On the one hand a part of me thinks its neat that Maplestory is still adding things but on the other hand, one has to wonder who exactly is Nexon trying to appeal to here? Maplestory was often criticized for being too hard or for taking too long to make progress. Typically only a small % of players would reach the highest job level, like 4th job for example. Unless I am misreading something the new system sounds very grind intensive and not casual friendly in any way. I mean that's nice that there is new stuff but how many people are sincerely excited to actually play through any of this? I thought the population hated daily quest hell or anything like that?
(Extra questions for anyone who left the game: Would you return for 6th job? If no then what would you like to see changed for Maplestory to gain more players?)
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