Posting Freak
Posts: 1,291
Threads: 8
Joined: 2010-08
Takebacker Wrote:The group should distribute the familiars in correlation with the job of the instructor in a hierarchical fashion. (pirate's get hawkeye, archers get irena) Non-adventurer runners can jump a cliff. 
We'll have to see.
Is there a list or something somewhere that says what each familiar does?
Posting Freak
Posts: 18,970
Threads: 319
Joined: 2008-07
White Wrote:We'll have to see.
Is there a list or something somewhere that says what each familiar does?
Not that i know of but i have been requesting such a list since familiars were extracted.
Posting Freak
Posts: 3,524
Threads: 151
Joined: 2011-01
Gender: Male
Sexual Orientation: Bi
Country Flag: New_Jersey
IGN: Rebootycall
Server: Reboot
Level: 173
Job: Wild Hunter
Save us shikage, resident expert on this nonsense
Senior Member
Posts: 467
Threads: 34
Joined: 2009-07
SwordStaker Wrote:DOOD, CARDS, YU-GI-OH!, DUH PFT.
inb4, I summon empress in attack mode
Posting Freak
Posts: 1,241
Threads: 27
Joined: 2011-08
Gender: Male
Sexual Orientation: Straight
Country Flag: mexico
IGN: NatsuEliseo
Server: Galicia
Level: 206
Job: Evan
Guild: Exploited
Guild Alliance: Family
Farm: StarWars
hongyu Wrote:inb4, I summon empress in attack mode
Familiar PVP! Players face other players using their familiar cards!
I would actually play this a lot.
Posting Freak
Posts: 5,136
Threads: 50
Joined: 2009-09
As long as we get Witch Malady event I'm fine with it.
Senior Member
Posts: 537
Threads: 21
Joined: 2011-09
Come on Nexon bring back witch belt and tokens back!
Posting Freak
Posts: 1,330
Threads: 26
Joined: 2010-12
Razmos Wrote:As far as i can remember, Accessory Crafting and Smithing got merged in JMS when professions came out... Not sure how that is gonna work in GMS though.
Also, the list for smithing is already huge and takes forever to load when i open it, if they get merged... brr.
we get The revamp of professions?? unlimited way to get the items??
Senior Member
Posts: 425
Threads: 5
Joined: 2011-07
Nexon really needs to start posting a list of everything new that arrives in Tespia, like patch update notes or something...
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
Blunderr Wrote:Nexon really needs to start posting a list of everything new that arrives in Tespia, like patch update notes or something...
They do. When they open Tespia. Which they haven't yet.
Senior Member
Posts: 425
Threads: 5
Joined: 2011-07
SaptaZapta Wrote:They do. When they open Tespia. Which they haven't yet.
Really? I've never seen it... just the overall theme, something like "Ascension and related events", but they don't go into detail like they do with Patch Notes.
Maybe I'm just blind.
Posting Freak
Posts: 3,672
Threads: 116
Joined: 2010-03
Gender: Male
Sexual Orientation: Straight
Country Flag: Louisiana
IGN: AliceLiddel
Server: Hyperion
Job: Kinesis
Guild: Wayfinders
Blunderr Wrote:Really? I've never seen it... just the overall theme, something like "Ascension and related events", but they don't go into detail like they do with Patch Notes.
Maybe I'm just blind. Well they don't really. They just tell you what to test. Shouldn't really need tons of details until the live server anyway tbh. Not saying it wouldn't be nice to have, just a little unnecessary for such a short amount of time that Tespia is open.
Senior Member
Posts: 425
Threads: 5
Joined: 2011-07
SwordStaker Wrote:Well they don't really. They just tell you what to test. Shouldn't really need tons of details until the live server anyway tbh. Not saying it wouldn't be nice to have, just a little unnecessary for such a short amount of time that Tespia is open.
I wouldn't call it unnecessary. I mean, my logic is that if they want us to really test what they're putting up thoroughly, then we should have a full layout of what it's being added and how it should play out. Things like how hard it should be to get specific items, what the EXP/rewards should be, and overall, just tell us what we should expect.
Considering the half-assed-ness of our current Tespia, it wouldn't hurt to be able to compare new content to how Nexon expects it to work.
But yeah, Tespia's far too short in GMS...it's like they only opened it to shut people up...
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
SwordStaker Wrote:Well they don't really. They just tell you what to test. Shouldn't really need tons of details until the live server anyway tbh. Not saying it wouldn't be nice to have, just a little unnecessary for such a short amount of time that Tespia is open.
Yeah. They also know the people serious about testing have extractions and information from KMS/JMS to rely on, so they only really explain the GMS exclusive stuff when it comes. It's usually explained in-game too.
Posting Freak
Posts: 3,672
Threads: 116
Joined: 2010-03
Gender: Male
Sexual Orientation: Straight
Country Flag: Louisiana
IGN: AliceLiddel
Server: Hyperion
Job: Kinesis
Guild: Wayfinders
Blunderr Wrote:it's like they only opened it to shut people up... Yeah pretty much..All I can say is at least we have it and pray the bug report page is working this time >_>
Senior Member
Posts: 425
Threads: 5
Joined: 2011-07
SaptaZapta Wrote:Yeah. They also know the people serious about testing have extractions and information from KMS/JMS to rely on, so they only really explain the GMS exclusive stuff when it comes. It's usually explained in-game too.
Meh, I just wish we didn't NEED to rely on extractions...
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
Blunderr Wrote:it's like they only opened it to shut people up...
Yeah, noticed that. I hate it, but.. at least it's something. Hopefully they'll eventually start considering the bug reports, too.
|