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No same 4th job skills
#1
This has always bothered, unlike other classes, they don't share skills. All other classes do (Rush, Venomous Star/Stab, Infinity, Sharp Eyes, etc). I think it would've been better if Captains had Wind Booster instead of Advanced Homing or Elemental Amplification.

The only thing I see that might be same skill is Transform and Pirate Ship.
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#2
I'm actually pretty glad both sides of the Pirate job are diverse.

Even more glad that Infighters got both of the party skills. Rolleyes
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#3
I agree Captains should have Wind Booster, as they are the speedy Pirates, but Amp and Homing are key skills. >_>
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#4
yeahhh. now that i think about it, that is kind of weird how they don't share any skills. and infighters get 2 party skills during 4th job? kinda weird..
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#5
I think that they should have shared the parry skills then no one complains =P

But since that's not gonna happen...

Maybe nexon can edit the skill of captains (4th job gunslinger) with a parrot (I think it is called homing?) and make it a party skill rather than just one person skill... It could make sense and it would be kinda different than other party skills 0_o

everyone doing 20% more damage isn't bad at all 0_o
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#6
I wish Captains got Wind Booster instead of Mind Control since its the only real throwaway skill. Why does the slow, powerful class get Wind Booster while the speedy class gets nothing? They should also make Advanced Homing into a party skill.
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#7
Gunners work alone. they dont need skills for party.
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#8
Advanced Homing was originally a party skill, but for some reason in the transition from KMST to KMS, they changed it
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#9
Worthyness Wrote:I think that they should have shared the parry skills then no one complains =P

But since that's not gonna happen...

Maybe nexon can edit the skill of captains (4th job gunslinger) with a parrot (I think it is called homing?) and make it a party skill rather than just one person skill... It could make sense and it would be kinda different than other party skills 0_o

everyone doing 20% more damage isn't bad at all 0_o

The damage boost isn't great, nice, but not great. What would make the skill a godly party skill is how it redirects all your attacks. ie, use it at Zakum and you can fire through the mobs. Well, that's how it works to my understanding.
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#10
I never noticed that xP the only skills they got in common are 1st job xDD
oh well, Who cares...99% of people ( me included ) are makin infighters and ermm yeah slingers are so gonna be like the new WK xD
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