
MP - 11
226 Attack
10 seconds
400 range
[noparse][/noparse]
3
MP - 11
234 Attack
10 seconds
400 range
[noparse][/noparse]
4
MP - 12
242 Attack
10 seconds
400 range
[noparse][/noparse]
5
MP - 12
250 Attack
10 seconds
400 range
[noparse][/noparse]
6
MP - 12
258 Attack
10 seconds
400 range
[noparse][/noparse]
7
MP - 13
266 Attack
10 seconds
400 range
[noparse][/noparse]
8
MP - 13
274 Attack
10 seconds
400 range
[noparse][/noparse]
9
MP - 13
282 Attack
10 seconds
400 range
[noparse][/noparse]
10
MP - 14
290 Attack
10 seconds
400 range
[noparse][/noparse]
11
MP - 14
298 Attack
20 seconds
400 range
[noparse][/noparse]
12
MP - 14
306 Attack
20 seconds
400 range
[noparse][/noparse]
13
MP - 15
314 Attack
20 seconds
400 range
[noparse][/noparse]
14
MP - 15
322 Attack
20 seconds
400 range
[noparse][/noparse]
15
MP - 15
330 Attack
20 seconds
400 range
[noparse][/noparse]
16
MP - 16
338 Attack
20 seconds
400 range
[noparse][/noparse]
17
MP - 16
346 Attack
20 seconds
400 range
[noparse][/noparse]
18
MP - 16
354 Attack
20 seconds
400 range
[noparse][/noparse]
19
MP - 17
362 Attack
20 seconds
400 range
[noparse][/noparse]
20
MP - 17
370 Attack
20 seconds
400 range
[noparse][/noparse]
21
MP - 17
378 Attack
30 seconds
400 range
[noparse][/noparse]
22
MP - 18
386 Attack
30 seconds
400 range
[noparse][/noparse]
23
MP - 18
394 Attack
30 seconds
400 range
[noparse][/noparse]
24
MP - 18
402 Attack
30 seconds
400 range
[noparse][/noparse]
25
MP - 19
410 Attack
30 seconds
400 range
[noparse][/noparse]
26
MP - 19
418 Attack
30 seconds
400 range
[noparse][/noparse]
27
MP - 19
426 Attack
30 seconds
400 range
[noparse][/noparse]
28
MP - 20
434 Attack
30 seconds
400 range
[noparse][/noparse]
29
MP - 20
442 Attack
30 seconds
400 range
[noparse][/noparse]
30
MP - 20
450 Attack
30 seconds
400 range
[noparse][/noparse]
Fire Burner Description: Unleashes a fire-elemental attack on far-away enemies. The enemies hit receive Damage over Time damage for a certain time. [Consumes a Fire Bullet] Elemental Attribute: Fire Max Level: 30
Cooling Effect Description: Unleashes an ice-elemental attack on far-away enemies. The enemies hit are frozen for a certain time. [Consumes an Ice Bullet] Elemental Attribute: Ice Max Level: 30
Homing Description: Sends out a parrot to mark an enemy. Afterwards. all your attacks are focused on the enemy followed by the parrot. Max Level: 30
1
MP - 20
148% Damage
350 Range
[noparse][/noparse]
2
MP - 20
156% Damage
350 Range
[noparse][/noparse]
3
MP - 20
164% Damage
350 Range
[noparse][/noparse]
4
MP - 20
172% Damage
350 Range
[noparse][/noparse]
5
MP - 20
180% Damage
350 Range
[noparse][/noparse]
6
MP - 20
188% Damage
350 Range
[noparse][/noparse]
7
MP - 20
196% Damage
350 Range
[noparse][/noparse]
8
MP - 20
204% Damage
350 Range
[noparse][/noparse]
9
MP - 20
212% Damage
350 Range
[noparse][/noparse]
10
MP - 20
220% Damage
350 Range
[noparse][/noparse]
11
MP - 25
228% Damage
350 Range
[noparse][/noparse]
12
MP - 25
236% Damage
350 Range
[noparse][/noparse]
13
MP - 25
244% Damage
350 Range
[noparse][/noparse]
14
MP - 25
252% Damage
350 Range
[noparse][/noparse]
15
MP - 25
260% Damage
350 Range
[noparse][/noparse]
16
MP - 25
268% Damage
350 Range
[noparse][/noparse]
17
MP - 25
276% Damage
350 Range
[noparse][/noparse]
18
MP - 25
284% Damage
350 Range
[noparse][/noparse]
19
MP - 25
292% Damage
350 Range
[noparse][/noparse]
20
MP - 25
300% Damage
350 Range
[noparse][/noparse]
21
MP - 30
308% Damage
350 Range
[noparse][/noparse]
22
MP - 30
316% Damage
350 Range
[noparse][/noparse]
23
MP - 30
324% Damage
350 Range
[noparse][/noparse]
24
MP - 30
332% Damage
350 Range
[noparse][/noparse]
25
MP - 30
340% Damage
350 Range
[noparse][/noparse]
26
MP - 30
348% Damage
350 Range
[noparse][/noparse]
27
MP - 30
356% Damage
350 Range
[noparse][/noparse]
28
MP - 30
364% Damage
350 Range
[noparse][/noparse]
29
MP - 30
372% Damage
350 Range
[noparse][/noparse]
30
MP - 30
380% Damage
350 Range
[noparse][/noparse]
CREDITS:
HUGE thanks to Koolk, Phoenix~Lament, and ZYXWVUT for all their data unpacking, hard work, and translations for these skill tables. These skill tables would not exist without them.
Thanks to soliunasm for providing extra details on the class for equipment, advancement, and some skills
Posts: 196
Threads: 18
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: TenKayPlusHP
Server: Scania
Level: 200
Job: (the one and only) HP Dark Knight
Guild: DarkLily
Guild Alliance: -none-
I've come across something... This collection of information claims that a Buccaneer's Transform skill gives a STR bonus per level. However, I've discovered that such information is incorrect. My current level of Transformation on my Buccaneer is nine and it states here that I'm supposed to get a STR bonus of nine. However, when I transform, I get no STR bonus. I'm not sure if this information is outdated or translated wrong or anything like that, but I just thought that I'd give you a heads-up.