So I just made a Phantom today, and made it to Lv. 36 atm. Recently, I Stole Heal from a Bishop and I wondering, is how much you heal with, um... Heal, based on your damage?
Thanks in advance.
So I just made a Phantom today, and made it to Lv. 36 atm. Recently, I Stole Heal from a Bishop and I wondering, is how much you heal with, um... Heal, based on your damage?
Thanks in advance.
I always thought it was based on your Int and M.att.
Someone in a map I was in said that when Phantoms use heal, it's based on their LUK (opposed to mages' INT). But I haven't stolen heal yet and tested it out for myself.
HP healed to yourself and party members is based on some formula involving INT and matk.
Damage done by the heal skill to mobs is based on damage range.
So Phantoms using magical spells = pointless?
The description for Heal was pretty clear, as I remember. It uses your damage range. I believe it's 300% of your damage range for heal and 400% range as an attack. This was changed back in the magician revamp iirc.
(This is off the top of my head, so I won't presume to be 100% correct. You can test the healing numbers by equipping nub gear and seeing how well it works.)
The video is pre-Big Bang.
I am sure this is how healing still works.
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