2016-07-14, 05:08 AM (This post was last modified: 2016-07-15, 01:47 AM by Grey.)
Okay, I quickly whipped this together using things I've never used before that I don't know very well, but hopefully this is right.
I was thinking of doing a comparison with the last KMST patch, but that won't happen immediately. And translations are beyond me (well, I'm sure I can do some of them, but that'll take a bit of time too), so I'm sorry for that. No images, I don't possess the skill icons or image hosting services.
I added some English names, so that might help. Already noticed some errors (probably should've done longest first string replacement, should've known better). I'll add enhancement skills later, those are pretty easy to translate, but there are a lot of them.
Korean Data
Common Skills
로프 커넥트 (Rope Connect) Description: 하늘 높이 로프를 던져 빠르게 이동한다.
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올라가는 도중에 스킬키를 다시 누르면 캔슬가능\n재사용 대기시간 #cooltime초\n[패시브 효과 : 올스탯 #strX 증가]
1
올라가는 도중에 스킬키를 다시 누르면 캔슬가능\n재사용 대기시간 3초\n[패시브 효과 : 올스탯 1 증가]
20
올라가는 도중에 스킬키를 다시 누르면 캔슬가능\n재사용 대기시간 3초\n[패시브 효과 : 올스탯 20 증가]
쓸만한 미스틱 도어 (Decent Mystic Door) Description: 가장 가까운 마을로 통하는 포탈을 만든다. 자신만 문이 사라질 때까지 몇 번이고 드나들 수 있고 포탈 위에서 ↑ 버튼을 누르면 이동된다.
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HP #hpRCon%, 마법의 돌 2개 소비, #time초간 포탈 지속\n재사용 대기시간 #cooltime초\n[패시브 효과 : 올스탯 #strX 증가]
1
HP 5%, 마법의 돌 2개 소비, 32초간 포탈 지속\n재사용 대기시간 130초\n[패시브 효과 : 올스탯 0 증가]
20
HP 5%, 마법의 돌 2개 소비, 70초간 포탈 지속\n재사용 대기시간 130초\n[패시브 효과 : 올스탯 4 증가]
쓸만한 샤프 아이즈 (Decent Sharp Eyes) Description: 적에 약점을 찾아 치명상을 입힐 수 있는 능력을 자신에게 부여한다.
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HP #hpRCon% 소비, #time초간 크리티컬 확률 #x%, 크리티컬 데미지 #y% 증가\n재사용 대기시간 #cooltime초\n[패시브 효과 : 올스탯 #strX 증가]
1
HP 5% 소비, 183초간 크리티컬 확률 10%, 크리티컬 데미지 8% 증가\n재사용 대기시간 180초\n[패시브 효과 : 올스탯 0 증가]
20
HP 5% 소비, 240초간 크리티컬 확률 10%, 크리티컬 데미지 8% 증가\n재사용 대기시간 180초\n[패시브 효과 : 올스탯 4 증가]
쓸만한 하이퍼 바디 (Decent Hyper Body) Description: 최대 HP와 최대 MP의 양이 증가한다.
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HP #hpRCon% 소비, #time초간 최대 HP #x%, 최대 MP #y% 증가\n재사용 대기시간 #cooltime초\n[패시브 효과 : 올스탯 #strX 증가]
1
HP 5% 소비, 183초간 최대 HP 40%, 최대 MP 40% 증가\n재사용 대기시간 180초\n[패시브 효과 : 올스탯 0 증가]
20
HP 5% 소비, 240초간 최대 HP 40%, 최대 MP 40% 증가\n재사용 대기시간 180초\n[패시브 효과 : 올스탯 4 증가]
쓸만한 컴뱃 오더스 (Decent Combat Orders) Description: [아이템 잠재스킬]\n일정 시간동안 자신의 모든 스킬 레벨을 증가시켜준다. #c4차 스킬에 한해 마스터 레벨 이상으로 증가#시킬 수 있으며 그 외 스킬은 마스터 레벨까지만 올려줄 수 있다.\n예외적으로 초보자 스킬과 컴뱃 오더스, 쓸만한 컴뱃 오더스, 하이퍼 스킬, 5차 스킬의 스킬 레벨은 올려줄 수 없다.
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HP #hpRCon% 소비, #time초간 모든 스킬 레벨 1 증가\n재사용 대기시간 #cooltime초\n[패시브 효과 : 상태이상 내성 #asrR 증가]
1
HP 5% 소비, 183초간 모든 스킬 레벨 1 증가\n재사용 대기시간 180초\n[패시브 효과 : 상태이상 내성 0 증가]
20
HP 5% 소비, 240초간 모든 스킬 레벨 1 증가\n재사용 대기시간 180초\n[패시브 효과 : 상태이상 내성 4 증가]
쓸만한 어드밴스드 블레스 (Decent Advanced Blessing) Description: 일정 시간동안 자신의 공격력, 마력, 방어력, 최대 HP, 최대 MP를 크게 높여주며, 스킬 사용 시 소모되는 MP의 양을 감소시켜 준다. 블레스, 어드밴스드 블레스를 제외한 다른 모든 버프 스킬과 중복으로 사용할 수 있다.
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HP #hpRCon% 소비, #time초간 공격력 #x, 마력 #y, 방어력 #z, 최대 HP #indieMhp, 최대 MP #indieMmp 증가, MP 소비량 #mpConReduce% 감소\n재사용 대기시간 #cooltime초
1
HP 5% 소비, 183초간 공격력 20, 마력 20, 방어력 425, 최대 HP 475, 최대 MP 475 증가, MP 소비량 12% 감소\n재사용 대기시간 180초
20
HP 5% 소비, 240초간 공격력 20, 마력 20, 방어력 425, 최대 HP 475, 최대 MP 475 증가, MP 소비량 12% 감소\n재사용 대기시간 180초
쓸만한 윈드 부스터 (Decent Speed Infusion) Description: 일정 시간동안 자신의 공격 속도를 1단계 추가 증가시킨다. 기존 부스터와 중복해서 사용할 수 있으며 윈드 부스터와 중복 사용되지 않는다.
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HP #hpRCon% 소비, #time초간 공격 속도 증가\n재사용 대기시간 #cooltime초\n[패시브 효과 : 올스탯 #strX 증가]
1
HP 5% 소비, 183초간 공격 속도 증가\n재사용 대기시간 180초\n[패시브 효과 : 올스탯 0 증가]
20
HP 5% 소비, 240초간 공격 속도 증가\n재사용 대기시간 180초\n[패시브 효과 : 올스탯 4 증가]
블링크 (Blink) Description: 맵 상의 랜덤한 위치로 순간이동한다.
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HP #hpRCon% 소비, 맵 상의 랜덤한 위치로 순간이동\n재사용 대기시간 #cooltime초\n[패시브 효과 : 올스탯 #strX 증가]
1
HP 5% 소비, 맵 상의 랜덤한 위치로 순간이동\n재사용 대기시간 64초\n[패시브 효과 : 올스탯 0 증가]
20
HP 5% 소비, 맵 상의 랜덤한 위치로 순간이동\n재사용 대기시간 45초\n[패시브 효과 : 올스탯 4 증가]
에르다 노바 (Elda Nova) Description: 자신과 주변의 에르다를 모은 후 쏘아 적을 공격한다. 범위 내의 적 중 최대 HP가 가장 높은 적을 우선으로 공격하며 공격을 받은 적은 체내의 에르다가 흐트러져 행동 불가 상태가 된다.
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HP #hpRCon% 소비, #damage% 데미지로 #attackCount번 공격하고 #time초간 행동 불가 상태\n에르다 노바로 적에게 준 데미지에 따라 행동 불가 지속시간 최대 100% 증가\n재사용 대기시간 #cooltime초
1
HP 15% 소비, 156% 데미지로 5번 공격하고 10초간 행동 불가 상태\n에르다 노바로 적에게 준 데미지에 따라 행동 불가 지속시간 최대 100% 증가\n재사용 대기시간 397초
20
HP 15% 소비, 270% 데미지로 5번 공격하고 10초간 행동 불가 상태\n에르다 노바로 적에게 준 데미지에 따라 행동 불가 지속시간 최대 100% 증가\n재사용 대기시간 340초
에르다의 의지 (Elda's Will) Description: 정신을 집중하여 상태 이상으로부터 벗어난다. 단, 일부 상태 이상 효과에는 적용되지 않는다.
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HP #hpRCon% 소비, 재사용 대기시간 #cooltime초
1
HP 5% 소비, 재사용 대기시간 475초
20
HP 5% 소비, 재사용 대기시간 380초
---------- Post added at 05:05 AM ---------- Previous post was at 05:05 AM ----------
Warrior Skills
오라 웨폰 (Aura Weapon) Description: 생명력의 일부를 무기에 부여하여 강력한 힘을 발휘한다. 오라 파동은 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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HP #hpRCon% 소비, #time초간 몬스터 방어율 무시 #indieIgnoreMobpdpR%, 최종 데미지 #indiePMdR% 증가\n#z초 마다 자신의 공격 스킬 사용 시 해당 스킬 #x%의 데미지로 최대 #mobCount명을 사용한 스킬의 공격 횟수로 공격하는 오라 파동 발사\n재사용 대기시간 : #cooltime초
1
HP 10% 소비, 31초간 몬스터 방어율 무시 10%, 최종 데미지 0% 증가\n5초 마다 자신의 공격 스킬 사용 시 해당 스킬 51%의 데미지로 최대 10명을 사용한 스킬의 공격 횟수로 공격하는 오라 파동 발사\n재사용 대기시간 : 120초
20
HP 10% 소비, 50초간 몬스터 방어율 무시 14%, 최종 데미지 4% 증가\n5초 마다 자신의 공격 스킬 사용 시 해당 스킬 70%의 데미지로 최대 10명을 사용한 스킬의 공격 횟수로 공격하는 오라 파동 발사\n재사용 대기시간 : 120초
소드 오브 버닝 소울 (Sword of Burning Soul) Description: 불타는 영혼을 검의 형상으로 만들어낸다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.\n필요 스킬 : #c레이징 블로우 30레벨 이상#
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MP #mpCon 소비, #time초간 자신의 주위에 영혼의 검을 생성, 스킬을 다시 사용하여 그 자리에 검을 고정 가능하나 자신과 거리가 멀어지면 자신의 주위로 복귀, 검이 존재할 때 레이징 블로우가 강화되어 최대 #u명의 적을 #q%로 #s번 공격\n공격 스킬 사용 시 #w초마다 최대 #mobCount명의 적을#attackCount번 공격, 추가 크리티컬 확률 #cr%\n#일반 상태# : #damage%의 데미지, #c인레이지 상태#일 경우 #z%의 데미지\n#고정 상태# : #s2%의 데미지, #c인레이지 상태#일 경우 #w2%의 데미지\n재사용 대기시간 : #x초
1
MP 350 소비, 41초간 자신의 주위에 영혼의 검을 생성, 스킬을 다시 사용하여 그 자리에 검을 고정 가능하나 자신과 거리가 멀어지면 자신의 주위로 복귀, 검이 존재할 때 레이징 블로우가 강화되어 최대 8명의 적을 167%로 9번 공격\n공격 스킬 사용 시 1초마다 최대 8명의 적을6번 공격, 추가 크리티컬 확률 50%\n#일반 상태# : 332%의 데미지, #c인레이지 상태#일 경우 364%의 데미지\n#고정 상태# : 301%의 데미지, #c인레이지 상태#일 경우 327%의 데미지\n재사용 대기시간 : 120초
20
MP 350 소비, 60초간 자신의 주위에 영혼의 검을 생성, 스킬을 다시 사용하여 그 자리에 검을 고정 가능하나 자신과 거리가 멀어지면 자신의 주위로 복귀, 검이 존재할 때 레이징 블로우가 강화되어 최대 8명의 적을 167%로 9번 공격\n공격 스킬 사용 시 1초마다 최대 8명의 적을6번 공격, 추가 크리티컬 확률 50%\n#일반 상태# : 560%의 데미지, #c인레이지 상태#일 경우 630%의 데미지\n#고정 상태# : 510%의 데미지, #c인레이지 상태#일 경우 555%의 데미지\n재사용 대기시간 : 120초
소드 오브 버닝 소울 (Sword of Burning Soul) Description: 불타는 영혼을 검의 형상으로 만들어낸다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.\n필요 스킬 : #c레이징 블로우 30레벨 이상#
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MP #mpCon 소비, #time초간 자신의 주위에 영혼의 검을 생성, 스킬을 다시 사용하여 그 자리에 검을 고정 가능하나 자신과 거리가 멀어지면 자신의 주위로 복귀, 검이 존재할 때 레이징 블로우가 강화되어 최대 #u명의 적을 #q%로 #s번 공격\n공격 스킬 사용 시 #w초마다 최대 #mobCount명의 적을#attackCount번 공격, 추가 크리티컬 확률 #cr%\n#일반 상태# : #s2%의 데미지, #c인레이지 상태#일 경우 #w2%의 데미지\n#고정 상태# : #damage%의 데미지, #c인레이지 상태#일 경우 #z%의 데미지\n재사용 대기시간 : #x초
1
MP 350 소비, 41초간 자신의 주위에 영혼의 검을 생성, 스킬을 다시 사용하여 그 자리에 검을 고정 가능하나 자신과 거리가 멀어지면 자신의 주위로 복귀, 검이 존재할 때 레이징 블로우가 강화되어 최대 8명의 적을 167%로 9번 공격\n공격 스킬 사용 시 1초마다 최대 8명의 적을6번 공격, 추가 크리티컬 확률 50%\n#일반 상태# : 332%의 데미지, #c인레이지 상태#일 경우 364%의 데미지\n#고정 상태# : 301%의 데미지, #c인레이지 상태#일 경우 327%의 데미지\n재사용 대기시간 : 120초
20
MP 350 소비, 60초간 자신의 주위에 영혼의 검을 생성, 스킬을 다시 사용하여 그 자리에 검을 고정 가능하나 자신과 거리가 멀어지면 자신의 주위로 복귀, 검이 존재할 때 레이징 블로우가 강화되어 최대 8명의 적을 167%로 9번 공격\n공격 스킬 사용 시 1초마다 최대 8명의 적을6번 공격, 추가 크리티컬 확률 50%\n#일반 상태# : 560%의 데미지, #c인레이지 상태#일 경우 630%의 데미지\n#고정 상태# : 510%의 데미지, #c인레이지 상태#일 경우 555%의 데미지\n재사용 대기시간 : 120초
홀리 유니티 (Holy Unity) Description: 신성한 힘으로 자신과 동료를 결속시킨다. 팔라딘이나 이미 다른 팔라딘과 결속된 파티원과는 결속할 수 없다.
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MP #mpCon 소비, #time초간 파티원 1명과 자신을 결속하며 파티원이 결속 범위를 벗어나면 결속 해제, 자신의 공격 스킬과 일부 버프 스킬 사용 시 결속된 파티원이 함께 사용, 시전 시 범위 안에 파티원이 없다면 자신을 강화\n#c파티원과 결속# : 시전되는 공격 스킬의 최종 데미지 #x% 반영, 버프 스킬의 지속시간 #y% + 자신의 힘 #w 당 1% 반영되어 최대 100%까지 반영\n#c자신을 강화# : 최종 데미지 #z% 증가\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 31초간 파티원 1명과 자신을 결속하며 파티원이 결속 범위를 벗어나면 결속 해제, 자신의 공격 스킬과 일부 버프 스킬 사용 시 결속된 파티원이 함께 사용, 시전 시 범위 안에 파티원이 없다면 자신을 강화\n#c파티원과 결속# : 시전되는 공격 스킬의 최종 데미지 51% 반영, 버프 스킬의 지속시간 50% + 자신의 힘 1000 당 1% 반영되어 최대 100%까지 반영\n#c자신을 강화# : 최종 데미지 20% 증가\n재사용 대기시간 : 120초
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MP 1000 소비, 50초간 파티원 1명과 자신을 결속하며 파티원이 결속 범위를 벗어나면 결속 해제, 자신의 공격 스킬과 일부 버프 스킬 사용 시 결속된 파티원이 함께 사용, 시전 시 범위 안에 파티원이 없다면 자신을 강화\n#c파티원과 결속# : 시전되는 공격 스킬의 최종 데미지 70% 반영, 버프 스킬의 지속시간 60% + 자신의 힘 1000 당 1% 반영되어 최대 100%까지 반영\n#c자신을 강화# : 최종 데미지 30% 증가\n재사용 대기시간 : 120초
다크 스피어 (Dark Spear) Description: 어둠의 힘을 담은 창을 던져 적을 공격한다. 위, 아래 방향키와 함께 사용하면 해당 방향으로 창을 던질 수 있다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, 일정주기 마다 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격하는 어둠의 창 생성\n추가 크리티컬 확률 #cr%, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n재사용 대기시간 : #cooltime초
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MP 350 소비, 일정주기 마다 최대 12명의 적에게 382% 데미지로 7번 공격하는 어둠의 창 생성\n추가 크리티컬 확률 100%, 몬스터 방어율 50% 추가 무시\n재사용 대기시간 : 10초
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MP 350 소비, 일정주기 마다 최대 12명의 적에게 610% 데미지로 7번 공격하는 어둠의 창 생성\n추가 크리티컬 확률 100%, 몬스터 방어율 50% 추가 무시\n재사용 대기시간 : 10초
셀레스티얼 댄스 (Celestial Dance) Description: 해와 달의 힘을 동시에 발휘한다.
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MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n공격 스킬 사용 시 #s2초 마다 최대 #mobCount명의 적을 해와 달의 힘이 추가 공격, 추가 크리티컬 확률 #cr%\n#c라이징 선# : #damage%로 #attackCount번 공격\n#c폴링 문# : #q%로 #u번 공격\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 41초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 31%로 공격\n공격 스킬 사용 시 5초 마다 최대 10명의 적을 해와 달의 힘이 추가 공격, 추가 크리티컬 확률 100%\n#c라이징 선# : 1240%로 3번 공격\n#c폴링 문# : 620%로 6번 공격\n재사용 대기시간 : 150초
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MP 1000 소비, 60초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 50%로 공격\n공격 스킬 사용 시 5초 마다 최대 10명의 적을 해와 달의 힘이 추가 공격, 추가 크리티컬 확률 100%\n#c라이징 선# : 2000%로 3번 공격\n#c폴링 문# : 1000%로 6번 공격\n재사용 대기시간 : 150초
데몬 어웨이크닝 (Demon Awakening) Description: 진정한 마족의 힘에 눈을 뜬다. 매달린 상태에서는 시전할 수 없다. 서버러스는 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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포스 #forceCon 소비, #time초 동안 진정한 마족의 힘을 각성하여 최종 데미지 #indiePMdR%, 크리티컬 확률 #indieCr% 증가\n공격 스킬 사용 시 #x초 마다 서버러스가 자동 발동, 데몬 슬래시가 강화되고 #c사용 중# 데몬 트레이스 사용 가능\n강화 데몬 슬래시 : 최대 #z명의 적을 #y번 공격, 몬스터 방어율 #ignoreMobpdpR% 추가 무시, 보스 몬스터 공격 시 데미지 #bdR% 증가\n강화 데몬 슬래시 데미지 : 1타와 2타 #w%, 3타 #q%, 4타 #q2%\n재사용 대기시간 : #cooltime초
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포스 100 소비, 31초 동안 진정한 마족의 힘을 각성하여 최종 데미지 5%, 크리티컬 확률 50% 증가\n공격 스킬 사용 시 8초 마다 서버러스가 자동 발동, 데몬 슬래시가 강화되고 #c사용 중# 데몬 트레이스 사용 가능\n강화 데몬 슬래시 : 최대 6명의 적을 3번 공격, 몬스터 방어율 50% 추가 무시, 보스 몬스터 공격 시 데미지 50% 증가\n강화 데몬 슬래시 데미지 : 1타와 2타 600%, 3타 700%, 4타 800%\n재사용 대기시간 : 120초
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포스 100 소비, 50초 동안 진정한 마족의 힘을 각성하여 최종 데미지 7%, 크리티컬 확률 60% 증가\n공격 스킬 사용 시 8초 마다 서버러스가 자동 발동, 데몬 슬래시가 강화되고 #c사용 중# 데몬 트레이스 사용 가능\n강화 데몬 슬래시 : 최대 6명의 적을 3번 공격, 몬스터 방어율 50% 추가 무시, 보스 몬스터 공격 시 데미지 50% 증가\n강화 데몬 슬래시 데미지 : 1타와 2타 600%, 3타 700%, 4타 800%\n재사용 대기시간 : 120초
데몬 프렌지 (Demon Frenzy) Description: 끝없는 복수심에 자신의 몸을 태워 힘을 얻는다. 마족의 피로 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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HP #hpRCon% 소비, 초당 HP #y 소비, 회복 아이템 및 스킬의 회복량 최대 HP의 #w%까지로 제한\n최대 HP 대비 소모된 HP #u% 당 최종 데미지 #x% 증가, 일정 주기로 마족의 피가 바닥에 뿌려져 #s초 동안 최대 #mobCount명의 적을 일정주기 마다 #damage%로 #attackCount번 공격\n현재 HP가 최대 HP의 #q2% 이하라면 HP를 소모하지 않고 마족의 피도 뿌려지지 않음\n재사용 시 스킬 비활성화\n재사용 대기시간 #z초
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HP 20% 소비, 초당 HP 4000 소비, 회복 아이템 및 스킬의 회복량 최대 HP의 1%까지로 제한\n최대 HP 대비 소모된 HP 4% 당 최종 데미지 1% 증가, 일정 주기로 마족의 피가 바닥에 뿌려져 5초 동안 최대 10명의 적을 일정주기 마다 308%로 2번 공격\n현재 HP가 최대 HP의 1% 이하라면 HP를 소모하지 않고 마족의 피도 뿌려지지 않음\n재사용 시 스킬 비활성화\n재사용 대기시간 149초
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HP 20% 소비, 초당 HP 4000 소비, 회복 아이템 및 스킬의 회복량 최대 HP의 2%까지로 제한\n최대 HP 대비 소모된 HP 4% 당 최종 데미지 1% 증가, 일정 주기로 마족의 피가 바닥에 뿌려져 5초 동안 최대 10명의 적을 일정주기 마다 460%로 2번 공격\n현재 HP가 최대 HP의 1% 이하라면 HP를 소모하지 않고 마족의 피도 뿌려지지 않음\n재사용 시 스킬 비활성화\n재사용 대기시간 130초
로 아이아스 (Rho Aias) Description: 적들의 공격으로 부터 동료를 지키는 방패가 된다.
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MP #mpCon 소비, #time초 동안 방패를 들어 자신과 파티원이 해당 영역에서 받는 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 #x% 감소\n방패를 들고 있는 동안 이동 스킬 사용 불가\n방패는 적의 공격을 막을수록 3단계에 걸쳐 부서져가며 각 단계당 각각 #y, #w, #z회씩 방어 가능\n방패 소멸 시 자신의 최종 데미지 #w2% + 남은 방어 횟수 #q회 당 1%가 #q2초 동안 증가\n스킬을 다시 사용하여 방패 수동 소멸 가능\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 40초 동안 방패를 들어 자신과 파티원이 해당 영역에서 받는 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 74% 감소\n방패를 들고 있는 동안 이동 스킬 사용 불가\n방패는 적의 공격을 막을수록 3단계에 걸쳐 부서져가며 각 단계당 각각 10, 10, 15회씩 방어 가능\n방패 소멸 시 자신의 최종 데미지 5% + 남은 방어 횟수 2회 당 1%가 78초 동안 증가\n스킬을 다시 사용하여 방패 수동 소멸 가능\n재사용 대기시간 : 300초
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MP 1000 소비, 40초 동안 방패를 들어 자신과 파티원이 해당 영역에서 받는 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 84% 감소\n방패를 들고 있는 동안 이동 스킬 사용 불가\n방패는 적의 공격을 막을수록 3단계에 걸쳐 부서져가며 각 단계당 각각 15, 15, 20회씩 방어 가능\n방패 소멸 시 자신의 최종 데미지 5% + 남은 방어 횟수 2회 당 1%가 135초 동안 증가\n스킬을 다시 사용하여 방패 수동 소멸 가능\n재사용 대기시간 : 300초
가디언 오브 노바 (Guardian of Nova) Description: 고대 카이저들의 영혼을 소환하여 함께 싸운다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초간 고대 카이저의 영혼 3명 소환, 소환된 카이저들은 자신의 주변 일정 범위를 벗어나지 않음\n6대 카이저 : 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격\n15대 카이저 : 최대 #z명의 적을 #x%로 #y번 공격\n27대 카이저 : 최대 #q명의 적을 #w%로 #q2번 공격\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 30초간 고대 카이저의 영혼 3명 소환, 소환된 카이저들은 자신의 주변 일정 범위를 벗어나지 않음\n6대 카이저 : 최대 10명의 적을 465%로 4번 공격\n15대 카이저 : 최대 10명의 적을 260%로 6번 공격\n27대 카이저 : 최대 10명의 적을 935%로 102번 공격\n재사용 대기시간 : 120초
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MP 1000 소비, 40초간 고대 카이저의 영혼 3명 소환, 소환된 카이저들은 자신의 주변 일정 범위를 벗어나지 않음\n6대 카이저 : 최대 10명의 적을 750%로 4번 공격\n15대 카이저 : 최대 10명의 적을 450%로 6번 공격\n27대 카이저 : 최대 10명의 적을 1600%로 102번 공격\n재사용 대기시간 : 120초
리미트 브레이크 (Limit Break) Description: 시간을 얼려 한계를 넘는다. 발동 시 공격을 받은 적은 행동 불가 상태가 되나 90초 동안 행동 불가 상태이상에 저항하여 리미트 브레이크 및 다른 스킬로 인한 행동 불가 상태이상에 걸리지 않는다. 시간이 얼어붙은 사이 죽지 않은 적은 시간이 다시 움직일 때 데미지를 한꺼번에 받는다.
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타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 대상은 #w초 동안 행동 불가 상태 적용\n발동 시 공격으로 적에게 준 데미지에 따라 행동 불가 지속시간 최대 100% 증가\n이후 #time초간 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 #q% 더 빠르게 감소, 공격 속도 2단계 증가, 주변의 적을 느리게 만듬\n재사용 대기시간 : #cooltime초
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타임 포스 50 소비, 최대 15명의 적을 415%로 5번 공격, 대상은 10초 동안 행동 불가 상태 적용\n발동 시 공격으로 적에게 준 데미지에 따라 행동 불가 지속시간 최대 100% 증가\n이후 30초간 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 100% 더 빠르게 감소, 공격 속도 2단계 증가, 주변의 적을 느리게 만듬\n재사용 대기시간 : 240초
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타임 포스 50 소비, 최대 15명의 적을 700%로 5번 공격, 대상은 10초 동안 행동 불가 상태 적용\n발동 시 공격으로 적에게 준 데미지에 따라 행동 불가 지속시간 최대 100% 증가\n이후 40초간 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 140% 더 빠르게 감소, 공격 속도 2단계 증가, 주변의 적을 느리게 만듬\n재사용 대기시간 : 240초
인스톨 마하 (Install Maha) Description: 폴암 마하를 들고 본래의 힘을 발휘한다.
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MP #mpCon 소비, 소환한 마하의 영역이 있을 때만 사용 가능, #time초 동안 마하를 장착하여 공격력 #indiePadR% 증가, 공격 스킬 사용 시 #x초 마다 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격하는 눈보라 발생\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 소환한 마하의 영역이 있을 때만 사용 가능, 31초 동안 마하를 장착하여 공격력 5% 증가, 공격 스킬 사용 시 3초 마다 최대 10명의 적을 310%로 5번 공격하는 눈보라 발생\n재사용 대기시간 : 150초
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MP 1000 소비, 소환한 마하의 영역이 있을 때만 사용 가능, 50초 동안 마하를 장착하여 공격력 9% 증가, 공격 스킬 사용 시 3초 마다 최대 10명의 적을 500%로 5번 공격하는 눈보라 발생\n재사용 대기시간 : 150초
MP #mpCon 소비, #time초 동안 건틀렛 리볼버를 이용한 직접 공격에 강화된 리볼빙 캐논 자동 발동\n강화된 공격은 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격하며 적의 방어율을 #ignoreMobpdpR% 추가 무시\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 31초 동안 건틀렛 리볼버를 이용한 직접 공격에 강화된 리볼빙 캐논 자동 발동\n강화된 공격은 최대 10명의 적을 187%로 8번 공격하며 적의 방어율을 100% 추가 무시\n재사용 대기시간 : 120초
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MP 1000 소비, 50초 동안 건틀렛 리볼버를 이용한 직접 공격에 강화된 리볼빙 캐논 자동 발동\n강화된 공격은 최대 10명의 적을 320%로 8번 공격하며 적의 방어율을 100% 추가 무시\n재사용 대기시간 : 120초
셀레스티얼 댄스 (Celestial Dance) Description: 해와 달의 힘을 동시에 발휘한다.
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MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n재사용 대기시간 : #cooltime초
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MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n재사용 대기시간 : #cooltime초
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MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n재사용 대기시간 : #cooltime초
셀레스티얼 댄스 (Celestial Dance) Description: 해와 달의 힘을 동시에 발휘한다.
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MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n재사용 대기시간 : #cooltime초
1
MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n재사용 대기시간 : #cooltime초
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MP #mpCon 소비, #time초 동안 자신의 공격 스킬 사용 시 반대 자세의 공격 스킬을 사용하는 잔상 생성, 잔상은 최종 데미지의 #x%로 공격\n재사용 대기시간 : #cooltime초
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Magician Skills
오버로드 마나 (Overload Mana) Description: 몸 속을 흐르는 마나를 과부하시켜 공격의 위력을 증가시킨다.
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소환수를 제외한 자신의 공격 스킬 사용 시 최대 MP의 #x%를 추가로 사용하여 최종 데미지 #z% 증가\nMP가 없는 직업군의 경우 최대 HP의 #y% 사용\n스킬 사용 시 효과가 활성화되고 재사용 시 비활성화되는 #c온오프 스킬#\n재사용 대기시간 #cooltime초
1
소환수를 제외한 자신의 공격 스킬 사용 시 최대 MP의 2%를 추가로 사용하여 최종 데미지 8% 증가\nMP가 없는 직업군의 경우 최대 HP의 1% 사용\n스킬 사용 시 효과가 활성화되고 재사용 시 비활성화되는 #c온오프 스킬#\n재사용 대기시간 59초
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소환수를 제외한 자신의 공격 스킬 사용 시 최대 MP의 2%를 추가로 사용하여 최종 데미지 10% 증가\nMP가 없는 직업군의 경우 최대 HP의 1% 사용\n스킬 사용 시 효과가 활성화되고 재사용 시 비활성화되는 #c온오프 스킬#\n재사용 대기시간 40초
도트 퍼니셔 (DoT Punisher) Description: 차원의 저편에서 적을 추적하는 화염구를 소환한다. 소환되는 화염구의 수는 지속 피해 중첩에 비례해 증가하고 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 적을 찾아 #damage% 데미지로 #attackCount번 공격하는 화염구 #x개 생성\n일정 범위 내에 적이 입고 있는 지속 피해 중첩 #y당 1개 추가 소환\n여러 개의 화염구가 하나의 몬스터를 공격하면 화염구의 데미지 #w% 감소\n화염구에 공격당한 적은 #dotTime초 동안 #dotInterval초 당 #dot%의 지속 피해\n재사용 대기시간 : #cooltime초
1
MP 500 소비, 30초 동안 적을 찾아 415% 데미지로 5번 공격하는 화염구 15개 생성\n일정 범위 내에 적이 입고 있는 지속 피해 중첩 1당 1개 추가 소환\n여러 개의 화염구가 하나의 몬스터를 공격하면 화염구의 데미지 50% 감소\n화염구에 공격당한 적은 8초 동안 1초 당 203%의 지속 피해\n재사용 대기시간 : 40초
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MP 500 소비, 30초 동안 적을 찾아 700% 데미지로 5번 공격하는 화염구 15개 생성\n일정 범위 내에 적이 입고 있는 지속 피해 중첩 1당 1개 추가 소환\n여러 개의 화염구가 하나의 몬스터를 공격하면 화염구의 데미지 50% 감소\n화염구에 공격당한 적은 8초 동안 1초 당 260%의 지속 피해\n재사용 대기시간 : 40초
아이스 에이지 (Ice Age) Description: 세계를 얼음으로 뒤덮어 고대의 빙하 시대를 구현한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격한 후 해당 범위를 얼림\n얼어붙은 지면은 #y초 동안 유지되며 지면 위의 적은 일정주기 마다 #q%의 데미지를 입고 빙결 중첩\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 최대 15명의 적을 520% 데미지로 10번 공격한 후 해당 범위를 얼림\n얼어붙은 지면은 25초 동안 유지되며 지면 위의 적은 일정주기 마다 260%의 데미지를 입고 빙결 중첩\n재사용 대기시간 : 75초
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MP 1000 소비, 최대 15명의 적을 900% 데미지로 10번 공격한 후 해당 범위를 얼림\n얼어붙은 지면은 25초 동안 유지되며 지면 위의 적은 일정주기 마다 450%의 데미지를 입고 빙결 중첩\n재사용 대기시간 : 75초
프레이 (Pray) Description: 기도를 통해 성스러운 축복 영역을 만들어 낸다. 프레이 사용 중에는 다른 비숍의 프레이 효과를 받을 수 없다.
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MP #mpCon 소비, #time초 동안 영역 안의 파티원의 최종 데미지 #q% 증가, 일정주기 마다 최대 HP/MP의 #x% 회복 및 일부 상태이상 해제\n지능 #q2 당 최종 데미지 증가량 1% 증가, 최대 #w%까지 증가 가능\n지능 #y당 HP/MP 회복량 1% 증가, 최대 #z%까지 증가 가능\n지능 #u당 공격 속도 1단계 증가, 최대 3단계까지 증가 가능\n자신은 최종 데미지 증가 효과의 #s%만 받을 수 있음\n재사용 시 스킬 비활성화\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 31초 동안 영역 안의 파티원의 최종 데미지 10% 증가, 일정주기 마다 최대 HP/MP의 2% 회복 및 일부 상태이상 해제\n지능 1500 당 최종 데미지 증가량 1% 증가, 최대 51%까지 증가 가능\n지능 2000당 HP/MP 회복량 1% 증가, 최대 15%까지 증가 가능\n지능 10000당 공격 속도 1단계 증가, 최대 3단계까지 증가 가능\n자신은 최종 데미지 증가 효과의 40%만 받을 수 있음\n재사용 시 스킬 비활성화\n재사용 대기시간 : 120초
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MP 1000 소비, 50초 동안 영역 안의 파티원의 최종 데미지 10% 증가, 일정주기 마다 최대 HP/MP의 2% 회복 및 일부 상태이상 해제\n지능 1500 당 최종 데미지 증가량 1% 증가, 최대 70%까지 증가 가능\n지능 2000당 HP/MP 회복량 1% 증가, 최대 15%까지 증가 가능\n지능 10000당 공격 속도 1단계 증가, 최대 3단계까지 증가 가능\n자신은 최종 데미지 증가 효과의 40%만 받을 수 있음\n재사용 시 스킬 비활성화\n재사용 대기시간 : 120초
블레이징 오비탈 플레임 (Blazing Orbital Flame) Description: 전방으로 일정거리를 날아간 뒤 다시 시전자에게 돌아오는 거대한 화염을 날린다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, 일정주기 마다 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n재사용 대기시간 : #cooltime초
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MP 350 소비, 일정주기 마다 최대 12명의 적을 620%로 6번 공격, 몬스터 방어율 50% 추가 무시\n재사용 대기시간 : 3초
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MP 350 소비, 일정주기 마다 최대 12명의 적을 1000%로 6번 공격, 몬스터 방어율 50% 추가 무시\n재사용 대기시간 : 3초
진리의 문 (Door of Truth) Description: 빛과 어둠을 넘어선 곳에 있는 진리의 문을 소환한다. 진리의 문은 주변의 적을 진리의 빛으로 소멸시킨다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격\n#c이퀄리브리엄 상태에서 1회 사용 가능#
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MP 1000 소비, 25초 동안 최대 12명의 적을 260%로 10번 공격\n#c이퀄리브리엄 상태에서 1회 사용 가능#
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MP 1000 소비, 35초 동안 최대 12명의 적을 450%로 10번 공격\n#c이퀄리브리엄 상태에서 1회 사용 가능#
유니온 오라 (Union Aura) Description: 모든 오라와 사신의 힘을 하나로 한다.
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MP #mpCon 소비, #time초 동안 모든 오라 효과 동시에 적용\n블로우류 스킬이 MP를 #q 소모, 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격하는 사신의 낫으로 강화, 추가 크리티컬 확률 #cr%, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n재사용 시 스킬 비활성화\n재사용 대기시간 : #cooltime초
1
MP 100 소비, 31초 동안 모든 오라 효과 동시에 적용\n블로우류 스킬이 MP를 75 소모, 최대 10명의 적을 250%로 12번 공격하는 사신의 낫으로 강화, 추가 크리티컬 확률 50%, 몬스터 방어율 50% 추가 무시\n재사용 시 스킬 비활성화\n재사용 대기시간 : 150초
20
MP 100 소비, 50초 동안 모든 오라 효과 동시에 적용\n블로우류 스킬이 MP를 75 소모, 최대 10명의 적을 250%로 12번 공격하는 사신의 낫으로 강화, 추가 크리티컬 확률 50%, 몬스터 방어율 50% 추가 무시\n재사용 시 스킬 비활성화\n재사용 대기시간 : 150초
싸이킥 토네이도 (Psychic Tornado) Description: 염동력을 해방하여 주변 물체를 모아 공격하는 회오리를 만든다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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#c싸이킥 포인트 #ppCon 소비#, #time초 동안 일정주기 마다 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격\n일정 시간이 지날 때마다 물체가 점점 커지며 스킬이 종료되거나 스킬을 다시 사용하면 전방으로 던져 공격\n던진 물체는 일정 주기마다 최대 #q명의 적을 #u%로 #w2번 공격한 후 폭발하여 최대 #s명의 적을 #q2%로 #s2번 추가 공격, 물체 크기에 비례하여 공격의 최종 데미지 3배까지 증가\n재사용 대기시간 : #cooltime초
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#c싸이킥 포인트 15 소비#, 20초 동안 일정주기 마다 최대 15명의 적을 520%로 4번 공격\n일정 시간이 지날 때마다 물체가 점점 커지며 스킬이 종료되거나 스킬을 다시 사용하면 전방으로 던져 공격\n던진 물체는 일정 주기마다 최대 10명의 적을 203%로 2번 공격한 후 폭발하여 최대 10명의 적을 360%로 10번 추가 공격, 물체 크기에 비례하여 공격의 최종 데미지 3배까지 증가\n재사용 대기시간 : 120초
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#c싸이킥 포인트 15 소비#, 20초 동안 일정주기 마다 최대 15명의 적을 900%로 4번 공격\n일정 시간이 지날 때마다 물체가 점점 커지며 스킬이 종료되거나 스킬을 다시 사용하면 전방으로 던져 공격\n던진 물체는 일정 주기마다 최대 10명의 적을 260%로 2번 공격한 후 폭발하여 최대 10명의 적을 550%로 10번 추가 공격, 물체 크기에 비례하여 공격의 최종 데미지 3배까지 증가\n재사용 대기시간 : 120초
엘리멘탈 블래스트 (Elemental Blast) Description: 여러 속성의 강력한 마법을 연달아 사용한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격하는 마법을 4연속 사용, 추가 크리티컬 확률 #cr%\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 최대 15명의 적을 520%로 6번 공격하는 마법을 4연속 사용, 추가 크리티컬 확률 100%\n재사용 대기시간 : 60초
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MP 1000 소비, 최대 15명의 적을 900%로 6번 공격하는 마법을 4연속 사용, 추가 크리티컬 확률 100%\n재사용 대기시간 : 60초
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Archer Skills
가이디드 애로우 (Guided Arrow) Description: 주변의 적을 추적하여 공격하는 영혼의 화살을 소환한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초간 자신의 주위에 영혼의 화살을 생성, 화살은 자신이 전투 상태일 때 주변의 적 1명을 #damage%의 데미지로 #z번 공격.\n재사용 대기시간 : #cooltime초
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MP 350 소비, 20초간 자신의 주위에 영혼의 화살을 생성, 화살은 자신이 전투 상태일 때 주변의 적 1명을 260%의 데미지로 30번 공격.\n재사용 대기시간 : 20초
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MP 350 소비, 20초간 자신의 주위에 영혼의 화살을 생성, 화살은 자신이 전투 상태일 때 주변의 적 1명을 450%의 데미지로 30번 공격.\n재사용 대기시간 : 20초
애로우 레인 (Arrow Rain) Description: 하늘로 날린 화살이 비처럼 쏟아진다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 데미지 #indieDamR% 증가, 공격 시 #x초 마다 주변에 #t초 동안 화살이 쏟아지는 영역 생성\n쏟아지는 화살은 일정주기 마다 최대 #z명의 적을 #q%로 #w번 공격\n재사용 대기시간 : #cooltime초
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MP 1000 소비, 2ime초 동안 데미지 15% 증가, 공격 시 5초 마다 주변에 2초 동안 화살이 쏟아지는 영역 생성\n쏟아지는 화살은 일정주기 마다 최대 15명의 적을 260%로 5번 공격\n재사용 대기시간 : 120초
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MP 1000 소비, 2ime초 동안 데미지 25% 증가, 공격 시 5초 마다 주변에 2초 동안 화살이 쏟아지는 영역 생성\n쏟아지는 화살은 일정주기 마다 최대 15명의 적을 450%로 5번 공격\n재사용 대기시간 : 120초
하울링 게일 (Howling Gale) Description: 적을 응징하는 사나운 돌풍을 소환한다. 소환 시 가지고 있는 바람의 기운을 모두 소모하며 소환한 바람의 기운에 비례해 돌풍이 강해진다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, 바람의 기운은 #x초 마다 1개씩 증가하며 최대 #y개까지 소지 가능\n1개 소모 시 #s초 동안 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 2개 소모 시 최대 #q명의 적을 #w%로 #w2번 공격
1
MP 500 소비, 바람의 기운은 20초 마다 1개씩 증가하며 최대 2개까지 소지 가능\n1개 소모 시 10초 동안 최대 10명의 적을 260%로 3번 공격, 2개 소모 시 최대 15명의 적을 624%로 6242번 공격
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MP 500 소비, 바람의 기운은 20초 마다 1개씩 증가하며 최대 2개까지 소지 가능\n1개 소모 시 10초 동안 최대 10명의 적을 450%로 3번 공격, 2개 소모 시 최대 15명의 적을 1080%로 10802번 공격
재규어 스톰 (Jaguar Storm) Description: 영혼의 울부짖음으로 재규어 무리를 부른다.
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MP #mpCon 소비, #time초 동안 일정 범위 안에 포획한 재규어 중 현재 선택한 재규어를 제외한 재규어 #y 마리 소환\n소환된 재규어의 재규어 스킬 최종 데미지 반영률 #x%\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 30초 동안 일정 범위 안에 포획한 재규어 중 현재 선택한 재규어를 제외한 재규어 6 마리 소환\n소환된 재규어의 재규어 스킬 최종 데미지 반영률 51%\n재사용 대기시간 : 149초
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MP 1000 소비, 30초 동안 일정 범위 안에 포획한 재규어 중 현재 선택한 재규어를 제외한 재규어 6 마리 소환\n소환된 재규어의 재규어 스킬 최종 데미지 반영률 70%\n재사용 대기시간 : 130초
트루 스나이핑 (True Sniping) Description: 적을 정확하게 노려 저격한다. 마우스를 조작하여 공격할 수 있고 우클릭 시 즉시 해제된다.
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MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%로 #attackCount번 크리티컬 공격하는 화살 #x번까지 발사\n조준경의 중앙에 가까울수록 데미지가 #y%씩 증가하여 최대 #w%까지 증가, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n최대 #time초 동안 조준가능하며 해당 시간동안 무적\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 최대 12명의 적을 1248%로 7번 크리티컬 공격하는 화살 4번까지 발사\n조준경의 중앙에 가까울수록 데미지가 15%씩 증가하여 최대 100%까지 증가, 몬스터 방어율 100% 추가 무시\n최대 7초 동안 조준가능하며 해당 시간동안 무적\n재사용 대기시간 : 180초
20
MP 1000 소비, 최대 12명의 적을 2160%로 7번 크리티컬 공격하는 화살 6번까지 발사\n조준경의 중앙에 가까울수록 데미지가 15%씩 증가하여 최대 100%까지 증가, 몬스터 방어율 100% 추가 무시\n최대 9초 동안 조준가능하며 해당 시간동안 무적\n재사용 대기시간 : 180초
엘리멘탈 고스트 (Elemental Ghost) Description: 잔상처럼 남은 정령의 기운이 적들을 공격한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 공격 스킬 사용 시 잔상이 같은 스킬로 최대 3번까지 추가 공격\n잔상의 최종 데미지 반영률 #x%\n발동 확률 #z%, 다음 추가 공격부터 20%씩 감소\n이슈타르의 링은 발동 확률 절반만 적용\n공격 스킬 사용 시 #s2초 마다 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격하는 정령의 기운 발생, 연계 스킬 사용 시 재발동 대기시간 1초 감소\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 41초 동안 공격 스킬 사용 시 잔상이 같은 스킬로 최대 3번까지 추가 공격\n잔상의 최종 데미지 반영률 31%\n발동 확률 90%, 다음 추가 공격부터 20%씩 감소\n이슈타르의 링은 발동 확률 절반만 적용\n공격 스킬 사용 시 10초 마다 최대 10명의 적을 465%로 8번 공격하는 정령의 기운 발생, 연계 스킬 사용 시 재발동 대기시간 1초 감소\n재사용 대기시간 : 150초
20
MP 1000 소비, 60초 동안 공격 스킬 사용 시 잔상이 같은 스킬로 최대 3번까지 추가 공격\n잔상의 최종 데미지 반영률 50%\n발동 확률 90%, 다음 추가 공격부터 20%씩 감소\n이슈타르의 링은 발동 확률 절반만 적용\n공격 스킬 사용 시 10초 마다 최대 10명의 적을 750%로 8번 공격하는 정령의 기운 발생, 연계 스킬 사용 시 재발동 대기시간 1초 감소\n재사용 대기시간 : 150초
엘리멘탈 고스트 (Elemental Ghost) Description: 잔상처럼 남은 정령의 기운이 적들을 공격한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 이슈타르의 링을 제외한 스킬 사용 시 잔상이 같은 스킬로 최대 3번까지 추가 공격\n잔상의 최종 데미지 반영률 #x%\n발동 확률 #z%, 다음 추가 공격부터 20%씩 감소\n재사용 대기시간 : #cooltime초
1
MP #mpCon 소비, #time초 동안 이슈타르의 링을 제외한 스킬 사용 시 잔상이 같은 스킬로 최대 3번까지 추가 공격\n잔상의 최종 데미지 반영률 #x%\n발동 확률 #z%, 다음 추가 공격부터 20%씩 감소\n재사용 대기시간 : #cooltime초
20
MP #mpCon 소비, #time초 동안 이슈타르의 링을 제외한 스킬 사용 시 잔상이 같은 스킬로 최대 3번까지 추가 공격\n잔상의 최종 데미지 반영률 #x%\n발동 확률 #z%, 다음 추가 공격부터 20%씩 감소\n재사용 대기시간 : #cooltime초
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Thief Skills
베놈 버스트 (Venom Burst) Description: 중독된 적의 몸 속에 있는 독을 폭발시켜 피해를 주고 주변의 적에게 전이시킨다.
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MP #mpCon 소비, #mobCount명의 적에게 해당 적이 가지고 있는 모든 지속 데미지를 소모하여 해당 지속 데미지가 끝날 때까지 받을 모든 데미지를 한번에 주고 #damage%로 #attackCount번 추가 공격\n추가 공격은 적이 가지고 있었던 지속 데미지 수마다 최종 데미지 #x% 증가\n이후 주변에 있는 최대 #y명의 적에게 폭발을 일으킨 적이 가지고 있던 지속 데미지 전이\n재사용 대기시간 : #cooltime초\n[패시브 효과 : 공격 시 #prop% 확률로, #dotTime초간 #dotInterval초 당 #dot% 데미지의 지속 피해 추가]
1
MP 300 소비, 12명의 적에게 해당 적이 가지고 있는 모든 지속 데미지를 소모하여 해당 지속 데미지가 끝날 때까지 받을 모든 데미지를 한번에 주고 465%로 3번 추가 공격\n추가 공격은 적이 가지고 있었던 지속 데미지 수마다 최종 데미지 15% 증가\n이후 주변에 있는 최대 10명의 적에게 폭발을 일으킨 적이 가지고 있던 지속 데미지 전이\n재사용 대기시간 : 8초\n[패시브 효과 : 공격 시 50% 확률로, 8초간 1초 당 166% 데미지의 지속 피해 추가]
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MP 300 소비, 12명의 적에게 해당 적이 가지고 있는 모든 지속 데미지를 소모하여 해당 지속 데미지가 끝날 때까지 받을 모든 데미지를 한번에 주고 750%로 3번 추가 공격\n추가 공격은 적이 가지고 있었던 지속 데미지 수마다 최종 데미지 15% 증가\n이후 주변에 있는 최대 10명의 적에게 폭발을 일으킨 적이 가지고 있던 지속 데미지 전이\n재사용 대기시간 : 8초\n[패시브 효과 : 공격 시 50% 확률로, 8초간 1초 당 280% 데미지의 지속 피해 추가]
스프레드 스로우 (Spread Throw) Description: 일정 시간 동안 표창을 던질 때 여러 방향으로 흩뿌린다. 쉐도우 파트너에는 적용되지 않는다.
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MP #mpCon 소비, #time초 동안 스로우류 스킬 사용 시 한번에 여러 방향으로 던짐\n럭키 세븐, 트리플 스로우 : 4방향 추가\n쿼드러플 스로우 : 3방향 추가\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 41초 동안 스로우류 스킬 사용 시 한번에 여러 방향으로 던짐\n럭키 세븐, 트리플 스로우 : 4방향 추가\n쿼드러플 스로우 : 3방향 추가\n재사용 대기시간 : 180초
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MP 1000 소비, 60초 동안 스로우류 스킬 사용 시 한번에 여러 방향으로 던짐\n럭키 세븐, 트리플 스로우 : 4방향 추가\n쿼드러플 스로우 : 3방향 추가\n재사용 대기시간 : 180초
쉐도우 어썰트 (Shadow Assault) Description: 적에게 순식간에 접근하여 벤다.
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MP #mpCon 소비, 적에게 접근한 후 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 추가 크리티컬 확률 #cr%, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n함께 사용한 방향키 방향을 우선하여 공격, 4타까지 사용 가능\n1타 사용 후 재사용 대기시간 #cooltime초 적용되나 2~4타 사용 가능
1
MP 300 소비, 적에게 접근한 후 최대 10명의 적을 620%로 6번 공격, 추가 크리티컬 확률 25%, 몬스터 방어율 100% 추가 무시\n함께 사용한 방향키 방향을 우선하여 공격, 4타까지 사용 가능\n1타 사용 후 재사용 대기시간 60초 적용되나 2~4타 사용 가능
20
MP 300 소비, 적에게 접근한 후 최대 10명의 적을 1000%로 6번 공격, 추가 크리티컬 확률 25%, 몬스터 방어율 100% 추가 무시\n함께 사용한 방향키 방향을 우선하여 공격, 4타까지 사용 가능\n1타 사용 후 재사용 대기시간 60초 적용되나 2~4타 사용 가능
블레이드 스톰 (Blade Storm) Description: 비화원의 비기로 전방의 적을 폭풍같은 속도로 베어낸다. 이동하며 계속해서 공격할 수 있다.
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초당 MP #mpCon 소비, 최대 #z명의 적을 #y%로 #w번 공격한 후 최대 #time초 동안 전방 #mobCount명의 적에게 #damage% 데미지로 연속해서 #attackCount번 공격, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n재사용 대기시간 : #cooltime초
1
초당 MP 80 소비, 최대 10명의 적을 520%로 8번 공격한 후 최대 10초 동안 전방 10명의 적에게 360% 데미지로 연속해서 5번 공격, 몬스터 방어율 100% 추가 무시\n재사용 대기시간 : 150초
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초당 MP 80 소비, 최대 10명의 적을 900%로 8번 공격한 후 최대 10초 동안 전방 10명의 적에게 550% 데미지로 연속해서 5번 공격, 몬스터 방어율 100% 추가 무시\n재사용 대기시간 : 150초
메가 스매셔 (Mega Smasher) Description: 에너지를 모아 강력한 광선을 발사한다.
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MP #mpCon 소비, 최대 #time초 동안 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 공격 중 무적\n키다운을 통해 차지가 가능하며, 차지한 시간 #y초 마다 공격 시간이 1초씩 증가하여 최대 #z초까지 증가\n공격 중 스킬을 다시 사용하여 즉시 취소 가능\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 최대 5초 동안 최대 15명의 적을 310%로 6번 공격, 공격 중 무적\n키다운을 통해 차지가 가능하며, 차지한 시간 5초 마다 공격 시간이 1초씩 증가하여 최대 5초까지 증가\n공격 중 스킬을 다시 사용하여 즉시 취소 가능\n재사용 대기시간 : 150초
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MP 1000 소비, 최대 5초 동안 최대 15명의 적을 500%로 6번 공격, 공격 중 무적\n키다운을 통해 차지가 가능하며, 차지한 시간 5초 마다 공격 시간이 1초씩 증가하여 최대 7초까지 증가\n공격 중 스킬을 다시 사용하여 즉시 취소 가능\n재사용 대기시간 : 150초
쉐도우 스피어 (Shadow Spear) Description: 땅에 스며든 그림자가 창으로 변하여 적을 찌른다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 쉐도우 스피어를 제외한 어둠 속성 공격 시 바닥에 그림자 조각 생성\n그림자 조각은 잠시 후 그림자 창으로 변해 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격\n그림자 창이 발동될 때 주변에 다른 그림자 조각이 일정 수 이상 있다면 거대한 그림자 창으로 변해 최대 #z명의 적을 #q%로 #y번 공격, 거대 그림자 창 재발동 대기시간 #w초\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 51초 동안 쉐도우 스피어를 제외한 어둠 속성 공격 시 바닥에 그림자 조각 생성\n그림자 조각은 잠시 후 그림자 창으로 변해 최대 8명의 적에게 156% 데미지로 4번 공격\n그림자 창이 발동될 때 주변에 다른 그림자 조각이 일정 수 이상 있다면 거대한 그림자 창으로 변해 최대 12명의 적을 620%로 6번 공격, 거대 그림자 창 재발동 대기시간 3초\n재사용 대기시간 : 180초
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MP 1000 소비, 70초 동안 쉐도우 스피어를 제외한 어둠 속성 공격 시 바닥에 그림자 조각 생성\n그림자 조각은 잠시 후 그림자 창으로 변해 최대 8명의 적에게 270% 데미지로 4번 공격\n그림자 창이 발동될 때 주변에 다른 그림자 조각이 일정 수 이상 있다면 거대한 그림자 창으로 변해 최대 12명의 적을 1000%로 6번 공격, 거대 그림자 창 재발동 대기시간 3초\n재사용 대기시간 : 180초
조커 (Joker) Description: 수많은 카드를 던진 후 마지막 카드 1장으로 운을 시험한다. 느린 속도로 이동하며 계속해서 공격할 수 있다.
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MP #mpCon 소비, 최대 #time초 동안 전방으로 일정 시간마다 #damage%로 #attackCount번 공격하는 카드를 다수 던져 공격, 공격 도중 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 #y% 감소\n공격을 멈춘 후 카드를 뽑아 #dotInterval초 동안 파티원 전체가 버프를 받음, 카드를 뽑는 동안 무적\n#c적십자# : 최대 HP #dotTime% 증가, 일정시간 마다 최대 HP와 MP의 #u% 회복\n#c생명의 나무# : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 #v% 감소, 상태이상 내성 #s2 증가\n#c모래시계# : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 #u2% 더 빠르게 감소\n#c날카로운 검# : 최종 데미지 #v2% 증가\n#c조커# : 모든 효과를 한번에 받음\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 최대 6초 동안 전방으로 일정 시간마다 249%로 1번 공격하는 카드를 다수 던져 공격, 공격 도중 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 15% 감소\n공격을 멈춘 후 카드를 뽑아 30초 동안 파티원 전체가 버프를 받음, 카드를 뽑는 동안 무적\n#c적십자# : 최대 HP 10% 증가, 일정시간 마다 최대 HP와 MP의 1% 회복\n#c생명의 나무# : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 5% 감소, 상태이상 내성 10 증가\n#c모래시계# : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 20% 더 빠르게 감소\n#c날카로운 검# : 최종 데미지 0% 증가\n#c조커# : 모든 효과를 한번에 받음\n재사용 대기시간 : 180초
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MP 1000 소비, 최대 6초 동안 전방으로 일정 시간마다 420%로 1번 공격하는 카드를 다수 던져 공격, 공격 도중 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 15% 감소\n공격을 멈춘 후 카드를 뽑아 30초 동안 파티원 전체가 버프를 받음, 카드를 뽑는 동안 무적\n#c적십자# : 최대 HP 14% 증가, 일정시간 마다 최대 HP와 MP의 1% 회복\n#c생명의 나무# : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 7% 감소, 상태이상 내성 20 증가\n#c모래시계# : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 28% 더 빠르게 감소\n#c날카로운 검# : 최종 데미지 4% 증가\n#c조커# : 모든 효과를 한번에 받음\n재사용 대기시간 : 180초
조커 (Joker) Description: 적십자 : 최대 HP 증가, 일정시간 마다 최대 HP와 MP 회복
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#c적십자# : 최대 HP #indieMhpR% 증가, 일정시간 마다 최대 HP와 MP의 #y% 회복
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#c적십자# : 최대 HP 10% 증가, 일정시간 마다 최대 HP와 MP의 1% 회복
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#c적십자# : 최대 HP 14% 증가, 일정시간 마다 최대 HP와 MP의 1% 회복
조커 (Joker) Description: 생명의 나무 : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 감소, 상태이상 내성 증가
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#c생명의 나무# : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 #z% 감소, 상태이상 내성 #indieAsrR 증가
1
#c생명의 나무# : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 5% 감소, 상태이상 내성 10 증가
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#c생명의 나무# : 최대 HP의 일정 비율로 피해를 입히는 공격을 포함한 피격 데미지 7% 감소, 상태이상 내성 20 증가
조커 (Joker) Description: 모래시계 : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 더 빠르게 감소
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#c모래시계# : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 #x% 더 빠르게 감소
1
#c모래시계# : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 20% 더 빠르게 감소
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#c모래시계# : 재사용 대기시간 초기화의 영향을 받지 않는 스킬을 제외한 스킬의 재사용 대기시간이 28% 더 빠르게 감소
조커 (Joker) Description: 날카로운 검 : 최종 데미지 증가
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#c날카로운 검# : 최종 데미지 #indiePMdR% 증가
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#c날카로운 검# : 최종 데미지 0% 증가
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#c날카로운 검# : 최종 데미지 4% 증가
조커 (Joker) Description: 수많은 카드를 던진 후 마지막 카드 1장으로 운을 시험한다. 느린 속도로 이동하며 계속해서 공격할 수 있다.
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#c조커# : 모든 효과를 한번에 받음
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#c조커# : 모든 효과를 한번에 받음
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#c조커# : 모든 효과를 한번에 받음
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Pirate Skills
로디드 다이스 (Loaded Dice) Description: 럭키 다이스로 주사위를 굴릴 때 주사위를 1개 더 던지고 주사위의 눈을 원하는 것으로 고정시킨다. 스킬 사용 후 숫자키로 주사위의 눈을 선택할 수 있다. 럭키 다이스가 없는 직업군은 럭키 다이스 스킬을 사용할 수 있게 되며 자신이 정한 눈이 나오는 주사위 1개를 던진다.
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MP #mpCon 소비, 주사위 1개의 눈을 정할 수 있음\n재사용 대기시간 : #cooltime초\n[패시브 효과 : 공격력 #padX 증가]
1
MP 1000 소비, 주사위 1개의 눈을 정할 수 있음\n재사용 대기시간 : 10초\n[패시브 효과 : 공격력 11 증가]
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MP 1000 소비, 주사위 1개의 눈을 정할 수 있음\n재사용 대기시간 : 10초\n[패시브 효과 : 공격력 30 증가]
럭키 다이스 (Lucky Dice) Description: 주사위를 던져 자신의 행운을 시험한다. 주사위의 결과에 따라 일정 시간동안 랜덤 버프를 획득할 수 있지만, 1이 나올 경우에는 버프를 획득할 수 없고 럭키 다이스의 재사용 대기시간이 50% 감소한다.\n#c4차 스킬 '더블 럭키 다이스'를 익히기 위해 20레벨 이상 필요#
트랜스 폼 (Transform) Description: 초인으로 변신하여 강력한 힘을 발휘한다. 초인 상태에서는 방향키를 한쪽으로 2번 연속 입력하여 순간적으로 이동할 수 있게 되고 스킬을 한번 더 사용하여 주변 적을 공격하는 에너지 볼을 사용할 수 있다. 에너지 볼은 공격 반사 상태의 적을 공격해도 피해를 입지 않고 사용 중 무적이다.
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MP #mpCon 소비, #time초 동안 최종 데미지 #indiePMdR% 증가\n에너지 볼 최대 #w회까지 사용 가능, 에너지 볼은 일정시간 마다 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 추가 크리티컬 확률 #cr%, 몬스터 방어율 #ignoreMobpdpR% 추가 무시\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 51초 동안 최종 데미지 10% 증가\n에너지 볼 최대 2회까지 사용 가능, 에너지 볼은 일정시간 마다 최대 10명의 적을 415%로 3번 공격, 추가 크리티컬 확률 50%, 몬스터 방어율 50% 추가 무시\n재사용 대기시간 : 180초
20
MP 1000 소비, 70초 동안 최종 데미지 14% 증가\n에너지 볼 최대 2회까지 사용 가능, 에너지 볼은 일정시간 마다 최대 10명의 적을 700%로 3번 공격, 추가 크리티컬 확률 50%, 몬스터 방어율 50% 추가 무시\n재사용 대기시간 : 180초
불릿 파티 (Bullet Party) Description: 모든 방향으로 총을 난사한다.
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초당 MP #mpCon 소비, #time초 동안 일정시간 마다 주변 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격\n사용 중 공격키를 연타하여 스킬 사용시간을 최대 #y초 증가시킬 수 있음\n재사용 대기시간 : #cooltime초
1
초당 MP 500 소비, 6초 동안 일정시간 마다 주변 15명의 적에게 187% 데미지로 4번 공격\n사용 중 공격키를 연타하여 스킬 사용시간을 최대 6초 증가시킬 수 있음\n재사용 대기시간 : 75초
20
초당 MP 500 소비, 6초 동안 일정시간 마다 주변 15명의 적에게 320% 데미지로 4번 공격\n사용 중 공격키를 연타하여 스킬 사용시간을 최대 6초 증가시킬 수 있음\n재사용 대기시간 : 75초
신뇌합일 (Lightning Union) Description: 번개와 하나가 되어 적을 섬멸한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 공격 시 #damage% 데미지로 #attackCount번 공격하고 최대 #mobCount명까지 전이되는 번개 발동\n전이될 때마다 피해 점차 감소, 주변의 적 숫자에 따라 최대 #x개까지 동시에 번개 발동 가능\n발동되는 번개가 1개일 경우 #s%로 #q번 공격하는 강력한 번개 발동\n번개의 재발동 대기시간 #y초\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 30초 동안 공격 시 360% 데미지로 6번 공격하고 최대 5명까지 전이되는 번개 발동\n전이될 때마다 피해 점차 감소, 주변의 적 숫자에 따라 최대 4개까지 동시에 번개 발동 가능\n발동되는 번개가 1개일 경우 360%로 8번 공격하는 강력한 번개 발동\n번개의 재발동 대기시간 2초\n재사용 대기시간 : 120초
20
MP 1000 소비, 40초 동안 공격 시 550% 데미지로 6번 공격하고 최대 5명까지 전이되는 번개 발동\n전이될 때마다 피해 점차 감소, 주변의 적 숫자에 따라 최대 4개까지 동시에 번개 발동 가능\n발동되는 번개가 1개일 경우 550%로 8번 공격하는 강력한 번개 발동\n번개의 재발동 대기시간 2초\n재사용 대기시간 : 110초
빅 휴즈 기간틱 캐논볼 (Big Huge Gigantic Cannonball) Description: 매우 거대한 포탄을 발사한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, 일정시간 마다 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격하는 거대 포탄 발사\n거대 포탄은 #q초 마다 1개씩 준비되며 최대 #y개까지 준비 가능\n재사용 대기시간 : #cooltime초
1
MP 500 소비, 일정시간 마다 최대 15명의 적에게 465% 데미지로 4번 공격하는 거대 포탄 발사\n거대 포탄은 15초 마다 1개씩 준비되며 최대 3개까지 준비 가능\n재사용 대기시간 : 1초
20
MP 500 소비, 일정시간 마다 최대 15명의 적에게 750% 데미지로 4번 공격하는 거대 포탄 발사\n거대 포탄은 15초 마다 1개씩 준비되며 최대 3개까지 준비 가능\n재사용 대기시간 : 1초
멀티플 옵션 : M-FL (Multiple Option : M-FL) Description: 최신예 공격 로봇을 소환한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 게틀링 포와 미사일 발사, 피해 흡수 기능을 가진 공격 로봇 소환\n게틀링 포 : 일정 범위 안의 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격, 재발동 대기시간 #t초\n미사일 : 일정 범위 안의 최대 #q명의 적을 #w%로 #w2번 공격하는 미사일 #v발 연속 발사, 재발동 대기시간 #s2초\n순간적인 피격 데미지가 최대 HP의 #q2% 이상일 경우 피격 데미지를 흡수하며 소멸\n재사용 대기시간 : #cooltime초
1
MP 750 소비, 118초 동안 게틀링 포와 미사일 발사, 피해 흡수 기능을 가진 공격 로봇 소환\n게틀링 포 : 일정 범위 안의 최대 8명의 적을 208%로 6번 공격, 재발동 대기시간 1초\n미사일 : 일정 범위 안의 최대 12명의 적을 360%로 3602번 공격하는 미사일 3발 연속 발사, 재발동 대기시간 8초\n순간적인 피격 데미지가 최대 HP의 122% 이상일 경우 피격 데미지를 흡수하며 소멸\n재사용 대기시간 : 450초
20
MP 750 소비, 175초 동안 게틀링 포와 미사일 발사, 피해 흡수 기능을 가진 공격 로봇 소환\n게틀링 포 : 일정 범위 안의 최대 8명의 적을 360%로 6번 공격, 재발동 대기시간 1초\n미사일 : 일정 범위 안의 최대 12명의 적을 550%로 5502번 공격하는 미사일 3발 연속 발사, 재발동 대기시간 8초\n순간적인 피격 데미지가 최대 HP의 122% 이상일 경우 피격 데미지를 흡수하며 소멸\n재사용 대기시간 : 450초
정령 집속 (Spirit Focus) Description: 모든 정령을 몸 속으로 받아들여 하나가 된다.
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MP #mpCon 소비, 재사용 대기시간 초기화, #time초 동안 공격 시 몸에 깃든 정령이 공격 스킬 1회 자동 발동, 키다운 스킬은 #w초 동안 지속\n정령 공격 재발동 대기시간 #x초\n재사용 대기시간 : #cooltime초
1
MP 1000 소비, 재사용 대기시간 초기화, 30초 동안 공격 시 몸에 깃든 정령이 공격 스킬 1회 자동 발동, 키다운 스킬은 3초 동안 지속\n정령 공격 재발동 대기시간 2초\n재사용 대기시간 : 120초
20
MP 1000 소비, 재사용 대기시간 초기화, 40초 동안 공격 시 몸에 깃든 정령이 공격 스킬 1회 자동 발동, 키다운 스킬은 3초 동안 지속\n정령 공격 재발동 대기시간 2초\n재사용 대기시간 : 110초
에너지 버스트 (Energy Burst) Description: 미지의 힘을 담은 에너지체를 소환한다.
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최대 #time초 동안 존재하며 소멸 시 폭발하여 최대 #mobCount명의 적을 #damage%로 #attackCount번 공격하고 #z초 동안 무적 버프를 주는 에너지체 소환\n석세서를 제외한 공격 스킬로 적을 공격하여 나오는 미지의 힘으로 에너지체의 위력을 최대 2단계 증가시킬 수 있으며 단계 마다 최종 데미지 #q% 증가\n스킬을 다시 사용하여 수동 소멸 가능\n재사용 대기시간 : #cooltime초
1
최대 30초 동안 존재하며 소멸 시 폭발하여 최대 15명의 적을 620%로 12번 공격하고 10초 동안 무적 버프를 주는 에너지체 소환\n석세서를 제외한 공격 스킬로 적을 공격하여 나오는 미지의 힘으로 에너지체의 위력을 최대 2단계 증가시킬 수 있으며 단계 마다 최종 데미지 100% 증가\n스킬을 다시 사용하여 수동 소멸 가능\n재사용 대기시간 : 100초
20
최대 30초 동안 존재하며 소멸 시 폭발하여 최대 15명의 적을 1000%로 12번 공격하고 10초 동안 무적 버프를 주는 에너지체 소환\n석세서를 제외한 공격 스킬로 적을 공격하여 나오는 미지의 힘으로 에너지체의 위력을 최대 2단계 증가시킬 수 있으며 단계 마다 최종 데미지 100% 증가\n스킬을 다시 사용하여 수동 소멸 가능\n재사용 대기시간 : 100초
신뇌합일 (Lightning Union) Description: 번개와 하나가 되어 적을 섬멸한다. 공격 반사 상태의 적을 공격해도 피해를 입지 않는다.
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MP #mpCon 소비, #time초 동안 공격 시 #damage% 데미지로 #attackCount번 공격하고 최대 #mobCount명까지 전이되는 번개 발동\n전이될 때마다 피해 점차 감소, 주변의 적 숫자에 따라 최대 #x개까지 동시에 번개 발동 가능\n번개의 재발동 대기시간 #y초\n재사용 대기시간 : #cooltime초
1
MP #mpCon 소비, #time초 동안 공격 시 360% 데미지로 8번 공격하고 최대 5명까지 전이되는 번개 발동\n전이될 때마다 피해 점차 감소, 주변의 적 숫자에 따라 최대 #x개까지 동시에 번개 발동 가능\n번개의 재발동 대기시간 #y초\n재사용 대기시간 : #cooltime초
20
MP #mpCon 소비, #time초 동안 공격 시 550% 데미지로 8번 공격하고 최대 5명까지 전이되는 번개 발동\n전이될 때마다 피해 점차 감소, 주변의 적 숫자에 따라 최대 #x개까지 동시에 번개 발동 가능\n번개의 재발동 대기시간 #y초\n재사용 대기시간 : #cooltime초
Now in English. Thanks to [MENTION=3186]HighOnMushrooms[/MENTION]; for most of the translation work.
They're not sorted super well, just by class. Let me know if you guys see any errors. Already see I misspelled some variable names while typing out the translations, and still haven't implemented string replacement by longest variable name first.
Common Skills
Rope Connect Description: Throw a rope into the sky and move upwards quickly. Maximum Level: 20
1
While moving upwards, you can press the skill key again to cancel it. Cooldown: 3 seconds. [Passive Effect : All Stats +1]
20
While moving upwards, you can press the skill key again to cancel it. Cooldown: 3 seconds. [Passive Effect : All Stats +20]
Decent Mystic Door Description: Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears. Use the portal by pressing ↑ while standing on it. Maximum Level: 20
1
Consumes 5% HP and 2 Magic Rocks. Create a portal to the nearest town for 32 seconds. Cooldown: 130 seconds. [Passive Effect : All Stats +0]
20
Consumes 5% HP and 2 Magic Rocks. Create a portal to the nearest town for 70 seconds. Cooldown: 130 seconds. [Passive Effect : All Stats +4]
Decent Sharp Eyes Description: Allows you to locate an enemy’s weak spot to deal fatal damage to that enemy. Maximum Level: 20
1
Consumes 5% HP. For 183 seconds increase your critical rate by 10% and critical damage by 8%. Cooldown: 180 seconds. [Passive Effect : All Stats +0]
20
Consumes 5% HP. For 240 seconds increase your critical rate by 10% and critical damage by 8%. Cooldown: 180 seconds. [Passive Effect : All Stats +4]
Decent Hyper Body Description: Increases max HP and max MP. Maximum Level: 20
1
Consumes 5% HP. For 183 seconds increase your maximum HP by 40% and maximum MP by 40%. Cooldown: 180 seconds. [Passive Effect : All Stats +0]
20
Consumes 5% HP. For 240 seconds increase your maximum HP by 40% and maximum MP by 40%. Cooldown: 180 seconds. [Passive Effect : All Stats +4]
Decent Combat Orders Description: [Item Potential Skill] Temporarily increases all of your skill levels. #c4th Job Skills may go beyond the maximum level. Does not affect Beginner skills, Combat Orders, Hyper skills, and 5th Job skills. Maximum Level: 20
1
Consumes 5% HP. For 183 seconds increase the level of all your skills by 1. Cooldown: 180 seconds. [Passive Effect : Status Resistance +0]
20
Consumes 5% HP. For 240 seconds increase the level of all your skills by 1. Cooldown: 180 seconds. [Passive Effect : Status Resistance +4]
Decent Advanced Blessing Description: Greatly increases your attack, magic attack, defense, max HP, and max MP. Reduces the amount of MP used when using skills. Can be stacked with other buff skills except for Advanced Blessing. Maximum Level: 20
1
Consumes 5% HP. For 183 seconds increase attack by 20, magic attack by 20, defense by 425, maxmium HP by 475, maximum MP by 475, and decrease MP consumption by 12%. Cooldown: 180 seconds
20
Consumes 5% HP. For 240 seconds increase attack by 20, magic attack by 20, defense by 425, maxmium HP by 475, maximum MP by 475, and decrease MP consumption by 12%. Cooldown: 180 seconds
Decent Speed Infusion Description: Consumes HP and MP to increase your attack speed 1 level for a fixed period of time. It can be stacked with other buffs except Speed Infusion. Maximum Level: 20
1
Consumes 5% HP. For 183 seconds increase your attack speed by 1 stage. Cooldown: 180 seconds. [Passive Effect : All Stats +0]
20
Consumes 5% HP. For 240 seconds increase your attack speed by 1 stage. Cooldown: 180 seconds. [Passive Effect : All Stats +4]
Blink Description: Teleport to a random location on the map Maximum Level: 20
1
Consumes 5% HP. Instantly teleport to a random location on the map. Cooldown: 64 seconds. [Passive Effect : All Stats +0]
20
Consumes 5% HP. Instantly teleport to a random location on the map. Cooldown: 45 seconds. [Passive Effect : All Stats +4]
Elda Nova Description: Collect Elda from around you and shoot it an enemy. The enemy with the highest HP that is in range will be hit and their Elda will be disrupted, binding their movements. Maximum Level: 20
1
Consumes 15% HP. Deals 156% damage 5 times and binds an enemy for 10 seconds. Enemies affected by Elda Nova can have their bind duration extended by up to 100% if they continue to take damage. Coldown: 397 seconds
20
Consumes 15% HP. Deals 270% damage 5 times and binds an enemy for 10 seconds. Enemies affected by Elda Nova can have their bind duration extended by up to 100% if they continue to take damage. Coldown: 340 seconds
Elda's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Maximum Level: 20
1
Consumes 5% HP. Cooldown: 475 seconds
20
Consumes 5% HP. Cooldown: 380 seconds
Warrior Skills
Aura Weapon Description: Infuse your weapons with life energy to give them extreme power. When the aura wave is attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Level 1: Consumes 10% HP. For 31 seconds, increase your defense ignore by 10% and your final damage by 0%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 51% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 120 seconds.
20
Level 1: Consumes 10% HP. For 50 seconds, increase your defense ignore by 14% and your final damage by 4%, and every 5 seconds, when you use an attacking skill, fire an aura wave that deals 70% of that skill’s damage with the same number of hits on up to 10 enemies. Cooldown: 120 seconds.
Sword of Burning Soul Description: Create a sword of burning soul to fight with you. When attacking enemies using Damage Reflect, you will not take damage. [Required Skill: Level 30 Raging Blow] Maximum Level: 20 Linked Skills: Sword of Burning Soul, Sword of Burning Soul
1
Consumes 350 MP. For 41 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 332% (364% while Enraged) damage if the Sword is with you or 301% (327% while Enraged) damage if the Sword is fixed somewhere else 6 times on up to 8 nearby enemies with an additional 50% critical rate. Cooldown: 120 seconds
20
Consumes 350 MP. For 60 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 560% (630% while Enraged) damage if the Sword is with you or 510% (555% while Enraged) damage if the Sword is fixed somewhere else 6 times on up to 8 nearby enemies with an additional 50% critical rate. Cooldown: 120 seconds
Sword of Burning Soul Description: Create a sword of burning soul to fight with you. When attacking enemies using Damage Reflect, you will not take damage. [Required Skill: Level 30 Raging Blow] Maximum Level: 20
1
Consumes 350 MP. For 41 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 332% (364% while Enraged) damage if the Sword is with you or 301% (327% while Enraged) damage if the Sword is fixed somewhere else 6 times on up to 8 nearby enemies with an additional 50% critical rate. Cooldown: 120 seconds
20
Consumes 350 MP. For 60 seconds, create a sword of burning soul that follows you. By using the skill again, you can position the sword at a fixed location, but if you move too far, it will return to you. While the sword is summoned, Raging Blow is enhanced to deal 167% damage 9 times on up to 8 enemies. While you are fighting, every 1 second, the sword will deal 560% (630% while Enraged) damage if the Sword is with you or 510% (555% while Enraged) damage if the Sword is fixed somewhere else 6 times on up to 8 nearby enemies with an additional 50% critical rate. Cooldown: 120 seconds
Holy Unity Description: Bind you and your allies with your holy power. You cannot bind with another Paladin or a party member that is bound to another Paladin. Maximum Level: 20
1
Consumes 1000 MP. For 31 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 51% final damage and some buff skills that you use will be used automatically by the bonded party member with 50% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 20% final damage yourself while this skill is active. If there are no party members in range, you will just receive the buffs yourself. Cooldown: 120 seconds.
20
Consumes 1000 MP. For 50 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken. While bonded, the attacking skills you use will be used automatically by the bonded party member, dealing 70% final damage and some buff skills that you use will be used automatically by the bonded party member with 60% + 1% per 1000 STR (up to 100%) of the regular duration. You will also gain 30% final damage yourself while this skill is active. If there are no party members in range, you will just receive the buffs yourself. Cooldown: 120 seconds.
Dark Spear Description: Attack enemies with a spear holding the power of darkness. When used with the arrow keys, you can choose which direction the spear will attack. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20 Linked Skills: Dark Spear
1
Consumes 350 MP. Create a spear of darkness that deals 382% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.
20
Consumes 350 MP. Create a spear of darkness that deals 610% damage 7 times on up to 12 enemies with an additional 100% critical rate and 50% defense ignore continuously for a short period of time. Cooldown: 10 seconds.
Celestial Dance Description: Unleash the power of the sun and the moon at the same time. Maximum Level: 20 Linked Skills: Celestial Dance, Celestial Dance
1
Consumes 1000 MP. For 41 seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with 31% final damage. When using attacking skills, every 5 seconds, create an additional attack based on the current Stance that deals (Rising Sun – 1240% damage 3 times/Falling Moon – 620% 6 times) on up to 10 enemies with an additional 100% critical rate. Cooldown: 150 seconds.
20
Consumes 1000 MP. For 60 seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with 50% final damage. When using attacking skills, every 5 seconds, create an additional attack based on the current Stance that deals (Rising Sun – 2000% damage 3 times/Falling Moon – 1000% 6 times) on up to 10 enemies with an additional 100% critical rate. Cooldown: 150 seconds.
Demon Awakening Description: Awaken the true power of a Demon. When Cerberus attacks enemies using Damage Reflect, you will not take damage. Maximum Level: 20 Linked Skills: Demon Awakening, Demon Awakening, Demon Awakening, Demon Awakening, Demon Awakening
1
Consumes 100 Force. For 31 seconds, awaken the true power of the Demon, increasing your final damage by 5%, critical rate by 50%, and allowing your attacks to automatically activate Cerberus every 8 seconds. In addition, Demon Lash will be enhanced and you will gain the ability to use Chaos Lock while using Demon Lash. Enhanced Demon Lash deals 600% (1st/2nd attack)/700% (3rd attack)/800% (4th attack) damage 3 times on up to 6 enemies with an additional 50% defense ignore and 50% boss damage. Cooldown: 120 seconds.
20
Consumes 100 Force. For 50 seconds, awaken the true power of the Demon, increasing your final damage by 7%, critical rate by 60%, and allowing your attacks to automatically activate Cerberus every 8 seconds. In addition, Demon Lash will be enhanced and you will gain the ability to use Chaos Lock while using Demon Lash. Enhanced Demon Lash deals 600% (1st/2nd attack)/700% (3rd attack)/800% (4th attack) damage 3 times on up to 6 enemies with an additional 50% defense ignore and 50% boss damage. Cooldown: 120 seconds.
Demon Frenzy Description: Burn your own body to receive the power to take endless revenge. When attacking enemies using Damage Reflect with Demon blood, you will not take damage. Maximum Level: 20
1
Consumes 20% HP and 4000 HP per second. Healing items and skills cannot heal more than 1% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 308% damage 2 times continuously on up to 10 enemies standing in it. If HP is less than 1% of the maximum, Demon blood will no longer be spilled. On/off skill. When toggled off, cooldown: 149 seconds.
20
Consumes 20% HP and 4000 HP per second. Healing items and skills cannot heal more than 2% of your maximum HP. Increase your final damage by 1% per 4% of your maximum HP consumed. Every few seconds, spill Demon blood on the ground for 5 seconds, dealing 460% damage 2 times continuously on up to 10 enemies standing in it. If HP is less than 1% of the maximum, Demon blood will no longer be spilled. On/off skill. When toggled off, cooldown: 130 seconds.
Rho Aias Description: Protect your allies from enemy attacks using your shield. Maximum Level: 20
1
Consumes 1000 MP. For 40 seconds, all allies (including yourself) within the zone created by your shield will have all attacks’ damage received decreased by 74% (including % HP attacks). Movement skills cannot be used while holding your shield. The shield has 3 stages of protection, and each stage can block up to 10/10/15 attacks. When the shield disappears, your final damage is increased by 5% + 1% per 2 remaining defense counts for 78 seconds. You can use this skill again to instantly destroy the shield. Cooldown: 300 seconds.
20
Consumes 1000 MP. For 40 seconds, all allies (including yourself) within the zone created by your shield will have all attacks’ damage received decreased by 84% (including % HP attacks). Movement skills cannot be used while holding your shield. The shield has 3 stages of protection, and each stage can block up to 15/15/20 attacks. When the shield disappears, your final damage is increased by 5% + 1% per 2 remaining defense counts for 135 seconds. You can use this skill again to instantly destroy the shield. Cooldown: 300 seconds.
Guardian of Nova Description: Summon the spirits of the ancient Kaisers to fight with you. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 1000 MP. For 30 seconds, summon 3 ancient Kaisers to fight with you. The Kaisers cannot move a certain range away from you. 6th Kaiser: deals 465% damage 4 times on up to 10 enemies. 15th Kaiser: deals 260% damage 6 times on up to 10 enemies. 27th Kaiser: deals 935% damage 2 times on up to 10 enemies. Cooldown: 120 seconds.
20
Consumes 1000 MP. For 40 seconds, summon 3 ancient Kaisers to fight with you. The Kaisers cannot move a certain range away from you. 6th Kaiser: deals 750% damage 4 times on up to 10 enemies. 15th Kaiser: deals 450% damage 6 times on up to 10 enemies. 27th Kaiser: deals 1600% damage 2 times on up to 10 enemies. Cooldown: 120 seconds.
Limit Break Description: Freeze time and breakthrough its limits. Binded enemies will resist Limit Break and all other bind skills’ effects for 90 seconds. While time is frozen, you cannot die and enemies will have their time slowed. Maximum Level: 20
1
Consumes 50 Time Force. Deals 415% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 30 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 100% faster, your attack speed will be increased by 2 stages, and all nearby enemies will be slowed. Cooldown: 240 seconds.
20
Consumes 50 Time Force. Deals 700% damage 5 times on up to 15 enemies. Enemies hit will be binded for 10 seconds, and if they continue to take damage, the bind duration will be increased up to 100%. For 40 seconds, your skill cooldowns (except skills not affected by cooldown resets) will decrease 140% faster, your attack speed will be increased by 2 stages, and all nearby enemies will be slowed. Cooldown: 240 seconds.
Install Maha Description: Exert the original power of the polearm Maha. Maximum Level: 20
1
Consumes 1000 MP. Can only be used while Maha’s Domain is summoned. For 31 seconds, equip Maha (ending Maha’s Domain) to increase your attack by 5% and when attacking, every 3 seconds, create a blizzard that deals 310% damage 5 times on up to 10 enemies. Cooldown: 150 seconds.
20
Consumes 1000 MP. Can only be used while Maha’s Domain is summoned. For 50 seconds, equip Maha (ending Maha’s Domain) to increase your attack by 9% and when attacking, every 3 seconds, create a blizzard that deals 500% damage 5 times on up to 10 enemies. Cooldown: 150 seconds.
Bunker Buster Description: Use your Revolving Cannon on enemies with special armor-piercing bullets. Maximum Level: 20 Linked Skills: Bunker Buster
1
Consumes 1000 MP. For 31 seconds, use your Gauntlet Revolver to automatically attack enemies with the enhanced Revolving Cannon. Enhanced attacks will deal 187% damage 8 times on up to 10 enemies with an additional 100% defense ignore. Cooldown: 120 seconds.
20
Consumes 1000 MP. For 50 seconds, use your Gauntlet Revolver to automatically attack enemies with the enhanced Revolving Cannon. Enhanced attacks will deal 320% damage 8 times on up to 10 enemies with an additional 100% defense ignore. Cooldown: 120 seconds.
Celestial Dance Description: Unleash the power of the sun and the moon at the same time. Maximum Level: 20
1
Consumes #mpCon MP. For #time seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with #x% final damage. Cooldown: #cooltime seconds.
20
Consumes #mpCon MP. For #time seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with #x% final damage. Cooldown: #cooltime seconds.
Celestial Dance Description: Unleash the power of the sun and the moon at the same time. Maximum Level: 20
1
Consumes #mpCon MP. For #time seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with #x% final damage. Cooldown: #cooltime seconds.
20
Consumes #mpCon MP. For #time seconds, whenever you attack using one Stance’s attack, automatically create an after image that uses the corresponding attack with #x% final damage. Cooldown: #cooltime seconds.
Enhancement Cores
Reinforced Slash Blast Description: Strengthen Slash Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Slash Blast
1
Slash Blast's final damage increased by 4%
40
Slash Blast's final damage increased by 160%
Reinforced Final Attack Description: Strengthen Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack, Advanced Final Attack
1
Final Attack's final damage increased by 2%
40
Final Attack's final damage increased by 80%
Reinforced Brandish Description: Strengthen Brandish. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Brandish
1
Brandish's final damage increased by 4%
40
Brandish's final damage increased by 160%
Reinforced Combo Fury Description: Strengthen Combo Fury. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Combo Fury, Combo Fury
1
Combo Fury's final damage increased by 4%
40
Combo Fury's final damage increased by 160%
Reinforced Intrepid Slash Description: Strengthen Intrepid Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Intrepid Slash
1
Intrepid Slash's final damage increased by 3%
40
Intrepid Slash's final damage increased by 120%
Reinforced Rush Description: Strengthen Rush. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rush
1
Rush's final damage increased by 3%
40
Rush's final damage increased by 120%
Reinforced Panic Description: Strengthen Panic. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Panic
1
Panic's final damage increased by 3%
40
Panic's final damage increased by 120%
Reinforced Shout Description: Strengthen Shout. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shout, Shout
1
Shout's final damage increased by 3%
40
Shout's final damage increased by 120%
Reinforced Raging Blow Description: Strengthen Raging Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Raging Blow, Raging Blow
1
Raging Blow's final damage increased by 2%
40
Raging Blow's final damage increased by 80%
Reinforced Puncture Description: Strengthen Puncture. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Puncture
1
Puncture's final damage increased by 2%
40
Puncture's final damage increased by 80%
Reinforced Rising Rage Description: Strengthen Rising Rage. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rising Rage
1
Rising Rage's final damage increased by 2%
40
Rising Rage's final damage increased by 80%
Reinforced Flame Charge Description: Strengthen Flame Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Blizzard Charge Description: Strengthen Blizzard Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Close Combat Description: Strengthen Close Combat. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Lightning Charge Description: Strengthen Lightning Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Rush Description: Strengthen Rush. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Divine Charge Description: Strengthen Divine Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Blast Description: Strengthen Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Heaven's Hammer Description: Strengthen Heaven's Hammer. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Smite Shield Description: Strengthen Smite Shield. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Reinforced Final Attack Description: Strengthen Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack
1
Final Attack's final damage increased by 4%
40
Final Attack's final damage increased by 160%
Reinforced Flame Charge Description: Strengthen Flame Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Charge
1
Flame Charge's final damage increased by 2%
40
Flame Charge's final damage increased by 80%
Reinforced Blizzard Charge Description: Strengthen Blizzard Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blizzard Charge
1
Blizzard Charge's final damage increased by 2%
40
Blizzard Charge's final damage increased by 80%
Reinforced Close Combat Description: Strengthen Close Combat. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Close Combat
1
Close Combat's final damage increased by 4%
40
Close Combat's final damage increased by 160%
Reinforced Lightning Charge Description: Strengthen Lightning Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lightning Charge
1
Lightning Charge's final damage increased by 2%
40
Lightning Charge's final damage increased by 80%
Reinforced Rush Description: Strengthen Rush. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rush
1
Rush's final damage increased by 3%
40
Rush's final damage increased by 120%
Reinforced Divine Charge Description: Strengthen Divine Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Divine Charge
1
Divine Charge's final damage increased by 2%
40
Divine Charge's final damage increased by 80%
Reinforced Blast Description: Strengthen Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blast
1
Blast's final damage increased by 2%
40
Blast's final damage increased by 80%
Reinforced Heaven's Hammer Description: Strengthen Heaven's Hammer. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heaven's Hammer
1
Heaven's Hammer's final damage increased by 2%
40
Heaven's Hammer's final damage increased by 80%
Reinforced Smite Shield Description: Strengthen Smite Shield. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Smite Shield
1
Smite Shield's final damage increased by 2%
40
Smite Shield's final damage increased by 80%
Reinforced Final Attack Description: Strengthen Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack
1
Final Attack's final damage increased by 4%
40
Final Attack's final damage increased by 160%
Reinforced Piercing Drive Description: Strengthen Piercing Drive. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Piercing Drive
1
Piercing Drive's final damage increased by 4%
40
Piercing Drive's final damage increased by 160%
Reinforced Spear Sweep Description: Strengthen Spear Sweep. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spear Sweep
1
스피어 풀링's final damage increased by 4%
40
스피어 풀링's final damage increased by 160%
Reinforced La Mancha Spear Description: Strengthen La Mancha Spear. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: La Mancha Spear
1
La Mancha Spear's final damage increased by 3%
40
La Mancha Spear's final damage increased by 120%
Reinforced Rush Description: Strengthen Rush. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rush
1
Rush's final damage increased by 3%
40
Rush's final damage increased by 120%
Reinforced Evil Eye Description: Strengthen Evil Eye of Domination/Evil Eye Shock/Revenge of the Evil Eye. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Evil Eye Shock, Evil Eye of Domination, Revenge of the Evil Eye, Evil Eye
1
Evil Eye of Domination/Evil Eye Shock/Revenge of the Evil Eye's final damage increased by 3%
40
Evil Eye of Domination/Evil Eye Shock/Revenge of the Evil Eye's final damage increased by 120%
Reinforced Dark Impale Description: Strengthen Dark Impale. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Impale
1
Dark Impale's final damage increased by 2%
40
Dark Impale's final damage increased by 80%
Reinforced Gungnir's Descent Description: Strengthen Gungnir's Descent. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gungnir's Descent
1
Gungnir's Descent's final damage increased by 2%
40
Gungnir's Descent's final damage increased by 80%
Reinforced Nightshade Explosion Description: Strengthen Nightshade Explosion. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Nightshade Explosion
1
Nightshade Explosion's final damage increased by 2%
40
Nightshade Explosion's final damage increased by 80%
Reinforced Elemental Slash Description: Strengthen Elemental Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elemental Slash
1
Elemental Slash's final damage increased by 4%
40
Elemental Slash's final damage increased by 160%
Reinforced Triple Slash Description: Strengthen Triple Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Triple Slash
1
Triple Slash's final damage increased by 4%
40
Triple Slash's final damage increased by 160%
Reinforced Flicker/Buster Description: Strengthen Flicker/Buster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flicker, Bluster
1
Flicker/Buster's final damage increased by 4%
40
Flicker/Buster's final damage increased by 160%
Reinforced Trace Cut/Shadow Tackle Description: Strengthen Trace Cut/Shadow Tackle. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Trace Cut, Shadow Tackle
1
Trace Cut/Shadow Tackle's final damage increased by 4%
40
Trace Cut/Shadow Tackle's final damage increased by 160%
Reinforced Moon Shadow/Light Merger Description: Strengthen Moon Shadow/Light Merger. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Moon Shadow, Light Merger
1
Moon Shadow/Light Merger's final damage increased by 3%
40
Moon Shadow/Light Merger's final damage increased by 120%
Reinforced Moon Cross/Sun Cross Description: Strengthen Moon Cross/Sun Cross. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Moon Cross, Sun Cross
1
Moon Cross/Sun Cross's final damage increased by 3%
40
Moon Cross/Sun Cross's final damage increased by 120%
Reinforced Moon Dancer/Speeding Sunset Description: Strengthen Moon Dancer/Speeding Sunset. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Moon Dancer, Speeding Sunset
1
Moon Dancer/Speeding Sunset's final damage increased by 2%
40
Moon Dancer/Speeding Sunset's final damage increased by 80%
Reinforced Crescent Divide/Solar Pierce Description: Strengthen Crescent Divide/Solar Pierce. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Crescent Divide, Solar Pierce
1
Crescent Divide/Solar Pierce's final damage increased by 2%
40
Crescent Divide/Solar Pierce's final damage increased by 80%
Reinforced Impaling Rays Description: Strengthen Impaling Rays. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Impaling Rays, Impaling Rays
1
Impaling Rays's final damage increased by 2%
40
Impaling Rays's final damage increased by 80%
Reinforced Styx Crossing Description: Strengthen Styx Crossing. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Styx Crossing, Styx Crossing
1
Styx Crossing's final damage increased by 2%
40
Styx Crossing's final damage increased by 80%
Reinforced Soul Blade Description: Strengthen Soul Blade. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Blade
1
Soul Blade's final damage increased by 4%
40
Soul Blade's final damage increased by 160%
Reinforced Royal Guard Description: Strengthen Royal Guard's counterattack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Royal Guard, Royal Guard, Royal Guard, Royal Guard, Royal Guard
1
Royal Guard's counterattack's final damage increased by 2%
40
Royal Guard's counterattack's final damage increased by 80%
Reinforced Soul Driver Description: Strengthen Soul Driver. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Driver
1
Soul Driver's final damage increased by 4%
40
Soul Driver's final damage increased by 160%
Reinforced Radiant Driver Description: Strengthen Radiant Driver. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Radiant Driver
1
Radiant Driver's final damage increased by 4%
40
Radiant Driver's final damage increased by 160%
Reinforced Trinity Attack Description: Strengthen Trinity Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Trinity Attack
1
Trinity Attack's final damage increased by 3%
40
Trinity Attack's final damage increased by 120%
Reinforced Four-Point Assault Description: Strengthen Four-Point Assault. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Four-Point Assault
1
Four-Point Assault's final damage increased by 2%
40
Four-Point Assault's final damage increased by 80%
Reinforced Radiant Cross Description: Strengthen Radiant Cross. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Radiant Cross
1
Radiant Cross's final damage increased by 2%
40
Radiant Cross's final damage increased by 80%
Reinforced Charging Light Description: Strengthen Charging Light. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Charging Light
1
Charging Light's final damage increased by 2%
40
Charging Light's final damage increased by 80%
Reinforced Smash Wave Description: Strengthen Smash Wave. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Smash Wave, Smash Wave
1
Smash Wave's final damage increased by 2%
40
Smash Wave's final damage increased by 80%
Reinforced Smash Swing Description: Strengthen Smash Swing/Aero Swing. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Smash Swing, Smash Swing, Smash Swing, Aero Swing, Aero Swing, Aero Swing
1
Smash Swing/Aero Swing's final damage increased by 2%
40
Smash Swing/Aero Swing's final damage increased by 80%
Reinforced Final Charge Description: Strengthen Final Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Charge, Final Charge, Final Charge
1
Final Charge's final damage increased by 2%
40
Final Charge's final damage increased by 80%
Reinforced Final Attack Description: Strengthen Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack, Advanced Final Attack
1
Final Attack's final damage increased by 2%
40
Final Attack's final damage increased by 80%
Reinforced Final Toss Description: Strengthen Final Toss. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Toss, Final Toss
1
Final Toss's final damage increased by 2%
40
Final Toss's final damage increased by 80%
Reinforced Rolling Spin Description: Strengthen Rolling Spin. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rolling Spin, Rolling Spin
1
Rolling Spin's final damage increased by 2%
40
Rolling Spin's final damage increased by 80%
Reinforced Judgement Draw Description: Strengthen Judgement Draw. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Judgment Draw, Judgment Draw, Judgment Draw, Judgment Draw
1
Judgement Draw's final damage increased by 2%
40
Judgement Draw's final damage increased by 80%
Reinforced Gathering Hook Description: Strengthen Gathering Hook. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gathering Hook, Gathering Hook
1
Gathering Hook's final damage increased by 3%
40
Gathering Hook's final damage increased by 120%
Reinforced Final Blow Description: Strengthen Final Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Blow, Final Blow, Final Blow, Final Blow, Final Blow
1
Final Blow's final damage increased by 2%
40
Final Blow's final damage increased by 80%
Reinforced Beyond Blade Description: Strengthen Beyond Blade. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Beyond Blade, Beyond Blade, Beyond Blade, Beyond Blade
1
Beyond Blade's final damage increased by 2%
40
Beyond Blade's final damage increased by 80%
Reinforced Finisher - Storm of Fear Description: Strengthen Finisher - Storm of Fear. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Finisher - Storm of Fear, Finisher - Storm of Fear, Finisher - Storm of Fear
1
Finisher - Storm of Fear's final damage increased by 2%
40
Finisher - Storm of Fear's final damage increased by 80%
Reinforced Finisher - Hunter's Prey Description: Strengthen Finisher - Hunter's Prey. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Finisher - Hunter's Prey, Finisher - Hunter's Prey
1
Finisher - Hunter's Prey's final damage increased by 2%
40
Finisher - Hunter's Prey's final damage increased by 80%
Reinforced Maha's Domain Description: Strengthen Maha's Domain. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Maha's Domain, Maha's Domain
1
Maha's Domain's final damage increased by 2%
40
Maha's Domain's final damage increased by 80%
Reinforced Magnum Punch Description: Strengthen Magnum Punch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Magnum Punch
1
Magnum Punch's final damage increased by 2%
40
Magnum Punch's final damage increased by 80%
Reinforced Revolving Cannon Description: Strengthen Revolving Cannon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Revolving Cannon, Revolving Cannon, Revolving Cannon
1
Revolving Cannon's final damage increased by 2%
40
Revolving Cannon's final damage increased by 80%
Reinforced Bunker Buster Explosion Description: Strengthen Bunker Buster Explosion. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Improved Bunker Shockwave, Bunker Buster Explosion, Bunker Buster Explosion, Bunker Buster Explosion, Bunker Buster Explosion, Bunker Buster Explosion, Bunker Buster Explosion, Bunker Buster Explosion
1
Bunker Buster Explosion's final damage increased by 2%
40
Bunker Buster Explosion's final damage increased by 80%
Reinforced Detonate Description: Strengthen Detonate. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Detonate, Detonate
1
Detonate's final damage increased by 2%
40
Detonate's final damage increased by 80%
Reinforced Double Blast Description: Strengthen Double Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Double Blast
1
Double Blast's final damage increased by 2%
40
Double Blast's final damage increased by 80%
Reinforced Hammer Smash Description: Strengthen Hammer Smash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hammer Smash, Hammer Smash, Hammer Smash
1
Hammer Smash's final damage increased by 2%
40
Hammer Smash's final damage increased by 80%
Reinforced Magnum Launch Description: Strengthen Magnum Launch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Magnum Launch, Rocket Rush
1
Magnum Launch's final damage increased by 2%
40
Magnum Launch's final damage increased by 80%
Reinforced Shotgun Punch Description: Strengthen Shotgun Punch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shotgun Punch, Shotgun Punch
1
Shotgun Punch's final damage increased by 2%
40
Shotgun Punch's final damage increased by 80%
Reinforced Muzzle Flash Description: Strengthen Muzzle Flash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Muzzle Flash
1
Muzzle Flash's final damage increased by 2%
40
Muzzle Flash's final damage increased by 80%
Reinforced Ballistic Hurricane Description: Strengthen Ballistic Hurricane. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ballistic Hurricane, Ballistic Hurricane, Ballistic Hurricane
1
Ballistic Hurricane's final damage increased by 2%
40
Ballistic Hurricane's final damage increased by 80%
Reinforced Revolving Blast Description: Strengthen Revolving Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Revolving Blast, Revolving Blast, Revolving Blast, Revolving Blast, Revolving Blast, Revolving Blast, Revolving Blast
1
Revolving Blast's final damage increased by 2%
40
Revolving Blast's final damage increased by 80%
Reinforced Hyper Magnum Punch Description: Strengthen Hyper Magnum Punch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hyper Magnum Punch, Hyper Magnum Punch, Hyper Magnum Punch, Hyper Magnum Punch, Hyper Magnum Punch
1
Hyper Magnum Punch's final damage increased by 2%
40
Hyper Magnum Punch's final damage increased by 80%
Reinforced Grim Scythe Description: Strengthen Grim Scythe. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Grim Scythe
1
Grim Scythe's final damage increased by 4%
40
Grim Scythe's final damage increased by 160%
Reinforced Demon Lash Description: Strengthen Demon Lash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Demon Lash, Demon Lash, Demon Lash, Demon Lash, Demon Awakening, Demon Awakening, Demon Awakening, Demon Awakening
1
Demon Lash's final damage increased by 2%
40
Demon Lash's final damage increased by 80%
Reinforced Soul Eater Description: Strengthen Soul Eater. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Eater
1
Soul Eater's final damage increased by 4%
40
Soul Eater's final damage increased by 160%
Reinforced Dark Thrust Description: Strengthen Dark Thrust. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Thrust
1
Dark Thrust's final damage increased by 4%
40
Dark Thrust's final damage increased by 160%
Reinforced Chaos Lock Description: Strengthen Chaos Lock. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Chaos Lock
1
Chaos Lock's final damage increased by 4%
40
Chaos Lock's final damage increased by 160%
Reinforced Vengeance Description: Strengthen Vengeance. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Vengeance
1
Vengeance's final damage increased by 4%
40
Vengeance's final damage increased by 160%
Reinforced Judgement Description: Strengthen Judgement. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Judgment
1
Judgement's final damage increased by 3%
40
Judgement's final damage increased by 120%
Reinforced Vortex of Doom Description: Strengthen Vortex of Doom. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Vortex of Doom
1
Vortex of Doom's final damage increased by 3%
40
Vortex of Doom's final damage increased by 120%
Reinforced Raven Storm Description: Strengthen Raven Storm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Raven Storm
1
Raven Storm's final damage increased by 3%
40
Raven Storm's final damage increased by 120%
Reinforced Carrion Breath Description: Strengthen Carrion Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Carrion Breath
1
Carrion Breath's final damage increased by 3%
40
Carrion Breath's final damage increased by 120%
Reinforced Infernal Concussion Description: Strengthen Infernal Concussion. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Infernal Concussion, Infernal Concussion
1
Infernal Concussion's final damage increased by 2%
40
Infernal Concussion's final damage increased by 80%
Reinforced Demon Impact Description: Strengthen Demon Impact. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Demon Impact
1
Demon Impact's final damage increased by 2%
40
Demon Impact's final damage increased by 80%
Reinforced Demon Cry Description: Strengthen Demon Cry. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Demon Cry
1
Demon Cry's final damage increased by 2%
40
Demon Cry's final damage increased by 80%
Reinforced Dark Metamorphosis Description: Strengthen Dark Metamorphosis. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Metamorphosis
1
Dark Metamorphosis's final damage increased by 2%
40
Dark Metamorphosis's final damage increased by 80%
Reinforced Binding Darkness Description: Strengthen Binding Darkness. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Binding Darkness
1
Binding Darkness's final damage increased by 2%
40
Binding Darkness's final damage increased by 80%
Reinforced Cereberus Chomp Description: Strengthen Cereberus Chomp. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cerberus Chomp, Demon Awakening
1
Cereberus Chomp's final damage increased by 2%
40
Cereberus Chomp's final damage increased by 80%
Reinforced Exceed: Double Slash Description: Strengthen Exceed: Double Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Exceed: Double Slash, Exceed: Double Slash, Exceed: Double Slash, Exceed: Double Slash, Exceed: Double Slash
1
Exceed: Double Slash's final damage increased by 4%
40
Exceed: Double Slash's final damage increased by 160%
Reinforced Exceed: Demon Strike Description: Strengthen Exceed: Demon Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Exceed: Demon Strike, Exceed: Demon Strike, Exceed: Demon Strike, Exceed: Demon Strike, Exceed: Demon Strike
1
Exceed: Demon Strike's final damage increased by 2%
40
Exceed: Demon Strike's final damage increased by 80%
Reinforced Bat Swarm Description: Strengthen Bat Swarm. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Bat Swarm
1
Bat Swarm's final damage increased by 4%
40
Bat Swarm's final damage increased by 160%
Reinforced Exceed: Lunar Slash Description: Strengthen Exceed: Lunar Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Exceed: Lunar Slash, Exceed: Lunar Slash, Exceed: Lunar Slash, Exceed: Lunar Slash, Exceed: Lunar Slash
1
Exceed: Lunar Slash's final damage increased by 2%
40
Exceed: Lunar Slash's final damage increased by 80%
Reinforced Vitality Veil Description: Strengthen Vitality Veil. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Vitality Veil
1
Vitality Veil's final damage increased by 3%
40
Vitality Veil's final damage increased by 120%
Reinforced Shield Charge Description: Strengthen Shield Charge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shield Charge, Shield Charge
1
Shield Charge's final damage increased by 3%
40
Shield Charge's final damage increased by 120%
Reinforced Exceed: Execution Description: Strengthen Exceed: Execution. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Exceed: Execution, Exceed: Execution, Exceed: Execution, Exceed: Execution, Exceed: Execution
1
Exceed: Execution's final damage increased by 2%
40
Exceed: Execution's final damage increased by 80%
Reinforced Nether Shield Description: Strengthen Nether Shield. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Nether Shield, Nether Shield, Nether Shield
1
Nether Shield's final damage increased by 2%
40
Nether Shield's final damage increased by 80%
Reinforced Nether Slice Description: Strengthen Nether Slice. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Nether Slice
1
Nether Slice's final damage increased by 2%
40
Nether Slice's final damage increased by 80%
Reinforced Blood Prison Description: Strengthen Blood Prison. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blood Prison
1
Blood Prison's final damage increased by 2%
40
Blood Prison's final damage increased by 80%
Reinforced Thousand Swords Description: Strengthen Thousand Swords. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thousand Swords
1
Thousand Swords's final damage increased by 2%
40
Thousand Swords's final damage increased by 80%
Reinforced Dragon Slash Description: Strengthen Dragon Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Slash, Dragon Slash, Dragon Slash
1
Dragon Slash's final damage increased by 2%
40
Dragon Slash's final damage increased by 80%
Reinforced Flame Surge Description: Strengthen Flame Surge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Surge, Flame Surge
1
Flame Surge's final damage increased by 4%
40
Flame Surge's final damage increased by 160%
Reinforced Impact Wave Description: Strengthen Impact Wave. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Impact Wave, Impact Wave
1
Impact Wave's final damage increased by 4%
40
Impact Wave's final damage increased by 160%
Reinforced Piercing Blaze Description: Strengthen Piercing Blaze. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Piercing Blaze, Piercing Blaze
1
Piercing Blaze's final damage increased by 4%
40
Piercing Blaze's final damage increased by 160%
Reinforced Tempest Blades Description: Strengthen Tempest Blades/Advanced Tempest Blades. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Tempest Blades, Advanced Tempest Blades, Advanced Tempest Blades
1
Tempest Blades/Advanced Tempest Blades's final damage increased by 2%
40
Tempest Blades/Advanced Tempest Blades's final damage increased by 80%
Reinforced Wingbeat Description: Strengthen Wingbeat. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wing Beat, Wing Beat
1
Wingbeat's final damage increased by 3%
40
Wingbeat's final damage increased by 120%
Reinforced Pressure Chain Description: Strengthen Pressure Chain. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Pressure Chain, Pressure Chain
1
Pressure Chain's final damage increased by 3%
40
Pressure Chain's final damage increased by 120%
Reinforced Stone Dragon Description: Strengthen Stone Dragon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Stone Dragon, Stone Dragon
1
Stone Dragon's final damage increased by 3%
40
Stone Dragon's final damage increased by 120%
Reinforced Gigas Wave Description: Strengthen Gigas Wave. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gigas Wave, Gigas Wave
1
Gigas Wave's final damage increased by 2%
40
Gigas Wave's final damage increased by 80%
Reinforced Dragon Barrage Description: Strengthen Dragon Barrage. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Barrage, Dragon Barrage
1
Dragon Barrage's final damage increased by 2%
40
Dragon Barrage's final damage increased by 80%
Reinforced Blade Burst Description: Strengthen Blade Burst. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blade Burst, Blade Burst, Blade Burst
1
Blade Burst's final damage increased by 2%
40
Blade Burst's final damage increased by 80%
Reinforced Inferno Breath Description: Strengthen Inferno Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Inferno Breath, Inferno Breath
1
Inferno Breath's final damage increased by 2%
40
Inferno Breath's final damage increased by 80%
Reinforced Ancestral Prominence Description: Strengthen Ancestral Prominence. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ancestral Prominence
1
Ancestral Prominence's final damage increased by 2%
40
Ancestral Prominence's final damage increased by 80%
Reinforced Rising Slash Description: Strengthen Rising Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rising Slash
1
Rising Slash's final damage increased by 3%
40
Rising Slash's final damage increased by 120%
Reinforced Air Raid Description: Strengthen Air Raid. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Air Raid, Air Riot, Air Riot, Advanced Earth Stomp
1
Air Raid's final damage increased by 3%
40
Air Raid's final damage increased by 120%
Reinforced Moon Strike Description: Strengthen Moon Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Moon Strike
1
Moon Strike's final damage increased by 3%
40
Moon Strike's final damage increased by 120%
Reinforced Piercing Thrust Description: Strengthen Piercing Thrust. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Piercing Thrust
1
Piercing Thrust's final damage increased by 3%
40
Piercing Thrust's final damage increased by 120%
Reinforced Shadow Strike Description: Strengthen Shadow Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Strike, Shadow Strike
1
Shadow Strike's final damage increased by 3%
40
Shadow Strike's final damage increased by 120%
Reinforced Flash Cut Description: Strengthen Flash Cut. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flash Cut
1
Flash Cut's final damage increased by 2%
40
Flash Cut's final damage increased by 80%
Reinforced Throwing Weapon Description: Strengthen Throwing Weapon. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Throwing Weapon, Advanced Throwing Weapon
1
Throwing Weapon's final damage increased by 2%
40
Throwing Weapon's final damage increased by 80%
Reinforced Flash Assault Description: Strengthen Flash Assault. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flash Assault
1
Flash Assault's final damage increased by 2%
40
Flash Assault's final damage increased by 80%
Reinforced Spin Cutter Description: Strengthen Spin Cutter. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spin Cutter, Advanced Spin Cutter, Advanced Blade Ring
1
Spin Cutter's final damage increased by 2%
40
Spin Cutter's final damage increased by 80%
Reinforced Spin Diver Description: Strengthen Spin Diver. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spin Driver
1
Spin Diver's final damage increased by 2%
40
Spin Diver's final damage increased by 80%
Reinforced Wheel Wind Description: Strengthen Wheel Wind. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wheel Wind, Advanced Wheel Wind, Advanced Blade Tempest
1
Wheel Wind's final damage increased by 2%
40
Wheel Wind's final damage increased by 80%
Reinforced Rolling Cross Description: Strengthen Rolling Cross. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rolling Cross, Grand Rolling Cross, Grand Rolling Cross
1
Rolling Cross's final damage increased by 2%
40
Rolling Cross's final damage increased by 80%
Reinforced Rolling Assault Description: Strengthen Rolling Assault. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rolling Assault, Advanced Rolling Assault, Advanced Rolling Assault
1
Rolling Assault's final damage increased by 2%
40
Rolling Assault's final damage increased by 80%
Reinforced Giga Crash Description: Strengthen Giga Crash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Giga Crash
1
Giga Crash's final damage increased by 2%
40
Giga Crash's final damage increased by 80%
Reinforced Falling Star Description: Strengthen Falling Star. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Falling Star, Falling Star
1
Falling Star's final damage increased by 2%
40
Falling Star's final damage increased by 80%
Reinforced Earth Break Description: Strengthen Earth Break. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Earth Break, Groundbreaker, Advanced Earth Break, Mega Groundbreaker, Mega Groundbreaker
1
Earth Break's final damage increased by 2%
40
Earth Break's final damage increased by 80%
Reinforced Wind Cutter Description: Strengthen Wind Cutter. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wind Cutter, Wind Cutter
1
Wind Cutter's final damage increased by 2%
40
Wind Cutter's final damage increased by 80%
Reinforced Wind Striker Description: Strengthen Wind Striker. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wind Striker
1
Wind Striker's final damage increased by 2%
40
Wind Striker's final damage increased by 80%
Reinforced Storm Break Description: Strengthen Storm Break. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Storm Break, Storm Break, Advanced Storm Break, Severe Storm Break, Severe Storm Break
1
Storm Break's final damage increased by 2%
40
Storm Break's final damage increased by 80%
Reinforced Shadow Rain Description: Strengthen Shadow Rain. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Rain
Overload Mana Description: By overloading the mana flowing through your body, increase the power of your attacks. Maximum Level: 20
1
When using attacking skills (except for summons), consume an additional 2% of your maximum MP to increase your final damage by 8%. Jobs without MP can consume an additional 1% of their maximum HP to receive the same effects. On/off skill. When toggled off, cooldown: 59 seconds.
20
When using attacking skills (except for summons), consume an additional 2% of your maximum MP to increase your final damage by 10%. Jobs without MP can consume an additional 1% of their maximum HP to receive the same effects. On/off skill. When toggled off, cooldown: 40 seconds.
DoT Punisher Description: Summon fireballs from another dimension that follow enemies. The number of fireballs summoned is proportional to the stacks of damage over time of enemies. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 500 MP. Create 15 fireballs that find enemies for 30 seconds, each dealing 415% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 50% reduced damage from the additional ones. Enemies hit by fireballs will take 203% damage every 1 second for 8 seconds. Cooldown: 40 seconds.
20
Consumes 500 MP. Create 15 fireballs that find enemies for 30 seconds, each dealing 700% damage 5 times. For enemies within range, summon an additional fireball for every 1 stack of DoT on them. Enemies hit by multiple fireballs will take 50% reduced damage from the additional ones. Enemies hit by fireballs will take 260% damage every 1 second for 8 seconds. Cooldown: 40 seconds.
Ice Age Description: Using an ancient glacier, cover the world in ice. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 1000 MP. Create an icy area that deals 520% damage 10 times on up to 15 enemies then persists for 25 seconds, dealing 260% damage continuously and increasing Freeze stacks. Cooldown: 75 seconds.
20
Consumes 1000 MP. Create an icy area that deals 900% damage 10 times on up to 15 enemies then persists for 25 seconds, dealing 450% damage continuously and increasing Freeze stacks. Cooldown: 75 seconds.
Pray Description: Through prayer, create a sacred blessing area. While using Pray, you cannot receive the effects of another Bishop’s Pray. Maximum Level: 20
1
Consumes 1000 MP. For 31 seconds, create an area for party members that increases their final damage by 10%, heals 2% of their max HP and MP every few seconds, and removes status effects every few seconds. Final damage boost will be increased by 1% per 1500 INT, up to a maximum of 51% final damage. HP/MP heal will be increased by 1% per 2000 INT, up to a maximum of 15%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages. You will receive 40% of the effects of the final damage boost. Cooldown: 120 seconds.
20
Consumes 1000 MP. For 50 seconds, create an area for party members that increases their final damage by 10%, heals 2% of their max HP and MP every few seconds, and removes status effects every few seconds. Final damage boost will be increased by 1% per 1500 INT, up to a maximum of 70% final damage. HP/MP heal will be increased by 1% per 2000 INT, up to a maximum of 15%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages. You will receive 40% of the effects of the final damage boost. Cooldown: 120 seconds.
Blazing Orbital Flame Description: Shoot a huge flame in front of you that returns after a certain distance. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20 Linked Skills: Blazing Orbital Flame
1
Consumes 350 MP. Shoot a huge flame in a specified direction that deals 620% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 3 seconds.
20
Consumes 350 MP. Shoot a huge flame in a specified direction that deals 1000% damage 6 times on up to 12 enemies with an additional 50% defense ignore then returns to your position. Cooldown: 3 seconds.
Union Aura Description: The power of all your Auras and the Reaper join together. Maximum Level: 20 Linked Skills: Union Aura
1
Consumes 100 MP. For 31 seconds, receive the effects of all your Auras at the same time, and Death will strengthen your Blow skills, consuming an extra 75 MP to deal an extra 250% damage 12 times on 10 enemies with an additional 50% critical rate and 50% defense ignore. Cooldown: 150 seconds.
20
Consumes 100 MP. For 50 seconds, receive the effects of all your Auras at the same time, and Death will strengthen your Blow skills, consuming an extra 75 MP to deal an extra 250% damage 12 times on 10 enemies with an additional 50% critical rate and 50% defense ignore. Cooldown: 150 seconds.
Psychic Tornado Description: With liberated telekinesis, create a whirlwind that gathers nearby objects around yourself. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 15 Psychic Points. For 20 seconds, create a tornado that deals 520% damage 4 times on up to 15 enemies around you continuously. The tornado will become larger over time, and after it has ended or you press the skill key again, throw the objects forward for a final attack, dealing 203% damage 2 times on up to 10 enemies continuously before they explode, dealing 360% damage 10 times on up to 10 enemies. Based on the size of the objects, their final damage will be increased by up to 3x. Cooldown: 120 seconds.
20
Consumes 15 Psychic Points. For 20 seconds, create a tornado that deals 900% damage 4 times on up to 15 enemies around you continuously. The tornado will become larger over time, and after it has ended or you press the skill key again, throw the objects forward for a final attack, dealing 260% damage 2 times on up to 10 enemies continuously before they explode, dealing 550% damage 10 times on up to 10 enemies. Based on the size of the objects, their final damage will be increased by up to 3x. Cooldown: 120 seconds.
Elemental Blast Description: Use powerful consecutive magic spells of different elements. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20 Linked Skills: Elemental Blast, Elemental Blast, Elemental Blast, Elemental Blast
1
Consumes 1000 MP. Use 4 consecutive magic spells that deal 520% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown: 60 seconds.
20
Consumes 1000 MP. Use 4 consecutive magic spells that deal 900% damage 6 times on up to 15 enemies with an additional 100% critical rate. Cooldown: 60 seconds.
Enhancement Cores
Reinforced Energy Bolt Description: Strengthen Energy Bolt. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Energy Bolt
1
Energy Bolt's final damage increased by 4%
40
Energy Bolt's final damage increased by 160%
Reinforced Flame Orb Description: Strengthen Flame Orb. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Orb
1
Flame Orb's final damage increased by 4%
40
Flame Orb's final damage increased by 160%
Reinforced Poison Breath Description: Strengthen Poison Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Poison Breath
1
Poison Breath's final damage increased by 4%
40
Poison Breath's final damage increased by 160%
Reinforced Ignite Description: Strengthen Ignite. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ignite, Ignite
1
Ignite's final damage increased by 4%
40
Ignite's final damage increased by 160%
Reinforced Explosion Description: Strengthen Explosion. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Explosion
1
Explosion's final damage increased by 3%
40
Explosion's final damage increased by 120%
Reinforced Poison Mist Description: Strengthen Poison Mist. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Poison Mist
1
Poison Mist's final damage increased by 3%
40
Poison Mist's final damage increased by 120%
Reinforced Teleport Mastery Description: Strengthen Teleport Mastery. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Teleport Mastery
1
Teleport Mastery's final damage increased by 3%
40
Teleport Mastery's final damage increased by 120%
Reinforced Mist Eruption Description: Strengthen Mist Eruption. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mist Eruption
1
Mist Eruption's final damage increased by 2%
40
Mist Eruption's final damage increased by 80%
Reinforced Ifrit Description: Strengthen Ifrit. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ifrit
1
Ifrit's final damage increased by 2%
40
Ifrit's final damage increased by 80%
Reinforced Paralyze Description: Strengthen Paralyze. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Paralyze
1
Paralyze's final damage increased by 2%
40
Paralyze's final damage increased by 80%
Reinforced Meteor Shower Description: Strengthen Meteor Shower. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Meteor Shower, Meteor Shower
1
Meteor Shower's final damage increased by 2%
40
Meteor Shower's final damage increased by 80%
Reinforced Inferno Aura Description: Strengthen Inferno Aura. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Inferno Aura
1
Inferno Aura's final damage increased by 2%
40
Inferno Aura's final damage increased by 80%
Reinforced Thunder Bolt Description: Strengthen Thunder Bolt. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunder Bolt
1
Thunder Bolt's final damage increased by 4%
40
Thunder Bolt's final damage increased by 160%
Reinforced Cold Beam Description: Strengthen Cold Beam. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cold Beam
1
Cold Beam's final damage increased by 4%
40
Cold Beam's final damage increased by 160%
Reinforced Chilling Step Description: Strengthen Chilling Step. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Chilling Step
1
Chilling Step's final damage increased by 4%
40
Chilling Step's final damage increased by 160%
Reinforced Ice Strike Description: Strengthen Ice Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ice Strike
1
Ice Strike's final damage increased by 3%
40
Ice Strike's final damage increased by 120%
Reinforced Glacier Chain Description: Strengthen Glacier Chain. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Glacier Chain
1
Glacier Chain's final damage increased by 3%
40
Glacier Chain's final damage increased by 120%
Reinforced Thunderstorm Description: Strengthen Thunderstorm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunderstorm
1
Thunderstorm's final damage increased by 3%
40
Thunderstorm's final damage increased by 120%
Reinforced Elquines Description: Strengthen Elquines. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elquines
1
Elquines's final damage increased by 2%
40
Elquines's final damage increased by 80%
Reinforced Chain Lightning Description: Strengthen Chain Lightning. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Chain Lightning
1
Chain Lightning's final damage increased by 2%
40
Chain Lightning's final damage increased by 80%
Reinforced Blizzard Description: Strengthen Blizzard. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blizzard, Blizzard
1
Blizzard's final damage increased by 2%
40
Blizzard's final damage increased by 80%
Reinforced Frozen Orb Description: Strengthen Frozen Orb. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Frozen Orb
1
Frozen Orb's final damage increased by 2%
40
Frozen Orb's final damage increased by 80%
Reinforced Lightning Orb Description: Strengthen Lightning Orb. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lightning Orb
1
Lightning Orb's final damage increased by 2%
40
Lightning Orb's final damage increased by 80%
Reinforced Heal Description: Strengthen Heal. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heal
1
Heal's final damage increased by 4%
40
Heal's final damage increased by 160%
Reinforced Holy Arrow Description: Strengthen Holy Arrow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Holy Arrow
1
Holy Arrow's final damage increased by 4%
40
Holy Arrow's final damage increased by 160%
Reinforced Shining Ray Description: Strengthen Shining Ray. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shining Ray
1
Shining Ray's final damage increased by 3%
40
Shining Ray's final damage increased by 120%
Reinforced Big Bang Description: Strengthen Big Bang. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Big Bang
1
Big Bang's final damage increased by 2%
40
Big Bang's final damage increased by 80%
Reinforced Bahamut Description: Strengthen Bahamut. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Bahamut
1
Bahamut's final damage increased by 2%
40
Bahamut's final damage increased by 80%
Reinforced Angel Ray Description: Strengthen Angel Ray. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Angel Ray
1
Angel Ray's final damage increased by 2%
40
Angel Ray's final damage increased by 80%
Reinforced Genesis Description: Strengthen Genesis. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Genesis
1
Genesis's final damage increased by 2%
40
Genesis's final damage increased by 80%
Reinforced Heaven's Door Description: Strengthen Heaven's Door. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heaven's Door, Heaven's Door
1
Heaven's Door's final damage increased by 2%
40
Heaven's Door's final damage increased by 80%
Reinforced Megiddo Flame Description: Strengthen Megiddo Flame. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Megiddo Flame, Megiddo Flame
1
Megiddo Flame's final damage increased by 2%
40
Megiddo Flame's final damage increased by 80%
Reinforced Elemental Slash Description: Strengthen Elemental Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elemental Slash
1
Elemental Slash's final damage increased by 4%
40
Elemental Slash's final damage increased by 160%
Reinforced Orbital Flame Description: Strengthen Orbital Flame/Greater Orbital Flame/Grand Orbital Flame/Final Orbital Flame. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Orbital Flame, Orbital Flame, Greater Orbital Flame, Greater Orbital Flame, Grand Orbital Flame, Grand Orbital Flame, Final Orbital Flame, Final Orbital Flame
1
Orbital Flame/Greater Orbital Flame/Grand Orbital Flame/Final Orbital Flame's final damage increased by 2%
40
Orbital Flame/Greater Orbital Flame/Grand Orbital Flame/Final Orbital Flame's final damage increased by 80%
Reinforced Flame Bite Description: Strengthen Flame Bite. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Bite
1
Flame Bite's final damage increased by 4%
40
Flame Bite's final damage increased by 160%
Reinforced Flame Vortex Description: Strengthen Flame Vortex. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Vortex
1
Flame Vortex's final damage increased by 3%
40
Flame Vortex's final damage increased by 120%
Reinforced Ignition Description: Strengthen Ignition. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ignition, Ignition
1
Ignition's final damage increased by 3%
40
Ignition's final damage increased by 120%
Reinforced Flame Tempest Description: Strengthen Flame Tempest. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Tempest
1
Flame Tempest's final damage increased by 3%
40
Flame Tempest's final damage increased by 120%
Reinforced Cinder Maelstrom Description: Strengthen Cinder Maelstrom. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cinder Maelstrom
1
Cinder Maelstrom's final damage increased by 3%
40
Cinder Maelstrom's final damage increased by 120%
Reinforced Blazing Extinction Description: Strengthen Blazing Extinction. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blazing Extinction, Blazing Extinction
1
Blazing Extinction's final damage increased by 2%
40
Blazing Extinction's final damage increased by 80%
Reinforced Towering Inferno Description: Strengthen Towering Inferno. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Towering Inferno
1
Towering Inferno's final damage increased by 2%
40
Towering Inferno's final damage increased by 80%
Reinforced Cataclysm Description: Strengthen Cataclysm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cataclysm
1
Cataclysm's final damage increased by 2%
40
Cataclysm's final damage increased by 80%
Reinforced Dragon Blaze Description: Strengthen Dragon Blaze. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Blaze, Dragon Blaze
1
Dragon Blaze's final damage increased by 2%
40
Dragon Blaze's final damage increased by 80%
Reinforced Mana Burst Description: Strengthen Mana BurstI~IV. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mana Burst I, Mana Burst II, Mana Burst III, Mana Burst IV
1
Mana BurstI~IV's final damage increased by 2%
40
Mana BurstI~IV's final damage increased by 80%
Reinforced Dragon Sparking Description: Strengthen Dragon Sparking/Advanced Dragon Sparking. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Spark, Advanced Dragon Spark
1
Dragon Sparking/Advanced Dragon Sparking's final damage increased by 3%
40
Dragon Sparking/Advanced Dragon Sparking's final damage increased by 120%
Reinforced Wind Circle Description: Strengthen Wind Circle. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wind Circle
1
Wind Circle's final damage increased by 2%
40
Wind Circle's final damage increased by 80%
Reinforced Dragon Flash Description: Strengthen Dragon Flash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Flash, Dragon Flash, Dragon Flash
1
Dragon Flash's final damage increased by 2%
40
Dragon Flash's final damage increased by 80%
Reinforced Wind Flash Description: Strengthen Wind Flash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wind Flash, Wind Flash, Wind Flash
1
Wind Flash's final damage increased by 2%
40
Wind Flash's final damage increased by 80%
Reinforced Thunder Circle Description: Strengthen Thunder Circle. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunder Circle
1
Thunder Circle's final damage increased by 2%
40
Thunder Circle's final damage increased by 80%
Reinforced Dragon Dive Description: Strengthen Dragon Dive. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Dive, Dragon Dive
1
Dragon Dive's final damage increased by 2%
40
Dragon Dive's final damage increased by 80%
Reinforced Thunder Flash Description: Strengthen Thunder Flash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunder Flash, Thunder Flash
1
Thunder Flash's final damage increased by 2%
40
Thunder Flash's final damage increased by 80%
Reinforced Thunder Drive Description: Strengthen Thunder Drive. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunder Dive, Thunder Dive
1
Thunder Drive's final damage increased by 2%
40
Thunder Drive's final damage increased by 80%
Reinforced Magic Debris Description: Strengthen Magic Debris/Enhanced Magic Debris. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Magic Debris, Enhanced Magic Debris
1
Magic Debris/Enhanced Magic Debris's final damage increased by 2%
40
Magic Debris/Enhanced Magic Debris's final damage increased by 80%
Reinforced Earth Circle Description: Strengthen Earth Circle. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Earth Circle
1
Earth Circle's final damage increased by 2%
40
Earth Circle's final damage increased by 80%
Reinforced Dragon Breath Description: Strengthen Dragon Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Breath
1
Dragon Breath's final damage increased by 2%
40
Dragon Breath's final damage increased by 80%
Reinforced Return Flame Description: Strengthen Return Flame's Curtain of Flame. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Return Flame, Return Flame
1
Return Flame's Curtain of Flame's final damage increased by 2%
40
Return Flame's Curtain of Flame's final damage increased by 80%
Reinforced Earth Breath Description: Strengthen Earth Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Earth Breath, Earth Breath
1
Earth Breath's final damage increased by 2%
40
Earth Breath's final damage increased by 80%
Reinforced Wind Breath Description: Strengthen Wind Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wind Breath
1
Wind Breath's final damage increased by 2%
40
Wind Breath's final damage increased by 80%
Reinforced Earth Dive Description: Strengthen Earth Dive. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Earth Dive
1
Earth Dive's final damage increased by 2%
40
Earth Dive's final damage increased by 80%
Reinforced Dark Fog Description: Strengthen Dark Fog. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Fog
1
Dark Fog's final damage increased by 2%
40
Dark Fog's final damage increased by 80%
Reinforced Dragon Master Description: Strengthen Dragon Master. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Master, Dragon Master
1
Dragon Master's final damage increased by 2%
40
Dragon Master's final damage increased by 80%
Reinforced Summon Onyx Dragon Description: Strengthen Summon Onyx Dragon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Summon Onyx Dragon
1
Summon Onyx Dragon's final damage increased by 2%
40
Summon Onyx Dragon's final damage increased by 80%
Reinforced Flash Shower Description: Strengthen Flash Shower. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flash Shower
1
Flash Shower's final damage increased by 4%
40
Flash Shower's final damage increased by 160%
Reinforced Abyssal Drop Description: Strengthen Abyssal Drop. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Abyssal Drop
1
Abyssal Drop's final damage increased by 4%
40
Abyssal Drop's final damage increased by 160%
Reinforced Sylvan Lance Description: Strengthen Sylvan Lance. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sylvan Lance
1
Sylvan Lance's final damage increased by 4%
40
Sylvan Lance's final damage increased by 160%
Reinforced Pressure Void Description: Strengthen Pressure Void. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Pressure Void
1
Pressure Void's final damage increased by 4%
40
Pressure Void's final damage increased by 160%
Reinforced Spectral Light Description: Strengthen Spectral Light. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spectral Light
1
Spectral Light's final damage increased by 3%
40
Spectral Light's final damage increased by 120%
Reinforced Ray of Redemption Description: Strengthen Ray of Redemption. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ray of Redemption
1
Ray of Redemption's final damage increased by 3%
40
Ray of Redemption's final damage increased by 120%
Reinforced Moonlight Spear Description: Strengthen Moonlight Spear. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Moonlight Spear
1
Moonlight Spear's final damage increased by 3%
40
Moonlight Spear's final damage increased by 120%
Reinforced Death Scythe Description: Strengthen Death Scythe. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Death Scythe
1
Death Scythe's final damage increased by 2%
40
Death Scythe's final damage increased by 80%
Reinforced Reflection Description: Strengthen Reflection. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Reflection
1
Reflection's final damage increased by 2%
40
Reflection's final damage increased by 80%
Reinforced Morning Star Description: Strengthen Morning Star. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Morning Star, Morning Star
1
Morning Star's final damage increased by 2%
40
Morning Star's final damage increased by 80%
Reinforced Apocalypse Description: Strengthen Apocalypse. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Apocalypse
1
Apocalypse's final damage increased by 2%
40
Apocalypse's final damage increased by 80%
Reinforced Ender Description: Strengthen Ender. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ender
1
Ender's final damage increased by 2%
40
Ender's final damage increased by 80%
Reinforced Armageddon Description: Strengthen Armageddon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Armageddon
1
Armageddon's final damage increased by 2%
40
Armageddon's final damage increased by 80%
Reinforced Triple Blow Description: Strengthen Triple Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Triple Blow
1
Triple Blow's final damage increased by 4%
40
Triple Blow's final damage increased by 160%
Reinforced Condemnation Description: Strengthen Condemnation/Grim Contract/Grim Contract II/Grim Contract III. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Condemnation, Grim Contract, Grim Contract II, Grim Contract III
1
Condemnation/Grim Contract/Grim Contract II/Grim Contract III's final damage increased by 2%
40
Condemnation/Grim Contract/Grim Contract II/Grim Contract III's final damage increased by 80%
Reinforced Quad Blow Description: Strengthen Quad Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quad Blow
1
Quad Blow's final damage increased by 4%
40
Quad Blow's final damage increased by 160%
Reinforced Dark Chain Description: Strengthen Dark Chain. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Chain
1
Dark Chain's final damage increased by 2%
40
Dark Chain's final damage increased by 80%
Reinforced Quintuple Blow Description: Strengthen Quintuple Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quintuple Blow
1
Quintuple Blow's final damage increased by 3%
40
Quintuple Blow's final damage increased by 120%
Reinforced Battle Burst Description: Strengthen Battle Burst. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Battle Burst
1
Battle Burst's final damage increased by 2%
40
Battle Burst's final damage increased by 80%
Reinforced Dark Shock Description: Strengthen Dark Shock. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Shock, Dark Shock
1
Dark Shock's final damage increased by 2%
40
Dark Shock's final damage increased by 80%
Reinforced Finishing Blow Description: Strengthen Finishing Blow, including when augmented by Union Aura and the Dark Spirit. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Finishing Blow, Union Aura
1
Finishing Blow's final damage increased by 2%
40
Finishing Blow's final damage increased by 80%
Reinforced Dark Genesis Description: Strengthen Dark Genesis. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Genesis, Dark Genesis
1
Dark Genesis's final damage increased by 2%
40
Dark Genesis's final damage increased by 80%
Reinforced Sweeping Staff Description: Strengthen Sweeping Staff. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sweeping Staff, Sweeping Staff
1
Sweeping Staff's final damage increased by 2%
40
Sweeping Staff's final damage increased by 80%
Reinforced Psychic Force Description: Strengthen Psychic Force/Blast/Assault. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Psychic Force, Psychic Blast, Psychic Blast Vortex, Psychic Assault, Psychic Assault Vortex
1
Psychic Force/Blast/Assault's final damage increased by 3%
40
Psychic Force/Blast/Assault's final damage increased by 120%
Reinforced Kinetic Crash Description: Strengthen Kinetic Crash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Kinetic Crash
1
Kinetic Crash's final damage increased by 4%
40
Kinetic Crash's final damage increased by 160%
Reinforced Kinetic Piledriver Description: Strengthen Kinetic Piledriver. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Kinetic Piledriver
1
Kinetic Piledriver's final damage increased by 4%
40
Kinetic Piledriver's final damage increased by 160%
Reinforced Ultimate - Deep Impact Description: Strengthen Ultimate - Deep Impact. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ultimate - Deep Impact
1
Ultimate - Deep Impact's final damage increased by 2%
40
Ultimate - Deep Impact's final damage increased by 80%
Reinforced Psychic Drain Description: Strengthen Psychic Drain. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Psychic Drain, Psychic Drain
1
Psychic Drain's final damage increased by 4%
40
Psychic Drain's final damage increased by 160%
Reinforced Psychic Grab Description: Strengthen Psychic Grab/Smash/Clutch/Annihilation/Ultimate - Psychic Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Psychic Grab, Psychic Smash, Psychic Annihilation, Psychic Clutch, Psychic Annihilation, Ultimate - Psychic Shot, Psychic Annihilation
1
Psychic Grab/Smash/Clutch/Annihilation/Ultimate - Psychic Shot's final damage increased by 2%
40
Psychic Grab/Smash/Clutch/Annihilation/Ultimate - Psychic Shot's final damage increased by 80%
Reinforced Ultimate - Trainwreck Description: Strengthen Ultimate - Trainwreck. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ultimate - Trainwreck
1
Ultimate - Trainwreck's final damage increased by 2%
40
Ultimate - Trainwreck's final damage increased by 80%
Reinforced Kinetic Combo Description: Strengthen Kinetic Combo. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Kinetic Combo
1
Kinetic Combo's final damage increased by 3%
40
Kinetic Combo's final damage increased by 120%
Reinforced Psychic Break Description: Strengthen Psychic Break. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mind Break
1
Psychic Break's final damage increased by 2%
40
Psychic Break's final damage increased by 80%
Reinforced Ultimate - B.P.M Description: Strengthen Ultimate - B.P.M. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ultimate - B.P.M.
1
Ultimate - B.P.M's final damage increased by 2%
40
Ultimate - B.P.M's final damage increased by 80%
Reinforced Mental Tempest Description: Strengthen Mental Tempest. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mental Tempest, Mental Tempest
1
Mental Tempest's final damage increased by 2%
40
Mental Tempest's final damage increased by 80%
Reinforced Mental Shock Description: Strengthen Mental Shock. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mental Shock
1
Mental Shock's final damage increased by 2%
40
Mental Shock's final damage increased by 80%
Reinforced Ultimate - Metal Press Description: Strengthen Ultimate - Metal Press. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ultimate - Metal Press
1
Ultimate - Metal Press's final damage increased by 2%
40
Ultimate - Metal Press's final damage increased by 80%
Archer Skills
Guided Arrow Description: Summon a spirit arrow that tracks and attacks nearby enemies. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 350 MP. For 20 seconds, create a spirit arrow near you. The arrow will attack 1 nearby enemy, dealing 260% damage 30 times then disappear. Cooldown: 20 seconds.
20
Consumes 350 MP. For 20 seconds, create a spirit arrow near you. The arrow will attack 1 nearby enemy, dealing 450% damage 30 times then disappear. Cooldown: 20 seconds.
Arrow Rain Description: Shoot sharp arrows that rain from the sky. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 1000 MP. For 41 seconds, your damage is increased by 15% and when attacking, every 5 seconds, arrows will rain from the sky for 2 seconds dealing 260% damage 5 times continuously on up to 15 enemies. Cooldown: 120 seconds.
20
Consumes 1000 MP. For 60 seconds, your damage is increased by 25% and when attacking, every 5 seconds, arrows will rain from the sky for 2 seconds dealing 450% damage 5 times continuously on up to 15 enemies. Cooldown: 120 seconds.
Howling Gale Description: Summon a ferocious gust to punish enemies. When summoned, consume all of your Wind Auras. The strength of the gust will depend on the number of Wind Auras consumed. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 500 MP. Every 20 seconds, acquire a Wind Aura, you can hold up to 2 at a time. 1 Aura – summon a gust for 10 seconds, dealing 260% damage 3 times on up to 10 enemies continuously. 2 Auras – summon a gust for 10 seconds, dealing 624% damage 3 times on up to 15 enemies.
20
Consumes 500 MP. Every 20 seconds, acquire a Wind Aura, you can hold up to 2 at a time. 1 Aura – summon a gust for 10 seconds, dealing 450% damage 3 times on up to 10 enemies continuously. 2 Auras – summon a gust for 10 seconds, dealing 1080% damage 3 times on up to 15 enemies.
Jaguar Storm Description: Call a herd of jaguars with the cry of your soul. Maximum Level: 20
1
Consumes 1000 MP. For 30 seconds, summon up to 6 of your captured Jaguars (except the currently selected one). The summoned Jaguars’ Jaguar skills will deal 51% final damage. Cooldown: 149 seconds.
20
Consumes 1000 MP. For 30 seconds, summon up to 6 of your captured Jaguars (except the currently selected one). The summoned Jaguars’ Jaguar skills will deal 70% final damage. Cooldown: 130 seconds.
True Sniping Description: Accurately snipe enemies in your sights. Use your left mouse click to attack and right-click to cancel the skill. Maximum Level: 20 Linked Skills: True Sniping, True Sniping
1
Consumes 1000 MP. Fire up to 4 arrows dealing 1248% damage 7 times on up to 12 enemies with 100% Critical Rate. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. Ignore an additional 100% defense. You can aim for up to 7 seconds, during which you are invincible. Cooldown: 180 seconds.
20
Consumes 1000 MP. Fire up to 6 arrows dealing 2160% damage 7 times on up to 12 enemies with 100% Critical Rate. Enemies closer to the centre of the scope will take increased damage, from 15% up to 100% based on the distance. Ignore an additional 100% defense. You can aim for up to 9 seconds, during which you are invincible. Cooldown: 180 seconds.
Elemental Ghost Description: Afterimages, like the aura of a spirit, attack enemies after you attack. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 1000 MP. For 41 seconds, when using attacking skills, an afterimage may attack up to 3 times. The after image deals 31% final damage. Activation Rate: 90%, the success rate of the next activation is reduced by 20%. For Ishtar's Ring, the activation chance is halved. While attacking, every 10 seconds, a spirit aura will automatically attack, dealing 465% damage 8 times on up to 10 enemies. Every time you use a linked skill, the reactivation cooldown will be decreased by 1 second. Cooldown: 150 seconds.
20
Consumes 1000 MP. For 60 seconds, when using attacking skills, an afterimage may attack up to 3 times. The after image deals 50% final damage. Activation Rate: 90%, the success rate of the next activation is reduced by 20%. For Ishtar's Ring, the activation chance is halved. While attacking, every 10 seconds, a spirit aura will automatically attack, dealing 750% damage 8 times on up to 10 enemies. Every time you use a linked skill, the reactivation cooldown will be decreased by 1 second. Cooldown: 150 seconds.
Elemental Ghost Description: Afterimages, like the aura of a spirit, attack enemies after you attack. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes #mpCon MP. For #time seconds, when using attacking skills, an afterimage may attack up to 3 times. The after image deals #x% final damage. Activation Rate: #z%, the success rate of the next activation is reduced by 20%. Cooldown: #cooltime seconds.
20
Consumes #mpCon MP. For #time seconds, when using attacking skills, an afterimage may attack up to 3 times. The after image deals #x% final damage. Activation Rate: #z%, the success rate of the next activation is reduced by 20%. Cooldown: #cooltime seconds.
Enhancement Cores
Reinforced Arrow Blow Description: Strengthen Arrow Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Arrow Blow
1
Arrow Blow's final damage increased by 4%
40
Arrow Blow's final damage increased by 160%
Reinforced Final Attack : Bow Description: Strengthen Final Attack : Bow/Advanced Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack : Bow, Advanced Final Attack
1
Final Attack : Bow/Advanced Final Attack's final damage increased by 2%
40
Final Attack : Bow/Advanced Final Attack's final damage increased by 80%
Reinforced Arrow Bomb Description: Strengthen Arrow Bomb. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Arrow Bomb
1
Arrow Bomb's final damage increased by 4%
40
Arrow Bomb's final damage increased by 160%
Reinforced Flame Surge Description: Strengthen Flame Surge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flame Surge
1
Flame Surge's final damage increased by 3%
40
Flame Surge's final damage increased by 120%
Reinforced Phoenix Description: Strengthen Phoenix. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Phoenix
1
Phoenix's final damage increased by 3%
40
Phoenix's final damage increased by 120%
Reinforced Hookshot Description: Strengthen Hookshot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hookshot
1
Hookshot's final damage increased by 3%
40
Hookshot's final damage increased by 120%
Reinforced Arrow Blaster Description: Strengthen Arrow Blaster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Arrow Blaster, Arrow Blaster
1
Arrow Blaster's final damage increased by 2%
40
Arrow Blaster's final damage increased by 80%
Reinforced Hurricane Description: Strengthen Hurricane. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hurricane
1
Hurricane's final damage increased by 2%
40
Hurricane's final damage increased by 80%
Reinforced Binding Shot Description: Strengthen Binding Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Binding Shot
1
Binding Shot's final damage increased by 2%
40
Binding Shot's final damage increased by 80%
Reinforced Arrow Stream Description: Strengthen Arrow Stream. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Arrow Stream
1
Arrow Stream's final damage increased by 2%
40
Arrow Stream's final damage increased by 80%
Reinforced Quiver Cartridge Description: Strengthen Quiver Cartridge's Magic Arrows. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quiver Cartridge, Quiver Cartridge, Enchanted Quiver, Enchanted Quiver
1
Quiver Cartridge's Magic Arrow's final damage increased by 2%
40
Quiver Cartridge's Magic Arrow's final damage increased by 80%
Reinforced Gritty Gust Description: Strengthen Gritty Gust. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gritty Gust
1
Gritty Gust's final damage increased by 2%
40
Gritty Gust's final damage increased by 80%
Reinforced Final Attack : Crossbow Description: Strengthen Final Attack : Crossbow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack : Crossbow
1
Final Attack : Crossbow's final damage increased by 4%
40
Final Attack : Crossbow's final damage increased by 160%
Reinforced Iron Arrow Description: Strengthen Iron Arrow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Iron Arrow
1
Iron Arrow's final damage increased by 4%
40
Iron Arrow's final damage increased by 160%
Reinforced Net Toss Description: Strengthen Net Toss. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Net Toss
1
Net Toss's final damage increased by 4%
40
Net Toss's final damage increased by 160%
Reinforced Freezer Description: Strengthen Freezer. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Freezer
1
Freezer's final damage increased by 3%
40
Freezer's final damage increased by 120%
Reinforced Dragon's Breath Description: Strengthen Dragon's Breath. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon's Breath
1
Dragon's Breath's final damage increased by 3%
40
Dragon's Breath's final damage increased by 120%
Reinforced Explosive Bolt Description: Strengthen Explosive Bolt. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Explosive Bolt
1
Explosive Bolt's final damage increased by 3%
40
Explosive Bolt's final damage increased by 120%
Reinforced Hookshot Description: Strengthen Hookshot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hookshot
1
Hookshot's final damage increased by 3%
40
Hookshot's final damage increased by 120%
Reinforced Piercing Arrow Description: Strengthen Piercing Arrow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Piercing Arrow
1
Piercing Arrow's final damage increased by 2%
40
Piercing Arrow's final damage increased by 80%
Reinforced Snipe Description: Strengthen Snipe. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Snipe
1
Snipe's final damage increased by 2%
40
Snipe's final damage increased by 80%
Reinforced High Speed Shot Description: Strengthen High Speed Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: High Speed Shot
1
High Speed Shot's final damage increased by 2%
40
High Speed Shot's final damage increased by 80%
Reinforced Elemental Slash Description: Strengthen Elemental Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elemental Slash
1
Elemental Slash's final damage increased by 4%
40
Elemental Slash's final damage increased by 160%
Reinforced Breeze Arrow Description: Strengthen Breeze Arrow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Breeze Arrow
1
Breeze Arrow's final damage increased by 4%
40
Breeze Arrow's final damage increased by 160%
Reinforced Fairy Spiral Description: Strengthen Fairy Spiral. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Fairy Spiral
1
Fairy Spiral's final damage increased by 4%
40
Fairy Spiral's final damage increased by 160%
Reinforced Gust Shot Description: Strengthen Gust Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gust Shot
1
Gust Shot's final damage increased by 4%
40
Gust Shot's final damage increased by 160%
Reinforced Trifling Wind Description: Strengthen Trifling WindI~III. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Trifling Wind I, Trifling Wind I, Trifling Wind II, Trifling Wind II, Trifling Wind III, Trifling Wind III
1
Trifling WindI~III's final damage increased by 2%
40
Trifling WindI~III's final damage increased by 80%
Reinforced Sentient Arrow Description: Strengthen Sentient Arrow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sentient Arrow
1
Sentient Arrow's final damage increased by 2%
40
Sentient Arrow's final damage increased by 80%
Reinforced Pinpoint Pierce Description: Strengthen Pinpoint Pierce. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Pinpoint Pierce
1
Pinpoint Pierce's final damage increased by 3%
40
Pinpoint Pierce's final damage increased by 120%
Reinforced Song of Heaven Description: Strengthen Song of Heaven. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Song of Heaven
1
Song of Heaven's final damage increased by 2%
40
Song of Heaven's final damage increased by 80%
Reinforced Spiraling Vortex Description: Strengthen Spiraling Vortex. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spiraling Vortex, Spiraling Vortex
1
Spiraling Vortex's final damage increased by 2%
40
Spiraling Vortex's final damage increased by 80%
Reinforced Monsoon Description: Strengthen Monsoon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Monsoon
1
Monsoon's final damage increased by 2%
40
Monsoon's final damage increased by 80%
Reinforced Storm Bringer Description: Strengthen Storm Bringer. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Storm Bringer
1
Storm Bringer's final damage increased by 2%
40
Storm Bringer's final damage increased by 80%
Reinforced Swift Dual Shot Description: Strengthen Swift Dual Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Swift Dual Shot
1
Swift Dual Shot's final damage increased by 4%
40
Swift Dual Shot's final damage increased by 160%
Reinforced Piercing Storm Description: Strengthen Piercing Storm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Piercing Storm
1
Piercing Storm's final damage increased by 4%
40
Piercing Storm's final damage increased by 160%
Reinforced Rising Rush Description: Strengthen Rising Rush. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rising Rush, Rising Rush
1
Rising Rush's final damage increased by 2%
40
Rising Rush's final damage increased by 80%
Reinforced Parting Shot Description: Strengthen Parting Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Parting Shot
1
Parting Shot's final damage increased by 4%
40
Parting Shot's final damage increased by 160%
Reinforced Final Attack : Dual Bowguns Description: Strengthen Final Attack : Dual Bowguns/Advanced Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack: Dual Bowguns, Advanced Final Attack
1
Final Attack : Dual Bowguns/Advanced Final Attack's final damage increased by 2%
40
Final Attack : Dual Bowguns/Advanced Final Attack's final damage increased by 80%
Reinforced Stunning Strikes Description: Strengthen Stunning Strikes/Staggering Strikes. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Stunning Strikes, Staggering Strikes
1
Stunning Strikes/Staggering Strikes's final damage increased by 2%
40
Stunning Strikes/Staggering Strikes's final damage increased by 80%
Reinforced Leap Tornado Description: Strengthen Leap Tornado. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Leap Tornado
1
Leap Tornado's final damage increased by 2%
40
Leap Tornado's final damage increased by 80%
Reinforced Unicorn Spike Description: Strengthen Unicorn Spike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Unicorn Spike
1
Unicorn Spike's final damage increased by 3%
40
Unicorn Spike's final damage increased by 120%
Reinforced Gust Dive Description: Strengthen Gust Dive. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gust Dive
1
Gust Dive's final damage increased by 2%
40
Gust Dive's final damage increased by 80%
Reinforced Aerial Barrage Description: Strengthen Aerial Barrage. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Aerial Barrage
1
Aerial Barrage's final damage increased by 2%
40
Aerial Barrage's final damage increased by 80%
Reinforced Elemental Knights Description: Strengthen Elemental Knights. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elemental Knights, Elemental Knights, Elemental Knights
1
Elemental Knights's final damage increased by 3%
40
Elemental Knights's final damage increased by 120%
Reinforced Ishtar's Ring Description: Strengthen Ishtar's Ring. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ishtar's Ring
1
Ishtar's Ring's final damage increased by 2%
40
Ishtar's Ring's final damage increased by 80%
Reinforced Spikes Royale Description: Strengthen Spikes Royale. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spikes Royale
1
Spikes Royale's final damage increased by 2%
40
Spikes Royale's final damage increased by 80%
Reinforced Lightning Edge Description: Strengthen Lightning Edge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lightning Edge
1
Lightning Edge's final damage increased by 2%
40
Lightning Edge's final damage increased by 80%
Reinforced Rolling Moonsault Description: Strengthen Rolling Moonsault. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rolling Moonsault
1
Rolling Moonsault's final damage increased by 2%
40
Rolling Moonsault's final damage increased by 80%
Reinforced Wrath of Enlil Description: Strengthen Wrath of Enlil. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wrath of Enlil
1
Wrath of Enlil's final damage increased by 2%
40
Wrath of Enlil's final damage increased by 80%
Reinforced Double Shot Description: Strengthen Double Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Double Shot, Double Shot
1
Double Shot's final damage increased by 4%
40
Double Shot's final damage increased by 160%
Reinforced Summon Jaguar Description: Strengthen Summon Jaguar. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar, Summon Jaguar
1
Summon Jaguar's final damage increased by 2%
40
Summon Jaguar's final damage increased by 80%
Reinforced Another Bite Description: Strengthen Another Bite. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Another Bite
1
Another Bite's final damage increased by 2%
40
Another Bite's final damage increased by 80%
Reinforced Swipe Description: Strengthen Swipe. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Swipe, Swipe
1
Swipe's final damage increased by 2%
40
Swipe's final damage increased by 80%
Reinforced Final Attack Description: Strengthen Final Attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Attack, Advanced Final Attack
1
Final Attack's final damage increased by 2%
40
Final Attack's final damage increased by 80%
Reinforced Triple Shot Description: Strengthen Triple Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Triple Shot, Triple Shot
1
Triple Shot's final damage increased by 4%
40
Triple Shot's final damage increased by 160%
Reinforced Dash 'n Slash Description: Strengthen Dash 'n Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dash 'n Slash, Dash 'n Slash, Dash 'n Slash
1
Dash 'n Slash's final damage increased by 2%
40
Dash 'n Slash's final damage increased by 80%
Reinforced White Heat Rush Description: Strengthen White Heat Rush. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: White Heat Rush
1
White Heat Rush's final damage increased by 3%
40
White Heat Rush's final damage increased by 120%
Reinforced Enduring Fire Description: Strengthen Enduring Fire. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Enduring Fire, Enduring Fire
1
Enduring Fire's final damage increased by 3%
40
Enduring Fire's final damage increased by 120%
Reinforced Hunting Assistant Unit Description: Strengthen Hunting Assistant Unit. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hunting Assistant Unit
1
Hunting Assistant Unit's final damage increased by 3%
40
Hunting Assistant Unit's final damage increased by 120%
Reinforced Sonic Roar Description: Strengthen Sonic Roar. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sonic Roar, Sonic Roar
1
Sonic Roar's final damage increased by 2%
40
Sonic Roar's final damage increased by 80%
Reinforced Wild Arrow Blast Description: Strengthen Wild Arrow Blast. #cLevel 20 : When riding a jaguar, maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Wild Arrow Blast
1
Wild Arrow Blast's final damage increased by 2%
40
Wild Arrow Blast's final damage increased by 80%
Reinforced Drill Salvo Description: Strengthen Drill Salvo. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Drill Salvo
1
Drill Salvo's final damage increased by 2%
40
Drill Salvo's final damage increased by 80%
Reinforced Shocking Cry Description: Strengthen Shocking Cry/Jaguar Soul. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shocking Cry, Jaguar Soul
1
Shocking Cry/Jaguar Soul's final damage increased by 2%
40
Shocking Cry/Jaguar Soul's final damage increased by 80%
Reinforced Exploding Arrows/Jaguar Rampage Description: Strengthen Exploding Arrows/Jaguar Rampage. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Exploding Arrows, Jaguar Rampage, Jaguar Rampage
1
Exploding Arrows/Jaguar Rampage's final damage increased by 2%
40
Exploding Arrows/Jaguar Rampage's final damage increased by 80%
Venom Burst Description: Poisoned enemies will explode, dealing damage and transferring poison to nearby enemies. Maximum Level: 20
1
Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 465% damage 3 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive Effect: When attacking, there is a 50% chance to inflict enemies with a DoT, dealing 166% damage every 166Internval second for 8 seconds]
20
Consumes 300 MP. For up to 12 enemies in range that are taking damage over time, cause them to instantly take the remaining damage over time at once and an additional 750% damage 3 times. The additional attack’s final damage is increased by 15% for every second the enemy was taking damage over time. Afterwards, the explosion causes up to 10 nearby enemies to receive the damage over time that the initial enemies were inflicted with. Cooldown: 8 seconds. [Passive Effect: When attacking, there is a 50% chance to inflict enemies with a DoT, dealing 280% damage every 280Internval second for 8 seconds]
Spread Throw Description: For a certain period of time, stars are scattered in several directions. This effect will not apply to Shadow Partner. Maximum Level: 20
1
Consumes 1000 MP. For 41 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.
20
Consumes 1000 MP. For 60 seconds, when using Throw skills, they will throw stars in various directions all at once. Lucky Seven/Triple Throw: 4 extra directions. Quadruple Throw: 3 extra directions. Cooldown: 180 seconds.
Shadow Assault Description: Instantly approach and cut down enemies. Maximum Level: 20 Linked Skills: Shadow Assault, Shadow Assault, Shadow Assault, Shadow Assault
1
MP Consumes 300 MP. Instantly rush to an enemy and deal 620% damage 6 times on up to 10 nearby enemies with an additional 25% critical rate and ignore an additional 100% defense.. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).
20
MP Consumes 300 MP. Instantly rush to an enemy and deal 1000% damage 6 times on up to 10 nearby enemies with an additional 25% critical rate and ignore an additional 100% defense.. You can use this skill with the arrow keys to choose the direction of your first attack, you can use this skill up to 4 times. Cooldown after 1st attack has been used: 60 seconds (during which you can use the 2nd~4th attacks).
Blade Storm Description: Cut down enemies in front of you with the speed of a storm. You can move while attacking. Maximum Level: 20 Linked Skills: Blade Storm, Blade Storm
1
Consumes 80 MP per second. Deal 520% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 8 seconds, dealing 360% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 150 seconds.
20
Consumes 80 MP per second. Deal 900% damage 8 times on up to 10 enemies then cut enemies in front of you for up to 8 seconds, dealing 550% damage 5 times on up to 10 enemies continuously with an additional 100% defense ignore. Cooldown: 150 seconds.
Mega Smasher Description: Collect energy to fire a powerful beam. Maximum Level: 20
1
Consumes 1000 MP. Deals 310% damage 6 times on up to 15 enemies for up to 5 seconds, during which you are invincible. You can hold the key down to charge it, for every 5 seconds you charge the skill, the attack’s duration will be extended by 1 second (up to a maximum of 5 seconds). While attacking, you can use the skill again to instantly cancel it. Cooldown: 150 seconds.
20
Consumes 1000 MP. Deals 500% damage 6 times on up to 15 enemies for up to 5 seconds, during which you are invincible. You can hold the key down to charge it, for every 5 seconds you charge the skill, the attack’s duration will be extended by 1 second (up to a maximum of 7 seconds). While attacking, you can use the skill again to instantly cancel it. Cooldown: 150 seconds.
Shadow Spear Description: Shadow spears pierce through the ground and attack enemies. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 1000 MP. For 51 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 156% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 620% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
20
Consumes 1000 MP. For 70 seconds, whenever you attack with a dark property skill (except Shadow Spear), there is a 100% chance of creating a shadow carving in the ground. After a short period of time, the shadow carving will turn into a shadow spear and deal 270% damage 4 times on up to 8 enemies. When a shadow spear activates, if there are a certain number of shadow carvings near it, it will change into a giant shadow spear, dealing 1000% damage 6 times on up to 12 enemies. The giant shadow spear can activate every 3 seconds. Cooldown: 180 seconds.
Joker Description: After throwing many cards, try your luck with 1 last card. You can move slowly while attacking. Maximum Level: 20
1
Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 249% damage 1 times each, during which damage from % HP attacks will be reduced by 15%. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. #cRed Cross# : Max HP +10%, heals 1% max HP and MP every few seconds. #cTree of Life# : Reduces damage taken (including % HP attacks) by 5%, increases status resistance by 10. #cHourglass# : Skill cooldowns (except those unaffected by cooldown resets) will decrease 20% faster. #cSharp Sword# : Increase you final damage by 0%. #cJoker# : Receive all of the other effects at once. Cooldown: 180 seconds.
20
Consumes 1000 MP per second. For up to 6 seconds, throw cards in front of you continuously, dealing 420% damage 1 times each, during which damage from % HP attacks will be reduced by 15%. After ending the attack, pick a card that buffs you and your allies (you will be invincible while picking a card) for 30 seconds. #cRed Cross# : Max HP +14%, heals 1% max HP and MP every few seconds. #cTree of Life# : Reduces damage taken (including % HP attacks) by 7%, increases status resistance by 20. #cHourglass# : Skill cooldowns (except those unaffected by cooldown resets) will decrease 28% faster. #cSharp Sword# : Increase you final damage by 4%. #cJoker# : Receive all of the other effects at once. Cooldown: 180 seconds.
Joker Description: Red Cross : Increases maximum HP and recovers HP and MP every few seconds. Maximum Level: 20
1
#cRed Cross# : Max HP +10%, heals 1% max HP and MP every few seconds
20
#cRed Cross# : Max HP +14%, heals 1% max HP and MP every few seconds
Joker Description: Tree of Life : Reduces damage taken (including % HP attacks) and increases status resistance. Maximum Level: 20
1
#cTree of Life# : Reduces damage taken (including % HP attacks) by 5%, increases status resistance by 10
20
#cTree of Life# : Reduces damage taken (including % HP attacks) by 7%, increases status resistance by 20
Joker Description: Hourglass : Faster skill cooldowns (except those unaffected by cooldown resets) Maximum Level: 20
1
#cHourglass# : Skill cooldowns (except those unaffected by cooldown resets) will decrease 20% faster.
20
#cHourglass# : Skill cooldowns (except those unaffected by cooldown resets) will decrease 28% faster.
Joker Description: Sharp Sword : Final Damage Increase Maximum Level: 20
1
#cSharp Sword# : Increase you final damage by 0%
20
#cSharp Sword# : Increase you final damage by 4%
Joker Description: After throwing many cards, try your luck with 1 last card. You can move slowly while attacking. Maximum Level: 20
1
#cJoker# : Receive all of the other effects at once.
20
#cJoker# : Receive all of the other effects at once.
Enhancement Cores
Reinforced Double Stab Description: Strengthen Double Stab. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Double Stab
1
Double Stab's final damage increased by 4%
40
Double Stab's final damage increased by 160%
Reinforced Lucky Seven Description: Strengthen Lucky Seven. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lucky Seven, Lucky Seven
1
Lucky Seven's final damage increased by 4%
40
Lucky Seven's final damage increased by 160%
Reinforced Shuriken Burst Description: Strengthen Shuriken Burst. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shuriken Burst
1
Shuriken Burst's final damage increased by 4%
40
Shuriken Burst's final damage increased by 160%
Reinforced Gust Charm Description: Strengthen Gust Charm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gust Charm
1
Gust Charm's final damage increased by 4%
40
Gust Charm's final damage increased by 160%
Reinforced Assassin's Mark Description: Strengthen Assassin's Mark/Night Lord's Mark. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Assassin's Mark, Assassin's Mark, Assassin's Mark, Night Lord's Mark, Night Lord's Mark
1
Assassin's Mark/Night Lord's Mark's final damage increased by 2%
40
Assassin's Mark/Night Lord's Mark's final damage increased by 80%
Reinforced Shadow Web Description: Strengthen Shadow Web. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Web
1
Shadow Web's final damage increased by 3%
40
Shadow Web's final damage increased by 120%
Reinforced Dark Flare Description: Strengthen Dark Flare. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Flare
1
Dark Flare's final damage increased by 3%
40
Dark Flare's final damage increased by 120%
Reinforced Triple Throw Description: Strengthen Triple Throw. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Triple Throw, Triple Throw
1
Triple Throw's final damage increased by 3%
40
Triple Throw's final damage increased by 120%
Reinforced Shade Splitter Description: Strengthen Shade Splitter. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shade Splitter
1
Shade Splitter's final damage increased by 3%
40
Shade Splitter's final damage increased by 120%
Reinforced Quad Star Description: Strengthen Quad Star. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quad Star, Quadruple Throw
1
Quad Star's final damage increased by 2%
40
Quad Star's final damage increased by 80%
Reinforced Sudden Raid Description: Strengthen Sudden Raid. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sudden Raid
1
Sudden Raid's final damage increased by 2%
40
Sudden Raid's final damage increased by 80%
Reinforced Showdown Description: Strengthen Showdown. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Showdown
1
Showdown's final damage increased by 2%
40
Showdown's final damage increased by 80%
Reinforced Death Star Description: Strengthen Death Star. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Death Star
1
Death Star's final damage increased by 2%
40
Death Star's final damage increased by 80%
Reinforced Steal Description: Strengthen Steal. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Steal
1
Steal's final damage increased by 4%
40
Steal's final damage increased by 160%
Reinforced Savage Blow Description: Strengthen Savage Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Savage Blow
1
Savage Blow's final damage increased by 4%
40
Savage Blow's final damage increased by 160%
Reinforced Phase Dash Description: Strengthen Phase Dash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Phase Dash
1
Phase Dash's final damage increased by 3%
40
Phase Dash's final damage increased by 120%
Reinforced Meso Explosion Description: Strengthen Meso Explosion. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Meso Explosion, Meso Explosion
1
Meso Explosion's final damage increased by 3%
40
Meso Explosion's final damage increased by 120%
Reinforced Midnight Carnival Description: Strengthen Midnight Carnival. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Midnight Carnival
1
Midnight Carnival's final damage increased by 3%
40
Midnight Carnival's final damage increased by 120%
Reinforced Dark Flare Description: Strengthen Dark Flare. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Flare
1
Dark Flare's final damage increased by 3%
40
Dark Flare's final damage increased by 120%
Reinforced Assassinate Description: Strengthen Assassinate. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Assassinate, Assassinate
1
Assassinate's final damage increased by 2%
40
Assassinate's final damage increased by 80%
Reinforced Boomerang Stab Description: Strengthen Boomerang Stab. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Boomerang Stab
1
Boomerang Stab's final damage increased by 2%
40
Boomerang Stab's final damage increased by 80%
Reinforced Sudden Raid Description: Strengthen Sudden Raid. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sudden Raid
1
Sudden Raid's final damage increased by 2%
40
Sudden Raid's final damage increased by 80%
Reinforced Shadow Veil Description: Strengthen Shadow Veil. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Veil
1
Shadow Veil's final damage increased by 2%
40
Shadow Veil's final damage increased by 80%
Reinforced Bandit Slash Description: Strengthen Bandit Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Bandit Slash
1
Bandit Slash's final damage increased by 4%
40
Bandit Slash's final damage increased by 160%
Reinforced Tornado Spin Description: Strengthen Tornado Spin. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Tornado Spin
1
Tornado Spin's final damage increased by 4%
40
Tornado Spin's final damage increased by 160%
Reinforced Fatal Blow Description: Strengthen Fatal Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Fatal Blow
1
Fatal Blow's final damage increased by 4%
40
Fatal Blow's final damage increased by 160%
Reinforced Slash Storm Description: Strengthen Slash Storm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Slash Storm
1
Slash Storm's final damage increased by 4%
40
Slash Storm's final damage increased by 160%
Reinforced Flashbang Description: Strengthen Flashbang. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flashbang
1
Flashbang's final damage increased by 3%
40
Flashbang's final damage increased by 120%
Reinforced Upper Stab Description: Strengthen Upper Stab. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Upper Stab
1
Upper Stab's final damage increased by 3%
40
Upper Stab's final damage increased by 120%
Reinforced Flying Assaulter Description: Strengthen Flying Assaulter. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flying Assaulter
1
Flying Assaulter's final damage increased by 3%
40
Flying Assaulter's final damage increased by 120%
Reinforced Bloody Storm Description: Strengthen Bloody Storm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Bloody Storm
1
Bloody Storm's final damage increased by 3%
40
Bloody Storm's final damage increased by 120%
Reinforced Chains of Hell Description: Strengthen Chains of Hell. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Chains of Hell
1
Chains of Hell's final damage increased by 3%
40
Chains of Hell's final damage increased by 120%
Reinforced Final Cut Description: Strengthen Final Cut. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Final Cut
1
Final Cut's final damage increased by 2%
40
Final Cut's final damage increased by 80%
Reinforced Blade Fury Description: Strengthen Blade Fury. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blade Fury
1
Blade Fury's final damage increased by 2%
40
Blade Fury's final damage increased by 80%
Reinforced Phantom Blow Description: Strengthen Phantom Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Phantom Blow
1
Phantom Blow's final damage increased by 2%
40
Phantom Blow's final damage increased by 80%
Reinforced Sudden Raid Description: Strengthen Sudden Raid. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sudden Raid
1
Sudden Raid's final damage increased by 2%
40
Sudden Raid's final damage increased by 80%
Reinforced Asura's Anger Description: Strengthen Asura's Anger. #cLevel 20 : Maximum targets increased by 1 Maximum Level: 40 Linked Skills: Asura's Anger
1
Asura's Anger's final damage increased by 2%
40
Asura's Anger's final damage increased by 80%
Reinforced Blade Clone Description: Strengthen Blade Clone. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blade Clone
1
Blade Clone's final damage increased by 2%
40
Blade Clone's final damage increased by 80%
Reinforced Elemental Slash Description: Strengthen Elemental Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elemental Slash
1
Elemental Slash's final damage increased by 4%
40
Elemental Slash's final damage increased by 160%
Reinforced Lucky Seven Description: Strengthen Lucky Seven. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lucky Seven
1
Lucky Seven's final damage increased by 4%
40
Lucky Seven's final damage increased by 160%
Reinforced Shadow Bat Description: Strengthen Shadow Bat. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Bat, Shadow Bat, Shadow Bat, Shadow Bat
1
Shadow Bat's final damage increased by 2%
40
Shadow Bat's final damage increased by 80%
Reinforced Triple Throw Description: Strengthen Triple Throw. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Triple Throw, Triple Throw
1
Triple Throw's final damage increased by 4%
40
Triple Throw's final damage increased by 160%
Reinforced Quad Star Description: Strengthen Quad Star. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quad Star, Quad Star
1
Quad Star's final damage increased by 3%
40
Quad Star's final damage increased by 120%
Reinforced Shadow Spark Description: Strengthen Shadow Spark. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Spark, Shadow Spark
1
Shadow Spark's final damage increased by 3%
40
Shadow Spark's final damage increased by 120%
Reinforced Quintuple Star Description: Strengthen Quintuple Star. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quintuple Star, Quintuple Star
1
Quintuple Star's final damage increased by 2%
40
Quintuple Star's final damage increased by 80%
Reinforced Dark Omen Description: Strengthen Dark Omen. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dark Omen
1
Dark Omen's final damage increased by 2%
40
Dark Omen's final damage increased by 80%
Reinforced Shadow Stitch Description: Strengthen Shadow Stitch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shadow Stitch
1
Shadow Stitch's final damage increased by 2%
40
Shadow Stitch's final damage increased by 80%
Reinforced Dominion Description: Strengthen Dominion. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dominion
1
Dominion's final damage increased by 2%
40
Dominion's final damage increased by 80%
Reinforced Double Entendre Description: Strengthen Double Entendre. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Double Entendre
1
Double Entendre's final damage increased by 4%
40
Double Entendre's final damage increased by 160%
Reinforced Calling Card Description: Strengthen Calling Card. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Calling Card
1
Calling Card's final damage increased by 4%
40
Calling Card's final damage increased by 160%
Reinforced Mille Cartes Description: Strengthen Mille Cartes. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mille Cartes
1
Mille Cartes's final damage increased by 4%
40
Mille Cartes's final damage increased by 160%
Reinforced Carte Blanche Description: Strengthen Carte Blanche/Carte Noir. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Carte Blanche, Carte Noir
1
Carte Blanche/Carte Noir's final damage increased by 2%
40
Carte Blanche/Carte Noir's final damage increased by 80%
Reinforced Blason Description: Strengthen Blason. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blason
1
Blason's final damage increased by 3%
40
Blason's final damage increased by 120%
Reinforced Rapier Wit Description: Strengthen Rapier Wit. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rapier Wit, Rapier Wit
1
Rapier Wit's final damage increased by 3%
40
Rapier Wit's final damage increased by 120%
Reinforced Mille Aiguilles Description: Strengthen Mille Aiguilles. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mille Aiguilles
1
Mille Aiguilles's final damage increased by 2%
40
Mille Aiguilles's final damage increased by 80%
Reinforced Penombre Description: Strengthen Penombre. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Penombre, Penombre
1
Penombre's final damage increased by 2%
40
Penombre's final damage increased by 80%
Reinforced Tempest Description: Strengthen Tempest. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Tempest
1
Tempest's final damage increased by 2%
40
Tempest's final damage increased by 80%
Reinforced Carte Rose Finale Description: Strengthen Carte Rose Finale. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Carte Rose Finale, Rose Carte Finale
1
Carte Rose Finale's final damage increased by 2%
40
Carte Rose Finale's final damage increased by 80%
Reinforced Beam Spline Description: Strengthen Beam Spline. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Beam Spline
1
Beam Spline's final damage increased by 4%
40
Beam Spline's final damage increased by 160%
Reinforced Pinpoint Salvo Description: Strengthen Pinpoint Salvo. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Pinpoint Salvo
1
Pinpoint Salvo's final damage increased by 2%
40
Pinpoint Salvo's final damage increased by 80%
Reinforced Quicksilver Description: Strengthen all modes of Quicksilver. . #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Quicksilver: Flash, Quicksilver: Concentrate, Quicksilver: Takeoff
1
All modes of Quicksilver's final damage increased by 4%
40
All modes of Quicksilver's final damage increased by 160%
Reinforced Ion Thrust Description: Strengthen Ion Thrust. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ion Thrust
1
Ion Thrust's final damage increased by 4%
40
Ion Thrust's final damage increased by 160%
Reinforced Combat Switch Description: Strengthen all modes of Combat Switch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Combat Switch: Explosion, Combat Switch: Air Whip, Combat Switch: Fission
1
All mode sof Combat Switch's final damage increased by 3%
40
All mode sof Combat Switch's final damage increased by 120%
Reinforced Diagonal Chase Description: Strengthen Diagonal Chase. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Diagonal Chase
1
Diagonal Chase's final damage increased by 3%
40
Diagonal Chase's final damage increased by 120%
Reinforced Gravity Pillar Description: Strengthen Gravity Pillar. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gravity Pillar
1
Gravity Pillar's final damage increased by 3%
40
Gravity Pillar's final damage increased by 120%
Reinforced Aegis System Description: Strengthen Aegis System. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Aegis System
1
Aegis System's final damage increased by 2%
40
Aegis System's final damage increased by 80%
Reinforced Triangulation Description: Strengthen Triangulation. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Triangulation
1
Triangulation's final damage increased by 3%
40
Triangulation's final damage increased by 120%
Reinforced Beam Dance Description: Strengthen Beam Dance. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Beam Dance
1
Beam Dance's final damage increased by 2%
40
Beam Dance's final damage increased by 80%
Reinforced Mecha Purge Description: Strengthen all modes of Mecha Purge. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Mecha Purge: Snipe, Mecha Purge: Bombard, Mecha Purge: Bombardment
1
All mode sof Mecha Purge's final damage increased by 2%
40
All mode sof Mecha Purge's final damage increased by 80%
Reinforced Hypogram Field Description: Strengthen all modes of Hypogram Field. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Hypogram Field: Penetrate, Hypogram Field: Force Field, Hypogram Field: Support
1
All modes of Hypogram Field final damage increased by 2%
40
All modes of Hypogram Field final damage increased by 80%
Reinforced Entangling Lash Description: Strengthen Entangling Lash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Entangling Lash
1
Entangling Lash's final damage increased by 2%
40
Entangling Lash's final damage increased by 80%
Reinforced Orbital Cataclysm Description: Strengthen Orbital Cataclysm. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Orbital Cataclysm, Orbital Cataclysm
1
Orbital Cataclysm's final damage increased by 2%
40
Orbital Cataclysm's final damage increased by 80%
Pirate Skills
Loaded Dice Description: Throw an additional die the next time you use Lucky Dice. After using this skill, you can choose what number you would like that extra die to roll on. For jobs without Lucky Dice, they will be able to use Lucky Dice and roll 1 die. Maximum Level: 20
1
Consumes 1000 MP. Choose one die roll that you want. Cooldown: 10 seconds. [Passive Effect: Attack +11]
20
Consumes 1000 MP. Choose one die roll that you want. Cooldown: 10 seconds. [Passive Effect: Attack +30]
Lucky Dice Description: Test your luck! Roll a die to get a random buff. Roll a 1 and you get nothing. #cLevel 20 required to learn Double Down. Maximum Level: 20
Transform Description: Transform into a superhuman with super strength. While in the superhuman state, you can quickly press the arrow keys twice to teleport in that direction. You can also use this skill again to attack using an Energy Ball. When attacking enemies using Damage Reflect with an Energy Ball, you will not take damage. Maximum Level: 20 Linked Skills: Transform
1
Consumes 1000 MP. For 51 seconds, transform and increase your final damage by 10%. You can use up to 2 Energy Balls, each dealing 415% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.
20
Consumes 1000 MP. For 70 seconds, transform and increase your final damage by 14%. You can use up to 2 Energy Balls, each dealing 700% damage 3 times on up to 10 enemies continuously with an additional 50% critical rate and 50% defense ignore. Cooldown: 180 seconds.
Bullet Party Description: Fire your gun in all directions around you. Maximum Level: 20
1
Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 187% damage 4 times continuously. While using this skill, you can continuously press the attack key to extend the duration by 6 seconds. Cooldown: 75 seconds.
20
Consumes 500 MP per second. For 6 seconds, attack up to 15 nearby enemies dealing 320% damage 4 times continuously. While using this skill, you can continuously press the attack key to extend the duration by 6 seconds. Cooldown: 75 seconds.
Lightning Union Description: Annihilate enemies with lightning. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 1000 MP. For 30 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 360% damage 8 times. The lightning can activate every 2 seconds. Cooldown: 120 seconds.
20
Consumes 1000 MP. For 40 seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 550% damage 6 times. The damage will decrease each time it hits another enemy. If there are 4 enemies or less, a giant lightning bolt will activate instead, dealing 550% damage 8 times. The lightning can activate every 2 seconds. Cooldown: 110 seconds.
Big Huge Gigantic Cannonball Description: Fire a gigantic cannonball. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 500 MP. Shoot a giant cannon ball that deals 465% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 1 second.
20
Consumes 500 MP. Shoot a giant cannon ball that deals 750% damage 4 times on up to 15 enemies continuously. You prepare 1 cannonball every 15 seconds and can hold up to 3 at a time. Cooldown: 1 second.
Multiple Option : M-FL Description: Summon an attack robot that uses a gatling gun and missiles. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes 750 MP. For 118 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 208% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1 seconds. Missile: fires 3 missiles that deal 360% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 450 seconds.
20
Consumes 750 MP. For 175 seconds, summon an attacking robot that uses gatling guns, missiles, and absorbs damage. Gatling gun: deals 360% damage 6 times on up to 8 enemies in range, reactivation cooldown of 1 seconds. Missile: fires 3 missiles that deal 550% damage 8 times each on up to 12 enemies in range, reactivation cooldown of 8 seconds. If an attack was to do more than 90% of your maximum HP, the damage will be completely absorbed by the robot and it will disappear. Cooldown: 450 seconds.
Spirit Focus Description: Collect the power of all of your spirits in your body. Maximum Level: 20
1
Consumes 1000 MP. Reset all of your cooldowns and for 30 seconds, whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 120 seconds.
20
Consumes 1000 MP. Reset all of your cooldowns and for 40 seconds, whenever you attack, automatically activate another spirit attack (keydown skills will have a 3 second duration). The spirit attacks can activate every 2 seconds. Cooldown: 110 seconds.
Energy Burst Description: Summon a burst of energy containing unknown power. Maximum Level: 20
1
For up to 30 seconds, summon a burst of energy that explodes when you press the skill key again, dealing 620% damage 12 times on up to 15 enemies while giving you 10 seconds of invincibility. While the skill has not exploded, all attacks other than Successor will charge unknown power into the energy burst, increasing its power by up to 2 stages. Each stage will increase the burst’s final damage by 100%. You can use the skill again to instantly detonate it. Cooldown: 100 seconds.
20
For up to 30 seconds, summon a burst of energy that explodes when you press the skill key again, dealing 1000% damage 12 times on up to 15 enemies while giving you 10 seconds of invincibility. While the skill has not exploded, all attacks other than Successor will charge unknown power into the energy burst, increasing its power by up to 2 stages. Each stage will increase the burst’s final damage by 100%. You can use the skill again to instantly detonate it. Cooldown: 100 seconds.
Lightning Union Description: Annihilate enemies with lightning. When attacking enemies using Damage Reflect, you will not take damage. Maximum Level: 20
1
Consumes #mpCon MP. For #time seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 360% damage 8 times. The damage will decrease each time it hits another enemy. If there are #x enemies or less, a giant lightning bolt will activate instead. The lightning can activate every #y seconds. Cooldown: #cooltime seconds.
20
Consumes #mpCon MP. For #time seconds, when you attack, a lightning bolt will travel through up to 5 nearby enemies dealing 550% damage 8 times. The damage will decrease each time it hits another enemy. If there are #x enemies or less, a giant lightning bolt will activate instead. The lightning can activate every #y seconds. Cooldown: #cooltime seconds.
Enhancement Cores
Reinforced Sommersault Kick Description: Strengthen Sommersault Kick. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Sommersault Kick
1
Sommersault Kick's final damage increased by 4%
40
Sommersault Kick's final damage increased by 160%
Reinforced Double Shot Description: Strengthen Double Shot/Triple Fire. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Double Shot, Triple Fire
1
Double Shot/Triple Fire's final damage increased by 4%
40
Double Shot/Triple Fire's final damage increased by 160%
Reinforced Corkscrew Blow Description: Strengthen Corkscrew Blow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Corkscrew Blow
1
Corkscrew Blow's final damage increased by 2%
40
Corkscrew Blow's final damage increased by 80%
Reinforced Tornado Uppercut Description: Strengthen Tornado Uppercut/Energy Vortex. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Tornado Uppercut, Energy Vortex
1
Tornado Uppercut/Energy Vortex's final damage increased by 4%
40
Tornado Uppercut/Energy Vortex's final damage increased by 160%
Reinforced Energy Burst Description: Strengthen Energy Burst/Hedgehog Buster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Energy Burst, Hedgehog Buster
1
Energy Burst/Hedgehog Buster's final damage increased by 2%
40
Energy Burst/Hedgehog Buster's final damage increased by 80%
Reinforced Spiral Assault Description: Strengthen Spiral Assault. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spiral Assault
1
Spiral Assault's final damage increased by 3%
40
Spiral Assault's final damage increased by 120%
Reinforced Static Thumper Description: Strengthen Static Thumper. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Static Thumper, Static Thumper
1
Static Thumper's final damage increased by 3%
40
Static Thumper's final damage increased by 120%
Reinforced Dragon Strike Description: Strengthen Dragon Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Dragon Strike, Dragon Strike
1
Dragon Strike's final damage increased by 2%
40
Dragon Strike's final damage increased by 80%
Reinforced Octopunch Description: Strengthen Octopunch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Octopunch, Octopunch
1
Octopunch's final damage increased by 2%
40
Octopunch's final damage increased by 80%
Reinforced Nautilus Strike Description: Strengthen Nautilus Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Nautilus Strike, Nautilus Strike
1
Nautilus Strike's final damage increased by 2%
40
Nautilus Strike's final damage increased by 80%
Reinforced Buccaneer Blast Description: Strengthen Buccaneer Blast/Double Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Buccaneer Blast, Double Blast
1
Buccaneer Blast/Double Blast's final damage increased by 2%
40
Buccaneer Blast/Double Blast's final damage increased by 80%
Reinforced Power Unity Description: Strengthen Power Unity. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Power Unity, Power Unity
1
Power Unity's final damage increased by 2%
40
Power Unity's final damage increased by 80%
Reinforced Rapid Blast Description: Strengthen Rapid Blast. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rapid Blast
1
Rapid Blast's final damage increased by 4%
40
Rapid Blast's final damage increased by 160%
Reinforced Recoil Shot Description: Strengthen Recoil Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Recoil Shot
1
Recoil Shot's final damage increased by 4%
40
Recoil Shot's final damage increased by 160%
Reinforced Scurvy Summons Description: Strengthen Scurvy Summons/All Aboard. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Scurvy Summons, Scurvy Summons, Scurvy Summons, All Aboard, All Aboard, All Aboard, All Aboard
1
Scurvy Summons/All Aboard's final damage increased by 2%
40
Scurvy Summons/All Aboard's final damage increased by 80%
Reinforced Blunderbuster Description: Strengthen Blunderbuster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blunderbuster
1
Blunderbuster's final damage increased by 3%
40
Blunderbuster's final damage increased by 120%
Reinforced Blackboot Bill Description: Strengthen Blackboot Bill. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blackboot Bill
1
Blackboot Bill's final damage increased by 3%
40
Blackboot Bill's final damage increased by 120%
Reinforced Octo-Cannon Description: Strengthen Octo-Cannon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Octo-Cannon
1
Octo-Cannon's final damage increased by 3%
40
Octo-Cannon's final damage increased by 120%
Reinforced Rapid Fire Description: Strengthen Rapid Fire. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rapid Fire
1
Rapid Fire's final damage increased by 2%
40
Rapid Fire's final damage increased by 80%
Reinforced Nautilus Strike Description: Strengthen Nautilus Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Nautilus Strike
1
Nautilus Strike's final damage increased by 2%
40
Nautilus Strike's final damage increased by 80%
Reinforced Brain Scrambler Description: Strengthen Brain Scrambler. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Brain Scrambler
1
Brain Scrambler's final damage increased by 2%
40
Brain Scrambler's final damage increased by 80%
Reinforced Eight-Legs Easton Description: Strengthen Eight-Legs Easton. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Eight-Legs Easton
1
Eight-Legs Easton's final damage increased by 2%
40
Eight-Legs Easton's final damage increased by 80%
Reinforced Majestic Presence Description: Strengthen Majestic Presence. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Majestic Presence
1
Majestic Presence's final damage increased by 2%
40
Majestic Presence's final damage increased by 80%
Reinforced Broadside Description: Strengthen Broadside. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Broadside
1
Broadside's final damage increased by 2%
40
Broadside's final damage increased by 80%
Reinforced Parrotargetting Description: Strengthen Parrotargetting. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Parrotargetting
1
Parrotargetting's final damage increased by 2%
40
Parrotargetting's final damage increased by 80%
Reinforced Ugly Bomb Description: Strengthen Ugly Bomb. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ugly Bomb
1
Ugly Bomb's final damage increased by 2%
40
Ugly Bomb's final damage increased by 80%
Reinforced Cannon Blaster Description: Strengthen Cannon Blaster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cannon Blaster
1
Cannon Blaster's final damage increased by 4%
40
Cannon Blaster's final damage increased by 160%
Reinforced Cannon Strike Description: Strengthen Cannon Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cannon Strike
1
Cannon Strike's final damage increased by 4%
40
Cannon Strike's final damage increased by 160%
Reinforced Blast Back Description: Strengthen Blast Back. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blast Back
1
Blast Back's final damage increased by 4%
40
Blast Back's final damage increased by 160%
Reinforced Scatter Shot Description: Strengthen Scatter Shot. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Scatter Shot
1
Scatter Shot's final damage increased by 4%
40
Scatter Shot's final damage increased by 160%
Reinforced Barrel Bomb Description: Strengthen Barrel Bomb. The last explosion is not strengthened. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Barrel Bomb
1
Barrel Bomb's final damage increased by 4%
40
Barrel Bomb's final damage increased by 160%
Reinforced Cannon Spike Description: Strengthen Cannon Spike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cannon Spike
1
Cannon Spike's final damage increased by 3%
40
Cannon Spike's final damage increased by 120%
Reinforced Monkey Wave Description: Strengthen Monkey Wave. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Monkey Wave, Monkey Wave
1
Monkey Wave's final damage increased by 3%
40
Monkey Wave's final damage increased by 120%
Reinforced Cannon Jump Description: Strengthen Cannon Jump. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cannon Jump
1
Cannon Jump's final damage increased by 3%
40
Cannon Jump's final damage increased by 120%
Reinforced Barrel Roulette Description: Strengthen Barrel Roulette's triggered lightning. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Barrel Roulette, Barrel Roulette
1
Barrel Roulette's triggered lightning's final damage increased by 3%
40
Barrel Roulette's triggered lightning's final damage increased by 120%
Reinforced Monkey Fury Description: Strengthen Monkey Fury. Damage over time is not strengthed. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Monkey Fury
1
Monkey Fury's final damage increased by 3%
40
Monkey Fury's final damage increased by 120%
Reinforced Cannon Bazooka Description: Strengthen Cannon Bazooka. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cannon Bazooka
1
Cannon Bazooka's final damage increased by 2%
40
Cannon Bazooka's final damage increased by 80%
Reinforced Nautilus Strike Description: Strengthen Nautilus Strike. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Nautilus Strike
1
Nautilus Strike's final damage increased by 2%
40
Nautilus Strike's final damage increased by 80%
Reinforced Anchors Aweigh Description: Strengthen Anchors Aweigh. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Anchors Aweigh
1
Anchors Aweigh's final damage increased by 2%
40
Anchors Aweigh's final damage increased by 80%
Reinforced Monkey Militia Description: Strengthen Monkey Militia. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Monkey Militia, Monkey Militia
1
Monkey Militia's final damage increased by 2%
40
Monkey Militia's final damage increased by 80%
Reinforced Cannon Barrage Description: Strengthen Cannon Barrage. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Cannon Barrage
1
Cannon Barrage's final damage increased by 2%
40
Cannon Barrage's final damage increased by 80%
Reinforced Rolling Rainbow Description: Strengthen Rolling Rainbow. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rolling Rainbow
1
Rolling Rainbow's final damage increased by 2%
40
Rolling Rainbow's final damage increased by 80%
Reinforced Elemental Slash Description: Strengthen Elemental Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Elemental Slash
1
Elemental Slash's final damage increased by 4%
40
Elemental Slash's final damage increased by 160%
Reinforced Lightning Punch Description: Strengthen Lightning Punch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lightning Punch
1
Lightning Punch's final damage increased by 4%
40
Lightning Punch's final damage increased by 160%
Reinforced Flash Description: Strengthen Flash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Flash
1
Flash's final damage increased by 4%
40
Flash's final damage increased by 160%
Reinforced Shark Sweep Description: Strengthen Shark Sweep. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shark Sweep
1
Shark Sweep's final damage increased by 3%
40
Shark Sweep's final damage increased by 120%
Reinforced Tidal Crash Description: Strengthen Tidal Crash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Tidal Crash
1
Tidal Crash's final damage increased by 3%
40
Tidal Crash's final damage increased by 120%
Reinforced Ascension Description: Strengthen Ascension. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ascension
1
Ascension's final damage increased by 3%
40
Ascension's final damage increased by 120%
Reinforced Thunder Description: Strengthen Thunder. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunder
1
Thunder's final damage increased by 3%
40
Thunder's final damage increased by 120%
Reinforced Gale Description: Strengthen Gale/Typhoon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gale, Typhoon
1
Gale/Typhoon's final damage increased by 2%
40
Gale/Typhoon's final damage increased by 80%
Reinforced Annihilate Description: Strengthen Annihilate. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Annihilate
1
Annihilate's final damage increased by 2%
40
Annihilate's final damage increased by 80%
Reinforced Thunderbolt Description: Strengthen Thunderbolt. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Thunderbolt
1
Thunderbolt's final damage increased by 2%
40
Thunderbolt's final damage increased by 80%
Reinforced Deep Rising Description: Strengthen Deep Rising. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Deep Rising
1
Deep Rising's final damage increased by 2%
40
Deep Rising's final damage increased by 80%
Reinforced Swift Strike Description: Strengthen Swift Strike/Flash Fist. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Swift Strike, Swift Strike, Flash Fist, Flash Fist
1
Swift Strike/Flash Fist's final damage increased by 4%
40
Swift Strike/Flash Fist's final damage increased by 160%
Reinforced Ground Pound Description: Strengthen Ground Pound/Ground Pound Shockwave. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Ground Pound, Ground Pound, Ground Pound Shockwave
1
Ground Pound/Ground Pound Shockwave's final damage increased by 4%
40
Ground Pound/Ground Pound Shockwave's final damage increased by 160%
Reinforced Blade Imp - Downward Slash Description: Strengthen Blade Imp - Downward Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blade Imp - Downward Slash
1
Blade Imp - Downward Slash's final damage increased by 4%
40
Blade Imp - Downward Slash's final damage increased by 160%
Reinforced Blade Imp - Forward Slash Description: Strengthen Blade Imp - Forward Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blade Imp - Forward Slash
1
Blade Imp - Forward Slash's final damage increased by 4%
40
Blade Imp - Forward Slash's final damage increased by 160%
Reinforced Fox Spirits Description: Strengthen Fox Spirits/Fox Spirits Mastery/Fire Fox Spirit Mastery. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Fox Spirits, Fox Spirit Mastery, Fox Spirit Mastery, Fire Fox Spirit Mastery, Fire Fox Spirit Mastery
1
Fox Spirits/Fox Spirits Mastery/Fire Fox Spirit Mastery's final damage increased by 2%
40
Fox Spirits/Fox Spirits Mastery/Fire Fox Spirit Mastery's final damage increased by 80%
Reinforced Shockwave Punch Description: Strengthen Shockwave Punch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shockwave Punch, Shockwave Punch, Shockwave Punch, Shockwave Punch
1
Shockwave Punch's final damage increased by 3%
40
Shockwave Punch's final damage increased by 120%
Reinforced Blade Imp - Spin Slash Description: Strengthen Blade Imp - Spin Slash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Blade Imp - Spin Slash
1
Blade Imp - Spin Slash's final damage increased by 3%
40
Blade Imp - Spin Slash's final damage increased by 120%
Reinforced Spirit Frenzy Description: Strengthen Spirit Frenzy. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spirit Frenzy
1
Spirit Frenzy's final damage increased by 3%
40
Spirit Frenzy's final damage increased by 120%
Reinforced Spirit Trap Description: Strengthen Spirit Trap. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spirit Trap
1
Spirit Trap's final damage increased by 3%
40
Spirit Trap's final damage increased by 120%
Reinforced Summon Other Spirit Description: Strengthen Summon Other Spirit's revival attack. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Summon Other Spirit, Spirit Redemption
1
Summon Other Spirit's revival attack's final damage increased by 3%
40
Summon Other Spirit's revival attack's final damage increased by 120%
Reinforced Bomb Punch Description: Strengthen Bomb Punch. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Bomb Punch, Bomb Punch, Bomb Punch, Bomb Punch
1
Bomb Punch's final damage increased by 2%
40
Bomb Punch's final damage increased by 80%
Reinforced Spirit Claw Description: Strengthen Spirit Claw. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spirit Claw
1
Spirit Claw's final damage increased by 2%
40
Spirit Claw's final damage increased by 80%
Reinforced Death Mark Description: Strengthen Death Mark. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Death Mark
1
Death Mark's final damage increased by 2%
40
Death Mark's final damage increased by 80%
Reinforced Soul Splitter Description: Strengthen Soul Splitter. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Splitter
1
Soul Splitter's final damage increased by 2%
40
Soul Splitter's final damage increased by 80%
Reinforced Spirit Incarnation Description: Strengthen Spirit Incarnation. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Spirit Incarnation
1
Spirit Incarnation's final damage increased by 2%
40
Spirit Incarnation's final damage increased by 80%
Reinforced ME-07 Drillhands Description: Strengthen ME-07 Drillhands. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: ME-07 Drillhands
1
ME-07 Drillhands's final damage increased by 4%
40
ME-07 Drillhands's final damage increased by 160%
Reinforced Gatling Gun Description: Strengthen Gatling Gun. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Gatling Gun
1
Gatling Gun's final damage increased by 4%
40
Gatling Gun's final damage increased by 160%
Reinforced Rocket Booster Description: Strengthen Rocket Booster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rocket Booster
1
Rocket Booster's final damage increased by 4%
40
Rocket Booster's final damage increased by 160%
Reinforced Heavy Gatling Gun Description: Strengthen Heavy Gatling Gun. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heavy Gatling Gun
1
Heavy Gatling Gun's final damage increased by 4%
40
Heavy Gatling Gun's final damage increased by 160%
Reinforced Homing Beacon Description: Strengthen Homing Beacon/Advanced Homing Beacon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Homing Beacon, Advanced Homing Beacon
1
Homing Beacon/Advanced Homing Beacon's final damage increased by 2%
40
Homing Beacon/Advanced Homing Beacon's final damage increased by 80%
Reinforced Robo Launcher RM7 Description: Strengthen Robo Launcher RM7. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Robo Launcher RM7
1
Robo Launcher RM7's final damage increased by 2%
40
Robo Launcher RM7's final damage increased by 80%
Reinforced Punch Launcher Description: Strengthen Punch Launcher. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Punch Launcher
1
Punch Launcher's final damage increased by 3%
40
Punch Launcher's final damage increased by 120%
Reinforced Rock 'n Shock Description: Strengthen Rock 'n Shock. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Rock 'n Shock
1
Rock 'n Shock's final damage increased by 2%
40
Rock 'n Shock's final damage increased by 80%
Reinforced Heavy Salvo/AP Salvo Description: Strengthen Heavy Salvo/AP Salvo. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heavy Salvo, AP Salvo
1
Heavy Salvo/AP Salvo's final damage increased by 3%
40
Heavy Salvo/AP Salvo's final damage increased by 120%
Reinforced Support Unit: H-EX Description: Strengthen Support Unit: H-EX. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Support Unit: H-EX, Enhanced Support Unit
1
Support Unit: H-EX's final damage increased by 2%
40
Support Unit: H-EX's final damage increased by 80%
Reinforced Giant Robot SG-88 Description: Strengthen Giant Robot SG-88. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Giant Robot SG-88
1
Giant Robot SG-88's final damage increased by 2%
40
Giant Robot SG-88's final damage increased by 80%
Bots 'n Tots Description: Strengthen Bots 'n Tots. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Bots 'n Tots, Bots 'n Tots
1
Bots 'n Tots's final damage increased by 2%
40
Bots 'n Tots's final damage increased by 80%
Reinforced Heavy Salvo Plus/AP Salvo Plus Description: Strengthen Heavy Salvo Plus/AP Salvo Plus. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heavy Salvo Plus, AP Salvo Plus, AP Salvo Plus
1
Heavy Salvo Plus/AP Salvo Plus's final damage increased by 2%
40
Heavy Salvo Plus/AP Salvo Plus's final damage increased by 80%
Reinforced Distortion Bomb Description: Strengthen Distortion Bomb. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Distortion Bomb
1
Distortion Bomb's final damage increased by 2%
40
Distortion Bomb's final damage increased by 80%
Reinforced Soul Buster Description: Strengthen Soul Buster. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Buster
1
Soul Buster's final damage increased by 4%
40
Soul Buster's final damage increased by 160%
Reinforced Star Bubble Description: Strengthen Star Bubble. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Star Bubble
1
Star Bubble's final damage increased by 4%
40
Star Bubble's final damage increased by 160%
Reinforced Lovely Sting Description: Strengthen Lovely Sting. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Lovely Sting
1
Lovely Sting's final damage increased by 4%
40
Lovely Sting's final damage increased by 160%
Reinforced Pink Pummel Description: Strengthen Pink Pummel. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Pink Pummel
1
Pink Pummel's final damage increased by 4%
40
Pink Pummel's final damage increased by 160%
Reinforced Soul Seeker Description: Strengthen Soul Seeker/Soul Seeker Expert. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Seeker, Soul Seeker, Soul Seeker Expert, Soul Seeker Expert
1
Soul Seeker/Soul Seeker Expert's final damage increased by 2%
40
Soul Seeker/Soul Seeker Expert's final damage increased by 80%
Reinforced Shining Star Burst Description: Strengthen Shining Star Burst. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Shining Star Burst
1
Shining Star Burst's final damage increased by 3%
40
Shining Star Burst's final damage increased by 120%
Reinforced Heavenly Crash Description: Strengthen Heavenly Crash. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Heavenly Crash
1
Heavenly Crash's final damage increased by 3%
40
Heavenly Crash's final damage increased by 120%
Reinforced Celestial Roar Description: Strengthen Celestial Roar. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Celestial Roar
1
Celestial Roar's final damage increased by 2%
40
Celestial Roar's final damage increased by 80%
Reinforced Trinity Description: Strengthen Trinity. #cLevel 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Trinity, Trinity, Trinity
1
Trinity's final damage increased by 2%
40
Trinity's final damage increased by 80%
Reinforced Finale Ribbon Description: Strengthen Finale Ribbon. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Finale Ribbon
1
Finale Ribbon's final damage increased by 2%
40
Finale Ribbon's final damage increased by 80%
Reinforced Soul Resonance Description: Strengthen Soul Resonance. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Soul Resonance
1
Soul Resonance's final damage increased by 2%
40
Soul Resonance's final damage increased by 80%
Reinforced Supreme Supernova Description: Strengthen Supreme Supernova. #cLevel 20 : Maximum targets increased by 1. Level 40 : Ignore an additional 20% of a monster's defense# Maximum Level: 40 Linked Skills: Supreme Supernova