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If you don't mind me getting your hopes up
#1
The MapleSEA website says KoC will be available for them in early June.
GMS has a patch coming on the 16th or 17th of June.

Is there enough KoC data in our version to have the patch in June?Poast
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#2
Yes, there is. But I think they'd announce it before releasing it, like they did with Pirates. I'd say no KoC until July.
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#3
Aren't there also Pre-quests before the Knights appear?
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#4
That would sure teach those MSea jerks...
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#5
I dont' see why they would want to do that. They've already had a couple had hitting updates and most people are pretty happy with the game right now. KoC should be something they're more likely to save for a later date so that they can keep people playing when they finally get bored of all the amazing updates recently.

GMS > MSEA for most purposes right now, at least for high levels. We have minidungeons, common apples, cheap pots, family, a massive population, 2x...etc. No reason to be jealous of them anymore to be honest.
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#6
Knights of Cygnus will be another update that gets forgotten in two weeks.
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#7
If you ask me, chances are mSea's patch will somehow get messed up and there'll probably be a huge glitch like the one where people were literally able to make billions and billions of mesos within a week.
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#8
Well....We do tend to get big content when other versions get big content. Wink
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#9
Impossible since we need the pre-quests before the actual release. I'm thinking EllinForest/TimeTemple in June..
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#10
not trying to break your hope but koc has a storyline linked to elin forest and time temple

if they are not released,dont expect koc to release
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#11
Conciente Wrote:Knights of Cygnus will be another update that gets forgotten in two weeks.

Pretty hard to forget something that gives your main character a passive 12 attack boost.
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#12
Conciente Wrote:Knights of Cygnus will be another update that gets forgotten in two weeks.

I don't think so, Tim.
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#13
Conciente Wrote:Knights of Cygnus will be another update that gets forgotten in two weeks.

Greg Wrote:I don't think so, Tim.

I don't think so Ti... dang it I got beat.

Mmmmmmm......

I don't think so, Mr.-1-attack-equals-ungodly-damage-increase-to-my-class.
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#14
Opeth Wrote:Pretty hard to forget something that gives your main character a passive 12 attack boost.

[color="#cc8899"]Not to mention something fun for lv 200s to do. Imagine being a lv 5 able to 1hko Orange Mushrooms Big Grin

But yea, as is, I'd get an immediate 6 attack bonus for Mas from Zifhael, my slinger, and wouldn't take me long to get a Soul Warrior/Master to 100 or so for a better buff, esp with the 14 attack/acc that Mas would give him. Oh, and 14 att buff for gunslingers = pwn.[/COLOR]
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#15
I really don't like the knights of Cygnus. They're way overpowered and will totally unbalance party quests, especially cpq, not to mention they'll be just as strong as a level 150 adventurer when at level 120.
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#16
Cyanne Wrote:I really don't like the knights of Cygnus. They're way overpowered and will totally unbalance party quests, especially cpq, not to mention they'll be just as strong as a level 150 adventurer when at level 120.

I like to think of the Cygnus race as the CASUALS of the Maple world. With 120 as the level cap, and being just as strong as a 15x it's perfect for all the Soccer moms and old people to train.
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#17
Opeth Wrote:I like to think of the Cygnus race as the CASUALS of the Maple world. With 120 as the level cap, and being just as strong as a 15x it's perfect for all the Soccer moms and old people to train.

This, pretty much. I wouldn't call it unbalanced; they did a good job of excluding all of the important classes' (Shadowers) skill tables in Cynguses. I'll never have to worry about some wannabe Shadower creating some Cyngus with BStep because.. well.. there is no Cyngus with BStep.

But as for you Night Loads.. LAWL
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#18
I thought KoC only got the extra point from like 30-70 or something o_O;; That's only as powerful as a 13x at best. It will screw with party questing a lot though.
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#19
Opeth Wrote:Pretty hard to forget something that gives your main character a passive 12 attack boost.

Passive? Aww snap!
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#20
Knights of Cygnus would be an excellent summer update, and it will also be good for Nexon's summer profits, since everyone is gonna buy a lot of 2x exp cards to get that 12 extra weapon / magic attack and mass lvlup.

Also, most people would have actually some TIME to lvlup their Cygnus chars during the summer... It would be a bit odd to get them at like October...

Personally I think Cygnus classes are great:
- Warriors with Flash Jump
- Pirates with passive criticals
- Archers with transform (female only though Tongue)
- Sins with FJ in 2nd job
- Mages with FSAoE at lvl 100
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