With this patch, KMST rolls out a new breath of fresh air into the job classes, extending them once again even farther than the pirate class. KMST now introduces the Striker class.
KMST 1.2.172 patch notes - Thanks to ZYXWVUT for all his translation help.
I highly recommend you read the above patch notes as it describes the mechanics of how these new classes work. I will assume that you have read the patch notes for the purposes of this topic.
I will be posting here the skill tables for the Striker skill tree. Many of the skills from the Striker skill tree are borrowed from other classes. However, Striker's mainly focus on the lightning element.
I will also need to make references to the two people in question - the character that created the Noblesse character, and the actual Noblesse character. To simplify the naming of these two types of characters, I will call the former the "parent" and the latter "child". So, the "child" will be the future Striker class and the "parent" is whatever your main character might be.
So, let's get to it, the Striker class!
Techniques of Noblesse
This job is the same as the basic Beginner class. The only exception is the skill "Blessing of the Sprite"
Blessing of the Sprite
Description: Buff up the character using the power of the sprite. Every time a connected character's level rises 10, 1 skill point goes up.
Max Level: 20
Level 01: Physical Attack +1 / Magic Attack +2 / ACC + 1 / Avoid + 1
Level 02: Physical Attack +2 / Magic Attack +3 / ACC + 2 / Avoid + 2
Level 03: Physical Attack +3 / Magic Attack +5 / ACC + 3 / Avoid + 3
Level 04: Physical Attack +4 / Magic Attack +6 / ACC + 4 / Avoid + 4
Level 05: Physical Attack +5 / Magic Attack +8 / ACC + 5 / Avoid + 5
Level 06: Physical Attack +6 / Magic Attack +9 / ACC + 6 / Avoid + 6
Level 07: Physical Attack +7 / Magic Attack +11 / ACC + 7 / Avoid + 7
Level 08: Physical Attack +8 / Magic Attack +12 / ACC + 8 / Avoid + 8
Level 09: Physical Attack +9 / Magic Attack +14 / ACC + 9 / Avoid + 9
Level 10: Physical Attack +10 / Magic Attack +15 / ACC + 10 / Avoid + 10
Level 11: Physical Attack +11 / Magic Attack +17 / ACC + 11 / Avoid + 11
Level 12: Physical Attack +12 / Magic Attack +18 / ACC + 12 / Avoid + 12
Level 13: Physical Attack +13 / Magic Attack +20 / ACC + 13 / Avoid + 13
Level 14: Physical Attack +14 / Magic Attack +21 / ACC + 14 / Avoid + 14
Level 15: Physical Attack +15 / Magic Attack +23 / ACC + 15 / Avoid + 15
Level 16: Physical Attack +16 / Magic Attack +24 / ACC + 16 / Avoid + 16
Level 17: Physical Attack +17 / Magic Attack +26 / ACC + 17 / Avoid + 17
Level 18: Physical Attack +18 / Magic Attack +27 / ACC + 18 / Avoid + 18
Level 19: Physical Attack +19 / Magic Attack +29 / ACC + 19 / Avoid + 19
Level 20: Physical Attack +20 / Magic Attack +30 / ACC + 20 / Avoid + 20
The child here can go up to level 20 because the parent can reach level 200. However, the parent's skill tree looks much different. Since the child can only go up to level 120, the parent can only attain as high as level 12 in this skill.
Since all other skills for the child are the same as a typical Beginner, I will not bother going over them.
1st job - Introduction to Striker
The first job here is the exact same as the base Pirate class with one exception - Double Fire is exchanged for a summoning skill called Lightning.
Lightning
Description: Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
Max Level: 20
Level 01: MP - 11 / 105 seconds / 21 Attack Power / WDEF +10 / MDEF +10
Level 02: MP - 11 / 110 seconds / 22 Attack Power / WDEF +10 / MDEF +10
Level 03: MP - 12 / 115 seconds / 23 Attack Power / WDEF +10 / MDEF +10
Level 04: MP - 12 / 120 seconds / 24 Attack Power / WDEF +10 / MDEF +10
Level 05: MP - 13 / 125 seconds / 25 Attack Power / WDEF +10 / MDEF +10
Level 06: MP - 13 / 130 seconds / 26 Attack Power / WDEF +15 / MDEF +15
Level 07: MP - 14 / 135 seconds / 27 Attack Power / WDEF +15 / MDEF +15
Level 08: MP - 14 / 140 seconds / 28 Attack Power / WDEF +15 / MDEF +15
Level 09: MP - 15 / 145 seconds / 29 Attack Power / WDEF +15 / MDEF +15
Level 10: MP - 15 / 150 seconds / 30 Attack Power / WDEF +15 / MDEF +15
Level 11: MP - 16 / 155 seconds / 31 Attack Power / WDEF +20 / MDEF +20
Level 12: MP - 16 / 160 seconds / 32 Attack Power / WDEF +20 / MDEF +20
Level 13: MP - 17 / 165 seconds / 33 Attack Power / WDEF +20 / MDEF +20
Level 14: MP - 17 / 170 seconds / 34 Attack Power / WDEF +20 / MDEF +20
Level 15: MP - 18 / 175 seconds / 35 Attack Power / WDEF +20 / MDEF +20
Level 16: MP - 18 / 180 seconds / 36 Attack Power / WDEF +25 / MDEF +25
Level 17: MP - 19 / 185 seconds / 37 Attack Power / WDEF +25 / MDEF +25
Level 18: MP - 19 / 190 seconds / 38 Attack Power / WDEF +25 / MDEF +25
Level 19: MP - 20 / 195 seconds / 39 Attack Power / WDEF +25 / MDEF +25
Level 20: MP - 20 / 200 seconds / 40 Attack Power / WDEF +25 / MDEF +25
2nd Job - Striker's Guide
Here's where things start to get a little crazy. The Striker obtains skills earlier than the base Pirate class, obtaining 3rd job moves in the second job. However, these skills are considerably weaker than their 3rd job counterparts because they are received one job earlier.
Any skill which is weaker than its typical counterpart I will label "(weaker)" and delineate the skill below.
Available Skills: Improving Max HP increase, Knuckle Booster, Knuckle Mastery, Screw Punch, Instantaneous (weaker), Energy Buster (weaker), and Lightning Charge.
Before I go over how Lightning Charge works, I will discuss how Instantaneous and Energy Buster are weaker than their counterparts. Energy Buster is simple. Instead of 30 levels, the skill can only reach a maximum level of 20 while having the same bonuses for each level as the original skill. Instantaneous is completely different per level, so here are the instantaneous skill levels:
Instantaneous - Striker
Description: 공격을 할 때마다 일정량의 에너지가 충전된다. 에너지가 완충되면 바디어택 효과와 일정 확률로 스탠스 효과가 발동되며 에너지를 이용하는 스킬들을 사용할 수 있다.
Max Level: 20
Level 01: Duration 31 seconds / Avoid +1 / ACC +1 / Charge Rate 75% / Damage 43% / 11% Probability / Attack +0
Level 02: Duration 32 seconds / Avoid +2 / ACC +2 / Charge Rate 80% / Damage 46% / 12% Probability / Attack +11
Level 03: Duration 33 seconds / Avoid +3 / ACC +3 / Charge Rate 85% / Damage 49% / 13% Probability / Attack +11
Level 04: Duration 34 seconds / Avoid +4 / ACC +4 / Charge Rate 90% / Damage 52% / 14% Probability / Attack +12
Level 05: Duration 35 seconds / Avoid +5 / ACC +5 / Charge Rate 95% / Damage 55% / 15% Probability / Attack +12
Level 06: Duration 36 seconds / Avoid +6 / ACC +6 / Charge Rate 100% / Damage 58% / 16% Probability / Attack +13
Level 07: Duration 37 seconds / Avoid +7 / ACC +7 / Charge Rate 105% / Damage 61% / 17% Probability / Attack +13
Level 08: Duration 38 seconds / Avoid +8 / ACC +8 / Charge Rate 110% / Damage 64% / 18% Probability / Attack +14
Level 09: Duration 39 seconds / Avoid +9 / ACC +9 / Charge Rate 115% / Damage 67% / 19% Probability / Attack +14
Level 10: Duration 40 seconds / Avoid +10 / ACC +10 / Charge Rate 120% / Damage 70% / 20% Probability / Attack +15
Level 11: Duration 41 seconds / Avoid +11 / ACC +11 / Charge Rate 125% / Damage 73% / 21% Probability / Attack +15
Level 12: Duration 42 seconds / Avoid +12 / ACC +12 / Charge Rate 130% / Damage 76% / 22% Probability / Attack +16
Level 13: Duration 43 seconds / Avoid +13 / ACC +13 / Charge Rate 135% / Damage 79% / 23% Probability / Attack +16
Level 14: Duration 44 seconds / Avoid +14 / ACC +14 / Charge Rate 140% / Damage 82% / 24% Probability / Attack +17
Level 15: Duration 45 seconds / Avoid +15 / ACC +15 / Charge Rate 145% / Damage 85% / 25% Probability / Attack +17
Level 16: Duration 46 seconds / Avoid +16 / ACC +16 / Charge Rate 150% / Damage 88% / 26% Probability / Attack +18
Level 17: Duration 47 seconds / Avoid +17 / ACC +17 / Charge Rate 155% / Damage 91% / 27% Probability / Attack +18
Level 18: Duration 48 seconds / Avoid +18 / ACC +18 / Charge Rate 160% / Damage 94% / 28% Probability / Attack +19
Level 19: Duration 49 seconds / Avoid +19 / ACC +19 / Charge Rate 165% / Damage 97% / 29% Probability / Attack +19
Level 20: Duration 50 seconds / Avoid +20 / ACC +20 / Charge Rate 170% / Damage 100% / 30% Probability / Attack +20
Lightning Charge
Description: Imbue the power of lightning into your weapon.
Elemental Attribute: Lightning
Max Level: 20
Level 01: MP - 25 / 101% Damage / 12 seconds / 2.5% elemental bonus
Level 02: MP - 25 / 102% Damage / 19 seconds / 5.0% elemental bonus
Level 03: MP - 25 / 103% Damage / 26 seconds / 7.5% elemental bonus
Level 04: MP - 25 / 104% Damage / 33 seconds / 10.0% elemental bonus
Level 05: MP - 25 / 105% Damage / 40 seconds / 12.5% elemental bonus
Level 06: MP - 25 / 106% Damage / 47 seconds / 15.0% elemental bonus
Level 07: MP - 25 / 107% Damage / 54 seconds / 17.5% elemental bonus
Level 08: MP - 25 / 108% Damage / 61 seconds / 20.0% elemental bonus
Level 09: MP - 25 / 109% Damage / 68 seconds / 22.5% elemental bonus
Level 10: MP - 25 / 110% Damage / 75 seconds / 25.0% elemental bonus
Level 11: MP - 30 / 111% Damage / 82 seconds / 27.5% elemental bonus
Level 12: MP - 30 / 112% Damage / 89 seconds / 30.0% elemental bonus
Level 13: MP - 30 / 113% Damage / 96 seconds / 32.5% elemental bonus
Level 14: MP - 30 / 114% Damage / 103 seconds / 35.0% elemental bonus
Level 15: MP - 30 / 115% Damage / 110 seconds / 37.5% elemental bonus
Level 16: MP - 30 / 116% Damage / 116 seconds / 40.0% elemental bonus
Level 17: MP - 30 / 117% Damage / 122 seconds / 42.5% elemental bonus
Level 18: MP - 30 / 118% Damage / 128 seconds / 45.0% elemental bonus
Level 19: MP - 30 / 119% Damage / 134 seconds / 47.5% elemental bonus
Level 20: MP - 30 / 120% Damage / 140 seconds / 50.0% elemental bonus
3rd Job - Striker's Road
Available Skills: Critical Punch (Bowman's crit), Energy Drain, Transform (strengthened), Shockwave (weakened), Fist (weakened), Wind Booster, and Shark Wave.
I know many of you may be ing at the weakened skills, but remember that you have an elemental advantage over the Pirate class as well as bonuses from the parent. If you fight with elemental advantage, you will easily outdamage (almost) any pirate you meet.
Anyway, let's go over the strengthening of Transform
Transform
Description: 120초 동안 트랜스폼 상태로 변신한다. 사용 가능 스킬 : 쇼크웨이브, 너클 부스터, 에너지 버스터, 에너지 드레인, 윈드 부스터. [Speed +40, Jump +40]
Level 01: WDEF +4 / MDEF +4 / 510 second cooldown
Level 02: WDEF +8 / MDEF +8 / 480 second cooldown
Level 03: WDEF +12 / MDEF +12 / 450 second cooldown
Level 04: WDEF +16 / MDEF +16 / 420 second cooldown
Level 05: WDEF +20 / MDEF +20 / 390 second cooldown
Level 06: WDEF +24 / MDEF +24 / 360 second cooldown
Level 07: WDEF +28 / MDEF +28 / 330 second cooldown
Level 08: WDEF +32 / MDEF +32 / 300 second cooldown
Level 09: WDEF +36 / MDEF +36 / 270 second cooldown
Level 10: WDEF +40 / MDEF +40 / 240 second cooldown
So the Striker gets Super Transform cooldowns as the regular Transform. Cool.
Shockwave
Description: 강력하게 땅을 내리쳐 그 충격으로 다수의 적에게 데미지를 준다. 트랜스폼 상태에서만 사용할 수 있다. 필요 스킬 : 트랜스폼 1레벨 이상
Max Level: 20
Level 01: MP - 18 / 270% Damage / 3 Enemies
Level 02: MP - 18 / 290% Damage / 3 Enemies
Level 03: MP - 18 / 310% Damage / 3 Enemies
Level 04: MP - 18 / 330% Damage / 3 Enemies
Level 05: MP - 18 / 350% Damage / 3 Enemies
Level 06: MP - 22 / 370% Damage / 4 Enemies
Level 07: MP - 22 / 390% Damage / 4 Enemies
Level 08: MP - 22 / 410% Damage / 4 Enemies
Level 09: MP - 22 / 430% Damage / 4 Enemies
Level 10: MP - 22 / 450% Damage / 4 Enemies
Level 11: MP - 26 / 470% Damage / 5 Enemies
Level 12: MP - 26 / 490% Damage / 5 Enemies
Level 13: MP - 26 / 510% Damage / 5 Enemies
Level 14: MP - 26 / 530% Damage / 5 Enemies
Level 15: MP - 26 / 550% Damage / 5 Enemies
Level 16: MP - 30 / 570% Damage / 6 Enemies
Level 17: MP - 30 / 590% Damage / 6 Enemies
Level 18: MP - 30 / 610% Damage / 6 Enemies
Level 19: MP - 30 / 630% Damage / 6 Enemies
Level 20: MP - 30 / 650% Damage / 6 Enemies
Fist
Description: 가까이 있는 적을 빠른 속도로 6번 공격한다.
Max Level: 30
Level 01: MP - 21 / 94% Damage
Level 02: MP - 21 / 98% Damage
Level 03: MP - 22 / 102% Damage
Level 04: MP - 22 / 106% Damage
Level 05: MP - 23 / 110% Damage
Level 06: MP - 23 / 114% Damage
Level 07: MP - 24 / 118% Damage
Level 08: MP - 24 / 122% Damage
Level 09: MP - 25 / 126% Damage
Level 10: MP - 25 / 130% Damage
Level 11: MP - 26 / 134% Damage
Level 12: MP - 26 / 138% Damage
Level 13: MP - 27 / 142% Damage
Level 14: MP - 27 / 146% Damage
Level 15: MP - 28 / 150% Damage
Level 16: MP - 28 / 154% Damage
Level 17: MP - 29 / 158% Damage
Level 18: MP - 29 / 162% Damage
Level 19: MP - 30 / 166% Damage
Level 20: MP - 30 / 170% Damage
Level 21: MP - 31 / 174% Damage
Level 22: MP - 31 / 178% Damage
Level 23: MP - 32 / 182% Damage
Level 24: MP - 32 / 186% Damage
Level 25: MP - 33 / 190% Damage
Level 26: MP - 33 / 194% Damage
Level 27: MP - 34 / 198% Damage
Level 28: MP - 34 / 202% Damage
Level 29: MP - 35 / 206% Damage
Level 30: MP - 35 / 210% Damage
Spark
Description: Adds extra attack(s) with the Lightning Sprite's power. Enemies near the enemy attacked take damage simultaneously. [200 range]
Elemental Atribute: Lightning
Max Level: 20
Level 01: MP - 11 / 82% Damage / 50 seconds / Attacks 2 enemies
Level 02: MP - 12 / 84% Damage / 60 seconds / Attacks 2 enemies
Level 03: MP - 13 / 86% Damage / 70 seconds / Attacks 2 enemies
Level 04: MP - 14 / 88% Damage / 80 seconds / Attacks 2 enemies
Level 05: MP - 15 / 90% Damage / 90 seconds / Attacks 2 enemies
Level 06: MP - 16 / 92% Damage / 100 seconds / Attacks 2 enemies
Level 07: MP - 17 / 94% Damage / 110 seconds / Attacks 2 enemies
Level 08: MP - 18 / 96% Damage / 120 seconds / Attacks 2 enemies
Level 09: MP - 19 / 98% Damage / 130 seconds / Attacks 2 enemies
Level 10: MP - 20 / 100% Damage / 140 seconds / Attacks 2 enemies
Level 11: MP - 21 / 102% Damage / 150 seconds / Attacks 3 enemies
Level 12: MP - 22 / 104% Damage / 160 seconds / Attacks 3 enemies
Level 13: MP - 23 / 106% Damage / 170 seconds / Attacks 3 enemies
Level 14: MP - 24 / 108% Damage / 180 seconds / Attacks 3 enemies
Level 15: MP - 25 / 110% Damage / 190 seconds / Attacks 3 enemies
Level 16: MP - 26 / 112% Damage / 200 seconds / Attacks 3 enemies
Level 17: MP - 27 / 114% Damage / 210 seconds / Attacks 3 enemies
Level 18: MP - 28 / 116% Damage / 220 seconds / Attacks 3 enemies
Level 19: MP - 29 / 118% Damage / 230 seconds / Attacks 3 enemies
Level 20: MP - 30 / 120% Damage / 240 seconds / Attacks 3 enemies
Shark Wave
Description: Damage multiple enemies in front. [600 range]
Max Level: 30
Level 01: MP - 15 / 145% Damage / 4 enemies
Level 02: MP - 15 / 150% Damage / 4 enemies
Level 03: MP - 15 / 155% Damage / 4 enemies
Level 04: MP - 15 / 160% Damage / 4 enemies
Level 05: MP - 15 / 165% Damage / 4 enemies
Level 06: MP - 15 / 170% Damage / 4 enemies
Level 07: MP - 15 / 175% Damage / 4 enemies
Level 08: MP - 15 / 180% Damage / 4 enemies
Level 09: MP - 15 / 185% Damage / 4 enemies
Level 10: MP - 15 / 190% Damage / 4 enemies
Level 11: MP - 25 / 195% Damage / 5 enemies
Level 12: MP - 25 / 200% Damage / 5 enemies
Level 13: MP - 25 / 205% Damage / 5 enemies
Level 14: MP - 25 / 210% Damage / 5 enemies
Level 15: MP - 25 / 215% Damage / 5 enemies
Level 16: MP - 25 / 220% Damage / 5 enemies
Level 17: MP - 25 / 225% Damage / 5 enemies
Level 18: MP - 25 / 230% Damage / 5 enemies
Level 19: MP - 25 / 235% Damage / 5 enemies
Level 20: MP - 25 / 240% Damage / 5 enemies
Level 21: MP - 35 / 245% Damage / 6 enemies
Level 22: MP - 35 / 250% Damage / 6 enemies
Level 23: MP - 35 / 255% Damage / 6 enemies
Level 24: MP - 35 / 260% Damage / 6 enemies
Level 25: MP - 35 / 265% Damage / 6 enemies
Level 26: MP - 35 / 270% Damage / 6 enemies
Level 27: MP - 35 / 275% Damage / 6 enemies
Level 28: MP - 35 / 280% Damage / 6 enemies
Level 29: MP - 35 / 285% Damage / 6 enemies
Level 30: MP - 35 / 290% Damage / 6 enemies
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