PvE
Pirate
Bullet Time
Description: Permanently increases Accuracy and Avoidability.
Maximum Level: 20
1 Accuracy: +6, Avoidability: +6. 2 Accuracy: +12, Avoidability: +12. 3 Accuracy: +18, Avoidability: +18. 4 Accuracy: +24, Avoidability: +24. 5 Accuracy: +30, Avoidability: +30. 6 Accuracy: +36, Avoidability: +36. 7 Accuracy: +42, Avoidability: +42. 8 Accuracy: +48, Avoidability: +48. 9 Accuracy: +54, Avoidability: +54. 10 Accuracy: +60, Avoidability: +60. 11 Accuracy: +66, Avoidability: +66. 12 Accuracy: +72, Avoidability: +72. 13 Accuracy: +78, Avoidability: +78. 14 Accuracy: +84, Avoidability: +84. 15 Accuracy: +90, Avoidability: +90. 16 Accuracy: +96, Avoidability: +96. 17 Accuracy: +102, Avoidability: +102. 18 Accuracy: +108, Avoidability: +108. 19 Accuracy: +114, Avoidability: +114. 20 Accuracy: +120, Avoidability: +120.
Flash Fist
Description: Rapidly punches enemies.
Range: 110%
Delay: 600 ms
Maximum Level: 20
1 MP Cost: 8, Damage: 165% 2 MP Cost: 8, Damage: 170% 3 MP Cost: 8, Damage: 175% 4 MP Cost: 8, Damage: 180% 5 MP Cost: 8, Damage: 185% 6 MP Cost: 10, Damage: 190% 7 MP Cost: 10, Damage: 195% 8 MP Cost: 10, Damage: 200% 9 MP Cost: 10, Damage: 205% 10 MP Cost: 10, Damage: 210% 11 MP Cost: 10, Damage: 215% 12 MP Cost: 12, Damage: 220% 13 MP Cost: 12, Damage: 225% 14 MP Cost: 12, Damage: 230% 15 MP Cost: 12, Damage: 235% 16 MP Cost: 12, Damage: 240% 17 MP Cost: 12, Damage: 245% 18 MP Cost: 14, Damage: 250% 19 MP Cost: 14, Damage: 255% 20 MP Cost: 14, Damage: 260%
Sommersault Kick
Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Range: 110%
Delay: 840 ms
Maximum Level: 20
1 MP Cost: 8, Damage: 124%, Max Monsters Hit: 3 2 MP Cost: 8, Damage: 128%, Max Monsters Hit: 3 3 MP Cost: 8, Damage: 132%, Max Monsters Hit: 3 4 MP Cost: 8, Damage: 136%, Max Monsters Hit: 3 5 MP Cost: 10, Damage: 140%, Max Monsters Hit: 3 6 MP Cost: 10, Damage: 144%, Max Monsters Hit: 4 7 MP Cost: 10, Damage: 148%, Max Monsters Hit: 4 8 MP Cost: 10, Damage: 152%, Max Monsters Hit: 4 9 MP Cost: 10, Damage: 156%, Max Monsters Hit: 4 10 MP Cost: 12, Damage: 160%, Max Monsters Hit: 4 11 MP Cost: 12, Damage: 164%, Max Monsters Hit: 4 12 MP Cost: 12, Damage: 168%, Max Monsters Hit: 5 13 MP Cost: 12, Damage: 172%, Max Monsters Hit: 5 14 MP Cost: 12, Damage: 176%, Max Monsters Hit: 5 15 MP Cost: 14, Damage: 180%, Max Monsters Hit: 5 16 MP Cost: 14, Damage: 184%, Max Monsters Hit: 5 17 MP Cost: 14, Damage: 188%, Max Monsters Hit: 5 18 MP Cost: 14, Damage: 192%, Max Monsters Hit: 6 19 MP Cost: 14, Damage: 196%, Max Monsters Hit: 6 20 MP Cost: 16, Damage: 200%, Max Monsters Hit: 6
Double Shot
Description: Fires two consecutive bullets to the enemy. The maximum range increases as the skill level increases.
Delay: 450 ms
Maximum Level: 20
1 MP Cost: 4, Damage: 73%, Range: 285 2 MP Cost: 4, Damage: 76%, Range: 290 3 MP Cost: 4, Damage: 79%, Range: 295 4 MP Cost: 4, Damage: 82%, Range: 300 5 MP Cost: 4, Damage: 85%, Range: 305 6 MP Cost: 5, Damage: 88%, Range: 310 7 MP Cost: 5, Damage: 91%, Range: 315 8 MP Cost: 5, Damage: 94%, Range: 320 9 MP Cost: 5, Damage: 97%, Range: 325 10 MP Cost: 5, Damage: 100%, Range: 330 11 MP Cost: 5, Damage: 103%, Range: 335 12 MP Cost: 6, Damage: 106%, Range: 340 13 MP Cost: 6, Damage: 109%, Range: 345 14 MP Cost: 6, Damage: 112%, Range: 350 15 MP Cost: 6, Damage: 115%, Range: 355 16 MP Cost: 6, Damage: 118%, Range: 360 17 MP Cost: 6, Damage: 121%, Range: 365 18 MP Cost: 7, Damage: 124%, Range: 370 19 MP Cost: 7, Damage: 127%, Range: 375 20 MP Cost: 7, Damage: 130%, Range: 380
Dash
Description: Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->-> or <-<- with the arrow keys.]
Maximum Level: 10
1 MP Cost: 14, Movement Speed: +3, Jump: +2, Duration: 4 sec 2 MP Cost: 13, Movement Speed: +6, Jump: +4, Duration: 4 sec 3 MP Cost: 12, Movement Speed: +9, Jump: +6, Duration: 8 sec 4 MP Cost: 11, Movement Speed: +12, Jump: +8, Duration: 8 sec 5 MP Cost: 10, Movement Speed: +15, Jump: +10, Duration: 12 sec 6 MP Cost: 9, Movement Speed: +18, Jump: +12, Duration: 12 sec 7 MP Cost: 8, Movement Speed: +21, Jump: +14, Duration: 16 sec 8 MP Cost: 7, Movement Speed: +24, Jump: +16, Duration: 16 sec 9 MP Cost: 6, Movement Speed: +27, Jump: +18, Duration: 20 sec 10 MP Cost: 5, Movement Speed: +30, Jump: +20, Duration: 20 sec Brawler
Knuckle Mastery
Description: Increases the weapon mastery and accuracy of Knuckles.
Maximum Level: 20
1 Knuckle Mastery: +12%, Accuracy: +3 2 Knuckle Mastery: +14%, Accuracy: +6 3 Knuckle Mastery: +16%, Accuracy: +9 4 Knuckle Mastery: +18%, Accuracy: +12 5 Knuckle Mastery: +20%, Accuracy: +15 6 Knuckle Mastery: +22%, Accuracy: +18 7 Knuckle Mastery: +24%, Accuracy: +21 8 Knuckle Mastery: +26%, Accuracy: +24 9 Knuckle Mastery: +28%, Accuracy: +27 10 Knuckle Mastery: +30%, Accuracy: +30 11 Knuckle Mastery: +32%, Accuracy: +33 12 Knuckle Mastery: +34%, Accuracy: +36 13 Knuckle Mastery: +36%, Accuracy: +39 14 Knuckle Mastery: +38%, Accuracy: +42 15 Knuckle Mastery: +40%, Accuracy: +45 16 Knuckle Mastery: +42%, Accuracy: +48 17 Knuckle Mastery: +44%, Accuracy: +51 18 Knuckle Mastery: +46%, Accuracy: +54 19 Knuckle Mastery: +48%, Accuracy: +57 20 Knuckle Mastery: +50%, Accuracy: +60
Knuckle Booster
Description: Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#
Delay: 600 ms
Pre-requisite: Level 5 Knuckle Mastery
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Backspin Blow
Description: This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them.
Range: 155%
Delay: 960 ms
Maximum Level: 20
1 MP Cost: 12, Damage: 196%, Max Monsters Hit: 3 2 MP Cost: 15, Damage: 202%, Max Monsters Hit: 3 3 MP Cost: 15, Damage: 208%, Max Monsters Hit: 3 4 MP Cost: 18, Damage: 214%, Max Monsters Hit: 3 5 MP Cost: 18, Damage: 220%, Max Monsters Hit: 3 6 MP Cost: 21, Damage: 226%, Max Monsters Hit: 3 7 MP Cost: 21, Damage: 232%, Max Monsters Hit: 3 8 MP Cost: 24, Damage: 238%, Max Monsters Hit: 3 9 MP Cost: 24, Damage: 244%, Max Monsters Hit: 3 10 MP Cost: 27, Damage: 250%, Max Monsters Hit: 3 11 MP Cost: 27, Damage: 256%, Max Monsters Hit: 4 12 MP Cost: 30, Damage: 262%, Max Monsters Hit: 4 13 MP Cost: 30, Damage: 268%, Max Monsters Hit: 4 14 MP Cost: 33, Damage: 274%, Max Monsters Hit: 4 15 MP Cost: 33, Damage: 280%, Max Monsters Hit: 4 16 MP Cost: 36, Damage: 286%, Max Monsters Hit: 4 17 MP Cost: 36, Damage: 292%, Max Monsters Hit: 4 18 MP Cost: 39, Damage: 298%, Max Monsters Hit: 4 19 MP Cost: 39, Damage: 304%, Max Monsters Hit: 4 20 MP Cost: 42, Damage: 310%, Max Monsters Hit: 4
Double Uppercut
Description: Performs 2 consecutive uppercuts and stuns the enemy.
Delay: 1140 ms
Maximum Level: 20
1 MP Cost: 15, Damage: 139% 2 MP Cost: 15, Damage: 143% 3 MP Cost: 15, Damage: 147% 4 MP Cost: 15, Damage: 151% 5 MP Cost: 15, Damage: 155% 6 MP Cost: 20, Damage: 159% 7 MP Cost: 20, Damage: 163% 8 MP Cost: 20, Damage: 167% 9 MP Cost: 20, Damage: 171% 10 MP Cost: 20, Damage: 175% 11 MP Cost: 20, Damage: 179% 12 MP Cost: 25, Damage: 183% 13 MP Cost: 25, Damage: 187% 14 MP Cost: 25, Damage: 191% 15 MP Cost: 25, Damage: 195% 16 MP Cost: 25, Damage: 199% 17 MP Cost: 25, Damage: 203% 18 MP Cost: 30, Damage: 207% 19 MP Cost: 30, Damage: 211% 20 MP Cost: 30, Damage: 215%
Corkscrew Blow
Description: Allows you to run forward and punch multiple monsters at once.
Range: 200%
Delay: 840 ms
Maximum Level: 20
1 MP Cost: 20, Damage: 327%, Max Monsters Hit: 3 2 MP Cost: 24, Damage: 334%, Max Monsters Hit: 3 3 MP Cost: 24, Damage: 341%, Max Monsters Hit: 3 4 MP Cost: 28, Damage: 348%, Max Monsters Hit: 3 5 MP Cost: 28, Damage: 355%, Max Monsters Hit: 3 6 MP Cost: 32, Damage: 362%, Max Monsters Hit: 4 7 MP Cost: 32, Damage: 369%, Max Monsters Hit: 4 8 MP Cost: 36, Damage: 376%, Max Monsters Hit: 4 9 MP Cost: 36, Damage: 383%, Max Monsters Hit: 4 10 MP Cost: 40, Damage: 390%, Max Monsters Hit: 4 11 MP Cost: 40, Damage: 397%, Max Monsters Hit: 4 12 MP Cost: 44, Damage: 404%, Max Monsters Hit: 5 13 MP Cost: 44, Damage: 411%, Max Monsters Hit: 5 14 MP Cost: 48, Damage: 418%, Max Monsters Hit: 5 15 MP Cost: 48, Damage: 425%, Max Monsters Hit: 5 16 MP Cost: 52, Damage: 432%, Max Monsters Hit: 5 17 MP Cost: 52, Damage: 439%, Max Monsters Hit: 5 18 MP Cost: 56, Damage: 446%, Max Monsters Hit: 6 19 MP Cost: 56, Damage: 453%, Max Monsters Hit: 6 20 MP Cost: 60, Damage: 460%, Max Monsters Hit: 6
MP Recovery
Description: Recovers MP by using up a bit of HP.
Delay: 30 ms
Maximum Level: 10
1 Max HP: -10%, recovers 51% of the HP that was consumed as MP, Cooldown: 55 sec 2 Max HP: -10%, recovers 52% of the HP that was consumed as MP, Cooldown: 50 sec 3 Max HP: -10%, recovers 53% of the HP that was consumed as MP, Cooldown: 45 sec 4 Max HP: -10%, recovers 54% of the HP that was consumed as MP, Cooldown: 40 sec 5 Max HP: -10%, recovers 55% of the HP that was consumed as MP, Cooldown: 35 sec 6 Max HP: -10%, recovers 56% of the HP that was consumed as MP, Cooldown: 30 sec 7 Max HP: -10%, recovers 57% of the HP that was consumed as MP, Cooldown: 25 sec 8 Max HP: -10%, recovers 58% of the HP that was consumed as MP, Cooldown: 20 sec 9 Max HP: -10%, recovers 59% of the HP that was consumed as MP, Cooldown: 15 sec 10 Max HP: -10%, recovers 60% of the HP that was consumed as MP, Cooldown: 10 sec
Oak Barrel
Description: Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down.
Maximum Level: 10
1 MP Cost: 15, Oak Barrel Duration: 12 sec , 37% chance to get caught, Cooldown: 35 sec 2 MP Cost: 15, Oak Barrel Duration: 14 sec , 34% chance to get caught, Cooldown: 30 sec 3 MP Cost: 15, Oak Barrel Duration: 16 sec , 31% chance to get caught, Cooldown: 30 sec 4 MP Cost: 15, Oak Barrel Duration: 18 sec , 28% chance to get caught, Cooldown: 25 sec 5 MP Cost: 15, Oak Barrel Duration: 20 sec , 25% chance to get caught, Cooldown: 25 sec 6 MP Cost: 15, Oak Barrel Duration: 22 sec , 22% chance to get caught, Cooldown: 20 sec 7 MP Cost: 15, Oak Barrel Duration: 24 sec , 19% chance to get caught, Cooldown: 20 sec 8 MP Cost: 15, Oak Barrel Duration: 26 sec , 16% chance to get caught, Cooldown: 15 sec 9 MP Cost: 15, Oak Barrel Duration: 28 sec , 13% chance to get caught, Cooldown: 15 sec 10 MP Cost: 15, Oak Barrel Duration: 30 sec , 10% chance to get caught, Cooldown: 10 sec
Critical Punch
Description: Increases your Critical Rate and the minimum Critical Damage.
Maximum Level: 10
1 Critical rate: +2%, Minimum Critical Damage: +1% 2 Critical rate: +4%, Minimum Critical Damage: +2% 3 Critical rate: +6%, Minimum Critical Damage: +3% 4 Critical rate: +8%, Minimum Critical Damage: +4% 5 Critical rate: +10%, Minimum Critical Damage: +5% 6 Critical rate: +12%, Minimum Critical Damage: +6% 7 Critical rate: +14%, Minimum Critical Damage: +7% 8 Critical rate: +16%, Minimum Critical Damage: +8% 9 Critical rate: +18%, Minimum Critical Damage: +9% 10 Critical rate: +20%, Minimum Critical Damage: +10%
HP Boost
Description: Permanently increases your Max HP.
Maximum Level: 10
1 Max HP: +2% 2 Max HP: +4% 3 Max HP: +6% 4 Max HP: +8% 5 Max HP: +10% 6 Max HP: +12% 7 Max HP: +14% 8 Max HP: +16% 9 Max HP: +18% 10 Max HP: +20% Marauder
Stun Mastery
Description: Increases Critical Rate when attacking Stunned enemies.
Maximum Level: 20
1 Critical Rate: 11% when attacking a stunned enemy 2 Critical Rate: 12% when attacking a stunned enemy 3 Critical Rate: 13% when attacking a stunned enemy 4 Critical Rate: 14% when attacking a stunned enemy 5 Critical Rate: 15% when attacking a stunned enemy 6 Critical Rate: 16% when attacking a stunned enemy 7 Critical Rate: 17% when attacking a stunned enemy 8 Critical Rate: 18% when attacking a stunned enemy 9 Critical Rate: 19% when attacking a stunned enemy 10 Critical Rate: 20% when attacking a stunned enemy 11 Critical Rate: 21% when attacking a stunned enemy 12 Critical Rate: 22% when attacking a stunned enemy 13 Critical Rate: 23% when attacking a stunned enemy 14 Critical Rate: 24% when attacking a stunned enemy 15 Critical Rate: 25% when attacking a stunned enemy 16 Critical Rate: 26% when attacking a stunned enemy 17 Critical Rate: 27% when attacking a stunned enemy 18 Critical Rate: 28% when attacking a stunned enemy 19 Critical Rate: 29% when attacking a stunned enemy 20 Critical Rate: 30% when attacking a stunned enemy
Energy Drain
Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1#
Range: 200%
Delay: 600 ms
Pre-requisite: Level 1 Energy Charge
Maximum Level: 20
1 Damage: 305%, Amount Absorbed: 10% 2 Damage: 310%, Amount Absorbed: 11% 3 Damage: 315%, Amount Absorbed: 11% 4 Damage: 320%, Amount Absorbed: 12% 5 Damage: 325%, Amount Absorbed: 12% 6 Damage: 330%, Amount Absorbed: 13% 7 Damage: 335%, Amount Absorbed: 13% 8 Damage: 340%, Amount Absorbed: 14% 9 Damage: 345%, Amount Absorbed: 14% 10 Damage: 350%, Amount Absorbed: 15% 11 Damage: 355%, Amount Absorbed: 15% 12 Damage: 360%, Amount Absorbed: 16% 13 Damage: 365%, Amount Absorbed: 16% 14 Damage: 370%, Amount Absorbed: 17% 15 Damage: 375%, Amount Absorbed: 17% 16 Damage: 380%, Amount Absorbed: 18% 17 Damage: 385%, Amount Absorbed: 18% 18 Damage: 390%, Amount Absorbed: 19% 19 Damage: 395%, Amount Absorbed: 19% 20 Damage: 400%, Amount Absorbed: 20%
Transformation
Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch]
Maximum Level: 20
1 MP Cost: 22, Transform Duration: 180 sec, Weapon ATT: +1, Weapon DEF: +3, Magic DEF: +3, Movement Speed: +2, Jump: +1, Cooldown: 570 sec 2 MP Cost: 24, Transform Duration: 180 sec, Weapon ATT: +2, Weapon DEF: +6, Magic DEF: +6, Movement Speed: +4, Jump: +2, Cooldown: 560 sec 3 MP Cost: 26, Transform Duration: 180 sec, Weapon ATT: +3, Weapon DEF: +9, Magic DEF: +9, Movement Speed: +6, Jump: +3, Cooldown: 550 sec 4 MP Cost: 28, Transform Duration: 180 sec, Weapon ATT: +4, Weapon DEF: +12, Magic DEF: +12, Movement Speed: +8, Jump: +4, Cooldown: 540 sec 5 MP Cost: 30, Transform Duration: 180 sec, Weapon ATT: +5, Weapon DEF: +15, Magic DEF: +15, Movement Speed: +10, Jump: +5, Cooldown: 530 sec 6 MP Cost: 32, Transform Duration: 180 sec, Weapon ATT: +6, Weapon DEF: +18, Magic DEF: +18, Movement Speed: +12, Jump: +6, Cooldown: 520 sec 7 MP Cost: 34, Transform Duration: 180 sec, Weapon ATT: +7, Weapon DEF: +21, Magic DEF: +21, Movement Speed: +14, Jump: +7, Cooldown: 510 sec 8 MP Cost: 36, Transform Duration: 180 sec, Weapon ATT: +8, Weapon DEF: +24, Magic DEF: +24, Movement Speed: +16, Jump: +8, Cooldown: 500 sec 9 MP Cost: 38, Transform Duration: 180 sec, Weapon ATT: +9, Weapon DEF: +27, Magic DEF: +27, Movement Speed: +18, Jump: +9, Cooldown: 490 sec 10 MP Cost: 40, Transform Duration: 180 sec, Weapon ATT: +10, Weapon DEF: +30, Magic DEF: +30, Movement Speed: +20, Jump: +10, Cooldown: 480 sec 11 MP Cost: 42, Transform Duration: 180 sec, Weapon ATT: +11, Weapon DEF: +33, Magic DEF: +33, Movement Speed: +22, Jump: +11, Cooldown: 470 sec 12 MP Cost: 44, Transform Duration: 180 sec, Weapon ATT: +12, Weapon DEF: +36, Magic DEF: +36, Movement Speed: +24, Jump: +12, Cooldown: 460 sec 13 MP Cost: 46, Transform Duration: 180 sec, Weapon ATT: +13, Weapon DEF: +39, Magic DEF: +39, Movement Speed: +26, Jump: +13, Cooldown: 450 sec 14 MP Cost: 48, Transform Duration: 180 sec, Weapon ATT: +14, Weapon DEF: +42, Magic DEF: +42, Movement Speed: +28, Jump: +14, Cooldown: 440 sec 15 MP Cost: 50, Transform Duration: 180 sec, Weapon ATT: +15, Weapon DEF: +45, Magic DEF: +45, Movement Speed: +30, Jump: +15, Cooldown: 430 sec 16 MP Cost: 52, Transform Duration: 180 sec, Weapon ATT: +16, Weapon DEF: +48, Magic DEF: +48, Movement Speed: +32, Jump: +16, Cooldown: 420 sec 17 MP Cost: 54, Transform Duration: 180 sec, Weapon ATT: +17, Weapon DEF: +51, Magic DEF: +51, Movement Speed: +34, Jump: +17, Cooldown: 410 sec 18 MP Cost: 56, Transform Duration: 180 sec, Weapon ATT: +18, Weapon DEF: +54, Magic DEF: +54, Movement Speed: +36, Jump: +18, Cooldown: 400 sec 19 MP Cost: 58, Transform Duration: 180 sec, Weapon ATT: +19, Weapon DEF: +57, Magic DEF: +57, Movement Speed: +38, Jump: +19, Cooldown: 390 sec 20 MP Cost: 60, Transform Duration: 180 sec, Weapon ATT: +20, Weapon DEF: +60, Magic DEF: +60, Movement Speed: +40, Jump: +20, Cooldown: 380 sec
Shockwave
Description: Smashes the ground to create a shock wave that damages multiple enemies. Can only be used while in the #cTransformation or Super Transformation# states. \nRequired Skill: #cTransformation Lv. 1#
Range: 330%
Delay: 1230 ms
Pre-requisite: Level 1 Transformation
Maximum Level: 30
1 MP Cost: 22, Damage: 455%, Max Enemies Hit: 4 2 MP Cost: 22, Damage: 460%, Max Enemies Hit: 4 3 MP Cost: 22, Damage: 465%, Max Enemies Hit: 4 4 MP Cost: 22, Damage: 470%, Max Enemies Hit: 4 5 MP Cost: 22, Damage: 475%, Max Enemies Hit: 4 6 MP Cost: 25, Damage: 480%, Max Enemies Hit: 4 7 MP Cost: 25, Damage: 485%, Max Enemies Hit: 4 8 MP Cost: 25, Damage: 490%, Max Enemies Hit: 4 9 MP Cost: 25, Damage: 495%, Max Enemies Hit: 4 10 MP Cost: 25, Damage: 500%, Max Enemies Hit: 4 11 MP Cost: 25, Damage: 505%, Max Enemies Hit: 4 12 MP Cost: 28, Damage: 510%, Max Enemies Hit: 4 13 MP Cost: 28, Damage: 515%, Max Enemies Hit: 4 14 MP Cost: 28, Damage: 520%, Max Enemies Hit: 4 15 MP Cost: 28, Damage: 525%, Max Enemies Hit: 5 16 MP Cost: 28, Damage: 530%, Max Enemies Hit: 5 17 MP Cost: 28, Damage: 535%, Max Enemies Hit: 5 18 MP Cost: 31, Damage: 540%, Max Enemies Hit: 5 19 MP Cost: 31, Damage: 545%, Max Enemies Hit: 5 20 MP Cost: 31, Damage: 550%, Max Enemies Hit: 5 21 MP Cost: 31, Damage: 555%, Max Enemies Hit: 5 22 MP Cost: 31, Damage: 560%, Max Enemies Hit: 5 23 MP Cost: 31, Damage: 565%, Max Enemies Hit: 5 24 MP Cost: 34, Damage: 570%, Max Enemies Hit: 5 25 MP Cost: 34, Damage: 575%, Max Enemies Hit: 5 26 MP Cost: 34, Damage: 580%, Max Enemies Hit: 5 27 MP Cost: 34, Damage: 585%, Max Enemies Hit: 5 28 MP Cost: 34, Damage: 590%, Max Enemies Hit: 5 29 MP Cost: 34, Damage: 595%, Max Enemies Hit: 5 30 MP Cost: 37, Damage: 600%, Max Enemies Hit: 6
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Delay: 1500 ms
Maximum Level: 20
1 MP Cost: 40, Buff Duration: 66, Cooldown: 500 sec 2 MP Cost: 40, Buff Duration: 72, Cooldown: 470 sec 3 MP Cost: 40, Buff Duration: 78, Cooldown: 470 sec 4 MP Cost: 40, Buff Duration: 84, Cooldown: 440 sec 5 MP Cost: 45, Buff Duration: 90, Cooldown: 440 sec 6 MP Cost: 45, Buff Duration: 96, Cooldown: 410 sec 7 MP Cost: 45, Buff Duration: 102, Cooldown: 410 sec 8 MP Cost: 45, Buff Duration: 108, Cooldown: 380 sec 9 MP Cost: 45, Buff Duration: 114, Cooldown: 380 sec 10 MP Cost: 50, Buff Duration: 120, Cooldown: 350 sec 11 MP Cost: 50, Buff Duration: 126, Cooldown: 350 sec 12 MP Cost: 50, Buff Duration: 132, Cooldown: 320 sec 13 MP Cost: 50, Buff Duration: 138, Cooldown: 320 sec 14 MP Cost: 50, Buff Duration: 144, Cooldown: 290 sec 15 MP Cost: 55, Buff Duration: 150, Cooldown: 290 sec 16 MP Cost: 55, Buff Duration: 156, Cooldown: 260 sec 17 MP Cost: 55, Buff Duration: 162, Cooldown: 260 sec 18 MP Cost: 55, Buff Duration: 168, Cooldown: 230 sec 19 MP Cost: 55, Buff Duration: 174, Cooldown: 230 sec 20 MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec
Brawling Mastery
Description: Increases the damage of Backspin Blow, Double Uppercut, and Corkscrew Blow.
Maximum Level: 10
1 Backspin Blow Damage: +12%, Double Uppercut Damage (per hit): +9%, Corkscrew Blow Damage: +15% 2 Backspin Blow Damage: +24%, Double Uppercut Damage (per hit): +18%, Corkscrew Blow Damage: +30% 3 Backspin Blow Damage: +36%, Double Uppercut Damage (per hit): +27%, Corkscrew Blow Damage: +45% 4 Backspin Blow Damage: +48%, Double Uppercut Damage (per hit): +36%, Corkscrew Blow Damage: +60% 5 Backspin Blow Damage: +60%, Double Uppercut Damage (per hit): +45%, Corkscrew Blow Damage: +75% 6 Backspin Blow Damage: +72%, Double Uppercut Damage (per hit): +54%, Corkscrew Blow Damage: +90% 7 Backspin Blow Damage: +84%, Double Uppercut Damage (per hit): +63%, Corkscrew Blow Damage: +105% 8 Backspin Blow Damage: +96%, Double Uppercut Damage (per hit): +72%, Corkscrew Blow Damage: +120% 9 Backspin Blow Damage: +108%, Double Uppercut Damage (per hit): +81%, Corkscrew Blow Damage: +135% 10 Backspin Blow Damage: +120%, Double Uppercut Damage (per hit): +90%, Corkscrew Blow Damage: +150%
Energy Charge
Description: A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills.
Maximum Level: 20
1 Energy per Attack: 105 energy, Accuracy: +5, Avoidability: +5, Weapon ATT: +1, Duration: 22 sec, Body Attack Damage: 160%, Knock-back Resistance Rate: 52% 2 Energy per Attack: 110 energy, Accuracy: +10, Avoidability: +10, Weapon ATT: +2, Duration: 24 sec, Body Attack Damage: 170%, Knock-back Resistance Rate: 54% 3 Energy per Attack: 115 energy, Accuracy: +15, Avoidability: +15, Weapon ATT: +3, Duration: 26 sec, Body Attack Damage: 180%, Knock-back Resistance Rate: 56% 4 Energy per Attack: 120 energy, Accuracy: +20, Avoidability: +20, Weapon ATT: +4, Duration: 28 sec, Body Attack Damage: 190%, Knock-back Resistance Rate: 58% 5 Energy per Attack: 125 energy, Accuracy: +25, Avoidability: +25, Weapon ATT: +5, Duration: 30 sec, Body Attack Damage: 200%, Knock-back Resistance Rate: 60% 6 Energy per Attack: 130 energy, Accuracy: +30, Avoidability: +30, Weapon ATT: +6, Duration: 32 sec, Body Attack Damage: 210%, Knock-back Resistance Rate: 62% 7 Energy per Attack: 135 energy, Accuracy: +35, Avoidability: +35, Weapon ATT: +7, Duration: 34 sec, Body Attack Damage: 220%, Knock-back Resistance Rate: 64% 8 Energy per Attack: 140 energy, Accuracy: +40, Avoidability: +40, Weapon ATT: +8, Duration: 36 sec, Body Attack Damage: 230%, Knock-back Resistance Rate: 66% 9 Energy per Attack: 145 energy, Accuracy: +45, Avoidability: +45, Weapon ATT: +9, Duration: 38 sec, Body Attack Damage: 240%, Knock-back Resistance Rate: 68% 10 Energy per Attack: 150 energy, Accuracy: +50, Avoidability: +50, Weapon ATT: +10, Duration: 40 sec, Body Attack Damage: 250%, Knock-back Resistance Rate: 70% 11 Energy per Attack: 155 energy, Accuracy: +55, Avoidability: +55, Weapon ATT: +11, Duration: 42 sec, Body Attack Damage: 260%, Knock-back Resistance Rate: 72% 12 Energy per Attack: 160 energy, Accuracy: +60, Avoidability: +60, Weapon ATT: +12, Duration: 44 sec, Body Attack Damage: 270%, Knock-back Resistance Rate: 74% 13 Energy per Attack: 165 energy, Accuracy: +65, Avoidability: +65, Weapon ATT: +13, Duration: 46 sec, Body Attack Damage: 280%, Knock-back Resistance Rate: 76% 14 Energy per Attack: 170 energy, Accuracy: +70, Avoidability: +70, Weapon ATT: +14, Duration: 48 sec, Body Attack Damage: 290%, Knock-back Resistance Rate: 78% 15 Energy per Attack: 175 energy, Accuracy: +75, Avoidability: +75, Weapon ATT: +15, Duration: 50 sec, Body Attack Damage: 300%, Knock-back Resistance Rate: 80% 16 Energy per Attack: 180 energy, Accuracy: +80, Avoidability: +80, Weapon ATT: +16, Duration: 52 sec, Body Attack Damage: 310%, Knock-back Resistance Rate: 82% 17 Energy per Attack: 185 energy, Accuracy: +85, Avoidability: +85, Weapon ATT: +17, Duration: 54 sec, Body Attack Damage: 320%, Knock-back Resistance Rate: 84% 18 Energy per Attack: 190 energy, Accuracy: +90, Avoidability: +90, Weapon ATT: +18, Duration: 56 sec, Body Attack Damage: 330%, Knock-back Resistance Rate: 86% 19 Energy per Attack: 195 energy, Accuracy: +95, Avoidability: +95, Weapon ATT: +19, Duration: 58 sec, Body Attack Damage: 340%, Knock-back Resistance Rate: 88% 20 Energy per Attack: 200 energy, Accuracy: +100, Avoidability: +100, Weapon ATT: +20, Duration: 60 sec, Body Attack Damage: 350%, Knock-back Resistance Rate: 90%
Energy Blast
Description: Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your #cthe energy is fully charged#.\nRequired Skill: #cEnergy Charge lv. 1#
Range: 130%
Delay: 720 ms
Pre-requisite: Level 1 Energy Charge
Maximum Level: 20
1 MP Cost: #mpCon, Damage: 405%, Max Monsters Hit: 2, Stun Chance: 31%, Duration: 5 sec 2 MP Cost: #mpCon, Damage: 410%, Max Monsters Hit: 2, Stun Chance: 32%, Duration: 5 sec 3 MP Cost: #mpCon, Damage: 415%, Max Monsters Hit: 2, Stun Chance: 33%, Duration: 5 sec 4 MP Cost: #mpCon, Damage: 420%, Max Monsters Hit: 2, Stun Chance: 34%, Duration: 5 sec 5 MP Cost: #mpCon, Damage: 425%, Max Monsters Hit: 2, Stun Chance: 35%, Duration: 5 sec 6 MP Cost: #mpCon, Damage: 430%, Max Monsters Hit: 2, Stun Chance: 36%, Duration: 5 sec 7 MP Cost: #mpCon, Damage: 435%, Max Monsters Hit: 2, Stun Chance: 37%, Duration: 5 sec 8 MP Cost: #mpCon, Damage: 440%, Max Monsters Hit: 2, Stun Chance: 38%, Duration: 5 sec 9 MP Cost: #mpCon, Damage: 445%, Max Monsters Hit: 2, Stun Chance: 39%, Duration: 5 sec 10 MP Cost: #mpCon, Damage: 450%, Max Monsters Hit: 3, Stun Chance: 40%, Duration: 6 sec 11 MP Cost: #mpCon, Damage: 455%, Max Monsters Hit: 3, Stun Chance: 41%, Duration: 6 sec 12 MP Cost: #mpCon, Damage: 460%, Max Monsters Hit: 3, Stun Chance: 42%, Duration: 6 sec 13 MP Cost: #mpCon, Damage: 465%, Max Monsters Hit: 3, Stun Chance: 43%, Duration: 6 sec 14 MP Cost: #mpCon, Damage: 470%, Max Monsters Hit: 3, Stun Chance: 44%, Duration: 6 sec 15 MP Cost: #mpCon, Damage: 475%, Max Monsters Hit: 3, Stun Chance: 45%, Duration: 6 sec 16 MP Cost: #mpCon, Damage: 480%, Max Monsters Hit: 3, Stun Chance: 46%, Duration: 6 sec 17 MP Cost: #mpCon, Damage: 485%, Max Monsters Hit: 3, Stun Chance: 47%, Duration: 6 sec 18 MP Cost: #mpCon, Damage: 490%, Max Monsters Hit: 3, Stun Chance: 48%, Duration: 6 sec 19 MP Cost: #mpCon, Damage: 495%, Max Monsters Hit: 3, Stun Chance: 49%, Duration: 6 sec 20 MP Cost: #mpCon, Damage: 500%, Max Monsters Hit: 4, Stun Chance: 50%, Duration: 7 sec Buccanneer
Energy Orb
Description: Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#
Delay: 1170 ms
Pre-requisite: Level 1 Energy Charge
Maximum Level: 30
1 Damage: 606%, Max Monsters Hit: 2 2 Damage: 612%, Max Monsters Hit: 2 3 Damage: 618%, Max Monsters Hit: 2 4 Damage: 624%, Max Monsters Hit: 2 5 Damage: 630%, Max Monsters Hit: 2 6 Damage: 636%, Max Monsters Hit: 2 7 Damage: 642%, Max Monsters Hit: 3 8 Damage: 648%, Max Monsters Hit: 3 9 Damage: 654%, Max Monsters Hit: 3 10 Damage: 660%, Max Monsters Hit: 3 11 Damage: 666%, Max Monsters Hit: 3 12 Damage: 672%, Max Monsters Hit: 3 13 Damage: 678%, Max Monsters Hit: 3 14 Damage: 684%, Max Monsters Hit: 4 15 Damage: 690%, Max Monsters Hit: 4 16 Damage: 696%, Max Monsters Hit: 4 17 Damage: 702%, Max Monsters Hit: 4 18 Damage: 708%, Max Monsters Hit: 4 19 Damage: 714%, Max Monsters Hit: 4 20 Damage: 720%, Max Monsters Hit: 4 21 Damage: 726%, Max Monsters Hit: 5 22 Damage: 732%, Max Monsters Hit: 5 23 Damage: 738%, Max Monsters Hit: 5 24 Damage: 744%, Max Monsters Hit: 5 25 Damage: 750%, Max Monsters Hit: 5 26 Damage: 756%, Max Monsters Hit: 5 27 Damage: 762%, Max Monsters Hit: 5 28 Damage: 768%, Max Monsters Hit: 6 29 Damage: 774%, Max Monsters Hit: 6 30 Damage: 780%, Max Monsters Hit: 6
Super Transformation
Description: Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20#
Pre-requisite: Level 20 Transformation
Maximum Level: 20
1 MP Cost: 22, Super Transformation Duration: 180 sec, Weapon ATT: +21, Weapon DEF: +64, Magic DEF: +64, Movement Speed: +40, Jump: +20, Cooldown: 276 sec 2 MP Cost: 24, Super Transformation Duration: 180 sec, Weapon ATT: +22, Weapon DEF: +68, Magic DEF: +68, Movement Speed: +40, Jump: +20, Cooldown: 272 sec 3 MP Cost: 26, Super Transformation Duration: 180 sec, Weapon ATT: +23, Weapon DEF: +72, Magic DEF: +72, Movement Speed: +40, Jump: +20, Cooldown: 268 sec 4 MP Cost: 28, Super Transformation Duration: 180 sec, Weapon ATT: +24, Weapon DEF: +76, Magic DEF: +76, Movement Speed: +40, Jump: +20, Cooldown: 264 sec 5 MP Cost: 30, Super Transformation Duration: 180 sec, Weapon ATT: +25, Weapon DEF: +80, Magic DEF: +80, Movement Speed: +40, Jump: +20, Cooldown: 260 sec 6 MP Cost: 32, Super Transformation Duration: 180 sec, Weapon ATT: +26, Weapon DEF: +84, Magic DEF: +84, Movement Speed: +40, Jump: +20, Cooldown: 256 sec 7 MP Cost: 34, Super Transformation Duration: 180 sec, Weapon ATT: +27, Weapon DEF: +88, Magic DEF: +88, Movement Speed: +40, Jump: +20, Cooldown: 252 sec 8 MP Cost: 36, Super Transformation Duration: 180 sec, Weapon ATT: +28, Weapon DEF: +92, Magic DEF: +92, Movement Speed: +40, Jump: +20, Cooldown: 248 sec 9 MP Cost: 38, Super Transformation Duration: 180 sec, Weapon ATT: +29, Weapon DEF: +96, Magic DEF: +96, Movement Speed: +40, Jump: +20, Cooldown: 244 sec 10 MP Cost: 40, Super Transformation Duration: 180 sec, Weapon ATT: +30, Weapon DEF: +100, Magic DEF: +100, Movement Speed: +40, Jump: +20, Cooldown: 240 sec 11 MP Cost: 42, Super Transformation Duration: 180 sec, Weapon ATT: +31, Weapon DEF: +104, Magic DEF: +104, Movement Speed: +40, Jump: +20, Cooldown: 236 sec 12 MP Cost: 44, Super Transformation Duration: 180 sec, Weapon ATT: +32, Weapon DEF: +108, Magic DEF: +108, Movement Speed: +40, Jump: +20, Cooldown: 232 sec 13 MP Cost: 46, Super Transformation Duration: 180 sec, Weapon ATT: +33, Weapon DEF: +112, Magic DEF: +112, Movement Speed: +40, Jump: +20, Cooldown: 228 sec 14 MP Cost: 48, Super Transformation Duration: 180 sec, Weapon ATT: +34, Weapon DEF: +116, Magic DEF: +116, Movement Speed: +40, Jump: +20, Cooldown: 224 sec 15 MP Cost: 50, Super Transformation Duration: 180 sec, Weapon ATT: +35, Weapon DEF: +120, Magic DEF: +120, Movement Speed: +40, Jump: +20, Cooldown: 220 sec 16 MP Cost: 52, Super Transformation Duration: 180 sec, Weapon ATT: +36, Weapon DEF: +124, Magic DEF: +124, Movement Speed: +40, Jump: +20, Cooldown: 216 sec 17 MP Cost: 54, Super Transformation Duration: 180 sec, Weapon ATT: +37, Weapon DEF: +128, Magic DEF: +128, Movement Speed: +40, Jump: +20, Cooldown: 212 sec 18 MP Cost: 56, Super Transformation Duration: 180 sec, Weapon ATT: +38, Weapon DEF: +132, Magic DEF: +132, Movement Speed: +40, Jump: +20, Cooldown: 208 sec 19 MP Cost: 58, Super Transformation Duration: 180 sec, Weapon ATT: +39, Weapon DEF: +136, Magic DEF: +136, Movement Speed: +40, Jump: +20, Cooldown: 204 sec 20 MP Cost: 60, Super Transformation Duration: 180 sec, Weapon ATT: +40, Weapon DEF: +140, Magic DEF: +140, Movement Speed: +40, Jump: +20, Cooldown: 200 sec
Speed Infusion
Description: Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20#
Range: 250%
Delay: 900 ms
Pre-requisite: Level 20 Knuckle Booster
Maximum Level: 20
1 Cost: -78 HP and 78 MP, Duration: 110 sec 2 Cost: -76 HP and 76 MP, Duration: 120 sec 3 Cost: -74 HP and 74 MP, Duration: 130 sec 4 Cost: -72 HP and 72 MP, Duration: 140 sec 5 Cost: -70 HP and 70 MP, Duration: 150 sec 6 Cost: -68 HP and 68 MP, Duration: 160 sec 7 Cost: -66 HP and 66 MP, Duration: 170 sec 8 Cost: -64 HP and 64 MP, Duration: 180 sec 9 Cost: -62 HP and 62 MP, Duration: 190 sec 10 Cost: -60 HP and 60 MP, Duration: 200 sec 11 Cost: -58 HP and 58 MP, Duration: 210 sec 12 Cost: -56 HP and 56 MP, Duration: 220 sec 13 Cost: -54 HP and 54 MP, Duration: 230 sec 14 Cost: -52 HP and 52 MP, Duration: 240 sec 15 Cost: -50 HP and 50 MP, Duration: 250 sec 16 Cost: -48 HP and 48 MP, Duration: 260 sec 17 Cost: -46 HP and 46 MP, Duration: 270 sec 18 Cost: -44 HP and 44 MP, Duration: 280 sec 19 Cost: -42 HP and 42 MP, Duration: 290 sec 20 Cost: -40 HP and 40 MP, Duration: 300 sec
Time Leap
Description: Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.
Range: 400%
Delay: 1440 ms
Maximum Level: 30
1 MP Cost: 465, Cooldown: 49 min 2 MP Cost: 450, Cooldown: 48 min 3 MP Cost: 435, Cooldown: 47 min 4 MP Cost: 420, Cooldown: 46 min 5 MP Cost: 405, Cooldown: 45 min 6 MP Cost: 390, Cooldown: 44 min 7 MP Cost: 375, Cooldown: 43 min 8 MP Cost: 360, Cooldown: 42 min 9 MP Cost: 345, Cooldown: 41 min 10 MP Cost: 330, Cooldown: 40 min 11 MP Cost: 315, Cooldown: 39 min 12 MP Cost: 300, Cooldown: 38 min 13 MP Cost: 285, Cooldown: 37 min 14 MP Cost: 270, Cooldown: 36 min 15 MP Cost: 255, Cooldown: 35 min 16 MP Cost: 240, Cooldown: 34 min 17 MP Cost: 225, Cooldown: 33 min 18 MP Cost: 210, Cooldown: 32 min 19 MP Cost: 195, Cooldown: 31 min 20 MP Cost: 180, Cooldown: 30 min 21 MP Cost: 165, Cooldown: 29 min 22 MP Cost: 150, Cooldown: 28 min 23 MP Cost: 135, Cooldown: 27 min 24 MP Cost: 120, Cooldown: 26 min 25 MP Cost: 105, Cooldown: 25 min 26 MP Cost: 90, Cooldown: 24 min 27 MP Cost: 75, Cooldown: 23 min 28 MP Cost: 60, Cooldown: 22 min 29 MP Cost: 45, Cooldown: 21 min 30 MP Cost: 30, Cooldown: 20 min
Pirate's Revenge
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Maximum Level: 10
1 Proc Chance: 4%, Damage: +6%, Duration: 18 sec 2 Proc Chance: 8%, Damage: +7%, Duration: 21 sec 3 Proc Chance: 12%, Damage: +8%, Duration: 24 sec 4 Proc Chance: 16%, Damage: +9%, Duration: 27 sec 5 Proc Chance: 20%, Damage: +10%, Duration: 30 sec 6 Proc Chance: 24%, Damage: +11%, Duration: 33 sec 7 Proc Chance: 28%, Damage: +12%, Duration: 36 sec 8 Proc Chance: 32%, Damage: +13%, Duration: 39 sec 9 Proc Chance: 36%, Damage: +14%, Duration: 42 sec 10 Proc Chance: 40%, Damage: +15%, Duration: 45 sec
Pirate's Rage
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec
Demolition
Description: Deliver consecutive attacks to a monster by attacking it at blinding speed. Ignores a certain amount of enemy DEF. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#
Range: 300%
Delay: 3120 ms
Pre-requisite: Level 1 Super Transformation
Maximum Level: 30
1 MP Cost: 20, Number of Attacks: 8, Damage: 294%, Enemy DEF Ignored: 5% 2 MP Cost: 20, Number of Attacks: 8, Damage: 298%, Enemy DEF Ignored: 6% 3 MP Cost: 20, Number of Attacks: 8, Damage: 302%, Enemy DEF Ignored: 6% 4 MP Cost: 20, Number of Attacks: 8, Damage: 306%, Enemy DEF Ignored: 7% 5 MP Cost: 25, Number of Attacks: 8, Damage: 310%, Enemy DEF Ignored: 7% 6 MP Cost: 25, Number of Attacks: 8, Damage: 314%, Enemy DEF Ignored: 8% 7 MP Cost: 25, Number of Attacks: 8, Damage: 318%, Enemy DEF Ignored: 8% 8 MP Cost: 25, Number of Attacks: 8, Damage: 322%, Enemy DEF Ignored: 9% 9 MP Cost: 25, Number of Attacks: 8, Damage: 326%, Enemy DEF Ignored: 9% 10 MP Cost: 30, Number of Attacks: 8, Damage: 330%, Enemy DEF Ignored: 10% 11 MP Cost: 30, Number of Attacks: 8, Damage: 334%, Enemy DEF Ignored: 10% 12 MP Cost: 30, Number of Attacks: 8, Damage: 338%, Enemy DEF Ignored: 11% 13 MP Cost: 30, Number of Attacks: 8, Damage: 342%, Enemy DEF Ignored: 11% 14 MP Cost: 30, Number of Attacks: 8, Damage: 346%, Enemy DEF Ignored: 12% 15 MP Cost: 35, Number of Attacks: 8, Damage: 350%, Enemy DEF Ignored: 12% 16 MP Cost: 35, Number of Attacks: 8, Damage: 354%, Enemy DEF Ignored: 13% 17 MP Cost: 35, Number of Attacks: 8, Damage: 358%, Enemy DEF Ignored: 13% 18 MP Cost: 35, Number of Attacks: 8, Damage: 362%, Enemy DEF Ignored: 14% 19 MP Cost: 35, Number of Attacks: 8, Damage: 366%, Enemy DEF Ignored: 14% 20 MP Cost: 40, Number of Attacks: 8, Damage: 370%, Enemy DEF Ignored: 15% 21 MP Cost: 40, Number of Attacks: 8, Damage: 374%, Enemy DEF Ignored: 15% 22 MP Cost: 40, Number of Attacks: 8, Damage: 378%, Enemy DEF Ignored: 16% 23 MP Cost: 40, Number of Attacks: 8, Damage: 382%, Enemy DEF Ignored: 16% 24 MP Cost: 40, Number of Attacks: 8, Damage: 386%, Enemy DEF Ignored: 17% 25 MP Cost: 45, Number of Attacks: 8, Damage: 390%, Enemy DEF Ignored: 17% 26 MP Cost: 45, Number of Attacks: 8, Damage: 394%, Enemy DEF Ignored: 18% 27 MP Cost: 45, Number of Attacks: 8, Damage: 398%, Enemy DEF Ignored: 18% 28 MP Cost: 45, Number of Attacks: 8, Damage: 402%, Enemy DEF Ignored: 19% 29 MP Cost: 45, Number of Attacks: 8, Damage: 406%, Enemy DEF Ignored: 19% 30 MP Cost: 50, Number of Attacks: 8, Damage: 410%, Enemy DEF Ignored: 20%
Snatch
Description: Damages monsters that are far away and drags them to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1#
Range: 300%
Delay: 810 ms
Pre-requisite: Level 1 Super Transformation
Maximum Level: 30
1 MP Cost: 11, Damage: 425%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 2 MP Cost: 12, Damage: 430%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 3 MP Cost: 13, Damage: 435%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 4 MP Cost: 14, Damage: 440%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 5 MP Cost: 15, Damage: 445%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 6 MP Cost: 16, Damage: 450%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 7 MP Cost: 17, Damage: 455%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 8 MP Cost: 18, Damage: 460%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 9 MP Cost: 19, Damage: 465%, Max Monsters Hit: 3 enemies, Stun Duration: 2 sec 10 MP Cost: 20, Damage: 470%, Max Monsters Hit: 4 enemies, Stun Duration: 2 sec 11 MP Cost: 21, Damage: 475%, Max Monsters Hit: 4 enemies, Stun Duration: 2 sec 12 MP Cost: 22, Damage: 480%, Max Monsters Hit: 4 enemies, Stun Duration: 2 sec 13 MP Cost: 23, Damage: 485%, Max Monsters Hit: 4 enemies, Stun Duration: 2 sec 14 MP Cost: 24, Damage: 490%, Max Monsters Hit: 4 enemies, Stun Duration: 2 sec 15 MP Cost: 25, Damage: 495%, Max Monsters Hit: 4 enemies, Stun Duration: 3 sec 16 MP Cost: 26, Damage: 500%, Max Monsters Hit: 4 enemies, Stun Duration: 3 sec 17 MP Cost: 27, Damage: 505%, Max Monsters Hit: 4 enemies, Stun Duration: 3 sec 18 MP Cost: 28, Damage: 510%, Max Monsters Hit: 4 enemies, Stun Duration: 3 sec 19 MP Cost: 29, Damage: 515%, Max Monsters Hit: 4 enemies, Stun Duration: 3 sec 20 MP Cost: 30, Damage: 520%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 21 MP Cost: 31, Damage: 525%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 22 MP Cost: 32, Damage: 530%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 23 MP Cost: 33, Damage: 535%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 24 MP Cost: 34, Damage: 540%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 25 MP Cost: 35, Damage: 545%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 26 MP Cost: 36, Damage: 550%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 27 MP Cost: 37, Damage: 555%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 28 MP Cost: 38, Damage: 560%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 29 MP Cost: 39, Damage: 565%, Max Monsters Hit: 5 enemies, Stun Duration: 3 sec 30 MP Cost: 40, Damage: 570%, Max Monsters Hit: 6 enemies, Stun Duration: 4 sec
Maple Warrior
Description: Increases the stats of all party members.
Range: 400%
Delay: 1500 ms
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec
Dragon Strike
Description: Summons a sleeping dragon from the depths of the ground damage multiple monsters.
Range: 400%
Delay: 1080 ms
Maximum Level: 30
1 MP Cost: 20, Damage: 526%, Max Enemies Hit: 4 2 MP Cost: 21, Damage: 532%, Max Enemies Hit: 4 3 MP Cost: 21, Damage: 538%, Max Enemies Hit: 4 4 MP Cost: 22, Damage: 544%, Max Enemies Hit: 4 5 MP Cost: 22, Damage: 550%, Max Enemies Hit: 4 6 MP Cost: 23, Damage: 556%, Max Enemies Hit: 4 7 MP Cost: 23, Damage: 562%, Max Enemies Hit: 4 8 MP Cost: 24, Damage: 568%, Max Enemies Hit: 4 9 MP Cost: 24, Damage: 574%, Max Enemies Hit: 4 10 MP Cost: 25, Damage: 580%, Max Enemies Hit: 4 11 MP Cost: 25, Damage: 586%, Max Enemies Hit: 4 12 MP Cost: 26, Damage: 592%, Max Enemies Hit: 4 13 MP Cost: 26, Damage: 598%, Max Enemies Hit: 4 14 MP Cost: 27, Damage: 604%, Max Enemies Hit: 4 15 MP Cost: 27, Damage: 610%, Max Enemies Hit: 5 16 MP Cost: 28, Damage: 616%, Max Enemies Hit: 5 17 MP Cost: 28, Damage: 622%, Max Enemies Hit: 5 18 MP Cost: 29, Damage: 628%, Max Enemies Hit: 5 19 MP Cost: 29, Damage: 634%, Max Enemies Hit: 5 20 MP Cost: 30, Damage: 640%, Max Enemies Hit: 5 21 MP Cost: 30, Damage: 646%, Max Enemies Hit: 5 22 MP Cost: 31, Damage: 652%, Max Enemies Hit: 5 23 MP Cost: 31, Damage: 658%, Max Enemies Hit: 5 24 MP Cost: 32, Damage: 664%, Max Enemies Hit: 5 25 MP Cost: 32, Damage: 670%, Max Enemies Hit: 5 26 MP Cost: 33, Damage: 676%, Max Enemies Hit: 5 27 MP Cost: 33, Damage: 682%, Max Enemies Hit: 5 28 MP Cost: 34, Damage: 688%, Max Enemies Hit: 5 29 MP Cost: 34, Damage: 694%, Max Enemies Hit: 5 30 MP Cost: 35, Damage: 700%, Max Enemies Hit: 6
Barrage
Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete.
Delay: 2430 ms
Maximum Level: 30
1 MP Cost: 20, Number of Attacks: 6, Damage: 246% 2 MP Cost: 20, Number of Attacks: 6, Damage: 250% 3 MP Cost: 20, Number of Attacks: 6, Damage: 254% 4 MP Cost: 20, Number of Attacks: 6, Damage: 258% 5 MP Cost: 23, Number of Attacks: 6, Damage: 262% 6 MP Cost: 23, Number of Attacks: 6, Damage: 266% 7 MP Cost: 23, Number of Attacks: 6, Damage: 270% 8 MP Cost: 23, Number of Attacks: 6, Damage: 274% 9 MP Cost: 23, Number of Attacks: 6, Damage: 278% 10 MP Cost: 26, Number of Attacks: 6, Damage: 282% 11 MP Cost: 26, Number of Attacks: 6, Damage: 286% 12 MP Cost: 26, Number of Attacks: 6, Damage: 290% 13 MP Cost: 26, Number of Attacks: 6, Damage: 294% 14 MP Cost: 26, Number of Attacks: 6, Damage: 298% 15 MP Cost: 29, Number of Attacks: 6, Damage: 302% 16 MP Cost: 29, Number of Attacks: 6, Damage: 306% 17 MP Cost: 29, Number of Attacks: 6, Damage: 310% 18 MP Cost: 29, Number of Attacks: 6, Damage: 314% 19 MP Cost: 29, Number of Attacks: 6, Damage: 318% 20 MP Cost: 32, Number of Attacks: 6, Damage: 322% 21 MP Cost: 32, Number of Attacks: 6, Damage: 326% 22 MP Cost: 32, Number of Attacks: 6, Damage: 330% 23 MP Cost: 32, Number of Attacks: 6, Damage: 334% 24 MP Cost: 32, Number of Attacks: 6, Damage: 338% 25 MP Cost: 35, Number of Attacks: 6, Damage: 342% 26 MP Cost: 35, Number of Attacks: 6, Damage: 346% 27 MP Cost: 35, Number of Attacks: 6, Damage: 350% 28 MP Cost: 35, Number of Attacks: 6, Damage: 354% 29 MP Cost: 35, Number of Attacks: 6, Damage: 358% 30 MP Cost: 38, Number of Attacks: 6, Damage: 362% Gunslinger
Gun Mastery
Description: Increases the weapon mastery, accuracy, and number of bullets for guns.
Maximum Level: 20
1 Mastery for Guns +12%, Accuracy: +3, Number of Bullets: +10 2 Mastery for Guns +14%, Accuracy: +6, Number of Bullets: +20 3 Mastery for Guns +16%, Accuracy: +9, Number of Bullets: +30 4 Mastery for Guns +18%, Accuracy: +12, Number of Bullets: +40 5 Mastery for Guns +20%, Accuracy: +15, Number of Bullets: +50 6 Mastery for Guns +22%, Accuracy: +18, Number of Bullets: +60 7 Mastery for Guns +24%, Accuracy: +21, Number of Bullets: +70 8 Mastery for Guns +26%, Accuracy: +24, Number of Bullets: +80 9 Mastery for Guns +28%, Accuracy: +27, Number of Bullets: +90 10 Mastery for Guns +30%, Accuracy: +30, Number of Bullets: +100 11 Mastery for Guns +32%, Accuracy: +33, Number of Bullets: +110 12 Mastery for Guns +34%, Accuracy: +36, Number of Bullets: +120 13 Mastery for Guns +36%, Accuracy: +39, Number of Bullets: +130 14 Mastery for Guns +38%, Accuracy: +42, Number of Bullets: +140 15 Mastery for Guns +40%, Accuracy: +45, Number of Bullets: +150 16 Mastery for Guns +42%, Accuracy: +48, Number of Bullets: +160 17 Mastery for Guns +44%, Accuracy: +51, Number of Bullets: +170 18 Mastery for Guns +46%, Accuracy: +54, Number of Bullets: +180 19 Mastery for Guns +48%, Accuracy: +57, Number of Bullets: +190 20 Mastery for Guns +50%, Accuracy: +60, Number of Bullets: +200
Gun Booster
Description: Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#
Delay: 600 ms
Pre-requisite: Level 5 Gun Mastery
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec
Invisible Shot
Description: Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye.
Range: 250%
Maximum Level: 20
1 MP Cost: 12, Damage: 264% to 3 monsters 2 MP Cost: 15, Damage: 268% to 3 monsters 3 MP Cost: 15, Damage: 272% to 3 monsters 4 MP Cost: 18, Damage: 276% to 3 monsters 5 MP Cost: 18, Damage: 280% to 3 monsters 6 MP Cost: 21, Damage: 284% to 3 monsters 7 MP Cost: 21, Damage: 288% to 3 monsters 8 MP Cost: 24, Damage: 292% to 3 monsters 9 MP Cost: 24, Damage: 296% to 3 monsters 10 MP Cost: 27, Damage: 300% to 3 monsters 11 MP Cost: 27, Damage: 304% to 3 monsters 12 MP Cost: 30, Damage: 308% to 3 monsters 13 MP Cost: 30, Damage: 312% to 3 monsters 14 MP Cost: 33, Damage: 316% to 3 monsters 15 MP Cost: 33, Damage: 320% to 3 monsters 16 MP Cost: 36, Damage: 324% to 3 monsters 17 MP Cost: 36, Damage: 328% to 3 monsters 18 MP Cost: 39, Damage: 332% to 3 monsters 19 MP Cost: 39, Damage: 336% to 3 monsters 20 MP Cost: 42, Damage: 340% to 3 monsters
Grenade
Description: Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key.
Range: 50%
Element: Fire
Maximum Level: 20
1 MP Cost: 15, Damage: 204%, Max Monsters Hit: 3, Damage Over Time: 32% damage every 1 sec for 5 sec 2 MP Cost: 15, Damage: 208%, Max Monsters Hit: 3, Damage Over Time: 34% damage every 1 sec for 5 sec 3 MP Cost: 15, Damage: 212%, Max Monsters Hit: 3, Damage Over Time: 36% damage every 1 sec for 5 sec 4 MP Cost: 15, Damage: 216%, Max Monsters Hit: 3, Damage Over Time: 38% damage every 1 sec for 5 sec 5 MP Cost: 15, Damage: 220%, Max Monsters Hit: 3, Damage Over Time: 40% damage every 1 sec for 5 sec 6 MP Cost: 20, Damage: 224%, Max Monsters Hit: 4, Damage Over Time: 42% damage every 1 sec for 6 sec 7 MP Cost: 20, Damage: 228%, Max Monsters Hit: 4, Damage Over Time: 44% damage every 1 sec for 6 sec 8 MP Cost: 20, Damage: 232%, Max Monsters Hit: 4, Damage Over Time: 46% damage every 1 sec for 6 sec 9 MP Cost: 20, Damage: 236%, Max Monsters Hit: 4, Damage Over Time: 48% damage every 1 sec for 6 sec 10 MP Cost: 20, Damage: 240%, Max Monsters Hit: 4, Damage Over Time: 50% damage every 1 sec for 6 sec 11 MP Cost: 20, Damage: 244%, Max Monsters Hit: 4, Damage Over Time: 52% damage every 1 sec for 7 sec 12 MP Cost: 25, Damage: 248%, Max Monsters Hit: 5, Damage Over Time: 54% damage every 1 sec for 7 sec 13 MP Cost: 25, Damage: 252%, Max Monsters Hit: 5, Damage Over Time: 56% damage every 1 sec for 7 sec 14 MP Cost: 25, Damage: 256%, Max Monsters Hit: 5, Damage Over Time: 58% damage every 1 sec for 7 sec 15 MP Cost: 25, Damage: 260%, Max Monsters Hit: 5, Damage Over Time: 60% damage every 1 sec for 7 sec 16 MP Cost: 25, Damage: 264%, Max Monsters Hit: 5, Damage Over Time: 62% damage every 1 sec for 8 sec 17 MP Cost: 25, Damage: 268%, Max Monsters Hit: 5, Damage Over Time: 64% damage every 1 sec for 8 sec 18 MP Cost: 30, Damage: 272%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec 19 MP Cost: 30, Damage: 276%, Max Monsters Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec 20 MP Cost: 30, Damage: 280%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec
Blank Shot
Description: This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead Multiple monsters will temporarily be immobilized.
Range: 250%
Delay: 810 ms
Maximum Level: 20
1 MP Cost: 10, Damage: 204%, Max Monsters Hit: 3, Stun Chance: 43%, Stun Duration: 2 sec 2 MP Cost: 10, Damage: 208%, Max Monsters Hit: 3, Stun Chance: 46%, Stun Duration: 2 sec 3 MP Cost: 10, Damage: 212%, Max Monsters Hit: 3, Stun Chance: 49%, Stun Duration: 2 sec 4 MP Cost: 10, Damage: 216%, Max Monsters Hit: 3, Stun Chance: 52%, Stun Duration: 2 sec 5 MP Cost: 10, Damage: 220%, Max Monsters Hit: 3, Stun Chance: 55%, Stun Duration: 2 sec 6 MP Cost: 15, Damage: 224%, Max Monsters Hit: 3, Stun Chance: 58%, Stun Duration: 3 sec 7 MP Cost: 15, Damage: 228%, Max Monsters Hit: 3, Stun Chance: 61%, Stun Duration: 3 sec 8 MP Cost: 15, Damage: 232%, Max Monsters Hit: 3, Stun Chance: 64%, Stun Duration: 3 sec 9 MP Cost: 15, Damage: 236%, Max Monsters Hit: 3, Stun Chance: 67%, Stun Duration: 3 sec 10 MP Cost: 15, Damage: 240%, Max Monsters Hit: 3, Stun Chance: 70%, Stun Duration: 3 sec 11 MP Cost: 20, Damage: 244%, Max Monsters Hit: 3, Stun Chance: 73%, Stun Duration: 4 sec 12 MP Cost: 20, Damage: 248%, Max Monsters Hit: 3, Stun Chance: 76%, Stun Duration: 4 sec 13 MP Cost: 20, Damage: 252%, Max Monsters Hit: 3, Stun Chance: 79%, Stun Duration: 4 sec 14 MP Cost: 20, Damage: 256%, Max Monsters Hit: 3, Stun Chance: 82%, Stun Duration: 4 sec 15 MP Cost: 20, Damage: 260%, Max Monsters Hit: 3, Stun Chance: 85%, Stun Duration: 4 sec 16 MP Cost: 25, Damage: 264%, Max Monsters Hit: 3, Stun Chance: 88%, Stun Duration: 5 sec 17 MP Cost: 25, Damage: 268%, Max Monsters Hit: 3, Stun Chance: 91%, Stun Duration: 5 sec 18 MP Cost: 25, Damage: 272%, Max Monsters Hit: 3, Stun Chance: 94%, Stun Duration: 5 sec 19 MP Cost: 25, Damage: 276%, Max Monsters Hit: 3, Stun Chance: 97%, Stun Duration: 5 sec 20 MP Cost: 25, Damage: 280%, Max Monsters Hit: 3, Stun Chance: 100%, Stun Duration: 5 sec
Wings
Description: Allows you to jump longer and further.
Maximum Level: 10
1 MP Cost: 50, 280 descending speed 2 MP Cost: 46, 260 descending speed 3 MP Cost: 42, 240 descending speed 4 MP Cost: 38, 220 descending speed 5 MP Cost: 34, 200 descending speed 6 MP Cost: 30, 180 descending speed 7 MP Cost: 26, 160 descending speed 8 MP Cost: 22, 140 descending speed 9 MP Cost: 18, 120 descending speed 10 MP Cost: 14, 100 descending speed
Recoil Shot
Description: Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#
Delay: 300 ms
Pre-requisite: Level 5 Wings
Maximum Level: 20
1 MP Cost: 12, Damage: 186% 2 MP Cost: 12, Damage: 192% 3 MP Cost: 12, Damage: 198% 4 MP Cost: 12, Damage: 204% 5 MP Cost: 15, Damage: 210% 6 MP Cost: 15, Damage: 216% 7 MP Cost: 15, Damage: 222% 8 MP Cost: 15, Damage: 228% 9 MP Cost: 15, Damage: 234% 10 MP Cost: 18, Damage: 240% 11 MP Cost: 18, Damage: 246% 12 MP Cost: 18, Damage: 252% 13 MP Cost: 18, Damage: 258% 14 MP Cost: 18, Damage: 264% 15 MP Cost: 21, Damage: 270% 16 MP Cost: 21, Damage: 276% 17 MP Cost: 21, Damage: 282% 18 MP Cost: 21, Damage: 288% 19 MP Cost: 21, Damage: 294% 20 MP Cost: 24, Damage: 300%
Critical Shot
Description: Increases your Critical Rate and the minimum Critical Damage.
Maximum Level: 10
1 Critical rate: +2%, Minimum Critical Damage: +1% 2 Critical rate: +4%, Minimum Critical Damage: +2% 3 Critical rate: +6%, Minimum Critical Damage: +3% 4 Critical rate: +8%, Minimum Critical Damage: +4% 5 Critical rate: +10%, Minimum Critical Damage: +5% 6 Critical rate: +12%, Minimum Critical Damage: +6% 7 Critical rate: +14%, Minimum Critical Damage: +7% 8 Critical rate: +16%, Minimum Critical Damage: +8% 9 Critical rate: +18%, Minimum Critical Damage: +9% 10 Critical rate: +20%, Minimum Critical Damage: +10% Outlaw
Burst Fire
Description: Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#
Delay: 810 ms
Pre-requisite: Level 20 Double Shot
Maximum Level: 20
1 MP Cost: 10, Damage: 172%, Max Range: 350 2 MP Cost: 11, Damage: 174%, Max Range: 350 3 MP Cost: 11, Damage: 176%, Max Range: 350 4 MP Cost: 12, Damage: 178%, Max Range: 350 5 MP Cost: 12, Damage: 180%, Max Range: 350 6 MP Cost: 13, Damage: 182%, Max Range: 350 7 MP Cost: 13, Damage: 184%, Max Range: 350 8 MP Cost: 14, Damage: 186%, Max Range: 350 9 MP Cost: 14, Damage: 188%, Max Range: 350 10 MP Cost: 15, Damage: 190%, Max Range: 350 11 MP Cost: 15, Damage: 192%, Max Range: 350 12 MP Cost: 16, Damage: 194%, Max Range: 350 13 MP Cost: 16, Damage: 196%, Max Range: 350 14 MP Cost: 17, Damage: 198%, Max Range: 350 15 MP Cost: 17, Damage: 200%, Max Range: 350 16 MP Cost: 18, Damage: 202%, Max Range: 350 17 MP Cost: 18, Damage: 204%, Max Range: 350 18 MP Cost: 19, Damage: 206%, Max Range: 350 19 MP Cost: 19, Damage: 208%, Max Range: 350 20 MP Cost: 20, Damage: 210%, Max Range: 350
Octopus
Description: Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move.
Delay: 810 ms
Maximum Level: 30
1 MP Cost: 10, Octopus Damage: 184%, Summon Duration: 10 sec, Cooldown: 10 sec 2 MP Cost: 10, Octopus Damage: 188%, Summon Duration: 10 sec, Cooldown: 10 sec 3 MP Cost: 10, Octopus Damage: 192%, Summon Duration: 12 sec, Cooldown: 10 sec 4 MP Cost: 10, Octopus Damage: 196%, Summon Duration: 12 sec, Cooldown: 10 sec 5 MP Cost: 10, Octopus Damage: 200%, Summon Duration: 12 sec, Cooldown: 10 sec 6 MP Cost: 10, Octopus Damage: 204%, Summon Duration: 14 sec, Cooldown: 10 sec 7 MP Cost: 10, Octopus Damage: 208%, Summon Duration: 14 sec, Cooldown: 10 sec 8 MP Cost: 10, Octopus Damage: 212%, Summon Duration: 14 sec, Cooldown: 10 sec 9 MP Cost: 10, Octopus Damage: 216%, Summon Duration: 16 sec, Cooldown: 10 sec 10 MP Cost: 10, Octopus Damage: 220%, Summon Duration: 16 sec, Cooldown: 10 sec 11 MP Cost: 10, Octopus Damage: 224%, Summon Duration: 16 sec, Cooldown: 10 sec 12 MP Cost: 10, Octopus Damage: 228%, Summon Duration: 18 sec, Cooldown: 10 sec 13 MP Cost: 10, Octopus Damage: 232%, Summon Duration: 18 sec, Cooldown: 10 sec 14 MP Cost: 10, Octopus Damage: 236%, Summon Duration: 18 sec, Cooldown: 10 sec 15 MP Cost: 18, Octopus Damage: 240%, Summon Duration: 20 sec, Cooldown: 10 sec 16 MP Cost: 18, Octopus Damage: 244%, Summon Duration: 20 sec, Cooldown: 10 sec 17 MP Cost: 18, Octopus Damage: 248%, Summon Duration: 20 sec, Cooldown: 10 sec 18 MP Cost: 18, Octopus Damage: 252%, Summon Duration: 22 sec, Cooldown: 10 sec 19 MP Cost: 18, Octopus Damage: 256%, Summon Duration: 22 sec, Cooldown: 10 sec 20 MP Cost: 18, Octopus Damage: 260%, Summon Duration: 22 sec, Cooldown: 10 sec 21 MP Cost: 18, Octopus Damage: 264%, Summon Duration: 24 sec, Cooldown: 10 sec 22 MP Cost: 18, Octopus Damage: 268%, Summon Duration: 24 sec, Cooldown: 10 sec 23 MP Cost: 18, Octopus Damage: 272%, Summon Duration: 24 sec, Cooldown: 10 sec 24 MP Cost: 18, Octopus Damage: 276%, Summon Duration: 26 sec, Cooldown: 10 sec 25 MP Cost: 18, Octopus Damage: 280%, Summon Duration: 26 sec, Cooldown: 10 sec 26 MP Cost: 18, Octopus Damage: 284%, Summon Duration: 26 sec, Cooldown: 10 sec 27 MP Cost: 18, Octopus Damage: 288%, Summon Duration: 28 sec, Cooldown: 10 sec 28 MP Cost: 18, Octopus Damage: 292%, Summon Duration: 28 sec, Cooldown: 10 sec 29 MP Cost: 18, Octopus Damage: 296%, Summon Duration: 28 sec, Cooldown: 10 sec 30 MP Cost: 26, Octopus Damage: 300%, Summon Duration: 30 sec, Cooldown: 10 sec
Gaviota
Description: Summons Gaviota, who's trained to throw a grenade at monsters. The summoned Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear.
Maximum Level: 30
1 MP Cost: 40, Gaviota Damage: 410%, Summon Duration: 10 sec, Cooldown: 5 sec 2 MP Cost: 40, Gaviota Damage: 420%, Summon Duration: 10 sec, Cooldown: 5 sec 3 MP Cost: 40, Gaviota Damage: 430%, Summon Duration: 12 sec, Cooldown: 5 sec 4 MP Cost: 40, Gaviota Damage: 440%, Summon Duration: 12 sec, Cooldown: 5 sec 5 MP Cost: 40, Gaviota Damage: 450%, Summon Duration: 12 sec, Cooldown: 5 sec 6 MP Cost: 40, Gaviota Damage: 460%, Summon Duration: 14 sec, Cooldown: 5 sec 7 MP Cost: 40, Gaviota Damage: 470%, Summon Duration: 14 sec, Cooldown: 5 sec 8 MP Cost: 40, Gaviota Damage: 480%, Summon Duration: 14 sec, Cooldown: 5 sec 9 MP Cost: 40, Gaviota Damage: 490%, Summon Duration: 16 sec, Cooldown: 5 sec 10 MP Cost: 40, Gaviota Damage: 500%, Summon Duration: 16 sec, Cooldown: 5 sec 11 MP Cost: 40, Gaviota Damage: 510%, Summon Duration: 16 sec, Cooldown: 5 sec 12 MP Cost: 40, Gaviota Damage: 520%, Summon Duration: 18 sec, Cooldown: 5 sec 13 MP Cost: 40, Gaviota Damage: 530%, Summon Duration: 18 sec, Cooldown: 5 sec 14 MP Cost: 40, Gaviota Damage: 540%, Summon Duration: 18 sec, Cooldown: 5 sec 15 MP Cost: 60, Gaviota Damage: 550%, Summon Duration: 20 sec, Cooldown: 5 sec 16 MP Cost: 60, Gaviota Damage: 560%, Summon Duration: 20 sec, Cooldown: 5 sec 17 MP Cost: 60, Gaviota Damage: 570%, Summon Duration: 20 sec, Cooldown: 5 sec 18 MP Cost: 60, Gaviota Damage: 580%, Summon Duration: 22 sec, Cooldown: 5 sec 19 MP Cost: 60, Gaviota Damage: 590%, Summon Duration: 22 sec, Cooldown: 5 sec 20 MP Cost: 60, Gaviota Damage: 600%, Summon Duration: 22 sec, Cooldown: 5 sec 21 MP Cost: 60, Gaviota Damage: 610%, Summon Duration: 24 sec, Cooldown: 5 sec 22 MP Cost: 60, Gaviota Damage: 620%, Summon Duration: 24 sec, Cooldown: 5 sec 23 MP Cost: 60, Gaviota Damage: 630%, Summon Duration: 24 sec, Cooldown: 5 sec 24 MP Cost: 60, Gaviota Damage: 640%, Summon Duration: 26 sec, Cooldown: 5 sec 25 MP Cost: 60, Gaviota Damage: 650%, Summon Duration: 26 sec, Cooldown: 5 sec 26 MP Cost: 60, Gaviota Damage: 660%, Summon Duration: 26 sec, Cooldown: 5 sec 27 MP Cost: 60, Gaviota Damage: 670%, Summon Duration: 28 sec, Cooldown: 5 sec 28 MP Cost: 60, Gaviota Damage: 680%, Summon Duration: 28 sec, Cooldown: 5 sec 29 MP Cost: 60, Gaviota Damage: 690%, Summon Duration: 28 sec, Cooldown: 5 sec 30 MP Cost: 80, Gaviota Damage: 700%, Summon Duration: 30 sec, Cooldown: 5 sec
Homing Beacon
Description: Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster.
Delay: 960 ms
Maximum Level: 20
1 MP Cost: 20, Damage: 325% 2 MP Cost: 20, Damage: 330% 3 MP Cost: 20, Damage: 335% 4 MP Cost: 20, Damage: 340% 5 MP Cost: 24, Damage: 345% 6 MP Cost: 24, Damage: 350% 7 MP Cost: 24, Damage: 355% 8 MP Cost: 24, Damage: 360% 9 MP Cost: 24, Damage: 365% 10 MP Cost: 28, Damage: 370% 11 MP Cost: 28, Damage: 375% 12 MP Cost: 28, Damage: 380% 13 MP Cost: 28, Damage: 385% 14 MP Cost: 28, Damage: 390% 15 MP Cost: 32, Damage: 395% 16 MP Cost: 32, Damage: 400% 17 MP Cost: 32, Damage: 405% 18 MP Cost: 32, Damage: 410% 19 MP Cost: 32, Damage: 415% 20 MP Cost: 36, Damage: 420%
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Delay: 1500 ms
Maximum Level: 20
1 MP Cost: 40, Buff Duration: 66, Cooldown: 500 sec 2 MP Cost: 40, Buff Duration: 72, Cooldown: 470 sec 3 MP Cost: 40, Buff Duration: 78, Cooldown: 470 sec 4 MP Cost: 40, Buff Duration: 84, Cooldown: 440 sec 5 MP Cost: 45, Buff Duration: 90, Cooldown: 440 sec 6 MP Cost: 45, Buff Duration: 96, Cooldown: 410 sec 7 MP Cost: 45, Buff Duration: 102, Cooldown: 410 sec 8 MP Cost: 45, Buff Duration: 108, Cooldown: 380 sec 9 MP Cost: 45, Buff Duration: 114, Cooldown: 380 sec 10 MP Cost: 50, Buff Duration: 120, Cooldown: 350 sec 11 MP Cost: 50, Buff Duration: 126, Cooldown: 350 sec 12 MP Cost: 50, Buff Duration: 132, Cooldown: 320 sec 13 MP Cost: 50, Buff Duration: 138, Cooldown: 320 sec 14 MP Cost: 50, Buff Duration: 144, Cooldown: 290 sec 15 MP Cost: 55, Buff Duration: 150, Cooldown: 290 sec 16 MP Cost: 55, Buff Duration: 156, Cooldown: 260 sec 17 MP Cost: 55, Buff Duration: 162, Cooldown: 260 sec 18 MP Cost: 55, Buff Duration: 168, Cooldown: 230 sec 19 MP Cost: 55, Buff Duration: 174, Cooldown: 230 sec 20 MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec
Flamethrower
Description: Attacks a monster nearby with a fire-based attack. The affected monster will continue to take damage over time.
Range: 380%
Delay: 600 ms
Element: Fire
Maximum Level: 20
1 MP Cost: 25, Damage: 285%, Max Monsters Hit: 2, Damage Over Time: 42% damage every 1 sec for 5 sec 2 MP Cost: 25, Damage: 290%, Max Monsters Hit: 2, Damage Over Time: 44% damage every 1 sec for 5 sec 3 MP Cost: 25, Damage: 295%, Max Monsters Hit: 2, Damage Over Time: 46% damage every 1 sec for 5 sec 4 MP Cost: 28, Damage: 300%, Max Monsters Hit: 2, Damage Over Time: 48% damage every 1 sec for 5 sec 5 MP Cost: 28, Damage: 305%, Max Monsters Hit: 3, Damage Over Time: 50% damage every 1 sec for 5 sec 6 MP Cost: 28, Damage: 310%, Max Monsters Hit: 3, Damage Over Time: 52% damage every 1 sec for 6 sec 7 MP Cost: 28, Damage: 315%, Max Monsters Hit: 3, Damage Over Time: 54% damage every 1 sec for 6 sec 8 MP Cost: 31, Damage: 320%, Max Monsters Hit: 3, Damage Over Time: 56% damage every 1 sec for 6 sec 9 MP Cost: 31, Damage: 325%, Max Monsters Hit: 3, Damage Over Time: 58% damage every 1 sec for 6 sec 10 MP Cost: 31, Damage: 330%, Max Monsters Hit: 4, Damage Over Time: 60% damage every 1 sec for 6 sec 11 MP Cost: 31, Damage: 335%, Max Monsters Hit: 4, Damage Over Time: 62% damage every 1 sec for 7 sec 12 MP Cost: 34, Damage: 340%, Max Monsters Hit: 4, Damage Over Time: 64% damage every 1 sec for 7 sec 13 MP Cost: 34, Damage: 345%, Max Monsters Hit: 4, Damage Over Time: 66% damage every 1 sec for 7 sec 14 MP Cost: 34, Damage: 350%, Max Monsters Hit: 4, Damage Over Time: 68% damage every 1 sec for 7 sec 15 MP Cost: 34, Damage: 355%, Max Monsters Hit: 5, Damage Over Time: 70% damage every 1 sec for 7 sec 16 MP Cost: 37, Damage: 360%, Max Monsters Hit: 5, Damage Over Time: 72% damage every 1 sec for 8 sec 17 MP Cost: 37, Damage: 365%, Max Monsters Hit: 5, Damage Over Time: 74% damage every 1 sec for 8 sec 18 MP Cost: 37, Damage: 370%, Max Monsters Hit: 5, Damage Over Time: 76% damage every 1 sec for 8 sec 19 MP Cost: 37, Damage: 375%, Max Monsters Hit: 5, Damage Over Time: 78% damage every 1 sec for 8 sec 20 MP Cost: 40, Damage: 380%, Max Monsters Hit: 6, Damage Over Time: 80% damage every 1 sec for 8 sec
Ice Splitter
Description: Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time.
Range: 380%
Delay: 600 ms
Element: Ice
Maximum Level: 20
1 MP Cost: 25, Damage: 264%, Max Monsters Hit: 2, Freeze Duration: 2 sec 2 MP Cost: 25, Damage: 268%, Max Monsters Hit: 2, Freeze Duration: 2 sec 3 MP Cost: 25, Damage: 272%, Max Monsters Hit: 2, Freeze Duration: 2 sec 4 MP Cost: 28, Damage: 276%, Max Monsters Hit: 2, Freeze Duration: 2 sec 5 MP Cost: 28, Damage: 280%, Max Monsters Hit: 3, Freeze Duration: 2 sec 6 MP Cost: 28, Damage: 284%, Max Monsters Hit: 3, Freeze Duration: 2 sec 7 MP Cost: 28, Damage: 288%, Max Monsters Hit: 3, Freeze Duration: 2 sec 8 MP Cost: 31, Damage: 292%, Max Monsters Hit: 3, Freeze Duration: 2 sec 9 MP Cost: 31, Damage: 296%, Max Monsters Hit: 3, Freeze Duration: 2 sec 10 MP Cost: 31, Damage: 300%, Max Monsters Hit: 4, Freeze Duration: 3 sec 11 MP Cost: 31, Damage: 304%, Max Monsters Hit: 4, Freeze Duration: 3 sec 12 MP Cost: 34, Damage: 308%, Max Monsters Hit: 4, Freeze Duration: 3 sec 13 MP Cost: 34, Damage: 312%, Max Monsters Hit: 4, Freeze Duration: 3 sec 14 MP Cost: 34, Damage: 316%, Max Monsters Hit: 4, Freeze Duration: 3 sec 15 MP Cost: 34, Damage: 320%, Max Monsters Hit: 5, Freeze Duration: 3 sec 16 MP Cost: 37, Damage: 324%, Max Monsters Hit: 5, Freeze Duration: 3 sec 17 MP Cost: 37, Damage: 328%, Max Monsters Hit: 5, Freeze Duration: 3 sec 18 MP Cost: 37, Damage: 332%, Max Monsters Hit: 5, Freeze Duration: 3 sec 19 MP Cost: 37, Damage: 336%, Max Monsters Hit: 5, Freeze Duration: 3 sec 20 MP Cost: 40, Damage: 340%, Max Monsters Hit: 6, Freeze Duration: 4 sec Corsair
Elemental Boost
Description: Increases the potency of Flamethrower and Ice Splitter.
Maximum Level: 30
1 MP Cost: #mpCon, Damage Bonus (for both skills): +22%, Flamethrower DoT Damage: +1%, Ice Splitter Freeze Duration: +1 sec 2 MP Cost: #mpCon, Damage Bonus (for both skills): +24%, Flamethrower DoT Damage: +2%, Ice Splitter Freeze Duration: +1 sec 3 MP Cost: #mpCon, Damage Bonus (for both skills): +26%, Flamethrower DoT Damage: +3%, Ice Splitter Freeze Duration: +1 sec 4 MP Cost: #mpCon, Damage Bonus (for both skills): +28%, Flamethrower DoT Damage: +4%, Ice Splitter Freeze Duration: +1 sec 5 MP Cost: #mpCon, Damage Bonus (for both skills): +30%, Flamethrower DoT Damage: +5%, Ice Splitter Freeze Duration: +1 sec 6 MP Cost: #mpCon, Damage Bonus (for both skills): +32%, Flamethrower DoT Damage: +6%, Ice Splitter Freeze Duration: +1 sec 7 MP Cost: #mpCon, Damage Bonus (for both skills): +34%, Flamethrower DoT Damage: +7%, Ice Splitter Freeze Duration: +1 sec 8 MP Cost: #mpCon, Damage Bonus (for both skills): +36%, Flamethrower DoT Damage: +8%, Ice Splitter Freeze Duration: +1 sec 9 MP Cost: #mpCon, Damage Bonus (for both skills): +38%, Flamethrower DoT Damage: +9%, Ice Splitter Freeze Duration: +1 sec 10 MP Cost: #mpCon, Damage Bonus (for both skills): +40%, Flamethrower DoT Damage: +10%, Ice Splitter Freeze Duration: +2 sec 11 MP Cost: #mpCon, Damage Bonus (for both skills): +42%, Flamethrower DoT Damage: +11%, Ice Splitter Freeze Duration: +2 sec 12 MP Cost: #mpCon, Damage Bonus (for both skills): +44%, Flamethrower DoT Damage: +12%, Ice Splitter Freeze Duration: +2 sec 13 MP Cost: #mpCon, Damage Bonus (for both skills): +46%, Flamethrower DoT Damage: +13%, Ice Splitter Freeze Duration: +2 sec 14 MP Cost: #mpCon, Damage Bonus (for both skills): +48%, Flamethrower DoT Damage: +14%, Ice Splitter Freeze Duration: +2 sec 15 MP Cost: #mpCon, Damage Bonus (for both skills): +50%, Flamethrower DoT Damage: +15%, Ice Splitter Freeze Duration: +2 sec 16 MP Cost: #mpCon, Damage Bonus (for both skills): +52%, Flamethrower DoT Damage: +16%, Ice Splitter Freeze Duration: +2 sec 17 MP Cost: #mpCon, Damage Bonus (for both skills): +54%, Flamethrower DoT Damage: +17%, Ice Splitter Freeze Duration: +2 sec 18 MP Cost: #mpCon, Damage Bonus (for both skills): +56%, Flamethrower DoT Damage: +18%, Ice Splitter Freeze Duration: +2 sec 19 MP Cost: #mpCon, Damage Bonus (for both skills): +58%, Flamethrower DoT Damage: +19%, Ice Splitter Freeze Duration: +2 sec 20 MP Cost: #mpCon, Damage Bonus (for both skills): +60%, Flamethrower DoT Damage: +20%, Ice Splitter Freeze Duration: +3 sec 21 MP Cost: #mpCon, Damage Bonus (for both skills): +62%, Flamethrower DoT Damage: +21%, Ice Splitter Freeze Duration: +3 sec 22 MP Cost: #mpCon, Damage Bonus (for both skills): +64%, Flamethrower DoT Damage: +22%, Ice Splitter Freeze Duration: +3 sec 23 MP Cost: #mpCon, Damage Bonus (for both skills): +66%, Flamethrower DoT Damage: +23%, Ice Splitter Freeze Duration: +3 sec 24 MP Cost: #mpCon, Damage Bonus (for both skills): +68%, Flamethrower DoT Damage: +24%, Ice Splitter Freeze Duration: +3 sec 25 MP Cost: #mpCon, Damage Bonus (for both skills): +70%, Flamethrower DoT Damage: +25%, Ice Splitter Freeze Duration: +3 sec 26 MP Cost: #mpCon, Damage Bonus (for both skills): +72%, Flamethrower DoT Damage: +26%, Ice Splitter Freeze Duration: +3 sec 27 MP Cost: #mpCon, Damage Bonus (for both skills): +74%, Flamethrower DoT Damage: +27%, Ice Splitter Freeze Duration: +3 sec 28 MP Cost: #mpCon, Damage Bonus (for both skills): +76%, Flamethrower DoT Damage: +28%, Ice Splitter Freeze Duration: +3 sec 29 MP Cost: #mpCon, Damage Bonus (for both skills): +78%, Flamethrower DoT Damage: +29%, Ice Splitter Freeze Duration: +3 sec 30 MP Cost: #mpCon, Damage Bonus (for both skills): +80%, Flamethrower DoT Damage: +30%, Ice Splitter Freeze Duration: +4 sec
Bullseye
Description: Increases the damage of Homing Beacon. Also, more damage is applied to monsters under the Homing Beacon effect. \nRequired Skill: #cHoming Beacon Lv. 20#
Delay: 960 ms
Pre-requisite: Level 20 Homing Beacon
Maximum Level: 20
1 MP Cost: 35, Damage: 430%, Bonus Damage (to affected monsters): +1% 2 MP Cost: 35, Damage: 440%, Bonus Damage (to affected monsters): +2% 3 MP Cost: 35, Damage: 450%, Bonus Damage (to affected monsters): +3% 4 MP Cost: 35, Damage: 460%, Bonus Damage (to affected monsters): +4% 5 MP Cost: 35, Damage: 470%, Bonus Damage (to affected monsters): +5% 6 MP Cost: 35, Damage: 480%, Bonus Damage (to affected monsters): +6% 7 MP Cost: 35, Damage: 490%, Bonus Damage (to affected monsters): +7% 8 MP Cost: 35, Damage: 500%, Bonus Damage (to affected monsters): +8% 9 MP Cost: 35, Damage: 510%, Bonus Damage (to affected monsters): +9% 10 MP Cost: 40, Damage: 520%, Bonus Damage (to affected monsters): +10% 11 MP Cost: 40, Damage: 530%, Bonus Damage (to affected monsters): +11% 12 MP Cost: 40, Damage: 540%, Bonus Damage (to affected monsters): +12% 13 MP Cost: 40, Damage: 550%, Bonus Damage (to affected monsters): +13% 14 MP Cost: 40, Damage: 560%, Bonus Damage (to affected monsters): +14% 15 MP Cost: 40, Damage: 570%, Bonus Damage (to affected monsters): +15% 16 MP Cost: 40, Damage: 580%, Bonus Damage (to affected monsters): +16% 17 MP Cost: 40, Damage: 590%, Bonus Damage (to affected monsters): +17% 18 MP Cost: 40, Damage: 600%, Bonus Damage (to affected monsters): +18% 19 MP Cost: 40, Damage: 610%, Bonus Damage (to affected monsters): +19% 20 MP Cost: 45, Damage: 620%, Bonus Damage (to affected monsters): +20%
Wrath of the Octopi
Description: An additional octopus is summoned, increasing the fire rate and the damage.\nRequired Skill: #cOctopus Lv. 30#
Delay: 810 ms
Pre-requisite: Level 30 Octopus
Maximum Level: 20
1 MP Cost: 28, Octopus Damage: 355%, Summon Duration: 35 sec, Cooldown: 10 sec 2 MP Cost: 28, Octopus Damage: 360%, Summon Duration: 35 sec, Cooldown: 10 sec 3 MP Cost: 28, Octopus Damage: 365%, Summon Duration: 35 sec, Cooldown: 10 sec 4 MP Cost: 28, Octopus Damage: 370%, Summon Duration: 35 sec, Cooldown: 10 sec 5 MP Cost: 28, Octopus Damage: 375%, Summon Duration: 35 sec, Cooldown: 10 sec 6 MP Cost: 28, Octopus Damage: 380%, Summon Duration: 35 sec, Cooldown: 10 sec 7 MP Cost: 28, Octopus Damage: 385%, Summon Duration: 35 sec, Cooldown: 10 sec 8 MP Cost: 28, Octopus Damage: 390%, Summon Duration: 35 sec, Cooldown: 10 sec 9 MP Cost: 28, Octopus Damage: 395%, Summon Duration: 35 sec, Cooldown: 10 sec 10 MP Cost: 36, Octopus Damage: 400%, Summon Duration: 40 sec, Cooldown: 10 sec 11 MP Cost: 36, Octopus Damage: 405%, Summon Duration: 40 sec, Cooldown: 10 sec 12 MP Cost: 36, Octopus Damage: 410%, Summon Duration: 40 sec, Cooldown: 10 sec 13 MP Cost: 36, Octopus Damage: 415%, Summon Duration: 40 sec, Cooldown: 10 sec 14 MP Cost: 36, Octopus Damage: 420%, Summon Duration: 40 sec, Cooldown: 10 sec 15 MP Cost: 36, Octopus Damage: 425%, Summon Duration: 40 sec, Cooldown: 10 sec 16 MP Cost: 36, Octopus Damage: 430%, Summon Duration: 40 sec, Cooldown: 10 sec 17 MP Cost: 36, Octopus Damage: 435%, Summon Duration: 40 sec, Cooldown: 10 sec 18 MP Cost: 36, Octopus Damage: 440%, Summon Duration: 40 sec, Cooldown: 10 sec 19 MP Cost: 36, Octopus Damage: 445%, Summon Duration: 40 sec, Cooldown: 10 sec 20 MP Cost: 44, Octopus Damage: 450%, Summon Duration: 45 sec, Cooldown: 10 sec
Maple Warrior
Description: Increases the stats of all party members.
Range: 400%
Delay: 1500 ms
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec
Air Strike
Description: Uses the grenade attack of Gaviota to damage multiple monsters. \nRequired Skill: #cGaviota Lv. 15#
Range: 400%
Delay: 2880 ms
Pre-requisite: Level 15 Gaviota
Maximum Level: 30
1 MP Cost: 60, Damage: 715% Max Monsters Hit: 10, Cooldown: 40 sec 2 MP Cost: 60, Damage: 730% Max Monsters Hit: 10, Cooldown: 40 sec 3 MP Cost: 60, Damage: 745% Max Monsters Hit: 10, Cooldown: 38 sec 4 MP Cost: 60, Damage: 760% Max Monsters Hit: 10, Cooldown: 38 sec 5 MP Cost: 60, Damage: 775% Max Monsters Hit: 10, Cooldown: 38 sec 6 MP Cost: 60, Damage: 790% Max Monsters Hit: 10, Cooldown: 36 sec 7 MP Cost: 60, Damage: 805% Max Monsters Hit: 10, Cooldown: 36 sec 8 MP Cost: 60, Damage: 820% Max Monsters Hit: 10, Cooldown: 36 sec 9 MP Cost: 60, Damage: 835% Max Monsters Hit: 10, Cooldown: 34 sec 10 MP Cost: 100, Damage: 850% Max Monsters Hit: 10, Cooldown: 34 sec 11 MP Cost: 100, Damage: 865% Max Monsters Hit: 10, Cooldown: 34 sec 12 MP Cost: 100, Damage: 880% Max Monsters Hit: 10, Cooldown: 32 sec 13 MP Cost: 100, Damage: 895% Max Monsters Hit: 10, Cooldown: 32 sec 14 MP Cost: 100, Damage: 910% Max Monsters Hit: 10, Cooldown: 32 sec 15 MP Cost: 100, Damage: 925% Max Monsters Hit: 10, Cooldown: 30 sec 16 MP Cost: 100, Damage: 940% Max Monsters Hit: 10, Cooldown: 30 sec 17 MP Cost: 100, Damage: 955% Max Monsters Hit: 10, Cooldown: 30 sec 18 MP Cost: 100, Damage: 970% Max Monsters Hit: 10, Cooldown: 28 sec 19 MP Cost: 100, Damage: 985% Max Monsters Hit: 10, Cooldown: 28 sec 20 MP Cost: 140, Damage: 1000% Max Monsters Hit: 10, Cooldown: 28 sec 21 MP Cost: 140, Damage: 1015% Max Monsters Hit: 10, Cooldown: 26 sec 22 MP Cost: 140, Damage: 1030% Max Monsters Hit: 10, Cooldown: 26 sec 23 MP Cost: 140, Damage: 1045% Max Monsters Hit: 10, Cooldown: 26 sec 24 MP Cost: 140, Damage: 1060% Max Monsters Hit: 10, Cooldown: 24 sec 25 MP Cost: 140, Damage: 1075% Max Monsters Hit: 10, Cooldown: 24 sec 26 MP Cost: 140, Damage: 1090% Max Monsters Hit: 10, Cooldown: 24 sec 27 MP Cost: 140, Damage: 1105% Max Monsters Hit: 10, Cooldown: 22 sec 28 MP Cost: 140, Damage: 1120% Max Monsters Hit: 10, Cooldown: 22 sec 29 MP Cost: 140, Damage: 1135% Max Monsters Hit: 10, Cooldown: 22 sec 30 MP Cost: 180, Damage: 1150% Max Monsters Hit: 10, Cooldown: 20 sec
Rapid Fire
Description: Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#
Pre-requisite: Level 20 Burst Fire
Maximum Level: 30
1 MP Cost: 6, Damage: 137% per bullet 2 MP Cost: 6, Damage: 139% per bullet 3 MP Cost: 6, Damage: 141% per bullet 4 MP Cost: 6, Damage: 143% per bullet 5 MP Cost: 6, Damage: 145% per bullet 6 MP Cost: 6, Damage: 147% per bullet 7 MP Cost: 6, Damage: 149% per bullet 8 MP Cost: 6, Damage: 151% per bullet 9 MP Cost: 6, Damage: 153% per bullet 10 MP Cost: 7, Damage: 155% per bullet 11 MP Cost: 7, Damage: 157% per bullet 12 MP Cost: 7, Damage: 159% per bullet 13 MP Cost: 7, Damage: 161% per bullet 14 MP Cost: 7, Damage: 163% per bullet 15 MP Cost: 7, Damage: 165% per bullet 16 MP Cost: 7, Damage: 167% per bullet 17 MP Cost: 7, Damage: 169% per bullet 18 MP Cost: 7, Damage: 171% per bullet 19 MP Cost: 7, Damage: 173% per bullet 20 MP Cost: 8, Damage: 175% per bullet 21 MP Cost: 8, Damage: 177% per bullet 22 MP Cost: 8, Damage: 179% per bullet 23 MP Cost: 8, Damage: 181% per bullet 24 MP Cost: 8, Damage: 183% per bullet 25 MP Cost: 8, Damage: 185% per bullet 26 MP Cost: 8, Damage: 187% per bullet 27 MP Cost: 8, Damage: 189% per bullet 28 MP Cost: 8, Damage: 191% per bullet 29 MP Cost: 8, Damage: 193% per bullet 30 MP Cost: 9, Damage: 195% per bullet
Hypnotize
Description: Hypnotizes monsters to temporarily make them attack other monsters instead of you.
Maximum Level: 20
1 MP Cost: 31, Hyptonize Chance: 37%, Hypnotize Duration: 21 sec 2 MP Cost: 32, Hyptonize Chance: 40%, Hypnotize Duration: 22 sec 3 MP Cost: 33, Hyptonize Chance: 43%, Hypnotize Duration: 23 sec 4 MP Cost: 34, Hyptonize Chance: 46%, Hypnotize Duration: 24 sec 5 MP Cost: 35, Hyptonize Chance: 49%, Hypnotize Duration: 25 sec 6 MP Cost: 36, Hyptonize Chance: 52%, Hypnotize Duration: 26 sec 7 MP Cost: 37, Hyptonize Chance: 55%, Hypnotize Duration: 27 sec 8 MP Cost: 38, Hyptonize Chance: 58%, Hypnotize Duration: 28 sec 9 MP Cost: 39, Hyptonize Chance: 61%, Hypnotize Duration: 29 sec 10 MP Cost: 40, Hyptonize Chance: 64%, Hypnotize Duration: 30 sec 11 MP Cost: 41, Hyptonize Chance: 67%, Hypnotize Duration: 31 sec 12 MP Cost: 42, Hyptonize Chance: 70%, Hypnotize Duration: 32 sec 13 MP Cost: 43, Hyptonize Chance: 73%, Hypnotize Duration: 33 sec 14 MP Cost: 44, Hyptonize Chance: 76%, Hypnotize Duration: 34 sec 15 MP Cost: 45, Hyptonize Chance: 79%, Hypnotize Duration: 35 sec 16 MP Cost: 46, Hyptonize Chance: 82%, Hypnotize Duration: 36 sec 17 MP Cost: 47, Hyptonize Chance: 85%, Hypnotize Duration: 37 sec 18 MP Cost: 48, Hyptonize Chance: 88%, Hypnotize Duration: 38 sec 19 MP Cost: 49, Hyptonize Chance: 91%, Hypnotize Duration: 39 sec 20 MP Cost: 50, Hyptonize Chance: 94%, Hypnotize Duration: 40 sec
Pirate's Revenge
Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
Maximum Level: 10
1 Proc Chance: 4%, Damage: +6%, Duration: 18 sec 2 Proc Chance: 8%, Damage: +7%, Duration: 21 sec 3 Proc Chance: 12%, Damage: +8%, Duration: 24 sec 4 Proc Chance: 16%, Damage: +9%, Duration: 27 sec 5 Proc Chance: 20%, Damage: +10%, Duration: 30 sec 6 Proc Chance: 24%, Damage: +11%, Duration: 33 sec 7 Proc Chance: 28%, Damage: +12%, Duration: 36 sec 8 Proc Chance: 32%, Damage: +13%, Duration: 39 sec 9 Proc Chance: 36%, Damage: +14%, Duration: 42 sec 10 Proc Chance: 40%, Damage: +15%, Duration: 45 sec
Battleship
Description: You board a pirate ship. You will have limited skills when you are on board. The durability of the ship decreases every time you take damage, and when it reaches 0, you will not be able to get back on board for a short period of time. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will]
Maximum Level: 10
1 MP Cost: 11, Weapon ATT: +2, Max HP +330, Max MP +330, Weapon DEF: +430, Magic ATT +430, Cooldown (when durability reaches 0): 84 sec 2 MP Cost: 12, Weapon ATT: +4, Max HP +360, Max MP +360, Weapon DEF: +460, Magic ATT +460, Cooldown (when durability reaches 0): 78 sec 3 MP Cost: 13, Weapon ATT: +6, Max HP +390, Max MP +390, Weapon DEF: +490, Magic ATT +490, Cooldown (when durability reaches 0): 72 sec 4 MP Cost: 14, Weapon ATT: +8, Max HP +420, Max MP +420, Weapon DEF: +520, Magic ATT +520, Cooldown (when durability reaches 0): 66 sec 5 MP Cost: 15, Weapon ATT: +10, Max HP +450, Max MP +450, Weapon DEF: +550, Magic ATT +550, Cooldown (when durability reaches 0): 60 sec 6 MP Cost: 16, Weapon ATT: +12, Max HP +480, Max MP +480, Weapon DEF: +580, Magic ATT +580, Cooldown (when durability reaches 0): 54 sec 7 MP Cost: 17, Weapon ATT: +14, Max HP +510, Max MP +510, Weapon DEF: +610, Magic ATT +610, Cooldown (when durability reaches 0): 48 sec 8 MP Cost: 18, Weapon ATT: +16, Max HP +540, Max MP +540, Weapon DEF: +640, Magic ATT +640, Cooldown (when durability reaches 0): 42 sec 9 MP Cost: 19, Weapon ATT: +18, Max HP +570, Max MP +570, Weapon DEF: +670, Magic ATT +670, Cooldown (when durability reaches 0): 36 sec 10 MP Cost: 20, Weapon ATT: +20, Max HP +600, Max MP +600, Weapon DEF: +700, Magic ATT +700, Cooldown (when durability reaches 0): 30 sec
Battleship Cannon
Description: Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1#
Delay: 780 ms
Pre-requisite: Level 1 Battleship
Maximum Level: 30
1 MP Cost: 20, Number of Attacks: 5, Damage: 213%, Bonus Critical Rate: 6% 2 MP Cost: 20, Number of Attacks: 5, Damage: 216%, Bonus Critical Rate: 6% 3 MP Cost: 20, Number of Attacks: 5, Damage: 219%, Bonus Critical Rate: 7% 4 MP Cost: 20, Number of Attacks: 5, Damage: 222%, Bonus Critical Rate: 7% 5 MP Cost: 20, Number of Attacks: 5, Damage: 225%, Bonus Critical Rate: 8% 6 MP Cost: 24, Number of Attacks: 5, Damage: 228%, Bonus Critical Rate: 8% 7 MP Cost: 24, Number of Attacks: 5, Damage: 231%, Bonus Critical Rate: 9% 8 MP Cost: 24, Number of Attacks: 5, Damage: 234%, Bonus Critical Rate: 9% 9 MP Cost: 24, Number of Attacks: 5, Damage: 237%, Bonus Critical Rate: 10% 10 MP Cost: 24, Number of Attacks: 5, Damage: 240%, Bonus Critical Rate: 10% 11 MP Cost: 24, Number of Attacks: 5, Damage: 243%, Bonus Critical Rate: 11% 12 MP Cost: 28, Number of Attacks: 5, Damage: 246%, Bonus Critical Rate: 11% 13 MP Cost: 28, Number of Attacks: 5, Damage: 249%, Bonus Critical Rate: 12% 14 MP Cost: 28, Number of Attacks: 5, Damage: 252%, Bonus Critical Rate: 12% 15 MP Cost: 28, Number of Attacks: 5, Damage: 255%, Bonus Critical Rate: 13% 16 MP Cost: 28, Number of Attacks: 5, Damage: 258%, Bonus Critical Rate: 13% 17 MP Cost: 28, Number of Attacks: 5, Damage: 261%, Bonus Critical Rate: 14% 18 MP Cost: 32, Number of Attacks: 5, Damage: 264%, Bonus Critical Rate: 14% 19 MP Cost: 32, Number of Attacks: 5, Damage: 267%, Bonus Critical Rate: 15% 20 MP Cost: 32, Number of Attacks: 5, Damage: 270%, Bonus Critical Rate: 15% 21 MP Cost: 32, Number of Attacks: 5, Damage: 273%, Bonus Critical Rate: 16% 22 MP Cost: 32, Number of Attacks: 5, Damage: 276%, Bonus Critical Rate: 16% 23 MP Cost: 32, Number of Attacks: 5, Damage: 279%, Bonus Critical Rate: 17% 24 MP Cost: 36, Number of Attacks: 5, Damage: 282%, Bonus Critical Rate: 17% 25 MP Cost: 36, Number of Attacks: 5, Damage: 285%, Bonus Critical Rate: 18% 26 MP Cost: 36, Number of Attacks: 5, Damage: 288%, Bonus Critical Rate: 18% 27 MP Cost: 36, Number of Attacks: 5, Damage: 291%, Bonus Critical Rate: 19% 28 MP Cost: 36, Number of Attacks: 5, Damage: 294%, Bonus Critical Rate: 19% 29 MP Cost: 36, Number of Attacks: 5, Damage: 297%, Bonus Critical Rate: 20% 30 MP Cost: 40, Number of Attacks: 5, Damage: 300%, Bonus Critical Rate: 20%
Battleship Torpedo
Description: Fires a hardened cannonball that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1#
Range: 450%
Delay: 990 ms
Pre-requisite: Level 1 Battleship
Maximum Level: 30
1 MP Cost: 30, Damage: 755%, Max Enemies Hit: 4 2 MP Cost: 30, Damage: 760%, Max Enemies Hit: 4 3 MP Cost: 30, Damage: 765%, Max Enemies Hit: 4 4 MP Cost: 30, Damage: 770%, Max Enemies Hit: 4 5 MP Cost: 30, Damage: 775%, Max Enemies Hit: 4 6 MP Cost: 30, Damage: 780%, Max Enemies Hit: 4 7 MP Cost: 35, Damage: 785%, Max Enemies Hit: 4 8 MP Cost: 35, Damage: 790%, Max Enemies Hit: 4 9 MP Cost: 35, Damage: 795%, Max Enemies Hit: 4 10 MP Cost: 35, Damage: 800%, Max Enemies Hit: 4 11 MP Cost: 35, Damage: 805%, Max Enemies Hit: 4 12 MP Cost: 35, Damage: 810%, Max Enemies Hit: 4 13 MP Cost: 35, Damage: 815%, Max Enemies Hit: 4 14 MP Cost: 40, Damage: 820%, Max Enemies Hit: 4 15 MP Cost: 40, Damage: 825%, Max Enemies Hit: 5 16 MP Cost: 40, Damage: 830%, Max Enemies Hit: 5 17 MP Cost: 40, Damage: 835%, Max Enemies Hit: 5 18 MP Cost: 40, Damage: 840%, Max Enemies Hit: 5 19 MP Cost: 40, Damage: 845%, Max Enemies Hit: 5 20 MP Cost: 40, Damage: 850%, Max Enemies Hit: 5 21 MP Cost: 45, Damage: 855%, Max Enemies Hit: 5 22 MP Cost: 45, Damage: 860%, Max Enemies Hit: 5 23 MP Cost: 45, Damage: 865%, Max Enemies Hit: 5 24 MP Cost: 45, Damage: 870%, Max Enemies Hit: 5 25 MP Cost: 45, Damage: 875%, Max Enemies Hit: 5 26 MP Cost: 45, Damage: 880%, Max Enemies Hit: 5 27 MP Cost: 45, Damage: 885%, Max Enemies Hit: 5 28 MP Cost: 50, Damage: 890%, Max Enemies Hit: 5 29 MP Cost: 50, Damage: 895%, Max Enemies Hit: 5 30 MP Cost: 50, Damage: 900%, Max Enemies Hit: 6
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec
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