Credit to JoeTang for these translations.
Dawn Warrior (I)
Power Strike
Description: Consumes MP to deliver powerful damage to enemies.
Info: type = 1
Final Attack: 1H Sword, 2H Sword
Animations: hit.0, hit.1, effect
Maximum Level: 20
1 MP Cost: 5, Damage: 185% 2 MP Cost: 5, Damage: 190% 3 MP Cost: 5, Damage: 195% 4 MP Cost: 5, Damage: 200% 5 MP Cost: 5, Damage: 205% 6 MP Cost: 7, Damage: 210% 7 MP Cost: 7, Damage: 215% 8 MP Cost: 7, Damage: 220% 9 MP Cost: 7, Damage: 225% 10 MP Cost: 7, Damage: 230% 11 MP Cost: 9, Damage: 235% 12 MP Cost: 9, Damage: 240% 13 MP Cost: 9, Damage: 245% 14 MP Cost: 9, Damage: 250% 15 MP Cost: 9, Damage: 255% 16 MP Cost: 11, Damage: 260% 17 MP Cost: 11, Damage: 265% 18 MP Cost: 11, Damage: 270% 19 MP Cost: 11, Damage: 275% 20 MP Cost: 11, Damage: 280%
Slash Blast
Description: Consumes MP to attack up to 6 nearby enemies simultaneously.
Info: type = 1, rangeAttack = 1
Pre-requisite: Level 1 Power Strike
Final Attack: 1H Sword, 2H Sword
Animations: effect, hit.0, hit.1, hit.2
Maximum Level: 20
1 MP Cost: 6, Damage: 125%, Max Enemies Hit: 6 2 MP Cost: 6, Damage: 130%, Max Enemies Hit: 6 3 MP Cost: 6, Damage: 135%, Max Enemies Hit: 6 4 MP Cost: 6, Damage: 140%, Max Enemies Hit: 6 5 MP Cost: 8, Damage: 145%, Max Enemies Hit: 6 6 MP Cost: 8, Damage: 150%, Max Enemies Hit: 6 7 MP Cost: 8, Damage: 155%, Max Enemies Hit: 6 8 MP Cost: 8, Damage: 160%, Max Enemies Hit: 6 9 MP Cost: 8, Damage: 165%, Max Enemies Hit: 6 10 MP Cost: 10, Damage: 170%, Max Enemies Hit: 6 11 MP Cost: 10, Damage: 175%, Max Enemies Hit: 6 12 MP Cost: 10, Damage: 180%, Max Enemies Hit: 6 13 MP Cost: 10, Damage: 185%, Max Enemies Hit: 6 14 MP Cost: 10, Damage: 190%, Max Enemies Hit: 6 15 MP Cost: 12, Damage: 195%, Max Enemies Hit: 6 16 MP Cost: 12, Damage: 200%, Max Enemies Hit: 6 17 MP Cost: 12, Damage: 205%, Max Enemies Hit: 6 18 MP Cost: 12, Damage: 210%, Max Enemies Hit: 6 19 MP Cost: 12, Damage: 215%, Max Enemies Hit: 6 20 MP Cost: 14, Damage: 220%, Max Enemies Hit: 6
Soul
Description: Summons Soul to attack enemies you are attacking.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Element: Holy
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat0, CharLevel.120.summonedRepeat
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120%
Iron Body
Description: Increases your Weapon Defense for a fixed amount of time.
Info: type = 10, magicSteal = 1
Delays: alert2 - 600 ms
Maximum Level: 10
1 MP Cost: 8, Duration: 110 sec, Weapon Defense: +20 2 MP Cost: 8, Duration: 120 sec, Weapon Defense: +40 3 MP Cost: 8, Duration: 130 sec, Weapon Defense: +60 4 MP Cost: 8, Duration: 140 sec, Weapon Defense: +80 5 MP Cost: 8, Duration: 150 sec, Weapon Defense: +100 6 MP Cost: 14, Duration: 160 sec, Weapon Defense: +120 7 MP Cost: 14, Duration: 170 sec, Weapon Defense: +140 8 MP Cost: 14, Duration: 180 sec, Weapon Defense: +160 9 MP Cost: 14, Duration: 190 sec, Weapon Defense: +180 10 MP Cost: 14, Duration: 200 sec, Weapon Defense: +200
HP Boost
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 10
1 Max HP: +2% 2 Max HP: +4% 3 Max HP: +6% 4 Max HP: +8% 5 Max HP: +10% 6 Max HP: +12% 7 Max HP: +14% 8 Max HP: +16% 9 Max HP: +18% 10 Max HP: +20% Dawn Warrior (II)
Sword Mastery
Description: Increases the weapon mastery and accuracy of swords.
Info: type = 50
Maximum Level: 20
1 Sword Mastery: +12%, Accuracy: +6 2 Sword Mastery: +14%, Accuracy: +12 3 Sword Mastery: +16%, Accuracy: +18 4 Sword Mastery: +18%, Accuracy: +24 5 Sword Mastery: +20%, Accuracy: +30 6 Sword Mastery: +22%, Accuracy: +36 7 Sword Mastery: +24%, Accuracy: +42 8 Sword Mastery: +26%, Accuracy: +48 9 Sword Mastery: +28%, Accuracy: +54 10 Sword Mastery: +30%, Accuracy: +60 11 Sword Mastery: +32%, Accuracy: +66 12 Sword Mastery: +34%, Accuracy: +72 13 Sword Mastery: +36%, Accuracy: +78 14 Sword Mastery: +38%, Accuracy: +84 15 Sword Mastery: +40%, Accuracy: +90 16 Sword Mastery: +42%, Accuracy: +96 17 Sword Mastery: +44%, Accuracy: +102 18 Sword Mastery: +46%, Accuracy: +108 19 Sword Mastery: +48%, Accuracy: +114 20 Sword Mastery: +50%, Accuracy: +120
Sword Booster
Description: Increases the attack speed of your weapon. Must have a sword equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Sword Mastery
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Final Attack
Description: Grants a chance to deal additional damage after an attack. Must have a sword equipped.
Info: type = 11, finalAttack = 1, condition = attack
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Sword Mastery
Animations: effect, hit.0
Maximum Level: 20
1 Activation Rate: 26%, Damage: 100%, Duration: 270 sec 2 Activation Rate: 27%, Damage: 106%, Duration: 290 sec 3 Activation Rate: 28%, Damage: 106%, Duration: 310 sec 4 Activation Rate: 29%, Damage: 112%, Duration: 330 sec 5 Activation Rate: 30%, Damage: 112%, Duration: 350 sec 6 Activation Rate: 31%, Damage: 118%, Duration: 370 sec 7 Activation Rate: 32%, Damage: 118%, Duration: 390 sec 8 Activation Rate: 33%, Damage: 124%, Duration: 410 sec 9 Activation Rate: 34%, Damage: 124%, Duration: 430 sec 10 Activation Rate: 35%, Damage: 130%, Duration: 450 sec 11 Activation Rate: 36%, Damage: 130%, Duration: 470 sec 12 Activation Rate: 37%, Damage: 136%, Duration: 490 sec 13 Activation Rate: 38%, Damage: 136%, Duration: 510 sec 14 Activation Rate: 39%, Damage: 142%, Duration: 530 sec 15 Activation Rate: 40%, Damage: 142%, Duration: 550 sec 16 Activation Rate: 41%, Damage: 148%, Duration: 570 sec 17 Activation Rate: 42%, Damage: 148%, Duration: 590 sec 18 Activation Rate: 43%, Damage: 154%, Duration: 610 sec 19 Activation Rate: 44%, Damage: 154%, Duration: 630 sec 20 Activation Rate: 45%, Damage: 160%, Duration: 650 sec
Rage
Description: Improves the Weapon ATT of party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Animations: affected, effect
Maximum Level: 20
1 MP Cost: 12, Duration: 60 sec, Weapon ATT: +11 2 MP Cost: 12, Duration: 65 sec, Weapon ATT: +12 3 MP Cost: 12, Duration: 70 sec, Weapon ATT: +13 4 MP Cost: 12, Duration: 75 sec, Weapon ATT: +14 5 MP Cost: 12, Duration: 80 sec, Weapon ATT: +15 6 MP Cost: 12, Duration: 85 sec, Weapon ATT: +16 7 MP Cost: 12, Duration: 90 sec, Weapon ATT: +17 8 MP Cost: 12, Duration: 95 sec, Weapon ATT: +18 9 MP Cost: 12, Duration: 100 sec, Weapon ATT: +19 10 MP Cost: 12, Duration: 105 sec, Weapon ATT: +20 11 MP Cost: 20, Duration: 110 sec, Weapon ATT: +21 12 MP Cost: 20, Duration: 115 sec, Weapon ATT: +22 13 MP Cost: 20, Duration: 120 sec, Weapon ATT: +23 14 MP Cost: 20, Duration: 125 sec, Weapon ATT: +24 15 MP Cost: 20, Duration: 130 sec, Weapon ATT: +25 16 MP Cost: 20, Duration: 135 sec, Weapon ATT: +26 17 MP Cost: 20, Duration: 140 sec, Weapon ATT: +27 18 MP Cost: 20, Duration: 145 sec, Weapon ATT: +28 19 MP Cost: 20, Duration: 150 sec, Weapon ATT: +29 20 MP Cost: 20, Duration: 155 sec, Weapon ATT: +30
Soul Blade
Description: Summons and gives form to invisible Soul power to inflict damage to enemies. The higher the skill level, the more enemies you can hit at once with this skill.
Info: type = 2, piercing = 1
Delays: blade - 990 ms
Final Attack: 1H Sword, 2H Sword
Animations: effect, effect1, ball, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 256%, Max Enemies Hit: 5 2 MP Cost: 15, Damage: 262%, Max Enemies Hit: 5 3 MP Cost: 16, Damage: 268%, Max Enemies Hit: 5 4 MP Cost: 16, Damage: 274%, Max Enemies Hit: 5 5 MP Cost: 16, Damage: 280%, Max Enemies Hit: 5 6 MP Cost: 17, Damage: 286%, Max Enemies Hit: 5 7 MP Cost: 17, Damage: 292%, Max Enemies Hit: 5 8 MP Cost: 17, Damage: 298%, Max Enemies Hit: 5 9 MP Cost: 18, Damage: 304%, Max Enemies Hit: 5 10 MP Cost: 18, Damage: 310%, Max Enemies Hit: 5 11 MP Cost: 18, Damage: 316%, Max Enemies Hit: 5 12 MP Cost: 19, Damage: 322%, Max Enemies Hit: 5 13 MP Cost: 19, Damage: 328%, Max Enemies Hit: 5 14 MP Cost: 19, Damage: 334%, Max Enemies Hit: 5 15 MP Cost: 20, Damage: 340%, Max Enemies Hit: 5 16 MP Cost: 20, Damage: 346%, Max Enemies Hit: 5 17 MP Cost: 20, Damage: 352%, Max Enemies Hit: 5 18 MP Cost: 21, Damage: 358%, Max Enemies Hit: 5 19 MP Cost: 21, Damage: 364%, Max Enemies Hit: 5 20 MP Cost: 21, Damage: 370%, Max Enemies Hit: 5
Soul Rush
Description: The power of Soul allows you to move quicker than the eye can follow.
Info: type = 41
Maximum Level: 10
1 MP Cost: 60, pushes you forward a set distance 2 MP Cost: 55, pushes you forward a set distance 3 MP Cost: 50, pushes you forward a set distance 4 MP Cost: 45, pushes you forward a set distance 5 MP Cost: 40, pushes you forward a set distance 6 MP Cost: 35, pushes you forward a set distance 7 MP Cost: 30, pushes you forward a set distance 8 MP Cost: 25, pushes you forward a set distance 9 MP Cost: 20, pushes you forward a set distance 10 MP Cost: 15, pushes you forward a set distance
Power Reflection
Description: Absorbs a certain amount of damage taken, and reflects the rest back on an enemy. Cannot reflect more than half of the enemy's Max HP at once.
Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Rage
Animations: effect, effect0
Maximum Level: 20
1 MP Cost: 10, Duration: 66 sec, Damage Taken: -11%, Damage Reflected: 120% 2 MP Cost: 11, Duration: 72 sec, Damage Taken: -12%, Damage Reflected: 140% 3 MP Cost: 11, Duration: 78 sec, Damage Taken: -13%, Damage Reflected: 160% 4 MP Cost: 12, Duration: 84 sec, Damage Taken: -14%, Damage Reflected: 180% 5 MP Cost: 12, Duration: 90 sec, Damage Taken: -15%, Damage Reflected: 200% 6 MP Cost: 13, Duration: 96 sec, Damage Taken: -16%, Damage Reflected: 220% 7 MP Cost: 13, Duration: 102 sec, Damage Taken: -17%, Damage Reflected: 240% 8 MP Cost: 14, Duration: 108 sec, Damage Taken: -18%, Damage Reflected: 260% 9 MP Cost: 14, Duration: 114 sec, Damage Taken: -19%, Damage Reflected: 280% 10 MP Cost: 15, Duration: 120 sec, Damage Taken: -20%, Damage Reflected: 300% 11 MP Cost: 15, Duration: 126 sec, Damage Taken: -21%, Damage Reflected: 320% 12 MP Cost: 16, Duration: 132 sec, Damage Taken: -22%, Damage Reflected: 340% 13 MP Cost: 16, Duration: 138 sec, Damage Taken: -23%, Damage Reflected: 360% 14 MP Cost: 17, Duration: 144 sec, Damage Taken: -24%, Damage Reflected: 380% 15 MP Cost: 17, Duration: 150 sec, Damage Taken: -25%, Damage Reflected: 400% 16 MP Cost: 18, Duration: 156 sec, Damage Taken: -26%, Damage Reflected: 420% 17 MP Cost: 18, Duration: 162 sec, Damage Taken: -27%, Damage Reflected: 440% 18 MP Cost: 19, Duration: 168 sec, Damage Taken: -28%, Damage Reflected: 460% 19 MP Cost: 19, Duration: 174 sec, Damage Taken: -29%, Damage Reflected: 480% 20 MP Cost: 20, Duration: 180 sec, Damage Taken: -30%, Damage Reflected: 500%
Physical Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 10
1 Strength: +3, Dexterity: +3 2 Strength: +6, Dexterity: +6 3 Strength: +9, Dexterity: +9 4 Strength: +12, Dexterity: +12 5 Strength: +15, Dexterity: +15 6 Strength: +18, Dexterity: +18 7 Strength: +21, Dexterity: +21 8 Strength: +24, Dexterity: +24 9 Strength: +27, Dexterity: +27 10 Strength: +30, Dexterity: +30 Dawn Warrior (III)
Self Recovery
Description: Restores HP and MP every 4 seconds, even in combat.
Info: type = 50
Maximum Level: 20
1 +5 HP and +3 MP every 4 sec 2 +10 HP and +6 MP every 4 sec 3 +15 HP and +9 MP every 4 sec 4 +20 HP and +12 MP every 4 sec 5 +25 HP and +15 MP every 4 sec 6 +30 HP and +18 MP every 4 sec 7 +35 HP and +21 MP every 4 sec 8 +40 HP and +24 MP every 4 sec 9 +45 HP and +27 MP every 4 sec 10 +50 HP and +30 MP every 4 sec 11 +55 HP and +33 MP every 4 sec 12 +60 HP and +36 MP every 4 sec 13 +65 HP and +39 MP every 4 sec 14 +70 HP and +42 MP every 4 sec 15 +75 HP and +45 MP every 4 sec 16 +80 HP and +48 MP every 4 sec 17 +85 HP and +51 MP every 4 sec 18 +90 HP and +54 MP every 4 sec 19 +95 HP and +57 MP every 4 sec 20 +100 HP and +60 MP every 4 sec 21 +105 HP and +63 MP every 4 sec 22 +110 HP and +66 MP every 4 sec
Combo Attack
Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.
Info: type = 10
Delays: alert4 - 900 ms
Animations: state, effect
Maximum Level: 20
1 MP Cost: 20, Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per Orb 2 MP Cost: 20, Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per Orb 3 MP Cost: 20, Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per Orb 4 MP Cost: 22, Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per Orb 5 MP Cost: 22, Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per Orb 6 MP Cost: 22, Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per Orb 7 MP Cost: 24, Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per Orb 8 MP Cost: 24, Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per Orb 9 MP Cost: 24, Duration: 140 sec, Max Combo Orbs: 3, Damage: +3% per Orb 10 MP Cost: 26, Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per Orb 11 MP Cost: 26, Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per Orb 12 MP Cost: 26, Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per Orb 13 MP Cost: 28, Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per Orb 14 MP Cost: 28, Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per Orb 15 MP Cost: 28, Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per Orb 16 MP Cost: 30, Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per Orb 17 MP Cost: 30, Duration: 180 sec, Max Combo Orbs: 4, Damage: +5% per Orb 18 MP Cost: 30, Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per Orb 19 MP Cost: 32, Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per Orb 20 MP Cost: 32, Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per Orb 21 MP Cost: 32, Duration: 200 sec, Max Combo Orbs: 5, Damage: +6% per Orb 22 MP Cost: 34, Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per Orb
Panic
Description: Deals damage to many enemies, reducing their attack power, and has a chance to apply Darkness, decreasing target's hit rate. Requires at least 2 Combo Orbs charged to be used. Darkness can be afflicted on any monster, but the duration is halved on boss monsters.
Info: requireSkill = 11111001, mes = darkness, type = 1, areaAttack = 1
Range: 200%
Pre-requisite: Level 1 Combo Attack
Final Attack: 1H Sword, 2H Sword
Animations: finish.1, finish.2, finish.3, finish.4, finish.5, finish.6, finish.7, finish.8, finish.9, finish.10, hit.0, hit.1, mob
Maximum Level: 20
1 MP Cost: 10, Combo Count Used: 2, Damage: 850%, Max Enemies Hit: 6, Enemy Attack Reduction: --11%, Darkness Chance: 33%, Enemy Accuracy Reduction: -11%, Duration: 42 sec. Cooldown Time: 60 sec 2 MP Cost: 11, Combo Count Used: 2, Damage: 860%, Max Enemies Hit: 6, Enemy Attack Reduction: --12%, Darkness Chance: 36%, Enemy Accuracy Reduction: -11%, Duration: 44 sec. Cooldown Time: 57 sec 3 MP Cost: 11, Combo Count Used: 2, Damage: 870%, Max Enemies Hit: 6, Enemy Attack Reduction: --13%, Darkness Chance: 39%, Enemy Accuracy Reduction: -12%, Duration: 46 sec. Cooldown Time: 57 sec 4 MP Cost: 12, Combo Count Used: 2, Damage: 880%, Max Enemies Hit: 6, Enemy Attack Reduction: --14%, Darkness Chance: 42%, Enemy Accuracy Reduction: -12%, Duration: 48 sec. Cooldown Time: 54 sec 5 MP Cost: 12, Combo Count Used: 2, Damage: 890%, Max Enemies Hit: 6, Enemy Attack Reduction: --15%, Darkness Chance: 45%, Enemy Accuracy Reduction: -13%, Duration: 50 sec. Cooldown Time: 54 sec 6 MP Cost: 13, Combo Count Used: 2, Damage: 900%, Max Enemies Hit: 6, Enemy Attack Reduction: --16%, Darkness Chance: 48%, Enemy Accuracy Reduction: -13%, Duration: 52 sec. Cooldown Time: 51 sec 7 MP Cost: 13, Combo Count Used: 2, Damage: 910%, Max Enemies Hit: 6, Enemy Attack Reduction: --17%, Darkness Chance: 51%, Enemy Accuracy Reduction: -14%, Duration: 54 sec. Cooldown Time: 51 sec 8 MP Cost: 14, Combo Count Used: 2, Damage: 920%, Max Enemies Hit: 6, Enemy Attack Reduction: --18%, Darkness Chance: 54%, Enemy Accuracy Reduction: -14%, Duration: 56 sec. Cooldown Time: 48 sec 9 MP Cost: 14, Combo Count Used: 2, Damage: 930%, Max Enemies Hit: 6, Enemy Attack Reduction: --19%, Darkness Chance: 57%, Enemy Accuracy Reduction: -15%, Duration: 58 sec. Cooldown Time: 48 sec 10 MP Cost: 15, Combo Count Used: 2, Damage: 940%, Max Enemies Hit: 6, Enemy Attack Reduction: --20%, Darkness Chance: 60%, Enemy Accuracy Reduction: -15%, Duration: 60 sec. Cooldown Time: 45 sec 11 MP Cost: 15, Combo Count Used: 2, Damage: 950%, Max Enemies Hit: 6, Enemy Attack Reduction: --21%, Darkness Chance: 63%, Enemy Accuracy Reduction: -16%, Duration: 62 sec. Cooldown Time: 45 sec 12 MP Cost: 16, Combo Count Used: 2, Damage: 960%, Max Enemies Hit: 6, Enemy Attack Reduction: --22%, Darkness Chance: 66%, Enemy Accuracy Reduction: -16%, Duration: 64 sec. Cooldown Time: 42 sec 13 MP Cost: 16, Combo Count Used: 2, Damage: 970%, Max Enemies Hit: 6, Enemy Attack Reduction: --23%, Darkness Chance: 69%, Enemy Accuracy Reduction: -17%, Duration: 66 sec. Cooldown Time: 42 sec 14 MP Cost: 17, Combo Count Used: 2, Damage: 980%, Max Enemies Hit: 6, Enemy Attack Reduction: --24%, Darkness Chance: 72%, Enemy Accuracy Reduction: -17%, Duration: 68 sec. Cooldown Time: 39 sec 15 MP Cost: 17, Combo Count Used: 2, Damage: 990%, Max Enemies Hit: 6, Enemy Attack Reduction: --25%, Darkness Chance: 75%, Enemy Accuracy Reduction: -18%, Duration: 70 sec. Cooldown Time: 39 sec 16 MP Cost: 18, Combo Count Used: 2, Damage: 1000%, Max Enemies Hit: 6, Enemy Attack Reduction: --26%, Darkness Chance: 78%, Enemy Accuracy Reduction: -18%, Duration: 72 sec. Cooldown Time: 36 sec 17 MP Cost: 18, Combo Count Used: 2, Damage: 1010%, Max Enemies Hit: 6, Enemy Attack Reduction: --27%, Darkness Chance: 81%, Enemy Accuracy Reduction: -19%, Duration: 74 sec. Cooldown Time: 36 sec 18 MP Cost: 19, Combo Count Used: 2, Damage: 1020%, Max Enemies Hit: 6, Enemy Attack Reduction: --28%, Darkness Chance: 84%, Enemy Accuracy Reduction: -19%, Duration: 76 sec. Cooldown Time: 33 sec 19 MP Cost: 19, Combo Count Used: 2, Damage: 1030%, Max Enemies Hit: 6, Enemy Attack Reduction: --29%, Darkness Chance: 87%, Enemy Accuracy Reduction: -20%, Duration: 78 sec. Cooldown Time: 33 sec 20 MP Cost: 20, Combo Count Used: 2, Damage: 1040%, Max Enemies Hit: 6, Enemy Attack Reduction: --30%, Darkness Chance: 90%, Enemy Accuracy Reduction: -20%, Duration: 80 sec. Cooldown Time: 30 sec 21 MP Cost: 20, Combo Count Used: 2, Damage: 1050%, Max Enemies Hit: 6, Enemy Attack Reduction: --31%, Darkness Chance: 93%, Enemy Accuracy Reduction: -21%, Duration: 82 sec. Cooldown Time: 30 sec 22 MP Cost: 21, Combo Count Used: 2, Damage: 1060%, Max Enemies Hit: 6, Enemy Attack Reduction: --32%, Darkness Chance: 96%, Enemy Accuracy Reduction: -21%, Duration: 84 sec. Cooldown Time: 27 sec
Coma
Description: Deals damage to many enemies and has a chance to stun targets. Requires at least 1 Combo Orb charged to be used.
Info: type = 1, rangeAttack = 1, mes = stun, requireSkill = 11111001, areaAttack = 1
Range: 200%
Pre-requisite: Level 1 Combo Attack
Final Attack: 1H Sword, 2H Sword
Animations: hit.0, hit.1, finish.1, finish.2, finish.3, finish.4, finish.5, finish.6, finish.7, finish.8, finish.9, finish.10, mob
Maximum Level: 20
1 MP Cost: 12, Combo Count Used: 1, Damage: 528%, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 2 sec 2 MP Cost: 13, Combo Count Used: 1, Damage: 536%, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 2 sec 3 MP Cost: 13, Combo Count Used: 1, Damage: 544%, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 2 sec 4 MP Cost: 14, Combo Count Used: 1, Damage: 552%, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 2 sec 5 MP Cost: 14, Combo Count Used: 1, Damage: 560%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec 6 MP Cost: 15, Combo Count Used: 1, Damage: 568%, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 2 sec 7 MP Cost: 15, Combo Count Used: 1, Damage: 576%, Max Enemies Hit: 6, Stun Rate: 51%, Stun Duration: 2 sec 8 MP Cost: 16, Combo Count Used: 1, Damage: 584%, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 2 sec 9 MP Cost: 16, Combo Count Used: 1, Damage: 592%, Max Enemies Hit: 6, Stun Rate: 57%, Stun Duration: 2 sec 10 MP Cost: 17, Combo Count Used: 1, Damage: 600%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec 11 MP Cost: 17, Combo Count Used: 1, Damage: 608%, Max Enemies Hit: 6, Stun Rate: 63%, Stun Duration: 3 sec 12 MP Cost: 18, Combo Count Used: 1, Damage: 616%, Max Enemies Hit: 6, Stun Rate: 66%, Stun Duration: 3 sec 13 MP Cost: 18, Combo Count Used: 1, Damage: 624%, Max Enemies Hit: 6, Stun Rate: 69%, Stun Duration: 3 sec 14 MP Cost: 19, Combo Count Used: 1, Damage: 632%, Max Enemies Hit: 6, Stun Rate: 72%, Stun Duration: 3 sec 15 MP Cost: 19, Combo Count Used: 1, Damage: 640%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec 16 MP Cost: 20, Combo Count Used: 1, Damage: 648%, Max Enemies Hit: 6, Stun Rate: 78%, Stun Duration: 3 sec 17 MP Cost: 20, Combo Count Used: 1, Damage: 656%, Max Enemies Hit: 6, Stun Rate: 81%, Stun Duration: 3 sec 18 MP Cost: 21, Combo Count Used: 1, Damage: 664%, Max Enemies Hit: 6, Stun Rate: 84%, Stun Duration: 3 sec 19 MP Cost: 21, Combo Count Used: 1, Damage: 672%, Max Enemies Hit: 6, Stun Rate: 87%, Stun Duration: 3 sec 20 MP Cost: 22, Combo Count Used: 1, Damage: 680%, Max Enemies Hit: 6, Stun Rate: 90%, Stun Duration: 4 sec 21 MP Cost: 22, Combo Count Used: 1, Damage: 688%, Max Enemies Hit: 6, Stun Rate: 93%, Stun Duration: 4 sec 22 MP Cost: 23, Combo Count Used: 1, Damage: 696%, Max Enemies Hit: 6, Stun Rate: 96%, Stun Duration: 4 sec
Brandish
Description: Perform a double attack on enemies in front of you, ignoring a portion of their defense.
Info: type = 1, areaAttack = 1
Delays: brandish1 - 840 ms, brandish2 - 840 ms
Range: 150%
Final Attack: 1H Sword, 2H Sword
Animations: effect.0, effect.1, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 1% 2 MP Cost: 15, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 2% 3 MP Cost: 16, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 3% 4 MP Cost: 16, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 4% 5 MP Cost: 16, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 5% 6 MP Cost: 17, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 6% 7 MP Cost: 17, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 7% 8 MP Cost: 17, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 8% 9 MP Cost: 18, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 9% 10 MP Cost: 18, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 10% 11 MP Cost: 18, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 11% 12 MP Cost: 19, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 12% 13 MP Cost: 19, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 13% 14 MP Cost: 19, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 14% 15 MP Cost: 20, Damage: 255%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 15% 16 MP Cost: 20, Damage: 260%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 16% 17 MP Cost: 20, Damage: 265%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 17% 18 MP Cost: 21, Damage: 270%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 18% 19 MP Cost: 21, Damage: 275%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 19% 20 MP Cost: 21, Damage: 280%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 20% 21 MP Cost: 22, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 21% 22 MP Cost: 22, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 22%
Advanced combo
Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.
Info: type = 50
Pre-requisite: Level 20 Combo Attack
Animations: state
Maximum Level: 20
1 Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 22% 2 Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 24% 3 Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 26% 4 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 28% 5 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 30% 6 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 32% 7 Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 34% 8 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 36% 9 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 38% 10 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 40% 11 Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 42% 12 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 44% 13 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 46% 14 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 48% 15 Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 50% 16 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 52% 17 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 54% 18 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 56% 19 Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 58% 20 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 60% 21 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 62% 22 Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 64%
Soul Driver
Description: Uses Soul power to attack multiple enemies four times.
Info: type = 1, areaAttack = 1
Delays: souldriver - 1601 ms
Range: 200%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 123%, Number of Hits: 4, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 126%, Number of Hits: 4, Max Enemies Hit: 4 3 MP Cost: 15, Damage: 129%, Number of Hits: 4, Max Enemies Hit: 4 4 MP Cost: 17, Damage: 132%, Number of Hits: 4, Max Enemies Hit: 4 5 MP Cost: 17, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 4 6 MP Cost: 17, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 4 7 MP Cost: 17, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 4 8 MP Cost: 19, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 4 9 MP Cost: 19, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 4 10 MP Cost: 19, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 5 11 MP Cost: 19, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 5 12 MP Cost: 21, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 5 13 MP Cost: 21, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 5 14 MP Cost: 21, Damage: 162%, Number of Hits: 4, Max Enemies Hit: 5 15 MP Cost: 21, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 5 16 MP Cost: 23, Damage: 168%, Number of Hits: 4, Max Enemies Hit: 5 17 MP Cost: 23, Damage: 171%, Number of Hits: 4, Max Enemies Hit: 5 18 MP Cost: 23, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 5 19 MP Cost: 23, Damage: 177%, Number of Hits: 4, Max Enemies Hit: 5 20 MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Enemies Hit: 6 21 MP Cost: 25, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 6 22 MP Cost: 25, Damage: 186%, Number of Hits: 4, Max Enemies Hit: 6
Soul Charge
Description: Empowers your weapon with a Holy Attribute.
Info: type = 10, magicSteal = 1
Delays: alert6 - 990 ms
Range: 50%
Animations: effect
Maximum Level: 10
1 MP Cost: 25, Duration: 30 sec, Damage: 112% 2 MP Cost: 25, Duration: 60 sec, Damage: 114% 3 MP Cost: 25, Duration: 90 sec, Damage: 116% 4 MP Cost: 30, Duration: 120 sec, Damage: 118% 5 MP Cost: 30, Duration: 150 sec, Damage: 120% 6 MP Cost: 30, Duration: 180 sec, Damage: 122% 7 MP Cost: 35, Duration: 210 sec, Damage: 124% 8 MP Cost: 35, Duration: 240 sec, Damage: 126% 9 MP Cost: 35, Duration: 270 sec, Damage: 128% 10 MP Cost: 40, Duration: 300 sec, Damage: 130% 11 MP Cost: 40, Duration: 330 sec, Damage: 132% 12 MP Cost: 40, Duration: 360 sec, Damage: 134%
Magic Crash
Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]
Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit
Delays: alert3 - 1500 ms
Range: 300%
Pre-requisite: Level 3 Soul Charge
Animations: effect, effect0, mob
Maximum Level: 1
MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 secBlaze Wizard (I)
Magic Claw
Description: Attack nearby enemies continuously by consuming MP.
Info: type = 1, magicDamage = 1, areaAttack = 1
Range: 250%
Element: Fire
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 10, Damage: 63%, Number of Hits: 2, Max Enemies Hit: 3 2 MP Cost: 10, Damage: 66%, Number of Hits: 2, Max Enemies Hit: 3 3 MP Cost: 10, Damage: 69%, Number of Hits: 2, Max Enemies Hit: 3 4 MP Cost: 12, Damage: 72%, Number of Hits: 2, Max Enemies Hit: 3 5 MP Cost: 12, Damage: 75%, Number of Hits: 2, Max Enemies Hit: 3 6 MP Cost: 12, Damage: 78%, Number of Hits: 2, Max Enemies Hit: 3 7 MP Cost: 12, Damage: 81%, Number of Hits: 2, Max Enemies Hit: 3 8 MP Cost: 14, Damage: 84%, Number of Hits: 2, Max Enemies Hit: 3 9 MP Cost: 14, Damage: 87%, Number of Hits: 2, Max Enemies Hit: 3 10 MP Cost: 14, Damage: 90%, Number of Hits: 2, Max Enemies Hit: 3 11 MP Cost: 14, Damage: 93%, Number of Hits: 2, Max Enemies Hit: 3 12 MP Cost: 16, Damage: 96%, Number of Hits: 2, Max Enemies Hit: 3 13 MP Cost: 16, Damage: 99%, Number of Hits: 2, Max Enemies Hit: 3 14 MP Cost: 16, Damage: 102%, Number of Hits: 2, Max Enemies Hit: 3 15 MP Cost: 16, Damage: 105%, Number of Hits: 2, Max Enemies Hit: 3 16 MP Cost: 18, Damage: 108%, Number of Hits: 2, Max Enemies Hit: 3 17 MP Cost: 18, Damage: 111%, Number of Hits: 2, Max Enemies Hit: 3 18 MP Cost: 18, Damage: 114%, Number of Hits: 2, Max Enemies Hit: 3 19 MP Cost: 18, Damage: 117%, Number of Hits: 2, Max Enemies Hit: 3 20 MP Cost: 20, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 3
Flame
Description: Summons Flame to attack enemies you are attacking.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Element: Fire
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat0, CharLevel.120.summonedRepeat
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120%
Magic Guard
Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.
Info: type = 11, switchDamtoMP = 1
Delays: alert2 - 600 ms
Animations: effect
Maximum Level: 15
1 MP Cost: 6, Duration: 110 sec, Damage Reduction: x% 2 MP Cost: 6, Duration: 145 sec, Damage Reduction: x% 3 MP Cost: 7, Duration: 180 sec, Damage Reduction: x% 4 MP Cost: 7, Duration: 215 sec, Damage Reduction: x% 5 MP Cost: 8, Duration: 250 sec, Damage Reduction: x% 6 MP Cost: 8, Duration: 285 sec, Damage Reduction: x% 7 MP Cost: 9, Duration: 320 sec, Damage Reduction: x% 8 MP Cost: 9, Duration: 355 sec, Damage Reduction: x% 9 MP Cost: 10, Duration: 390 sec, Damage Reduction: x% 10 MP Cost: 10, Duration: 425 sec, Damage Reduction: x% 11 MP Cost: 11, Duration: 460 sec, Damage Reduction: x% 12 MP Cost: 11, Duration: 495 sec, Damage Reduction: x% 13 MP Cost: 12, Duration: 530 sec, Damage Reduction: x% 14 MP Cost: 12, Duration: 565 sec, Damage Reduction: x% 15 MP Cost: 13, Duration: 600 sec, Damage Reduction: x%
Magic Armor
Description: Condenses magic into armor for a period of time to increase DEF.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Magic Guard
Maximum Level: 15
1 MP Cost: 8, Duration: 72 sec, Physical Defense: +8, Magical Defense: +15 2 MP Cost: 8, Duration: 84 sec, Physical Defense: +16, Magical Defense: +30 3 MP Cost: 8, Duration: 96 sec, Physical Defense: +24, Magical Defense: +45 4 MP Cost: 10, Duration: 108 sec, Physical Defense: +32, Magical Defense: +60 5 MP Cost: 10, Duration: 120 sec, Physical Defense: +40, Magical Defense: +75 6 MP Cost: 10, Duration: 132 sec, Physical Defense: +48, Magical Defense: +90 7 MP Cost: 12, Duration: 144 sec, Physical Defense: +56, Magical Defense: +105 8 MP Cost: 12, Duration: 156 sec, Physical Defense: +64, Magical Defense: +120 9 MP Cost: 12, Duration: 168 sec, Physical Defense: +72, Magical Defense: +135 10 MP Cost: 14, Duration: 180 sec, Physical Defense: +80, Magical Defense: +150 11 MP Cost: 14, Duration: 192 sec, Physical Defense: +88, Magical Defense: +165 12 MP Cost: 14, Duration: 204 sec, Physical Defense: +96, Magical Defense: +180 13 MP Cost: 16, Duration: 216 sec, Physical Defense: +104, Magical Defense: +195 14 MP Cost: 16, Duration: 228 sec, Physical Defense: +112, Magical Defense: +210 15 MP Cost: 16, Duration: 240 sec, Physical Defense: +120, Magical Defense: +225
MP Boost
Description: Permanently increases your Max MP.
Info: type = 50
Maximum Level: 10
1 Max MP: +2% 2 Max MP: +4% 3 Max MP: +6% 4 Max MP: +8% 5 Max MP: +10% 6 Max MP: +12% 7 Max MP: +14% 8 Max MP: +16% 9 Max MP: +18% 10 Max MP: +20% Blaze Wizard (II)
Meditation
Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.
Info: type = 10, massSpell = 1
Delays: alert2 - 600 ms
Range: 300%
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 10, Duration: 10 sec, Magic ATT: +11 2 MP Cost: 10, Duration: 20 sec, Magic ATT: +12 3 MP Cost: 11, Duration: 30 sec, Magic ATT: +13 4 MP Cost: 11, Duration: 40 sec, Magic ATT: +14 5 MP Cost: 11, Duration: 50 sec, Magic ATT: +15 6 MP Cost: 12, Duration: 60 sec, Magic ATT: +16 7 MP Cost: 12, Duration: 70 sec, Magic ATT: +17 8 MP Cost: 12, Duration: 80 sec, Magic ATT: +18 9 MP Cost: 13, Duration: 90 sec, Magic ATT: +19 10 MP Cost: 13, Duration: 100 sec, Magic ATT: +20 11 MP Cost: 13, Duration: 110 sec, Magic ATT: +21 12 MP Cost: 14, Duration: 120 sec, Magic ATT: +22 13 MP Cost: 14, Duration: 130 sec, Magic ATT: +23 14 MP Cost: 14, Duration: 140 sec, Magic ATT: +24 15 MP Cost: 15, Duration: 150 sec, Magic ATT: +25 16 MP Cost: 15, Duration: 160 sec, Magic ATT: +26 17 MP Cost: 15, Duration: 170 sec, Magic ATT: +27 18 MP Cost: 16, Duration: 180 sec, Magic ATT: +28 19 MP Cost: 16, Duration: 190 sec, Magic ATT: +29 20 MP Cost: 16, Duration: 200 sec, Magic ATT: +30
Slow
Description: Temporarily slows the movement of up to 6 monsters. Effect cannot be stacked.
Info: type = 32, massSpell = 1, mes = slow
Delays: alert2 - 600 ms
Range: 250%
Pre-requisite: Level 5 Teleport
Animations: effect, mob
Maximum Level: 10
1 MP Cost: 10, Duration: 4 sec, Speed: -4 2 MP Cost: 10, Duration: 8 sec, Speed: -8 3 MP Cost: 10, Duration: 12 sec, Speed: -12 4 MP Cost: 10, Duration: 16 sec, Speed: -16 5 MP Cost: 10, Duration: 20 sec, Speed: -20 6 MP Cost: 10, Duration: 24 sec, Speed: -24 7 MP Cost: 10, Duration: 28 sec, Speed: -28 8 MP Cost: 10, Duration: 32 sec, Speed: -32 9 MP Cost: 10, Duration: 36 sec, Speed: -36 10 MP Cost: 10, Duration: 40 sec, Speed: -40
Fire Arrow
Description: Creates and shoots a Flame Arrow at enemies. Especially effective against Ice Attribute monsters.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: shoot1 - 800 ms
Element: Fire
Animations: effect, ball, hit.0, CharLevel.40.hit.0, CharLevel.40.effect, CharLevel.40.ball, CharLevel.50.hit.0, CharLevel.50.effect, CharLevel.50.ball
Maximum Level: 20
1 MP Cost: 12, Damage: 279%, Max Enemies Hit: 2 MP Cost: 12, Damage: 288%, Max Enemies Hit: 3 MP Cost: 12, Damage: 297%, Max Enemies Hit: 4 MP Cost: 16, Damage: 306%, Max Enemies Hit: 5 MP Cost: 16, Damage: 315%, Max Enemies Hit: 6 MP Cost: 16, Damage: 324%, Max Enemies Hit: 7 MP Cost: 16, Damage: 333%, Max Enemies Hit: 8 MP Cost: 20, Damage: 342%, Max Enemies Hit: 9 MP Cost: 20, Damage: 351%, Max Enemies Hit: 10 MP Cost: 20, Damage: 360%, Max Enemies Hit: 11 MP Cost: 20, Damage: 369%, Max Enemies Hit: 12 MP Cost: 24, Damage: 378%, Max Enemies Hit: 13 MP Cost: 24, Damage: 387%, Max Enemies Hit: 14 MP Cost: 24, Damage: 396%, Max Enemies Hit: 15 MP Cost: 24, Damage: 405%, Max Enemies Hit: 16 MP Cost: 28, Damage: 414%, Max Enemies Hit: 17 MP Cost: 28, Damage: 423%, Max Enemies Hit: 18 MP Cost: 28, Damage: 432%, Max Enemies Hit: 19 MP Cost: 28, Damage: 441%, Max Enemies Hit: 20 MP Cost: 32, Damage: 450%, Max Enemies Hit:
Teleport
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Info: type = 41, casterMove = 1
Maximum Level: 20
1 MP Cost: 50, Range: 130 2 MP Cost: 48, Range: 132 3 MP Cost: 46, Range: 132 4 MP Cost: 44, Range: 134 5 MP Cost: 42, Range: 134 6 MP Cost: 40, Range: 136 7 MP Cost: 38, Range: 136 8 MP Cost: 36, Range: 138 9 MP Cost: 34, Range: 138 10 MP Cost: 32, Range: 140 11 MP Cost: 30, Range: 140 12 MP Cost: 28, Range: 142 13 MP Cost: 26, Range: 142 14 MP Cost: 24, Range: 144 15 MP Cost: 22, Range: 144 16 MP Cost: 20, Range: 146 17 MP Cost: 18, Range: 146 18 MP Cost: 16, Range: 148 19 MP Cost: 14, Range: 148 20 MP Cost: 12, Range: 150
Spell Booster
Description: Increases Magic Attack Speed for set duration.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 58, Duration: 10 sec 2 MP Cost: 56, Duration: 20 sec 3 MP Cost: 54, Duration: 30 sec 4 MP Cost: 52, Duration: 40 sec 5 MP Cost: 50, Duration: 50 sec 6 MP Cost: 48, Duration: 60 sec 7 MP Cost: 46, Duration: 70 sec 8 MP Cost: 44, Duration: 80 sec 9 MP Cost: 42, Duration: 90 sec 10 MP Cost: 40, Duration: 100 sec 11 MP Cost: 38, Duration: 110 sec 12 MP Cost: 36, Duration: 120 sec 13 MP Cost: 34, Duration: 130 sec 14 MP Cost: 32, Duration: 140 sec 15 MP Cost: 30, Duration: 150 sec 16 MP Cost: 28, Duration: 160 sec 17 MP Cost: 26, Duration: 170 sec 18 MP Cost: 24, Duration: 180 sec 19 MP Cost: 22, Duration: 190 sec 20 MP Cost: 20, Duration: 200 sec
Elemental Reset
Description: Temporarily decreases the magic attributes of all attacks that you use.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10% 2 MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20% 3 MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30% 4 MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40% 5 MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50% 6 MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60% 7 MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70% 8 MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80% 9 MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90% 10 MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100%
Fire Pillar
Description: Inflicts fire damage on nearby monsters. Can affect up to 6 monsters.
Info: type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1
Delays: magic5 - 1200 ms
Range: 250%
Element: Fire
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 274%, Max Enemies Hit: 6 2 MP Cost: 10, Damage: 278%, Max Enemies Hit: 6 3 MP Cost: 10, Damage: 282%, Max Enemies Hit: 6 4 MP Cost: 10, Damage: 286%, Max Enemies Hit: 6 5 MP Cost: 18, Damage: 290%, Max Enemies Hit: 6 6 MP Cost: 18, Damage: 294%, Max Enemies Hit: 6 7 MP Cost: 18, Damage: 298%, Max Enemies Hit: 6 8 MP Cost: 18, Damage: 302%, Max Enemies Hit: 6 9 MP Cost: 18, Damage: 306%, Max Enemies Hit: 6 10 MP Cost: 26, Damage: 310%, Max Enemies Hit: 6 11 MP Cost: 26, Damage: 314%, Max Enemies Hit: 6 12 MP Cost: 26, Damage: 318%, Max Enemies Hit: 6 13 MP Cost: 26, Damage: 322%, Max Enemies Hit: 6 14 MP Cost: 26, Damage: 326%, Max Enemies Hit: 6 15 MP Cost: 34, Damage: 330%, Max Enemies Hit: 6 16 MP Cost: 34, Damage: 334%, Max Enemies Hit: 6 17 MP Cost: 34, Damage: 338%, Max Enemies Hit: 6 18 MP Cost: 34, Damage: 342%, Max Enemies Hit: 6 19 MP Cost: 34, Damage: 346%, Max Enemies Hit: 6 20 MP Cost: 42, Damage: 350%, Max Enemies Hit: 6
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 20
1 Magic Mastery: +12%, Magic ATT: +1 2 Magic Mastery: +14%, Magic ATT: +1 3 Magic Mastery: +16%, Magic ATT: +2 4 Magic Mastery: +18%, Magic ATT: +2 5 Magic Mastery: +20%, Magic ATT: +3 6 Magic Mastery: +22%, Magic ATT: +3 7 Magic Mastery: +24%, Magic ATT: +4 8 Magic Mastery: +26%, Magic ATT: +4 9 Magic Mastery: +28%, Magic ATT: +5 10 Magic Mastery: +30%, Magic ATT: +5 11 Magic Mastery: +32%, Magic ATT: +6 12 Magic Mastery: +34%, Magic ATT: +6 13 Magic Mastery: +36%, Magic ATT: +7 14 Magic Mastery: +38%, Magic ATT: +7 15 Magic Mastery: +40%, Magic ATT: +8 16 Magic Mastery: +42%, Magic ATT: +8 17 Magic Mastery: +44%, Magic ATT: +9 18 Magic Mastery: +46%, Magic ATT: +9 19 Magic Mastery: +48%, Magic ATT: +10 20 Magic Mastery: +50%, Magic ATT: +10
High Wisdom
Description: Permanently increase Intelligence through mental discipline.
Info: type = 50
Maximum Level: 10
1 Intelligence: +4 2 Intelligence: +8 3 Intelligence: +12 4 Intelligence: +16 5 Intelligence: +20 6 Intelligence: +24 7 Intelligence: +28 8 Intelligence: +32 9 Intelligence: +36 10 Intelligence: +40 Blaze Wizard (III)
Magic Critical
Description: Permanently increase your critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 20
1 Critical Hit Rate: +11%, Minimum Critical Damage: +% 2 Critical Hit Rate: +12%, Minimum Critical Damage: +% 3 Critical Hit Rate: +13%, Minimum Critical Damage: +% 4 Critical Hit Rate: +14%, Minimum Critical Damage: +% 5 Critical Hit Rate: +15%, Minimum Critical Damage: +% 6 Critical Hit Rate: +16%, Minimum Critical Damage: +% 7 Critical Hit Rate: +17%, Minimum Critical Damage: +% 8 Critical Hit Rate: +18%, Minimum Critical Damage: +% 9 Critical Hit Rate: +19%, Minimum Critical Damage: +% 10 Critical Hit Rate: +20%, Minimum Critical Damage: +% 11 Critical Hit Rate: +21%, Minimum Critical Damage: +% 12 Critical Hit Rate: +22%, Minimum Critical Damage: +% 13 Critical Hit Rate: +23%, Minimum Critical Damage: +% 14 Critical Hit Rate: +24%, Minimum Critical Damage: +% 15 Critical Hit Rate: +25%, Minimum Critical Damage: +% 16 Critical Hit Rate: +26%, Minimum Critical Damage: +% 17 Critical Hit Rate: +27%, Minimum Critical Damage: +% 18 Critical Hit Rate: +28%, Minimum Critical Damage: +% 19 Critical Hit Rate: +29%, Minimum Critical Damage: +% 20 Critical Hit Rate: +30%, Minimum Critical Damage: +% 21 Critical Hit Rate: +31%, Minimum Critical Damage: +% 22 Critical Hit Rate: +32%, Minimum Critical Damage: +%
Element Amplification
Description: Increases the MP cost and the Magic Attack of your magic skills.
Info: type = 50
Maximum Level: 20
1 MP Cost: 112%, Magic Damage: 112% 2 MP Cost: 114%, Magic Damage: 114% 3 MP Cost: 116%, Magic Damage: 116% 4 MP Cost: 118%, Magic Damage: 118% 5 MP Cost: 120%, Magic Damage: 120% 6 MP Cost: 122%, Magic Damage: 122% 7 MP Cost: 124%, Magic Damage: 124% 8 MP Cost: 126%, Magic Damage: 126% 9 MP Cost: 128%, Magic Damage: 128% 10 MP Cost: 130%, Magic Damage: 130% 11 MP Cost: 132%, Magic Damage: 132% 12 MP Cost: 134%, Magic Damage: 134% 13 MP Cost: 136%, Magic Damage: 136% 14 MP Cost: 138%, Magic Damage: 138% 15 MP Cost: 140%, Magic Damage: 140% 16 MP Cost: 142%, Magic Damage: 142% 17 MP Cost: 144%, Magic Damage: 144% 18 MP Cost: 146%, Magic Damage: 146% 19 MP Cost: 148%, Magic Damage: 148% 20 MP Cost: 150%, Magic Damage: 150% 21 MP Cost: 152%, Magic Damage: 152% 22 MP Cost: 154%, Magic Damage: 154%
Seal
Description: Seals up to 6 enemies nearby for a given duration.
Info: type = 32, massSpell = 1, mes = seal
Delays: alert4 - 900 ms
Range: 200%
Pre-requisite: Level 3 Element Amplification
Animations: effect, mob
Maximum Level: 20
1 MP Cost: 20, Duration: 10, Activation Rate: 19% 2 MP Cost: 20, Duration: 11, Activation Rate: 23% 3 MP Cost: 20, Duration: 11, Activation Rate: 27% 4 MP Cost: 20, Duration: 12, Activation Rate: 31% 5 MP Cost: 20, Duration: 12, Activation Rate: 35% 6 MP Cost: 20, Duration: 13, Activation Rate: 39% 7 MP Cost: 20, Duration: 13, Activation Rate: 43% 8 MP Cost: 20, Duration: 14, Activation Rate: 47% 9 MP Cost: 20, Duration: 14, Activation Rate: 51% 10 MP Cost: 20, Duration: 15, Activation Rate: 55% 11 MP Cost: 20, Duration: 15, Activation Rate: 59% 12 MP Cost: 20, Duration: 16, Activation Rate: 63% 13 MP Cost: 20, Duration: 16, Activation Rate: 67% 14 MP Cost: 20, Duration: 17, Activation Rate: 71% 15 MP Cost: 20, Duration: 17, Activation Rate: 75% 16 MP Cost: 20, Duration: 18, Activation Rate: 79% 17 MP Cost: 20, Duration: 18, Activation Rate: 83% 18 MP Cost: 20, Duration: 19, Activation Rate: 87% 19 MP Cost: 20, Duration: 19, Activation Rate: 91% 20 MP Cost: 20, Duration: 20, Activation Rate: 95% 21 MP Cost: 20, Duration: 20, Activation Rate: 99% 22 MP Cost: 20, Duration: 21, Activation Rate: 103%
Meteor Shower
Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.
Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: meteor - 3480 ms
Range: 400%
Element: Fire
Animations: effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8
Maximum Level: 20
1 MP Cost: 300, Damage: 1020%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 sec for 5 seconds, Cooldown Time: 50 sec 2 MP Cost: 300, Damage: 1040%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 sec for 5 seconds, Cooldown Time: 48 sec 3 MP Cost: 300, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 sec for 5 seconds, Cooldown Time: 48 sec 4 MP Cost: 300, Damage: 1080%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 sec for 6 seconds, Cooldown Time: 46 sec 5 MP Cost: 300, Damage: 1100%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 sec for 6 seconds, Cooldown Time: 46 sec 6 MP Cost: 300, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 sec for 6 seconds, Cooldown Time: 44 sec 7 MP Cost: 300, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 sec for 6 seconds, Cooldown Time: 44 sec 8 MP Cost: 300, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 sec for 7 seconds, Cooldown Time: 42 sec 9 MP Cost: 300, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 sec for 7 seconds, Cooldown Time: 42 sec 10 MP Cost: 300, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 sec for 7 seconds, Cooldown Time: 40 sec 11 MP Cost: 300, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 sec for 7 seconds, Cooldown Time: 40 sec 12 MP Cost: 300, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 sec for 8 seconds, Cooldown Time: 38 sec 13 MP Cost: 300, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 sec for 8 seconds, Cooldown Time: 38 sec 14 MP Cost: 300, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 sec for 8 seconds, Cooldown Time: 36 sec 15 MP Cost: 300, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 sec for 8 seconds, Cooldown Time: 36 sec 16 MP Cost: 300, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 sec for 9 seconds, Cooldown Time: 34 sec 17 MP Cost: 300, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 sec for 9 seconds, Cooldown Time: 34 sec 18 MP Cost: 300, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 sec for 9 seconds, Cooldown Time: 32 sec 19 MP Cost: 300, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 sec for 9 seconds, Cooldown Time: 32 sec 20 MP Cost: 300, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 sec for 10 seconds, Cooldown Time: 30 sec 21 MP Cost: 300, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 sec for 10 seconds, Cooldown Time: 30 sec 22 MP Cost: 300, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 sec for 10 seconds, Cooldown Time: 28 sec
Ifrit
Description: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase.
Info: type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Fire
Summon Range: attack1 = 200%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 20
1 MP Cost: 14, Duration: 16 sec, Damage: 245%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 2 MP Cost: 18, Duration: 22 sec, Damage: 250%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 3 MP Cost: 22, Duration: 28 sec, Damage: 255%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 4 MP Cost: 26, Duration: 34 sec, Damage: 260%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 5 MP Cost: 30, Duration: 40 sec, Damage: 265%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 6 MP Cost: 34, Duration: 46 sec, Damage: 270%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 7 MP Cost: 38, Duration: 52 sec, Damage: 275%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 8 MP Cost: 42, Duration: 58 sec, Damage: 280%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 9 MP Cost: 46, Duration: 64 sec, Damage: 285%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 10 MP Cost: 50, Duration: 70 sec, Damage: 290%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 11 MP Cost: 54, Duration: 76 sec, Damage: 295%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 12 MP Cost: 58, Duration: 82 sec, Damage: 300%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 13 MP Cost: 62, Duration: 88 sec, Damage: 305%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 14 MP Cost: 66, Duration: 94 sec, Damage: 310%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 15 MP Cost: 70, Duration: 100 sec, Damage: 315%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 16 MP Cost: 74, Duration: 106 sec, Damage: 320%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 17 MP Cost: 78, Duration: 112 sec, Damage: 325%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 18 MP Cost: 82, Duration: 118 sec, Damage: 330%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 19 MP Cost: 86, Duration: 124 sec, Damage: 335%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 20 MP Cost: 90, Duration: 130 sec, Damage: 340%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 21 MP Cost: 94, Duration: 136 sec, Damage: 345%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +% 22 MP Cost: 98, Duration: 142 sec, Damage: 350%, Max Enemies Hit: 3, Passive Effect - Elemental Resistance: +%
Flame Gear
Description: Temporarily creates a wall of fire. The monsters inside the wall continuously take damage.
Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: flamegear - 1440 ms
Range: 200%
Element: Fire
Animations: effect, tile.0, mob, hit.0
Maximum Level: 20
1 MP Cost: 41, Damage: 223%, Duration: 21 sec, Damage Over Time: 43% damage every 1 sec for 3 seconds 2 MP Cost: 42, Damage: 226%, Duration: 22 sec, Damage Over Time: 46% damage every 1 sec for 3 seconds 3 MP Cost: 43, Damage: 229%, Duration: 23 sec, Damage Over Time: 49% damage every 1 sec for 3 seconds 4 MP Cost: 44, Damage: 232%, Duration: 24 sec, Damage Over Time: 52% damage every 1 sec for 3 seconds 5 MP Cost: 45, Damage: 235%, Duration: 25 sec, Damage Over Time: 55% damage every 1 sec for 4 seconds 6 MP Cost: 46, Damage: 238%, Duration: 26 sec, Damage Over Time: 58% damage every 1 sec for 4 seconds 7 MP Cost: 47, Damage: 241%, Duration: 27 sec, Damage Over Time: 61% damage every 1 sec for 4 seconds 8 MP Cost: 48, Damage: 244%, Duration: 28 sec, Damage Over Time: 64% damage every 1 sec for 4 seconds 9 MP Cost: 49, Damage: 247%, Duration: 29 sec, Damage Over Time: 67% damage every 1 sec for 5 seconds 10 MP Cost: 50, Damage: 250%, Duration: 30 sec, Damage Over Time: 70% damage every 1 sec for 5 seconds 11 MP Cost: 51, Damage: 253%, Duration: 31 sec, Damage Over Time: 73% damage every 1 sec for 5 seconds 12 MP Cost: 52, Damage: 256%, Duration: 32 sec, Damage Over Time: 76% damage every 1 sec for 5 seconds 13 MP Cost: 53, Damage: 259%, Duration: 33 sec, Damage Over Time: 79% damage every 1 sec for 6 seconds 14 MP Cost: 54, Damage: 262%, Duration: 34 sec, Damage Over Time: 82% damage every 1 sec for 6 seconds 15 MP Cost: 55, Damage: 265%, Duration: 35 sec, Damage Over Time: 85% damage every 1 sec for 6 seconds 16 MP Cost: 56, Damage: 268%, Duration: 36 sec, Damage Over Time: 88% damage every 1 sec for 6 seconds 17 MP Cost: 57, Damage: 271%, Duration: 37 sec, Damage Over Time: 91% damage every 1 sec for 7 seconds 18 MP Cost: 58, Damage: 274%, Duration: 38 sec, Damage Over Time: 94% damage every 1 sec for 7 seconds 19 MP Cost: 59, Damage: 277%, Duration: 39 sec, Damage Over Time: 97% damage every 1 sec for 7 seconds 20 MP Cost: 60, Damage: 280%, Duration: 40 sec, Damage Over Time: 100% damage every 1 sec for 7 seconds 21 MP Cost: 61, Damage: 283%, Duration: 41 sec, Damage Over Time: 103% damage every 1 sec for 8 seconds 22 MP Cost: 62, Damage: 286%, Duration: 42 sec, Damage Over Time: 106% damage every 1 sec for 8 seconds
Fire Strike
Description: Throws a huge fireball to attack up to 6 monsters.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: firestrike - 840 ms
Element: Fire
Animations: effect, ball, hit.0
Maximum Level: 30
1 MP Cost: 20, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 6 2 MP Cost: 20, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6 3 MP Cost: 20, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 6 4 MP Cost: 22, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 6 5 MP Cost: 22, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 6 6 MP Cost: 22, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6 7 MP Cost: 22, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6 8 MP Cost: 24, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 6 9 MP Cost: 24, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 6 10 MP Cost: 24, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6 11 MP Cost: 24, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 6 12 MP Cost: 26, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6 13 MP Cost: 26, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 6 14 MP Cost: 26, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6 15 MP Cost: 26, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 6 16 MP Cost: 28, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 6 17 MP Cost: 28, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6 18 MP Cost: 28, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6 19 MP Cost: 28, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 6 20 MP Cost: 30, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 6 21 MP Cost: 30, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 6 22 MP Cost: 30, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6 23 MP Cost: 30, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 6 24 MP Cost: 32, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 6 25 MP Cost: 32, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 6 26 MP Cost: 32, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6 27 MP Cost: 32, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 6 28 MP Cost: 34, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 6 29 MP Cost: 34, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 6 30 MP Cost: 34, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6 31 MP Cost: 34, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 6 32 MP Cost: 36, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 6
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.
Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 20 Teleport
Animations: effect, hit.0, mob
Maximum Level: 1
MP Cost: +20, Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20Wind Archer (I)
Storm
Description: Summons Storm to attack enemies you are attacking.
Info: type = 33, minionAttack = normal, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat, CharLevel.120.summonedRepeat0
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120%
Archer Mastery
Description: Learn the basic skills of the bow. Increases accuracy, avoid, range, speed, and maximum speed.
Info: type = 50
Maximum Level: 15
1 Accuracy: +15, Avoidability: +15, Range: +8, Speed: +2%, Maximum Speed: +146% 2 Accuracy: +30, Avoidability: +30, Range: +16, Speed: +4%, Maximum Speed: +147% 3 Accuracy: +45, Avoidability: +45, Range: +24, Speed: +6%, Maximum Speed: +148% 4 Accuracy: +60, Avoidability: +60, Range: +32, Speed: +8%, Maximum Speed: +149% 5 Accuracy: +75, Avoidability: +75, Range: +40, Speed: +10%, Maximum Speed: +150% 6 Accuracy: +90, Avoidability: +90, Range: +48, Speed: +12%, Maximum Speed: +151% 7 Accuracy: +105, Avoidability: +105, Range: +56, Speed: +14%, Maximum Speed: +152% 8 Accuracy: +120, Avoidability: +120, Range: +64, Speed: +16%, Maximum Speed: +153% 9 Accuracy: +135, Avoidability: +135, Range: +72, Speed: +18%, Maximum Speed: +154% 10 Accuracy: +150, Avoidability: +150, Range: +80, Speed: +20%, Maximum Speed: +155% 11 Accuracy: +165, Avoidability: +165, Range: +88, Speed: +22%, Maximum Speed: +156% 12 Accuracy: +180, Avoidability: +180, Range: +96, Speed: +24%, Maximum Speed: +157% 13 Accuracy: +195, Avoidability: +195, Range: +104, Speed: +26%, Maximum Speed: +158% 14 Accuracy: +210, Avoidability: +210, Range: +112, Speed: +28%, Maximum Speed: +159% 15 Accuracy: +225, Avoidability: +225, Range: +120, Speed: +30%, Maximum Speed: +160%
Double Shot
Description: Fires two arrows at an enemy.
Info: type = 2
Final Attack: Bow
Animations: hit.0, hit.1
Maximum Level: 20
1 MP Cost: 8, Damage: 108%, Number of Hits: 2 2 MP Cost: 8, Damage: 111%, Number of Hits: 2 3 MP Cost: 8, Damage: 114%, Number of Hits: 2 4 MP Cost: 8, Damage: 117%, Number of Hits: 2 5 MP Cost: 8, Damage: 120%, Number of Hits: 2 6 MP Cost: 10, Damage: 123%, Number of Hits: 2 7 MP Cost: 10, Damage: 126%, Number of Hits: 2 8 MP Cost: 10, Damage: 129%, Number of Hits: 2 9 MP Cost: 10, Damage: 132%, Number of Hits: 2 10 MP Cost: 10, Damage: 135%, Number of Hits: 2 11 MP Cost: 10, Damage: 138%, Number of Hits: 2 12 MP Cost: 12, Damage: 141%, Number of Hits: 2 13 MP Cost: 12, Damage: 144%, Number of Hits: 2 14 MP Cost: 12, Damage: 147%, Number of Hits: 2 15 MP Cost: 12, Damage: 150%, Number of Hits: 2 16 MP Cost: 12, Damage: 153%, Number of Hits: 2 17 MP Cost: 12, Damage: 156%, Number of Hits: 2 18 MP Cost: 14, Damage: 159%, Number of Hits: 2 19 MP Cost: 14, Damage: 162%, Number of Hits: 2 20 MP Cost: 14, Damage: 165%, Number of Hits: 2
Critical Shot
Description: Increases Critical Hit Rate.
Info: type = 50
Maximum Level: 20
1 Critical Hit Rate: +2% 2 Critical Hit Rate: +4% 3 Critical Hit Rate: +6% 4 Critical Hit Rate: +8% 5 Critical Hit Rate: +10% 6 Critical Hit Rate: +12% 7 Critical Hit Rate: +14% 8 Critical Hit Rate: +16% 9 Critical Hit Rate: +18% 10 Critical Hit Rate: +20% 11 Critical Hit Rate: +22% 12 Critical Hit Rate: +24% 13 Critical Hit Rate: +26% 14 Critical Hit Rate: +28% 15 Critical Hit Rate: +30% 16 Critical Hit Rate: +32% 17 Critical Hit Rate: +34% 18 Critical Hit Rate: +36% 19 Critical Hit Rate: +38% 20 Critical Hit Rate: +40% Wind Archer (II)
Bow Mastery
Description: Increases the weapon mastery and accuracy of bows.
Info: type = 50
Maximum Level: 20
1 Bow Mastery: +12%, Accuracy: +6 2 Bow Mastery: +14%, Accuracy: +12 3 Bow Mastery: +16%, Accuracy: +18 4 Bow Mastery: +18%, Accuracy: +24 5 Bow Mastery: +20%, Accuracy: +30 6 Bow Mastery: +22%, Accuracy: +36 7 Bow Mastery: +24%, Accuracy: +42 8 Bow Mastery: +26%, Accuracy: +48 9 Bow Mastery: +28%, Accuracy: +54 10 Bow Mastery: +30%, Accuracy: +60 11 Bow Mastery: +32%, Accuracy: +66 12 Bow Mastery: +34%, Accuracy: +72 13 Bow Mastery: +36%, Accuracy: +78 14 Bow Mastery: +38%, Accuracy: +84 15 Bow Mastery: +40%, Accuracy: +90 16 Bow Mastery: +42%, Accuracy: +96 17 Bow Mastery: +44%, Accuracy: +102 18 Bow Mastery: +46%, Accuracy: +108 19 Bow Mastery: +48%, Accuracy: +114 20 Bow Mastery: +50%, Accuracy: +120
Strafe
Description: Fires multiple arrows at an enemy.
Info: type = 2
Final Attack: Bow
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 18, Damage: 86%, Number of Hits: 4 2 MP Cost: 18, Damage: 87%, Number of Hits: 4 3 MP Cost: 18, Damage: 88%, Number of Hits: 4 4 MP Cost: 18, Damage: 89%, Number of Hits: 4 5 MP Cost: 18, Damage: 90%, Number of Hits: 4 6 MP Cost: 20, Damage: 91%, Number of Hits: 4 7 MP Cost: 20, Damage: 92%, Number of Hits: 4 8 MP Cost: 20, Damage: 93%, Number of Hits: 4 9 MP Cost: 20, Damage: 94%, Number of Hits: 4 10 MP Cost: 20, Damage: 95%, Number of Hits: 4 11 MP Cost: 22, Damage: 96%, Number of Hits: 4 12 MP Cost: 22, Damage: 97%, Number of Hits: 4 13 MP Cost: 22, Damage: 98%, Number of Hits: 4 14 MP Cost: 22, Damage: 99%, Number of Hits: 4 15 MP Cost: 22, Damage: 100%, Number of Hits: 4 16 MP Cost: 24, Damage: 101%, Number of Hits: 4 17 MP Cost: 24, Damage: 102%, Number of Hits: 4 18 MP Cost: 24, Damage: 103%, Number of Hits: 4 19 MP Cost: 24, Damage: 104%, Number of Hits: 4 20 MP Cost: 24, Damage: 105%, Number of Hits: 4
Storm Spike
Description: Summon up a storm to pierce through your enemies.
Info: type = 2, piercing = 1
Final Attack: Bow
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 20, Damage: %, Max Enemies Hit: 6 2 MP Cost: 20, Damage: %, Max Enemies Hit: 6 3 MP Cost: 20, Damage: %, Max Enemies Hit: 6 4 MP Cost: 20, Damage: %, Max Enemies Hit: 6 5 MP Cost: 20, Damage: %, Max Enemies Hit: 6 6 MP Cost: 22, Damage: %, Max Enemies Hit: 6 7 MP Cost: 22, Damage: %, Max Enemies Hit: 6 8 MP Cost: 22, Damage: %, Max Enemies Hit: 6 9 MP Cost: 22, Damage: %, Max Enemies Hit: 6 10 MP Cost: 22, Damage: %, Max Enemies Hit: 6 11 MP Cost: 24, Damage: %, Max Enemies Hit: 6 12 MP Cost: 24, Damage: %, Max Enemies Hit: 6 13 MP Cost: 24, Damage: %, Max Enemies Hit: 6 14 MP Cost: 24, Damage: %, Max Enemies Hit: 6 15 MP Cost: 24, Damage: %, Max Enemies Hit: 6 16 MP Cost: 26, Damage: %, Max Enemies Hit: 6 17 MP Cost: 26, Damage: %, Max Enemies Hit: 6 18 MP Cost: 26, Damage: %, Max Enemies Hit: 6 19 MP Cost: 26, Damage: %, Max Enemies Hit: 6 20 MP Cost: 26, Damage: %, Max Enemies Hit: 6
Double Jump
Description: While in the middle of a jump, jump once more to move forward.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: archerDoubleJump - 720 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 28, Jump a fixed distance 2 MP Cost: 26, Jump a fixed distance 3 MP Cost: 24, Jump a fixed distance 4 MP Cost: 22, Jump a fixed distance 5 MP Cost: 20, Jump a fixed distance 6 MP Cost: 18, Jump a fixed distance 7 MP Cost: 16, Jump a fixed distance 8 MP Cost: 14, Jump a fixed distance 9 MP Cost: 12, Jump a fixed distance 10 MP Cost: 10, Jump a fixed distance
Bow Booster
Description: Increases the attack speed of your weapon. Must have a bow equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Bow Mastery
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Final Attack
Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped.
Info: type = 11, finalAttack = 1, condition = attack
Pre-requisite: Level 3 Bow Mastery
Animations: hit.0, effect
Maximum Level: 20
1 Activation Rate: 2%, Damage: 120%, Duration: 220 sec 2 Activation Rate: 4%, Damage: 125%, Duration: 240 sec 3 Activation Rate: 6%, Damage: 125%, Duration: 260 sec 4 Activation Rate: 8%, Damage: 130%, Duration: 280 sec 5 Activation Rate: 10%, Damage: 130%, Duration: 300 sec 6 Activation Rate: 12%, Damage: 135%, Duration: 320 sec 7 Activation Rate: 14%, Damage: 135%, Duration: 340 sec 8 Activation Rate: 16%, Damage: 140%, Duration: 360 sec 9 Activation Rate: 18%, Damage: 140%, Duration: 380 sec 10 Activation Rate: 20%, Damage: 145%, Duration: 400 sec 11 Activation Rate: 22%, Damage: 145%, Duration: 420 sec 12 Activation Rate: 24%, Damage: 150%, Duration: 440 sec 13 Activation Rate: 26%, Damage: 150%, Duration: 460 sec 14 Activation Rate: 28%, Damage: 155%, Duration: 480 sec 15 Activation Rate: 30%, Damage: 155%, Duration: 500 sec 16 Activation Rate: 32%, Damage: 160%, Duration: 520 sec 17 Activation Rate: 34%, Damage: 160%, Duration: 540 sec 18 Activation Rate: 36%, Damage: 165%, Duration: 560 sec 19 Activation Rate: 38%, Damage: 165%, Duration: 580 sec 20 Activation Rate: 40%, Damage: 170%, Duration: 600 sec
Soul Arrow: Bow
Description: Enables you to use your bow without consuming arrows for a fixed period of time.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Bow Booster
Animations: effect, ball
Maximum Level: 10
1 MP Cost: 15, Duration: 30 sec 2 MP Cost: 15, Duration: 60 sec 3 MP Cost: 15, Duration: 90 sec 4 MP Cost: 15, Duration: 120 sec 5 MP Cost: 15, Duration: 150 sec 6 MP Cost: 15, Duration: 180 sec 7 MP Cost: 15, Duration: 210 sec 8 MP Cost: 15, Duration: 240 sec 9 MP Cost: 15, Duration: 270 sec 10 MP Cost: 15, Duration: 300 sec
Wind Walk
Description: Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible.
Info: type = 14, addDamInHiding = 1
Animations: effect, affected
Maximum Level: 10
1 MP Cost: 21, Duration: 12 sec, Speed: -18, Damage: 106% 2 MP Cost: 21, Duration: 14 sec, Speed: -16, Damage: 112% 3 MP Cost: 22, Duration: 16 sec, Speed: -14, Damage: 118% 4 MP Cost: 22, Duration: 18 sec, Speed: -12, Damage: 124% 5 MP Cost: 23, Duration: 20 sec, Speed: -10, Damage: 130% 6 MP Cost: 23, Duration: 22 sec, Speed: -8, Damage: 136% 7 MP Cost: 24, Duration: 24 sec, Speed: -6, Damage: 142% 8 MP Cost: 24, Duration: 26 sec, Speed: -4, Damage: 148% 9 MP Cost: 25, Duration: 28 sec, Speed: -2, Damage: 154% 10 MP Cost: 25, Duration: 30 sec, Speed: -0, Damage: 160%
Physical Training
Description: Permanently increases your Strength and Dexterity.
Info: type = 50
Maximum Level: 10
1 Strength: +3, Dexterity: +3 2 Strength: +6, Dexterity: +6 3 Strength: +9, Dexterity: +9 4 Strength: +12, Dexterity: +12 5 Strength: +15, Dexterity: +15 6 Strength: +18, Dexterity: +18 7 Strength: +21, Dexterity: +21 8 Strength: +24, Dexterity: +24 9 Strength: +27, Dexterity: +27 10 Strength: +30, Dexterity: +30 Wind Archer (III)
Arrow Rain
Description: Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.
Info: type = 1, areaAttack = 1, mes = stun
Delays: arrowRain - 960 ms
Range: 270%
Animations: effect, hit.0, mob
Maximum Level: 20
1 MP Cost: 18, Damage: 113%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 3, Stun Duration: 1 sec 2 MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 6, Stun Duration: 1 sec 3 MP Cost: 18, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 9, Stun Duration: 1 sec 4 MP Cost: 18, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 12, Stun Duration: 1 sec 5 MP Cost: 18, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 15, Stun Duration: 1 sec 6 MP Cost: 20, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 18, Stun Duration: 2 sec 7 MP Cost: 20, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 21, Stun Duration: 2 sec 8 MP Cost: 20, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 24, Stun Duration: 2 sec 9 MP Cost: 20, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 27, Stun Duration: 2 sec 10 MP Cost: 20, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 30, Stun Duration: 2 sec 11 MP Cost: 22, Damage: 143%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 33, Stun Duration: 3 sec 12 MP Cost: 22, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 36, Stun Duration: 3 sec 13 MP Cost: 22, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 39, Stun Duration: 3 sec 14 MP Cost: 22, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 42, Stun Duration: 3 sec 15 MP Cost: 22, Damage: 155%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 45, Stun Duration: 3 sec 16 MP Cost: 24, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 48, Stun Duration: 4 sec 17 MP Cost: 24, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 51, Stun Duration: 4 sec 18 MP Cost: 24, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 54, Stun Duration: 4 sec 19 MP Cost: 24, Damage: 167%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 57, Stun Duration: 4 sec 20 MP Cost: 24, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 60, Stun Duration: 4 sec 21 MP Cost: 26, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 63, Stun Duration: 5 sec 22 MP Cost: 26, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 66, Stun Duration: 5 sec
Concentration
Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills.
Info: type = 10
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 12, Duration: 66 sec, Weapon ATT: +1, MP Cost Reduction: -6% 2 MP Cost: 14, Duration: 72 sec, Weapon ATT: +2, MP Cost Reduction: -7% 3 MP Cost: 16, Duration: 78 sec, Weapon ATT: +3, MP Cost Reduction: -8% 4 MP Cost: 18, Duration: 84 sec, Weapon ATT: +4, MP Cost Reduction: -9% 5 MP Cost: 20, Duration: 90 sec, Weapon ATT: +5, MP Cost Reduction: -10% 6 MP Cost: 22, Duration: 96 sec, Weapon ATT: +6, MP Cost Reduction: -11% 7 MP Cost: 24, Duration: 102 sec, Weapon ATT: +7, MP Cost Reduction: -12% 8 MP Cost: 26, Duration: 108 sec, Weapon ATT: +8, MP Cost Reduction: -13% 9 MP Cost: 28, Duration: 114 sec, Weapon ATT: +9, MP Cost Reduction: -14% 10 MP Cost: 30, Duration: 120 sec, Weapon ATT: +10, MP Cost Reduction: -15% 11 MP Cost: 32, Duration: 126 sec, Weapon ATT: +11, MP Cost Reduction: -16% 12 MP Cost: 34, Duration: 132 sec, Weapon ATT: +12, MP Cost Reduction: -17% 13 MP Cost: 36, Duration: 138 sec, Weapon ATT: +13, MP Cost Reduction: -18% 14 MP Cost: 38, Duration: 144 sec, Weapon ATT: +14, MP Cost Reduction: -19% 15 MP Cost: 40, Duration: 150 sec, Weapon ATT: +15, MP Cost Reduction: -20% 16 MP Cost: 42, Duration: 156 sec, Weapon ATT: +16, MP Cost Reduction: -21% 17 MP Cost: 44, Duration: 162 sec, Weapon ATT: +17, MP Cost Reduction: -22% 18 MP Cost: 46, Duration: 168 sec, Weapon ATT: +18, MP Cost Reduction: -23% 19 MP Cost: 48, Duration: 174 sec, Weapon ATT: +19, MP Cost Reduction: -24% 20 MP Cost: 50, Duration: 180 sec, Weapon ATT: +20, MP Cost Reduction: -25% 21 MP Cost: 52, Duration: 186 sec, Weapon ATT: +21, MP Cost Reduction: -26% 22 MP Cost: 54, Duration: 192 sec, Weapon ATT: +22, MP Cost Reduction: -27%
Hurricane
Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously.
Info: type = 2, rapidAttack = 1, knockbackLimit = 80
Final Attack: Bow
Animations: prepare, keydown, ball, hit.0, keydownend
Maximum Level: 30
1 MP Cost: 7, Damage: 132% 2 MP Cost: 7, Damage: 134% 3 MP Cost: 7, Damage: 136% 4 MP Cost: 7, Damage: 138% 5 MP Cost: 7, Damage: 140% 6 MP Cost: 7, Damage: 142% 7 MP Cost: 7, Damage: 144% 8 MP Cost: 7, Damage: 146% 9 MP Cost: 7, Damage: 148% 10 MP Cost: 7, Damage: 150% 11 MP Cost: 8, Damage: 152% 12 MP Cost: 8, Damage: 154% 13 MP Cost: 8, Damage: 156% 14 MP Cost: 8, Damage: 158% 15 MP Cost: 8, Damage: 160% 16 MP Cost: 8, Damage: 162% 17 MP Cost: 8, Damage: 164% 18 MP Cost: 8, Damage: 166% 19 MP Cost: 8, Damage: 168% 20 MP Cost: 8, Damage: 170% 21 MP Cost: 9, Damage: 172% 22 MP Cost: 9, Damage: 174% 23 MP Cost: 9, Damage: 176% 24 MP Cost: 9, Damage: 178% 25 MP Cost: 9, Damage: 180% 26 MP Cost: 9, Damage: 182% 27 MP Cost: 9, Damage: 184% 28 MP Cost: 9, Damage: 186% 29 MP Cost: 9, Damage: 188% 30 MP Cost: 9, Damage: 190% 31 MP Cost: 10, Damage: 192% 32 MP Cost: 10, Damage: 194%
Bow Expert
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.
Info: type = 50
Pre-requisite: Level 20 Bow Mastery
Maximum Level: 20
1 Bow Mastery: 56%, Weapon ATT: +6, Minimum Critical Damage: +6% 2 Bow Mastery: 56%, Weapon ATT: +7, Minimum Critical Damage: +6% 3 Bow Mastery: 57%, Weapon ATT: +8, Minimum Critical Damage: +7% 4 Bow Mastery: 57%, Weapon ATT: +9, Minimum Critical Damage: +7% 5 Bow Mastery: 58%, Weapon ATT: +10, Minimum Critical Damage: +8% 6 Bow Mastery: 58%, Weapon ATT: +11, Minimum Critical Damage: +8% 7 Bow Mastery: 59%, Weapon ATT: +12, Minimum Critical Damage: +9% 8 Bow Mastery: 59%, Weapon ATT: +13, Minimum Critical Damage: +9% 9 Bow Mastery: 60%, Weapon ATT: +14, Minimum Critical Damage: +10% 10 Bow Mastery: 60%, Weapon ATT: +15, Minimum Critical Damage: +10% 11 Bow Mastery: 61%, Weapon ATT: +16, Minimum Critical Damage: +11% 12 Bow Mastery: 61%, Weapon ATT: +17, Minimum Critical Damage: +11% 13 Bow Mastery: 62%, Weapon ATT: +18, Minimum Critical Damage: +12% 14 Bow Mastery: 62%, Weapon ATT: +19, Minimum Critical Damage: +12% 15 Bow Mastery: 63%, Weapon ATT: +20, Minimum Critical Damage: +13% 16 Bow Mastery: 63%, Weapon ATT: +21, Minimum Critical Damage: +13% 17 Bow Mastery: 64%, Weapon ATT: +22, Minimum Critical Damage: +14% 18 Bow Mastery: 64%, Weapon ATT: +23, Minimum Critical Damage: +14% 19 Bow Mastery: 65%, Weapon ATT: +24, Minimum Critical Damage: +15% 20 Bow Mastery: 65%, Weapon ATT: +25, Minimum Critical Damage: +15% 21 Bow Mastery: 66%, Weapon ATT: +26, Minimum Critical Damage: +16% 22 Bow Mastery: 66%, Weapon ATT: +27, Minimum Critical Damage: +16%
Puppet
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.
Info: type = 33, minionAbility = taunt, pvp = 0
Delays: alert2 - 600 ms
Animations: summon.summoned, summon.stand, summon.hit, summon.die
Maximum Level: 15
1 MP Cost: 30, Duration: 18 sec, Puppet HP: 1600 2 MP Cost: 30, Duration: 21 sec, Puppet HP: 2200 3 MP Cost: 34, Duration: 24 sec, Puppet HP: 2800 4 MP Cost: 34, Duration: 27 sec, Puppet HP: 3400 5 MP Cost: 34, Duration: 30 sec, Puppet HP: 4000 6 MP Cost: 38, Duration: 33 sec, Puppet HP: 4600 7 MP Cost: 38, Duration: 36 sec, Puppet HP: 5200 8 MP Cost: 38, Duration: 39 sec, Puppet HP: 5800 9 MP Cost: 42, Duration: 42 sec, Puppet HP: 6400 10 MP Cost: 42, Duration: 45 sec, Puppet HP: 7000 11 MP Cost: 42, Duration: 48 sec, Puppet HP: 7600 12 MP Cost: 46, Duration: 51 sec, Puppet HP: 8200 13 MP Cost: 46, Duration: 54 sec, Puppet HP: 8800 14 MP Cost: 46, Duration: 57 sec, Puppet HP: 9400 15 MP Cost: 50, Duration: 60 sec, Puppet HP: 10,000 16 MP Cost: 50, Duration: 63 sec, Puppet HP: 10,600 17 MP Cost: 50, Duration: 66 sec, Puppet HP: 11,200
Eagle Eye
Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye.
Info: type = 12, morph = 1
Maximum Level: 5
1 MP Cost: 40, Duration: 120 sec, Weapon ATT: +4, Physical Defense: +20, Magical Defense: +20, Speed: +8%, Jump: +4%, Cooldown Time: 250 sec 2 MP Cost: 44, Duration: 120 sec, Weapon ATT: +8, Physical Defense: +40, Magical Defense: +40, Speed: +16%, Jump: +8%, Cooldown Time: 220 sec 3 MP Cost: 44, Duration: 120 sec, Weapon ATT: +12, Physical Defense: +60, Magical Defense: +60, Speed: +24%, Jump: +12%, Cooldown Time: 190 sec 4 MP Cost: 48, Duration: 120 sec, Weapon ATT: +16, Physical Defense: +80, Magical Defense: +80, Speed: +32%, Jump: +16%, Cooldown Time: 160 sec 5 MP Cost: 48, Duration: 120 sec, Weapon ATT: +20, Physical Defense: +100, Magical Defense: +100, Speed: +40%, Jump: +20%, Cooldown Time: 130 sec 6 MP Cost: 52, Duration: 120 sec, Weapon ATT: +24, Physical Defense: +120, Magical Defense: +120, Speed: +48%, Jump: +24%, Cooldown Time: 100 sec 7 MP Cost: 52, Duration: 120 sec, Weapon ATT: +28, Physical Defense: +140, Magical Defense: +140, Speed: +56%, Jump: +28%, Cooldown Time: 70 sec
Wind Piercing
Description: Fire a storm-like arrow through your enemies, draining a portion of their health. Health drained cannot exceed 50% of your max HP, or the amount of HP the enemy has remaining. Available only as Eagle Eye.
Info: type = 2, piercing = 1, hpDrain = 1, requireSkill = 13111005
Delays: windspear - 1200 ms
Pre-requisite: Level 1 Eagle Eye
Final Attack: Bow
Animations: effect, ball, hit.0, special
Maximum Level: 20
1 MP Cost: 15, Damage: 560%, Max Enemies Hit: 3, 10% of the Damage absorbed as HP 2 MP Cost: 15, Damage: 570%, Max Enemies Hit: 3, 12% of the Damage absorbed as HP 3 MP Cost: 15, Damage: 580%, Max Enemies Hit: 3, 14% of the Damage absorbed as HP 4 MP Cost: 15, Damage: 590%, Max Enemies Hit: 3, 16% of the Damage absorbed as HP 5 MP Cost: 18, Damage: 600%, Max Enemies Hit: 3, 18% of the Damage absorbed as HP 6 MP Cost: 18, Damage: 610%, Max Enemies Hit: 4, 20% of the Damage absorbed as HP 7 MP Cost: 18, Damage: 620%, Max Enemies Hit: 4, 22% of the Damage absorbed as HP 8 MP Cost: 18, Damage: 630%, Max Enemies Hit: 4, 24% of the Damage absorbed as HP 9 MP Cost: 18, Damage: 640%, Max Enemies Hit: 4, 26% of the Damage absorbed as HP 10 MP Cost: 21, Damage: 650%, Max Enemies Hit: 4, 28% of the Damage absorbed as HP 11 MP Cost: 21, Damage: 660%, Max Enemies Hit: 5, 30% of the Damage absorbed as HP 12 MP Cost: 21, Damage: 670%, Max Enemies Hit: 5, 32% of the Damage absorbed as HP 13 MP Cost: 21, Damage: 680%, Max Enemies Hit: 5, 34% of the Damage absorbed as HP 14 MP Cost: 21, Damage: 690%, Max Enemies Hit: 5, 36% of the Damage absorbed as HP 15 MP Cost: 24, Damage: 700%, Max Enemies Hit: 5, 38% of the Damage absorbed as HP 16 MP Cost: 24, Damage: 710%, Max Enemies Hit: 6, 40% of the Damage absorbed as HP 17 MP Cost: 24, Damage: 720%, Max Enemies Hit: 6, 42% of the Damage absorbed as HP 18 MP Cost: 24, Damage: 730%, Max Enemies Hit: 6, 44% of the Damage absorbed as HP 19 MP Cost: 24, Damage: 740%, Max Enemies Hit: 6, 46% of the Damage absorbed as HP 20 MP Cost: 27, Damage: 750%, Max Enemies Hit: 6, 48% of the Damage absorbed as HP 21 MP Cost: 27, Damage: 760%, Max Enemies Hit: 7, 50% of the Damage absorbed as HP 22 MP Cost: 27, Damage: 770%, Max Enemies Hit: 7, 52% of the Damage absorbed as HP
Wind Shot
Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye.
Info: type = 2, requireSkill = 13111005
Delays: windshot - 1260 ms
Pre-requisite: Level 1 Eagle Eye
Final Attack: Bow
Animations: ball, effect, hit.0
Maximum Level: 15
1 MP Cost: 18, Damage: 310%, Number of Hits: 3 2 MP Cost: 18, Damage: 315%, Number of Hits: 3 3 MP Cost: 18, Damage: 320%, Number of Hits: 3 4 MP Cost: 21, Damage: 325%, Number of Hits: 3 5 MP Cost: 21, Damage: 330%, Number of Hits: 3 6 MP Cost: 21, Damage: 335%, Number of Hits: 3 7 MP Cost: 21, Damage: 340%, Number of Hits: 3 8 MP Cost: 24, Damage: 345%, Number of Hits: 3 9 MP Cost: 24, Damage: 350%, Number of Hits: 3 10 MP Cost: 24, Damage: 355%, Number of Hits: 3 11 MP Cost: 24, Damage: 360%, Number of Hits: 3 12 MP Cost: 27, Damage: 365%, Number of Hits: 3 13 MP Cost: 27, Damage: 370%, Number of Hits: 3 14 MP Cost: 27, Damage: 375%, Number of Hits: 3 15 MP Cost: 27, Damage: 380%, Number of Hits: 3 16 MP Cost: 30, Damage: 385%, Number of Hits: 3 17 MP Cost: 30, Damage: 390%, Number of Hits: 3
Evasion Boost
Description: Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be a Critical Hits.
Note: Avoid Rate is the rate at which a character avoids damage by its Avoidability stat
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 10
1 Avoid Rate: +12%, Dodge success, all attacks for 1 sec will be Critical Hits 2 Avoid Rate: +14%, Dodge success, all attacks for 1 sec will be Critical Hits 3 Avoid Rate: +16%, Dodge success, all attacks for 1 sec will be Critical Hits 4 Avoid Rate: +18%, Dodge success, all attacks for 1 sec will be Critical Hits 5 Avoid Rate: +20%, Dodge success, all attacks for 1 sec will be Critical Hits 6 Avoid Rate: +22%, Dodge success, all attacks for 1 sec will be Critical Hits 7 Avoid Rate: +24%, Dodge success, all attacks for 1 sec will be Critical Hits 8 Avoid Rate: +26%, Dodge success, all attacks for 1 sec will be Critical Hits 9 Avoid Rate: +28%, Dodge success, all attacks for 1 sec will be Critical Hits 10 Avoid Rate: +30%, Dodge success, all attacks for 1 sec will be Critical Hits 11 Avoid Rate: +32%, Dodge success, all attacks for 1 sec will be Critical Hits 12 Avoid Rate: +34%, Dodge success, all attacks for 1 sec will be Critical Hits
Mortal Blow
Description: Has a chance to instantly kill an enemy, recovering HP and MP.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Animations: special.0
Maximum Level: 1
Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MPNight Walker (I)
Darkness
Description: Summons Darkness to attack enemies you are attacking.
Info: type = 33, minionAttack = normal, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat0, CharLevel.120.summonedRepeat
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120%
Lucky Seven
Description: Put your luck into two throwing stars, tossing them simultaneously. An attack based on LUK and its own Mastery
Info: type = 2
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 8, Damage: 114%, Number of Hits: 2 2 MP Cost: 8, Damage: 118%, Number of Hits: 2 3 MP Cost: 8, Damage: 122%, Number of Hits: 2 4 MP Cost: 8, Damage: 126%, Number of Hits: 2 5 MP Cost: 8, Damage: 130%, Number of Hits: 2 6 MP Cost: 10, Damage: 134%, Number of Hits: 2 7 MP Cost: 10, Damage: 138%, Number of Hits: 2 8 MP Cost: 10, Damage: 142%, Number of Hits: 2 9 MP Cost: 10, Damage: 146%, Number of Hits: 2 10 MP Cost: 10, Damage: 150%, Number of Hits: 2 11 MP Cost: 10, Damage: 154%, Number of Hits: 2 12 MP Cost: 12, Damage: 158%, Number of Hits: 2 13 MP Cost: 12, Damage: 162%, Number of Hits: 2 14 MP Cost: 12, Damage: 166%, Number of Hits: 2 15 MP Cost: 12, Damage: 170%, Number of Hits: 2 16 MP Cost: 12, Damage: 174%, Number of Hits: 2 17 MP Cost: 12, Damage: 178%, Number of Hits: 2 18 MP Cost: 14, Damage: 182%, Number of Hits: 2 19 MP Cost: 14, Damage: 186%, Number of Hits: 2 20 MP Cost: 14, Damage: 190%, Number of Hits: 2
Nimble Body
Description: With a thief's basic training, permanently increase Accuracy and Avoidability.
Info: type = 50
Maximum Level: 10
1 Accuracy: +22, Avoidability: +22 2 Accuracy: +44, Avoidability: +44 3 Accuracy: +66, Avoidability: +66 4 Accuracy: +88, Avoidability: +88 5 Accuracy: +110, Avoidability: +110 6 Accuracy: +132, Avoidability: +132 7 Accuracy: +154, Avoidability: +154 8 Accuracy: +176, Avoidability: +176 9 Accuracy: +198, Avoidability: +198 10 Accuracy: +220, Avoidability: +220
Dark Sight
Description: Temporarily hide yourself in the shadows. While in Dark Sight, you can neither attack nor be attacked.
Info: type = 14
Delays: darksight - 100 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 23, Duration: 20 sec, Speed: +% 2 MP Cost: 21, Duration: 40 sec, Speed: +% 3 MP Cost: 19, Duration: 60 sec, Speed: +% 4 MP Cost: 17, Duration: 80 sec, Speed: +% 5 MP Cost: 15, Duration: 100 sec, Speed: +% 6 MP Cost: 13, Duration: 120 sec, Speed: +% 7 MP Cost: 11, Duration: 140 sec, Speed: +% 8 MP Cost: 9, Duration: 160 sec, Speed: +% 9 MP Cost: 7, Duration: 180 sec, Speed: +% 10 MP Cost: 5, Duration: 200 sec, Speed: +%
Haste
Description: Temporarily improve party member's Speed, and Jump.
Info: type = 10, massSpell = 1
Delays: alert2 - 600 ms
Range: 300%
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 10, Duration: 10 sec, Speed: +2%, Jump: +1% 2 MP Cost: 10, Duration: 20 sec, Speed: +4%, Jump: +2% 3 MP Cost: 10, Duration: 30 sec, Speed: +6%, Jump: +3% 4 MP Cost: 10, Duration: 40 sec, Speed: +8%, Jump: +4% 5 MP Cost: 10, Duration: 50 sec, Speed: +10%, Jump: +5% 6 MP Cost: 10, Duration: 60 sec, Speed: +12%, Jump: +6% 7 MP Cost: 10, Duration: 70 sec, Speed: +14%, Jump: +7% 8 MP Cost: 10, Duration: 80 sec, Speed: +16%, Jump: +8% 9 MP Cost: 10, Duration: 90 sec, Speed: +18%, Jump: +9% 10 MP Cost: 10, Duration: 100 sec, Speed: +20%, Jump: +10% 11 MP Cost: 25, Duration: 110 sec, Speed: +22%, Jump: +11% 12 MP Cost: 25, Duration: 120 sec, Speed: +24%, Jump: +12% 13 MP Cost: 25, Duration: 130 sec, Speed: +26%, Jump: +13% 14 MP Cost: 25, Duration: 140 sec, Speed: +28%, Jump: +14% 15 MP Cost: 25, Duration: 150 sec, Speed: +30%, Jump: +15% 16 MP Cost: 25, Duration: 160 sec, Speed: +32%, Jump: +16% 17 MP Cost: 25, Duration: 170 sec, Speed: +34%, Jump: +17% 18 MP Cost: 25, Duration: 180 sec, Speed: +36%, Jump: +18% 19 MP Cost: 25, Duration: 190 sec, Speed: +38%, Jump: +19% 20 MP Cost: 25, Duration: 200 sec, Speed: +40%, Jump: +20% Night Walker (II)
Claw Mastery
Description: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.
Info: type = 50
Maximum Level: 20
1 Claw Mastery: +12%, Accuracy: +6, Throwing Stars: +y 2 Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +y 3 Claw Mastery: +16%, Accuracy: +18, Throwing Stars: +y 4 Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +y 5 Claw Mastery: +20%, Accuracy: +30, Throwing Stars: +y 6 Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +y 7 Claw Mastery: +24%, Accuracy: +42, Throwing Stars: +y 8 Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +y 9 Claw Mastery: +28%, Accuracy: +54, Throwing Stars: +y 10 Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +y 11 Claw Mastery: +32%, Accuracy: +66, Throwing Stars: +y 12 Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +y 13 Claw Mastery: +36%, Accuracy: +78, Throwing Stars: +y 14 Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +y 15 Claw Mastery: +40%, Accuracy: +90, Throwing Stars: +y 16 Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +y 17 Claw Mastery: +44%, Accuracy: +102, Throwing Stars: +y 18 Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +y 19 Claw Mastery: +48%, Accuracy: +114, Throwing Stars: +y 20 Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +y
Critical Throw
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Pre-requisite: Level 3 Claw Mastery
Animations: damage
Maximum Level: 20
1 Critical Hit Rate: +12%, Minimum Critical Damage: +5% 2 Critical Hit Rate: +14%, Minimum Critical Damage: +6% 3 Critical Hit Rate: +16%, Minimum Critical Damage: +6% 4 Critical Hit Rate: +18%, Minimum Critical Damage: +7% 5 Critical Hit Rate: +20%, Minimum Critical Damage: +7% 6 Critical Hit Rate: +22%, Minimum Critical Damage: +8% 7 Critical Hit Rate: +24%, Minimum Critical Damage: +8% 8 Critical Hit Rate: +26%, Minimum Critical Damage: +9% 9 Critical Hit Rate: +28%, Minimum Critical Damage: +9% 10 Critical Hit Rate: +30%, Minimum Critical Damage: +10% 11 Critical Hit Rate: +32%, Minimum Critical Damage: +10% 12 Critical Hit Rate: +34%, Minimum Critical Damage: +11% 13 Critical Hit Rate: +36%, Minimum Critical Damage: +11% 14 Critical Hit Rate: +38%, Minimum Critical Damage: +12% 15 Critical Hit Rate: +40%, Minimum Critical Damage: +12% 16 Critical Hit Rate: +42%, Minimum Critical Damage: +13% 17 Critical Hit Rate: +44%, Minimum Critical Damage: +13% 18 Critical Hit Rate: +46%, Minimum Critical Damage: +14% 19 Critical Hit Rate: +48%, Minimum Critical Damage: +14% 20 Critical Hit Rate: +50%, Minimum Critical Damage: +15%
Claw Booster
Description: Increases the attack speed of your weapon. Must have a Claw equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Claw Mastery
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Flash Jump
Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Maximum Level: 10
1 MP Cost: 40, jumps a certain distance 2 MP Cost: 38, jumps a certain distance 3 MP Cost: 36, jumps a certain distance 4 MP Cost: 34, jumps a certain distance 5 MP Cost: 32, jumps a certain distance 6 MP Cost: 30, jumps a certain distance 7 MP Cost: 28, jumps a certain distance 8 MP Cost: 26, jumps a certain distance 9 MP Cost: 24, jumps a certain distance 10 MP Cost: 22, jumps a certain distance
Vampire
Description: Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.
Info: type = 1, areaAttack = 1, hpDrain = 1
Delays: vampire - 1350 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 71%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP 2 MP Cost: 12, Damage: 72%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP 3 MP Cost: 12, Damage: 73%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP 4 MP Cost: 12, Damage: 74%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP 5 MP Cost: 12, Damage: 75%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 2% damage as HP 6 MP Cost: 12, Damage: 76%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP 7 MP Cost: 12, Damage: 77%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP 8 MP Cost: 12, Damage: 78%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP 9 MP Cost: 12, Damage: 79%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP 10 MP Cost: 12, Damage: 80%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 3% damage as HP 11 MP Cost: 24, Damage: 81%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP 12 MP Cost: 24, Damage: 82%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP 13 MP Cost: 24, Damage: 83%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP 14 MP Cost: 24, Damage: 84%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP 15 MP Cost: 24, Damage: 85%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 4% damage as HP 16 MP Cost: 24, Damage: 86%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP 17 MP Cost: 24, Damage: 87%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP 18 MP Cost: 24, Damage: 88%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP 19 MP Cost: 24, Damage: 89%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP 20 MP Cost: 24, Damage: 90%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 5% damage as HP
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Maximum Level: 10
1 Luck: +3, Dexterity: +3 2 Luck: +6, Dexterity: +6 3 Luck: +9, Dexterity: +9 4 Luck: +12, Dexterity: +12 5 Luck: +15, Dexterity: +15 6 Luck: +18, Dexterity: +18 7 Luck: +21, Dexterity: +21 8 Luck: +24, Dexterity: +24 9 Luck: +27, Dexterity: +27 10 Luck: +30, Dexterity: +30
Shuriken Burst
Description: Throw an explosive star to damage an enemy and those surrounding it.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: shurikenBurst - 720 ms
Range: 170%
Animations: hit.0, hit.1, ball, effect, effectR
Maximum Level: 20
1 MP Cost: 12, Throwing Stars Consumed: 2, Damage: 206%, Max Targets Hit: 4 2 MP Cost: 12, Throwing Stars Consumed: 2, Damage: 212%, Max Targets Hit: 4 3 MP Cost: 13, Throwing Stars Consumed: 2, Damage: 218%, Max Targets Hit: 4 4 MP Cost: 13, Throwing Stars Consumed: 2, Damage: 224%, Max Targets Hit: 4 5 MP Cost: 13, Throwing Stars Consumed: 2, Damage: 230%, Max Targets Hit: 4 6 MP Cost: 14, Throwing Stars Consumed: 2, Damage: 236%, Max Targets Hit: 4 7 MP Cost: 14, Throwing Stars Consumed: 2, Damage: 242%, Max Targets Hit: 4 8 MP Cost: 14, Throwing Stars Consumed: 2, Damage: 248%, Max Targets Hit: 4 9 MP Cost: 15, Throwing Stars Consumed: 2, Damage: 254%, Max Targets Hit: 4 10 MP Cost: 15, Throwing Stars Consumed: 2, Damage: 260%, Max Targets Hit: 4 11 MP Cost: 15, Throwing Stars Consumed: 2, Damage: 266%, Max Targets Hit: 4 12 MP Cost: 16, Throwing Stars Consumed: 2, Damage: 272%, Max Targets Hit: 4 13 MP Cost: 16, Throwing Stars Consumed: 2, Damage: 278%, Max Targets Hit: 4 14 MP Cost: 16, Throwing Stars Consumed: 2, Damage: 284%, Max Targets Hit: 4 15 MP Cost: 17, Throwing Stars Consumed: 2, Damage: 290%, Max Targets Hit: 4 16 MP Cost: 17, Throwing Stars Consumed: 2, Damage: 296%, Max Targets Hit: 4 17 MP Cost: 17, Throwing Stars Consumed: 2, Damage: 302%, Max Targets Hit: 4 18 MP Cost: 18, Throwing Stars Consumed: 2, Damage: 308%, Max Targets Hit: 4 19 MP Cost: 18, Throwing Stars Consumed: 2, Damage: 314%, Max Targets Hit: 4 20 MP Cost: 18, Throwing Stars Consumed: 2, Damage: 320%, Max Targets Hit: 4
Wind Talisman
Description: Summon a powerful wind talisman to push back enemies and damage them.
Info: type = 2, piercing = 1, pushTarget = 1
Delays: windTalisman - 990 ms
Animations: effect, ball, hit
Maximum Level: 20
1 MP Cost: 15, Throwing Stars Consumed: 2, Damage: 205%, Max Targets Hit: 4, Knock-back Distance: 350 2 MP Cost: 15, Throwing Stars Consumed: 2, Damage: 209%, Max Targets Hit: 4, Knock-back Distance: 350 3 MP Cost: 15, Throwing Stars Consumed: 2, Damage: 213%, Max Targets Hit: 4, Knock-back Distance: 350 4 MP Cost: 16, Throwing Stars Consumed: 2, Damage: 217%, Max Targets Hit: 4, Knock-back Distance: 350 5 MP Cost: 16, Throwing Stars Consumed: 2, Damage: 221%, Max Targets Hit: 4, Knock-back Distance: 350 6 MP Cost: 16, Throwing Stars Consumed: 2, Damage: 225%, Max Targets Hit: 4, Knock-back Distance: 350 7 MP Cost: 17, Throwing Stars Consumed: 2, Damage: 229%, Max Targets Hit: 4, Knock-back Distance: 350 8 MP Cost: 17, Throwing Stars Consumed: 2, Damage: 233%, Max Targets Hit: 4, Knock-back Distance: 350 9 MP Cost: 17, Throwing Stars Consumed: 2, Damage: 237%, Max Targets Hit: 4, Knock-back Distance: 350 10 MP Cost: 18, Throwing Stars Consumed: 2, Damage: 241%, Max Targets Hit: 4, Knock-back Distance: 350 11 MP Cost: 18, Throwing Stars Consumed: 2, Damage: 245%, Max Targets Hit: 4, Knock-back Distance: 350 12 MP Cost: 18, Throwing Stars Consumed: 2, Damage: 249%, Max Targets Hit: 4, Knock-back Distance: 350 13 MP Cost: 19, Throwing Stars Consumed: 2, Damage: 253%, Max Targets Hit: 4, Knock-back Distance: 350 14 MP Cost: 19, Throwing Stars Consumed: 2, Damage: 257%, Max Targets Hit: 4, Knock-back Distance: 350 15 MP Cost: 19, Throwing Stars Consumed: 2, Damage: 261%, Max Targets Hit: 4, Knock-back Distance: 350 16 MP Cost: 20, Throwing Stars Consumed: 2, Damage: 265%, Max Targets Hit: 4, Knock-back Distance: 350 17 MP Cost: 20, Throwing Stars Consumed: 2, Damage: 269%, Max Targets Hit: 4, Knock-back Distance: 350 18 MP Cost: 20, Throwing Stars Consumed: 2, Damage: 273%, Max Targets Hit: 4, Knock-back Distance: 350 19 MP Cost: 21, Throwing Stars Consumed: 2, Damage: 277%, Max Targets Hit: 4, Knock-back Distance: 350 20 MP Cost: 21, Throwing Stars Consumed: 2, Damage: 281%, Max Targets Hit: 4, Knock-back Distance: 350 Night Walker (III)
Shadow Partner
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect, effect0, special.walk1, special.walk2, special.stand1, special.stand2, special.alert, special.swingO1, special.swingO2, special.swingO3, special.swingOF, special.swingT1, special.swingT2, special.swingT3, special.swingTF, special.swingP1, special.swingP2, special.swingPF, special.stabO1, special.stabO2, special.stabOF, special.stabT1, special.stabT2, special.stabTF, special.shoot1, special.shoot2, special.shootF, special.proneStab, special.heal, special.fly, special.jump, special.sit, special.ladder, special.rope, special.dead
Maximum Level: 20
1 MP Cost: 40, Duration: 60, Shadow Damage: 13% 2 MP Cost: 40, Duration: 60, Shadow Damage: 16% 3 MP Cost: 44, Duration: 60, Shadow Damage: 19% 4 MP Cost: 44, Duration: 60, Shadow Damage: 22% 5 MP Cost: 44, Duration: 90, Shadow Damage: 25% 6 MP Cost: 48, Duration: 90, Shadow Damage: 28% 7 MP Cost: 48, Duration: 90, Shadow Damage: 31% 8 MP Cost: 48, Duration: 90, Shadow Damage: 34% 9 MP Cost: 52, Duration: 90, Shadow Damage: 37% 10 MP Cost: 52, Duration: 120, Shadow Damage: 40% 11 MP Cost: 52, Duration: 120, Shadow Damage: 43% 12 MP Cost: 56, Duration: 120, Shadow Damage: 46% 13 MP Cost: 56, Duration: 120, Shadow Damage: 49% 14 MP Cost: 56, Duration: 120, Shadow Damage: 52% 15 MP Cost: 60, Duration: 150, Shadow Damage: 55% 16 MP Cost: 60, Duration: 150, Shadow Damage: 58% 17 MP Cost: 60, Duration: 150, Shadow Damage: 61% 18 MP Cost: 64, Duration: 150, Shadow Damage: 64% 19 MP Cost: 64, Duration: 150, Shadow Damage: 67% 20 MP Cost: 64, Duration: 180, Shadow Damage: 70% 21 MP Cost: 68, Duration: 180, Shadow Damage: 73% 22 MP Cost: 68, Duration: 180, Shadow Damage: 76%
Shadow Web
Description: Turn your shadow into a web, affecting up to six enemies, immobilizing them, and dealing damage over time.
Info: type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze
Delays: swingO1 - 800 ms
Range: 250%
Animations: effect, mob, mob0
Maximum Level: 10
1 MP Cost: 10, Duration: 5 sec, Damage: 114%, Bind Rate: 44%, Damage Over Time: 64% damage every 1 second. 2 MP Cost: 13, Duration: 5 sec, Damage: 118%, Bind Rate: 48%, Damage Over Time: 68% damage every 1 second. 3 MP Cost: 13, Duration: 6 sec, Damage: 122%, Bind Rate: 52%, Damage Over Time: 72% damage every 1 second. 4 MP Cost: 16, Duration: 6 sec, Damage: 126%, Bind Rate: 56%, Damage Over Time: 76% damage every 1 second. 5 MP Cost: 16, Duration: 6 sec, Damage: 130%, Bind Rate: 60%, Damage Over Time: 80% damage every 1 second. 6 MP Cost: 19, Duration: 7 sec, Damage: 134%, Bind Rate: 64%, Damage Over Time: 84% damage every 1 second. 7 MP Cost: 19, Duration: 7 sec, Damage: 138%, Bind Rate: 68%, Damage Over Time: 88% damage every 1 second. 8 MP Cost: 22, Duration: 7 sec, Damage: 142%, Bind Rate: 72%, Damage Over Time: 92% damage every 1 second. 9 MP Cost: 22, Duration: 8 sec, Damage: 146%, Bind Rate: 76%, Damage Over Time: 96% damage every 1 second. 10 MP Cost: 25, Duration: 8 sec, Damage: 150%, Bind Rate: 80%, Damage Over Time: 100% damage every 1 second. 11 MP Cost: 25, Duration: 8 sec, Damage: 154%, Bind Rate: 84%, Damage Over Time: 104% damage every 1 second. 12 MP Cost: 28, Duration: 9 sec, Damage: 158%, Bind Rate: 88%, Damage Over Time: 108% damage every 1 second.
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 20
1 Activation Rate: 11%, Damage Over Time: 52%, every 1 for 3 second 2 Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second 3 Activation Rate: 13%, Damage Over Time: 56%, every 1 for 3 second 4 Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second 5 Activation Rate: 15%, Damage Over Time: 60%, every 1 for 3 second 6 Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second 7 Activation Rate: 17%, Damage Over Time: 64%, every 1 for 4 second 8 Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second 9 Activation Rate: 19%, Damage Over Time: 68%, every 1 for 4 second 10 Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second 11 Activation Rate: 21%, Damage Over Time: 72%, every 1 for 4 second 12 Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second 13 Activation Rate: 23%, Damage Over Time: 76%, every 1 for 5 second 14 Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second 15 Activation Rate: 25%, Damage Over Time: 80%, every 1 for 5 second 16 Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second 17 Activation Rate: 27%, Damage Over Time: 84%, every 1 for 5 second 18 Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second 19 Activation Rate: 29%, Damage Over Time: 88%, every 1 for 6 second 20 Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second 21 Activation Rate: 31%, Damage Over Time: 92%, every 1 for 6 second 22 Activation Rate: 32%, Damage Over Time: 94%, every 1 for 6 second
Quadruple Throw
Description: Throw four stars simultaneously.
Info: type = 2
Delays: quadrupleThrow - 780 ms
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 11, Damage: 177%, Number of Hits: 4 2 MP Cost: 12, Damage: 181%, Number of Hits: 4 3 MP Cost: 12, Damage: 185%, Number of Hits: 4 4 MP Cost: 13, Damage: 189%, Number of Hits: 4 5 MP Cost: 13, Damage: 193%, Number of Hits: 4 6 MP Cost: 14, Damage: 197%, Number of Hits: 4 7 MP Cost: 14, Damage: 201%, Number of Hits: 4 8 MP Cost: 15, Damage: 205%, Number of Hits: 4 9 MP Cost: 15, Damage: 209%, Number of Hits: 4 10 MP Cost: 16, Damage: 213%, Number of Hits: 4 11 MP Cost: 16, Damage: 217%, Number of Hits: 4 12 MP Cost: 17, Damage: 221%, Number of Hits: 4 13 MP Cost: 17, Damage: 225%, Number of Hits: 4 14 MP Cost: 18, Damage: 229%, Number of Hits: 4 15 MP Cost: 18, Damage: 233%, Number of Hits: 4 16 MP Cost: 19, Damage: 237%, Number of Hits: 4 17 MP Cost: 19, Damage: 241%, Number of Hits: 4 18 MP Cost: 20, Damage: 245%, Number of Hits: 4 19 MP Cost: 20, Damage: 249%, Number of Hits: 4 20 MP Cost: 21, Damage: 253%, Number of Hits: 4 21 MP Cost: 21, Damage: 257%, Number of Hits: 4 22 MP Cost: 22, Damage: 261%, Number of Hits: 4
Poison Bomb
Description: Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage.
Info: type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom
Range: 100%
Animations: keydown, ball, special, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9, tile.10, mob
Maximum Level: 30
1 MP Cost: 21, Damage: 83%, Duration: 4 sec, Damage Over Time: 62% damage every 1 sec for 4 sec 2 MP Cost: 22, Damage: 86%, Duration: 4 sec, Damage Over Time: 64% damage every 1 sec for 4 sec 3 MP Cost: 23, Damage: 89%, Duration: 4 sec, Damage Over Time: 66% damage every 1 sec for 4 sec 4 MP Cost: 24, Damage: 92%, Duration: 8 sec, Damage Over Time: 68% damage every 1 sec for 4 sec 5 MP Cost: 25, Damage: 95%, Duration: 8 sec, Damage Over Time: 70% damage every 1 sec for 5 sec 6 MP Cost: 26, Damage: 98%, Duration: 8 sec, Damage Over Time: 72% damage every 1 sec for 5 sec 7 MP Cost: 27, Damage: 101%, Duration: 12 sec, Damage Over Time: 74% damage every 1 sec for 5 sec 8 MP Cost: 28, Damage: 104%, Duration: 12 sec, Damage Over Time: 76% damage every 1 sec for 5 sec 9 MP Cost: 29, Damage: 107%, Duration: 12 sec, Damage Over Time: 78% damage every 1 sec for 5 sec 10 MP Cost: 30, Damage: 110%, Duration: 16 sec, Damage Over Time: 80% damage every 1 sec for 6 sec 11 MP Cost: 31, Damage: 113%, Duration: 16 sec, Damage Over Time: 82% damage every 1 sec for 6 sec 12 MP Cost: 32, Damage: 116%, Duration: 16 sec, Damage Over Time: 84% damage every 1 sec for 6 sec 13 MP Cost: 33, Damage: 119%, Duration: 20 sec, Damage Over Time: 86% damage every 1 sec for 6 sec 14 MP Cost: 34, Damage: 122%, Duration: 20 sec, Damage Over Time: 88% damage every 1 sec for 6 sec 15 MP Cost: 35, Damage: 125%, Duration: 20 sec, Damage Over Time: 90% damage every 1 sec for 7 sec 16 MP Cost: 36, Damage: 128%, Duration: 24 sec, Damage Over Time: 92% damage every 1 sec for 7 sec 17 MP Cost: 37, Damage: 131%, Duration: 24 sec, Damage Over Time: 94% damage every 1 sec for 7 sec 18 MP Cost: 38, Damage: 134%, Duration: 24 sec, Damage Over Time: 96% damage every 1 sec for 7 sec 19 MP Cost: 39, Damage: 137%, Duration: 28 sec, Damage Over Time: 98% damage every 1 sec for 7 sec 20 MP Cost: 40, Damage: 140%, Duration: 28 sec, Damage Over Time: 100% damage every 1 sec for 8 sec 21 MP Cost: 41, Damage: 143%, Duration: 28 sec, Damage Over Time: 102% damage every 1 sec for 8 sec 22 MP Cost: 42, Damage: 146%, Duration: 32 sec, Damage Over Time: 104% damage every 1 sec for 8 sec 23 MP Cost: 43, Damage: 149%, Duration: 32 sec, Damage Over Time: 106% damage every 1 sec for 8 sec 24 MP Cost: 44, Damage: 152%, Duration: 32 sec, Damage Over Time: 108% damage every 1 sec for 8 sec 25 MP Cost: 45, Damage: 155%, Duration: 36 sec, Damage Over Time: 110% damage every 1 sec for 9 sec 26 MP Cost: 46, Damage: 158%, Duration: 36 sec, Damage Over Time: 112% damage every 1 sec for 9 sec 27 MP Cost: 47, Damage: 161%, Duration: 36 sec, Damage Over Time: 114% damage every 1 sec for 9 sec 28 MP Cost: 48, Damage: 164%, Duration: 40 sec, Damage Over Time: 116% damage every 1 sec for 9 sec 29 MP Cost: 49, Damage: 167%, Duration: 40 sec, Damage Over Time: 118% damage every 1 sec for 9 sec 30 MP Cost: 50, Damage: 170%, Duration: 40 sec, Damage Over Time: 120% damage every 1 sec for 10 sec 31 MP Cost: 51, Damage: 173%, Duration: 44 sec, Damage Over Time: 122% damage every 1 sec for 10 sec 32 MP Cost: 52, Damage: 176%, Duration: 44 sec, Damage Over Time: 124% damage every 1 sec for 10 sec
Shadow Stars
Description: Consume a large number of stars to temporarily attack without consuming any more.
Note: Spirit Javelin in KMS.
Info: type = 10
Animations: effect
Maximum Level: 10
1 MP Cost: 6, Duration: 108 sec, Consume 190 throwing stars 2 MP Cost: 8, Duration: 116 sec, Consume 180 throwing stars 3 MP Cost: 8, Duration: 124 sec, Consume 170 throwing stars 4 MP Cost: 10, Duration: 132 sec, Consume 160 throwing stars 5 MP Cost: 10, Duration: 140 sec, Consume 150 throwing stars 6 MP Cost: 12, Duration: 148 sec, Consume 140 throwing stars 7 MP Cost: 12, Duration: 156 sec, Consume 130 throwing stars 8 MP Cost: 14, Duration: 164 sec, Consume 120 throwing stars 9 MP Cost: 14, Duration: 172 sec, Consume 110 throwing stars 10 MP Cost: 16, Duration: 180 sec, Consume 100 throwing stars 11 MP Cost: 16, Duration: 188 sec, Consume 90 throwing stars 12 MP Cost: 18, Duration: 196 sec, Consume 80 throwing stars
Shade Split
Description: Summon shadow clones to attack surrounding enemies twice.
Info: type = 1, areaAttack = 1
Delays: shadeSplit - 900 ms
Range: 220%
Animations: effect, hit.0, hit.1
Maximum Level: 20
1 MP Cost: 16, Throwing Stars Consumed: 3, Damage: 165%, Max Targets Hit: 6, Number of Hits: 2 2 MP Cost: 16, Throwing Stars Consumed: 3, Damage: 169%, Max Targets Hit: 6, Number of Hits: 2 3 MP Cost: 18, Throwing Stars Consumed: 3, Damage: 173%, Max Targets Hit: 6, Number of Hits: 2 4 MP Cost: 18, Throwing Stars Consumed: 3, Damage: 177%, Max Targets Hit: 6, Number of Hits: 2 5 MP Cost: 18, Throwing Stars Consumed: 3, Damage: 181%, Max Targets Hit: 6, Number of Hits: 2 6 MP Cost: 20, Throwing Stars Consumed: 3, Damage: 185%, Max Targets Hit: 6, Number of Hits: 2 7 MP Cost: 20, Throwing Stars Consumed: 3, Damage: 189%, Max Targets Hit: 6, Number of Hits: 2 8 MP Cost: 20, Throwing Stars Consumed: 3, Damage: 193%, Max Targets Hit: 6, Number of Hits: 2 9 MP Cost: 22, Throwing Stars Consumed: 3, Damage: 197%, Max Targets Hit: 6, Number of Hits: 2 10 MP Cost: 22, Throwing Stars Consumed: 3, Damage: 201%, Max Targets Hit: 6, Number of Hits: 2 11 MP Cost: 22, Throwing Stars Consumed: 3, Damage: 205%, Max Targets Hit: 6, Number of Hits: 2 12 MP Cost: 24, Throwing Stars Consumed: 3, Damage: 209%, Max Targets Hit: 6, Number of Hits: 2 13 MP Cost: 24, Throwing Stars Consumed: 3, Damage: 213%, Max Targets Hit: 6, Number of Hits: 2 14 MP Cost: 24, Throwing Stars Consumed: 3, Damage: 217%, Max Targets Hit: 6, Number of Hits: 2 15 MP Cost: 26, Throwing Stars Consumed: 3, Damage: 221%, Max Targets Hit: 6, Number of Hits: 2 16 MP Cost: 26, Throwing Stars Consumed: 3, Damage: 225%, Max Targets Hit: 6, Number of Hits: 2 17 MP Cost: 26, Throwing Stars Consumed: 3, Damage: 229%, Max Targets Hit: 6, Number of Hits: 2 18 MP Cost: 28, Throwing Stars Consumed: 3, Damage: 233%, Max Targets Hit: 6, Number of Hits: 2 19 MP Cost: 28, Throwing Stars Consumed: 3, Damage: 237%, Max Targets Hit: 6, Number of Hits: 2 20 MP Cost: 28, Throwing Stars Consumed: 3, Damage: 241%, Max Targets Hit: 6, Number of Hits: 2 21 MP Cost: 30, Throwing Stars Consumed: 3, Damage: 245%, Max Targets Hit: 6, Number of Hits: 2 22 MP Cost: 30, Throwing Stars Consumed: 3, Damage: 249%, Max Targets Hit: 6, Number of Hits: 2
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Maximum Level: 20
1 Max HP: +1%, Status Effect Resistance: +5%, Elemental Resistance: +5% 2 Max HP: +2%, Status Effect Resistance: +6%, Elemental Resistance: +6% 3 Max HP: +3%, Status Effect Resistance: +7%, Elemental Resistance: +7% 4 Max HP: +4%, Status Effect Resistance: +9%, Elemental Resistance: +9% 5 Max HP: +5%, Status Effect Resistance: +10%, Elemental Resistance: +10% 6 Max HP: +6%, Status Effect Resistance: +11%, Elemental Resistance: +11% 7 Max HP: +7%, Status Effect Resistance: +13%, Elemental Resistance: +13% 8 Max HP: +8%, Status Effect Resistance: +14%, Elemental Resistance: +14% 9 Max HP: +9%, Status Effect Resistance: +15%, Elemental Resistance: +15% 10 Max HP: +10%, Status Effect Resistance: +17%, Elemental Resistance: +17% 11 Max HP: +11%, Status Effect Resistance: +18%, Elemental Resistance: +18% 12 Max HP: +12%, Status Effect Resistance: +19%, Elemental Resistance: +19% 13 Max HP: +13%, Status Effect Resistance: +21%, Elemental Resistance: +21% 14 Max HP: +14%, Status Effect Resistance: +22%, Elemental Resistance: +22% 15 Max HP: +15%, Status Effect Resistance: +23%, Elemental Resistance: +23% 16 Max HP: +16%, Status Effect Resistance: +25%, Elemental Resistance: +25% 17 Max HP: +17%, Status Effect Resistance: +26%, Elemental Resistance: +26% 18 Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27% 19 Max HP: +19%, Status Effect Resistance: +29%, Elemental Resistance: +29% 20 Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30% 21 Max HP: +21%, Status Effect Resistance: +31%, Elemental Resistance: +31% 22 Max HP: +22%, Status Effect Resistance: +33%, Elemental Resistance: +33%
Dark Flare
Description: Temporarily summon the Dark Lord's throwing star. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.
Info: type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged
Delays: alert2 - 600 ms
Summon Range: attack1 = 400%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.stand, summon.repeat, summon.attack1, summon.die, summon.effect, hit.0, ball.0, ball.1, ball.2, ball.3, ball.4
Maximum Level: 1
MP Cost: 100, Duration: 60 sec, Damage Reflected: 1300%, Cooldown Time: 60 sec
Adrenaline
Description: Improves the effectiveness of potions and healing items; however, percent based items like Elixirs are unaffected.
Info: type = 50, pvp = 0
Maximum Level: 10
1 Recovery Item Effect: 116% 2 Recovery Item Effect: 122% 3 Recovery Item Effect: 128% 4 Recovery Item Effect: 134% 5 Recovery Item Effect: 140% 6 Recovery Item Effect: 146% 7 Recovery Item Effect: 152% 8 Recovery Item Effect: 158% 9 Recovery Item Effect: 164% 10 Recovery Item Effect: 170% 11 Recovery Item Effect: 176% 12 Recovery Item Effect: 182% Thunder Breaker (I)
Bullet Time
Description: Permanently increases Accuracy, Maximum Speed, and Jump
Info: type = 50
Maximum Level: 10
1 Accuracy: +22, Speed: +2%, Jump: +1% 2 Accuracy: +44, Speed: +4%, Jump: +2% 3 Accuracy: +66, Speed: +6%, Jump: +3% 4 Accuracy: +88, Speed: +8%, Jump: +4% 5 Accuracy: +110, Speed: +10%, Jump: +5% 6 Accuracy: +132, Speed: +12%, Jump: +6% 7 Accuracy: +154, Speed: +14%, Jump: +7% 8 Accuracy: +176, Speed: +16%, Jump: +8% 9 Accuracy: +198, Speed: +18%, Jump: +9% 10 Accuracy: +220, Speed: +20%, Jump: +10%
Somersault Kick
Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Info: type = 1, areaAttack = 1
Delays: somersault - 840 ms
Range: 110%
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 8, Damage: 229%, Max Enemies Hit: 6 2 MP Cost: 8, Damage: 233%, Max Enemies Hit: 6 3 MP Cost: 8, Damage: 237%, Max Enemies Hit: 6 4 MP Cost: 8, Damage: 241%, Max Enemies Hit: 6 5 MP Cost: 10, Damage: 245%, Max Enemies Hit: 6 6 MP Cost: 10, Damage: 249%, Max Enemies Hit: 6 7 MP Cost: 10, Damage: 253%, Max Enemies Hit: 6 8 MP Cost: 10, Damage: 257%, Max Enemies Hit: 6 9 MP Cost: 10, Damage: 261%, Max Enemies Hit: 6 10 MP Cost: 12, Damage: 265%, Max Enemies Hit: 6 11 MP Cost: 12, Damage: 269%, Max Enemies Hit: 6 12 MP Cost: 12, Damage: 273%, Max Enemies Hit: 6 13 MP Cost: 12, Damage: 277%, Max Enemies Hit: 6 14 MP Cost: 12, Damage: 281%, Max Enemies Hit: 6 15 MP Cost: 14, Damage: 285%, Max Enemies Hit: 6 16 MP Cost: 14, Damage: 289%, Max Enemies Hit: 6 17 MP Cost: 14, Damage: 293%, Max Enemies Hit: 6 18 MP Cost: 14, Damage: 297%, Max Enemies Hit: 6 19 MP Cost: 14, Damage: 301%, Max Enemies Hit: 6 20 MP Cost: 16, Damage: 305%, Max Enemies Hit: 6
Dash
Description: Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: ¡æ¡æ or ¡ç¡ç with the arrow keys.] While using Dash, Corkscrew Blow and Triple Fire's damage will be increased.
Info: type = 10
Animations: effect, effect0, special
Maximum Level: 10
1 MP Cost: 9, Duration: 4 sec, Speed: +5, Jump: +2, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 2 MP Cost: 8, Duration: 4 sec, Speed: +10, Jump: +4, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 3 MP Cost: 7, Duration: 8 sec, Speed: +15, Jump: +6, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 4 MP Cost: 6, Duration: 8 sec, Speed: +20, Jump: +8, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 5 MP Cost: 5, Duration: 12 sec, Speed: +25, Jump: +10, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 6 MP Cost: 4, Duration: 12 sec, Speed: +30, Jump: +12, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 7 MP Cost: 3, Duration: 16 sec, Speed: +35, Jump: +14, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 8 MP Cost: 2, Duration: 16 sec, Speed: +40, Jump: +16, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 9 MP Cost: 1, Duration: 20 sec, Speed: +45, Jump: +18, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active 10 MP Cost: 0, Duration: 20 sec, Speed: +50, Jump: +20, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
Lightning
Description: Summons Lightning to attack enemies you are attacking.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Element: Lightning
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat0, CharLevel.120.summonedRepeat
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120%
Critical Rower
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
1 Critical Hit Rate: +2%, Critical Minimum Damage: +1% 2 Critical Hit Rate: +4%, Critical Minimum Damage: +2% 3 Critical Hit Rate: +6%, Critical Minimum Damage: +3% 4 Critical Hit Rate: +8%, Critical Minimum Damage: +4% 5 Critical Hit Rate: +10%, Critical Minimum Damage: +5% 6 Critical Hit Rate: +12%, Critical Minimum Damage: +6% 7 Critical Hit Rate: +14%, Critical Minimum Damage: +7% 8 Critical Hit Rate: +16%, Critical Minimum Damage: +8% 9 Critical Hit Rate: +18%, Critical Minimum Damage: +9% 10 Critical Hit Rate: +20%, Critical Minimum Damage: +10%
HP Boost
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 10
1 Max HP: +2% 2 Max HP: +4% 3 Max HP: +6% 4 Max HP: +8% 5 Max HP: +10% 6 Max HP: +12% 7 Max HP: +14% 8 Max HP: +16% 9 Max HP: +18% 10 Max HP: +20% Thunder Breaker (II)
Knuckle Mastery
Description: Increases the weapon mastery and accuracy of Knuckles
Info: type = 50
Maximum Level: 20
1 Knuckler Mastery: +12%, Accuracy: +6 2 Knuckler Mastery: +14%, Accuracy: +12 3 Knuckler Mastery: +16%, Accuracy: +18 4 Knuckler Mastery: +18%, Accuracy: +24 5 Knuckler Mastery: +20%, Accuracy: +30 6 Knuckler Mastery: +22%, Accuracy: +36 7 Knuckler Mastery: +24%, Accuracy: +42 8 Knuckler Mastery: +26%, Accuracy: +48 9 Knuckler Mastery: +28%, Accuracy: +54 10 Knuckler Mastery: +30%, Accuracy: +60 11 Knuckler Mastery: +32%, Accuracy: +66 12 Knuckler Mastery: +34%, Accuracy: +72 13 Knuckler Mastery: +36%, Accuracy: +78 14 Knuckler Mastery: +38%, Accuracy: +84 15 Knuckler Mastery: +40%, Accuracy: +90 16 Knuckler Mastery: +42%, Accuracy: +96 17 Knuckler Mastery: +44%, Accuracy: +102 18 Knuckler Mastery: +46%, Accuracy: +108 19 Knuckler Mastery: +48%, Accuracy: +114 20 Knuckler Mastery: +50%, Accuracy: +120
Knuckle Booster
Description: Increases the attack speed of your weapon. Must have Knuckles equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Knuckle Mastery
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Corkscrew Blow
Description: Rush forward wildly, taking a quick opportunity to many enemies.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: screw - 810 ms
Range: 200%
Animations: hit.0, effect
Maximum Level: 10
1 MP Cost: 11, Damage: 286%, Max Enemies Hit: 6 2 MP Cost: 12, Damage: 292%, Max Enemies Hit: 6 3 MP Cost: 13, Damage: 298%, Max Enemies Hit: 6 4 MP Cost: 14, Damage: 304%, Max Enemies Hit: 6 5 MP Cost: 15, Damage: 310%, Max Enemies Hit: 6 6 MP Cost: 16, Damage: 316%, Max Enemies Hit: 6 7 MP Cost: 17, Damage: 322%, Max Enemies Hit: 6 8 MP Cost: 18, Damage: 328%, Max Enemies Hit: 6 9 MP Cost: 19, Damage: 334%, Max Enemies Hit: 6 10 MP Cost: 20, Damage: 340%, Max Enemies Hit: 6
Energy Charge
Description: Charge energy when you attack enemies. When Energy Charge is active, you will receive bonus Accuracy, Attack, Defense, Speed, and Stance effect, and Energy Skills will be available. When attacking bosses, you will charge at twice the normal rate.
Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack
Animations: effect.0, effect.1, effect.2, hit.0, special, affected
Maximum Level: 20
1 Energy per Attack: 205 Energy, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Physical Defense: +15, Magical Defense: +15, Speed: +12%, Knock-back Resistance: +52%. Energy per Attack (vs Bosses): 205 Energy 2 Energy per Attack: 210 Energy, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Physical Defense: +30, Magical Defense: +30, Speed: +14%, Knock-back Resistance: +54%. Energy per Attack (vs Bosses): 210 Energy 3 Energy per Attack: 215 Energy, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Physical Defense: +45, Magical Defense: +45, Speed: +16%, Knock-back Resistance: +56%. Energy per Attack (vs Bosses): 215 Energy 4 Energy per Attack: 220 Energy, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Physical Defense: +60, Magical Defense: +60, Speed: +18%, Knock-back Resistance: +58%. Energy per Attack (vs Bosses): 220 Energy 5 Energy per Attack: 225 Energy, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Physical Defense: +75, Magical Defense: +75, Speed: +20%, Knock-back Resistance: +60%. Energy per Attack (vs Bosses): 225 Energy 6 Energy per Attack: 230 Energy, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Physical Defense: +90, Magical Defense: +90, Speed: +22%, Knock-back Resistance: +62%. Energy per Attack (vs Bosses): 230 Energy 7 Energy per Attack: 235 Energy, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Physical Defense: +105, Magical Defense: +105, Speed: +24%, Knock-back Resistance: +64%. Energy per Attack (vs Bosses): 235 Energy 8 Energy per Attack: 240 Energy, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Physical Defense: +120, Magical Defense: +120, Speed: +26%, Knock-back Resistance: +66%. Energy per Attack (vs Bosses): 240 Energy 9 Energy per Attack: 245 Energy, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Physical Defense: +135, Magical Defense: +135, Speed: +28%, Knock-back Resistance: +68%. Energy per Attack (vs Bosses): 245 Energy 10 Energy per Attack: 250 Energy, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Physical Defense: +150, Magical Defense: +150, Speed: +30%, Knock-back Resistance: +70%. Energy per Attack (vs Bosses): 250 Energy 11 Energy per Attack: 255 Energy, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Physical Defense: +165, Magical Defense: +165, Speed: +32%, Knock-back Resistance: +72%. Energy per Attack (vs Bosses): 255 Energy 12 Energy per Attack: 260 Energy, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Physical Defense: +180, Magical Defense: +180, Speed: +34%, Knock-back Resistance: +74%. Energy per Attack (vs Bosses): 260 Energy 13 Energy per Attack: 265 Energy, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Physical Defense: +195, Magical Defense: +195, Speed: +36%, Knock-back Resistance: +76%. Energy per Attack (vs Bosses): 265 Energy 14 Energy per Attack: 270 Energy, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Physical Defense: +210, Magical Defense: +210, Speed: +38%, Knock-back Resistance: +78%. Energy per Attack (vs Bosses): 270 Energy 15 Energy per Attack: 275 Energy, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Physical Defense: +225, Magical Defense: +225, Speed: +40%, Knock-back Resistance: +80%. Energy per Attack (vs Bosses): 275 Energy 16 Energy per Attack: 280 Energy, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Physical Defense: +240, Magical Defense: +240, Speed: +42%, Knock-back Resistance: +82%. Energy per Attack (vs Bosses): 280 Energy 17 Energy per Attack: 285 Energy, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Physical Defense: +255, Magical Defense: +255, Speed: +44%, Knock-back Resistance: +84%. Energy per Attack (vs Bosses): 285 Energy 18 Energy per Attack: 290 Energy, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Physical Defense: +270, Magical Defense: +270, Speed: +46%, Knock-back Resistance: +86%. Energy per Attack (vs Bosses): 290 Energy 19 Energy per Attack: 295 Energy, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Physical Defense: +285, Magical Defense: +285, Speed: +48%, Knock-back Resistance: +88%. Energy per Attack (vs Bosses): 295 Energy 20 Energy per Attack: 300 Energy, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Physical Defense: +300, Magical Defense: +300, Speed: +50%, Knock-back Resistance: +90%. Energy per Attack (vs Bosses): 300 Energy
Energy Blast
Description: Blast your energy at nearby enemies. Can only be used while Energy Charge is active. Chance to stun enemies.
Info: type = 1, areaAttack = 1, mes = stun
Delays: eburster - 1020 ms
Range: 150%
Pre-requisite: Level 1 Energy Charge
Animations: effect, hit.0, mob
Maximum Level: 20
1 MP Cost: , Damage: 343%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 31%, Stun Duration: 5 sec 2 MP Cost: , Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 5 sec 3 MP Cost: , Damage: 349%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 5 sec 4 MP Cost: , Damage: 352%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 5 sec 5 MP Cost: , Damage: 355%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 5 sec 6 MP Cost: , Damage: 358%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 5 sec 7 MP Cost: , Damage: 361%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 37%, Stun Duration: 5 sec 8 MP Cost: , Damage: 364%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 5 sec 9 MP Cost: , Damage: 367%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 5 sec 10 MP Cost: , Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 6 sec 11 MP Cost: , Damage: 373%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 41%, Stun Duration: 6 sec 12 MP Cost: , Damage: 376%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 6 sec 13 MP Cost: , Damage: 379%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 6 sec 14 MP Cost: , Damage: 382%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 6 sec 15 MP Cost: , Damage: 385%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 6 sec 16 MP Cost: , Damage: 388%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 6 sec 17 MP Cost: , Damage: 391%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 47%, Stun Duration: 6 sec 18 MP Cost: , Damage: 394%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 6 sec 19 MP Cost: , Damage: 397%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 6 sec 20 MP Cost: , Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 7 sec
Mental Clarity
Description: Clear your mind to temporarily improve your weapon attack and accuracy.
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect, effect0, special
Maximum Level: 20
1 MP Cost: 15, Weapon ATT: +1, Accuracy: +84 2 MP Cost: 15, Weapon ATT: +3, Accuracy: +88 3 MP Cost: 16, Weapon ATT: +4, Accuracy: +92 4 MP Cost: 16, Weapon ATT: +6, Accuracy: +96 5 MP Cost: 17, Weapon ATT: +7, Accuracy: +100 6 MP Cost: 17, Weapon ATT: +9, Accuracy: +104 7 MP Cost: 18, Weapon ATT: +10, Accuracy: +108 8 MP Cost: 18, Weapon ATT: +12, Accuracy: +112 9 MP Cost: 19, Weapon ATT: +13, Accuracy: +116 10 MP Cost: 19, Weapon ATT: +15, Accuracy: +120 11 MP Cost: 20, Weapon ATT: +16, Accuracy: +124 12 MP Cost: 20, Weapon ATT: +18, Accuracy: +128 13 MP Cost: 21, Weapon ATT: +19, Accuracy: +132 14 MP Cost: 21, Weapon ATT: +21, Accuracy: +136 15 MP Cost: 22, Weapon ATT: +22, Accuracy: +140 16 MP Cost: 22, Weapon ATT: +24, Accuracy: +144 17 MP Cost: 23, Weapon ATT: +25, Accuracy: +148 18 MP Cost: 23, Weapon ATT: +27, Accuracy: +152 19 MP Cost: 24, Weapon ATT: +28, Accuracy: +156 20 MP Cost: 24, Weapon ATT: +30, Accuracy: +160
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 10
1 Strength: +3, Dexterity: +3 2 Strength: +6, Dexterity: +6 3 Strength: +9, Dexterity: +9 4 Strength: +12, Dexterity: +12 5 Strength: +15, Dexterity: +15 6 Strength: +18, Dexterity: +18 7 Strength: +21, Dexterity: +21 8 Strength: +24, Dexterity: +24 9 Strength: +27, Dexterity: +27 10 Strength: +30, Dexterity: +30
Tornado Upper
Description: Using a strong uppercut, form a fierce tornado to attack the enemy
Info: type = 2, areaAttack = 1
Delays: tornadoUpper - 1080 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 18, Damage: 318%, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 321%, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 324%, Max Enemies Hit: 6 4 MP Cost: 18, Damage: 327%, Max Enemies Hit: 6 5 MP Cost: 18, Damage: 330%, Max Enemies Hit: 6 6 MP Cost: 20, Damage: 333%, Max Enemies Hit: 6 7 MP Cost: 20, Damage: 336%, Max Enemies Hit: 6 8 MP Cost: 20, Damage: 339%, Max Enemies Hit: 6 9 MP Cost: 20, Damage: 342%, Max Enemies Hit: 6 10 MP Cost: 20, Damage: 345%, Max Enemies Hit: 6 11 MP Cost: 22, Damage: 348%, Max Enemies Hit: 6 12 MP Cost: 22, Damage: 351%, Max Enemies Hit: 6 13 MP Cost: 22, Damage: 354%, Max Enemies Hit: 6 14 MP Cost: 22, Damage: 357%, Max Enemies Hit: 6 15 MP Cost: 22, Damage: 360%, Max Enemies Hit: 6 16 MP Cost: 24, Damage: 363%, Max Enemies Hit: 6 17 MP Cost: 24, Damage: 366%, Max Enemies Hit: 6 18 MP Cost: 24, Damage: 369%, Max Enemies Hit: 6 19 MP Cost: 24, Damage: 372%, Max Enemies Hit: 6 20 MP Cost: 24, Damage: 375%, Max Enemies Hit: 6 Thunder Breaker (III)
Fist Enrage
Description: Unleach a rain of punches with the Super Transform on your enemy.
Info: type = 1
Delays: fistEnrage - 900 ms
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 20, Damage: 192%, Number of Hits: 8 2 MP Cost: 20, Damage: 194%, Number of Hits: 8 3 MP Cost: 20, Damage: 196%, Number of Hits: 8 4 MP Cost: 20, Damage: 198%, Number of Hits: 8 5 MP Cost: 22, Damage: 200%, Number of Hits: 8 6 MP Cost: 22, Damage: 202%, Number of Hits: 8 7 MP Cost: 22, Damage: 204%, Number of Hits: 8 8 MP Cost: 22, Damage: 206%, Number of Hits: 8 9 MP Cost: 22, Damage: 208%, Number of Hits: 8 10 MP Cost: 24, Damage: 210%, Number of Hits: 8 11 MP Cost: 24, Damage: 212%, Number of Hits: 8 12 MP Cost: 24, Damage: 214%, Number of Hits: 8 13 MP Cost: 24, Damage: 216%, Number of Hits: 8 14 MP Cost: 24, Damage: 218%, Number of Hits: 8 15 MP Cost: 26, Damage: 220%, Number of Hits: 8 16 MP Cost: 26, Damage: 222%, Number of Hits: 8 17 MP Cost: 26, Damage: 224%, Number of Hits: 8 18 MP Cost: 26, Damage: 226%, Number of Hits: 8 19 MP Cost: 26, Damage: 228%, Number of Hits: 8 20 MP Cost: 28, Damage: 230%, Number of Hits: 8 21 MP Cost: 28, Damage: 232%, Number of Hits: 8 22 MP Cost: 28, Damage: 234%, Number of Hits: 8
Speed Infusion
Description: Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 250%
Pre-requisite: Level 20 Knuckle Booster
Animations: effect, affected
Maximum Level: 20
1 HP Cost: 78, MP Cost: 78, Duration: 110 sec 2 HP Cost: 76, MP Cost: 76, Duration: 120 sec 3 HP Cost: 74, MP Cost: 74, Duration: 130 sec 4 HP Cost: 72, MP Cost: 72, Duration: 140 sec 5 HP Cost: 70, MP Cost: 70, Duration: 150 sec 6 HP Cost: 68, MP Cost: 68, Duration: 160 sec 7 HP Cost: 66, MP Cost: 66, Duration: 170 sec 8 HP Cost: 64, MP Cost: 64, Duration: 180 sec 9 HP Cost: 62, MP Cost: 62, Duration: 190 sec 10 HP Cost: 60, MP Cost: 60, Duration: 200 sec 11 HP Cost: 58, MP Cost: 58, Duration: 210 sec 12 HP Cost: 56, MP Cost: 56, Duration: 220 sec 13 HP Cost: 54, MP Cost: 54, Duration: 230 sec 14 HP Cost: 52, MP Cost: 52, Duration: 240 sec 15 HP Cost: 50, MP Cost: 50, Duration: 250 sec 16 HP Cost: 48, MP Cost: 48, Duration: 260 sec 17 HP Cost: 46, MP Cost: 46, Duration: 270 sec 18 HP Cost: 44, MP Cost: 44, Duration: 280 sec 19 HP Cost: 42, MP Cost: 42, Duration: 290 sec 20 HP Cost: 40, MP Cost: 40, Duration: 300 sec 21 HP Cost: 38, MP Cost: 38, Duration: 310 sec 22 HP Cost: 36, MP Cost: 36, Duration: 320 sec
Spark
Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage.
Info: type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack
Delays: alert5 - 900 ms
Element: Lightning
Animations: effect, hit.0, ball.0, ball.1, ball.2
Maximum Level: 10
1 MP Cost: 22, Duration: 60 sec, Damage: 136%, Max Enemies Hit: 2 2 MP Cost: 24, Duration: 80 sec, Damage: 142%, Max Enemies Hit: 2 3 MP Cost: 26, Duration: 100 sec, Damage: 148%, Max Enemies Hit: 2 4 MP Cost: 28, Duration: 120 sec, Damage: 154%, Max Enemies Hit: 2 5 MP Cost: 30, Duration: 140 sec, Damage: 160%, Max Enemies Hit: 3 6 MP Cost: 32, Duration: 160 sec, Damage: 166%, Max Enemies Hit: 3 7 MP Cost: 34, Duration: 180 sec, Damage: 172%, Max Enemies Hit: 3 8 MP Cost: 36, Duration: 200 sec, Damage: 178%, Max Enemies Hit: 3 9 MP Cost: 38, Duration: 220 sec, Damage: 184%, Max Enemies Hit: 4 10 MP Cost: 40, Duration: 240 sec, Damage: 190%, Max Enemies Hit: 4 11 MP Cost: 42, Duration: 260 sec, Damage: 196%, Max Enemies Hit: 4 12 MP Cost: 44, Duration: 280 sec, Damage: 202%, Max Enemies Hit: 4
Shark Wave
Description: Attack multiple monsters in front of you with sharks.
Info: type = 2, piercing = 1
Delays: wave - 1050 ms
Animations: effect, ball, hit.0
Maximum Level: 30
1 MP Cost: 15, Damage: 307%, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 314%, Max Enemies Hit: 4 3 MP Cost: 15, Damage: 321%, Max Enemies Hit: 4 4 MP Cost: 15, Damage: 328%, Max Enemies Hit: 4 5 MP Cost: 15, Damage: 335%, Max Enemies Hit: 4 6 MP Cost: 15, Damage: 342%, Max Enemies Hit: 4 7 MP Cost: 20, Damage: 349%, Max Enemies Hit: 4 8 MP Cost: 20, Damage: 356%, Max Enemies Hit: 4 9 MP Cost: 20, Damage: 363%, Max Enemies Hit: 4 10 MP Cost: 20, Damage: 370%, Max Enemies Hit: 4 11 MP Cost: 20, Damage: 377%, Max Enemies Hit: 4 12 MP Cost: 20, Damage: 384%, Max Enemies Hit: 4 13 MP Cost: 25, Damage: 391%, Max Enemies Hit: 4 14 MP Cost: 25, Damage: 398%, Max Enemies Hit: 4 15 MP Cost: 25, Damage: 405%, Max Enemies Hit: 5 16 MP Cost: 25, Damage: 412%, Max Enemies Hit: 5 17 MP Cost: 25, Damage: 419%, Max Enemies Hit: 5 18 MP Cost: 25, Damage: 426%, Max Enemies Hit: 5 19 MP Cost: 30, Damage: 433%, Max Enemies Hit: 5 20 MP Cost: 30, Damage: 440%, Max Enemies Hit: 5 21 MP Cost: 30, Damage: 447%, Max Enemies Hit: 5 22 MP Cost: 30, Damage: 454%, Max Enemies Hit: 5 23 MP Cost: 30, Damage: 461%, Max Enemies Hit: 5 24 MP Cost: 30, Damage: 468%, Max Enemies Hit: 5 25 MP Cost: 35, Damage: 475%, Max Enemies Hit: 5 26 MP Cost: 35, Damage: 482%, Max Enemies Hit: 5 27 MP Cost: 35, Damage: 489%, Max Enemies Hit: 5 28 MP Cost: 35, Damage: 496%, Max Enemies Hit: 5 29 MP Cost: 35, Damage: 503%, Max Enemies Hit: 5 30 MP Cost: 35, Damage: 510%, Max Enemies Hit: 6 31 MP Cost: 40, Damage: 517%, Max Enemies Hit: 6 32 MP Cost: 40, Damage: 524%, Max Enemies Hit: 6
에너지 블라스트
Description: 강력한 에너지를 모아 초인과 함께 적들을 향해 방출한다. 에너지 완충 시에만 사용가능. 패시브 효과로 에너지를 추가 충전할 수 있다.
Info: type = 1, areaAttack = 1
Delays: energyBlast - 1560 ms
Range: 695%
Animations: effect, effect0, hit.0
Maximum Level: 20
#damage% 데미지로 최대 #mobCount명의 적에게 #attackCount번 공격.\n패시브 효과 : 공격 시 #x 에너지 추가 충전
1 405% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 42 에너지 추가 충전 2 410% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 44 에너지 추가 충전 3 415% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 46 에너지 추가 충전 4 420% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 48 에너지 추가 충전 5 425% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 50 에너지 추가 충전 6 430% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 52 에너지 추가 충전 7 435% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 54 에너지 추가 충전 8 440% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 56 에너지 추가 충전 9 445% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 58 에너지 추가 충전 10 450% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 60 에너지 추가 충전 11 455% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 62 에너지 추가 충전 12 460% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 64 에너지 추가 충전 13 465% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 66 에너지 추가 충전 14 470% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 68 에너지 추가 충전 15 475% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 70 에너지 추가 충전 16 480% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 72 에너지 추가 충전 17 485% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 74 에너지 추가 충전 18 490% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 76 에너지 추가 충전 19 495% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 78 에너지 추가 충전 20 500% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 80 에너지 추가 충전 21 505% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 82 에너지 추가 충전 22 510% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 84 에너지 추가 충전
Critical Rage
Description: Increase hit rate and critical damage, and critical hit rate against bosses.
Info: type = 50
Maximum Level: 20
1 Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +1% 2 Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +2% 3 Critical Hit Rate: +7%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +3% 4 Critical Hit Rate: +7%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +4% 5 Critical Hit Rate: +8%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +5% 6 Critical Hit Rate: +8%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +6% 7 Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +7% 8 Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +8% 9 Critical Hit Rate: +10%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +9% 10 Critical Hit Rate: +10%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +10% 11 Critical Hit Rate: +11%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +11% 12 Critical Hit Rate: +11%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +12% 13 Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +13% 14 Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +14% 15 Critical Hit Rate: +13%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +15% 16 Critical Hit Rate: +13%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +16% 17 Critical Hit Rate: +14%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +17% 18 Critical Hit Rate: +14%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +18% 19 Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +19% 20 Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +20% 21 Critical Hit Rate: +16%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +21% 22 Critical Hit Rate: +16%, Minimum Critical Damage: +11%, Critical Hit Rate vs Bosses: +22%
Stun Mastery
Description: Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies.
Info: type = 51, incDamToStunTarget = 1
Animations: mob
Maximum Level: 20
1 Critical Hit Rate when attacking Stunned enemies: +22%, Stun Rate: +22% 2 Critical Hit Rate when attacking Stunned enemies: +24%, Stun Rate: +24% 3 Critical Hit Rate when attacking Stunned enemies: +26%, Stun Rate: +26% 4 Critical Hit Rate when attacking Stunned enemies: +28%, Stun Rate: +28% 5 Critical Hit Rate when attacking Stunned enemies: +30%, Stun Rate: +30% 6 Critical Hit Rate when attacking Stunned enemies: +32%, Stun Rate: +32% 7 Critical Hit Rate when attacking Stunned enemies: +34%, Stun Rate: +34% 8 Critical Hit Rate when attacking Stunned enemies: +36%, Stun Rate: +36% 9 Critical Hit Rate when attacking Stunned enemies: +38%, Stun Rate: +38% 10 Critical Hit Rate when attacking Stunned enemies: +40%, Stun Rate: +40% 11 Critical Hit Rate when attacking Stunned enemies: +42%, Stun Rate: +42% 12 Critical Hit Rate when attacking Stunned enemies: +44%, Stun Rate: +44% 13 Critical Hit Rate when attacking Stunned enemies: +46%, Stun Rate: +46% 14 Critical Hit Rate when attacking Stunned enemies: +48%, Stun Rate: +48% 15 Critical Hit Rate when attacking Stunned enemies: +50%, Stun Rate: +50% 16 Critical Hit Rate when attacking Stunned enemies: +52%, Stun Rate: +52% 17 Critical Hit Rate when attacking Stunned enemies: +54%, Stun Rate: +54% 18 Critical Hit Rate when attacking Stunned enemies: +56%, Stun Rate: +56% 19 Critical Hit Rate when attacking Stunned enemies: +58%, Stun Rate: +58% 20 Critical Hit Rate when attacking Stunned enemies: +60%, Stun Rate: +60% 21 Critical Hit Rate when attacking Stunned enemies: +62%, Stun Rate: +62% 22 Critical Hit Rate when attacking Stunned enemies: +64%, Stun Rate: +64%
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 1
MP Cost: 60, Duration: 180 sec, Cooldown Time: 200 sec
Shockwave
Description: Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies.
Info: type = 1, areaAttack = 1
Delays: shockwave - 1260 ms
Range: 330%
Animations: hit.0, effect, effect0, effect1, effect2, effect3, effect4
Maximum Level: 20
1 MP Cost: 18, Damage: 655%, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 660%, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 665%, Max Enemies Hit: 6 4 MP Cost: 20, Damage: 670%, Max Enemies Hit: 6 5 MP Cost: 20, Damage: 675%, Max Enemies Hit: 6 6 MP Cost: 20, Damage: 680%, Max Enemies Hit: 6 7 MP Cost: 20, Damage: 685%, Max Enemies Hit: 6 8 MP Cost: 22, Damage: 690%, Max Enemies Hit: 6 9 MP Cost: 22, Damage: 695%, Max Enemies Hit: 6 10 MP Cost: 22, Damage: 700%, Max Enemies Hit: 6 11 MP Cost: 22, Damage: 705%, Max Enemies Hit: 6 12 MP Cost: 24, Damage: 710%, Max Enemies Hit: 6 13 MP Cost: 24, Damage: 715%, Max Enemies Hit: 6 14 MP Cost: 24, Damage: 720%, Max Enemies Hit: 6 15 MP Cost: 24, Damage: 725%, Max Enemies Hit: 6 16 MP Cost: 26, Damage: 730%, Max Enemies Hit: 6 17 MP Cost: 26, Damage: 735%, Max Enemies Hit: 6 18 MP Cost: 26, Damage: 740%, Max Enemies Hit: 6 19 MP Cost: 26, Damage: 745%, Max Enemies Hit: 6 20 MP Cost: 28, Damage: 750%, Max Enemies Hit: 6 21 MP Cost: 28, Damage: 755%, Max Enemies Hit: 6 22 MP Cost: 28, Damage: 760%, Max Enemies Hit: 6
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