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you should update your post
10/07/08
I already updated mine but no one seems to be visiting it
http://www.southperry.net/forums/showthread.php?t=473
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rattown Wrote:you should update your post
10/07/08
I already updated mine but no one seems to be visiting it 
http://www.southperry.net/forums/showthread.php?t=473
690? Interesting number.
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"...tough enough to stomp..."
I hope we fight the dude that created the FaceStompers, undead and filled with rabbits.
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They should've sent some beginners in there atleast!
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[COLOR="Blue"]No dragon knights?
Perhaps its a boss that requires everyone to be hyper bodied?
Aka high damaging boss...other than that, I can't see anything else.[/COLOR]
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Loose Wrote:"...tough enough to stomp..."
I hope we fight the dude that created the FaceStompers, undead and filled with rabbits.
Good eye. :o
Let's hope it moves/requires some skill to kill, similar to how aPQ boss works.
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Saver Wrote:[COLOR="Blue"]No dragon knights?
Perhaps its a boss that requires everyone to be hyper bodied?
Aka high damaging boss...other than that, I can't see anything else.[/COLOR] Hmm, they forgot Bishops too.
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Saver Wrote:[COLOR="Blue"]No dragon knights?
Perhaps its a boss that requires everyone to be hyper bodied?
Aka high damaging boss...other than that, I can't see anything else.[/COLOR]
50 shadowers = alot of smoke screen = ... i dont think they would need much hb o.0. but yes i guess high damage boss would destroy all the low hp people ... still doesnt make sense about mages though o.0 and shadowers ... mg and mg and smoke screen ...
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What strikes me odd is how they distributed the users.
190 Paladins? Is it weak to elements? Why only 50 Shadowers....
190 Paladins, 160 Heros, 110 Marksmen, 100 Nightlords,90 Bowmasters, 80 Arch Mages, 50 Shadowers, 0 Bishops, 0 Dragon Knights
Weird...
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Hazzy Wrote:What strikes me odd is how they distributed the users.
190 Paladins? Is it weak to elements? Why only 50 Shadowers....
190 Paladins, 160 Heros, 110 Marksmen, 100 Nightlords,90 Bowmasters, 80 Arch Mages, 50 Shadowers, 0 Bishops, 0 Dragon Knights
Weird... Yeah, I doubt those numbers come at random. The only existing hint dealing with numbers we have right now is "30, 101, Hidden." from the tombstones in Bigger Ben. neither of those were used in this combination, though. I may go scour NLC for clues now, since I'm there anyway and have too much lag to kill monsters. >_>
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Hazzy Wrote:What strikes me odd is how they distributed the users.
190 Paladins? Is it weak to elements? Why only 50 Shadowers.... There aren't many Shadowers... : (
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2008-07-10, 08:48 PM
(This post was last modified: 2008-07-10, 08:51 PM by Hazzy.)
Loose Wrote:There aren't many Shadowers... : (
Paladins are one of the least common jobs, yet there are 190 of them? DKs and Bishops are among the most common, yet they've been omitted. :f6:
IsaacGS Wrote:Yeah, I doubt those numbers come at random. The only existing hint dealing with numbers we have right now is "30, 101, Hidden." from the tombstones in Bigger Ben. neither of those were used in this combination, though. I may go scour NLC for clues now, since I'm there anyway and have too much lag to kill monsters. >_>
Hmmmm. Maybe they threw 30 DKs and 101 Bishops, and the GMs were hidden? XD
Wonder if that tomb-stone will be the portal to Crimson Keep....
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First post updated
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Hazzy Wrote:Paladins are one of the least common jobs, yet there are 190 of them? DKs and Bishops are among the most common, yet they've been omitted. :f6:
Hmmmm. Maybe they threw 30 DKs and 101 Bishops, and the GMs were hidden? XD
Wonder if that tomb-stone will be the portal to Crimson Keep.... Nah, Crimsonwood is physically near the mansion. I would imagine near the edge of our current world map given the leaked picture featured a mountain. Both Crimsonwood and Prendergast Mansion are in the Phantom Forest.
I hope they add a crimsonwood Map to Masteria when they do this, and activate the Haunted House map which has just been sitting there unused since Tespia term 1. They need to learn how to link the maps like the way the full world map is now.
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Wow, It would be amazing if we got some high leveled boss. But, Prose said the range was up to 120, that's not very reassuring. D:
B> Level 150 Boss
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IsaacGS Wrote:Nah, Crimsonwood is physically near the mansion. I would imagine near the edge of our current world map given the leaked picture featured a mountain. Both Crimsonwood and Prendergast Mansion are in the Phantom Forest.
I hope they add a crimsonwood Map to Masteria when they do this, and activate the Haunted House map which has just been sitting there unused since Tespia term 1. They need to learn how to link the maps like the way the full world map is now.
Hope they activate it lol...
And...i't will be nice if in the next update of the thread,they put a 'preview' of map ._.'..just a sketch =P
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Hazzy Wrote:What strikes me odd is how they distributed the users.
190 Paladins? Is it weak to elements? Why only 50 Shadowers....
190 Paladins, 160 Heros, 110 Marksmen, 100 Nightlords,90 Bowmasters, 80 Arch Mages, 50 Shadowers, 0 Bishops, 0 Dragon Knights
Weird...
Ya, that's so weird. But I don't know about elemental weakness: 190 pally's and 80 arch mages. These guys all died. D:
But then again, why would you send them if you didn't think they had a chance (ie elemental immune).
Maybe it's that high level content they told us about and it requires a mixture of classes to succeed? o.o But then again, why would they leave out the two classes that are almost required for every boss.
So the number might represent how needed they are? (or un-needed ;____
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2008-07-10, 09:01 PM
(This post was last modified: 2008-07-10, 09:06 PM by Hero.)
I'll assure you that I'll kill that thing.  If I can hit it, I can kill it. Even if it requires me to PG it to death.
Really, I can't think of anything that'd be able to kill that many classes, most being 4th job. The night lord thing would require it to do a steady 4k+ hit, yet the high amount of warriors dying could prove it has alot of avoid, and the paladins and mages it has no elemental weakness...
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Hazzy Wrote:Paladins are one of the least common jobs, yet there are 190 of them? DKs and Bishops are among the most common, yet they've been omitted. :f6: Yeah, that's pretty weird.
350 Warriors, 200 Bowmen, 150 Thieves, 80 Magicians. A total of 680 players. I don't know if that may mean something, but to me, those numbers seem close to stat requirements for weapons. 340 STR to equip level 110 Warrior weapons, 150 DEX for level 110 Thief weapons, etc.
Maybe I'm over thinking and too excited. : P
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Hero Wrote:I'll assure you that I'll kill that thing. If I can hit it, I can kill it. Even if it requires me to PG it to death.
Really, I can't think of anything that'd be able to kill that many classes, most being 4th job. The night lord thing would require it to do a steady 4k+ hit, yet the high amount of warriors dying could prove it has alot of avoid, and the paladins and mages it has no elemental weakness...
That's dedication if I ever saw it.
I bet it's the Pink Pikachu though.
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